vscode use dmieditor, landmine sprite fix (#7869)

This commit is contained in:
Raeschen
2024-03-02 14:16:50 +01:00
committed by GitHub
parent f2cbca1d39
commit a0de22a1fc
3 changed files with 4 additions and 4 deletions

View File

@@ -9,7 +9,7 @@
"**/.pnp.*": true
},
"workbench.editorAssociations": {
"*.dmi": "imagePreview.previewEditor"
"*.dmi": "dmiEditor.dmiEditor"
},
"editor.codeActionsOnSave": {
"source.fixAll.eslint": "explicit"

View File

@@ -287,7 +287,7 @@
name = "mine"
desc = "A small explosive mine with 'HE' and a grenade symbol on the side."
icon = 'icons/obj/weapons.dmi'
icon_state = "uglymine"
icon_state = "landmine"
var/countdown = 10
var/minetype = /obj/effect/mine //This MUST be an /obj/effect/mine type, or it'll runtime.

View File

@@ -140,7 +140,7 @@
name = "Random Land Mine"
desc = "This is a random land mine."
icon = 'icons/obj/weapons.dmi'
icon_state = "uglymine"
icon_state = "landmine"
spawn_nothing_percentage = 25
/obj/random/landmine/item_to_spawn()