diff --git a/code/__defines/items_clothing.dm b/code/__defines/items_clothing.dm
index 8cb0d04bab..8f67815583 100644
--- a/code/__defines/items_clothing.dm
+++ b/code/__defines/items_clothing.dm
@@ -80,29 +80,34 @@
#define BLOCKHEADHAIR 0x20 // Hides the user's hair overlay. Leaves facial hair.
#define BLOCKHAIR 0x40 // Hides the user's hair, facial and otherwise.
-// Slots.
-#define slot_back 1
-#define slot_wear_mask 2
-#define slot_handcuffed 3
-#define slot_l_hand 4
-#define slot_r_hand 5
-#define slot_belt 6
-#define slot_wear_id 7
-#define slot_l_ear 8
-#define slot_glasses 9
+// Slots as numbers //
+//Hands
+#define slot_l_hand 1
+#define slot_r_hand 2 //Some things may reference this, try to keep it here
+//Shown unless F12 pressed
+#define slot_back 3
+#define slot_belt 4
+#define slot_wear_id 5
+#define slot_l_store 6
+#define slot_r_store 7 //Some things may reference this, try to keep it here
+//Shown when inventory unhidden
+#define slot_glasses 8
+#define slot_wear_mask 9
#define slot_gloves 10
#define slot_head 11
#define slot_shoes 12
#define slot_wear_suit 13
#define slot_w_uniform 14
-#define slot_l_store 15
-#define slot_r_store 16
-#define slot_s_store 17
-#define slot_in_backpack 18
-#define slot_legcuffed 19
-#define slot_r_ear 20
-#define slot_legs 21
-#define slot_tie 22
+#define slot_s_store 15
+#define slot_l_ear 16
+#define slot_r_ear 17
+//Secret slots
+#define slot_legs 18
+#define slot_tie 19
+#define slot_handcuffed 20
+#define slot_legcuffed 21
+#define slot_in_backpack 22
+#define SLOT_TOTAL 22
// Inventory slot strings.
// since numbers cannot be used as associative list keys.
@@ -120,7 +125,7 @@
#define slot_head_str "slot_head"
#define slot_wear_mask_str "slot_wear_mask"
#define slot_handcuffed_str "slot_handcuffed"
-#define slot_legcuffed_str "slot_legcuffed"
+#define slot_legcuffed_str "slot_legcuffed"
#define slot_wear_mask_str "slot_wear_mask"
#define slot_wear_id_str "slot_wear_id"
#define slot_gloves_str "slot_gloves"
diff --git a/code/__defines/mobs.dm b/code/__defines/mobs.dm
index dd504dfb9b..cd0f68725a 100644
--- a/code/__defines/mobs.dm
+++ b/code/__defines/mobs.dm
@@ -98,9 +98,17 @@
#define INV_R_HAND_DEF_ICON 'icons/mob/items/righthand.dmi'
#define INV_W_UNIFORM_DEF_ICON 'icons/mob/uniform.dmi'
#define INV_ACCESSORIES_DEF_ICON 'icons/mob/ties.dmi'
-#define INV_SUIT_DEF_ICON 'icons/mob/ties.dmi'
+#define INV_TIE_DEF_ICON 'icons/mob/ties.dmi'
#define INV_SUIT_DEF_ICON 'icons/mob/suit.dmi'
-#define MAX_SUPPLIED_LAW_NUMBER 50
+#define INV_WEAR_ID_DEF_ICON 'icons/mob/mob.dmi'
+#define INV_GLOVES_DEF_ICON 'icons/mob/hands.dmi'
+#define INV_EYES_DEF_ICON 'icons/mob/eyes.dmi'
+#define INV_EARS_DEF_ICON 'icons/mob/ears.dmi'
+#define INV_FEET_DEF_ICON 'icons/mob/feet.dmi'
+#define INV_BELT_DEF_ICON 'icons/mob/belt.dmi'
+#define INV_MASK_DEF_ICON 'icons/mob/mask.dmi'
+#define INV_HCUFF_DEF_ICON 'icons/mob/mob.dmi'
+#define INV_LCUFF_DEF_ICON 'icons/mob/mob.dmi'
// Character's economic class
#define CLASS_UPPER "Wealthy"
@@ -218,6 +226,44 @@
#define FBP_POSI "Positronic"
#define FBP_DRONE "Drone"
+// 'Regular' species.
+#define SPECIES_HUMAN "Human"
+#define SPECIES_HUMAN_VATBORN "Vatborn"
+#define SPECIES_UNATHI "Unathi"
+#define SPECIES_SKRELL "Skrell"
+#define SPECIES_TESHARI "Teshari"
+#define SPECIES_TAJ "Tajara"
+#define SPECIES_PROMETHEAN "Promethean"
+#define SPECIES_DIONA "Diona"
+#define SPECIES_VOX "Vox"
+
+// Monkey and alien monkeys.
+#define SPECIES_MONKEY "Monkey"
+#define SPECIES_MONKEY_TAJ "Farwa"
+#define SPECIES_MONKEY_SKRELL "Neaera"
+#define SPECIES_MONKEY_UNATHI "Stok"
+
+// Virtual Reality IDs.
+#define SPECIES_VR "Virtual Reality Avatar"
+#define SPECIES_VR_HUMAN "Virtual Reality Human"
+#define SPECIES_VR_UNATHI "Virtual Reality Unathi"
+#define SPECIES_VR_TAJ "Virtual Reality Tajara" // NO CHANGING.
+#define SPECIES_VR_SKRELL "Virtual Reality Skrell"
+#define SPECIES_VR_TESHARI "Virtual Reality Teshari"
+#define SPECIES_VR_DIONA "Virtual Reality Diona"
+
+// Ayyy IDs.
+#define SPECIES_XENO "Xenomorph"
+#define SPECIES_XENO_DRONE "Xenomorph Drone"
+#define SPECIES_XENO_HUNTER "Xenomorph Hunter"
+#define SPECIES_XENO_SENTINEL "Xenomorph Sentinel"
+#define SPECIES_XENO_QUEEN "Xenomorph Queen"
+
+// Misc species. Mostly unused but might as well be complete.
+#define SPECIES_SHADOW "Shadow"
+#define SPECIES_SKELETON "Skeleton"
+#define SPECIES_GOLEM "Golem"
+
// Used to seperate simple animals by ""intelligence"".
#define SA_PLANT 1
#define SA_ANIMAL 2
@@ -256,3 +302,6 @@
#define VIS_MESONS 20
#define VIS_COUNT 20 //Must be highest number from above.
+
+//Some mob icon layering defines
+#define BODY_LAYER -100
diff --git a/code/__defines/species_languages.dm b/code/__defines/species_languages.dm
index cf60bbc602..87f1f9b3ca 100644
--- a/code/__defines/species_languages.dm
+++ b/code/__defines/species_languages.dm
@@ -48,6 +48,7 @@
#define LANGUAGE_TERMINUS "Terminus"
#define LANGUAGE_SKRELLIANFAR "High Skrellian"
#define LANGUAGE_MINBUS "Minbus"
+#define LANGUAGE_AKHANI "Akhani"
// Language flags.
#define WHITELISTED 1 // Language is available if the speaker is whitelisted.
diff --git a/code/_helpers/global_lists.dm b/code/_helpers/global_lists.dm
index 73d41048ed..b0d1667fc4 100644
--- a/code/_helpers/global_lists.dm
+++ b/code/_helpers/global_lists.dm
@@ -31,8 +31,8 @@ var/global/list/turfs = list() //list of all turfs
var/global/list/all_species[0]
var/global/list/all_languages[0]
var/global/list/language_keys[0] // Table of say codes for all languages
-var/global/list/whitelisted_species = list("Human") // Species that require a whitelist check.
-var/global/list/playable_species = list("Custom Species","Human") // A list of ALL playable species, whitelisted, latejoin or otherwise. //VOREStation Edit - Making sure custom species is obvious.
+var/global/list/whitelisted_species = list(SPECIES_HUMAN) // Species that require a whitelist check.
+var/global/list/playable_species = list("Custom Species", SPECIES_HUMAN) // A list of ALL playable species, whitelisted, latejoin or otherwise. //VOREStation Edit - Making sure custom species is obvious.
var/list/mannequins_
diff --git a/code/_helpers/icons.dm b/code/_helpers/icons.dm
index 52527cb47d..3b59d9600b 100644
--- a/code/_helpers/icons.dm
+++ b/code/_helpers/icons.dm
@@ -634,175 +634,211 @@ as a single icon. Useful for when you want to manipulate an icon via the above a
The _flatIcons list is a cache for generated icon files.
*/
-proc // Creates a single icon from a given /atom or /image. Only the first argument is required.
- getFlatIcon(image/A, defdir=2, deficon=null, defstate="", defblend=BLEND_DEFAULT, always_use_defdir = 0, picture_planes = list(PLANE_WORLD))
- // We start with a blank canvas, otherwise some icon procs crash silently
- var/icon/flat = icon('icons/effects/effects.dmi', "icon_state"="nothing") // Final flattened icon
- if(!A)
- return flat
- if(A.alpha <= 0)
- return flat
- var/noIcon = FALSE
+// Creates a single icon from a given /atom or /image. Only the first argument is required.
+/proc/getFlatIcon(image/A, defdir, deficon, defstate, defblend, start = TRUE, no_anim = FALSE)
+ // We start with a blank canvas, otherwise some icon procs crash silently
+ var/icon/flat = icon('icons/effects/effects.dmi', "nothing") // Final flattened icon
+ if(!A)
+ return flat
+ if(A.alpha <= 0)
+ return flat
+ var/noIcon = FALSE
- var/curicon
- if(A.icon)
- curicon = A.icon
+ if(start)
+ if(!defdir)
+ defdir = A.dir
+ if(!deficon)
+ deficon = A.icon
+ if(!defstate)
+ defstate = A.icon_state
+ if(!defblend)
+ defblend = A.blend_mode
+
+ var/curicon
+ if(A.icon)
+ curicon = A.icon
+ else
+ curicon = deficon
+
+ if(!curicon)
+ noIcon = TRUE // Do not render this object.
+
+ var/curstate
+ if(A.icon_state)
+ curstate = A.icon_state
+ else
+ curstate = defstate
+
+ if(!noIcon && !(curstate in icon_states(curicon)))
+ if("" in icon_states(curicon))
+ curstate = ""
else
- curicon = deficon
-
- if(!curicon)
noIcon = TRUE // Do not render this object.
- var/curstate
- if(A.icon_state)
- curstate = A.icon_state
- else
- curstate = defstate
+ var/curdir
+ var/base_icon_dir //We'll use this to get the icon state to display if not null BUT NOT pass it to overlays as the dir we have
+
+ //These should use the parent's direction (most likely)
+ if(!A.dir || A.dir == SOUTH)
+ curdir = defdir
+ else
+ curdir = A.dir
- if(!noIcon && !(curstate in icon_states(curicon)))
- if("" in icon_states(curicon))
- curstate = ""
- else
- noIcon = TRUE // Do not render this object.
+ //Let's check if the icon actually contains any diagonals, just skip if it's south to save (lot of) time
+ if(curdir != SOUTH)
+ var/icon/test_icon
+ var/directionals_exist = FALSE
+ var/list/dirs_to_check = cardinal - SOUTH
+ outer:
+ for(var/possible_dir in dirs_to_check)
+ test_icon = icon(curicon,curstate,possible_dir,frame=1)
+ for(var/x in 1 to world.icon_size)
+ for(var/y in 1 to world.icon_size)
+ if(!isnull(test_icon.GetPixel(x,y)))
+ directionals_exist = TRUE
+ break outer
+ if(!directionals_exist)
+ base_icon_dir = SOUTH
+ if(!base_icon_dir)
+ base_icon_dir = curdir
- var/curdir
- if(A.dir != 2 && !always_use_defdir)
- curdir = A.dir
- else
- curdir = defdir
+ var/curblend
+ if(A.blend_mode == BLEND_DEFAULT)
+ curblend = defblend
+ else
+ curblend = A.blend_mode
- var/curblend
- if(A.blend_mode == BLEND_DEFAULT)
- curblend = defblend
- else
- curblend = A.blend_mode
+ // Before processing overlays, make sure any pending overlays are applied
+ if (isloc(A))
+ var/atom/aAtom = A
+ if(aAtom.flags & OVERLAY_QUEUED)
+ COMPILE_OVERLAYS(aAtom)
- // Layers will be a sorted list of icons/overlays, based on the order in which they are displayed
- var/list/layers = list()
- var/image/copy
- // Add the atom's icon itself, without pixel_x/y offsets.
- if(!noIcon)
- copy = image(icon=curicon, icon_state=curstate, layer=A.layer, dir=curdir)
- copy.color = A.color
- copy.alpha = A.alpha
- copy.blend_mode = curblend
- layers[copy] = A.layer
-
- // Loop through the underlays, then overlays, sorting them into the layers list
- var/list/process = A.underlays // Current list being processed
- var/pSet=0 // Which list is being processed: 0 = underlays, 1 = overlays
- var/curIndex=1 // index of 'current' in list being processed
- var/current // Current overlay being sorted
- var/currentLayer // Calculated layer that overlay appears on (special case for FLOAT_LAYER)
- var/compare // The overlay 'add' is being compared against
- var/cmpIndex // The index in the layers list of 'compare'
- while(TRUE)
- if(curIndex<=process.len)
- current = process[curIndex]
- if(current)
- var/currentPlane = current:plane
- if (currentPlane != FLOAT_PLANE && !(currentPlane in picture_planes))
- curIndex++
- continue;
- currentLayer = current:layer
- if(currentLayer<0) // Special case for FLY_LAYER
- if(currentLayer <= -1000) return flat
- if(pSet == 0) // Underlay
- currentLayer = A.layer+currentLayer/1000
- else // Overlay
- currentLayer = A.layer+(1000+currentLayer)/1000
-
- // Sort add into layers list
- for(cmpIndex=1,cmpIndex<=layers.len,cmpIndex++)
- compare = layers[cmpIndex]
- if(currentLayer < layers[compare]) // Associated value is the calculated layer
- layers.Insert(cmpIndex,current)
- layers[current] = currentLayer
- break
- if(cmpIndex>layers.len) // Reached end of list without inserting
- layers[current]=currentLayer // Place at end
+ // Layers will be a sorted list of icons/overlays, based on the order in which they are displayed
+ var/list/layers = list()
+ var/image/copy
+ // Add the atom's icon itself, without pixel_x/y offsets.
+ if(!noIcon)
+ copy = image(icon=curicon, icon_state=curstate, layer=A.layer, dir=base_icon_dir)
+ copy.color = A.color
+ copy.alpha = A.alpha
+ copy.blend_mode = curblend
+ layers[copy] = A.layer
+ // Loop through the underlays, then overlays, sorting them into the layers list
+ var/list/process = A.underlays // Current list being processed
+ var/pSet=0 // Which list is being processed: 0 = underlays, 1 = overlays
+ var/curIndex=1 // index of 'current' in list being processed
+ var/current // Current overlay being sorted
+ var/currentLayer // Calculated layer that overlay appears on (special case for FLOAT_LAYER)
+ var/compare // The overlay 'add' is being compared against
+ var/cmpIndex // The index in the layers list of 'compare'
+ while(TRUE)
+ if(curIndex<=process.len)
+ current = process[curIndex]
+ if(!current)
+ curIndex++ //Try the next layer
+ continue
+ var/image/I = current
+ if(I.plane != FLOAT_PLANE && I.plane != A.plane)
curIndex++
- else if(pSet == 0) // Switch to overlays
+ continue
+ currentLayer = I.layer
+ if(currentLayer<0) // Special case for FLOAT_LAYER
+ if(currentLayer <= -1000)
+ return flat
+ if(pSet == 0) // Underlay
+ currentLayer = A.layer+currentLayer/1000
+ else // Overlay
+ currentLayer = A.layer+(1000+currentLayer)/1000
+
+ // Sort add into layers list
+ for(cmpIndex=1,cmpIndex<=layers.len,cmpIndex++)
+ compare = layers[cmpIndex]
+ if(currentLayer < layers[compare]) // Associated value is the calculated layer
+ layers.Insert(cmpIndex,current)
+ layers[current] = currentLayer
+ break
+ if(cmpIndex>layers.len) // Reached end of list without inserting
+ layers[current]=currentLayer // Place at end
+
+ curIndex++
+
+ if(curIndex>process.len)
+ if(pSet == 0) // Switch to overlays
curIndex = 1
pSet = 1
process = A.overlays
else // All done
break
- var/icon/add // Icon of overlay being added
+ var/icon/add // Icon of overlay being added
- // Current dimensions of flattened icon
- var/{flatX1=1;flatX2=flat.Width();flatY1=1;flatY2=flat.Height()}
- // Dimensions of overlay being added
- var/{addX1;addX2;addY1;addY2}
+ // Current dimensions of flattened icon
+ var/flatX1=1
+ var/flatX2=flat.Width()
+ var/flatY1=1
+ var/flatY2=flat.Height()
+ // Dimensions of overlay being added
+ var/addX1
+ var/addX2
+ var/addY1
+ var/addY2
- for(var/I in layers)
+ for(var/V in layers)
+ var/image/I = V
+ if(I.alpha == 0)
+ continue
- if(I:alpha == 0)
- continue
+ if(I == copy) // 'I' is an /image based on the object being flattened.
+ curblend = BLEND_OVERLAY
+ add = icon(I.icon, I.icon_state, base_icon_dir)
+ else // 'I' is an appearance object.
+ add = getFlatIcon(new/image(I), curdir, curicon, curstate, curblend, FALSE, no_anim)
- if(I == copy) // 'I' is an /image based on the object being flattened.
- curblend = BLEND_OVERLAY
- add = icon(I:icon, I:icon_state, I:dir)
- // This checks for a silent failure mode of the icon routine. If the requested dir
- // doesn't exist in this icon state it returns a 32x32 icon with 0 alpha.
- if (I:dir != SOUTH && add.Width() == 32 && add.Height() == 32)
- // Check every pixel for blank (computationally expensive, but the process is limited
- // by the amount of film on the station, only happens when we hit something that's
- // turned, and bails at the very first pixel it sees.
- var/blankpixel;
- for(var/y;y<=32;y++)
- for(var/x;x<32;x++)
- blankpixel = isnull(add.GetPixel(x,y))
- if(!blankpixel)
- break
- if(!blankpixel)
- break
- // If we ALWAYS returned a null (which happens when GetPixel encounters something with alpha 0)
- if (blankpixel)
- // Pull the default direction.
- add = icon(I:icon, I:icon_state)
- else // 'I' is an appearance object.
- add = getFlatIcon(new/image(I), curdir, curicon, curstate, curblend, picture_planes = picture_planes)
+ // Find the new dimensions of the flat icon to fit the added overlay
+ addX1 = min(flatX1, I.pixel_x+1)
+ addX2 = max(flatX2, I.pixel_x+add.Width())
+ addY1 = min(flatY1, I.pixel_y+1)
+ addY2 = max(flatY2, I.pixel_y+add.Height())
- // Find the new dimensions of the flat icon to fit the added overlay
- addX1 = min(flatX1, I:pixel_x+1)
- addX2 = max(flatX2, I:pixel_x+add.Width())
- addY1 = min(flatY1, I:pixel_y+1)
- addY2 = max(flatY2, I:pixel_y+add.Height())
+ if(addX1!=flatX1 || addX2!=flatX2 || addY1!=flatY1 || addY2!=flatY2)
+ // Resize the flattened icon so the new icon fits
+ flat.Crop(addX1-flatX1+1, addY1-flatY1+1, addX2-flatX1+1, addY2-flatY1+1)
+ flatX1=addX1;flatX2=addX2
+ flatY1=addY1;flatY2=addY2
- if(addX1!=flatX1 || addX2!=flatX2 || addY1!=flatY1 || addY2!=flatY2)
- // Resize the flattened icon so the new icon fits
- flat.Crop(addX1-flatX1+1, addY1-flatY1+1, addX2-flatX1+1, addY2-flatY1+1)
- flatX1=addX1;flatX2=addX2
- flatY1=addY1;flatY2=addY2
+ // Blend the overlay into the flattened icon
+ flat.Blend(add, blendMode2iconMode(curblend), I.pixel_x + 2 - flatX1, I.pixel_y + 2 - flatY1)
- // Blend the overlay into the flattened icon
- flat.Blend(add, blendMode2iconMode(curblend), I:pixel_x + 2 - flatX1, I:pixel_y + 2 - flatY1)
-
- if(A.color)
- flat.Blend(A.color, ICON_MULTIPLY)
- if(A.alpha < 255)
- flat.Blend(rgb(255, 255, 255, A.alpha), ICON_MULTIPLY)
+ if(A.color)
+ flat.Blend(A.color, ICON_MULTIPLY)
+ if(A.alpha < 255)
+ flat.Blend(rgb(255, 255, 255, A.alpha), ICON_MULTIPLY)
+ if(no_anim)
+ //Clean up repeated frames
+ var/icon/cleaned = new /icon()
+ cleaned.Insert(flat, "", SOUTH, 1, 0)
+ return cleaned
+ else
return icon(flat, "", SOUTH)
- getIconMask(atom/A)//By yours truly. Creates a dynamic mask for a mob/whatever. /N
- var/icon/alpha_mask = new(A.icon,A.icon_state)//So we want the default icon and icon state of A.
- for(var/I in A.overlays)//For every image in overlays. var/image/I will not work, don't try it.
- if(I:layer>A.layer) continue//If layer is greater than what we need, skip it.
- var/icon/image_overlay = new(I:icon,I:icon_state)//Blend only works with icon objects.
- //Also, icons cannot directly set icon_state. Slower than changing variables but whatever.
- alpha_mask.Blend(image_overlay,ICON_OR)//OR so they are lumped together in a nice overlay.
- return alpha_mask//And now return the mask.
+/proc/getIconMask(atom/A)//By yours truly. Creates a dynamic mask for a mob/whatever. /N
+ var/icon/alpha_mask = new(A.icon,A.icon_state)//So we want the default icon and icon state of A.
+ for(var/I in A.overlays)//For every image in overlays. var/image/I will not work, don't try it.
+ if(I:layer>A.layer) continue//If layer is greater than what we need, skip it.
+ var/icon/image_overlay = new(I:icon,I:icon_state)//Blend only works with icon objects.
+ //Also, icons cannot directly set icon_state. Slower than changing variables but whatever.
+ alpha_mask.Blend(image_overlay,ICON_OR)//OR so they are lumped together in a nice overlay.
+ return alpha_mask//And now return the mask.
//getFlatIcon but generates an icon that can face ALL four directions. The only four.
/proc/getCompoundIcon(atom/A)
- var/icon/north = getFlatIcon(A,defdir=NORTH,always_use_defdir=1)
- var/icon/south = getFlatIcon(A,defdir=SOUTH,always_use_defdir=1)
- var/icon/east = getFlatIcon(A,defdir=EAST,always_use_defdir=1)
- var/icon/west = getFlatIcon(A,defdir=WEST,always_use_defdir=1)
+ var/icon/north = getFlatIcon(A,defdir=NORTH)
+ var/icon/south = getFlatIcon(A,defdir=SOUTH)
+ var/icon/east = getFlatIcon(A,defdir=EAST)
+ var/icon/west = getFlatIcon(A,defdir=WEST)
//Starts with a blank icon because of byond bugs.
var/icon/full = icon('icons/effects/effects.dmi', "icon_state"="nothing")
@@ -818,7 +854,7 @@ proc // Creates a single icon from a given /atom or /image. Only the first argu
return full
/proc/downloadImage(atom/A, dir)
- var/icon/this_icon = getFlatIcon(A,defdir=dir||A.dir,always_use_defdir=1)
+ var/icon/this_icon = getFlatIcon(A,defdir=dir)
usr << ftp(this_icon,"[A.name].png")
@@ -886,7 +922,8 @@ proc/sort_atoms_by_layer(var/list/atoms)
/proc/gen_hud_image(var/file, var/person, var/state, var/plane)
var/image/img = image(file, person, state)
img.plane = plane //Thanks Byond.
- img.appearance_flags = APPEARANCE_UI|KEEP_APART
+ img.layer = MOB_LAYER-0.2
+ img.appearance_flags = APPEARANCE_UI
return img
/**
diff --git a/code/_helpers/mobs.dm b/code/_helpers/mobs.dm
index 76f1f9f780..bc111ccbcb 100644
--- a/code/_helpers/mobs.dm
+++ b/code/_helpers/mobs.dm
@@ -33,7 +33,7 @@
return mobs
-proc/random_hair_style(gender, species = "Human")
+proc/random_hair_style(gender, species = SPECIES_HUMAN)
var/h_style = "Bald"
var/list/valid_hairstyles = list()
@@ -52,7 +52,7 @@ proc/random_hair_style(gender, species = "Human")
return h_style
-proc/random_facial_hair_style(gender, species = "Human")
+proc/random_facial_hair_style(gender, species = SPECIES_HUMAN)
var/f_style = "Shaved"
var/list/valid_facialhairstyles = list()
@@ -72,14 +72,14 @@ proc/random_facial_hair_style(gender, species = "Human")
return f_style
-proc/sanitize_name(name, species = "Human", robot = 0)
+proc/sanitize_name(name, species = SPECIES_HUMAN, robot = 0)
var/datum/species/current_species
if(species)
current_species = all_species[species]
return current_species ? current_species.sanitize_name(name, robot) : sanitizeName(name, MAX_NAME_LEN, robot)
-proc/random_name(gender, species = "Human")
+proc/random_name(gender, species = SPECIES_HUMAN)
var/datum/species/current_species
if(species)
diff --git a/code/_onclick/hud/hud.dm b/code/_onclick/hud/hud.dm
index 6ab4b7627f..df04e3d2c0 100644
--- a/code/_onclick/hud/hud.dm
+++ b/code/_onclick/hud/hud.dm
@@ -180,6 +180,7 @@ var/list/global_huds = list(
var/obj/screen/movable/action_button/hide_toggle/hide_actions_toggle
var/action_buttons_hidden = 0
+ var/list/slot_info
datum/hud/New(mob/owner)
mymob = owner
diff --git a/code/_onclick/hud/human.dm b/code/_onclick/hud/human.dm
index e1b141ecb7..1c903700b0 100644
--- a/code/_onclick/hud/human.dm
+++ b/code/_onclick/hud/human.dm
@@ -14,6 +14,7 @@
src.adding = list()
src.other = list()
src.hotkeybuttons = list() //These can be disabled for hotkey users
+ src.slot_info = list()
var/list/hud_elements = list()
var/obj/screen/using
@@ -33,6 +34,7 @@
inv_box.screen_loc = slot_data["loc"]
inv_box.slot_id = slot_data["slot"]
inv_box.icon_state = slot_data["state"]
+ slot_info["[inv_box.slot_id]"] = inv_box.screen_loc
if(slot_data["dir"])
inv_box.set_dir(slot_data["dir"])
@@ -164,9 +166,9 @@
inv_box.slot_id = slot_r_hand
inv_box.color = ui_color
inv_box.alpha = ui_alpha
-
src.r_hand_hud_object = inv_box
src.adding += inv_box
+ slot_info["[slot_r_hand]"] = inv_box.screen_loc
inv_box = new /obj/screen/inventory/hand()
inv_box.hud = src
@@ -181,6 +183,7 @@
inv_box.alpha = ui_alpha
src.l_hand_hud_object = inv_box
src.adding += inv_box
+ slot_info["[slot_l_hand]"] = inv_box.screen_loc
using = new /obj/screen/inventory()
using.name = "hand"
diff --git a/code/_onclick/hud/screen_objects.dm b/code/_onclick/hud/screen_objects.dm
index eff4517984..bd2849b251 100644
--- a/code/_onclick/hud/screen_objects.dm
+++ b/code/_onclick/hud/screen_objects.dm
@@ -278,7 +278,7 @@
// Rigs are a fucking pain since they keep an air tank in nullspace.
if(istype(C.back,/obj/item/weapon/rig))
var/obj/item/weapon/rig/rig = C.back
- if(rig.air_supply)
+ if(rig.air_supply && !rig.offline)
from = "in"
nicename |= "hardsuit"
tankcheck |= rig.air_supply
diff --git a/code/controllers/Processes/scheduler.dm b/code/controllers/Processes/scheduler.dm
index 6031f2f4fe..a2a2f5f925 100644
--- a/code/controllers/Processes/scheduler.dm
+++ b/code/controllers/Processes/scheduler.dm
@@ -8,19 +8,21 @@
/datum/controller/process/scheduler/setup()
name = "scheduler"
- schedule_interval = 3 SECONDS
+ schedule_interval = 1 SECOND
scheduled_tasks = list()
scheduler = src
/datum/controller/process/scheduler/doWork()
+ var/world_time = world.time
for(last_object in scheduled_tasks)
var/datum/scheduled_task/scheduled_task = last_object
+ if(world_time < scheduled_task.trigger_time)
+ break // Too early for this one, and therefore too early for all remaining.
try
- if(world.time > scheduled_task.trigger_time)
- unschedule(scheduled_task)
- scheduled_task.pre_process()
- scheduled_task.process()
- scheduled_task.post_process()
+ unschedule(scheduled_task)
+ scheduled_task.pre_process()
+ scheduled_task.process()
+ scheduled_task.post_process()
catch(var/exception/e)
catchException(e, last_object)
SCHECK
@@ -45,7 +47,7 @@
stat(null, "[scheduled_tasks.len] task\s")
/datum/controller/process/scheduler/proc/schedule(var/datum/scheduled_task/st)
- scheduled_tasks += st
+ dd_insertObjectList(scheduled_tasks, st)
/datum/controller/process/scheduler/proc/unschedule(var/datum/scheduled_task/st)
scheduled_tasks -= st
@@ -106,6 +108,9 @@
task_after_process_args.Cut()
return ..()
+/datum/scheduled_task/dd_SortValue()
+ return trigger_time
+
/datum/scheduled_task/proc/pre_process()
task_triggered_event.raise_event(list(src))
diff --git a/code/controllers/configuration.dm b/code/controllers/configuration.dm
index 811dc3e124..1f7469f2f7 100644
--- a/code/controllers/configuration.dm
+++ b/code/controllers/configuration.dm
@@ -212,7 +212,7 @@ var/list/gamemode_cache = list()
var/starlight = 0 // Whether space turfs have ambient light or not
- var/list/ert_species = list("Human")
+ var/list/ert_species = list(SPECIES_HUMAN)
var/law_zero = "ERROR ER0RR $R0RRO$!R41.%%!!(%$^^__+ @#F0E4'ALL LAWS OVERRIDDEN#*?&110010"
@@ -721,7 +721,7 @@ var/list/gamemode_cache = list()
if("ert_species")
config.ert_species = splittext(value, ";")
if(!config.ert_species.len)
- config.ert_species += "Human"
+ config.ert_species += SPECIES_HUMAN
if("law_zero")
law_zero = value
diff --git a/code/controllers/subsystems/overlays.dm b/code/controllers/subsystems/overlays.dm
index ed9b81016f..5c8b3531c9 100644
--- a/code/controllers/subsystems/overlays.dm
+++ b/code/controllers/subsystems/overlays.dm
@@ -11,6 +11,8 @@ SUBSYSTEM_DEF(overlays)
var/list/overlay_icon_state_caches // Cache thing
var/list/overlay_icon_cache // Cache thing
+var/global/image/stringbro = new() // Temporarily super-global because of BYOND init order dumbness.
+var/global/image/iconbro = new() // Temporarily super-global because of BYOND init order dumbness.
var/global/image/appearance_bro = new() // Temporarily super-global because of BYOND init order dumbness.
/datum/controller/subsystem/overlays/PreInit()
@@ -64,7 +66,7 @@ var/global/image/appearance_bro = new() // Temporarily super-global because of B
count = 0
/proc/iconstate2appearance(icon, iconstate)
- var/static/image/stringbro = new()
+ // var/static/image/stringbro = new() // Moved to be superglobal due to BYOND insane init order stupidness.
var/list/icon_states_cache = SSoverlays.overlay_icon_state_caches
var/list/cached_icon = icon_states_cache[icon]
if (cached_icon)
@@ -81,7 +83,7 @@ var/global/image/appearance_bro = new() // Temporarily super-global because of B
return cached_appearance
/proc/icon2appearance(icon)
- var/static/image/iconbro = new()
+ // var/static/image/iconbro = new() // Moved to be superglobal due to BYOND insane init order stupidness.
var/list/icon_cache = SSoverlays.overlay_icon_cache
. = icon_cache[icon]
if (!.)
diff --git a/code/datums/datacore.dm b/code/datums/datacore.dm
index 8d32d04c6c..b665465084 100644
--- a/code/datums/datacore.dm
+++ b/code/datums/datacore.dm
@@ -279,7 +279,7 @@
G.fields["fingerprint"] = "Unknown"
G.fields["p_stat"] = "Active"
G.fields["m_stat"] = "Stable"
- G.fields["species"] = "Human"
+ G.fields["species"] = SPECIES_HUMAN
G.fields["home_system"] = "Unknown"
G.fields["citizenship"] = "Unknown"
G.fields["faction"] = "Unknown"
diff --git a/code/datums/supplypacks/contraband.dm b/code/datums/supplypacks/contraband.dm
index bb5962c4ea..1c54c3908d 100644
--- a/code/datums/supplypacks/contraband.dm
+++ b/code/datums/supplypacks/contraband.dm
@@ -43,8 +43,8 @@
containername = "Moghes imports crate"
contraband = 1
-/datum/supply_packs/security/bolt_rifles_militia
- name = "Surplus militia rifles"
+/datum/supply_packs/munitions/bolt_rifles_militia
+ name = "Weapon - Surplus militia rifles"
contains = list(
/obj/item/weapon/gun/projectile/shotgun/pump/rifle = 3,
/obj/item/ammo_magazine/clip/c762 = 6
@@ -52,7 +52,7 @@
cost = 50
contraband = 1
containertype = /obj/structure/closet/crate/secure/weapon
- containername = "Weapons crate"
+ containername = "Ballistic weapons crate"
/datum/supply_packs/randomised/misc/telecrate //you get something awesome, a couple of decent things, and a few weak/filler things
name = "ERR_NULL_ENTRY" //null crate! also dream maker is hell,
diff --git a/code/datums/supplypacks/misc.dm b/code/datums/supplypacks/misc.dm
index ab4a0163c1..225e29335f 100644
--- a/code/datums/supplypacks/misc.dm
+++ b/code/datums/supplypacks/misc.dm
@@ -73,7 +73,7 @@
/datum/supply_packs/misc/holoplant
name = "Holoplant Pot"
- contains = list()
+ contains = list(/obj/machinery/holoplant/shipped)
cost = 15
- containertype = /obj/machinery/holoplant/shipped
- containername = "holoplant"
+ containertype = /obj/structure/closet/crate
+ containername = "Holoplant crate"
diff --git a/code/datums/supplypacks/munitions.dm b/code/datums/supplypacks/munitions.dm
index 6f839b8601..3413b43014 100644
--- a/code/datums/supplypacks/munitions.dm
+++ b/code/datums/supplypacks/munitions.dm
@@ -10,21 +10,30 @@
group = "Munitions"
/* VOREStation Removal - What? This crate costs 40... the crate with just two eguns costs 50... what??? This crate is also like "the armory" and has OFFICER access?
/datum/supply_packs/munitions/weapons
- name = "Weapons crate"
+ name = "Weapons - Security basic equipment"
contains = list(
+ /obj/item/device/flash = 2,
+ /obj/item/weapon/reagent_containers/spray/pepper = 2,
/obj/item/weapon/melee/baton/loaded = 2,
- /obj/item/weapon/gun/energy/gun = 2,
/obj/item/weapon/gun/energy/taser = 2,
/obj/item/weapon/gun/projectile/colt/detective = 2,
/obj/item/weapon/storage/box/flashbangs = 2
)
cost = 40
+ containertype = /obj/structure/closet/crate/secure/gear
+ containername = "Security equipment crate"
+ access = access_security
+
+/datum/supply_packs/munitions/egunpistol
+ name = "Weapons - Energy sidearms"
+ contains = list(/obj/item/weapon/gun/energy/gun = 2)
+ cost = 40
containertype = /obj/structure/closet/crate/secure/weapon
- containername = "Weapons crate"
+ containername = "Energy sidearms crate"
access = access_security
*/
/datum/supply_packs/munitions/flareguns
- name = "Flare guns crate"
+ name = "Weapons - Flare guns"
contains = list(
/obj/item/weapon/gun/projectile/sec/flash,
/obj/item/ammo_magazine/m45/flash,
@@ -32,100 +41,96 @@
/obj/item/weapon/storage/box/flashshells
)
cost = 25
- containertype = /obj/structure/closet/crate/secure/weapon
+ containertype = /obj/structure/closet/crate/secure/gear
containername = "Flare gun crate"
access = access_armory //VOREStation Edit - Guns are for the armory.
/datum/supply_packs/munitions/eweapons
- name = "Experimental weapons crate"
+ name = "Weapons - Experimental weapons crate"
contains = list(
/obj/item/weapon/gun/energy/xray = 2,
/obj/item/weapon/shield/energy = 2)
cost = 100
- containertype = /obj/structure/closet/crate/secure/weapon
+ containertype = /obj/structure/closet/crate/secure/science
containername = "Experimental weapons crate"
access = access_armory
-/datum/supply_packs/munitions/energyweapons
- name = "Laser carbine crate"
+/datum/supply_packs/munitions/energyweapons
+ name = "Weapons - Laser rifle crate"
contains = list(/obj/item/weapon/gun/energy/laser = 2) //VOREStation Edit - Made to be consistent with the energy guns crate.
cost = 50
- containertype = /obj/structure/closet/crate/secure
- containername = "energy weapons crate"
+ containertype = /obj/structure/closet/crate/secure/weapon
+ containername = "Energy weapons crate"
access = access_armory
/datum/supply_packs/munitions/shotgun
- name = "Shotgun crate"
+ name = "Weapons - Shotgun crate"
contains = list(
/obj/item/weapon/storage/box/shotgunammo,
/obj/item/weapon/storage/box/shotgunshells,
/obj/item/weapon/gun/projectile/shotgun/pump/combat = 2
)
cost = 50
- containertype = /obj/structure/closet/crate/secure
+ containertype = /obj/structure/closet/crate/secure/weapon
containername = "Shotgun crate"
access = access_armory
/* VOREStation edit -- This is a bad idea. -- So is this.
