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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2026-01-02 05:23:31 +00:00
Expansion of every "icon = ''" path.
Supposed to help compilation times. Who knows. Signed-off-by: Mloc-Argent <colmohici@gmail.com>
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@@ -199,7 +199,7 @@ A list of items and costs is stored under the datum of every game mode, alongsid
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/obj/item/device/uplink/pda
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name = "uplink module"
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desc = "An electronic uplink system of unknown origin."
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icon = 'module.dmi'
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icon = 'icons/obj/module.dmi'
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icon_state = "power_mod"
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var/obj/item/device/pda/hostpda = null
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@@ -312,7 +312,7 @@ A list of items and costs is stored under the datum of every game mode, alongsid
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/obj/item/device/uplink/radio
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name = "ship bounced radio"
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icon = 'radio.dmi'
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icon = 'icons/obj/radio.dmi'
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icon_state = "radio"
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var/temp = null //Temporary storage area for a message offering the option to destroy the radio
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var/selfdestruct = 0 //Set to 1 while the radio is self destructing itself.
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@@ -2,7 +2,7 @@
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/obj/machinery/copier
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name = "Copy Machine"
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icon = 'bureaucracy.dmi'
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icon = 'icons/obj/bureaucracy.dmi'
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icon_state = "copier_o"
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density = 1
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anchored = 1
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@@ -115,7 +115,7 @@
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// fx
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flick("copier_s", src)
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playsound(src, 'polaroid1.ogg', 50, 1)
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playsound(src, 'sound/items/polaroid1.ogg', 50, 1)
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// dup the file
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if(istype(template, /obj/item/weapon/paper))
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@@ -1,7 +1,7 @@
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/obj/structure/filingcabinet
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name = "Filing Cabinet"
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desc = "A large cabinet with drawers."
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icon = 'bureaucracy.dmi'
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icon = 'icons/obj/bureaucracy.dmi'
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icon_state = "filingcabinet"
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density = 1
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anchored = 1
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@@ -3,7 +3,7 @@
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/obj/spawner/bomb
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name = "bomb"
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icon = 'screen1.dmi'
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icon = 'icons/mob/screen1.dmi'
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icon_state = "x"
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var/btype = 0 //0 = radio, 1= prox, 2=time
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var/explosive = 1 // 0= firebomb
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@@ -30,7 +30,7 @@
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// Going in depth: the reason we do not do a Del() in its New()is because then we cannot access its properties.
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// I might be doing this wrong / not knowing of a Byond function. If I'm doing it wrong, let me know please.
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name = "bomb"
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icon = 'screen1.dmi'
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icon = 'icons/mob/screen1.dmi'
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icon_state = "x"
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var/btype = 0 // 0=radio, 1=prox, 2=time
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var/btemp1 = 1500
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@@ -1,7 +1,7 @@
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//Define all tape types in policetape.dm
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/obj/item/taperoll
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name = "tape roll"
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icon = 'policetape.dmi'
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icon = 'icons/policetape.dmi'
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icon_state = "rollstart"
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flags = FPRINT
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w_class = 1.0
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@@ -12,7 +12,7 @@
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/obj/item/tape
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name = "tape"
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icon = 'policetape.dmi'
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icon = 'icons/policetape.dmi'
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anchored = 1
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density = 1
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var/icon_base
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