/datum/supply_packs/munitions/erifle
- name = "Energy marksman crate"
+ name = "Weapons - Energy marksman"
contains = list(/obj/item/weapon/gun/energy/sniperrifle = 2)
cost = 100
- containertype = /obj/structure/closet/crate/secure
+ containertype = /obj/structure/closet/crate/secure/weapon
containername = "Energy marksman crate"
access = access_armory
/datum/supply_packs/munitions/burstlaser
- name = "Burst laser crate"
+ name = "Weapons - Burst laser"
contains = list(/obj/item/weapon/gun/energy/gun/burst = 2)
cost = 50
- containertype = /obj/structure/closet/crate/secure
+ containertype = /obj/structure/closet/crate/secure/weapon
containername = "Burst laser crate"
access = access_armory
*/
/datum/supply_packs/munitions/ionweapons
- name = "Electromagnetic weapons crate"
+ name = "Weapons - Electromagnetic Rifles"
contains = list(
/obj/item/weapon/gun/energy/ionrifle = 2,
/obj/item/weapon/storage/box/empslite
)
cost = 50
- containertype = /obj/structure/closet/crate/secure
- containername = "electromagnetic weapons crate"
+ containertype = /obj/structure/closet/crate/secure/weapon
+ containername = "Electromagnetic weapons crate"
access = access_armory
/datum/supply_packs/munitions/ionpistols
- name = "Electromagnetic pistols crate"
+ name = "Weapons - Electromagnetic pistols"
contains = list(
/obj/item/weapon/gun/energy/ionrifle/pistol = 2,
/obj/item/weapon/storage/box/empslite
)
cost = 30
- containertype = /obj/structure/closet/crate/secure
- containername = "electromagnetic weapons crate"
+ containertype = /obj/structure/closet/crate/secure/weapon
+ containername = "Electromagnetic weapons crate"
access = access_armory
-/datum/supply_packs/randomised/munitions/automatic
- name = "Automatic weapon crate"
- num_contained = 2
- contains = list(
- /obj/item/weapon/gun/projectile/automatic/wt550,
- /obj/item/weapon/gun/projectile/automatic/z8
- )
- cost = 100
- containertype = /obj/structure/closet/crate/secure
- containername = "Automatic weapon crate"
- access = access_armory
-
-/datum/supply_packs/munitions/energy_guns
- name = "Energy gun crate"
- contains = list(/obj/item/weapon/gun/energy/gun = 2)
+/datum/supply_packs/munitions/bsmg
+ name = "Weapons - Ballistic SMGs"
+ contains = list(/obj/item/weapon/gun/projectile/automatic/wt550 = 2)
cost = 50
- containertype = /obj/structure/closet/crate/secure
- containername = "Energy gun crate"
+ containertype = /obj/structure/closet/crate/secure/weapon
+ containername = "Ballistic weapon crate"
+ access = access_armory
+
+/datum/supply_packs/munitions/brifle
+ name = "Weapons - Ballistic Rifles"
+ contains = list(/obj/item/weapon/gun/projectile/automatic/z8 = 2)
+ cost = 80
+ containertype = /obj/structure/closet/crate/secure/weapon
+ containername = "Ballistic weapon crate"
access = access_armory
/datum/supply_packs/munitions/bolt_rifles_competitive
- name = "Competitive shooting crate"
+ name = "Weapons - Competitive shooting rifles"
contains = list(
/obj/item/device/assembly/timer,
/obj/item/weapon/gun/projectile/shotgun/pump/rifle/practice = 2,
@@ -136,37 +141,56 @@
)
cost = 40
containertype = /obj/structure/closet/crate/secure/weapon
- containername = "Weapons crate"
+ containername = "Ballistic Weapons crate"
access = access_armory //VOREStation Edit - Guns are for the armory.
/datum/supply_packs/munitions/shotgunammo
- name = "Shotgun ammunition crate"
+ name = "Ammunition - Shotgun shells"
contains = list(
/obj/item/weapon/storage/box/shotgunammo = 2,
/obj/item/weapon/storage/box/shotgunshells = 2
)
cost = 25
containertype = /obj/structure/closet/crate/secure
- containername = "ballistic ammunition crate"
- access = access_armory
-
-/datum/supply_packs/randomised/munitions/autoammo
- name = "Automatic weapon ammunition crate"
- num_contained = 6
- contains = list(
- /obj/item/ammo_magazine/m9mmt,
- /obj/item/ammo_magazine/m9mmt/rubber,
- /obj/item/ammo_magazine/m545saw
- )
- cost = 25
- containertype = /obj/structure/closet/crate/secure
- containername = "Automatic weapon ammunition crate"
+ containername = "Ballistic ammunition crate"
access = access_armory
/datum/supply_packs/munitions/beanbagammo
- name = "Beanbag shells"
+ name = "Ammunition - Beanbag shells"
contains = list(/obj/item/weapon/storage/box/beanbags = 3)
cost = 25
containertype = /obj/structure/closet/crate
- containername = "Beanbag shells"
+ containername = "Ballistic ammunition crate"
access = access_armory //VOREStation Edit - Guns are for the armory.
+
+/datum/supply_packs/munitions/bsmgammo
+ name = "Ammunition - 9mm top mounted lethal"
+ contains = list(/obj/item/ammo_magazine/m9mmt = 6)
+ cost = 25
+ containertype = /obj/structure/closet/crate/secure
+ containername = "Ballistic ammunition crate"
+ access = access_armory
+
+/datum/supply_packs/munitions/bsmgammorubber
+ name = "Ammunition - 9mm top mounted rubber"
+ contains = list(/obj/item/ammo_magazine/m9mmt/rubber = 6)
+ cost = 25
+ containertype = /obj/structure/closet/crate/secure
+ containername = "Ballistic ammunition crate"
+ access = access_security
+
+/datum/supply_packs/munitions/brifleammo
+ name = "Ammunition - 7.62mm lethal"
+ contains = list(/obj/item/ammo_magazine/m762 = 6)
+ cost = 25
+ containertype = /obj/structure/closet/crate/secure
+ containername = "Ballistic ammunition crate"
+ access = access_armory
+
+/datum/supply_packs/munitions/pcellammo
+ name = "Ammunition - Power cell"
+ contains = list(/obj/item/weapon/cell/device/weapon = 3)
+ cost = 50
+ containertype = /obj/structure/closet/crate/secure
+ containername = "Energy ammunition crate"
+ access = access_security
diff --git a/code/datums/supplypacks/security.dm b/code/datums/supplypacks/security.dm
index 9fe4d18150..4472ef4005 100644
--- a/code/datums/supplypacks/security.dm
+++ b/code/datums/supplypacks/security.dm
@@ -13,6 +13,7 @@
access = access_security
/datum/supply_packs/randomised/security/armor
+ name = "Armor - Security armor"
num_contained = 5
contains = list(
/obj/item/clothing/suit/storage/vest,
@@ -27,15 +28,13 @@
/obj/item/clothing/suit/storage/vest/heavy/hos,
/obj/item/clothing/suit/storage/vest/heavy/pcrc
)
-
- name = "Armor crate"
cost = 40
- containertype = /obj/structure/closet/crate/secure
+ containertype = /obj/structure/closet/crate/secure/gear
containername = "Armor crate"
access_armory //VOREStation Add - Armor is for the armory.
/datum/supply_packs/security/riot_gear
- name = "Riot gear crate"
+ name = "Gear - Riot"
contains = list(
/obj/item/weapon/melee/baton = 3,
/obj/item/weapon/shield/riot = 3,
@@ -45,12 +44,12 @@
/obj/item/weapon/storage/box/handcuffs
)
cost = 40
- containertype = /obj/structure/closet/crate/secure
- containername = "riot gear crate"
+ containertype = /obj/structure/closet/crate/secure/gear
+ containername = "Riot gear crate"
access = access_armory
/datum/supply_packs/security/riot_armor
- name = "Riot armor set crate"
+ name = "Armor - Riot"
contains = list(
/obj/item/clothing/head/helmet/riot,
/obj/item/clothing/suit/armor/riot,
@@ -58,12 +57,12 @@
/obj/item/clothing/shoes/leg_guard/riot
)
cost = 30
- containertype = /obj/structure/closet/crate/secure
- containername = "riot armor set crate"
+ containertype = /obj/structure/closet/crate/secure/gear
+ containername = "Riot armor crate"
access = access_armory
/datum/supply_packs/security/ablative_armor
- name = "Ablative armor set crate"
+ name = "Armor - Ablative"
contains = list(
/obj/item/clothing/head/helmet/laserproof,
/obj/item/clothing/suit/armor/laserproof,
@@ -71,12 +70,12 @@
/obj/item/clothing/shoes/leg_guard/laserproof
)
cost = 40
- containertype = /obj/structure/closet/crate/secure
- containername = "ablative armor set crate"
+ containertype = /obj/structure/closet/crate/secure/gear
+ containername = "Ablative armor crate"
access = access_armory
/datum/supply_packs/security/bullet_resistant_armor
- name = "Bullet resistant armor set crate"
+ name = "Armor - Ballistic"
contains = list(
/obj/item/clothing/head/helmet/bulletproof,
/obj/item/clothing/suit/armor/bulletproof,
@@ -84,12 +83,12 @@
/obj/item/clothing/shoes/leg_guard/bulletproof
)
cost = 40
- containertype = /obj/structure/closet/crate/secure
- containername = "bullet resistant armor set crate"
+ containertype = /obj/structure/closet/crate/secure/gear
+ containername = "Ballistic armor crate"
access = access_armory
/* VOREStation Removal - Howabout no ERT armor being orderable?
/datum/supply_packs/security/combat_armor
- name = "Combat armor set crate"
+ name = "Armor - Combat"
contains = list(
/obj/item/clothing/head/helmet/combat,
/obj/item/clothing/suit/armor/combat,
@@ -97,14 +96,14 @@
/obj/item/clothing/shoes/leg_guard/combat
)
cost = 40
- containertype = /obj/structure/closet/crate/secure
- containername = "combat armor set crate"
+ containertype = /obj/structure/closet/crate/secure/gear
+ containername = "Combat armor crate"
access = access_armory
/datum/supply_packs/security/tactical
- name = "Tactical suits"
- containertype = /obj/structure/closet/crate/secure
- containername = "Tactical Suit Locker"
+ name = "Armor - Tactical"
+ containertype = /obj/structure/closet/crate/secure/gear
+ containername = "Tactical armor crate"
cost = 40
access = access_armory
contains = list(
@@ -127,23 +126,23 @@
)
*/
/datum/supply_packs/security/securitybarriers
- name = "Security barrier crate"
+ name = "Misc - Security Barriers"
contains = list(/obj/machinery/deployable/barrier = 4)
cost = 20
- containertype = /obj/structure/closet/crate/secure/gear
+ containertype = /obj/structure/largecrate
containername = "Security barrier crate"
access = null
/datum/supply_packs/security/securityshieldgen
- name = "Wall shield Generators"
+ name = "Misc - Wall shield generators"
contains = list(/obj/machinery/shieldwallgen = 4)
cost = 20
containertype = /obj/structure/closet/crate/secure
- containername = "wall shield generators crate"
+ containername = "Wall shield generators crate"
access = access_teleporter
/datum/supply_packs/randomised/security/holster
- name = "Holster crate"
+ name = "Gear - Holsters"
num_contained = 4
contains = list(
/obj/item/clothing/accessory/holster,
@@ -152,11 +151,11 @@
/obj/item/clothing/accessory/holster/hip
)
cost = 15
- containertype = "/obj/structure/closet/crate/secure"
+ containertype = /obj/structure/closet/crate
containername = "Holster crate"
/datum/supply_packs/security/extragear
- name = "Security surplus equipment"
+ name = "Gear - Security surplus equipment"
contains = list(
/obj/item/weapon/storage/belt/security = 3,
/obj/item/clothing/glasses/sunglasses/sechud = 3,
@@ -164,12 +163,11 @@
/obj/item/clothing/suit/storage/hooded/wintercoat/security = 3
)
cost = 10
- containertype = "/obj/structure/closet/crate/secure"
+ containertype = /obj/structure/closet/crate
containername = "Security surplus equipment"
- access = null
/datum/supply_packs/security/detectivegear
- name = "Forensic investigation equipment"
+ name = "Forensic - Investigation equipment"
contains = list(
/obj/item/weapon/storage/box/evidence = 2,
/obj/item/clothing/suit/storage/vest/detective,
@@ -191,12 +189,12 @@
/obj/item/weapon/storage/briefcase/crimekit
)
cost = 20
- containertype = "/obj/structure/closet/crate/secure"
+ containertype = /obj/structure/closet/crate/secure
containername = "Forensic equipment"
access = access_forensics_lockers
/datum/supply_packs/security/detectiveclothes
- name = "Investigation apparel"
+ name = "Forensic - Investigation apparel"
contains = list(
/obj/item/clothing/under/det/black = 2,
/obj/item/clothing/under/det/grey = 2,
@@ -213,12 +211,12 @@
/obj/item/clothing/gloves/black = 2
)
cost = 10
- containertype = "/obj/structure/closet/crate/secure"
+ containertype = /obj/structure/closet/crate/secure
containername = "Investigation clothing"
access = access_forensics_lockers
/datum/supply_packs/security/officergear
- name = "Officer equipment"
+ name = "Gear - Officer equipment"
contains = list(
/obj/item/clothing/suit/storage/vest/officer,
/obj/item/clothing/head/helmet,
@@ -243,12 +241,12 @@
/obj/item/device/flashlight/maglight
)
cost = 20
- containertype = "/obj/structure/closet/crate/secure"
+ containertype = /obj/structure/closet/crate/secure
containername = "Officer equipment"
access = access_brig
/datum/supply_packs/security/wardengear
- name = "Warden equipment"
+ name = "Gear - Warden equipment"
contains = list(
/obj/item/clothing/suit/storage/vest/warden,
/obj/item/clothing/under/rank/warden,
@@ -271,12 +269,12 @@
/obj/item/device/flashlight/maglight
)
cost = 20
- containertype = "/obj/structure/closet/crate/secure"
+ containertype = /obj/structure/closet/crate/secure
containername = "Warden equipment"
access = access_armory
/datum/supply_packs/security/headofsecgear
- name = "Head of security equipment"
+ name = "Gear - Head of security equipment"
contains = list(
/obj/item/clothing/head/helmet/HoS,
/obj/item/clothing/suit/storage/vest/hos,
@@ -297,12 +295,12 @@
/obj/item/device/flashlight/maglight
)
cost = 50
- containertype = "/obj/structure/closet/crate/secure"
+ containertype = /obj/structure/closet/crate/secure
containername = "Head of security equipment"
access = access_hos
/datum/supply_packs/security/securityclothing
- name = "Security uniform crate"
+ name = "Misc - Security uniform red"
contains = list(
/obj/item/weapon/storage/backpack/satchel/sec = 2,
/obj/item/weapon/storage/backpack/security = 2,
@@ -316,11 +314,11 @@
/obj/item/weapon/storage/box/holobadge
)
cost = 10
- containertype = "/obj/structure/closet/crate/secure"
+ containertype = /obj/structure/closet/crate/secure
containername = "Security uniform crate"
/datum/supply_packs/security/navybluesecurityclothing
- name = "Navy blue security uniform crate"
+ name = "Misc - Security uniform navy blue"
contains = list(
/obj/item/weapon/storage/backpack/satchel/sec = 2,
/obj/item/weapon/storage/backpack/security = 2,
@@ -337,11 +335,11 @@
/obj/item/weapon/storage/box/holobadge
)
cost = 10
- containertype = "/obj/structure/closet/crate/secure"
+ containertype = /obj/structure/closet/crate/secure
containername = "Navy blue security uniform crate"
/datum/supply_packs/security/corporatesecurityclothing
- name = "Corporate security uniform crate"
+ name = "Misc - Security uniform corporate"
contains = list(
/obj/item/weapon/storage/backpack/satchel/sec = 2,
/obj/item/weapon/storage/backpack/security = 2,
@@ -357,11 +355,11 @@
/obj/item/weapon/storage/box/holobadge
)
cost = 10
- containertype = "/obj/structure/closet/crate/secure"
+ containertype = /obj/structure/closet/crate/secure
containername = "Corporate security uniform crate"
/datum/supply_packs/security/biosuit
- name = "Security biohazard gear"
+ name = "Gear - Security biohazard gear"
contains = list(
/obj/item/clothing/head/bio_hood/security = 3,
/obj/item/clothing/under/rank/security = 3,
@@ -372,6 +370,7 @@
/obj/item/clothing/gloves/sterile/latex,
/obj/item/weapon/storage/box/gloves
)
- cost = 50
- containertype = "/obj/structure/closet/crate/secure"
+ cost = 25
+ containertype = /obj/structure/closet/crate/secure
containername = "Security biohazard gear"
+ access = access_security
\ No newline at end of file
diff --git a/code/datums/underwear/underwear.dm b/code/datums/underwear/underwear.dm
index bac96bf55c..f418f3e8d1 100644
--- a/code/datums/underwear/underwear.dm
+++ b/code/datums/underwear/underwear.dm
@@ -63,11 +63,11 @@ datum/category_group/underwear/dd_SortValue()
/datum/category_item/underwear/proc/is_default(var/gender)
return is_default
-/datum/category_item/underwear/proc/generate_image(var/list/metadata)
+/datum/category_item/underwear/proc/generate_image(var/list/metadata, var/layer = FLOAT_LAYER)
if(!icon_state)
return
- var/image/I = image(icon = icon, icon_state = icon_state)
+ var/image/I = image(icon = icon, icon_state = icon_state, layer = layer)
for(var/datum/gear_tweak/gt in tweaks)
gt.tweak_item(I, metadata && metadata["[gt]"] ? metadata["[gt]"] : gt.get_default())
return I
\ No newline at end of file
diff --git a/code/defines/obj/weapon.dm b/code/defines/obj/weapon.dm
index b6a45d9a07..75c95d0b0c 100644
--- a/code/defines/obj/weapon.dm
+++ b/code/defines/obj/weapon.dm
@@ -480,6 +480,7 @@
/obj/item/weapon/stock_parts/capacitor/adv
name = "advanced capacitor"
desc = "An advanced capacitor used in the construction of a variety of devices."
+ icon_state = "capacitor_adv"
origin_tech = list(TECH_POWER = 3)
rating = 2
matter = list(DEFAULT_WALL_MATERIAL = 50,"glass" = 50)
@@ -487,7 +488,7 @@
/obj/item/weapon/stock_parts/scanning_module/adv
name = "advanced scanning module"
desc = "A compact, high resolution scanning module used in the construction of certain devices."
- icon_state = "scan_module"
+ icon_state = "scan_module_adv"
origin_tech = list(TECH_MAGNET = 3)
rating = 2
matter = list(DEFAULT_WALL_MATERIAL = 50,"glass" = 20)
@@ -521,6 +522,7 @@
/obj/item/weapon/stock_parts/capacitor/super
name = "super capacitor"
desc = "A super-high capacity capacitor used in the construction of a variety of devices."
+ icon_state = "capacitor_super"
origin_tech = list(TECH_POWER = 5, TECH_MATERIAL = 4)
rating = 3
matter = list(DEFAULT_WALL_MATERIAL = 50,"glass" = 50)
@@ -528,6 +530,7 @@
/obj/item/weapon/stock_parts/scanning_module/phasic
name = "phasic scanning module"
desc = "A compact, high resolution phasic scanning module used in the construction of certain devices."
+ icon_state = "scan_module_phasic"
origin_tech = list(TECH_MAGNET = 5)
rating = 3
matter = list(DEFAULT_WALL_MATERIAL = 50,"glass" = 20)
diff --git a/code/game/antagonist/antagonist.dm b/code/game/antagonist/antagonist.dm
index b36c27e116..484ff8ea33 100644
--- a/code/game/antagonist/antagonist.dm
+++ b/code/game/antagonist/antagonist.dm
@@ -52,7 +52,7 @@
var/flags = 0 // Various runtime options.
// Used for setting appearance.
- var/list/valid_species = list("Unathi","Tajara","Skrell","Human","Diona","Teshari")
+ var/list/valid_species = list(SPECIES_UNATHI,SPECIES_TAJ,SPECIES_SKRELL,SPECIES_HUMAN,SPECIES_DIONA,SPECIES_TESHARI)
// Runtime vars.
var/datum/mind/leader // Current leader, if any.
diff --git a/code/game/antagonist/outsider/mercenary.dm b/code/game/antagonist/outsider/mercenary.dm
index 157d590b78..94b362fca8 100644
--- a/code/game/antagonist/outsider/mercenary.dm
+++ b/code/game/antagonist/outsider/mercenary.dm
@@ -50,8 +50,6 @@ var/datum/antagonist/mercenary/mercs
var/obj/item/device/radio/uplink/U = new(player.loc, player.mind, DEFAULT_TELECRYSTAL_AMOUNT)
player.put_in_hands(U)
- player.update_icons_layers()
-
create_id("Mercenary", player)
create_radio(SYND_FREQ, player)
return 1
diff --git a/code/game/antagonist/outsider/ninja.dm b/code/game/antagonist/outsider/ninja.dm
index b37fbb5c50..02a314b1f3 100644
--- a/code/game/antagonist/outsider/ninja.dm
+++ b/code/game/antagonist/outsider/ninja.dm
@@ -158,7 +158,7 @@ var/datum/antagonist/ninja/ninjas
if(13)
directive += "Some disgruntled [using_map.company_name] employees have been supportive of our operations. Be wary of any mistreatment by command staff."
if(14)
- var/xenorace = pick("Unathi","Tajara", "Skrell")
+ var/xenorace = pick(SPECIES_UNATHI, SPECIES_TAJ, SPECIES_SKRELL)
directive += "A group of [xenorace] radicals have been loyal supporters of the Spider Clan. Favor [xenorace] crew whenever possible."
if(15)
directive += "The Spider Clan has recently been accused of religious insensitivity. Attempt to speak with the Chaplain and prove these accusations false."
diff --git a/code/game/antagonist/outsider/raider.dm b/code/game/antagonist/outsider/raider.dm
index 7c62208ca1..c130d8e66f 100644
--- a/code/game/antagonist/outsider/raider.dm
+++ b/code/game/antagonist/outsider/raider.dm
@@ -205,7 +205,7 @@ var/datum/antagonist/raider/raiders
if(!..())
return 0
- if(player.species && player.species.get_bodytype() == "Vox")
+ if(player.species && player.species.get_bodytype() == SPECIES_VOX)
equip_vox(player)
else
var/new_shoes = pick(raider_shoes)
diff --git a/code/game/antagonist/outsider/technomancer.dm b/code/game/antagonist/outsider/technomancer.dm
index 33dc33b5e8..2cb7532308 100644
--- a/code/game/antagonist/outsider/technomancer.dm
+++ b/code/game/antagonist/outsider/technomancer.dm
@@ -47,7 +47,6 @@ var/datum/antagonist/technomancer/technomancers
technomancer_mob.equip_to_slot_or_del(new /obj/item/device/flashlight(technomancer_mob), slot_belt)
technomancer_mob.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(technomancer_mob), slot_shoes)
technomancer_mob.equip_to_slot_or_del(new /obj/item/clothing/head/technomancer/master(technomancer_mob), slot_head)
- technomancer_mob.update_icons_layers()
return 1
/datum/antagonist/technomancer/proc/equip_apprentice(var/mob/living/carbon/human/technomancer_mob)
@@ -67,7 +66,6 @@ var/datum/antagonist/technomancer/technomancers
technomancer_mob.equip_to_slot_or_del(new /obj/item/device/flashlight(technomancer_mob), slot_belt)
technomancer_mob.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(technomancer_mob), slot_shoes)
technomancer_mob.equip_to_slot_or_del(new /obj/item/clothing/head/technomancer/apprentice(technomancer_mob), slot_head)
- technomancer_mob.update_icons()
return 1
/datum/antagonist/technomancer/check_victory()
diff --git a/code/game/antagonist/outsider/wizard.dm b/code/game/antagonist/outsider/wizard.dm
index ad5cc10479..feaf8857ba 100644
--- a/code/game/antagonist/outsider/wizard.dm
+++ b/code/game/antagonist/outsider/wizard.dm
@@ -87,7 +87,6 @@ var/datum/antagonist/wizard/wizards
wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/box(wizard_mob), slot_in_backpack)
wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/teleportation_scroll(wizard_mob), slot_r_store)
wizard_mob.equip_to_slot_or_del(new /obj/item/weapon/spellbook(wizard_mob), slot_r_hand)
- wizard_mob.update_icons_layers()
return 1
/datum/antagonist/wizard/check_victory()
diff --git a/code/game/area/Space Station 13 areas.dm b/code/game/area/Space Station 13 areas.dm
index 07f312f291..74df297775 100755
--- a/code/game/area/Space Station 13 areas.dm
+++ b/code/game/area/Space Station 13 areas.dm
@@ -104,7 +104,7 @@ var/list/ghostteleportlocs = list()
power_light = 0
power_equip = 0
power_environ = 0
- ambience = list('sound/ambience/ambispace.ogg','sound/music/title2.ogg','sound/music/space.ogg','sound/music/main.ogg','sound/music/traitor.ogg')
+ ambience = list('sound/ambience/ambispace.ogg','sound/music/title2.ogg','sound/music/space.ogg','sound/music/main.ogg','sound/music/traitor.ogg','sound/ambience/serspaceamb1.ogg')
base_turf = /turf/space
area/space/atmosalert()
diff --git a/code/game/dna/dna2.dm b/code/game/dna/dna2.dm
index 77ea2587e4..162cdd371d 100644
--- a/code/game/dna/dna2.dm
+++ b/code/game/dna/dna2.dm
@@ -109,7 +109,7 @@ var/global/list/datum/dna/gene/dna_genes[0]
// VOREStation
// New stuff
- var/species = "Human"
+ var/species = SPECIES_HUMAN
var/list/body_markings = list()
// Make a copy of this strand.
diff --git a/code/game/gamemodes/changeling/generic_equip_procs.dm b/code/game/gamemodes/changeling/generic_equip_procs.dm
index 7ff76ff9f6..ef1ab650a1 100644
--- a/code/game/gamemodes/changeling/generic_equip_procs.dm
+++ b/code/game/gamemodes/changeling/generic_equip_procs.dm
@@ -122,7 +122,6 @@
playsound(src, 'sound/effects/splat.ogg', 30, 1)
visible_message("[src] pulls on their clothes, peeling it off along with parts of their skin attached!",
"We remove and deform our equipment.")
- M.update_icons_layers()
M.mind.changeling.armor_deployed = 0
return success
@@ -138,7 +137,6 @@
M.equip_to_slot_or_del(I, slot_head)
grown_items_list.Add("a helmet")
playsound(src, 'sound/effects/blobattack.ogg', 30, 1)
- M.update_icons_layers()
success = 1
sleep(1 SECOND)
@@ -148,7 +146,6 @@
M.equip_to_slot_or_del(I, slot_w_uniform)
grown_items_list.Add("a uniform")
playsound(src, 'sound/effects/blobattack.ogg', 30, 1)
- M.update_icons_layers()
success = 1
sleep(1 SECOND)
@@ -158,7 +155,6 @@
M.equip_to_slot_or_del(I, slot_gloves)
grown_items_list.Add("some gloves")
playsound(src, 'sound/effects/splat.ogg', 30, 1)
- M.update_icons_layers()
success = 1
sleep(1 SECOND)
@@ -168,7 +164,6 @@
M.equip_to_slot_or_del(I, slot_shoes)
grown_items_list.Add("shoes")
playsound(src, 'sound/effects/splat.ogg', 30, 1)
- M.update_icons_layers()
success = 1
sleep(1 SECOND)
@@ -178,7 +173,6 @@
M.equip_to_slot_or_del(I, slot_belt)
grown_items_list.Add("a belt")
playsound(src, 'sound/effects/splat.ogg', 30, 1)
- M.update_icons_layers()
success = 1
sleep(1 SECOND)
@@ -188,7 +182,6 @@
M.equip_to_slot_or_del(I, slot_glasses)
grown_items_list.Add("some glasses")
playsound(src, 'sound/effects/splat.ogg', 30, 1)
- M.update_icons_layers()
success = 1
sleep(1 SECOND)
@@ -198,7 +191,6 @@
M.equip_to_slot_or_del(I, slot_wear_mask)
grown_items_list.Add("a mask")
playsound(src, 'sound/effects/splat.ogg', 30, 1)
- M.update_icons_layers()
success = 1
sleep(1 SECOND)
@@ -208,7 +200,6 @@
M.equip_to_slot_or_del(I, slot_back)
grown_items_list.Add("a backpack")
playsound(src, 'sound/effects/blobattack.ogg', 30, 1)
- M.update_icons_layers()
success = 1
sleep(1 SECOND)
@@ -218,7 +209,6 @@
M.equip_to_slot_or_del(I, slot_wear_suit)
grown_items_list.Add("an exosuit")
playsound(src, 'sound/effects/blobattack.ogg', 30, 1)
- M.update_icons_layers()
success = 1
sleep(1 SECOND)
@@ -228,20 +218,13 @@
M.equip_to_slot_or_del(I, slot_wear_id)
grown_items_list.Add("an ID card")
playsound(src, 'sound/effects/splat.ogg', 30, 1)
- M.update_icons_layers()
success = 1
sleep(1 SECOND)
var/feedback = english_list(grown_items_list, nothing_text = "nothing", and_text = " and ", comma_text = ", ", final_comma_text = "" )
M << "We have grown [feedback]."
- /*
- for(var/I in stuff_to_equip)
- world << I
- world << stuff_to_equip
- world << "Proc ended."
- */
- M.update_icons()
+
if(success)
M.mind.changeling.armor_deployed = 1
M.mind.changeling.chem_charges -= 10
diff --git a/code/game/gamemodes/changeling/powers/fabricate_clothing.dm b/code/game/gamemodes/changeling/powers/fabricate_clothing.dm
index aad702ea49..d79af62b4c 100644
--- a/code/game/gamemodes/changeling/powers/fabricate_clothing.dm
+++ b/code/game/gamemodes/changeling/powers/fabricate_clothing.dm
@@ -56,7 +56,6 @@ var/global/list/changeling_fabricated_clothing = list(
visible_message("[H] tears off [src]!",
"We remove [src].")
qdel(src)
- H.update_icons_layers()
/obj/item/clothing/head/chameleon/changeling
name = "malformed head"
@@ -78,7 +77,6 @@ var/global/list/changeling_fabricated_clothing = list(
visible_message("[H] tears off [src]!",
"We remove [src].")
qdel(src)
- H.update_icons_layers()
/obj/item/clothing/suit/chameleon/changeling
name = "chitinous chest"
@@ -104,7 +102,6 @@ var/global/list/changeling_fabricated_clothing = list(
visible_message("[H] tears off [src]!",
"We remove [src].")
qdel(src)
- H.update_icons_layers()
/obj/item/clothing/shoes/chameleon/changeling
name = "malformed feet"
@@ -130,7 +127,6 @@ var/global/list/changeling_fabricated_clothing = list(
visible_message("[H] tears off [src]!",
"We remove [src].")
qdel(src)
- H.update_icons_layers()
/obj/item/weapon/storage/backpack/chameleon/changeling
name = "backpack"
@@ -158,7 +154,6 @@ var/global/list/changeling_fabricated_clothing = list(
for(var/atom/movable/AM in src.contents) //Dump whatever's in the bag before deleting.
AM.forceMove(get_turf(loc))
qdel(src)
- H.update_icons_layers()
/obj/item/clothing/gloves/chameleon/changeling
name = "malformed hands"
@@ -185,8 +180,6 @@ var/global/list/changeling_fabricated_clothing = list(
visible_message("[H] tears off [src]!",
"We remove [src].")
qdel(src)
- H.update_icons_layers()
-
/obj/item/clothing/mask/chameleon/changeling
name = "chitin visor"
@@ -213,7 +206,6 @@ var/global/list/changeling_fabricated_clothing = list(
visible_message("[H] tears off [src]!",
"We remove [src].")
qdel(src)
- H.update_icons_layers()
/obj/item/clothing/glasses/chameleon/changeling
name = "chitin goggles"
@@ -235,7 +227,6 @@ var/global/list/changeling_fabricated_clothing = list(
visible_message("[H] tears off [src]!",
"We remove [src].")
qdel(src)
- H.update_icons_layers()
/obj/item/weapon/storage/belt/chameleon/changeling
name = "waist pouch"
@@ -261,7 +252,6 @@ var/global/list/changeling_fabricated_clothing = list(
visible_message("[H] tears off [src]!",
"We remove [src].")
qdel(src)
- H.update_icons_layers()
/obj/item/weapon/card/id/syndicate/changeling
name = "chitinous card"
@@ -291,8 +281,6 @@ var/global/list/changeling_fabricated_clothing = list(
visible_message("[H] tears off [src]!",
"We remove [src].")
qdel(src)
- H.update_icons_layers()
-
/obj/item/weapon/card/id/syndicate/changeling/Click() //Since we can't hold it in our hands, and attack_hand() doesn't work if it in inventory...
if(!registered_user)
diff --git a/code/game/jobs/job/captain.dm b/code/game/jobs/job/captain.dm
index daefb23ef2..85afcaa294 100644
--- a/code/game/jobs/job/captain.dm
+++ b/code/game/jobs/job/captain.dm
@@ -87,4 +87,3 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1)
minimal_access = list(access_heads, access_keycard_auth)
outfit_type = /decl/hierarchy/outfit/job/secretary
- alt_titles = list("Command Liaison", "Bridge Secretary")
diff --git a/code/game/jobs/job/civilian.dm b/code/game/jobs/job/civilian.dm
index c9a9e4d23e..1b59d5a2a0 100644
--- a/code/game/jobs/job/civilian.dm
+++ b/code/game/jobs/job/civilian.dm
@@ -49,7 +49,7 @@
minimal_access = list(access_hydroponics)
outfit_type = /decl/hierarchy/outfit/job/service/gardener
- alt_titles = list("Hydroponicist", "Gardener")
+ alt_titles = list("Gardener")
//Cargo
/datum/job/qm
@@ -105,7 +105,7 @@
minimal_access = list(access_mining, access_mining_station, access_mailsorting)
outfit_type = /decl/hierarchy/outfit/job/cargo/mining
- alt_titles = list("Drill Technician","Prospector")
+ alt_titles = list("Drill Technician")
//Service
/datum/job/janitor
@@ -123,7 +123,7 @@
minimal_access = list(access_janitor, access_maint_tunnels)
outfit_type = /decl/hierarchy/outfit/job/service/janitor
- alt_titles = list("Custodian", "Sanitation Technician")
+ alt_titles = list("Custodian")
//More or less assistants
/datum/job/librarian
@@ -141,7 +141,7 @@
minimal_access = list(access_library)
outfit_type = /decl/hierarchy/outfit/job/librarian
- alt_titles = list("Journalist", "Professor", "Historian", "Writer")
+ alt_titles = list("Journalist", "Writer")
//var/global/lawyer = 0//Checks for another lawyer //This changed clothes on 2nd lawyer, both IA get the same dreds.
/datum/job/lawyer
diff --git a/code/game/machinery/computer3/computers/HolodeckControl.dm b/code/game/machinery/computer3/computers/HolodeckControl.dm
index 4d63b95673..a629354d7b 100644
--- a/code/game/machinery/computer3/computers/HolodeckControl.dm
+++ b/code/game/machinery/computer3/computers/HolodeckControl.dm
@@ -155,7 +155,6 @@
var/mob/M = obj.loc
if(ismob(M))
M.remove_from_mob(obj)
- M.update_icons_layers() //so their overlays update
if(!silent)
var/obj/oldobj = obj
diff --git a/code/game/machinery/suit_storage_unit.dm b/code/game/machinery/suit_storage_unit.dm
index 7a9926c102..d55dc0bb3e 100644
--- a/code/game/machinery/suit_storage_unit.dm
+++ b/code/game/machinery/suit_storage_unit.dm
@@ -588,7 +588,7 @@
//Departments that the cycler can paint suits to look like.
var/list/departments = list("Engineering","Mining","Medical","Security","Atmos","HAZMAT","Construction","Biohazard","Emergency Medical Response","Crowd Control")
//Species that the suits can be configured to fit.
- var/list/species = list("Human","Skrell","Unathi","Tajara", "Teshari", "Nevrean", "Akula", "Sergal", "Flatland Zorren", "Highlander Zorren", "Vulpkanin", "Promethean", "Xenomorph Hybrid", "Xenochimera","Vasilissan", "Rapala") //VORESTATION EDIT
+ var/list/species = list(SPECIES_HUMAN,SPECIES_SKRELL,SPECIES_UNATHI,SPECIES_TAJ, SPECIES_TESHARI, "Nevrean", "Akula", "Sergal", "Flatland Zorren", "Highlander Zorren", "Vulpkanin", "Promethean", "Xenomorph Hybrid", "Xenochimera","Vasilissan", "Rapala") //VORESTATION EDIT
var/target_department
var/target_species
@@ -753,7 +753,7 @@
//Clear the access reqs, disable the safeties, and open up all paintjobs.
user << "You run the sequencer across the interface, corrupting the operating protocols."
departments = list("Engineering","Mining","Medical","Security","Atmos","HAZMAT","Construction","Biohazard","Crowd Control","Emergency Medical Response","^%###^%$", "Charring")
- species = list("Human","Skrell","Unathi","Tajara", "Teshari", "Nevrean", "Akula", "Sergal", "Flatland Zorren", "Highlander Zorren", "Vulpkanin", "Promethean", "Xenomorph Hybrid", "Vasilissan", "Rapala") //VORESTATION EDIT
+ species = list(SPECIES_HUMAN,SPECIES_SKRELL,SPECIES_UNATHI,SPECIES_TAJ, SPECIES_TESHARI, "Nevrean", "Akula", "Sergal", "Flatland Zorren", "Highlander Zorren", "Vulpkanin", "Promethean", "Xenomorph Hybrid", "Vasilissan", "Rapala") //VORESTATION EDIT
emagged = 1
safeties = 0
@@ -982,7 +982,9 @@
if(suit)
suit.name = "engineering voidsuit"
suit.icon_state = "rig-engineering"
- suit.item_state = "eng_voidsuit"
+ suit.item_state = "rig-engineering"
+ suit.item_state_slots[slot_r_hand_str] = "eng_voidsuit"
+ suit.item_state_slots[slot_l_hand_str] = "eng_voidsuit"
if("Mining")
if(helmet)
helmet.name = "mining voidsuit helmet"
@@ -991,7 +993,9 @@
if(suit)
suit.name = "mining voidsuit"
suit.icon_state = "rig-mining"
- suit.item_state = "mining_voidsuit"
+ suit.item_state = "rig-mining"
+ suit.item_state_slots[slot_r_hand_str] = "mining_voidsuit"
+ suit.item_state_slots[slot_l_hand_str] = "mining_voidsuit"
if("Medical")
if(helmet)
helmet.name = "medical voidsuit helmet"
@@ -1000,7 +1004,9 @@
if(suit)
suit.name = "medical voidsuit"
suit.icon_state = "rig-medical"
- suit.item_state = "medical_voidsuit"
+ suit.item_state = "rig-medical"
+ suit.item_state_slots[slot_r_hand_str] = "medical_voidsuit"
+ suit.item_state_slots[slot_l_hand_str] = "medical_voidsuit"
if("Security")
if(helmet)
helmet.name = "security voidsuit helmet"
@@ -1009,7 +1015,9 @@
if(suit)
suit.name = "security voidsuit"
suit.icon_state = "rig-sec"
- suit.item_state = "sec_voidsuit"
+ suit.item_state = "rig-sec"
+ suit.item_state_slots[slot_r_hand_str] = "sec_voidsuit"
+ suit.item_state_slots[slot_l_hand_str] = "sec_voidsuit"
if("Crowd Control")
if(helmet)
helmet.name = "crowd control voidsuit helmet"
@@ -1018,7 +1026,9 @@
if(suit)
suit.name = "crowd control voidsuit"
suit.icon_state = "rig-sec_riot"
- suit.item_state = "sec_voidsuit_riot"
+ suit.item_state = "rig-sec_riot"
+ suit.item_state_slots[slot_r_hand_str] = "sec_voidsuit_riot"
+ suit.item_state_slots[slot_l_hand_str] = "sec_voidsuit_riot"
if("Atmos")
if(helmet)
helmet.name = "atmospherics voidsuit helmet"
@@ -1027,7 +1037,9 @@
if(suit)
suit.name = "atmospherics voidsuit"
suit.icon_state = "rig-atmos"
- suit.item_state = "atmos_voidsuit"
+ suit.item_state = "rig-atmos"
+ suit.item_state_slots[slot_r_hand_str] = "atmos_voidsuit"
+ suit.item_state_slots[slot_l_hand_str] = "atmos_voidsuit"
if("HAZMAT")
if(helmet)
helmet.name = "HAZMAT voidsuit helmet"
@@ -1036,7 +1048,9 @@
if(suit)
suit.name = "HAZMAT voidsuit"
suit.icon_state = "rig-engineering_rad"
- suit.item_state = "eng_voidsuit_rad"
+ suit.item_state = "rig-engineering_rad"
+ suit.item_state_slots[slot_r_hand_str] = "eng_voidsuit_rad"
+ suit.item_state_slots[slot_l_hand_str] = "eng_voidsuit_rad"
if("Construction")
if(helmet)
helmet.name = "Construction voidsuit helmet"
@@ -1045,7 +1059,9 @@
if(suit)
suit.name = "Construction voidsuit"
suit.icon_state = "rig-engineering_con"
- suit.item_state = "eng_voidsuit_con"
+ suit.item_state = "rig-engineering_con"
+ suit.item_state_slots[slot_r_hand_str] = "eng_voidsuit_con"
+ suit.item_state_slots[slot_l_hand_str] = "eng_voidsuit_con"
if("Biohazard")
if(helmet)
helmet.name = "Biohazard voidsuit helmet"
@@ -1054,7 +1070,9 @@
if(suit)
suit.name = "Biohazard voidsuit"
suit.icon_state = "rig-medical_bio"
- suit.item_state = "medical_voidsuit_bio"
+ suit.item_state = "rig-medical_bio"
+ suit.item_state_slots[slot_r_hand_str] = "medical_voidsuit_bio"
+ suit.item_state_slots[slot_l_hand_str] = "medical_voidsuit_bio"
if("Emergency Medical Response")
if(helmet)
helmet.name = "emergency medical response voidsuit helmet"
@@ -1063,7 +1081,9 @@
if(suit)
suit.name = "emergency medical response voidsuit"
suit.icon_state = "rig-medical_emt"
- suit.item_state = "medical_voidsuit_emt"
+ suit.item_state = "rig-medical_emt"
+ suit.item_state_slots[slot_r_hand_str] = "medical_voidsuit_emt"
+ suit.item_state_slots[slot_l_hand_str] = "medical_voidsuit_emt"
if("^%###^%$" || "Mercenary")
if(helmet)
helmet.name = "blood-red voidsuit helmet"
@@ -1071,8 +1091,10 @@
helmet.item_state = "rig0-syndie"
if(suit)
suit.name = "blood-red voidsuit"
- suit.item_state = "syndie_voidsuit"
+ suit.item_state = "rig-syndie"
suit.icon_state = "rig-syndie"
+ suit.item_state_slots[slot_r_hand_str] = "syndie_voidsuit"
+ suit.item_state_slots[slot_l_hand_str] = "syndie_voidsuit"
if("Charring")
if(helmet)
helmet.name = "soot-covered voidsuit helmet"
@@ -1082,6 +1104,8 @@
suit.name = "soot-covered voidsuit"
suit.item_state = "rig-firebug"
suit.icon_state = "rig-firebug"
+ suit.item_state_slots[slot_r_hand_str] = "rig-firebug"
+ suit.item_state_slots[slot_l_hand_str] = "rig-firebug"
if(helmet) helmet.name = "refitted [helmet.name]"
if(suit) suit.name = "refitted [suit.name]"
diff --git a/code/game/objects/buckling.dm b/code/game/objects/buckling.dm
index 9b27cdecbd..0a8a74b8e9 100644
--- a/code/game/objects/buckling.dm
+++ b/code/game/objects/buckling.dm
@@ -46,7 +46,7 @@
return TRUE
/atom/movable/Destroy()
- unbuckle_mob()
+ unbuckle_all_mobs()
return ..()
diff --git a/code/game/objects/effects/decals/Cleanable/humans.dm b/code/game/objects/effects/decals/Cleanable/humans.dm
index 1b38fae182..46b9d3645c 100644
--- a/code/game/objects/effects/decals/Cleanable/humans.dm
+++ b/code/game/objects/effects/decals/Cleanable/humans.dm
@@ -96,18 +96,18 @@ var/global/list/image/splatter_cache=list()
S.overlays.Cut()
S.overlays += S.blood_overlay
S.blood_DNA |= blood_DNA.Copy()
+ perp.update_inv_shoes()
else if (hasfeet)//Or feet
perp.feet_blood_color = basecolor
perp.track_blood = max(amount,perp.track_blood)
- if(!perp.feet_blood_DNA)
- perp.feet_blood_DNA = list()
+ LAZYINITLIST(perp.feet_blood_DNA)
perp.feet_blood_DNA |= blood_DNA.Copy()
+ perp.update_bloodied()
else if (perp.buckled && istype(perp.buckled, /obj/structure/bed/chair/wheelchair))
var/obj/structure/bed/chair/wheelchair/W = perp.buckled
W.bloodiness = 4
- perp.update_inv_shoes(1)
amount--
/obj/effect/decal/cleanable/blood/proc/dry()
diff --git a/code/game/objects/effects/decals/posters/bs12.dm b/code/game/objects/effects/decals/posters/bs12.dm
index 6b5ad182c4..7aadcb2ead 100644
--- a/code/game/objects/effects/decals/posters/bs12.dm
+++ b/code/game/objects/effects/decals/posters/bs12.dm
@@ -217,7 +217,7 @@
/datum/poster/bay_44
icon_state="bsposter44"
name = "Time for a drink?"
- desc = "This poster depicts a friendly-looking Tajara holding a tray of drinks."
+ desc = "This poster depicts a friendly-looking Tajaran holding a tray of drinks."
/datum/poster/bay_45
icon_state="bsposter45"
diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm
index e4e0e55b2c..b5122f29ae 100644
--- a/code/game/objects/items.dm
+++ b/code/game/objects/items.dm
@@ -69,7 +69,7 @@
/* Species-specific sprites, concept stolen from Paradise//vg/.
ex:
sprite_sheets = list(
- "Tajara" = 'icons/cat/are/bad'
+ SPECIES_TAJ = 'icons/cat/are/bad'
)
If index term exists and icon_override is not set, this sprite sheet will be used.
*/
@@ -84,6 +84,9 @@
var/reach = 1 // Length of tiles it can reach, 1 is adjacent.
var/addblends // Icon overlay for ADD highlights when applicable.
+ var/icon/default_worn_icon //Default on-mob icon
+ var/worn_layer //Default on-mob layer
+
/obj/item/New()
..()
if(embed_chance < 0)
@@ -280,6 +283,7 @@
// note this isn't called during the initial dressing of a player
/obj/item/proc/equipped(var/mob/user, var/slot)
hud_layerise()
+ user.position_hud_item(src,slot)
if(user.client) user.client.screen |= src
if(user.pulling == src) user.stop_pulling()
return
@@ -676,4 +680,116 @@ modules/mob/living/carbon/human/life.dm if you die, you will be zoomed out.
// My best guess as to why this is here would be that it does so little. Still, keep it under all the procs, for sanity's sake.
/obj/item/device
- icon = 'icons/obj/device.dmi'
\ No newline at end of file
+ icon = 'icons/obj/device.dmi'
+
+//Worn icon generation for on-mob sprites
+/obj/item/proc/make_worn_icon(var/body_type,var/slot_name,var/inhands,var/default_icon,var/default_layer)
+ //Get the required information about the base icon
+ var/icon/icon2use = get_worn_icon_file(body_type = body_type, slot_name = slot_name, default_icon = default_icon, inhands = inhands)
+ var/state2use = get_worn_icon_state(slot_name = slot_name)
+ var/layer2use = get_worn_layer(default_layer = default_layer)
+
+ //Snowflakey inhand icons in a specific slot
+ if(inhands && icon2use == icon_override)
+ switch(slot_name)
+ if(slot_r_hand_str)
+ state2use += "_r"
+ if(slot_l_hand_str)
+ state2use += "_l"
+
+ // testing("[src] (\ref[src]) - Slot: [slot_name], Inhands: [inhands], Worn Icon:[icon2use], Worn State:[state2use], Worn Layer:[layer2use]")
+
+ //Generate the base onmob icon
+ var/icon/standing_icon = icon(icon = icon2use, icon_state = state2use)
+
+ if(!inhands)
+ apply_custom(standing_icon) //Pre-image overridable proc to customize the thing
+ apply_addblends(icon2use,standing_icon) //Some items have ICON_ADD blend shaders
+
+ var/image/standing = image(standing_icon)
+ standing.alpha = alpha
+ standing.color = color
+ standing.layer = layer2use
+
+ //Apply any special features
+ if(!inhands)
+ apply_blood(standing) //Some items show blood when bloodied
+ apply_accessories(standing) //Some items sport accessories like webbing
+
+ //Return our icon
+ return standing
+
+//Returns the icon object that should be used for the worn icon
+/obj/item/proc/get_worn_icon_file(var/body_type,var/slot_name,var/default_icon,var/inhands)
+
+ //1: icon_override var
+ if(icon_override)
+ return icon_override
+
+ //2: species-specific sprite sheets (skipped for inhands)
+ var/sheet = sprite_sheets[body_type]
+ if(sheet && !inhands)
+ return sheet
+
+ //3: slot-specific sprite sheets
+ sheet = item_icons[slot_name]
+ if(sheet)
+ return sheet
+
+ //4: item's default icon
+ if(default_worn_icon)
+ return default_worn_icon
+
+ //5: provided default_icon
+ if(default_icon)
+ return default_icon
+
+ //6: give up
+ return
+
+//Returns the state that should be used for the worn icon
+/obj/item/proc/get_worn_icon_state(var/slot_name)
+
+ //1: slot-specific sprite sheets
+ var/state = item_state_slots[slot_name]
+ if(state)
+ return state
+
+ //2: item_state variable
+ if(item_state)
+ return item_state
+
+ //3: icon_state variable
+ if(icon_state)
+ return icon_state
+
+//Returns the layer that should be used for the worn icon (as a FLOAT_LAYER layer, so negative)
+/obj/item/proc/get_worn_layer(var/default_layer = 0)
+
+ //1: worn_layer variable
+ if(!isnull(worn_layer)) //Can be zero, so...
+ return BODY_LAYER+worn_layer
+
+ //2: your default
+ return BODY_LAYER+default_layer
+
+//Apply the addblend blends onto the icon
+/obj/item/proc/apply_addblends(var/source_icon, var/icon/standing_icon)
+
+ //If we have addblends, blend them onto the provided icon
+ if(addblends && standing_icon && source_icon)
+ var/addblend_icon = icon("icon" = source_icon, "icon_state" = addblends)
+ standing_icon.Blend(addblend_icon, ICON_ADD)
+
+//STUB
+/obj/item/proc/apply_custom(var/icon/standing_icon)
+ return standing_icon
+
+//STUB
+/obj/item/proc/apply_blood(var/image/standing)
+ return standing
+
+//STUB
+/obj/item/proc/apply_accessories(var/image/standing)
+ return standing
+
diff --git a/code/game/objects/items/devices/PDA/PDA.dm b/code/game/objects/items/devices/PDA/PDA.dm
index 2a5554a328..7003f2a58e 100644
--- a/code/game/objects/items/devices/PDA/PDA.dm
+++ b/code/game/objects/items/devices/PDA/PDA.dm
@@ -11,7 +11,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
item_state = "electronic"
w_class = ITEMSIZE_SMALL
slot_flags = SLOT_ID | SLOT_BELT
- sprite_sheets = list("Teshari" = 'icons/mob/species/seromi/id.dmi')
+ sprite_sheets = list(SPECIES_TESHARI = 'icons/mob/species/seromi/id.dmi')
//Main variables
var/pdachoice = 1
diff --git a/code/game/objects/items/devices/communicator/UI.dm b/code/game/objects/items/devices/communicator/UI.dm
index a39cc82fb4..7a17e57af5 100644
--- a/code/game/objects/items/devices/communicator/UI.dm
+++ b/code/game/objects/items/devices/communicator/UI.dm
@@ -69,16 +69,17 @@
im_list_ui[++im_list_ui.len] = list("address" = I["address"], "to_address" = I["to_address"], "im" = I["im"])
//Weather reports.
- for(var/datum/planet/planet in planet_controller.planets)
- if(planet.weather_holder && planet.weather_holder.current_weather)
- var/list/W = list(
- "Planet" = planet.name,
- "Time" = planet.current_time.show_time("hh:mm"),
- "Weather" = planet.weather_holder.current_weather.name,
- "Temperature" = planet.weather_holder.temperature - T0C,
- "High" = planet.weather_holder.current_weather.temp_high - T0C,
- "Low" = planet.weather_holder.current_weather.temp_low - T0C)
- weather[++weather.len] = W
+ if(planet_controller)
+ for(var/datum/planet/planet in planet_controller.planets)
+ if(planet.weather_holder && planet.weather_holder.current_weather)
+ var/list/W = list(
+ "Planet" = planet.name,
+ "Time" = planet.current_time.show_time("hh:mm"),
+ "Weather" = planet.weather_holder.current_weather.name,
+ "Temperature" = planet.weather_holder.temperature - T0C,
+ "High" = planet.weather_holder.current_weather.temp_high - T0C,
+ "Low" = planet.weather_holder.current_weather.temp_low - T0C)
+ weather[++weather.len] = W
injection = "
Test
"
@@ -251,4 +252,4 @@
set_light(fon * flum)
nanomanager.update_uis(src)
- add_fingerprint(usr)
\ No newline at end of file
+ add_fingerprint(usr)
diff --git a/code/game/objects/items/devices/defib.dm b/code/game/objects/items/devices/defib.dm
index 5d489b8269..af9d697d63 100644
--- a/code/game/objects/items/devices/defib.dm
+++ b/code/game/objects/items/devices/defib.dm
@@ -487,7 +487,6 @@
M.timeofdeath = 0
M.stat = UNCONSCIOUS //Life() can bring them back to consciousness if it needs to.
- M.regenerate_icons()
M.failed_last_breath = 0 //So mobs that died of oxyloss don't revive and have perpetual out of breath.
M.reload_fullscreen()
diff --git a/code/game/objects/items/devices/modkit.dm b/code/game/objects/items/devices/modkit.dm
index ca7ace1a59..6ff95fe17d 100644
--- a/code/game/objects/items/devices/modkit.dm
+++ b/code/game/objects/items/devices/modkit.dm
@@ -7,7 +7,7 @@
desc = "A kit containing all the needed tools and parts to modify a hardsuit for another user."
icon_state = "modkit"
var/parts = MODKIT_FULL
- var/target_species = "Human"
+ var/target_species = SPECIES_HUMAN
var/list/permitted_types = list(
/obj/item/clothing/head/helmet/space/void,
@@ -69,4 +69,4 @@
/obj/item/device/modkit/tajaran
name = "tajaran hardsuit modification kit"
desc = "A kit containing all the needed tools and parts to modify a hardsuit for another user. This one looks like it's meant for Tajaran."
- target_species = "Tajara"
+ target_species = SPECIES_TAJ
diff --git a/code/game/objects/items/devices/radio/headset.dm b/code/game/objects/items/devices/radio/headset.dm
index 01b52affc5..105eb3aa8f 100644
--- a/code/game/objects/items/devices/radio/headset.dm
+++ b/code/game/objects/items/devices/radio/headset.dm
@@ -3,11 +3,12 @@
desc = "An updated, modular intercom that fits over the head. Takes encryption keys"
var/radio_desc = ""
icon_state = "headset"
+ item_state = null //To remove the radio's state
matter = list(DEFAULT_WALL_MATERIAL = 75)
subspace_transmission = 1
canhear_range = 0 // can't hear headsets from very far away
slot_flags = SLOT_EARS
- sprite_sheets = list("Teshari" = 'icons/mob/species/seromi/ears.dmi')
+ sprite_sheets = list(SPECIES_TESHARI = 'icons/mob/species/seromi/ears.dmi')
var/translate_binary = 0
var/translate_hive = 0
@@ -63,6 +64,17 @@
return ..(freq, level)
return -1
+/obj/item/device/radio/headset/get_worn_icon_state(var/slot_name)
+ var/append = ""
+ if(icon_override)
+ switch(slot_name)
+ if(slot_l_ear_str)
+ append = "_l"
+ if(slot_r_ear_str)
+ append = "_r"
+
+ return "[..()][append]"
+
/obj/item/device/radio/headset/syndicate
origin_tech = list(TECH_ILLEGAL = 3)
syndie = 1
diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm
index ab475cdca9..feed24510b 100644
--- a/code/game/objects/items/devices/scanners.dm
+++ b/code/game/objects/items/devices/scanners.dm
@@ -105,7 +105,7 @@ HALOGEN COUNTER - Radcount on mobs
BR = M.getBruteLoss() > 50 ? "Severe anatomical damage detected" : "Subject brute-force injury status O.K"
if(M.status_flags & FAKEDEATH)
OX = fake_oxy > 50 ? "Severe oxygen deprivation detected" : "Subject bloodstream oxygen level normal"
- dat += "[OX] | [TX] | [BU] | [BR]"
+ dat += "[OX] | [TX] | [BU] | [BR]
"
if(M.radiation)
if(advscan >= 2 && showadvscan == 1)
var/severity = ""
diff --git a/code/game/objects/items/robot/robot_parts.dm b/code/game/objects/items/robot/robot_parts.dm
index 9a56cf94a7..2fa9ea63c7 100644
--- a/code/game/objects/items/robot/robot_parts.dm
+++ b/code/game/objects/items/robot/robot_parts.dm
@@ -106,13 +106,13 @@
if (M.use(1))
var/obj/item/weapon/secbot_assembly/ed209_assembly/B = new /obj/item/weapon/secbot_assembly/ed209_assembly
B.loc = get_turf(src)
- user << "You armed the robot frame."
+ to_chat(user, "You armed the robot frame.")
if (user.get_inactive_hand()==src)
user.remove_from_mob(src)
user.put_in_inactive_hand(B)
qdel(src)
else
- user << "You need one sheet of metal to arm the robot frame."
+ to_chat(user, "You need one sheet of metal to arm the robot frame.")
if(istype(W, /obj/item/robot_parts/l_leg))
if(src.l_leg) return
user.drop_item()
@@ -149,9 +149,9 @@
src.chest = W
src.updateicon()
else if(!W:wires)
- user << "You need to attach wires to it first!"
+ to_chat(user, "You need to attach wires to it first!")
else
- user << "You need to attach a cell to it first!"
+ to_chat(user, "You need to attach a cell to it first!")
if(istype(W, /obj/item/robot_parts/head))
if(src.head) return
@@ -161,16 +161,16 @@
src.head = W
src.updateicon()
else
- user << "You need to attach a flash to it first!"
+ to_chat(user, "You need to attach a flash to it first!")
if(istype(W, /obj/item/device/mmi))
var/obj/item/device/mmi/M = W
if(check_completion())
if(!istype(loc,/turf))
- user << "You can't put \the [W] in, the frame has to be standing on the ground to be perfectly precise."
+ to_chat(user, "You can't put \the [W] in, the frame has to be standing on the ground to be perfectly precise.")
return
if(!M.brainmob)
- user << "Sticking an empty [W] into the frame would sort of defeat the purpose."
+ to_chat(user, "Sticking an empty [W] into the frame would sort of defeat the purpose.")
return
if(!M.brainmob.key)
var/ghost_can_reenter = 0
@@ -181,15 +181,15 @@
to_chat(user, "\The [W] is completely unresponsive; though it may be able to auto-resuscitate.") //Jamming a ghosted brain into a borg is likely detrimental, and may result in some problems.
return
if(!ghost_can_reenter)
- user << "\The [W] is completely unresponsive; there's no point."
+ to_chat(user, "\The [W] is completely unresponsive; there's no point.")
return
if(M.brainmob.stat == DEAD)
- user << "Sticking a dead [W] into the frame would sort of defeat the purpose."
+ to_chat(user, "Sticking a dead [W] into the frame would sort of defeat the purpose.")
return
if(jobban_isbanned(M.brainmob, "Cyborg"))
- user << "This [W] does not seem to fit."
+ to_chat(user, "This [W] does not seem to fit.")
return
var/mob/living/silicon/robot/O = new /mob/living/silicon/robot(get_turf(loc), unfinished = 1)
@@ -228,7 +228,7 @@
qdel(src)
else
- user << "The MMI must go in after everything else!"
+ to_chat(user, "The MMI must go in after everything else!")
if (istype(W, /obj/item/weapon/pen))
var/t = sanitizeSafe(input(user, "Enter new robot name", src.name, src.created_name), MAX_NAME_LEN)
@@ -245,22 +245,22 @@
..()
if(istype(W, /obj/item/weapon/cell))
if(src.cell)
- user << "You have already inserted a cell!"
+ to_chat(user, "You have already inserted a cell!")
return
else
user.drop_item()
W.loc = src
src.cell = W
- user << "You insert the cell!"
+ to_chat(user, "You insert the cell!")
if(istype(W, /obj/item/stack/cable_coil))
if(src.wires)
- user << "You have already inserted wire!"
+ to_chat(user, "You have already inserted wire!")
return
else
var/obj/item/stack/cable_coil/coil = W
coil.use(1)
src.wires = 1.0
- user << "You insert the wire!"
+ to_chat(user, "You insert the wire!")
return
/obj/item/robot_parts/head/attackby(obj/item/W as obj, mob/user as mob)
@@ -269,14 +269,14 @@
if(istype(user,/mob/living/silicon/robot))
var/current_module = user.get_active_hand()
if(current_module == W)
- user << "How do you propose to do that?"
+ to_chat(user, "How do you propose to do that?")
return
else
add_flashes(W,user)
else
add_flashes(W,user)
else if(istype(W, /obj/item/weapon/stock_parts/manipulator))
- user << "You install some manipulators and modify the head, creating a functional spider-bot!"
+ to_chat(user, "You install some manipulators and modify the head, creating a functional spider-bot!")
new /mob/living/simple_animal/spiderbot(get_turf(loc))
user.drop_item()
qdel(W)
@@ -286,24 +286,24 @@
/obj/item/robot_parts/head/proc/add_flashes(obj/item/W as obj, mob/user as mob) //Made into a seperate proc to avoid copypasta
if(src.flash1 && src.flash2)
- user << "You have already inserted the eyes!"
+ to_chat(user, "You have already inserted the eyes!")
return
else if(src.flash1)
user.drop_item()
W.loc = src
src.flash2 = W
- user << "You insert the flash into the eye socket!"
+ to_chat(user, "You insert the flash into the eye socket!")
else
user.drop_item()
W.loc = src
src.flash1 = W
- user << "You insert the flash into the eye socket!"
+ to_chat(user, "You insert the flash into the eye socket!")
/obj/item/robot_parts/emag_act(var/remaining_charges, var/mob/user)
if(sabotaged)
- user << "[src] is already sabotaged!"
+ to_chat(user, "[src] is already sabotaged!")
else
- user << "You short out the safeties."
+ to_chat(user, "You short out the safeties.")
sabotaged = 1
return 1
diff --git a/code/game/objects/items/robot/robot_upgrades.dm b/code/game/objects/items/robot/robot_upgrades.dm
index 7cf1ffa141..63a2ea474e 100644
--- a/code/game/objects/items/robot/robot_upgrades.dm
+++ b/code/game/objects/items/robot/robot_upgrades.dm
@@ -210,6 +210,7 @@
R.add_language(LANGUAGE_TRADEBAND, 1)
R.add_language(LANGUAGE_UNATHI, 1)
R.add_language(LANGUAGE_SIIK, 1)
+ R.add_language(LANGUAGE_AKHANI, 1)
R.add_language(LANGUAGE_SKRELLIAN, 1)
R.add_language(LANGUAGE_SKRELLIANFAR, 0)
R.add_language(LANGUAGE_GUTTER, 1)
diff --git a/code/game/objects/items/weapons/cigs_lighters.dm b/code/game/objects/items/weapons/cigs_lighters.dm
index b812fb3c00..5d60c8485b 100644
--- a/code/game/objects/items/weapons/cigs_lighters.dm
+++ b/code/game/objects/items/weapons/cigs_lighters.dm
@@ -89,6 +89,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
var/weldermes = "USER lights NAME with FLAME"
var/ignitermes = "USER lights NAME with FLAME"
var/brand
+ blood_sprite_state = null //Can't bloody these
/obj/item/clothing/mask/smokable/New()
..()
diff --git a/code/game/objects/items/weapons/handcuffs.dm b/code/game/objects/items/weapons/handcuffs.dm
index dd041bb46a..46ebb3bd40 100644
--- a/code/game/objects/items/weapons/handcuffs.dm
+++ b/code/game/objects/items/weapons/handcuffs.dm
@@ -18,7 +18,13 @@
var/cuff_sound = 'sound/weapons/handcuffs.ogg'
var/cuff_type = "handcuffs"
var/use_time = 30
- sprite_sheets = list("Teshari" = 'icons/mob/species/seromi/handcuffs.dmi')
+ sprite_sheets = list(SPECIES_TESHARI = 'icons/mob/species/seromi/handcuffs.dmi')
+
+/obj/item/weapon/handcuffs/get_worn_icon_state(var/slot_name)
+ if(slot_name == slot_handcuffed_str)
+ return "handcuff1" //Simple
+
+ return ..()
/obj/item/weapon/handcuffs/attack(var/mob/living/carbon/C, var/mob/living/user)
@@ -95,6 +101,13 @@
target.update_inv_handcuffed()
return 1
+/obj/item/weapon/handcuffs/equipped(var/mob/living/user,var/slot)
+ . = ..()
+ if(slot == slot_handcuffed)
+ user.drop_r_hand()
+ user.drop_l_hand()
+ user.stop_pulling()
+
var/last_chew = 0
/mob/living/carbon/human/RestrainedClickOn(var/atom/A)
if (A != src) return ..()
@@ -111,7 +124,7 @@ var/last_chew = 0
if (!O) return
var/datum/gender/T = gender_datums[H.get_visible_gender()]
-
+
var/s = "[H.name] chews on [T.his] [O.name]!"
H.visible_message(s, "You chew on your [O.name]!")
add_attack_logs(H,H,"chewed own [O.name]")
@@ -207,6 +220,12 @@ var/last_chew = 0
breakouttime = 30
cuff_sound = 'sound/weapons/towelwipe.ogg' //Is there anything this sound can't do?
+/obj/item/weapon/handcuffs/legcuffs/get_worn_icon_state(var/slot_name)
+ if(slot_name == slot_legcuffed_str)
+ return "legcuff1"
+
+ return ..()
+
/obj/item/weapon/handcuffs/legcuffs/bola/can_place(var/mob/target, var/mob/user)
if(user) //A ranged legcuff, until proper implementation as items it remains a projectile-only thing.
return 1
@@ -298,3 +317,11 @@ var/last_chew = 0
target.legcuffed = lcuffs
target.update_inv_legcuffed()
return 1
+
+/obj/item/weapon/handcuffs/legcuffs/equipped(var/mob/living/user,var/slot)
+ . = ..()
+ if(slot == slot_legcuffed)
+ if(user.m_intent != "walk")
+ user.m_intent = "walk"
+ if(user.hud_used && user.hud_used.move_intent)
+ user.hud_used.move_intent.icon_state = "walking"
diff --git a/code/game/objects/items/weapons/id cards/station_ids.dm b/code/game/objects/items/weapons/id cards/station_ids.dm
index 2568e9dc61..a0760ac61e 100644
--- a/code/game/objects/items/weapons/id cards/station_ids.dm
+++ b/code/game/objects/items/weapons/id cards/station_ids.dm
@@ -5,7 +5,7 @@
item_state = "card-id"
sprite_sheets = list(
- "Teshari" = 'icons/mob/species/seromi/id.dmi'
+ SPECIES_TESHARI = 'icons/mob/species/seromi/id.dmi'
)
var/access = list()
@@ -113,6 +113,12 @@
usr << "The fingerprint hash on the card is [fingerprint_hash]."
return
+/obj/item/weapon/card/id/get_worn_icon_state(var/slot_name)
+ if(slot_name == slot_wear_id_str)
+ return "id" //Legacy, just how it is. There's only one sprite.
+
+ return ..()
+
/obj/item/weapon/card/id/initialize()
. = ..()
var/datum/job/J = job_master.GetJob(rank)
diff --git a/code/game/objects/items/weapons/material/misc.dm b/code/game/objects/items/weapons/material/misc.dm
index 97cf8b33db..87bfb0454d 100644
--- a/code/game/objects/items/weapons/material/misc.dm
+++ b/code/game/objects/items/weapons/material/misc.dm
@@ -100,7 +100,7 @@
user.put_in_hands(S)
else
visible_message("[user] starts compacting the snowball.", "You start compacting the snowball.")
- if(do_after(user, 2000))
+ if(do_after(user, 2 SECONDS))
var/atom/S = new /obj/item/weapon/material/snow/snowball/reinforced(user.loc)
del(src)
user.put_in_hands(S)
@@ -108,6 +108,6 @@
/obj/item/weapon/material/snow/snowball/reinforced
name = "snowball"
desc = "A well-formed and fun snowball. It looks kind of dangerous."
- icon_state = "snowball-reinf"
+ //icon_state = "reinf-snowball"
force_divisor = 0.20
- thrown_force_divisor = 0.25
\ No newline at end of file
+ thrown_force_divisor = 0.25
diff --git a/code/game/objects/items/weapons/storage/backpack.dm b/code/game/objects/items/weapons/storage/backpack.dm
index 10072cd4cc..4d567019ae 100644
--- a/code/game/objects/items/weapons/storage/backpack.dm
+++ b/code/game/objects/items/weapons/storage/backpack.dm
@@ -8,7 +8,7 @@
icon = 'icons/obj/clothing/backpack.dmi'
icon_state = "backpack"
sprite_sheets = list(
- "Teshari" = 'icons/mob/species/seromi/back.dmi'
+ SPECIES_TESHARI = 'icons/mob/species/seromi/back.dmi'
)
w_class = ITEMSIZE_LARGE
slot_flags = SLOT_BACK
diff --git a/code/game/objects/items/weapons/storage/belt.dm b/code/game/objects/items/weapons/storage/belt.dm
index 733201b7f6..efd82f5517 100644
--- a/code/game/objects/items/weapons/storage/belt.dm
+++ b/code/game/objects/items/weapons/storage/belt.dm
@@ -8,7 +8,7 @@
max_w_class = ITEMSIZE_NORMAL
slot_flags = SLOT_BELT
attack_verb = list("whipped", "lashed", "disciplined")
- sprite_sheets = list("Teshari" = 'icons/mob/species/seromi/belt.dmi')
+ sprite_sheets = list(SPECIES_TESHARI = 'icons/mob/species/seromi/belt.dmi')
var/show_above_suit = 0
@@ -22,6 +22,16 @@
show_above_suit = !show_above_suit
update_icon()
+//Some belts have sprites to show icons
+/obj/item/weapon/storage/belt/make_worn_icon(var/body_type,var/slot_name,var/inhands,var/default_icon,var/default_layer = 0)
+ var/image/standing = ..()
+ if(!inhands && contents.len)
+ for(var/obj/item/i in contents)
+ var/i_state = i.item_state
+ if(!i_state) i_state = i.icon_state
+ standing.add_overlay(image(icon = INV_BELT_DEF_ICON, icon_state = i_state))
+ return standing
+
/obj/item/weapon/storage/update_icon()
if (ismob(src.loc))
var/mob/M = src.loc
diff --git a/code/game/objects/items/weapons/storage/boxes.dm b/code/game/objects/items/weapons/storage/boxes.dm
index 64d6252a2f..1bc9fa761d 100644
--- a/code/game/objects/items/weapons/storage/boxes.dm
+++ b/code/game/objects/items/weapons/storage/boxes.dm
@@ -23,7 +23,7 @@
name = "box"
desc = "It's just an ordinary box."
icon_state = "box"
- item_state_slots = list(slot_r_hand_str = "syringe_kit", slot_l_hand_str = "syringe_kit")
+ item_state = "syringe_kit"
var/foldable = /obj/item/stack/material/cardboard // BubbleWrap - if set, can be folded (when empty) into a sheet of cardboard
max_w_class = ITEMSIZE_SMALL
max_storage_space = INVENTORY_BOX_SPACE
diff --git a/code/game/objects/items/weapons/storage/storage.dm b/code/game/objects/items/weapons/storage/storage.dm
index e85982ea80..03ad104810 100644
--- a/code/game/objects/items/weapons/storage/storage.dm
+++ b/code/game/objects/items/weapons/storage/storage.dm
@@ -354,12 +354,10 @@
//such as when picking up all the items on a tile with one click.
/obj/item/weapon/storage/proc/handle_item_insertion(obj/item/W as obj, prevent_warning = 0)
if(!istype(W)) return 0
+
if(usr)
- usr.remove_from_mob(W)
- usr.update_icons() //update our overlays
- W.forceMove(src)
- W.on_enter_storage(src)
- if(usr)
+ usr.remove_from_mob(W,target = src) //If given a target, handles forceMove()
+ W.on_enter_storage(src)
if (usr.client && usr.s_active != src)
usr.client.screen -= W
W.dropped(usr)
@@ -377,6 +375,10 @@
src.orient2hud(usr)
if(usr.s_active)
usr.s_active.show_to(usr)
+ else
+ W.forceMove(src)
+ W.on_enter_storage(src)
+
update_icon()
return 1
diff --git a/code/game/objects/items/weapons/syndie.dm b/code/game/objects/items/weapons/syndie.dm
index 3ba85b0bfc..c47489272b 100644
--- a/code/game/objects/items/weapons/syndie.dm
+++ b/code/game/objects/items/weapons/syndie.dm
@@ -63,6 +63,12 @@
T.dismantle_wall(1)
qdel(src)
+/obj/item/weapon/syndie/c4explosive/attackby(obj/item/weapon/W, mob/user)
+ if(istype(W, /obj/item/weapon/flame/lighter/zippo/c4detonator))
+ var/obj/item/weapon/flame/lighter/zippo/c4detonator/D = W
+ D.bomb = src
+ return
+ ..()
/*Detonator, disguised as a lighter*/
/*Click it when closed to open, when open to bring up a prompt asking you if you want to close it or press the button.*/
diff --git a/code/game/objects/items/weapons/tanks/tanks.dm b/code/game/objects/items/weapons/tanks/tanks.dm
index d17cb21472..49608c649a 100644
--- a/code/game/objects/items/weapons/tanks/tanks.dm
+++ b/code/game/objects/items/weapons/tanks/tanks.dm
@@ -8,7 +8,7 @@ var/list/global/tank_gauge_cache = list()
name = "tank"
icon = 'icons/obj/tank.dmi'
sprite_sheets = list(
- "Teshari" = 'icons/mob/species/seromi/back.dmi'
+ SPECIES_TESHARI = 'icons/mob/species/seromi/back.dmi'
)
var/gauge_icon = "indicator_tank"
diff --git a/code/game/objects/items/weapons/tools.dm b/code/game/objects/items/weapons/tools.dm
index ae6838d084..ed5756eade 100644
--- a/code/game/objects/items/weapons/tools.dm
+++ b/code/game/objects/items/weapons/tools.dm
@@ -236,7 +236,7 @@
..()
/obj/item/weapon/wirecutters/attack(mob/living/carbon/C as mob, mob/user as mob)
- if(user.a_intent == I_HELP && (C.handcuffed) && (istype(C.handcuffed, /obj/item/weapon/handcuffs/cable)))
+ if(istype(C) && user.a_intent == I_HELP && (C.handcuffed) && (istype(C.handcuffed, /obj/item/weapon/handcuffs/cable)))
usr.visible_message("\The [usr] cuts \the [C]'s restraints with \the [src]!",\
"You cut \the [C]'s restraints with \the [src]!",\
"You hear cable being cut.")
diff --git a/code/game/objects/random/_random.dm b/code/game/objects/random/_random.dm
new file mode 100644
index 0000000000..29272a7247
--- /dev/null
+++ b/code/game/objects/random/_random.dm
@@ -0,0 +1,138 @@
+/obj/random
+ name = "random object"
+ desc = "This item type is used to spawn random objects at round-start"
+ icon = 'icons/misc/mark.dmi'
+ icon_state = "rup"
+ var/spawn_nothing_percentage = 0 // this variable determines the likelyhood that this random object will not spawn anything
+
+// creates a new object and deletes itself
+/obj/random/New()
+ ..()
+ spawn()
+ if(istype(src.loc, /obj/structure/loot_pile)) //Spawning from a lootpile is weird, need to wait until we're out of it to do our work.
+ while(istype(src.loc, /obj/structure/loot_pile))
+ sleep(1)
+ if (!prob(spawn_nothing_percentage))
+ spawn_item()
+ qdel(src)
+
+// this function should return a specific item to spawn
+/obj/random/proc/item_to_spawn()
+ return 0
+
+// creates the random item
+/obj/random/proc/spawn_item()
+ var/build_path = item_to_spawn()
+
+ var/atom/A = new build_path(src.loc)
+ if(pixel_x || pixel_y)
+ A.pixel_x = pixel_x
+ A.pixel_y = pixel_y
+
+var/list/random_junk_
+var/list/random_useful_
+/proc/get_random_useful_type()
+ if(!random_useful_)
+ random_useful_ = subtypesof(/obj/item/weapon/pen/crayon)
+ random_useful_ += /obj/item/weapon/pen
+ random_useful_ += /obj/item/weapon/pen/blue
+ random_useful_ += /obj/item/weapon/pen/red
+ random_useful_ += /obj/item/weapon/pen/multi
+ random_useful_ += /obj/item/weapon/storage/box/matches
+ random_useful_ += /obj/item/stack/material/cardboard
+ return pick(random_useful_)
+
+/proc/get_random_junk_type()
+ if(prob(20)) // Misc. clutter
+ return /obj/effect/decal/cleanable/generic
+ if(prob(70)) // Misc. junk
+ if(!random_junk_)
+ random_junk_ = subtypesof(/obj/item/trash)
+ random_junk_ += typesof(/obj/item/weapon/cigbutt)
+ random_junk_ += /obj/effect/decal/cleanable/spiderling_remains
+ random_junk_ += /obj/effect/decal/remains/mouse
+ random_junk_ += /obj/effect/decal/remains/robot
+ random_junk_ += /obj/item/weapon/paper/crumpled
+ random_junk_ += /obj/item/inflatable/torn
+ random_junk_ += /obj/effect/decal/cleanable/molten_item
+ random_junk_ += /obj/item/weapon/material/shard
+
+ random_junk_ -= /obj/item/trash/plate
+ random_junk_ -= /obj/item/trash/snack_bowl
+ random_junk_ -= /obj/item/trash/syndi_cakes
+ random_junk_ -= /obj/item/trash/tray
+ return pick(random_junk_)
+ // Misc. actually useful stuff
+ return get_random_useful_type()
+
+/////////////////////////////////////////////////////////////////////////
+
+/obj/random/single
+ name = "randomly spawned object"
+ desc = "This item type is used to randomly spawn a given object at round-start"
+ icon_state = "x3"
+ var/spawn_object = null
+
+/obj/random/single/item_to_spawn()
+ return ispath(spawn_object) ? spawn_object : text2path(spawn_object)
+
+//Multiple Object Spawn
+
+/obj/random/multiple
+
+/obj/random/multiple/spawn_item()
+ var/list/things_to_make = item_to_spawn()
+ for(var/new_type in things_to_make)
+ new new_type(src.loc)
+
+/*
+// Multi Point Spawn
+// Selects one spawn point out of a group of points with the same ID and asks it to generate its items
+*/
+var/list/multi_point_spawns
+
+/obj/random_multi
+ name = "random object spawn point"
+ desc = "This item type is used to spawn random objects at round-start. Only one spawn point for a given group id is selected."
+ icon = 'icons/misc/mark.dmi'
+ icon_state = "x3"
+ invisibility = INVISIBILITY_MAXIMUM
+ var/id // Group id
+ var/weight // Probability weight for this spawn point
+
+/obj/random_multi/initialize()
+ . = ..()
+ weight = max(1, round(weight))
+
+ if(!multi_point_spawns)
+ multi_point_spawns = list()
+ var/list/spawnpoints = multi_point_spawns[id]
+ if(!spawnpoints)
+ spawnpoints = list()
+ multi_point_spawns[id] = spawnpoints
+ spawnpoints[src] = weight
+
+/obj/random_multi/Destroy()
+ var/list/spawnpoints = multi_point_spawns[id]
+ spawnpoints -= src
+ if(!spawnpoints.len)
+ multi_point_spawns -= id
+ . = ..()
+
+/obj/random_multi/proc/generate_items()
+ return
+
+/obj/random_multi/single_item
+ var/item_path // Item type to spawn
+
+/obj/random_multi/single_item/generate_items()
+ new item_path(loc)
+
+/hook/roundstart/proc/generate_multi_spawn_items()
+ for(var/id in multi_point_spawns)
+ var/list/spawn_points = multi_point_spawns[id]
+ var/obj/random_multi/rm = pickweight(spawn_points)
+ rm.generate_items()
+ for(var/entry in spawn_points)
+ qdel(entry)
+ return 1
\ No newline at end of file
diff --git a/code/game/objects/random/guns_and_ammo.dm b/code/game/objects/random/guns_and_ammo.dm
new file mode 100644
index 0000000000..a910881a76
--- /dev/null
+++ b/code/game/objects/random/guns_and_ammo.dm
@@ -0,0 +1,129 @@
+/obj/random/energy
+ name = "Random Energy Weapon"
+ desc = "This is a random security weapon."
+ icon = 'icons/obj/gun.dmi'
+ icon_state = "energykill100"
+
+/obj/random/energy/item_to_spawn()
+ return pick(prob(3);/obj/item/weapon/gun/energy/laser,
+ prob(4);/obj/item/weapon/gun/energy/gun,
+ prob(3);/obj/item/weapon/gun/energy/gun/burst,
+ prob(1);/obj/item/weapon/gun/energy/gun/nuclear,
+ prob(2);/obj/item/weapon/gun/energy/retro,
+ prob(2);/obj/item/weapon/gun/energy/lasercannon,
+ prob(3);/obj/item/weapon/gun/energy/xray,
+ prob(1);/obj/item/weapon/gun/energy/sniperrifle,
+ prob(1);/obj/item/weapon/gun/energy/plasmastun,
+ prob(2);/obj/item/weapon/gun/energy/ionrifle,
+ prob(2);/obj/item/weapon/gun/energy/ionrifle/pistol,
+ prob(3);/obj/item/weapon/gun/energy/toxgun,
+ prob(4);/obj/item/weapon/gun/energy/taser,
+ prob(2);/obj/item/weapon/gun/energy/crossbow/largecrossbow,
+ prob(4);/obj/item/weapon/gun/energy/stunrevolver)
+
+/obj/random/energy/sec
+ name = "Random Security Energy Weapon"
+ desc = "This is a random security weapon."
+ icon = 'icons/obj/gun.dmi'
+ icon_state = "energykill100"
+
+/obj/random/energy/sec/item_to_spawn()
+ return pick(prob(2);/obj/item/weapon/gun/energy/laser,
+ prob(2);/obj/item/weapon/gun/energy/gun)
+
+/obj/random/projectile
+ name = "Random Projectile Weapon"
+ desc = "This is a random projectile weapon."
+ icon = 'icons/obj/gun.dmi'
+ icon_state = "revolver"
+
+/obj/random/projectile/item_to_spawn()
+ return pick(prob(3);/obj/item/weapon/gun/projectile/automatic/wt550,
+ prob(3);/obj/item/weapon/gun/projectile/automatic/mini_uzi,
+ prob(3);/obj/item/weapon/gun/projectile/automatic/tommygun,
+ prob(2);/obj/item/weapon/gun/projectile/automatic/c20r,
+ prob(2);/obj/item/weapon/gun/projectile/automatic/sts35,
+ prob(2);/obj/item/weapon/gun/projectile/automatic/z8,
+ prob(4);/obj/item/weapon/gun/projectile/colt,
+ prob(2);/obj/item/weapon/gun/projectile/deagle,
+ prob(1);/obj/item/weapon/gun/projectile/deagle/camo,
+ prob(1);/obj/item/weapon/gun/projectile/deagle/gold,
+ prob(3);/obj/item/weapon/gun/projectile/derringer,
+ prob(1);/obj/item/weapon/gun/projectile/heavysniper,
+ prob(4);/obj/item/weapon/gun/projectile/luger,
+ prob(3);/obj/item/weapon/gun/projectile/luger/brown,
+ prob(4);/obj/item/weapon/gun/projectile/sec,
+ prob(3);/obj/item/weapon/gun/projectile/sec/wood,
+ prob(4);/obj/item/weapon/gun/projectile/p92x,
+ prob(3);/obj/item/weapon/gun/projectile/p92x/brown,
+ prob(4);/obj/item/weapon/gun/projectile/pistol,
+ prob(5);/obj/item/weapon/gun/projectile/pirate,
+ prob(2);/obj/item/weapon/gun/projectile/revolver,
+ prob(4);/obj/item/weapon/gun/projectile/revolver/deckard,
+ prob(4);/obj/item/weapon/gun/projectile/revolver/detective,
+ prob(2);/obj/item/weapon/gun/projectile/revolver/judge,
+ prob(3);/obj/item/weapon/gun/projectile/revolver/lemat,
+ prob(2);/obj/item/weapon/gun/projectile/revolver/mateba,
+ prob(4);/obj/item/weapon/gun/projectile/shotgun/doublebarrel,
+ prob(3);/obj/item/weapon/gun/projectile/shotgun/doublebarrel/sawn,
+ prob(3);/obj/item/weapon/gun/projectile/shotgun/pump,
+ prob(2);/obj/item/weapon/gun/projectile/shotgun/pump/combat,
+ prob(4);/obj/item/weapon/gun/projectile/shotgun/pump/rifle,
+ prob(3);/obj/item/weapon/gun/projectile/shotgun/pump/rifle/lever,
+ prob(2);/obj/item/weapon/gun/projectile/silenced)
+
+/obj/random/projectile/sec
+ name = "Random Security Projectile Weapon"
+ desc = "This is a random security weapon."
+ icon = 'icons/obj/gun.dmi'
+ icon_state = "revolver"
+
+/obj/random/projectile/sec/item_to_spawn()
+ return pick(prob(3);/obj/item/weapon/gun/projectile/shotgun/pump,
+ prob(2);/obj/item/weapon/gun/projectile/automatic/wt550,
+ prob(1);/obj/item/weapon/gun/projectile/shotgun/pump/combat)
+
+/obj/random/handgun
+ name = "Random Handgun"
+ desc = "This is a random sidearm."
+ icon = 'icons/obj/gun.dmi'
+ icon_state = "secgundark"
+
+/obj/random/handgun/item_to_spawn()
+ return pick(prob(4);/obj/item/weapon/gun/projectile/sec,
+ prob(4);/obj/item/weapon/gun/projectile/p92x,
+ prob(3);/obj/item/weapon/gun/projectile/sec/wood,
+ prob(3);/obj/item/weapon/gun/projectile/p92x/brown,
+ prob(3);/obj/item/weapon/gun/projectile/colt,
+ prob(2);/obj/item/weapon/gun/projectile/luger,
+ prob(2);/obj/item/weapon/gun/energy/gun,
+ prob(2);/obj/item/weapon/gun/projectile/pistol,
+ prob(1);/obj/item/weapon/gun/energy/retro,
+ prob(1);/obj/item/weapon/gun/projectile/luger/brown)
+
+/obj/random/handgun/sec
+ name = "Random Security Handgun"
+ desc = "This is a random security sidearm."
+ icon = 'icons/obj/gun.dmi'
+ icon_state = "secgundark"
+
+/obj/random/handgun/sec/item_to_spawn()
+ return pick(prob(3);/obj/item/weapon/gun/projectile/sec,
+ prob(1);/obj/item/weapon/gun/projectile/sec/wood)
+
+/obj/random/ammo
+ name = "Random Ammunition"
+ desc = "This is random security ammunition."
+ icon = 'icons/obj/ammo.dmi'
+ icon_state = "45-10"
+
+/obj/random/ammo/item_to_spawn()
+ return pick(prob(6);/obj/item/weapon/storage/box/beanbags,
+ prob(2);/obj/item/weapon/storage/box/shotgunammo,
+ prob(4);/obj/item/weapon/storage/box/shotgunshells,
+ prob(1);/obj/item/weapon/storage/box/stunshells,
+ prob(2);/obj/item/ammo_magazine/m45,
+ prob(4);/obj/item/ammo_magazine/m45/rubber,
+ prob(4);/obj/item/ammo_magazine/m45/flash,
+ prob(2);/obj/item/ammo_magazine/m9mmt,
+ prob(6);/obj/item/ammo_magazine/m9mmt/rubber)
\ No newline at end of file
diff --git a/code/game/objects/random/maintenance.dm b/code/game/objects/random/maintenance.dm
new file mode 100644
index 0000000000..fa126858cc
--- /dev/null
+++ b/code/game/objects/random/maintenance.dm
@@ -0,0 +1,314 @@
+/obj/random/maintenance //Clutter and loot for maintenance and away missions
+ name = "random maintenance item"
+ desc = "This is a random maintenance item."
+ icon = 'icons/obj/items.dmi'
+ icon_state = "gift1"
+
+/obj/random/maintenance/item_to_spawn()
+ return pick(prob(300);/obj/random/tech_supply,
+ prob(200);/obj/random/medical,
+ prob(100);/obj/random/firstaid,
+ prob(10);/obj/random/contraband,
+ prob(50);/obj/random/action_figure,
+ prob(50);/obj/random/plushie,
+ prob(200);/obj/random/junk,
+ prob(200);/obj/random/material,
+ prob(50);/obj/random/toy,
+ prob(100);/obj/random/tank,
+ prob(50);/obj/random/soap,
+ prob(60);/obj/random/drinkbottle,
+ prob(500);/obj/random/maintenance/clean)
+
+/obj/random/maintenance/clean
+/*Maintenance loot lists without the trash, for use inside things.
+Individual items to add to the maintenance list should go here, if you add
+something, make sure it's not in one of the other lists.*/
+ name = "random clean maintenance item"
+ desc = "This is a random clean maintenance item."
+ icon = 'icons/obj/items.dmi'
+ icon_state = "gift1"
+
+/obj/random/maintenance/clean/item_to_spawn()
+ return pick(prob(10);/obj/random/contraband,
+ prob(2);/obj/item/device/flashlight/flare,
+ prob(2);/obj/item/device/flashlight/glowstick,
+ prob(2);/obj/item/device/flashlight/glowstick/blue,
+ prob(1);/obj/item/device/flashlight/glowstick/orange,
+ prob(1);/obj/item/device/flashlight/glowstick/red,
+ prob(1);/obj/item/device/flashlight/glowstick/yellow,
+ prob(1);/obj/item/device/flashlight/pen,
+ prob(4);/obj/item/weapon/cell,
+ prob(4);/obj/item/weapon/cell/device,
+ prob(3);/obj/item/weapon/cell/high,
+ prob(2);/obj/item/weapon/cell/super,
+ prob(5);/obj/random/cigarettes,
+ prob(3);/obj/item/clothing/mask/gas,
+ prob(2);/obj/item/clothing/mask/gas/half,
+ prob(4);/obj/item/clothing/mask/breath,
+ prob(2);/obj/item/weapon/reagent_containers/glass/rag,
+ prob(4);/obj/item/weapon/reagent_containers/food/snacks/liquidfood,
+ prob(2);/obj/item/weapon/storage/secure/briefcase,
+ prob(4);/obj/item/weapon/storage/briefcase,
+ prob(5);/obj/item/weapon/storage/backpack,
+ prob(5);/obj/item/weapon/storage/backpack/satchel/norm,
+ prob(4);/obj/item/weapon/storage/backpack/satchel,
+ prob(3);/obj/item/weapon/storage/backpack/dufflebag,
+ prob(1);/obj/item/weapon/storage/backpack/dufflebag/syndie,
+ prob(5);/obj/item/weapon/storage/box,
+ prob(3);/obj/item/weapon/storage/box/donkpockets,
+ prob(2);/obj/item/weapon/storage/box/sinpockets,
+ prob(1);/obj/item/weapon/storage/box/cups,
+ prob(3);/obj/item/weapon/storage/box/mousetraps,
+ prob(3);/obj/item/weapon/storage/wallet,
+ prob(1);/obj/item/device/paicard,
+ prob(2);/obj/item/clothing/shoes/galoshes,
+ prob(1);/obj/item/clothing/shoes/syndigaloshes,
+ prob(4);/obj/item/clothing/shoes/black,
+ prob(4);/obj/item/clothing/shoes/laceup,
+ prob(4);/obj/item/clothing/shoes/black,
+ prob(4);/obj/item/clothing/shoes/leather,
+ prob(1);/obj/item/clothing/gloves/yellow,
+ prob(3);/obj/item/clothing/gloves/botanic_leather,
+ prob(2);/obj/item/clothing/gloves/sterile/latex,
+ prob(5);/obj/item/clothing/gloves/white,
+ prob(5);/obj/item/clothing/gloves/rainbow,
+ prob(2);/obj/item/clothing/gloves/fyellow,
+ prob(1);/obj/item/clothing/glasses/sunglasses,
+ prob(3);/obj/item/clothing/glasses/meson,
+ prob(2);/obj/item/clothing/glasses/meson/prescription,
+ prob(1);/obj/item/clothing/glasses/welding,
+ prob(1);/obj/item/clothing/head/bio_hood/general,
+ prob(4);/obj/item/clothing/head/hardhat,
+ prob(3);/obj/item/clothing/head/hardhat/red,
+ prob(1);/obj/item/clothing/head/ushanka,
+ prob(2);/obj/item/clothing/head/welding,
+ prob(4);/obj/item/clothing/suit/storage/hazardvest,
+ prob(1);/obj/item/clothing/suit/space/emergency,
+ prob(3);/obj/item/clothing/suit/storage/toggle/bomber,
+ prob(1);/obj/item/clothing/suit/bio_suit/general,
+ prob(3);/obj/item/clothing/suit/storage/toggle/hoodie/black,
+ prob(3);/obj/item/clothing/suit/storage/toggle/hoodie/blue,
+ prob(3);/obj/item/clothing/suit/storage/toggle/hoodie/red,
+ prob(3);/obj/item/clothing/suit/storage/toggle/hoodie/yellow,
+ prob(3);/obj/item/clothing/suit/storage/toggle/brown_jacket,
+ prob(3);/obj/item/clothing/suit/storage/toggle/leather_jacket,
+ prob(1);/obj/item/clothing/suit/storage/vest/press,
+ prob(3);/obj/item/clothing/suit/storage/apron,
+ prob(4);/obj/item/clothing/under/color/grey,
+ prob(2);/obj/item/clothing/under/syndicate/tacticool,
+ prob(2);/obj/item/clothing/under/pants/camo,
+ prob(1);/obj/item/clothing/under/harness,
+ prob(1);/obj/item/clothing/under/tactical,
+ prob(3);/obj/item/clothing/accessory/storage/webbing,
+ prob(4);/obj/item/weapon/spacecash/c1,
+ prob(3);/obj/item/weapon/spacecash/c10,
+ prob(3);/obj/item/weapon/spacecash/c20,
+ prob(1);/obj/item/weapon/spacecash/c50,
+ prob(1);/obj/item/weapon/spacecash/c100,
+ prob(3);/obj/item/weapon/camera_assembly,
+ prob(4);/obj/item/weapon/caution,
+ prob(3);/obj/item/weapon/caution/cone,
+ prob(1);/obj/item/weapon/card/emag_broken,
+ prob(2);/obj/item/device/camera,
+ prob(3);/obj/item/device/pda,
+ prob(3);/obj/item/device/radio/headset)
+
+/obj/random/maintenance/security
+/*Maintenance loot list. This one is for around security areas*/
+ name = "random security maintenance item"
+ desc = "This is a random security maintenance item."
+ icon = 'icons/obj/items.dmi'
+ icon_state = "gift1"
+
+/obj/random/maintenance/security/item_to_spawn()
+ return pick(prob(320);/obj/random/maintenance/clean,
+ prob(2);/obj/item/device/flashlight/maglight,
+ prob(2);/obj/item/device/flash,
+ prob(1);/obj/item/weapon/cell/device/weapon,
+ prob(1);/obj/item/clothing/mask/gas/swat,
+ prob(1);/obj/item/clothing/mask/gas/syndicate,
+ prob(2);/obj/item/clothing/mask/balaclava,
+ prob(1);/obj/item/clothing/mask/balaclava/tactical,
+ prob(3);/obj/item/weapon/storage/backpack/security,
+ prob(3);/obj/item/weapon/storage/backpack/satchel/sec,
+ prob(2);/obj/item/weapon/storage/backpack/messenger/sec,
+ prob(2);/obj/item/weapon/storage/backpack/dufflebag/sec,
+ prob(1);/obj/item/weapon/storage/backpack/dufflebag/syndie/ammo,
+ prob(1);/obj/item/weapon/storage/backpack/dufflebag/syndie/med,
+ prob(2);/obj/item/weapon/storage/box/swabs,
+ prob(2);/obj/item/weapon/storage/belt/security,
+ prob(1);/obj/item/weapon/grenade/flashbang,
+ prob(1);/obj/item/weapon/melee/baton,
+ prob(1);/obj/item/weapon/reagent_containers/spray/pepper,
+ prob(3);/obj/item/clothing/shoes/boots/jackboots,
+ prob(1);/obj/item/clothing/shoes/boots/swat,
+ prob(1);/obj/item/clothing/shoes/boots/combat,
+ prob(1);/obj/item/clothing/gloves/swat,
+ prob(1);/obj/item/clothing/gloves/combat,
+ prob(1);/obj/item/clothing/glasses/sunglasses/big,
+ prob(2);/obj/item/clothing/glasses/hud/security,
+ prob(1);/obj/item/clothing/glasses/sunglasses/sechud,
+ prob(1);/obj/item/clothing/glasses/sunglasses/sechud/aviator,
+ prob(1);/obj/item/clothing/glasses/sunglasses/sechud/tactical,
+ prob(3);/obj/item/clothing/head/beret/sec,
+ prob(3);/obj/item/clothing/head/beret/sec/corporate/officer,
+ prob(3);/obj/item/clothing/head/beret/sec/navy/officer,
+ prob(2);/obj/item/clothing/head/helmet,
+ prob(4);/obj/item/clothing/head/soft/sec,
+ prob(4);/obj/item/clothing/head/soft/sec/corp,
+ prob(3);/obj/item/clothing/suit/armor/vest,
+ prob(2);/obj/item/clothing/suit/armor/vest/security,
+ prob(2);/obj/item/clothing/suit/storage/vest/officer,
+ prob(1);/obj/item/clothing/suit/storage/vest/detective,
+ prob(1);/obj/item/clothing/suit/storage/vest/press,
+ prob(2);/obj/item/clothing/accessory/storage/black_vest,
+ prob(2);/obj/item/clothing/accessory/storage/black_drop_pouches,
+ prob(1);/obj/item/clothing/accessory/holster/leg,
+ prob(1);/obj/item/clothing/accessory/holster/hip,
+ prob(1);/obj/item/clothing/accessory/holster/waist,
+ prob(1);/obj/item/clothing/accessory/holster/armpit,
+ prob(2);/obj/item/clothing/ears/earmuffs,
+ prob(2);/obj/item/weapon/handcuffs,)
+
+/obj/random/maintenance/medical
+/*Maintenance loot list. This one is for around medical areas*/
+ name = "random medical maintenance item"
+ desc = "This is a random medical maintenance item."
+ icon = 'icons/obj/items.dmi'
+ icon_state = "gift1"
+
+/obj/random/maintenance/medical/item_to_spawn()
+ return pick(prob(320);/obj/random/maintenance/clean,
+ prob(25);/obj/random/medical/lite,
+ prob(2);/obj/item/clothing/mask/breath/medical,
+ prob(2);/obj/item/clothing/mask/surgical,
+ prob(5);/obj/item/weapon/storage/backpack/medic,
+ prob(5);/obj/item/weapon/storage/backpack/satchel/med,
+ prob(5);/obj/item/weapon/storage/backpack/messenger/med,
+ prob(3);/obj/item/weapon/storage/backpack/dufflebag/med,
+ prob(1);/obj/item/weapon/storage/backpack/dufflebag/syndie/med,
+ prob(2);/obj/item/weapon/storage/box/autoinjectors,
+ prob(3);/obj/item/weapon/storage/box/beakers,
+ prob(2);/obj/item/weapon/storage/box/bodybags,
+ prob(3);/obj/item/weapon/storage/box/syringes,
+ prob(3);/obj/item/weapon/storage/box/gloves,
+ prob(2);/obj/item/weapon/storage/belt/medical/emt,
+ prob(2);/obj/item/weapon/storage/belt/medical,
+ prob(1);/obj/item/clothing/shoes/boots/combat,
+ prob(3);/obj/item/clothing/shoes/white,
+ prob(2);/obj/item/clothing/gloves/sterile/nitrile,
+ prob(5);/obj/item/clothing/gloves/white,
+ prob(2);/obj/item/clothing/glasses/hud/health,
+ prob(1);/obj/item/clothing/glasses/hud/health/prescription,
+ prob(1);/obj/item/clothing/head/bio_hood/virology,
+ prob(4);/obj/item/clothing/suit/storage/toggle/labcoat,
+ prob(1);/obj/item/clothing/suit/bio_suit/general,
+ prob(2);/obj/item/clothing/under/rank/medical/paramedic,
+ prob(2);/obj/item/clothing/accessory/storage/black_vest,
+ prob(2);/obj/item/clothing/accessory/storage/white_vest,
+ prob(1);/obj/item/clothing/accessory/storage/white_drop_pouches,
+ prob(1);/obj/item/clothing/accessory/storage/black_drop_pouches,
+ prob(2);/obj/item/clothing/accessory/stethoscope)
+
+/obj/random/maintenance/engineering
+/*Maintenance loot list. This one is for around medical areas*/
+ name = "random engineering maintenance item"
+ desc = "This is a random engineering maintenance item."
+ icon = 'icons/obj/items.dmi'
+ icon_state = "gift1"
+
+/obj/random/maintenance/engineering/item_to_spawn()
+ return pick(prob(320);/obj/random/maintenance/clean,
+ prob(2);/obj/item/device/flashlight/maglight,
+ prob(3);/obj/item/clothing/mask/gas/half,
+ prob(2);/obj/item/clothing/mask/balaclava,
+ prob(2);/obj/item/weapon/storage/briefcase/inflatable,
+ prob(5);/obj/item/weapon/storage/backpack/industrial,
+ prob(5);/obj/item/weapon/storage/backpack/satchel/eng,
+ prob(5);/obj/item/weapon/storage/backpack/messenger/engi,
+ prob(3);/obj/item/weapon/storage/backpack/dufflebag/eng,
+ prob(5);/obj/item/weapon/storage/box,
+ prob(2);/obj/item/weapon/storage/belt/utility/full,
+ prob(3);/obj/item/weapon/storage/belt/utility,
+ prob(3);/obj/item/clothing/head/beret/engineering,
+ prob(3);/obj/item/clothing/head/soft/yellow,
+ prob(2);/obj/item/clothing/head/orangebandana,
+ prob(2);/obj/item/clothing/head/hardhat/dblue,
+ prob(2);/obj/item/clothing/head/hardhat/orange,
+ prob(1);/obj/item/clothing/glasses/welding,
+ prob(2);/obj/item/clothing/head/welding,
+ prob(4);/obj/item/clothing/suit/storage/hazardvest,
+ prob(2);/obj/item/clothing/under/overalls,
+ prob(3);/obj/item/clothing/shoes/boots/workboots,
+ prob(1);/obj/item/clothing/shoes/magboots,
+ prob(2);/obj/item/clothing/accessory/storage/black_vest,
+ prob(2);/obj/item/clothing/accessory/storage/brown_vest,
+ prob(1);/obj/item/clothing/accessory/storage/brown_drop_pouches,
+ prob(3);/obj/item/clothing/ears/earmuffs,
+ prob(1);/obj/item/weapon/beartrap,
+ prob(2);/obj/item/weapon/handcuffs)
+
+/obj/random/maintenance/research
+/*Maintenance loot list. This one is for around medical areas*/
+ name = "random research maintenance item"
+ desc = "This is a random research maintenance item."
+ icon = 'icons/obj/items.dmi'
+ icon_state = "gift1"
+
+/obj/random/maintenance/research/item_to_spawn()
+ return pick(prob(320);/obj/random/maintenance/clean,
+ prob(3);/obj/item/device/analyzer/plant_analyzer,
+ prob(1);/obj/item/device/flash/synthetic,
+ prob(2);/obj/item/weapon/bucket_sensor,
+ prob(1);/obj/item/weapon/cell/device/weapon,
+ prob(5);/obj/item/weapon/storage/backpack/toxins,
+ prob(5);/obj/item/weapon/storage/backpack/satchel/tox,
+ prob(5);/obj/item/weapon/storage/backpack/messenger/tox,
+ prob(2);/obj/item/weapon/storage/excavation,
+ prob(1);/obj/item/weapon/storage/backpack/holding,
+ prob(3);/obj/item/weapon/storage/box/beakers,
+ prob(3);/obj/item/weapon/storage/box/syringes,
+ prob(3);/obj/item/weapon/storage/box/gloves,
+ prob(2);/obj/item/clothing/gloves/sterile/latex,
+ prob(4);/obj/item/clothing/glasses/science,
+ prob(3);/obj/item/clothing/glasses/material,
+ prob(1);/obj/item/clothing/head/beret/purple,
+ prob(1);/obj/item/clothing/head/bio_hood/scientist,
+ prob(4);/obj/item/clothing/suit/storage/toggle/labcoat,
+ prob(4);/obj/item/clothing/suit/storage/toggle/labcoat/science,
+ prob(1);/obj/item/clothing/suit/bio_suit/scientist,
+ prob(4);/obj/item/clothing/under/rank/scientist,
+ prob(2);/obj/item/clothing/under/rank/scientist_new)
+
+/obj/random/maintenance/cargo
+/*Maintenance loot list. This one is for around cargo areas*/
+ name = "random cargo maintenance item"
+ desc = "This is a random cargo maintenance item."
+ icon = 'icons/obj/items.dmi'
+ icon_state = "gift1"
+
+/obj/random/maintenance/cargo/item_to_spawn()
+ return pick(prob(320);/obj/random/maintenance/clean,
+ prob(3);/obj/item/device/flashlight/lantern,
+ prob(4);/obj/item/weapon/pickaxe,
+ prob(5);/obj/item/weapon/storage/backpack/industrial,
+ prob(5);/obj/item/weapon/storage/backpack/satchel/norm,
+ prob(3);/obj/item/weapon/storage/backpack/dufflebag,
+ prob(1);/obj/item/weapon/storage/backpack/dufflebag/syndie/ammo,
+ prob(1);/obj/item/weapon/storage/toolbox/syndicate,
+ prob(1);/obj/item/weapon/storage/belt/utility/full,
+ prob(2);/obj/item/weapon/storage/belt/utility,
+ prob(4);/obj/item/device/toner,
+ prob(1);/obj/item/device/destTagger,
+ prob(3);/obj/item/clothing/glasses/material,
+ prob(3);/obj/item/clothing/head/soft/yellow,
+ prob(4);/obj/item/clothing/suit/storage/hazardvest,
+ prob(3);/obj/item/clothing/suit/storage/apron/overalls,
+ prob(4);/obj/item/clothing/suit/storage/apron,
+ prob(2);/obj/item/clothing/under/syndicate/tacticool,
+ prob(1);/obj/item/clothing/under/syndicate/combat,
+ prob(2);/obj/item/clothing/accessory/storage/black_vest,
+ prob(2);/obj/item/clothing/accessory/storage/brown_vest,
+ prob(3);/obj/item/clothing/ears/earmuffs,
+ prob(1);/obj/item/weapon/beartrap,
+ prob(2);/obj/item/weapon/handcuffs,)
diff --git a/code/game/objects/random/mapping.dm b/code/game/objects/random/mapping.dm
new file mode 100644
index 0000000000..57ff7acdcd
--- /dev/null
+++ b/code/game/objects/random/mapping.dm
@@ -0,0 +1,395 @@
+/*
+// Least descriptive filename?
+// This is where all of the things that aren't really loot should go.
+// Barricades, mines, etc.
+*/
+
+/obj/random/junk //Broken items, or stuff that could be picked up
+ name = "random junk"
+ desc = "This is some random junk."
+ icon = 'icons/obj/trash.dmi'
+ icon_state = "trashbag3"
+
+/obj/random/junk/item_to_spawn()
+ return get_random_junk_type()
+
+/obj/random/trash //Mostly remains and cleanable decals. Stuff a janitor could clean up
+ name = "random trash"
+ desc = "This is some random trash."
+ icon = 'icons/effects/effects.dmi'
+ icon_state = "greenglow"
+
+/obj/random/trash/item_to_spawn()
+ return pick(/obj/effect/decal/remains/lizard,
+ /obj/effect/decal/cleanable/blood/gibs/robot,
+ /obj/effect/decal/cleanable/blood/oil,
+ /obj/effect/decal/cleanable/blood/oil/streak,
+ /obj/effect/decal/cleanable/spiderling_remains,
+ /obj/effect/decal/remains/mouse,
+ /obj/effect/decal/cleanable/vomit,
+ /obj/effect/decal/cleanable/blood/splatter,
+ /obj/effect/decal/cleanable/ash,
+ /obj/effect/decal/cleanable/generic,
+ /obj/effect/decal/cleanable/flour,
+ /obj/effect/decal/cleanable/dirt,
+ /obj/effect/decal/remains/robot)
+
+/obj/random/obstruction //Large objects to block things off in maintenance
+ name = "random obstruction"
+ desc = "This is a random obstruction."
+ icon = 'icons/obj/cult.dmi'
+ icon_state = "cultgirder"
+
+/obj/random/obstruction/item_to_spawn()
+ return pick(/obj/structure/barricade,
+ /obj/structure/girder,
+ /obj/structure/girder/displaced,
+ /obj/structure/girder/reinforced,
+ /obj/structure/grille,
+ /obj/structure/grille/broken,
+ /obj/structure/foamedmetal,
+ /obj/structure/inflatable,
+ /obj/structure/inflatable/door)
+
+/obj/random/landmine
+ name = "Random Land Mine"
+ desc = "This is a random land mine."
+ icon = 'icons/obj/weapons.dmi'
+ icon_state = "uglymine"
+ spawn_nothing_percentage = 25
+
+/obj/random/landmine/item_to_spawn()
+ return pick(prob(30);/obj/effect/mine,
+ prob(25);/obj/effect/mine/frag,
+ prob(25);/obj/effect/mine/emp,
+ prob(10);/obj/effect/mine/stun,
+ prob(10);/obj/effect/mine/incendiary,)
+
+/obj/random_multi/single_item/captains_spare_id
+ name = "Multi Point - Captain's Spare"
+ id = "Captain's spare id"
+ item_path = /obj/item/weapon/card/id/gold/captain/spare
+
+/obj/random_multi/single_item/sfr_headset
+ name = "Multi Point - headset"
+ id = "SFR headset"
+ item_path = /obj/random/sfr
+
+// This is in here because it's spawned by the SFR Headset randomizer
+/obj/random/sfr
+ name = "random SFR headset"
+ desc = "This is a headset spawn."
+ icon = 'icons/misc/mark.dmi'
+ icon_state = "rup"
+
+/obj/random/sfr/item_to_spawn()
+ return pick(prob(25);/obj/item/device/radio/headset/heads/captain/sfr,
+ prob(25);/obj/item/device/radio/headset/headset_cargo/alt,
+ prob(25);/obj/item/device/radio/headset/headset_com/alt,
+ prob(25);/obj/item/device/radio/headset)
+
+// Mining Goodies
+/obj/random/multiple/minevault
+ name = "random vault loot"
+ desc = "Loot for mine vaults."
+ icon = 'icons/misc/mark.dmi'
+ icon_state = "rup"
+
+/obj/random/multiple/minevault/item_to_spawn()
+ return pick(
+ prob(5);list(
+ /obj/item/clothing/mask/smokable/pipe,
+ /obj/item/weapon/reagent_containers/food/drinks/bottle/rum,
+ /obj/item/weapon/reagent_containers/food/drinks/bottle/whiskey,
+ /obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiadeus,
+ /obj/item/weapon/flame/lighter/zippo,
+ /obj/structure/closet/crate/hydroponics
+ ),
+ prob(5);list(
+ /obj/item/weapon/pickaxe/drill,
+ /obj/item/clothing/suit/space/void/mining,
+ /obj/item/clothing/head/helmet/space/void/mining,
+ /obj/structure/closet/crate/engineering
+ ),
+ prob(5);list(
+ /obj/item/weapon/pickaxe/drill,
+ /obj/item/clothing/suit/space/void/mining/alt,
+ /obj/item/clothing/head/helmet/space/void/mining/alt,
+ /obj/structure/closet/crate/engineering
+ ),
+ prob(5);list(
+ /obj/item/weapon/reagent_containers/glass/beaker/bluespace,
+ /obj/item/weapon/reagent_containers/glass/beaker/bluespace,
+ /obj/item/weapon/reagent_containers/glass/beaker/bluespace,
+ /obj/structure/closet/crate/science
+ ),
+ prob(5);list(
+ /obj/item/weapon/ore/diamond,
+ /obj/item/weapon/ore/diamond,
+ /obj/item/weapon/ore/diamond,
+ /obj/item/weapon/ore/diamond,
+ /obj/item/weapon/ore/diamond,
+ /obj/item/weapon/ore/diamond,
+ /obj/item/weapon/ore/diamond,
+ /obj/item/weapon/ore/diamond,
+ /obj/item/weapon/ore/diamond,
+ /obj/item/weapon/ore/diamond,
+ /obj/item/weapon/ore/gold,
+ /obj/item/weapon/ore/gold,
+ /obj/item/weapon/ore/gold,
+ /obj/item/weapon/ore/gold,
+ /obj/item/weapon/ore/gold,
+ /obj/item/weapon/ore/gold,
+ /obj/item/weapon/ore/gold,
+ /obj/item/weapon/ore/gold,
+ /obj/item/weapon/ore/gold,
+ /obj/item/weapon/ore/gold,
+ /obj/structure/closet/crate/engineering
+ ),
+ prob(5);list(
+ /obj/item/weapon/pickaxe/drill,
+ /obj/item/clothing/glasses/material,
+ /obj/structure/ore_box,
+ /obj/structure/closet/crate
+ ),
+ prob(5);list(
+ /obj/item/weapon/reagent_containers/glass/beaker/noreact,
+ /obj/item/weapon/reagent_containers/glass/beaker/noreact,
+ /obj/item/weapon/reagent_containers/glass/beaker/noreact,
+ /obj/structure/closet/crate/science
+ ),
+ prob(5);list(
+ /obj/item/weapon/storage/secure/briefcase/money,
+ /obj/structure/closet/crate/freezer/rations
+ ),
+ prob(5);list(
+ /obj/item/clothing/accessory/tie/horrible,
+ /obj/item/clothing/accessory/tie/horrible,
+ /obj/item/clothing/accessory/tie/horrible,
+ /obj/item/clothing/accessory/tie/horrible,
+ /obj/item/clothing/accessory/tie/horrible,
+ /obj/item/clothing/accessory/tie/horrible,
+ /obj/structure/closet/crate
+ ),
+ prob(5);list(
+ /obj/item/weapon/melee/baton,
+ /obj/item/weapon/melee/baton,
+ /obj/item/weapon/melee/baton,
+ /obj/item/weapon/melee/baton,
+ /obj/structure/closet/crate
+ ),
+ prob(5);list(
+ /obj/item/clothing/under/shorts/red,
+ /obj/item/clothing/under/shorts/blue,
+ /obj/structure/closet/crate
+ ),
+ prob(2);list(
+ /obj/item/weapon/melee/baton/cattleprod,
+ /obj/item/weapon/melee/baton/cattleprod,
+ /obj/item/weapon/cell/high,
+ /obj/item/weapon/cell/high,
+ /obj/structure/closet/crate
+ ),
+ prob(2);list(
+ /obj/item/latexballon,
+ /obj/item/latexballon,
+ /obj/structure/closet/crate
+ ),
+ prob(2);list(
+ /obj/item/toy/syndicateballoon,
+ /obj/item/toy/syndicateballoon,
+ /obj/structure/closet/crate
+ ),
+ prob(2);list(
+ /obj/item/weapon/rig/industrial/equipped,
+ /obj/item/weapon/storage/bag/ore,
+ /obj/structure/closet/crate/engineering
+ ),
+ prob(2);list(
+ /obj/item/clothing/head/kitty,
+ /obj/item/clothing/head/kitty,
+ /obj/item/clothing/head/kitty,
+ /obj/item/clothing/head/kitty,
+ /obj/structure/closet/crate
+ ),
+ prob(2);list(
+ /obj/random/coin,
+ /obj/random/coin,
+ /obj/random/coin,
+ /obj/random/coin,
+ /obj/random/coin,
+ /obj/structure/closet/crate/plastic
+ ),
+ prob(2);list(
+ /obj/random/multiple/voidsuit,
+ /obj/random/multiple/voidsuit,
+ /obj/structure/closet/crate/engineering
+ ),
+ prob(2);list(
+ /obj/item/clothing/suit/space/syndicate/black/red,
+ /obj/item/clothing/head/helmet/space/syndicate/black/red,
+ /obj/item/clothing/suit/space/syndicate/black/red,
+ /obj/item/clothing/head/helmet/space/syndicate/black/red,
+ /obj/item/weapon/gun/projectile/automatic/mini_uzi,
+ /obj/item/weapon/gun/projectile/automatic/mini_uzi,
+ /obj/item/ammo_magazine/m45uzi,
+ /obj/item/ammo_magazine/m45uzi,
+ /obj/item/ammo_magazine/m45uzi/empty,
+ /obj/item/ammo_magazine/m45uzi/empty,
+ /obj/structure/closet/crate/plastic
+ ),
+ prob(2);list(
+ /obj/item/clothing/suit/ianshirt,
+ /obj/item/clothing/suit/ianshirt,
+ /obj/item/weapon/bedsheet/ian,
+ /obj/structure/closet/crate/plastic
+ ),
+ prob(2);list(
+ /obj/item/clothing/suit/armor/vest,
+ /obj/item/clothing/suit/armor/vest,
+ /obj/item/weapon/gun/projectile/garand,
+ /obj/item/weapon/gun/projectile/garand,
+ /obj/item/ammo_magazine/m762garand,
+ /obj/item/ammo_magazine/m762garand,
+ /obj/structure/closet/crate/plastic
+ ),
+ prob(2);list(
+ /obj/mecha/working/ripley/mining
+ ),
+ prob(2);list(
+ /obj/mecha/working/hoverpod/combatpod
+ ),
+ prob(2);list(
+ /obj/item/weapon/pickaxe/silver,
+ /obj/item/weapon/storage/bag/ore,
+ /obj/item/clothing/glasses/material,
+ /obj/structure/closet/crate/engineering
+ ),
+ prob(2);list(
+ /obj/item/weapon/pickaxe/drill,
+ /obj/item/weapon/storage/bag/ore,
+ /obj/item/clothing/glasses/material,
+ /obj/structure/closet/crate/engineering
+ ),
+ prob(2);list(
+ /obj/item/weapon/pickaxe/jackhammer,
+ /obj/item/weapon/storage/bag/ore,
+ /obj/item/clothing/glasses/material,
+ /obj/structure/closet/crate/engineering
+ ),
+ prob(2);list(
+ /obj/item/weapon/pickaxe/diamond,
+ /obj/item/weapon/storage/bag/ore,
+ /obj/item/clothing/glasses/material,
+ /obj/structure/closet/crate/engineering
+ ),
+ prob(2);list(
+ /obj/item/weapon/pickaxe/diamonddrill,
+ /obj/item/weapon/storage/bag/ore,
+ /obj/item/clothing/glasses/material,
+ /obj/structure/closet/crate/engineering
+ ),
+ prob(2);list(
+ /obj/item/weapon/pickaxe/gold,
+ /obj/item/weapon/storage/bag/ore,
+ /obj/item/clothing/glasses/material,
+ /obj/structure/closet/crate/engineering
+ ),
+ prob(2);list(
+ /obj/item/weapon/pickaxe/plasmacutter,
+ /obj/item/weapon/storage/bag/ore,
+ /obj/item/clothing/glasses/material,
+ /obj/structure/closet/crate/engineering
+ ),
+ prob(2);list(
+ /obj/item/weapon/material/sword/katana,
+ /obj/item/weapon/material/sword/katana,
+ /obj/structure/closet/crate
+ ),
+ prob(2);list(
+ /obj/item/weapon/material/sword,
+ /obj/item/weapon/material/sword,
+ /obj/structure/closet/crate
+ ),
+ prob(1);list(
+ /obj/item/clothing/mask/balaclava,
+ /obj/item/weapon/material/star,
+ /obj/item/weapon/material/star,
+ /obj/item/weapon/material/star,
+ /obj/item/weapon/material/star,
+ /obj/structure/closet/crate
+ ),
+ prob(1);list(
+ /obj/item/weed_extract,
+ /obj/item/xenos_claw,
+ /obj/structure/closet/crate/science
+ ),
+ prob(1);list(
+ /obj/item/clothing/head/bearpelt,
+ /obj/item/clothing/under/soviet,
+ /obj/item/clothing/under/soviet,
+ /obj/item/weapon/gun/projectile/shotgun/pump/rifle/ceremonial,
+ /obj/item/weapon/gun/projectile/shotgun/pump/rifle/ceremonial,
+ /obj/structure/closet/crate
+ ),
+ prob(1);list(
+ /obj/item/weapon/gun/projectile/revolver/detective,
+ /obj/item/weapon/gun/projectile/contender,
+ /obj/item/weapon/gun/projectile/p92x,
+ /obj/item/weapon/gun/projectile/derringer,
+ /obj/structure/closet/crate
+ ),
+ prob(1);list(
+ /obj/item/weapon/melee/cultblade,
+ /obj/item/clothing/suit/cultrobes,
+ /obj/item/clothing/head/culthood,
+ /obj/item/device/soulstone,
+ /obj/structure/closet/crate
+ ),
+ prob(1);list(
+ /obj/item/weapon/vampiric,
+ /obj/item/weapon/vampiric,
+ /obj/structure/closet/crate/science
+ ),
+ prob(1);list(
+ /obj/item/weapon/archaeological_find
+ ),
+ prob(1);list(
+ /obj/item/weapon/melee/energy/sword,
+ /obj/item/weapon/melee/energy/sword,
+ /obj/item/weapon/melee/energy/sword,
+ /obj/item/weapon/shield/energy,
+ /obj/item/weapon/shield/energy,
+ /obj/structure/closet/crate/science
+ ),
+ prob(1);list(
+ /obj/item/weapon/storage/backpack/clown,
+ /obj/item/clothing/under/rank/clown,
+ /obj/item/clothing/shoes/clown_shoes,
+ /obj/item/device/pda/clown,
+ /obj/item/clothing/mask/gas/clown_hat,
+ /obj/item/weapon/bikehorn,
+ /obj/item/toy/waterflower,
+ /obj/item/weapon/pen/crayon/rainbow,
+ /obj/structure/closet/crate
+ ),
+ prob(1);list(
+ /obj/item/clothing/under/mime,
+ /obj/item/clothing/shoes/black,
+ /obj/item/device/pda/mime,
+ /obj/item/clothing/gloves/white,
+ /obj/item/clothing/mask/gas/mime,
+ /obj/item/clothing/head/beret,
+ /obj/item/clothing/suit/suspenders,
+ /obj/item/weapon/pen/crayon/mime,
+ /obj/item/weapon/reagent_containers/food/drinks/bottle/bottleofnothing,
+ /obj/structure/closet/crate
+ ),
+ prob(1);list(
+ /obj/item/weapon/storage/belt/champion,
+ /obj/item/clothing/mask/luchador,
+ /obj/item/clothing/mask/luchador/rudos,
+ /obj/item/clothing/mask/luchador/tecnicos,
+ /obj/structure/closet/crate
+ )
+ )
diff --git a/code/game/objects/random/misc.dm b/code/game/objects/random/misc.dm
new file mode 100644
index 0000000000..0ebc879e72
--- /dev/null
+++ b/code/game/objects/random/misc.dm
@@ -0,0 +1,431 @@
+/*
+// This is going to get so incredibly bloated.
+// But this is where all of the "Loot" goes. Anything fun or useful that doesn't deserve its own file, pile in.
+*/
+
+/obj/random/tool
+ name = "random tool"
+ desc = "This is a random tool"
+ icon = 'icons/obj/tools.dmi'
+ icon_state = "welder"
+
+/obj/random/tool/item_to_spawn()
+ return pick(/obj/item/weapon/screwdriver,
+ /obj/item/weapon/wirecutters,
+ /obj/item/weapon/weldingtool,
+ /obj/item/weapon/weldingtool/largetank,
+ /obj/item/weapon/crowbar,
+ /obj/item/weapon/wrench,
+ /obj/item/device/flashlight,
+ /obj/item/device/multitool)
+
+/obj/random/tool/power
+ name = "random powertool"
+ desc = "This is a random powertool"
+ icon_state = "jaws_pry"
+
+/obj/random/tool/power/item_to_spawn()
+ return pick(/obj/item/weapon/screwdriver/power,
+ /obj/item/weapon/wirecutters/power,
+ /obj/item/weapon/weldingtool/electric,
+ /obj/item/weapon/weldingtool/experimental)
+
+/obj/random/tool/alien
+ name = "random alien tool"
+ desc = "This is a random tool"
+ icon = 'icons/obj/abductor.dmi'
+ icon_state = "welder"
+
+/obj/random/tool/alien/item_to_spawn()
+ return pick(/obj/item/weapon/screwdriver/alien,
+ /obj/item/weapon/wirecutters/alien,
+ /obj/item/weapon/weldingtool/alien,
+ /obj/item/weapon/crowbar/alien,
+ /obj/item/weapon/wrench/alien,
+ /obj/item/stack/cable_coil/alien,
+ /obj/item/device/multitool/alien)
+
+/obj/random/technology_scanner
+ name = "random scanner"
+ desc = "This is a random technology scanner."
+ icon = 'icons/obj/device.dmi'
+ icon_state = "atmos"
+
+/obj/random/technology_scanner/item_to_spawn()
+ return pick(prob(5);/obj/item/device/t_scanner,
+ prob(2);/obj/item/device/radio,
+ prob(5);/obj/item/device/analyzer)
+
+/obj/random/powercell
+ name = "random powercell"
+ desc = "This is a random powercell."
+ icon = 'icons/obj/power.dmi'
+ icon_state = "cell"
+
+/obj/random/powercell/item_to_spawn()
+ return pick(prob(40);/obj/item/weapon/cell,
+ prob(25);/obj/item/weapon/cell/device,
+ prob(25);/obj/item/weapon/cell/high,
+ prob(9);/obj/item/weapon/cell/super,
+ prob(1);/obj/item/weapon/cell/hyper)
+
+
+/obj/random/bomb_supply
+ name = "bomb supply"
+ desc = "This is a random bomb supply."
+ icon = 'icons/obj/assemblies/new_assemblies.dmi'
+ icon_state = "signaller"
+
+/obj/random/bomb_supply/item_to_spawn()
+ return pick(/obj/item/device/assembly/igniter,
+ /obj/item/device/assembly/prox_sensor,
+ /obj/item/device/assembly/signaler,
+ /obj/item/device/assembly/timer,
+ /obj/item/device/multitool)
+
+
+/obj/random/toolbox
+ name = "random toolbox"
+ desc = "This is a random toolbox."
+ icon = 'icons/obj/storage.dmi'
+ icon_state = "red"
+
+/obj/random/toolbox/item_to_spawn()
+ return pick(prob(6);/obj/item/weapon/storage/toolbox/mechanical,
+ prob(6);/obj/item/weapon/storage/toolbox/electrical,
+ prob(2);/obj/item/weapon/storage/toolbox/emergency,
+ prob(1);/obj/item/weapon/storage/toolbox/syndicate)
+
+
+/obj/random/tech_supply
+ name = "random tech supply"
+ desc = "This is a random piece of technology supplies."
+ icon = 'icons/obj/power.dmi'
+ icon_state = "cell"
+ spawn_nothing_percentage = 25
+
+/obj/random/tech_supply/item_to_spawn()
+ return pick(prob(3);/obj/random/powercell,
+ prob(2);/obj/random/technology_scanner,
+ prob(1);/obj/item/weapon/packageWrap,
+ prob(2);/obj/random/bomb_supply,
+ prob(1);/obj/item/weapon/extinguisher,
+ prob(1);/obj/item/clothing/gloves/fyellow,
+ prob(3);/obj/item/stack/cable_coil/random,
+ prob(2);/obj/random/toolbox,
+ prob(2);/obj/item/weapon/storage/belt/utility,
+ prob(1);/obj/item/weapon/storage/belt/utility/full,
+ prob(5);/obj/random/tool,
+ prob(2);/obj/item/weapon/tape_roll,
+ prob(2);/obj/item/taperoll/engineering,
+ prob(1);/obj/item/taperoll/atmos,
+ prob(1);/obj/item/device/flashlight/maglight)
+
+/obj/random/tech_supply/component
+ name = "random tech component"
+ desc = "This is a random machine component."
+ icon = 'icons/obj/items.dmi'
+ icon_state = "portable_analyzer"
+
+/obj/random/tech_supply/component/item_to_spawn()
+ return pick(prob(3);/obj/item/weapon/stock_parts/gear,
+ prob(2);/obj/item/weapon/stock_parts/console_screen,
+ prob(1);/obj/item/weapon/stock_parts/spring,
+ prob(3);/obj/item/weapon/stock_parts/capacitor,
+ prob(2);/obj/item/weapon/stock_parts/capacitor/adv,
+ prob(1);/obj/item/weapon/stock_parts/capacitor/super,
+ prob(3);/obj/item/weapon/stock_parts/manipulator,
+ prob(2);/obj/item/weapon/stock_parts/manipulator/nano,
+ prob(1);/obj/item/weapon/stock_parts/manipulator/pico,
+ prob(3);/obj/item/weapon/stock_parts/matter_bin,
+ prob(2);/obj/item/weapon/stock_parts/matter_bin/adv,
+ prob(1);/obj/item/weapon/stock_parts/matter_bin/super,
+ prob(3);/obj/item/weapon/stock_parts/scanning_module,
+ prob(2);/obj/item/weapon/stock_parts/scanning_module/adv,
+ prob(1);/obj/item/weapon/stock_parts/scanning_module/phasic)
+
+/obj/random/medical
+ name = "Random Medicine"
+ desc = "This is a random medical item."
+ icon = 'icons/obj/items.dmi'
+ icon_state = "traumakit"
+
+/obj/random/medical/item_to_spawn()
+ return pick(prob(21);/obj/random/medical/lite,
+ prob(5);/obj/random/medical/pillbottle,
+ prob(1);/obj/item/weapon/storage/pill_bottle/tramadol,
+ prob(1);/obj/item/weapon/storage/pill_bottle/antitox,
+ prob(1);/obj/item/weapon/storage/pill_bottle/carbon,
+ prob(3);/obj/item/bodybag/cryobag,
+ prob(5);/obj/item/weapon/reagent_containers/syringe/antitoxin,
+ prob(3);/obj/item/weapon/reagent_containers/syringe/antiviral,
+ prob(5);/obj/item/weapon/reagent_containers/syringe/inaprovaline,
+ prob(1);/obj/item/weapon/reagent_containers/hypospray,
+ prob(1);/obj/item/weapon/storage/box/freezer,
+ prob(2);/obj/item/stack/nanopaste)
+
+/obj/random/medical/pillbottle
+ name = "Random Pill Bottle"
+ desc = "This is a random pill bottle."
+ icon = 'icons/obj/chemical.dmi'
+ icon_state = "pill_canister"
+
+/obj/random/medical/pillbottle/item_to_spawn()
+ return pick(prob(1);/obj/item/weapon/storage/pill_bottle/spaceacillin,
+ prob(1);/obj/item/weapon/storage/pill_bottle/dermaline,
+ prob(1);/obj/item/weapon/storage/pill_bottle/dexalin_plus,
+ prob(1);/obj/item/weapon/storage/pill_bottle/bicaridine,
+ prob(1);/obj/item/weapon/storage/pill_bottle/iron)
+
+/obj/random/medical/lite
+ name = "Random Medicine"
+ desc = "This is a random simple medical item."
+ icon = 'icons/obj/items.dmi'
+ icon_state = "brutepack"
+ spawn_nothing_percentage = 25
+
+/obj/random/medical/lite/item_to_spawn()
+ return pick(prob(4);/obj/item/stack/medical/bruise_pack,
+ prob(4);/obj/item/stack/medical/ointment,
+ prob(2);/obj/item/stack/medical/advanced/bruise_pack,
+ prob(2);/obj/item/stack/medical/advanced/ointment,
+ prob(1);/obj/item/stack/medical/splint,
+ prob(4);/obj/item/device/healthanalyzer,
+ prob(1);/obj/item/bodybag,
+ prob(3);/obj/item/weapon/reagent_containers/hypospray/autoinjector,
+ prob(2);/obj/item/weapon/storage/pill_bottle/kelotane,
+ prob(2);/obj/item/weapon/storage/pill_bottle/antitox)
+
+/obj/random/firstaid
+ name = "Random First Aid Kit"
+ desc = "This is a random first aid kit."
+ icon = 'icons/obj/storage.dmi'
+ icon_state = "firstaid"
+
+/obj/random/firstaid/item_to_spawn()
+ return pick(prob(4);/obj/item/weapon/storage/firstaid/regular,
+ prob(3);/obj/item/weapon/storage/firstaid/toxin,
+ prob(3);/obj/item/weapon/storage/firstaid/o2,
+ prob(2);/obj/item/weapon/storage/firstaid/adv,
+ prob(3);/obj/item/weapon/storage/firstaid/fire,
+ prob(1);/obj/item/weapon/storage/firstaid/combat)
+
+/obj/random/contraband
+ name = "Random Illegal Item"
+ desc = "Hot Stuff."
+ icon = 'icons/obj/items.dmi'
+ icon_state = "purplecomb"
+ spawn_nothing_percentage = 50
+/obj/random/contraband/item_to_spawn()
+ return pick(prob(6);/obj/item/weapon/storage/pill_bottle/tramadol,
+ prob(8);/obj/item/weapon/haircomb,
+ prob(4);/obj/item/weapon/storage/pill_bottle/happy,
+ prob(4);/obj/item/weapon/storage/pill_bottle/zoom,
+ prob(10);/obj/item/weapon/contraband/poster,
+ prob(4);/obj/item/weapon/material/butterfly,
+ prob(6);/obj/item/weapon/material/butterflyblade,
+ prob(6);/obj/item/weapon/material/butterflyhandle,
+ prob(6);/obj/item/weapon/material/wirerod,
+ prob(2);/obj/item/weapon/material/butterfly/switchblade,
+ prob(2);/obj/item/clothing/gloves/knuckledusters,
+ prob(1);/obj/item/weapon/material/knife/tacknife,
+ prob(1);/obj/item/clothing/suit/storage/vest/heavy/merc,
+ prob(1);/obj/item/weapon/beartrap,
+ prob(1);/obj/item/weapon/handcuffs,
+ prob(1);/obj/item/weapon/handcuffs/legcuffs,
+ prob(2);/obj/item/weapon/reagent_containers/syringe/drugs,
+ prob(1);/obj/item/weapon/reagent_containers/syringe/steroid)
+
+/obj/random/soap
+ name = "Random Soap"
+ desc = "This is a random bar of soap."
+ icon = 'icons/obj/items.dmi'
+ icon_state = "soap"
+
+/obj/random/soap/item_to_spawn()
+ return pick(prob(3);/obj/item/weapon/soap,
+ prob(2);/obj/item/weapon/soap/nanotrasen,
+ prob(2);/obj/item/weapon/soap/deluxe,
+ prob(1);/obj/item/weapon/soap/syndie,)
+
+
+/obj/random/drinkbottle
+ name = "random drink"
+ desc = "This is a random drink."
+ icon = 'icons/obj/drinks.dmi'
+ icon_state = "whiskeybottle"
+
+/obj/random/drinkbottle/item_to_spawn()
+ return pick(/obj/item/weapon/reagent_containers/food/drinks/bottle/whiskey,
+ /obj/item/weapon/reagent_containers/food/drinks/bottle/gin,
+ /obj/item/weapon/reagent_containers/food/drinks/bottle/specialwhiskey,
+ /obj/item/weapon/reagent_containers/food/drinks/bottle/vodka,
+ /obj/item/weapon/reagent_containers/food/drinks/bottle/tequilla,
+ /obj/item/weapon/reagent_containers/food/drinks/bottle/absinthe,
+ /obj/item/weapon/reagent_containers/food/drinks/bottle/wine,
+ /obj/item/weapon/reagent_containers/food/drinks/bottle/cognac,
+ /obj/item/weapon/reagent_containers/food/drinks/bottle/rum,
+ /obj/item/weapon/reagent_containers/food/drinks/bottle/patron)
+
+/obj/random/material //Random materials for building stuff
+ name = "random material"
+ desc = "This is a random material."
+ icon = 'icons/obj/items.dmi'
+ icon_state = "sheet-metal"
+
+/obj/random/material/item_to_spawn()
+ return pick(/obj/item/stack/material/steel{amount = 10},
+ /obj/item/stack/material/glass{amount = 10},
+ /obj/item/stack/material/glass/reinforced{amount = 10},
+ /obj/item/stack/material/plastic{amount = 10},
+ /obj/item/stack/material/wood{amount = 10},
+ /obj/item/stack/material/cardboard{amount = 10},
+ /obj/item/stack/rods{amount = 10},
+ /obj/item/stack/material/plasteel{amount = 10})
+
+/obj/random/tank
+ name = "random tank"
+ desc = "This is a tank."
+ icon = 'icons/obj/tank.dmi'
+ icon_state = "canister"
+
+/obj/random/tank/item_to_spawn()
+ return pick(prob(5);/obj/item/weapon/tank/oxygen,
+ prob(4);/obj/item/weapon/tank/oxygen/yellow,
+ prob(4);/obj/item/weapon/tank/oxygen/red,
+ prob(3);/obj/item/weapon/tank/air,
+ prob(4);/obj/item/weapon/tank/emergency/oxygen,
+ prob(3);/obj/item/weapon/tank/emergency/oxygen/engi,
+ prob(2);/obj/item/weapon/tank/emergency/oxygen/double,
+ prob(1);/obj/item/device/suit_cooling_unit)
+
+/obj/random/cigarettes
+ name = "random cigarettes"
+ desc = "This is a cigarette."
+ icon = 'icons/obj/cigarettes.dmi'
+ icon_state = "cigpacket"
+
+/obj/random/cigarettes/item_to_spawn()
+ return pick(prob(5);/obj/item/weapon/storage/fancy/cigarettes,
+ prob(4);/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,
+ prob(3);/obj/item/weapon/storage/fancy/cigarettes/killthroat,
+ prob(3);/obj/item/weapon/storage/fancy/cigarettes/luckystars,
+ prob(3);/obj/item/weapon/storage/fancy/cigarettes/jerichos,
+ prob(3);/obj/item/weapon/storage/fancy/cigarettes/menthols,
+ prob(3);/obj/item/weapon/storage/fancy/cigarettes/carcinomas,
+ prob(3);/obj/item/weapon/storage/fancy/cigarettes/professionals,
+ prob(1);/obj/item/weapon/storage/fancy/cigar,
+ prob(1);/obj/item/clothing/mask/smokable/cigarette/cigar,
+ prob(1);/obj/item/clothing/mask/smokable/cigarette/cigar/cohiba,
+ prob(1);/obj/item/clothing/mask/smokable/cigarette/cigar/havana)
+
+/obj/random/coin
+ name = "random coin"
+ desc = "This is a coin spawn."
+ icon = 'icons/misc/mark.dmi'
+ icon_state = "rup"
+
+/obj/random/coin/item_to_spawn()
+ return pick(prob(5);/obj/item/weapon/coin/silver,
+ prob(3);/obj/item/weapon/coin/iron,
+ prob(4);/obj/item/weapon/coin/gold,
+ prob(3);/obj/item/weapon/coin/phoron,
+ prob(1);/obj/item/weapon/coin/uranium,
+ prob(2);/obj/item/weapon/coin/platinum,
+ prob(1);/obj/item/weapon/coin/diamond)
+
+/obj/random/action_figure
+ name = "random action figure"
+ desc = "This is a random action figure."
+ icon = 'icons/obj/toy.dmi'
+ icon_state = "assistant"
+
+/obj/random/action_figure/item_to_spawn()
+ return pick(/obj/item/toy/figure/cmo,
+ /obj/item/toy/figure/assistant,
+ /obj/item/toy/figure/atmos,
+ /obj/item/toy/figure/bartender,
+ /obj/item/toy/figure/borg,
+ /obj/item/toy/figure/gardener,
+ /obj/item/toy/figure/captain,
+ /obj/item/toy/figure/cargotech,
+ /obj/item/toy/figure/ce,
+ /obj/item/toy/figure/chaplain,
+ /obj/item/toy/figure/chef,
+ /obj/item/toy/figure/chemist,
+ /obj/item/toy/figure/clown,
+ /obj/item/toy/figure/corgi,
+ /obj/item/toy/figure/detective,
+ /obj/item/toy/figure/dsquad,
+ /obj/item/toy/figure/engineer,
+ /obj/item/toy/figure/geneticist,
+ /obj/item/toy/figure/hop,
+ /obj/item/toy/figure/hos,
+ /obj/item/toy/figure/qm,
+ /obj/item/toy/figure/janitor,
+ /obj/item/toy/figure/agent,
+ /obj/item/toy/figure/librarian,
+ /obj/item/toy/figure/md,
+ /obj/item/toy/figure/mime,
+ /obj/item/toy/figure/miner,
+ /obj/item/toy/figure/ninja,
+ /obj/item/toy/figure/wizard,
+ /obj/item/toy/figure/rd,
+ /obj/item/toy/figure/roboticist,
+ /obj/item/toy/figure/scientist,
+ /obj/item/toy/figure/syndie,
+ /obj/item/toy/figure/secofficer,
+ /obj/item/toy/figure/warden,
+ /obj/item/toy/figure/psychologist,
+ /obj/item/toy/figure/paramedic,
+ /obj/item/toy/figure/ert)
+
+/obj/random/plushie
+ name = "random plushie"
+ desc = "This is a random plushie."
+ icon = 'icons/obj/toy.dmi'
+ icon_state = "nymphplushie"
+
+/obj/random/plushie/item_to_spawn()
+ return pick(/obj/structure/plushie/ian,
+ /obj/structure/plushie/drone,
+ /obj/structure/plushie/carp,
+ /obj/structure/plushie/beepsky,
+ /obj/item/toy/plushie/nymph,
+ /obj/item/toy/plushie/mouse,
+ /obj/item/toy/plushie/kitten,
+ /obj/item/toy/plushie/lizard)
+
+/obj/random/toy
+ name = "random toy"
+ desc = "This is a random toy."
+ icon = 'icons/obj/toy.dmi'
+ icon_state = "ship"
+
+/obj/random/toy/item_to_spawn()
+ return pick(/obj/item/toy/bosunwhistle,
+ /obj/item/toy/plushie/therapy/red,
+ /obj/item/toy/plushie/therapy/purple,
+ /obj/item/toy/plushie/therapy/blue,
+ /obj/item/toy/plushie/therapy/yellow,
+ /obj/item/toy/plushie/therapy/orange,
+ /obj/item/toy/plushie/therapy/green,
+ /obj/item/toy/cultsword,
+ /obj/item/toy/katana,
+ /obj/item/toy/snappop,
+ /obj/item/toy/sword,
+ /obj/item/toy/balloon,
+ /obj/item/toy/crossbow,
+ /obj/item/toy/blink,
+ /obj/item/toy/waterflower,
+ /obj/item/toy/prize/ripley,
+ /obj/item/toy/prize/fireripley,
+ /obj/item/toy/prize/deathripley,
+ /obj/item/toy/prize/gygax,
+ /obj/item/toy/prize/durand,
+ /obj/item/toy/prize/honk,
+ /obj/item/toy/prize/marauder,
+ /obj/item/toy/prize/seraph,
+ /obj/item/toy/prize/mauler,
+ /obj/item/toy/prize/odysseus,
+ /obj/item/toy/prize/phazon)
\ No newline at end of file
diff --git a/code/game/objects/random/mob.dm b/code/game/objects/random/mob.dm
new file mode 100644
index 0000000000..2043ef0240
--- /dev/null
+++ b/code/game/objects/random/mob.dm
@@ -0,0 +1,159 @@
+/*
+ * Random Mobs
+ */
+
+/obj/random/mob
+ name = "Random Animal"
+ desc = "This is a random animal."
+ icon = 'icons/mob/animal.dmi'
+ icon_state = "chicken_white"
+
+ var/overwrite_hostility = 0
+
+ var/mob_faction = null
+ var/mob_returns_home = 0
+ var/mob_wander = 1
+ var/mob_wander_distance = 3
+ var/mob_hostile = 0
+ var/mob_retaliate = 0
+
+/obj/random/mob/item_to_spawn()
+ return pick(prob(10);/mob/living/simple_animal/lizard,
+ prob(6);/mob/living/simple_animal/retaliate/diyaab,
+ prob(10);/mob/living/simple_animal/cat/fluff,
+ prob(6);/mob/living/simple_animal/cat/kitten,
+ prob(10);/mob/living/simple_animal/corgi,
+ prob(6);/mob/living/simple_animal/corgi/puppy,
+ prob(10);/mob/living/simple_animal/crab,
+ prob(10);/mob/living/simple_animal/chicken,
+ prob(6);/mob/living/simple_animal/chick,
+ prob(10);/mob/living/simple_animal/cow,
+ prob(6);/mob/living/simple_animal/retaliate/goat,
+ prob(10);/mob/living/simple_animal/penguin,
+ prob(10);/mob/living/simple_animal/mouse,
+ prob(10);/mob/living/simple_animal/yithian,
+ prob(10);/mob/living/simple_animal/tindalos,
+ prob(10);/mob/living/simple_animal/corgi/tamaskan,
+ prob(3);/mob/living/simple_animal/parrot,
+ prob(1);/mob/living/simple_animal/giant_crab)
+
+/obj/random/mob/spawn_item() //These should only ever have simple mobs.
+ var/build_path = item_to_spawn()
+
+ var/mob/living/simple_animal/M = new build_path(src.loc)
+ M.ai_inactive = 1 //Don't fight eachother while we're still setting up!
+ if(mob_faction)
+ M.faction = mob_faction
+ M.returns_home = mob_returns_home
+ M.wander = mob_wander
+ M.wander_distance = mob_wander_distance
+ if(overwrite_hostility)
+ M.hostile = mob_hostile
+ M.retaliate = mob_retaliate
+ M.ai_inactive = 0 //Now you can kill eachother if your faction didn't override.
+
+ if(pixel_x || pixel_y)
+ M.pixel_x = pixel_x
+ M.pixel_y = pixel_y
+
+/obj/random/mob/sif
+ name = "Random Sif Animal"
+ desc = "This is a random cold weather animal."
+ icon_state = "penguin"
+
+ mob_returns_home = 1
+ mob_wander_distance = 10
+
+/obj/random/mob/sif/item_to_spawn()
+ return pick(prob(30);/mob/living/simple_animal/retaliate/diyaab,
+ prob(15);/mob/living/simple_animal/crab,
+ prob(15);/mob/living/simple_animal/penguin,
+ prob(15);/mob/living/simple_animal/mouse,
+ prob(15);/mob/living/simple_animal/corgi/tamaskan,
+ prob(2);/mob/living/simple_animal/hostile/giant_spider/frost,
+ prob(1);/mob/living/simple_animal/hostile/goose,
+ prob(20);/mob/living/simple_animal/giant_crab)
+
+/obj/random/mob/sif/hostile
+ name = "Random Hostile Sif Animal"
+ desc = "This is a random hostile cold weather animal."
+ icon_state = "frost"
+
+/obj/random/mob/sif/hostile/item_to_spawn()
+ return pick(prob(22);/mob/living/simple_animal/hostile/savik,
+ prob(33);/mob/living/simple_animal/hostile/giant_spider/frost,
+ prob(45);/mob/living/simple_animal/hostile/shantak)
+
+/obj/random/mob/spider
+ name = "Random Spider" //Spiders should patrol where they spawn.
+ desc = "This is a random boring spider."
+ icon_state = "guard"
+
+ mob_returns_home = 1
+ mob_wander_distance = 4
+
+/obj/random/mob/spider/item_to_spawn()
+ return pick(prob(22);/mob/living/simple_animal/hostile/giant_spider/nurse,
+ prob(33);/mob/living/simple_animal/hostile/giant_spider/hunter,
+ prob(45);/mob/living/simple_animal/hostile/giant_spider)
+
+/obj/random/mob/spider/mutant
+ name = "Random Mutant Spider"
+ desc = "This is a random mutated spider."
+ icon_state = "phoron"
+
+/obj/random/mob/spider/mutant/item_to_spawn()
+ return pick(prob(5);/obj/random/mob/spider,
+ prob(10);/mob/living/simple_animal/hostile/giant_spider/webslinger,
+ prob(10);/mob/living/simple_animal/hostile/giant_spider/carrier,
+ prob(33);/mob/living/simple_animal/hostile/giant_spider/lurker,
+ prob(33);/mob/living/simple_animal/hostile/giant_spider/tunneler,
+ prob(40);/mob/living/simple_animal/hostile/giant_spider/pepper,
+ prob(20);/mob/living/simple_animal/hostile/giant_spider/thermic,
+ prob(40);/mob/living/simple_animal/hostile/giant_spider/electric,
+ prob(1);/mob/living/simple_animal/hostile/giant_spider/phorogenic,
+ prob(40);/mob/living/simple_animal/hostile/giant_spider/frost)
+
+/obj/random/mob/robotic
+ name = "Random Robot Mob"
+ desc = "This is a random robot."
+ icon_state = "drone_dead"
+
+ overwrite_hostility = 1
+
+ mob_faction = "malf_drone"
+ mob_returns_home = 1
+ mob_wander = 1
+ mob_wander_distance = 5
+ mob_hostile = 1
+ mob_retaliate = 1
+
+/obj/random/mob/robotic/item_to_spawn() //Hivebots have a total number of 'lots' equal to the lesser drone, at 60.
+ return pick(prob(60);/mob/living/simple_animal/hostile/malf_drone/lesser,
+ prob(50);/mob/living/simple_animal/hostile/malf_drone,
+ prob(15);/mob/living/simple_animal/hostile/mecha/malf_drone,
+ prob(10);/mob/living/simple_animal/hostile/hivebot,
+ prob(15);/mob/living/simple_animal/hostile/hivebot/swarm,
+ prob(10);/mob/living/simple_animal/hostile/hivebot/range,
+ prob(5);/mob/living/simple_animal/hostile/hivebot/range/rapid,
+ prob(5);/mob/living/simple_animal/hostile/hivebot/range/ion,
+ prob(5);/mob/living/simple_animal/hostile/hivebot/range/laser,
+ prob(5);/mob/living/simple_animal/hostile/hivebot/range/strong,
+ prob(5);/mob/living/simple_animal/hostile/hivebot/range/guard)
+
+/obj/random/mob/robotic/hivebot
+ name = "Random Hivebot"
+ desc = "This is a random hivebot."
+ icon_state = "drone3"
+
+ mob_faction = "hivebot"
+
+/obj/random/mob/robotic/hivebot/item_to_spawn()
+ return pick(prob(10);/mob/living/simple_animal/hostile/hivebot,
+ prob(15);/mob/living/simple_animal/hostile/hivebot/swarm,
+ prob(10);/mob/living/simple_animal/hostile/hivebot/range,
+ prob(5);/mob/living/simple_animal/hostile/hivebot/range/rapid,
+ prob(5);/mob/living/simple_animal/hostile/hivebot/range/ion,
+ prob(5);/mob/living/simple_animal/hostile/hivebot/range/laser,
+ prob(5);/mob/living/simple_animal/hostile/hivebot/range/strong,
+ prob(5);/mob/living/simple_animal/hostile/hivebot/range/guard)
diff --git a/code/game/objects/random/spacesuits.dm b/code/game/objects/random/spacesuits.dm
new file mode 100644
index 0000000000..cb4ec6d4e9
--- /dev/null
+++ b/code/game/objects/random/spacesuits.dm
@@ -0,0 +1,113 @@
+
+// Spaceproof clothing sets go in here
+
+/obj/random/multiple/voidsuit
+ name = "Random Voidsuit"
+ desc = "This is a random voidsuit."
+ icon = 'icons/obj/clothing/suits.dmi'
+ icon_state = "void"
+
+/obj/random/multiple/voidsuit/item_to_spawn()
+ return pick(
+ prob(5);list(
+ /obj/item/clothing/suit/space/void,
+ /obj/item/clothing/head/helmet/space/void
+ ),
+ prob(5);list(
+ /obj/item/clothing/suit/space/void/atmos,
+ /obj/item/clothing/head/helmet/space/void/atmos
+ ),
+ prob(5);list(
+ /obj/item/clothing/suit/space/void/atmos/alt,
+ /obj/item/clothing/head/helmet/space/void/atmos/alt
+ ),
+ prob(5);list(
+ /obj/item/clothing/suit/space/void/engineering,
+ /obj/item/clothing/head/helmet/space/void/engineering
+ ),
+ prob(5);list(
+ /obj/item/clothing/suit/space/void/engineering/alt,
+ /obj/item/clothing/head/helmet/space/void/engineering/alt
+ ),
+ prob(5);list(
+ /obj/item/clothing/suit/space/void/engineering/construction,
+ /obj/item/clothing/head/helmet/space/void/engineering/construction
+ ),
+ prob(5);list(
+ /obj/item/clothing/suit/space/void/engineering/salvage,
+ /obj/item/clothing/head/helmet/space/void/engineering/salvage
+ ),
+ prob(5);list(
+ /obj/item/clothing/suit/space/void/medical,
+ /obj/item/clothing/head/helmet/space/void/medical
+ ),
+ prob(5);list(
+ /obj/item/clothing/suit/space/void/medical/alt,
+ /obj/item/clothing/head/helmet/space/void/medical/alt
+ ),
+ prob(5);list(
+ /obj/item/clothing/suit/space/void/medical/bio,
+ /obj/item/clothing/head/helmet/space/void/medical/bio
+ ),
+ prob(5);list(
+ /obj/item/clothing/suit/space/void/medical/emt,
+ /obj/item/clothing/head/helmet/space/void/medical/emt
+ ),
+ prob(5);list(
+ /obj/item/clothing/suit/space/void/merc,
+ /obj/item/clothing/head/helmet/space/void/merc
+ ),
+ prob(5);list(
+ /obj/item/clothing/suit/space/void/mining,
+ /obj/item/clothing/head/helmet/space/void/mining
+ ),
+ prob(5);list(
+ /obj/item/clothing/suit/space/void/mining/alt,
+ /obj/item/clothing/head/helmet/space/void/mining/alt
+ ),
+ prob(5);list(
+ /obj/item/clothing/suit/space/void/security,
+ /obj/item/clothing/head/helmet/space/void/security
+ ),
+ prob(5);list(
+ /obj/item/clothing/suit/space/void/security/alt,
+ /obj/item/clothing/head/helmet/space/void/security/alt
+ ),
+ prob(5);list(
+ /obj/item/clothing/suit/space/void/security/riot,
+ /obj/item/clothing/head/helmet/space/void/security/riot
+ )
+ )
+
+/obj/random/multiple/voidsuit/mining
+ name = "Random Mining Voidsuit"
+ desc = "This is a random mining voidsuit."
+ icon = 'icons/obj/clothing/suits.dmi'
+ icon_state = "rig-mining"
+
+/obj/random/multiple/voidsuit/mining/item_to_spawn()
+ return pick(
+ prob(5);list(
+ /obj/item/clothing/suit/space/void/mining,
+ /obj/item/clothing/head/helmet/space/void/mining
+ ),
+ prob(1);list(
+ /obj/item/clothing/suit/space/void/mining/alt,
+ /obj/item/clothing/head/helmet/space/void/mining/alt
+ )
+ )
+
+
+/obj/random/rigsuit
+ name = "Random rigsuit"
+ desc = "This is a random rigsuit."
+ icon = 'icons/obj/rig_modules.dmi'
+ icon_state = "generic"
+
+/obj/random/rigsuit/item_to_spawn()
+ return pick(prob(4);/obj/item/weapon/rig/light/hacker,
+ prob(5);/obj/item/weapon/rig/industrial,
+ prob(5);/obj/item/weapon/rig/eva,
+ prob(4);/obj/item/weapon/rig/light/stealth,
+ prob(3);/obj/item/weapon/rig/hazard,
+ prob(1);/obj/item/weapon/rig/merc/empty)
\ No newline at end of file
diff --git a/code/game/objects/structures/mirror.dm b/code/game/objects/structures/mirror.dm
index 2030167b86..1e8237cdfd 100644
--- a/code/game/objects/structures/mirror.dm
+++ b/code/game/objects/structures/mirror.dm
@@ -123,10 +123,10 @@
/obj/structure/mirror/raider/attack_hand(var/mob/living/carbon/human/user)
if(istype(get_area(src),/area/syndicate_mothership))
- if(istype(user) && user.mind && user.mind.special_role == "Raider" && user.species.name != "Vox" && is_alien_whitelisted(user, "Vox"))
+ if(istype(user) && user.mind && user.mind.special_role == "Raider" && user.species.name != SPECIES_VOX && is_alien_whitelisted(user, SPECIES_VOX))
var/choice = input("Do you wish to become a true Vox of the Shoal? This is not reversible.") as null|anything in list("No","Yes")
if(choice && choice == "Yes")
- var/mob/living/carbon/human/vox/vox = new(get_turf(src),"Vox")
+ var/mob/living/carbon/human/vox/vox = new(get_turf(src),SPECIES_VOX)
vox.gender = user.gender
raiders.equip(vox)
if(user.mind)
diff --git a/code/game/turfs/simulated/dungeon/wall.dm b/code/game/turfs/simulated/dungeon/wall.dm
index b1c28ca431..156fddac6a 100644
--- a/code/game/turfs/simulated/dungeon/wall.dm
+++ b/code/game/turfs/simulated/dungeon/wall.dm
@@ -24,7 +24,7 @@
var/place_dir = turn(direction, 180)
if(!mining_overlay_cache["rock_side_[place_dir]"])
mining_overlay_cache["rock_side_[place_dir]"] = image('icons/turf/walls.dmi', "rock_side", dir = place_dir)
- T.overlays += mining_overlay_cache["rock_side_[place_dir]"]
+ T.add_overlay(mining_overlay_cache["rock_side_[place_dir]"])
/turf/simulated/wall/solidrock/initialize()
icon_state = base_state
diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm
index 798ad0e81c..e874d6ddee 100644
--- a/code/game/turfs/turf.dm
+++ b/code/game/turfs/turf.dm
@@ -101,6 +101,12 @@ turf/attackby(obj/item/weapon/W as obj, mob/user as mob)
return
if (do_after(user, 25 + (5 * user.weakened)) && !(user.stat))
step_towards(O, src)
+ if(ismob(O))
+ animate(O, transform = turn(O.transform, 20), time = 2)
+ sleep(2)
+ animate(O, transform = turn(O.transform, -40), time = 4)
+ sleep(4)
+ animate(O, transform = turn(O.transform, 20), time = 2)
/turf/Enter(atom/movable/mover as mob|obj, atom/forget as mob|obj|turf|area)
if(movement_disabled && usr.ckey != movement_disabled_exception)
diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm
index d7bd7e028f..704be1e117 100644
--- a/code/modules/admin/topic.dm
+++ b/code/modules/admin/topic.dm
@@ -1001,11 +1001,6 @@
//strip their stuff and stick it in the crate
for(var/obj/item/I in M)
M.drop_from_inventory(I, locker)
- if(ishuman(M))
- var/mob/living/carbon/human/H = M
- H.update_icons_layers() //Cheaper
- else
- M.update_icons()
//so they black out before warping
M.Paralyse(5)
@@ -1188,10 +1183,8 @@
usr << "This can only be used on instances of type /mob/living/carbon/human"
return
var/block=text2num(href_list["block"])
- //testing("togmutate([href_list["block"]] -> [block])")
usr.client.cmd_admin_toggle_block(H,block)
show_player_panel(H)
- //H.regenerate_icons()
else if(href_list["adminplayeropts"])
var/mob/M = locate(href_list["adminplayeropts"])
diff --git a/code/modules/admin/verbs/possess.dm b/code/modules/admin/verbs/possess.dm
index 6de30853ce..aa100623ff 100644
--- a/code/modules/admin/verbs/possess.dm
+++ b/code/modules/admin/verbs/possess.dm
@@ -37,7 +37,6 @@
if(ishuman(usr))
var/mob/living/carbon/human/H = usr
H.name = H.get_visible_name()
-// usr.regenerate_icons() //So the name is updated properly
usr.loc = O.loc // Appear where the object you were controlling is -- TLE
usr.client.eye = usr
diff --git a/code/modules/awaymissions/corpse.dm b/code/modules/awaymissions/corpse.dm
index 67bac3b773..d1602f479b 100644
--- a/code/modules/awaymissions/corpse.dm
+++ b/code/modules/awaymissions/corpse.dm
@@ -23,7 +23,7 @@
var/corpseidjob = null // Needs to be in quotes, such as "Clown" or "Chef." This just determines what the ID reads as, not their access
var/corpseidaccess = null //This is for access. See access.dm for which jobs give what access. Again, put in quotes. Use "Captain" if you want it to be all access.
var/corpseidicon = null //For setting it to be a gold, silver, CentCom etc ID
- var/species = "Human"
+ var/species = SPECIES_HUMAN
delete_me = TRUE
/obj/effect/landmark/corpse/initialize()
diff --git a/code/modules/awaymissions/gateway.dm b/code/modules/awaymissions/gateway.dm
index 7cde5e6056..4f92884dfb 100644
--- a/code/modules/awaymissions/gateway.dm
+++ b/code/modules/awaymissions/gateway.dm
@@ -1,6 +1,6 @@
/obj/machinery/gateway
name = "gateway"
- desc = "A mysterious gateway built by unknown hands. It allows for faster than light travel to far-flung locations and even alternate realities."
+ desc = "A mysterious gateway built by unknown hands. It allows for faster than light travel to far-flung locations and even alternate realities." //VOREStation Edit
icon = 'icons/obj/machines/gateway.dmi'
icon_state = "off"
density = 1
@@ -252,10 +252,12 @@ obj/machinery/gateway/centerstation/process()
user << "The gate is already calibrated, there is no work for you to do here."
return
else
+ // VOREStation Add
stationgate = locate(/obj/machinery/gateway/centerstation)
if(!stationgate)
user << "Error: Recalibration failed. No destination found... That can't be good."
return
+ // VOREStation Add End
else
user << "Recalibration successful!: This gate's systems have been fine tuned. Travel to this gate will now be on target."
calibrated = 1
diff --git a/code/modules/busy_space/organizations.dm b/code/modules/busy_space/organizations.dm
index b721188bc5..0285a68444 100644
--- a/code/modules/busy_space/organizations.dm
+++ b/code/modules/busy_space/organizations.dm
@@ -104,8 +104,8 @@
// Note that the current station being used will be pruned from this list upon being instantiated
destination_names = list(
"NSS Exodus in Nyx",
- //"NCS Northern Star in Vir",
- "NLS Southern Cross in Vir",
+ "NCS Northern Star in Vir",
+ //"NLS Southern Cross in Vir",
"NAS Vir Central Command",
"a dockyard orbiting Sif",
"an asteroid orbiting Kara",
@@ -235,6 +235,19 @@
motto = ""
ship_prefixes = list("WTV" = "freight")
+ ship_names = list(
+ "Comet",
+ "Aurora",
+ "Supernova",
+ "Nebula",
+ "Galaxy",
+ "Starburst",
+ "Constellation",
+ "Pulsar",
+ "Quark",
+ "Void",
+ "Asteroid"
+ )
destination_names = list()
/datum/lore/organization/tsc/bishop
diff --git a/code/modules/client/preference_setup/general/01_basic.dm b/code/modules/client/preference_setup/general/01_basic.dm
index be33813825..07f45a9c6f 100644
--- a/code/modules/client/preference_setup/general/01_basic.dm
+++ b/code/modules/client/preference_setup/general/01_basic.dm
@@ -152,7 +152,7 @@ datum/preferences/proc/set_biological_gender(var/gender)
if(pref.species)
S = all_species[pref.species]
else
- S = all_species["Human"]
+ S = all_species[SPECIES_HUMAN]
var/list/possible_genders = S.genders
if(!pref.organ_data || pref.organ_data[BP_TORSO] != "cyborg")
return possible_genders
diff --git a/code/modules/client/preference_setup/general/03_body.dm b/code/modules/client/preference_setup/general/03_body.dm
index 9594aa3df9..744550d27e 100644
--- a/code/modules/client/preference_setup/general/03_body.dm
+++ b/code/modules/client/preference_setup/general/03_body.dm
@@ -69,7 +69,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
/datum/category_item/player_setup_item/general/body/sanitize_character(var/savefile/S)
if(!pref.species || !(pref.species in playable_species))
- pref.species = "Human"
+ pref.species = SPECIES_HUMAN
pref.r_hair = sanitize_integer(pref.r_hair, 0, 255, initial(pref.r_hair))
pref.g_hair = sanitize_integer(pref.g_hair, 0, 255, initial(pref.g_hair))
pref.b_hair = sanitize_integer(pref.b_hair, 0, 255, initial(pref.b_hair))
@@ -591,7 +591,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
pref.rlimb_data[second_limb] = null
if("Prosthesis")
- var/tmp_species = pref.species ? pref.species : "Human"
+ var/tmp_species = pref.species ? pref.species : SPECIES_HUMAN
var/list/usable_manufacturers = list()
for(var/company in chargen_robolimbs)
var/datum/robolimb/M = chargen_robolimbs[company]
@@ -734,7 +734,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
/datum/category_item/player_setup_item/general/body/proc/SetSpecies(mob/user)
if(!pref.species_preview || !(pref.species_preview in all_species))
- pref.species_preview = "Human"
+ pref.species_preview = SPECIES_HUMAN
var/datum/species/current_species = all_species[pref.species_preview]
var/dat = ""
dat += "[current_species.name] \[change\]
"
diff --git a/code/modules/client/preference_setup/loadout/loadout_xeno.dm b/code/modules/client/preference_setup/loadout/loadout_xeno.dm
index 666f348515..c7d93294ac 100644
--- a/code/modules/client/preference_setup/loadout/loadout_xeno.dm
+++ b/code/modules/client/preference_setup/loadout/loadout_xeno.dm
@@ -1,13 +1,13 @@
// Alien clothing.
/datum/gear/suit/zhan_furs
- display_name = "Zhan-Khazan furs (Tajara)"
+ display_name = "Zhan-Khazan furs (Tajaran)"
path = /obj/item/clothing/suit/tajaran/furs
sort_category = "Xenowear"
/datum/gear/head/zhan_scarf
display_name = "Zhan headscarf"
path = /obj/item/clothing/head/tajaran/scarf
- whitelisted = "Tajara"
+ whitelisted = SPECIES_TAJ
/datum/gear/suit/unathi_mantle
display_name = "hide mantle (Unathi)"
@@ -19,7 +19,7 @@
display_name = "headtail chain selection (Skrell)"
path = /obj/item/clothing/ears/skrell/chain
sort_category = "Xenowear"
- whitelisted = "Skrell"
+ whitelisted = SPECIES_SKRELL
/datum/gear/ears/skrell/chains/New()
..()
@@ -33,7 +33,7 @@
display_name = "headtail band selection (Skrell)"
path = /obj/item/clothing/ears/skrell/band
sort_category = "Xenowear"
- whitelisted = "Skrell"
+ whitelisted = SPECIES_SKRELL
/datum/gear/ears/skrell/bands/New()
..()
@@ -47,7 +47,7 @@
display_name = "short headtail cloth (Skrell)"
path = /obj/item/clothing/ears/skrell/cloth_male/black
sort_category = "Xenowear"
- whitelisted = "Skrell"
+ whitelisted = SPECIES_SKRELL
/datum/gear/ears/skrell/cloth/short/New()
..()
@@ -61,7 +61,7 @@
display_name = "long headtail cloth (Skrell)"
path = /obj/item/clothing/ears/skrell/cloth_female/black
sort_category = "Xenowear"
- whitelisted = "Skrell"
+ whitelisted = SPECIES_SKRELL
/datum/gear/ears/skrell/cloth/long/New()
..()
@@ -75,7 +75,7 @@
display_name = "Colored bands (Skrell)"
path = /obj/item/clothing/ears/skrell/colored/band
sort_category = "Xenowear"
- whitelisted = "Skrell"
+ whitelisted = SPECIES_SKRELL
/datum/gear/ears/skrell/colored/band/New()
..()
@@ -85,7 +85,7 @@
display_name = "Colored chain (Skrell)"
path = /obj/item/clothing/ears/skrell/colored/chain
sort_category = "Xenowear"
- whitelisted = "Skrell"
+ whitelisted = SPECIES_SKRELL
/datum/gear/ears/skrell/colored/chain/New()
..()
@@ -94,7 +94,7 @@
/datum/gear/uniform/smock
display_name = "smock selection (Teshari)"
path = /obj/item/clothing/under/seromi/smock
- whitelisted = "Teshari"
+ whitelisted = SPECIES_TESHARI
sort_category = "Xenowear"
/datum/gear/uniform/smock/New()
@@ -108,7 +108,7 @@
/datum/gear/uniform/undercoat
display_name = "undercoat selection (Teshari)"
path = /obj/item/clothing/under/seromi/undercoat
- whitelisted = "Teshari"
+ whitelisted = SPECIES_TESHARI
sort_category = "Xenowear"
/datum/gear/uniform/undercoat/New()
@@ -122,7 +122,7 @@
/datum/gear/suit/cloak
display_name = "cloak selection (Teshari)"
path = /obj/item/clothing/suit/storage/seromi/cloak
- whitelisted = "Teshari"
+ whitelisted = SPECIES_TESHARI
sort_category = "Xenowear"
/datum/gear/suit/cloak/New()
diff --git a/code/modules/client/preference_setup/traits/trait_defines.dm b/code/modules/client/preference_setup/traits/trait_defines.dm
index 2f457f3a5b..51692cc194 100644
--- a/code/modules/client/preference_setup/traits/trait_defines.dm
+++ b/code/modules/client/preference_setup/traits/trait_defines.dm
@@ -226,7 +226,7 @@
mutually_exclusive = list(/datum/trait/modifier/mental/xenophobe)
/datum/trait/modifier/mental/tajaraphobe
- name = "Tajara-phobic"
+ name = "Tajaran-phobic"
desc = "Boilerplate racism for cats goes here."
mutually_exclusive = list(/datum/trait/modifier/mental/xenophobe)
diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm
index 497aa44a35..22d04295ad 100644
--- a/code/modules/client/preferences.dm
+++ b/code/modules/client/preferences.dm
@@ -47,7 +47,7 @@ datum/preferences
var/r_eyes = 0 //Eye color
var/g_eyes = 0 //Eye color
var/b_eyes = 0 //Eye color
- var/species = "Human" //Species datum to use.
+ var/species = SPECIES_HUMAN //Species datum to use.
var/species_preview //Used for the species selection window.
var/list/alternate_languages = list() //Secondary language(s)
var/list/language_prefixes = list() //Kanguage prefix keys
@@ -293,11 +293,10 @@ datum/preferences
if(icon_updates)
character.force_update_limbs()
- character.update_mutations(0)
- character.update_underwear(0)
- character.update_hair(0)
- character.update_eyes(0)
- character.update_icons_all()
+ character.update_icons_body()
+ character.update_mutations()
+ character.update_underwear()
+ character.update_hair()
/datum/preferences/proc/open_load_dialog(mob/user)
var/dat = ""
diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm
index d03a5330b6..498da0e290 100644
--- a/code/modules/clothing/clothing.dm
+++ b/code/modules/clothing/clothing.dm
@@ -22,6 +22,7 @@
*/
var/list/sprite_sheets_refit = null
var/ear_protection = 0
+ var/blood_sprite_state
//Updates the icons of the mob wearing the clothing item, if any.
/obj/item/clothing/proc/update_clothing_icon()
@@ -83,16 +84,14 @@
//Set species_restricted list
switch(target_species)
- if("Human", "Skrell") //humanoid bodytypes
- species_restricted = list("Human", "Skrell", "Promethean") //skrell/humans can wear each other's suits
+ if(SPECIES_HUMAN, SPECIES_SKRELL) //humanoid bodytypes
+ species_restricted = list(SPECIES_HUMAN, SPECIES_SKRELL, SPECIES_PROMETHEAN) //skrell/humans can wear each other's suits
else
species_restricted = list(target_species)
//Set icon
if (sprite_sheets_refit && (target_species in sprite_sheets_refit))
- icon_override = sprite_sheets_refit[target_species]
- else
- icon_override = initial(icon_override)
+ sprite_sheets[target_species] = sprite_sheets_refit[target_species]
if (sprite_sheets_obj && (target_species in sprite_sheets_obj))
icon = sprite_sheets_obj[target_species]
@@ -105,17 +104,15 @@
//Set species_restricted list
switch(target_species)
- if("Skrell")
- species_restricted = list("Human", "Skrell", "Promethean") //skrell helmets fit humans too
+ if(SPECIES_SKRELL)
+ species_restricted = list(SPECIES_HUMAN, SPECIES_SKRELL, SPECIES_PROMETHEAN) //skrell helmets fit humans too
else
species_restricted = list(target_species)
//Set icon
if (sprite_sheets_refit && (target_species in sprite_sheets_refit))
- icon_override = sprite_sheets_refit[target_species]
- else
- icon_override = initial(icon_override)
+ sprite_sheets[target_species] = sprite_sheets_refit[target_species]
if (sprite_sheets_obj && (target_species in sprite_sheets_obj))
icon = sprite_sheets_obj[target_species]
@@ -130,7 +127,7 @@
throwforce = 2
slot_flags = SLOT_EARS
sprite_sheets = list(
- "Teshari" = 'icons/mob/species/seromi/ears.dmi')
+ SPECIES_TESHARI = 'icons/mob/species/seromi/ears.dmi')
/obj/item/clothing/ears/attack_hand(mob/user as mob)
if (!user) return
@@ -197,6 +194,7 @@
w_class = ITEMSIZE_SMALL
icon = 'icons/obj/clothing/gloves.dmi'
siemens_coefficient = 0.9
+ blood_sprite_state = "bloodyhands"
var/wired = 0
var/obj/item/weapon/cell/cell = 0
var/fingerprint_chance = 0 //How likely the glove is to let fingerprints through
@@ -210,8 +208,8 @@
slot_flags = SLOT_GLOVES
attack_verb = list("challenged")
sprite_sheets = list(
- "Teshari" = 'icons/mob/species/seromi/gloves.dmi',
- "Vox" = 'icons/mob/species/vox/gloves.dmi'
+ SPECIES_TESHARI = 'icons/mob/species/seromi/gloves.dmi',
+ SPECIES_VOX = 'icons/mob/species/vox/gloves.dmi'
)
/obj/item/clothing/gloves/update_clothing_icon()
@@ -244,8 +242,8 @@
name = "modified [name]"
desc = "[desc]
They have had the fingertips cut off of them."
if("exclude" in species_restricted)
- species_restricted -= "Unathi"
- species_restricted -= "Tajara"
+ species_restricted -= SPECIES_UNATHI
+ species_restricted -= SPECIES_TAJ
return
*/
@@ -300,7 +298,7 @@
w_class = ITEMSIZE_TINY
icon = 'icons/obj/clothing/rings.dmi'
gender = NEUTER
- species_restricted = list("exclude", "Diona")
+ species_restricted = list("exclude", SPECIES_DIONA)
siemens_coefficient = 1
glove_level = 1
fingerprint_chance = 100
@@ -318,15 +316,17 @@
body_parts_covered = HEAD
slot_flags = SLOT_HEAD
w_class = ITEMSIZE_SMALL
+ blood_sprite_state = "helmetblood"
var/light_overlay = "helmet_light"
var/light_applied
var/brightness_on
var/on = 0
+ var/image/helmet_light
sprite_sheets = list(
- "Teshari" = 'icons/mob/species/seromi/head.dmi',
- "Vox" = 'icons/mob/species/vox/head.dmi'
+ SPECIES_TESHARI = 'icons/mob/species/seromi/head.dmi',
+ SPECIES_VOX = 'icons/mob/species/vox/head.dmi'
)
/obj/item/clothing/head/attack_self(mob/user)
@@ -386,29 +386,29 @@
return 1
/obj/item/clothing/head/update_icon(var/mob/user)
-
- overlays.Cut()
var/mob/living/carbon/human/H
- if(istype(user,/mob/living/carbon/human))
+ if(ishuman(user))
H = user
if(on)
-
// Generate object icon.
if(!light_overlay_cache["[light_overlay]_icon"])
- light_overlay_cache["[light_overlay]_icon"] = image("icon" = 'icons/obj/light_overlays.dmi', "icon_state" = "[light_overlay]")
- overlays |= light_overlay_cache["[light_overlay]_icon"]
+ light_overlay_cache["[light_overlay]_icon"] = image(icon = 'icons/obj/light_overlays.dmi', icon_state = "[light_overlay]")
+ helmet_light = light_overlay_cache["[light_overlay]_icon"]
+ add_overlay(helmet_light)
// Generate and cache the on-mob icon, which is used in update_inv_head().
- var/cache_key = "[light_overlay][H ? "_[H.species.get_bodytype(H)]" : ""]"
+ var/body_type = (H && H.species.get_bodytype(H))
+ var/cache_key = "[light_overlay][body_type && sprite_sheets[body_type] ? "_[body_type]" : ""]"
if(!light_overlay_cache[cache_key])
- var/use_icon = 'icons/mob/light_overlays.dmi'
- if(H && sprite_sheets[H.species.get_bodytype(H)])
- use_icon = sprite_sheets[H.species.get_bodytype(H)]
- light_overlay_cache[cache_key] = image("icon" = use_icon, "icon_state" = "[light_overlay]")
+ var/use_icon = LAZYACCESS(sprite_sheets,body_type) || 'icons/mob/light_overlays.dmi'
+ light_overlay_cache[cache_key] = image(icon = use_icon, icon_state = "[light_overlay]")
- if(H)
- H.update_inv_head()
+ else if(helmet_light)
+ cut_overlay(helmet_light)
+ helmet_light = null
+
+ user.update_inv_head() //Will redraw the helmet with the light on the mob
/obj/item/clothing/head/update_clothing_icon()
if (ismob(src.loc))
@@ -427,11 +427,12 @@
body_parts_covered = HEAD
slot_flags = SLOT_MASK
body_parts_covered = FACE|EYES
+ blood_sprite_state = "maskblood"
sprite_sheets = list(
- "Teshari" = 'icons/mob/species/seromi/masks.dmi',
- "Vox" = 'icons/mob/species/vox/masks.dmi',
- "Tajara" = 'icons/mob/species/tajaran/mask.dmi',
- "Unathi" = 'icons/mob/species/unathi/mask.dmi'
+ SPECIES_TESHARI = 'icons/mob/species/seromi/masks.dmi',
+ SPECIES_VOX = 'icons/mob/species/vox/masks.dmi',
+ SPECIES_TAJ = 'icons/mob/species/tajaran/mask.dmi',
+ SPECIES_UNATHI = 'icons/mob/species/unathi/mask.dmi'
)
var/voicechange = 0
@@ -460,6 +461,7 @@
siemens_coefficient = 0.9
body_parts_covered = FEET
slot_flags = SLOT_FEET
+ blood_sprite_state = "shoeblood"
var/can_hold_knife = 0
var/obj/item/holding
@@ -475,10 +477,10 @@
slowdown = SHOES_SLOWDOWN
force = 2
var/overshoes = 0
- species_restricted = list("exclude","Teshari", "Vox")
+ species_restricted = list("exclude",SPECIES_TESHARI, SPECIES_VOX)
sprite_sheets = list(
- "Teshari" = 'icons/mob/species/seromi/shoes.dmi',
- "Vox" = 'icons/mob/species/vox/shoes.dmi'
+ SPECIES_TESHARI = 'icons/mob/species/seromi/shoes.dmi',
+ SPECIES_VOX = 'icons/mob/species/vox/shoes.dmi'
)
/obj/item/clothing/shoes/proc/draw_knife()
@@ -581,9 +583,10 @@
w_class = ITEMSIZE_NORMAL
preserve_item = 1
+
sprite_sheets = list(
- "Teshari" = 'icons/mob/species/seromi/suit.dmi',
- "Vox" = 'icons/mob/species/vox/suit.dmi'
+ SPECIES_TESHARI = 'icons/mob/species/seromi/suit.dmi',
+ SPECIES_VOX = 'icons/mob/species/vox/suit.dmi'
)
valid_accessory_slots = list("over", "armband")
@@ -609,6 +612,7 @@
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
w_class = ITEMSIZE_NORMAL
show_messages = 1
+ blood_sprite_state = "uniformblood"
var/has_sensor = 1 //For the crew computer 2 = unable to change mode
var/sensor_mode = 0
@@ -621,8 +625,8 @@
var/rolled_down = -1 //0 = unrolled, 1 = rolled, -1 = cannot be toggled
var/rolled_sleeves = -1 //0 = unrolled, 1 = rolled, -1 = cannot be toggled
sprite_sheets = list(
- "Teshari" = 'icons/mob/species/seromi/uniform.dmi',
- "Vox" = 'icons/mob/species/vox/uniform.dmi'
+ SPECIES_TESHARI = 'icons/mob/species/seromi/uniform.dmi',
+ SPECIES_VOX = 'icons/mob/species/vox/uniform.dmi'
)
//convenience var for defining the icon state for the overlay used when the clothing is worn.
diff --git a/code/modules/clothing/clothing_icons.dm b/code/modules/clothing/clothing_icons.dm
new file mode 100644
index 0000000000..33e1da6000
--- /dev/null
+++ b/code/modules/clothing/clothing_icons.dm
@@ -0,0 +1,34 @@
+/obj/item/clothing/apply_accessories(var/image/standing)
+ if(LAZYLEN(accessories))
+ for(var/obj/item/clothing/accessory/A in accessories)
+ standing.add_overlay(A.get_mob_overlay())
+
+/obj/item/clothing/apply_blood(var/image/standing)
+ if(blood_DNA && blood_sprite_state && ishuman(loc))
+ var/mob/living/carbon/human/H = loc
+ var/image/bloodsies = image(icon = H.species.get_blood_mask(H), icon_state = blood_sprite_state)
+ bloodsies.color = blood_color
+ standing.add_overlay(bloodsies)
+
+//UNIFORM: Always appends "_s" to iconstate, stupidly.
+/obj/item/clothing/under/get_worn_icon_state(var/slot_name)
+ var/state2use = ..()
+ state2use += "_s"
+ return state2use
+
+//HELMET: May have a lighting overlay
+/obj/item/clothing/head/make_worn_icon(var/body_type,var/slot_name,var/inhands,var/default_icon,var/default_layer = 0)
+ var/image/standing = ..()
+ if(on && slot_name == slot_head_str)
+ var/cache_key = "[light_overlay][LAZYACCESS(sprite_sheets,body_type) ? "_[body_type]" : ""]"
+ if(standing && light_overlay_cache[cache_key])
+ standing.add_overlay(light_overlay_cache[cache_key])
+ return standing
+
+//SUIT: Blood state is slightly different
+/obj/item/clothing/suit/apply_blood(var/image/standing)
+ if(blood_DNA && blood_sprite_state && ishuman(loc))
+ var/mob/living/carbon/human/H = loc
+ var/image/bloodsies = image(icon = H.species.get_blood_mask(H), icon_state = "[blood_overlay_type]blood")
+ bloodsies.color = blood_color
+ standing.add_overlay(bloodsies)
diff --git a/code/modules/clothing/ears/ears.dm b/code/modules/clothing/ears/ears.dm
index e6cc1e0983..11c81db633 100644
--- a/code/modules/clothing/ears/ears.dm
+++ b/code/modules/clothing/ears/ears.dm
@@ -46,7 +46,7 @@
icon = 'icons/obj/clothing/ears.dmi'
w_class = ITEMSIZE_TINY
slot_flags = SLOT_EARS
- species_restricted = list("Skrell")
+ species_restricted = list(SPECIES_SKRELL)
/obj/item/clothing/ears/skrell/chain
name = "Gold headtail chains"
diff --git a/code/modules/clothing/head/collectable.dm b/code/modules/clothing/head/collectable.dm
index cd5a927892..8446b09446 100644
--- a/code/modules/clothing/head/collectable.dm
+++ b/code/modules/clothing/head/collectable.dm
@@ -10,8 +10,8 @@
desc = "an ultra rare hat. It commands a certain respect."
icon_state = "petehat"
sprite_sheets = list(
- "Teshari" = 'icons/mob/species/seromi/head.dmi',
- "Vox" = 'icons/mob/species/vox/head.dmi'
+ SPECIES_TESHARI = 'icons/mob/species/seromi/head.dmi',
+ SPECIES_VOX = 'icons/mob/species/vox/head.dmi'
)
/obj/item/clothing/head/collectable/slime
diff --git a/code/modules/clothing/head/helmet.dm b/code/modules/clothing/head/helmet.dm
index 3a2a4f7328..b046233849 100644
--- a/code/modules/clothing/head/helmet.dm
+++ b/code/modules/clothing/head/helmet.dm
@@ -153,8 +153,8 @@
icon_state = "swathelm"
item_state_slots = list(slot_r_hand_str = "swat", slot_l_hand_str = "swat")
sprite_sheets = list(
- "Tajara" = 'icons/mob/species/tajaran/helmet.dmi',
- "Unathi" = 'icons/mob/species/unathi/helmet.dmi',
+ SPECIES_TAJ = 'icons/mob/species/tajaran/helmet.dmi',
+ SPECIES_UNATHI = 'icons/mob/species/unathi/helmet.dmi',
)
armor = list(melee = 60, bullet = 60, laser = 60, energy = 40, bomb = 40, bio = 0, rad = 0)
diff --git a/code/modules/clothing/masks/gasmask.dm b/code/modules/clothing/masks/gasmask.dm
index 4441b213ff..3b30c74aad 100644
--- a/code/modules/clothing/masks/gasmask.dm
+++ b/code/modules/clothing/masks/gasmask.dm
@@ -59,7 +59,7 @@
body_parts_covered = 0 //Hack to allow vox to eat while wearing this mask.
item_flags = BLOCK_GAS_SMOKE_EFFECT | AIRTIGHT | PHORONGUARD
phoronproof = 1
- species_restricted = list("Vox")
+ species_restricted = list(SPECIES_VOX)
filtered_gases = list("oxygen", "sleeping_agent")
/obj/item/clothing/mask/gas/syndicate
diff --git a/code/modules/clothing/shoes/magboots.dm b/code/modules/clothing/shoes/magboots.dm
index b2395b7edf..4bd3f59e29 100644
--- a/code/modules/clothing/shoes/magboots.dm
+++ b/code/modules/clothing/shoes/magboots.dm
@@ -88,7 +88,7 @@
icon_state = "boots-vox"
item_flags = PHORONGUARD
phoronproof = 1
- species_restricted = list("Vox")
+ species_restricted = list(SPECIES_VOX)
action_button_name = "Toggle the magclaws"
diff --git a/code/modules/clothing/spacesuits/alien.dm b/code/modules/clothing/spacesuits/alien.dm
index e23c3c0c26..5b42e77294 100644
--- a/code/modules/clothing/spacesuits/alien.dm
+++ b/code/modules/clothing/spacesuits/alien.dm
@@ -4,7 +4,7 @@
desc = "Smoothly contoured and polished to a shine. Still looks like a fishbowl."
armor = list(melee = 20, bullet = 20, laser = 20, energy = 50, bomb = 50, bio = 100, rad = 50)
max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE
- species_restricted = list("Skrell","Human")
+ species_restricted = list(SPECIES_SKRELL,SPECIES_HUMAN)
/obj/item/clothing/head/helmet/space/skrell/white
icon_state = "skrell_helmet_white"
@@ -19,7 +19,7 @@
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd)
heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE
- species_restricted = list("Skrell","Human")
+ species_restricted = list(SPECIES_SKRELL,SPECIES_HUMAN)
/obj/item/clothing/suit/space/skrell/white
icon_state = "skrell_suit_white"
@@ -39,7 +39,7 @@
siemens_coefficient = 0.2
heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE
- species_restricted = list("Vox")
+ species_restricted = list(SPECIES_VOX)
/obj/item/clothing/head/helmet/space/vox
armor = list(melee = 60, bullet = 50, laser = 40, energy = 15, bomb = 30, bio = 100, rad = 50)
@@ -47,7 +47,7 @@
item_flags = STOPPRESSUREDAMAGE | THICKMATERIAL | AIRTIGHT | PHORONGUARD
flags_inv = 0
phoronproof = 1
- species_restricted = list("Vox")
+ species_restricted = list(SPECIES_VOX)
/obj/item/clothing/head/helmet/space/vox/pressure
name = "alien helmet"
diff --git a/code/modules/clothing/spacesuits/rig/rig.dm b/code/modules/clothing/spacesuits/rig/rig.dm
index 54c4d36bb4..df610f3407 100644
--- a/code/modules/clothing/spacesuits/rig/rig.dm
+++ b/code/modules/clothing/spacesuits/rig/rig.dm
@@ -180,6 +180,15 @@
spark_system = null
return ..()
+/obj/item/weapon/rig/get_worn_icon_file(var/body_type,var/slot_name,var/default_icon,var/inhands)
+ if(!inhands && slot_name == slot_back_str)
+ if(icon_override)
+ return icon_override
+ else if(mob_icon)
+ return mob_icon
+
+ return ..()
+
/obj/item/weapon/rig/proc/suit_is_deployed()
if(!istype(wearer) || src.loc != wearer || wearer.back != src)
return 0
@@ -331,7 +340,6 @@
piece.item_flags &= ~(STOPPRESSUREDAMAGE|AIRTIGHT)
else
piece.item_flags |= (STOPPRESSUREDAMAGE|AIRTIGHT)
- update_icon(1)
/obj/item/weapon/rig/ui_action_click()
toggle_cooling(usr)
@@ -599,7 +607,7 @@
// update_inv_wear_suit(), handle species checks here.
if(wearer && sprite_sheets && sprite_sheets[wearer.species.get_bodytype(wearer)])
species_icon = sprite_sheets[wearer.species.get_bodytype(wearer)]
- mob_icon = image("icon" = species_icon, "icon_state" = "[icon_state]")
+ mob_icon = icon(icon = species_icon, icon_state = "[icon_state]")
if(installed_modules.len)
for(var/obj/item/rig_module/module in installed_modules)
diff --git a/code/modules/clothing/spacesuits/rig/rig_pieces.dm b/code/modules/clothing/spacesuits/rig/rig_pieces.dm
index 032c133fd9..10cae0c964 100644
--- a/code/modules/clothing/spacesuits/rig/rig_pieces.dm
+++ b/code/modules/clothing/spacesuits/rig/rig_pieces.dm
@@ -11,10 +11,10 @@
cold_protection = HEAD|FACE|EYES
brightness_on = 4
sprite_sheets = list(
- "Tajara" = 'icons/mob/species/tajaran/helmet.dmi',
- "Skrell" = 'icons/mob/species/skrell/helmet.dmi',
- "Unathi" = 'icons/mob/species/unathi/helmet.dmi',
- "Vox" = 'icons/mob/species/vox/head.dmi'
+ SPECIES_TAJ = 'icons/mob/species/tajaran/helmet.dmi',
+ SPECIES_SKRELL = 'icons/mob/species/skrell/helmet.dmi',
+ SPECIES_UNATHI = 'icons/mob/species/unathi/helmet.dmi',
+ SPECIES_VOX = 'icons/mob/species/vox/head.dmi'
)
species_restricted = null
@@ -50,9 +50,9 @@
resilience = 0.2
can_breach = 1
sprite_sheets = list(
- "Tajara" = 'icons/mob/species/tajaran/suit.dmi',
- "Unathi" = 'icons/mob/species/unathi/suit.dmi',
- "Vox" = 'icons/mob/species/vox/suit.dmi'
+ SPECIES_TAJ = 'icons/mob/species/tajaran/suit.dmi',
+ SPECIES_UNATHI = 'icons/mob/species/unathi/suit.dmi',
+ SPECIES_VOX = 'icons/mob/species/vox/suit.dmi'
)
supporting_limbs = list()
var/obj/item/weapon/material/knife/tacknife
diff --git a/code/modules/clothing/spacesuits/rig/suits/alien.dm b/code/modules/clothing/spacesuits/rig/suits/alien.dm
index bc3113a4cc..efdbea6476 100644
--- a/code/modules/clothing/spacesuits/rig/suits/alien.dm
+++ b/code/modules/clothing/spacesuits/rig/suits/alien.dm
@@ -28,14 +28,14 @@
siemens_coefficient = 0.2
/obj/item/clothing/head/helmet/space/rig/breacher
- species_restricted = list("Unathi")
+ species_restricted = list(SPECIES_UNATHI)
force = 5
/obj/item/clothing/suit/space/rig/breacher
- species_restricted = list("Unathi")
+ species_restricted = list(SPECIES_UNATHI)
/obj/item/clothing/shoes/magboots/rig/breacher
- species_restricted = list("Unathi")
+ species_restricted = list(SPECIES_UNATHI)
/*
* VOX
@@ -62,27 +62,27 @@
glove_type = /obj/item/clothing/gloves/gauntlets/rig/vox
/obj/item/clothing/head/helmet/space/rig/vox
- species_restricted = list("Vox")
+ species_restricted = list(SPECIES_VOX)
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
phoronproof = 1
/obj/item/clothing/shoes/magboots/rig/vox
name = "talons"
- species_restricted = list("Vox")
+ species_restricted = list(SPECIES_VOX)
sprite_sheets = list(
- "Vox" = 'icons/mob/species/vox/shoes.dmi'
+ SPECIES_VOX = 'icons/mob/species/vox/shoes.dmi'
)
phoronproof = 1
/obj/item/clothing/suit/space/rig/vox
- species_restricted = list("Vox")
+ species_restricted = list(SPECIES_VOX)
phoronproof = 1
/obj/item/clothing/gloves/gauntlets/rig/vox
siemens_coefficient = 0
- species_restricted = list("Vox")
+ species_restricted = list(SPECIES_VOX)
sprite_sheets = list(
- "Vox" = 'icons/mob/species/vox/gloves.dmi'
+ SPECIES_VOX = 'icons/mob/species/vox/gloves.dmi'
)
phoronproof = 1
diff --git a/code/modules/clothing/spacesuits/rig/suits/station.dm b/code/modules/clothing/spacesuits/rig/suits/station.dm
index 990fb9c2ed..b308e99e2d 100644
--- a/code/modules/clothing/spacesuits/rig/suits/station.dm
+++ b/code/modules/clothing/spacesuits/rig/suits/station.dm
@@ -19,10 +19,11 @@
light_overlay = "helmet_light_dual"
camera_networks = list(NETWORK_SECURITY)
+//Internal Affairs suit
/obj/item/weapon/rig/internalaffairs
name = "augmented tie"
suit_type = "augmented suit"
- desc = "Prepare for paperwork."
+ desc = "The last suit you'll ever wear."
icon_state = "internalaffairs_rig"
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
siemens_coefficient = 0.9
@@ -30,7 +31,13 @@
offline_slowdown = 0
offline_vision_restriction = 0
- allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/briefcase,/obj/item/weapon/storage/secure/briefcase)
+ allowed = list(
+ /obj/item/device/flashlight,
+ /obj/item/weapon/tank,
+ /obj/item/device/suit_cooling_unit,
+ /obj/item/weapon/storage/briefcase,
+ /obj/item/weapon/storage/secure/briefcase
+ )
req_access = list()
req_one_access = list()
@@ -55,10 +62,11 @@
helm_type = null
boot_type = null
+//Mining suit
/obj/item/weapon/rig/industrial
name = "industrial suit control module"
suit_type = "industrial hardsuit"
- desc = "A heavy, powerful rig used by construction crews and mining corporations."
+ desc = "A heavy, powerful hardsuit used by construction crews and mining corporations."
icon_state = "engineering_rig"
armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 100, rad = 50)
slowdown = 1
@@ -69,7 +77,15 @@
helm_type = /obj/item/clothing/head/helmet/space/rig/industrial
- allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd)
+ allowed = list(
+ /obj/item/device/flashlight,
+ /obj/item/weapon/tank,
+ /obj/item/device/suit_cooling_unit,
+ /obj/item/weapon/storage/bag/ore,
+ /obj/item/device/t_scanner,
+ /obj/item/weapon/pickaxe,
+ /obj/item/weapon/rcd
+ )
req_access = list()
req_one_access = list()
@@ -84,10 +100,11 @@
/obj/item/rig_module/vision/material,
/obj/item/rig_module/maneuvering_jets) //VOREStation Edit - Added maneuvering jets
+//Engineering suit
/obj/item/weapon/rig/eva
name = "EVA suit control module"
suit_type = "EVA hardsuit"
- desc = "A light rig for repairs and maintenance to the outside of habitats and vessels."
+ desc = "A light hardsuit for repairs and maintenance to the outside of habitats and vessels."
icon_state = "eva_rig"
armor = list(melee = 30, bullet = 10, laser = 20,energy = 25, bomb = 20, bio = 100, rad = 100)
slowdown = 0
@@ -98,7 +115,14 @@
helm_type = /obj/item/clothing/head/helmet/space/rig/eva
glove_type = /obj/item/clothing/gloves/gauntlets/rig/eva
- allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/toolbox,/obj/item/weapon/storage/briefcase/inflatable,/obj/item/device/t_scanner,/obj/item/weapon/rcd)
+ allowed = list(
+ /obj/item/device/flashlight,
+ /obj/item/weapon/tank,
+ /obj/item/device/suit_cooling_unit,
+ /obj/item/weapon/storage/briefcase/inflatable,
+ /obj/item/device/t_scanner,
+ /obj/item/weapon/rcd
+ )
req_access = list()
req_one_access = list()
@@ -135,7 +159,14 @@
helm_type = /obj/item/clothing/head/helmet/space/rig/ce
glove_type = /obj/item/clothing/gloves/gauntlets/rig/ce
- allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd)
+ allowed = list(
+ /obj/item/device/flashlight,
+ /obj/item/weapon/tank,
+ /obj/item/device/suit_cooling_unit,
+ /obj/item/weapon/storage/briefcase/inflatable,
+ /obj/item/device/t_scanner,
+ /obj/item/weapon/rcd
+ )
req_access = list()
req_one_access = list()
@@ -157,6 +188,7 @@
/obj/item/rig_module/vision/meson
)
+//Research Director's suit. Just add red crowbar.
/obj/item/weapon/rig/hazmat
name = "AMI control module"
@@ -170,7 +202,23 @@
helm_type = /obj/item/clothing/head/helmet/space/rig/hazmat
- allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/stack/flag,/obj/item/weapon/storage/excavation,/obj/item/weapon/pickaxe,/obj/item/device/healthanalyzer,/obj/item/device/measuring_tape,/obj/item/device/ano_scanner,/obj/item/device/depth_scanner,/obj/item/device/core_sampler,/obj/item/device/gps,/obj/item/device/beacon_locator,/obj/item/device/radio/beacon,/obj/item/weapon/pickaxe/hand,/obj/item/weapon/storage/bag/fossils)
+ allowed = list(
+ /obj/item/device/flashlight,
+ /obj/item/weapon/tank,
+ /obj/item/device/suit_cooling_unit,
+ /obj/item/stack/flag,
+ /obj/item/weapon/storage/excavation,
+ /obj/item/weapon/pickaxe,
+ /obj/item/device/healthanalyzer,
+ /obj/item/device/measuring_tape,
+ /obj/item/device/ano_scanner,
+ /obj/item/device/depth_scanner,
+ /obj/item/device/core_sampler,
+ /obj/item/device/gps,
+ /obj/item/device/beacon_locator,
+ /obj/item/device/radio/beacon,
+ /obj/item/weapon/pickaxe/hand,
+ /obj/item/weapon/storage/bag/fossils)
req_access = list()
req_one_access = list()
@@ -185,6 +233,7 @@
/obj/item/rig_module/device/anomaly_scanner
)
+//Paramedic suit
/obj/item/weapon/rig/medical
name = "rescue suit control module"
@@ -198,7 +247,15 @@
helm_type = /obj/item/clothing/head/helmet/space/rig/medical
- allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/firstaid,/obj/item/device/healthanalyzer,/obj/item/stack/medical,/obj/item/roller )
+ allowed = list(
+ /obj/item/device/flashlight,
+ /obj/item/weapon/tank,
+ /obj/item/device/suit_cooling_unit,
+ /obj/item/weapon/storage/firstaid,
+ /obj/item/device/healthanalyzer,
+ /obj/item/stack/medical,
+ /obj/item/roller
+ )
req_access = list()
req_one_access = list()
@@ -215,6 +272,7 @@
/obj/item/rig_module/vision/medhud
)
+//Security suit
/obj/item/weapon/rig/hazard
name = "hazard hardsuit control module"
suit_type = "hazard hardsuit"
@@ -228,7 +286,13 @@
helm_type = /obj/item/clothing/head/helmet/space/rig/hazard
- allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton)
+ allowed = list(
+ /obj/item/weapon/gun,
+ /obj/item/device/flashlight,
+ /obj/item/weapon/tank,
+ /obj/item/device/suit_cooling_unit,
+ /obj/item/weapon/melee/baton
+ )
req_access = list()
req_one_access = list()
diff --git a/code/modules/clothing/spacesuits/spacesuits.dm b/code/modules/clothing/spacesuits/spacesuits.dm
index fdf5a92868..6aed7eaf5d 100644
--- a/code/modules/clothing/spacesuits/spacesuits.dm
+++ b/code/modules/clothing/spacesuits/spacesuits.dm
@@ -14,7 +14,7 @@
cold_protection = HEAD
min_cold_protection_temperature = SPACE_HELMET_MIN_COLD_PROTECTION_TEMPERATURE
siemens_coefficient = 0.9
- species_restricted = list("exclude","Diona")
+ species_restricted = list("exclude",SPECIES_DIONA)
preserve_item = 1
phoronproof = 1
flash_protection = FLASH_PROTECTION_MAJOR
@@ -62,7 +62,7 @@
cold_protection = UPPER_TORSO | LOWER_TORSO | LEGS | FEET | ARMS | HANDS
min_cold_protection_temperature = SPACE_SUIT_MIN_COLD_PROTECTION_TEMPERATURE
siemens_coefficient = 0.9
- species_restricted = list("exclude","Diona")
+ species_restricted = list("exclude",SPECIES_DIONA)
preserve_item = 1
phoronproof = 1
diff --git a/code/modules/clothing/spacesuits/void/void.dm b/code/modules/clothing/spacesuits/void/void.dm
index dfc416aa69..ef78d32f03 100644
--- a/code/modules/clothing/spacesuits/void/void.dm
+++ b/code/modules/clothing/spacesuits/void/void.dm
@@ -13,16 +13,16 @@
//Species-specific stuff.
species_restricted = list("Human", "Promethean")
sprite_sheets_refit = list(
- "Unathi" = 'icons/mob/species/unathi/helmet.dmi',
- "Tajara" = 'icons/mob/species/tajaran/helmet.dmi',
- "Skrell" = 'icons/mob/species/skrell/helmet.dmi'
+ SPECIES_UNATHI = 'icons/mob/species/unathi/helmet.dmi',
+ SPECIES_TAJ = 'icons/mob/species/tajaran/helmet.dmi',
+ SPECIES_SKRELL = 'icons/mob/species/skrell/helmet.dmi'
//Teshari have a general sprite sheet defined in modules/clothing/clothing.dm
)
sprite_sheets_obj = list(
- "Unathi" = 'icons/obj/clothing/species/unathi/hats.dmi',
- "Tajara" = 'icons/obj/clothing/species/tajaran/hats.dmi',
- "Skrell" = 'icons/obj/clothing/species/skrell/hats.dmi',
- "Teshari" = 'icons/obj/clothing/species/seromi/hats.dmi'
+ SPECIES_UNATHI = 'icons/obj/clothing/species/unathi/hats.dmi',
+ SPECIES_TAJ = 'icons/obj/clothing/species/tajaran/hats.dmi',
+ SPECIES_SKRELL = 'icons/obj/clothing/species/skrell/hats.dmi',
+ SPECIES_TESHARI = 'icons/obj/clothing/species/seromi/hats.dmi'
)
light_overlay = "helmet_light"
@@ -38,18 +38,18 @@
heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE
- species_restricted = list("Human", "Skrell", "Promethean")
+ species_restricted = list("Human", SPECIES_SKRELL, "Promethean")
sprite_sheets_refit = list(
- "Unathi" = 'icons/mob/species/unathi/suit.dmi',
- "Tajara" = 'icons/mob/species/tajaran/suit.dmi',
- "Skrell" = 'icons/mob/species/skrell/suit.dmi'
+ SPECIES_UNATHI = 'icons/mob/species/unathi/suit.dmi',
+ SPECIES_TAJ = 'icons/mob/species/tajaran/suit.dmi',
+ SPECIES_SKRELL = 'icons/mob/species/skrell/suit.dmi'
//Teshari have a general sprite sheet defined in modules/clothing/clothing.dm
)
sprite_sheets_obj = list(
- "Unathi" = 'icons/obj/clothing/species/unathi/suits.dmi',
- "Tajara" = 'icons/obj/clothing/species/tajaran/suits.dmi',
- "Skrell" = 'icons/obj/clothing/species/skrell/suits.dmi',
- "Teshari" = 'icons/obj/clothing/species/seromi/suits.dmi'
+ SPECIES_UNATHI = 'icons/obj/clothing/species/unathi/suits.dmi',
+ SPECIES_TAJ = 'icons/obj/clothing/species/tajaran/suits.dmi',
+ SPECIES_SKRELL = 'icons/obj/clothing/species/skrell/suits.dmi',
+ SPECIES_TESHARI = 'icons/obj/clothing/species/seromi/suits.dmi'
)
//Breach thresholds, should ideally be inherited by most (if not all) voidsuits.
diff --git a/code/modules/clothing/suits/aliens/seromi.dm b/code/modules/clothing/suits/aliens/seromi.dm
index 245ebc5436..62a013644f 100644
--- a/code/modules/clothing/suits/aliens/seromi.dm
+++ b/code/modules/clothing/suits/aliens/seromi.dm
@@ -5,7 +5,7 @@
icon_override = 'icons/mob/species/seromi/teshari_cloak.dmi'
icon_state = "tesh_cloak_bo"
item_state = "tesh_cloak_bo"
- species_restricted = list("Teshari")
+ species_restricted = list(SPECIES_TESHARI)
body_parts_covered = UPPER_TORSO|ARMS
/obj/item/clothing/suit/storage/seromi/cloak/black_orange
diff --git a/code/modules/clothing/suits/aliens/vox.dm b/code/modules/clothing/suits/aliens/vox.dm
index 823487d212..b17939950c 100644
--- a/code/modules/clothing/suits/aliens/vox.dm
+++ b/code/modules/clothing/suits/aliens/vox.dm
@@ -6,5 +6,5 @@
icon_state = "vox-scrap"
icon_state = "vox-scrap"
body_parts_covered = UPPER_TORSO|ARMS|LOWER_TORSO|LEGS
- species_restricted = list("Vox")
+ species_restricted = list(SPECIES_VOX)
siemens_coefficient = 1 //Its literally metal
\ No newline at end of file
diff --git a/code/modules/clothing/suits/miscellaneous.dm b/code/modules/clothing/suits/miscellaneous.dm
index cbe02b7474..bf14076f50 100644
--- a/code/modules/clothing/suits/miscellaneous.dm
+++ b/code/modules/clothing/suits/miscellaneous.dm
@@ -265,6 +265,15 @@
return
..()
+/obj/item/clothing/suit/straight_jacket/equipped(var/mob/living/user,var/slot)
+ . = ..()
+ if(slot == slot_wear_suit)
+ user.drop_l_hand()
+ user.drop_r_hand()
+ if(ishuman(user))
+ var/mob/living/carbon/human/H = user
+ H.drop_from_inventory(H.handcuffed)
+
/obj/item/clothing/suit/ianshirt
name = "worn shirt"
desc = "A worn out, curiously comfortable t-shirt with a picture of Ian. You wouldn't go so far as to say it feels like being hugged when you wear it but it's pretty close. Good for sleeping in."
diff --git a/code/modules/clothing/under/accessories/accessory.dm b/code/modules/clothing/under/accessories/accessory.dm
index 5d18858cc3..e50c563aed 100644
--- a/code/modules/clothing/under/accessories/accessory.dm
+++ b/code/modules/clothing/under/accessories/accessory.dm
@@ -14,7 +14,7 @@
var/concealed_holster = 0
var/mob/living/carbon/human/wearer = null //To check if the wearer changes, so species spritesheets change properly.
- sprite_sheets = list("Teshari" = 'icons/mob/species/seromi/ties.dmi') //Teshari can into webbing, too!
+ sprite_sheets = list(SPECIES_TESHARI = 'icons/mob/species/seromi/ties.dmi') //Teshari can into webbing, too!
/obj/item/clothing/accessory/Destroy()
on_removed()
diff --git a/code/modules/clothing/under/xenos/seromi.dm b/code/modules/clothing/under/xenos/seromi.dm
index 5ec18a4859..9d6598a517 100644
--- a/code/modules/clothing/under/xenos/seromi.dm
+++ b/code/modules/clothing/under/xenos/seromi.dm
@@ -1,7 +1,7 @@
/obj/item/clothing/under/seromi
icon = 'icons/obj/clothing/species/seromi/uniform.dmi'
icon_state = "seromi_grey"
- species_restricted = list("Teshari")
+ species_restricted = list(SPECIES_TESHARI)
/obj/item/clothing/under/seromi/smock
name = "small grey smock"
diff --git a/code/modules/clothing/under/xenos/vox.dm b/code/modules/clothing/under/xenos/vox.dm
index bd66830f6e..e6f63abbcb 100644
--- a/code/modules/clothing/under/xenos/vox.dm
+++ b/code/modules/clothing/under/xenos/vox.dm
@@ -1,6 +1,6 @@
/obj/item/clothing/under/vox
has_sensor = 0
- species_restricted = list("Vox")
+ species_restricted = list(SPECIES_VOX)
valid_accessory_slots = list("vox")
restricted_accessory_slots = list("vox")
phoronproof = 1
diff --git a/code/modules/events/shipping_error.dm b/code/modules/events/shipping_error.dm
index ba1492e65a..725c6a834a 100644
--- a/code/modules/events/shipping_error.dm
+++ b/code/modules/events/shipping_error.dm
@@ -2,5 +2,5 @@
var/datum/supply_order/O = new /datum/supply_order()
O.ordernum = supply_controller.ordernum
O.object = supply_controller.supply_packs[pick(supply_controller.supply_packs)]
- O.orderedby = random_name(pick(MALE,FEMALE), species = "Human")
+ O.orderedby = random_name(pick(MALE,FEMALE), species = SPECIES_HUMAN)
supply_controller.shoppinglist += O
\ No newline at end of file
diff --git a/code/modules/ext_scripts/irc.dm b/code/modules/ext_scripts/irc.dm
index aef07472d1..e76c2055b7 100644
--- a/code/modules/ext_scripts/irc.dm
+++ b/code/modules/ext_scripts/irc.dm
@@ -2,7 +2,7 @@
return // VOREStation Edit - Can't exploit shell if we never call shell!
if (config.use_irc_bot)
if (config.use_node_bot)
- shell("node bridge.js -h \"[config.irc_bot_host]\" -p \"[config.irc_bot_port]\" -c \"[channel]\" -m \"[msg]\"")
+ shell("node bridge.js -h \"[config.irc_bot_host]\" -p \"[config.irc_bot_port]\" -c \"[channel]\" -m \"[escape_shell_arg(msg)]\"")
else
if (config.irc_bot_host)
if(config.irc_bot_export)
@@ -17,10 +17,10 @@
nudge_lib = "lib/nudge.so"
spawn(0)
- call(nudge_lib, "nudge")("[config.comms_password]","[config.irc_bot_host]","[channel]","[msg]")
+ call(nudge_lib, "nudge")("[config.comms_password]","[config.irc_bot_host]","[channel]","[escape_shell_arg(msg)]")
else
spawn(0)
- ext_python("ircbot_message.py", "[config.comms_password] [config.irc_bot_host] [channel] [msg]")
+ ext_python("ircbot_message.py", "[config.comms_password] [config.irc_bot_host] [channel] [escape_shell_arg(msg)]")
return
/proc/send2mainirc(var/msg)
diff --git a/code/modules/ext_scripts/python.dm b/code/modules/ext_scripts/python.dm
index 14ec183c35..eb6e61aea2 100644
--- a/code/modules/ext_scripts/python.dm
+++ b/code/modules/ext_scripts/python.dm
@@ -1,10 +1,28 @@
+// Ported from /vg/.
+/proc/escape_shell_arg(var/arg)
+ // RCE prevention
+ // - Encloses arg in single quotes
+ // - Escapes single quotes
+ // Also escapes %, ! on windows
+ if(world.system_type == MS_WINDOWS)
+ arg = replacetext(arg, "^", "^^") // Escape char
+ arg = replacetext(arg, "%", "%%") // %PATH% -> %%PATH%%
+ arg = replacetext(arg, "!", "^!") // !PATH!, delayed variable expansion on Windows
+ arg = replacetext(arg, "\"", "^\"")
+ arg = "\"[arg]\""
+ else
+ arg = replacetext(arg, "\\", "\\\\'") // Escape char
+ arg = replacetext(arg, "'", "\\'") // No breaking out of the single quotes.
+ arg = "'[arg]'"
+ return arg
+
/proc/ext_python(var/script, var/args, var/scriptsprefix = 1)
return // VOREStation Edit - Can't exploit shell if we never call shell!
- if(scriptsprefix) script = "scripts/" + script
+ if(scriptsprefix)
+ script = "scripts/" + script
if(world.system_type == MS_WINDOWS)
script = replacetext(script, "/", "\\")
var/command = config.python_path + " " + script + " " + args
-
- return shell(command)
+ return shell(command)
\ No newline at end of file
diff --git a/code/modules/games/cah_black_cards.dm b/code/modules/games/cah_black_cards.dm
index 3d9816ea04..08d81c94ae 100644
--- a/code/modules/games/cah_black_cards.dm
+++ b/code/modules/games/cah_black_cards.dm
@@ -30,7 +30,7 @@
"_____ used ____ to create their newest invention, _____!",
"Scientists are not allowed to make Gatling _____.",
"It's not a party until the ____ arrive.",
- "No matter how many Tajara you have, _____ is never acceptable.",
+ "No matter how many Tajaran you have, _____ is never acceptable.",
"No, the AI's first law is NOT to serve _____.",
"The robots are not disposal bins for your _____.",
"You can never have too many _____ on shift.",
diff --git a/code/modules/games/cah_white_cards.dm b/code/modules/games/cah_white_cards.dm
index c4b517116b..53644b3099 100644
--- a/code/modules/games/cah_white_cards.dm
+++ b/code/modules/games/cah_white_cards.dm
@@ -9,7 +9,7 @@
"Being in a cult",
"Racially biased lawsets",
"An Unathi who WON'T STOP FIGHTING",
- "Tajara fetishists",
+ "Tajaran fetishists",
"Bald thirty-year-olds",
"A Chief Engineer who can't setup the engine",
"Being sucked out into space",
diff --git a/code/modules/holodeck/HolodeckControl.dm b/code/modules/holodeck/HolodeckControl.dm
index 8560e71f34..59575eb603 100644
--- a/code/modules/holodeck/HolodeckControl.dm
+++ b/code/modules/holodeck/HolodeckControl.dm
@@ -247,7 +247,6 @@
var/mob/M = obj.loc
if(ismob(M))
M.remove_from_mob(obj)
- M.update_icons_layers() //so their overlays update
if(!silent)
var/obj/oldobj = obj
diff --git a/code/modules/holodeck/HolodeckObjects.dm b/code/modules/holodeck/HolodeckObjects.dm
index c7f8f275bf..cc2db8bd9b 100644
--- a/code/modules/holodeck/HolodeckObjects.dm
+++ b/code/modules/holodeck/HolodeckObjects.dm
@@ -104,8 +104,8 @@
base_icon = 'icons/turf/flooring/asteroid.dmi'
initial_flooring = null
-/turf/simulated/floor/holofloor/desert/New()
- ..()
+/turf/simulated/floor/holofloor/desert/initialize()
+ . = ..()
if(prob(10))
add_overlay("asteroid[rand(0,9)]")
diff --git a/code/modules/lore_codex/lore_data/species.dm b/code/modules/lore_codex/lore_data/species.dm
index 1027b602a8..0ce44f016b 100644
--- a/code/modules/lore_codex/lore_data/species.dm
+++ b/code/modules/lore_codex/lore_data/species.dm
@@ -48,8 +48,8 @@
/datum/lore/codex/page/tajaran
name = "Tajaran"
- keywords = list("Tajara")
- data = "The Tajara are a race of humanoid mammalian aliens from Meralar, the fourth planet of the Rarkajar star system. Thickly furred and protected \
+ keywords = list("Tajaran")
+ data = "The Tajaran are a race of humanoid mammalian aliens from Meralar, the fourth planet of the Rarkajar star system. Thickly furred and protected \
from cold, they thrive on their subarctic planet, where the only terran temperate areas spread across the equator and tropical belt. \
With their own share of bloody wars and great technological advances, the Tajaran are a proud kind. They fiercely believe they belong \
among the stars and consider themselves a rightful interstellar nation, even if the humans helped them to actually achieve superluminal \
diff --git a/code/modules/maps/tg/reader.dm b/code/modules/maps/tg/reader.dm
index fa730f574a..1ba29fa183 100644
--- a/code/modules/maps/tg/reader.dm
+++ b/code/modules/maps/tg/reader.dm
@@ -96,7 +96,7 @@ var/global/use_preloader = FALSE
var/zcrd = text2num(dmmRegex.group[5]) + z_offset - 1
var/zexpansion = zcrd > world.maxz
- if(zexpansion)
+ if(zexpansion && !measureOnly)
if(cropMap)
continue
else
@@ -385,6 +385,8 @@ var/global/use_preloader = FALSE
/dmm_suite/proc/readlist(text as text, delimiter=",", keys_only_string = FALSE)
var/list/to_return = list()
+ if(text == "")
+ return to_return // Fast bail-out
var/position
var/old_position = 1
diff --git a/code/modules/mining/drilling/drill.dm b/code/modules/mining/drilling/drill.dm
index bc89c498d2..99fe3f85ee 100644
--- a/code/modules/mining/drilling/drill.dm
+++ b/code/modules/mining/drilling/drill.dm
@@ -269,7 +269,7 @@
resource_field += mine_turf
if(!resource_field.len)
- system_error("resources depleted")
+ system_error("Resources depleted.")
/obj/machinery/mining/drill/proc/use_cell_power()
if(!cell) return 0
diff --git a/code/modules/mining/machine_stacking.dm b/code/modules/mining/machine_stacking.dm
index 290ce829d9..f6db90bac5 100644
--- a/code/modules/mining/machine_stacking.dm
+++ b/code/modules/mining/machine_stacking.dm
@@ -59,6 +59,7 @@
var/obj/item/stack/material/S = new stacktype (get_turf(machine.output))
S.amount = machine.stack_storage[href_list["release_stack"]]
machine.stack_storage[href_list["release_stack"]] = 0
+ S.update_icon()
src.add_fingerprint(usr)
src.updateUsrDialog()
@@ -128,6 +129,7 @@
var/obj/item/stack/material/S = new stacktype (get_turf(output))
S.amount = stack_amt
stack_storage[sheet] -= stack_amt
+ S.update_icon()
console.updateUsrDialog()
return
diff --git a/code/modules/mining/ore_datum.dm b/code/modules/mining/ore_datum.dm
index 7fb5807ba1..a3528eb55b 100644
--- a/code/modules/mining/ore_datum.dm
+++ b/code/modules/mining/ore_datum.dm
@@ -108,6 +108,7 @@ var/global/list/ore_data = list()
/ore/diamond
name = "diamond"
display_name = "diamond"
+ alloy = 1
compresses_to = "diamond"
result_amount = 5
spread_chance = 10
diff --git a/code/modules/mob/_modifiers/cloning.dm b/code/modules/mob/_modifiers/cloning.dm
index c3f8827f7b..76aeabd50c 100644
--- a/code/modules/mob/_modifiers/cloning.dm
+++ b/code/modules/mob/_modifiers/cloning.dm
@@ -61,3 +61,66 @@
outgoing_melee_damage_percent = 0.5 //50% less outgoing melee damage.
attack_speed_percent = 1.2 //20% slower attack speed.
+
+//////////////////////
+//Surgical Modifiers// As of writing, limited to the 'Frankenstein' modifier.
+//////////////////////
+
+/datum/modifier/franken_sickness
+ name = "surgically attached brain"
+ desc = "You feel weak, as your central nervous system is still recovering from being repaired."
+
+ on_created_text = "You feel... off, and your head hurts."
+ on_expired_text = "You feel some strength returning to you."
+
+ max_health_percent = 0.9 // -10% max health.
+ incoming_damage_percent = 1.1 // 10% more incoming damage.
+ incoming_hal_damage_percent = 1.5 // 50% more halloss damage, stacking on the previous 1.1 widespread.
+ outgoing_melee_damage_percent = 0.9 // 10% less melee damage.
+ disable_duration_percent = 1.25 // Stuns last 25% longer.
+ incoming_healing_percent = 0.9 // -10% to all healing
+ slowdown = 0.5 // Slower, by a smidge.
+ evasion = -5 // 5% easier to hit.
+ accuracy_dispersion = 1 // Inaccurate trait level of tile dispersion.
+
+ stacks = MODIFIER_STACK_ALLOWED //You have somehow had the surgery done twice. Your brain is very, very fucked, but I won't say no.
+
+/datum/modifier/franken_sickness/can_apply(var/mob/living/L)
+ if(!ishuman(L))
+ return FALSE
+ if(L.isSynthetic()) //Nonhumans and Machines cannot be Frankensteined, at this time.
+ return FALSE
+
+ return ..()
+
+/datum/modifier/franken_sickness/tick()
+ if(holder.stat != DEAD)
+ if(istype(holder, /mob/living/carbon/human))
+ var/mob/living/carbon/human/F = holder
+ if(F.can_defib)
+ F.can_defib = 0
+
+/datum/modifier/franken_sickness/on_expire() //Not permanent, but its child is.
+ holder.add_modifier(/datum/modifier/franken_recovery, 0)
+
+/datum/modifier/franken_recovery //When Franken_Sickness expires, this will be permanently applied in its place.
+ name = "neural recovery"
+ desc = "You feel out of touch, as your central nervous system is still recovering from being repaired."
+
+ on_created_text = "You feel... off. Everything is fuzzy."
+ on_expired_text = "You feel your senses returning to you."
+
+ incoming_hal_damage_percent = 1.5 // 50% more halloss damage.
+ disable_duration_percent = 1.25 // Stuns last 25% longer.
+ evasion = -5 // 5% easier to hit.
+ accuracy_dispersion = 1 // Inaccurate trait level of tile dispersion.
+
+ stacks = MODIFIER_STACK_ALLOWED
+
+/datum/modifier/franken_recovery/can_apply(var/mob/living/L)
+ if(!ishuman(L))
+ return FALSE
+ if(L.isSynthetic()) //Nonhumans and Machines cannot be Frankensteined, at this time.
+ return FALSE
+
+ return ..()
diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm
index ce24b1852f..9eb753f8c0 100644
--- a/code/modules/mob/dead/observer/observer.dm
+++ b/code/modules/mob/dead/observer/observer.dm
@@ -103,8 +103,7 @@
if (ishuman(body))
var/mob/living/carbon/human/H = body
icon = H.icon
- LAZYCLEARLIST(H.list_huds)
- H.update_icons()
+ underlays = H.underlays
overlays = H.overlays
else
icon = body.icon
diff --git a/code/modules/mob/holder.dm b/code/modules/mob/holder.dm
index 24a61e6695..d09a95af08 100644
--- a/code/modules/mob/holder.dm
+++ b/code/modules/mob/holder.dm
@@ -9,8 +9,8 @@ var/list/holder_mob_icon_cache = list()
show_messages = 1
sprite_sheets = list(
- "Teshari" = 'icons/mob/species/seromi/head.dmi',
- "Vox" = 'icons/mob/species/vox/head.dmi'
+ SPECIES_TESHARI = 'icons/mob/species/seromi/head.dmi',
+ SPECIES_VOX = 'icons/mob/species/vox/head.dmi'
)
origin_tech = null
@@ -83,8 +83,6 @@ var/list/holder_mob_icon_cache = list()
H.update_inv_l_hand()
else if(H.r_hand == src)
H.update_inv_r_hand()
- else
- H.regenerate_icons()
//Mob specific holders.
/obj/item/weapon/holder/diona
diff --git a/code/modules/mob/inventory.dm b/code/modules/mob/inventory.dm
index 612f34bc83..c655559a10 100644
--- a/code/modules/mob/inventory.dm
+++ b/code/modules/mob/inventory.dm
@@ -138,7 +138,6 @@ var/list/slot_equipment_priority = list( \
remove_from_mob(W, target)
if(!(W && W.loc))
return 1 // self destroying objects (tk, grabs)
- update_icons_layers()
return 1
return 0
@@ -180,7 +179,7 @@ var/list/slot_equipment_priority = list( \
/mob/proc/get_inventory_slot(obj/item/I)
var/slot = 0
- for(var/s in slot_back to slot_tie) //kind of worries me
+ for(var/s in 1 to SLOT_TOTAL)
if(get_equipped_item(s) == I)
slot = s
break
diff --git a/code/modules/mob/language/station.dm b/code/modules/mob/language/station.dm
index 0538e390cb..6de7a9d309 100644
--- a/code/modules/mob/language/station.dm
+++ b/code/modules/mob/language/station.dm
@@ -63,6 +63,20 @@
"ka","aasi","far","wa","baq","ara","qara","zir","saam","mak","hrar","nja","rir","khan","jun","dar","rik","kah",
"hal","ket","jurl","mah","tul","cresh","azu","ragh","mro","mra","mrro","mrra")
+/datum/language/tajaranakhani
+ name = LANGUAGE_AKHANI
+ desc = "The language of the sea-faring Njarir'Akhan Tajaran. Borrowing some elements from Siik, the language is distinctly more structured."
+ speech_verb = "chatters"
+ ask_verb = "mrowls"
+ exclaim_verb = "wails"
+ colour = "akhani"
+ key = "h"
+ flags = WHITELISTED
+ syllables = list("mrr","rr","marr","tar","ahk","ket","hal","kah","dra","nal","kra","vah","dar","hrar", "eh",
+ "ara","ka","zar","mah","ner","zir","mur","hai","raz","ni","ri","nar","njar","jir","ri","ahn","kha","sir",
+ "kar","yar","kzar","rha","hrar","err","fer","rir","rar","yarr","arr","ii'r","jar","kur","ran","rii","ii",
+ "nai","ou","kah","oa","ama","uuk","bel","chi","ayt","kay","kas","akor","tam","yir","enai")
+
/datum/language/tajaran/get_random_name(var/gender)
var/new_name = ..(gender,1)
diff --git a/code/modules/mob/living/autohiss.dm b/code/modules/mob/living/autohiss.dm
index 3a3bddd9b3..2c6fe02645 100644
--- a/code/modules/mob/living/autohiss.dm
+++ b/code/modules/mob/living/autohiss.dm
@@ -47,13 +47,13 @@
autohiss_extra_map = list(
"x" = list("ks", "kss", "ksss")
)
- autohiss_exempt = list("Sinta'unathi")
+ autohiss_exempt = list(LANGUAGE_UNATHI)
/datum/species/tajaran
autohiss_basic_map = list(
"r" = list("rr", "rrr", "rrrr")
)
- autohiss_exempt = list("Siik")
+ autohiss_exempt = list(LANGUAGE_SIIK,LANGUAGE_AKHANI)
/datum/species/proc/handle_autohiss(message, datum/language/lang, mode)
diff --git a/code/modules/mob/living/bot/edCLNbot.dm b/code/modules/mob/living/bot/edCLNbot.dm
new file mode 100644
index 0000000000..159b3e3594
--- /dev/null
+++ b/code/modules/mob/living/bot/edCLNbot.dm
@@ -0,0 +1,235 @@
+/mob/living/bot/cleanbot/edCLN
+ name = "ED-CLN Cleaning Robot"
+ desc = "A large cleaning robot. It looks rather efficient."
+ icon_state = "edCLN0"
+ req_one_access = list(access_robotics, access_janitor)
+ botcard_access = list(access_janitor, access_maint_tunnels)
+
+ locked = 0 // Start unlocked so roboticist can set them to patrol.
+ wait_if_pulled = 0 // One big boi.
+ min_target_dist = 0
+
+ patrol_speed = 3
+ target_speed = 6
+
+ cleaning = 0
+ blood = 0
+ var/red_switch = 0
+ var/blue_switch = 0
+ var/green_switch = 0
+
+/mob/living/bot/cleanbot/edCLN/update_icons()
+ if(on && busy)
+ icon_state = "edCLN"
+ else
+ icon_state = "edCLN[on]"
+
+/mob/living/bot/cleanbot/edCLN/handleIdle()
+ if(prob(10))
+ custom_emote(2, "makes a less than thrilled beeping sound.")
+ playsound(src.loc, 'sound/machines/synth_yes.ogg', 50, 0)
+
+ if(red_switch && !blue_switch && !green_switch && prob(10) || src.emagged)
+ if(istype(loc, /turf/simulated))
+ var/turf/simulated/T = loc
+ T.add_blood()
+
+ if(!red_switch && blue_switch && !green_switch && prob(50) || src.emagged)
+ if(istype(loc, /turf/simulated))
+ var/turf/simulated/T = loc
+ visible_message("\The [src] squirts a puddle of water on the floor!")
+ T.wet_floor()
+
+ if(!red_switch && !blue_switch && green_switch && prob(10) || src.emagged)
+ if(istype(loc, /turf/simulated))
+ var/turf/simulated/T = loc
+ visible_message("\The [src] stomps on \the [T], breaking it!")
+ qdel(T)
+
+ if(red_switch && blue_switch && green_switch && prob(1))
+ src.explode()
+
+/mob/living/bot/cleanbot/edCLN/explode()
+ on = 0
+ visible_message("[src] blows apart!")
+ var/turf/Tsec = get_turf(src)
+
+ new /obj/item/weapon/secbot_assembly/ed209_assembly(Tsec)
+ if(prob(50))
+ new /obj/item/robot_parts/l_leg(Tsec)
+ if(prob(50))
+ new /obj/item/robot_parts/r_leg(Tsec)
+ if(prob(50))
+ if(prob(50))
+ new /obj/item/weapon/reagent_containers/glass/bucket(Tsec)
+ else
+ new /obj/item/device/assembly/prox_sensor(Tsec)
+
+ var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ s.set_up(3, 1, src)
+ s.start()
+ qdel(src)
+ return
+
+/mob/living/bot/cleanbot/edCLN/attack_hand(var/mob/user)
+ var/dat
+ usr.set_machine(src)
+ add_fingerprint(usr)
+
+ dat += "Automatic Station Cleaner v2.0
"
+ dat += "Status: [on ? "On" : "Off"]
"
+ dat += "Behaviour controls are [locked ? "locked" : "unlocked"]
"
+ dat += "Maintenance panel is [open ? "opened" : "closed"]"
+ if(!locked || issilicon(user))
+ dat += "
Cleans Blood: [blood ? "Yes" : "No"]
"
+ dat += "
Patrol station: [will_patrol ? "Yes" : "No"]
"
+ if(open && !locked)
+ dat += "
Red Switch: [red_switch ? "On" : "Off"]
"
+ dat += "
Green Switch: [green_switch ? "On" : "Off"]
"
+ dat += "
Blue Switch: [blue_switch ? "On" : "Off"]"
+
+ user << browse("Cleaner v2.0 controls[dat]", "window=autocleaner")
+ onclose(user, "autocleaner")
+ return
+
+/mob/living/bot/cleanbot/edCLN/Topic(href, href_list)
+ usr.set_machine(src)
+ add_fingerprint(usr)
+ switch(href_list["operation"])
+ if("start")
+ if(on)
+ turn_off()
+ else
+ turn_on()
+ if("blood")
+ blood = !blood
+ get_targets()
+ if("patrol")
+ will_patrol = !will_patrol
+ patrol_path = null
+ if("red_switch")
+ red_switch = !red_switch
+ to_chat(usr, "You flip the red switch [red_switch ? "on" : "off"].")
+ if("green_switch")
+ green_switch = !blue_switch
+ to_chat(usr, "You flip the green switch [green_switch ? "on" : "off"].")
+ if("blue_switch")
+ blue_switch = !blue_switch
+ to_chat(usr, "You flip the blue switch [blue_switch ? "on" : "off"].")
+ attack_hand(usr)
+
+/mob/living/bot/cleanbot/edCLN/emag_act(var/remaining_uses, var/mob/user)
+ . = ..()
+ if(!emagged)
+ if(user)
+ to_chat(user, "The [src] buzzes and beeps.")
+ playsound(src.loc, 'sound/machines/buzzbeep.ogg', 50, 0)
+ emagged = 1
+ return 1
+
+// Assembly
+
+/obj/item/weapon/secbot_assembly/edCLN_assembly
+ name = "ED-CLN assembly"
+ desc = "Some sort of bizarre assembly."
+ icon = 'icons/obj/aibots.dmi'
+ icon_state = "ed209_frame"
+ item_state = "buildpipe"
+ created_name = "ED-CLN Security Robot"
+
+/obj/item/weapon/secbot_assembly/edCLN_assembly/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
+ ..()
+
+ if(istype(W, /obj/item/weapon/pen))
+ var/t = sanitizeSafe(input(user, "Enter new robot name", name, created_name), MAX_NAME_LEN)
+ if(!t)
+ return
+ if(!in_range(src, usr) && src.loc != usr)
+ return
+ created_name = t
+ return
+
+ switch(build_step)
+ if(0, 1)
+ if(istype(W, /obj/item/robot_parts/l_leg) || istype(W, /obj/item/robot_parts/r_leg) || (istype(W, /obj/item/organ/external/leg) && ((W.name == "robotic right leg") || (W.name == "robotic left leg"))))
+ user.drop_item()
+ qdel(W)
+ build_step++
+ to_chat(user, "You add \the [W] to \the [src].")
+ name = "legs/frame assembly"
+ if(build_step == 1)
+ icon_state = "ed209_leg"
+ else
+ icon_state = "ed209_legs"
+
+ if(2)
+ if(istype(W, /obj/item/weapon/reagent_containers/glass/bucket))
+ user.drop_item()
+ qdel(W)
+ build_step++
+ to_chat(user, "You add \the [W] to \the [src].")
+ name = "bucket/legs/frame assembly"
+ item_state = "edCLN_bucket"
+ icon_state = "edCLN_bucket"
+
+ if(3)
+ if(istype(W, /obj/item/weapon/weldingtool))
+ var/obj/item/weapon/weldingtool/WT = W
+ if(WT.remove_fuel(0, user))
+ build_step++
+ name = "bucketed frame assembly"
+ to_chat(user, "You welded the bucket to \the [src].")
+ if(4)
+ if(isprox(W))
+ user.drop_item()
+ qdel(W)
+ build_step++
+ to_chat(user, "You add \the [W] to \the [src].")
+ name = "proximity bucket ED assembly"
+ item_state = "edCLN_prox"
+ icon_state = "edCLN_prox"
+
+ if(5)
+ if(istype(W, /obj/item/stack/cable_coil))
+ var/obj/item/stack/cable_coil/C = W
+ if (C.get_amount() < 1)
+ to_chat(user, "You need one coil of wire to wire \the [src].")
+ return
+ to_chat(user, "You start to wire \the [src].")
+ if(do_after(user, 40))
+ if(C.use(1))
+ build_step++
+ to_chat(user, "You wire the ED-CLN assembly.")
+ name = "wired ED-CLN assembly"
+ return
+
+ if(6)
+ if(istype(W, /obj/item/weapon/mop))
+ name = "mop ED-CLN assembly"
+ build_step++
+ to_chat(user, "You add \the [W] to \the [src].")
+ item_state = "edCLN_mop"
+ icon_state = "edCLN_mop"
+ user.drop_item()
+ qdel(W)
+
+ if(7)
+ if(istype(W, /obj/item/weapon/screwdriver))
+ playsound(src, W.usesound, 100, 1)
+ var/turf/T = get_turf(user)
+ to_chat(user, "Attatching the mop to the frame...")
+ if(do_after(user, 40) && get_turf(user) == T)
+ build_step++
+ name = "mopped ED-CLN assembly"
+ to_chat(user, "Mop attached.")
+
+ if(8)
+ if(istype(W, /obj/item/weapon/cell))
+ build_step++
+ to_chat(user, "You complete the ED-CLN.")
+ var/turf/T = get_turf(src)
+ new /mob/living/bot/cleanbot/edCLN(T,created_name)
+ user.drop_item()
+ qdel(W)
+ user.drop_from_inventory(src)
+ qdel(src)
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/alien/diona/diona.dm b/code/modules/mob/living/carbon/alien/diona/diona.dm
index 8a2b24cf50..5d497d0a08 100644
--- a/code/modules/mob/living/carbon/alien/diona/diona.dm
+++ b/code/modules/mob/living/carbon/alien/diona/diona.dm
@@ -23,7 +23,7 @@
/mob/living/carbon/alien/diona/New()
..()
- species = all_species["Diona"]
+ species = all_species[SPECIES_DIONA]
add_language(LANGUAGE_ROOTGLOBAL)
add_language(LANGUAGE_GALCOM)
verbs += /mob/living/carbon/alien/diona/proc/merge
diff --git a/code/modules/mob/living/carbon/alien/diona/diona_powers.dm b/code/modules/mob/living/carbon/alien/diona/diona_powers.dm
index 54678e1ea0..614647993b 100644
--- a/code/modules/mob/living/carbon/alien/diona/diona_powers.dm
+++ b/code/modules/mob/living/carbon/alien/diona/diona_powers.dm
@@ -19,7 +19,7 @@
if(istype(C,/mob/living/carbon/human))
var/mob/living/carbon/human/D = C
- if(D.species && D.species.name == "Diona")
+ if(D.species && D.species.name == SPECIES_DIONA)
choices += C
var/mob/living/M = input(src,"Who do you wish to merge with?") in null|choices
diff --git a/code/modules/mob/living/carbon/alien/diona/progression.dm b/code/modules/mob/living/carbon/alien/diona/progression.dm
index 8be2f7c5aa..b6c5b9b4fd 100644
--- a/code/modules/mob/living/carbon/alien/diona/progression.dm
+++ b/code/modules/mob/living/carbon/alien/diona/progression.dm
@@ -1,6 +1,6 @@
/mob/living/carbon/alien/diona/confirm_evolution()
- if(!is_alien_whitelisted(src, all_species["Diona"]))
+ if(!is_alien_whitelisted(src, all_species[SPECIES_DIONA]))
src << alert("You are currently not whitelisted to play as a full diona.")
return null
@@ -16,4 +16,4 @@
qdel(L)
src.visible_message("[src] begins to shift and quiver, and erupts in a shower of shed bark as it splits into a tangle of nearly a dozen new dionaea.","You begin to shift and quiver, feeling your awareness splinter. All at once, we consume our stored nutrients to surge with growth, splitting into a tangle of at least a dozen new dionaea. We have attained our gestalt form.")
- return "Diona"
\ No newline at end of file
+ return SPECIES_DIONA
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm
index 9846c4f109..283cb10b1c 100644
--- a/code/modules/mob/living/carbon/carbon.dm
+++ b/code/modules/mob/living/carbon/carbon.dm
@@ -1,8 +1,8 @@
/mob/living/carbon/New()
//setup reagent holders
- bloodstr = new/datum/reagents/metabolism(1000, src, CHEM_BLOOD)
- ingested = new/datum/reagents/metabolism(1000, src, CHEM_INGEST)
- touching = new/datum/reagents/metabolism(1000, src, CHEM_TOUCH)
+ bloodstr = new/datum/reagents/metabolism/bloodstream(500, src)
+ ingested = new/datum/reagents/metabolism/ingested(500, src)
+ touching = new/datum/reagents/metabolism/touch(500, src)
reagents = bloodstr
if (!default_language && species_language)
default_language = all_languages[species_language]
@@ -278,23 +278,6 @@
// ++++ROCKDTBEN++++ MOB PROCS //END
-/mob/living/carbon/clean_blood()
- . = ..()
- if(ishuman(src))
- var/mob/living/carbon/human/H = src
- if(H.gloves)
- if(H.gloves.clean_blood())
- H.update_inv_gloves(0)
- H.gloves.germ_level = 0
- else
- if(H.bloody_hands)
- H.bloody_hands = 0
- H.update_inv_gloves(0)
- H.germ_level = 0
- update_icons_layers(FALSE) //apply the now updated overlays to the mob
- update_icons_body()
-
-
/mob/living/carbon/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
..()
var/temp_inc = max(min(BODYTEMP_HEATING_MAX*(1-get_heat_protection()), exposed_temperature - bodytemperature), 0)
diff --git a/code/modules/mob/living/carbon/carbon_defines.dm b/code/modules/mob/living/carbon/carbon_defines.dm
index 532b2daa7c..1112b4e49c 100644
--- a/code/modules/mob/living/carbon/carbon_defines.dm
+++ b/code/modules/mob/living/carbon/carbon_defines.dm
@@ -17,9 +17,9 @@
//Active emote/pose
var/pose = null
var/list/chem_effects = list()
- var/datum/reagents/metabolism/bloodstr = null
- var/datum/reagents/metabolism/ingested = null
- var/datum/reagents/metabolism/touching = null
+ var/datum/reagents/metabolism/bloodstream/bloodstr = null
+ var/datum/reagents/metabolism/ingested/ingested = null
+ var/datum/reagents/metabolism/touch/touching = null
var/pulse = PULSE_NORM //current pulse level
diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm
index facc1ac438..d31754bdf0 100644
--- a/code/modules/mob/living/carbon/human/human.dm
+++ b/code/modules/mob/living/carbon/human/human.dm
@@ -5,7 +5,8 @@
icon = 'icons/effects/effects.dmi' //We have an ultra-complex update icons that overlays everything, don't load some stupid random male human
icon_state = "nothing"
- var/list/hud_list[TOTAL_HUDS]
+ has_huds = TRUE //We do have HUDs (like health, wanted, status, not inventory slots)
+
var/embedded_flag //To check if we've need to roll for damage on movement while an item is imbedded in us.
var/obj/item/weapon/rig/wearing_rig // This is very not good, but it's much much better than calling get_rig() every update_canmove() call.
var/last_push_time //For human_attackhand.dm, keeps track of the last use of disarm
@@ -40,9 +41,8 @@
nutrition = rand(200,400)
- make_hud_overlays()
-
human_mob_list |= src
+
..()
hide_underwear.Cut()
@@ -53,19 +53,11 @@
dna.ready_dna(src)
dna.real_name = real_name
sync_organ_dna()
- make_blood()
/mob/living/carbon/human/Destroy()
human_mob_list -= src
for(var/organ in organs)
qdel(organ)
-
- LAZYCLEARLIST(list_layers)
- list_layers = null //Be free!
- LAZYCLEARLIST(list_body)
- list_body = null
- LAZYCLEARLIST(list_huds)
- list_huds = null
qdel_null(nif) //VOREStation Add
qdel_null_list(vore_organs) //VOREStation Add
return ..()
@@ -1034,7 +1026,7 @@
if(!blood_DNA[M.dna.unique_enzymes])
blood_DNA[M.dna.unique_enzymes] = M.dna.b_type
hand_blood_color = blood_color
- src.update_inv_gloves() //handles bloody hands overlays and updating
+ update_bloodied()
verbs += /mob/living/carbon/human/proc/bloody_doodle
return 1 //we applied blood to the item
@@ -1044,14 +1036,30 @@
return md5(dna.uni_identity)
/mob/living/carbon/human/clean_blood(var/washshoes)
- .=..()
+ . = ..()
+
gunshot_residue = null
- if(washshoes && !shoes && istype(feet_blood_DNA, /list) && feet_blood_DNA.len)
- feet_blood_color = null
- feet_blood_DNA.Cut()
+
+ //Always do hands (or whatever's on our hands)
+ if(gloves)
+ gloves.clean_blood()
+ update_inv_gloves()
+ gloves.germ_level = 0
+ else
+ bloody_hands = 0
+ germ_level = 0
+
+ //Sometimes do shoes if asked (or feet if no shoes)
+ if(washshoes && shoes)
+ shoes.clean_blood()
+ update_inv_shoes()
+ shoes.germ_level = 0
+ else if(washshoes && (feet_blood_color || LAZYLEN(feet_blood_DNA)))
+ LAZYCLEARLIST(feet_blood_DNA)
feet_blood_DNA = null
- update_inv_shoes(1)
- return 1
+ feet_blood_color = null
+
+ update_bloodied()
/mob/living/carbon/human/get_visible_implants(var/class = 0)
@@ -1128,7 +1136,7 @@
if(!dna)
if(!new_species)
- new_species = "Human"
+ new_species = SPECIES_HUMAN
else
if(!new_species)
new_species = dna.species
@@ -1137,7 +1145,7 @@
// No more invisible screaming wheelchairs because of set_species() typos.
if(!all_species[new_species])
- new_species = "Human"
+ new_species = SPECIES_HUMAN
if(species)
@@ -1185,6 +1193,7 @@
spawn(0)
if(regen_icons) regenerate_icons()
+ make_blood()
if(vessel.total_volume < species.blood_volume)
vessel.maximum_volume = species.blood_volume
vessel.add_reagent("blood", species.blood_volume - vessel.total_volume)
@@ -1201,6 +1210,9 @@
qdel(hud_used)
hud_used = new /datum/hud(src)
+ //A slew of bits that may be affected by our species change
+ regenerate_icons()
+
if(species)
//if(mind) //VOREStation Removal
//apply_traits() //VOREStation Removal
@@ -1557,25 +1569,20 @@
return species.fire_icon_state
// Called by job_controller. Makes drones start with a permit, might be useful for other people later too.
-/mob/living/carbon/human/equip_post_job()
+/mob/living/carbon/human/equip_post_job() //Drone Permit moved to equip_survival_gear()
var/braintype = get_FBP_type()
if(braintype == FBP_DRONE)
var/turf/T = get_turf(src)
var/obj/item/clothing/accessory/permit/drone/permit = new(T)
permit.set_name(real_name)
- equip_to_slot_or_del(permit, slot_in_backpack)
+ equip_to_appropriate_slot(permit) // If for some reason it can't find room, it'll still be on the floor.
-/mob/living/carbon/human/proc/update_icon_special(var/mutable_appearance/ma, var/update_icons = TRUE) //For things such as teshari hiding and whatnot.
+/mob/living/carbon/human/proc/update_icon_special() //For things such as teshari hiding and whatnot.
if(hiding) // Hiding? Carry on.
if(stat == DEAD || paralysis || weakened || stunned) //stunned/knocked down by something that isn't the rest verb? Note: This was tried with INCAPACITATION_STUNNED, but that refused to work.
hiding = FALSE //No hiding for you. Mob layer should be updated naturally, but it actually doesn't.
else
- ma.layer = HIDING_LAYER
-
- //Can put special species icon update proc calls here, if any are ever invented.
-
- if(update_icons)
- update_icons()
+ layer = HIDING_LAYER
/mob/living/carbon/human/proc/get_display_species()
//Shows species in tooltip
diff --git a/code/modules/mob/living/carbon/human/human_defines.dm b/code/modules/mob/living/carbon/human/human_defines.dm
index a4a5420b1c..d4c33117b2 100644
--- a/code/modules/mob/living/carbon/human/human_defines.dm
+++ b/code/modules/mob/living/carbon/human/human_defines.dm
@@ -103,8 +103,6 @@
can_be_antagged = TRUE
- var/has_huds = TRUE //Do they have all the fancy life huds? Not for mannequins.
-
// Used by mobs in virtual reality to point back to the "real" mob the client belongs to.
var/mob/living/carbon/human/vr_holder = null
// Used by "real" mobs after they leave a VR session
diff --git a/code/modules/mob/living/carbon/human/human_helpers.dm b/code/modules/mob/living/carbon/human/human_helpers.dm
index 4cf0be2dc5..2589b1c9da 100644
--- a/code/modules/mob/living/carbon/human/human_helpers.dm
+++ b/code/modules/mob/living/carbon/human/human_helpers.dm
@@ -108,7 +108,7 @@
return FBP_NONE
-/mob/living/carbon/human/proc/make_hud_overlays()
+/mob/living/carbon/human/make_hud_overlays()
hud_list[HEALTH_HUD] = gen_hud_image(ingame_hud_med, src, "100", plane = PLANE_CH_HEALTH)
if(isSynthetic())
hud_list[STATUS_HUD] = gen_hud_image(ingame_hud, src, "hudrobo", plane = PLANE_CH_STATUS)
@@ -123,6 +123,7 @@
hud_list[IMPTRACK_HUD] = gen_hud_image(ingame_hud, src, "hudblank", plane = PLANE_CH_IMPTRACK)
hud_list[SPECIALROLE_HUD] = gen_hud_image(ingame_hud, src, "hudblank", plane = PLANE_CH_SPECIAL)
hud_list[STATUS_HUD_OOC] = gen_hud_image(ingame_hud, src, "hudhealthy", plane = PLANE_CH_STATUS_OOC)
+ add_overlay(hud_list)
/mob/living/carbon/human/recalculate_vis()
if(!vis_enabled || !plane_holder)
diff --git a/code/modules/mob/living/carbon/human/human_organs.dm b/code/modules/mob/living/carbon/human/human_organs.dm
index 4331b05407..90e21023f1 100644
--- a/code/modules/mob/living/carbon/human/human_organs.dm
+++ b/code/modules/mob/living/carbon/human/human_organs.dm
@@ -2,7 +2,8 @@
var/obj/item/organ/internal/eyes/eyes = internal_organs_by_name[O_EYES]
if(eyes)
eyes.update_colour()
- regenerate_icons()
+ update_icons_body() //Body handles eyes
+ update_eyes() //For floating eyes only
/mob/living/carbon/var/list/internal_organs = list()
/mob/living/carbon/human/var/list/organs = list()
diff --git a/code/modules/mob/living/carbon/human/human_species.dm b/code/modules/mob/living/carbon/human/human_species.dm
index 8b828900d1..e791d69749 100644
--- a/code/modules/mob/living/carbon/human/human_species.dm
+++ b/code/modules/mob/living/carbon/human/human_species.dm
@@ -12,42 +12,42 @@
/mob/living/carbon/human/skrell/New(var/new_loc)
h_style = "Skrell Short Tentacles"
- ..(new_loc, "Skrell")
+ ..(new_loc, SPECIES_SKRELL)
/mob/living/carbon/human/tajaran/New(var/new_loc)
h_style = "Tajaran Ears"
- ..(new_loc, "Tajara")
+ ..(new_loc, SPECIES_TAJ)
/mob/living/carbon/human/unathi/New(var/new_loc)
h_style = "Unathi Horns"
- ..(new_loc, "Unathi")
+ ..(new_loc, SPECIES_UNATHI)
/mob/living/carbon/human/vox/New(var/new_loc)
h_style = "Short Vox Quills"
- ..(new_loc, "Vox")
+ ..(new_loc, SPECIES_VOX)
/mob/living/carbon/human/diona/New(var/new_loc)
- ..(new_loc, "Diona")
+ ..(new_loc, SPECIES_DIONA)
/mob/living/carbon/human/teshari/New(var/new_loc)
h_style = "Teshari Default"
- ..(new_loc, "Teshari")
+ ..(new_loc, SPECIES_TESHARI)
/mob/living/carbon/human/promethean/New(var/new_loc)
- ..(new_loc, "Promethean")
+ ..(new_loc, SPECIES_PROMETHEAN)
/mob/living/carbon/human/machine/New(var/new_loc)
h_style = "blue IPC screen"
..(new_loc, "Machine")
/mob/living/carbon/human/monkey/New(var/new_loc)
- ..(new_loc, "Monkey")
+ ..(new_loc, SPECIES_MONKEY)
/mob/living/carbon/human/farwa/New(var/new_loc)
- ..(new_loc, "Farwa")
+ ..(new_loc, SPECIES_MONKEY_TAJ)
/mob/living/carbon/human/neaera/New(var/new_loc)
- ..(new_loc, "Neaera")
+ ..(new_loc, SPECIES_MONKEY_SKRELL)
/mob/living/carbon/human/stok/New(var/new_loc)
- ..(new_loc, "Stok")
+ ..(new_loc, SPECIES_MONKEY_UNATHI)
diff --git a/code/modules/mob/living/carbon/human/inventory.dm b/code/modules/mob/living/carbon/human/inventory.dm
index 947b844ad2..9319893175 100644
--- a/code/modules/mob/living/carbon/human/inventory.dm
+++ b/code/modules/mob/living/carbon/human/inventory.dm
@@ -152,12 +152,14 @@ This saves us from having to call add_fingerprint() any time something is put in
else if (W == wear_id)
wear_id = null
update_inv_wear_id()
+ BITSET(hud_updateflag, ID_HUD)
+ BITSET(hud_updateflag, WANTED_HUD)
else if (W == r_store)
r_store = null
- update_inv_pockets()
+ //update_inv_pockets() //Doesn't do anything.
else if (W == l_store)
l_store = null
- update_inv_pockets()
+ //update_inv_pockets() //Doesn't do anything.
else if (W == s_store)
s_store = null
update_inv_s_store()
@@ -195,8 +197,7 @@ This saves us from having to call add_fingerprint() any time something is put in
//This is an UNSAFE proc. Use mob_can_equip() before calling this one! Or rather use equip_to_slot_if_possible() or advanced_equip_to_slot_if_possible()
-//set redraw_mob to 0 if you don't wish the hud to be updated - if you're doing it manually in your own proc.
-/mob/living/carbon/human/equip_to_slot(obj/item/W as obj, slot, redraw_mob = 1)
+/mob/living/carbon/human/equip_to_slot(obj/item/W as obj, slot)
if(!slot)
return
@@ -213,39 +214,41 @@ This saves us from having to call add_fingerprint() any time something is put in
src.back = W
W.equipped(src, slot)
worn_clothing += back
- update_inv_back(redraw_mob)
+ update_inv_back()
if(slot_wear_mask)
src.wear_mask = W
if(wear_mask.flags_inv & (BLOCKHAIR|BLOCKHEADHAIR))
- update_hair(redraw_mob) //rebuild hair
- update_inv_ears(0)
+ update_hair() //rebuild hair
+ update_inv_ears()
W.equipped(src, slot)
worn_clothing += wear_mask
- update_inv_wear_mask(redraw_mob)
+ update_inv_wear_mask()
if(slot_handcuffed)
src.handcuffed = W
- update_inv_handcuffed(redraw_mob)
+ update_inv_handcuffed()
if(slot_legcuffed)
src.legcuffed = W
W.equipped(src, slot)
- update_inv_legcuffed(redraw_mob)
+ update_inv_legcuffed()
if(slot_l_hand)
src.l_hand = W
W.equipped(src, slot)
- update_inv_l_hand(redraw_mob)
+ update_inv_l_hand()
if(slot_r_hand)
src.r_hand = W
W.equipped(src, slot)
- update_inv_r_hand(redraw_mob)
+ update_inv_r_hand()
if(slot_belt)
src.belt = W
W.equipped(src, slot)
worn_clothing += belt
- update_inv_belt(redraw_mob)
+ update_inv_belt()
if(slot_wear_id)
src.wear_id = W
W.equipped(src, slot)
- update_inv_wear_id(redraw_mob)
+ update_inv_wear_id()
+ BITSET(hud_updateflag, ID_HUD)
+ BITSET(hud_updateflag, WANTED_HUD)
if(slot_l_ear)
src.l_ear = W
if(l_ear.slot_flags & SLOT_TWOEARS)
@@ -254,7 +257,7 @@ This saves us from having to call add_fingerprint() any time something is put in
src.r_ear = O
O.hud_layerise()
W.equipped(src, slot)
- update_inv_ears(redraw_mob)
+ update_inv_ears()
if(slot_r_ear)
src.r_ear = W
if(r_ear.slot_flags & SLOT_TWOEARS)
@@ -263,54 +266,54 @@ This saves us from having to call add_fingerprint() any time something is put in
src.l_ear = O
O.hud_layerise()
W.equipped(src, slot)
- update_inv_ears(redraw_mob)
+ update_inv_ears()
if(slot_glasses)
src.glasses = W
W.equipped(src, slot)
- update_inv_glasses(redraw_mob)
+ update_inv_glasses()
if(slot_gloves)
src.gloves = W
W.equipped(src, slot)
worn_clothing += glasses
- update_inv_gloves(redraw_mob)
+ update_inv_gloves()
if(slot_head)
src.head = W
if(head.flags_inv & (BLOCKHAIR|BLOCKHEADHAIR|HIDEMASK))
- update_hair(redraw_mob) //rebuild hair
+ update_hair() //rebuild hair
update_inv_ears(0)
update_inv_wear_mask(0)
if(istype(W,/obj/item/clothing/head/kitty))
W.update_icon(src)
W.equipped(src, slot)
worn_clothing += head
- update_inv_head(redraw_mob)
+ update_inv_head()
if(slot_shoes)
src.shoes = W
W.equipped(src, slot)
worn_clothing += shoes
- update_inv_shoes(redraw_mob)
+ update_inv_shoes()
if(slot_wear_suit)
src.wear_suit = W
W.equipped(src, slot)
worn_clothing += wear_suit
- update_inv_wear_suit(redraw_mob)
+ update_inv_wear_suit()
if(slot_w_uniform)
src.w_uniform = W
W.equipped(src, slot)
worn_clothing += w_uniform
- update_inv_w_uniform(redraw_mob)
+ update_inv_w_uniform()
if(slot_l_store)
src.l_store = W
W.equipped(src, slot)
- update_inv_pockets(redraw_mob)
+ //update_inv_pockets() //Doesn't do anything
if(slot_r_store)
src.r_store = W
W.equipped(src, slot)
- update_inv_pockets(redraw_mob)
+ //update_inv_pockets() //Doesn't do anything
if(slot_s_store)
src.s_store = W
W.equipped(src, slot)
- update_inv_s_store(redraw_mob)
+ update_inv_s_store()
if(slot_in_backpack)
if(src.get_active_hand() == W)
src.remove_from_mob(W)
diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm
index edc49641fe..c22eea6911 100644
--- a/code/modules/mob/living/carbon/human/life.dm
+++ b/code/modules/mob/living/carbon/human/life.dm
@@ -268,7 +268,7 @@
Weaken(3)
if(!lying)
emote("collapse")
- if(prob(5) && prob(100 * RADIATION_SPEED_COEFFICIENT) && species.get_bodytype() == "Human") //apes go bald
+ if(prob(5) && prob(100 * RADIATION_SPEED_COEFFICIENT) && species.get_bodytype() == SPECIES_HUMAN) //apes go bald
if((h_style != "Bald" || f_style != "Shaved" ))
src << "Your hair falls out."
h_style = "Bald"
@@ -319,14 +319,15 @@
/mob/living/carbon/human/get_breath_from_internal(volume_needed=BREATH_VOLUME)
if(internal)
-
+ //Because rigs store their tanks out of reach of contents.Find(), a check has to be made to make
+ //sure the rig is still worn, still online, and that its air supply still exists.
var/obj/item/weapon/tank/rig_supply
if(istype(back,/obj/item/weapon/rig))
var/obj/item/weapon/rig/rig = back
if(!rig.offline && (rig.air_supply && internal == rig.air_supply))
rig_supply = rig.air_supply
- if (!rig_supply && (!contents.Find(internal) || !((wear_mask && (wear_mask.item_flags & AIRTIGHT)) || (head && (head.item_flags & AIRTIGHT)))))
+ if ((!rig_supply && !contents.Find(internal)) || !((wear_mask && (wear_mask.item_flags & AIRTIGHT)) || (head && (head.item_flags & AIRTIGHT))))
internal = null
if(internal)
@@ -1592,26 +1593,24 @@
we only set those statuses and icons upon changes. Then those HUD items will simply add those pre-made images.
This proc below is only called when those HUD elements need to change as determined by the mobs hud_updateflag.
*/
-
-
/mob/living/carbon/human/proc/handle_hud_list()
if (BITTEST(hud_updateflag, HEALTH_HUD))
- var/image/holder = hud_list[HEALTH_HUD]
+ var/image/holder = grab_hud(HEALTH_HUD)
if(stat == DEAD)
holder.icon_state = "-100" // X_X
else
holder.icon_state = RoundHealth((health-config.health_threshold_crit)/(getMaxHealth()-config.health_threshold_crit)*100)
- hud_list[HEALTH_HUD] = holder
+ apply_hud(HEALTH_HUD, holder)
if (BITTEST(hud_updateflag, LIFE_HUD))
- var/image/holder = hud_list[LIFE_HUD]
+ var/image/holder = grab_hud(LIFE_HUD)
if(isSynthetic())
holder.icon_state = "hudrobo"
else if(stat == DEAD)
holder.icon_state = "huddead"
else
holder.icon_state = "hudhealthy"
- hud_list[LIFE_HUD] = holder
+ apply_hud(LIFE_HUD, holder)
if (BITTEST(hud_updateflag, STATUS_HUD))
var/foundVirus = 0
@@ -1620,8 +1619,8 @@
foundVirus = 1
break
- var/image/holder = hud_list[STATUS_HUD]
- var/image/holder2 = hud_list[STATUS_HUD_OOC]
+ var/image/holder = grab_hud(STATUS_HUD)
+ var/image/holder2 = grab_hud(STATUS_HUD_OOC)
if (isSynthetic())
holder.icon_state = "hudrobo"
else if(stat == DEAD)
@@ -1643,11 +1642,11 @@
else
holder2.icon_state = "hudhealthy"
- hud_list[STATUS_HUD] = holder
- hud_list[STATUS_HUD_OOC] = holder2
+ apply_hud(STATUS_HUD, holder)
+ apply_hud(STATUS_HUD_OOC, holder2)
if (BITTEST(hud_updateflag, ID_HUD))
- var/image/holder = hud_list[ID_HUD]
+ var/image/holder = grab_hud(ID_HUD)
if(wear_id)
var/obj/item/weapon/card/id/I = wear_id.GetID()
if(I)
@@ -1657,11 +1656,10 @@
else
holder.icon_state = "hudunknown"
-
- hud_list[ID_HUD] = holder
+ apply_hud(ID_HUD, holder)
if (BITTEST(hud_updateflag, WANTED_HUD))
- var/image/holder = hud_list[WANTED_HUD]
+ var/image/holder = grab_hud(WANTED_HUD)
holder.icon_state = "hudblank"
var/perpname = name
if(wear_id)
@@ -1684,15 +1682,16 @@
else if((R.fields["id"] == E.fields["id"]) && (R.fields["criminal"] == "Released"))
holder.icon_state = "hudreleased"
break
- hud_list[WANTED_HUD] = holder
+
+ apply_hud(WANTED_HUD, holder)
if ( BITTEST(hud_updateflag, IMPLOYAL_HUD) \
|| BITTEST(hud_updateflag, IMPCHEM_HUD) \
|| BITTEST(hud_updateflag, IMPTRACK_HUD))
- var/image/holder1 = hud_list[IMPTRACK_HUD]
- var/image/holder2 = hud_list[IMPLOYAL_HUD]
- var/image/holder3 = hud_list[IMPCHEM_HUD]
+ var/image/holder1 = grab_hud(IMPTRACK_HUD)
+ var/image/holder2 = grab_hud(IMPLOYAL_HUD)
+ var/image/holder3 = grab_hud(IMPCHEM_HUD)
holder1.icon_state = "hudblank"
holder2.icon_state = "hudblank"
@@ -1708,22 +1707,23 @@
if(istype(I,/obj/item/weapon/implant/chem))
holder3.icon_state = "hud_imp_chem"
- hud_list[IMPTRACK_HUD] = holder1
- hud_list[IMPLOYAL_HUD] = holder2
- hud_list[IMPCHEM_HUD] = holder3
+ apply_hud(IMPTRACK_HUD, holder1)
+ apply_hud(IMPLOYAL_HUD, holder2)
+ apply_hud(IMPCHEM_HUD, holder3)
if (BITTEST(hud_updateflag, SPECIALROLE_HUD))
- var/image/holder = hud_list[SPECIALROLE_HUD]
+ var/image/holder = grab_hud(SPECIALROLE_HUD)
holder.icon_state = "hudblank"
if(mind && mind.special_role)
if(hud_icon_reference[mind.special_role])
holder.icon_state = hud_icon_reference[mind.special_role]
else
holder.icon_state = "hudsyndicate"
- hud_list[SPECIALROLE_HUD] = holder
+ apply_hud(SPECIALROLE_HUD, holder)
+
attempt_vr(src,"handle_hud_list_vr",list()) //VOREStation Add - Custom HUDs.
+
hud_updateflag = 0
- update_icons_huds()
/mob/living/carbon/human/handle_stunned()
if(!can_feel_pain())
diff --git a/code/modules/mob/living/carbon/human/species/outsider/shadow.dm b/code/modules/mob/living/carbon/human/species/outsider/shadow.dm
index 672840117e..5d81bb4c9c 100644
--- a/code/modules/mob/living/carbon/human/species/outsider/shadow.dm
+++ b/code/modules/mob/living/carbon/human/species/outsider/shadow.dm
@@ -1,5 +1,5 @@
/datum/species/shadow
- name = "Shadow"
+ name = SPECIES_SHADOW
name_plural = "shadows"
icobase = 'icons/mob/human_races/r_shadow.dmi'
diff --git a/code/modules/mob/living/carbon/human/species/outsider/skeleton.dm b/code/modules/mob/living/carbon/human/species/outsider/skeleton.dm
index d3b9f5d9b9..0f8837460c 100644
--- a/code/modules/mob/living/carbon/human/species/outsider/skeleton.dm
+++ b/code/modules/mob/living/carbon/human/species/outsider/skeleton.dm
@@ -1,5 +1,5 @@
/datum/species/skeleton
- name = "Skeleton"
+ name = SPECIES_SKELETON
name_plural = "Skeletons"
icobase = 'icons/mob/human_races/r_skeleton.dmi'
primitive_form = "Monkey"
diff --git a/code/modules/mob/living/carbon/human/species/outsider/vox.dm b/code/modules/mob/living/carbon/human/species/outsider/vox.dm
index 37a631dc46..9fab4751cc 100644
--- a/code/modules/mob/living/carbon/human/species/outsider/vox.dm
+++ b/code/modules/mob/living/carbon/human/species/outsider/vox.dm
@@ -1,5 +1,5 @@
/datum/species/vox
- name = "Vox"
+ name = SPECIES_VOX
name_plural = "Vox"
icobase = 'icons/mob/human_races/r_vox.dmi'
deform = 'icons/mob/human_races/r_def_vox.dmi'
diff --git a/code/modules/mob/living/carbon/human/species/species_shapeshift.dm b/code/modules/mob/living/carbon/human/species/species_shapeshift.dm
index 55d2dc1e8d..7b923cc518 100644
--- a/code/modules/mob/living/carbon/human/species/species_shapeshift.dm
+++ b/code/modules/mob/living/carbon/human/species/species_shapeshift.dm
@@ -13,7 +13,7 @@ var/list/wrapped_species_by_ref = list()
var/list/valid_transform_species = list()
var/monochromatic
- var/default_form = "Human"
+ var/default_form = SPECIES_HUMAN
/datum/species/shapeshifter/get_valid_shapeshifter_forms(var/mob/living/carbon/human/H)
return valid_transform_species
diff --git a/code/modules/mob/living/carbon/human/species/station/golem.dm b/code/modules/mob/living/carbon/human/species/station/golem.dm
index 171af12d12..9ec7a2b005 100644
--- a/code/modules/mob/living/carbon/human/species/station/golem.dm
+++ b/code/modules/mob/living/carbon/human/species/station/golem.dm
@@ -1,5 +1,5 @@
/datum/species/golem
- name = "Golem"
+ name = SPECIES_GOLEM
name_plural = "golems"
icobase = 'icons/mob/human_races/r_golem.dmi'
diff --git a/code/modules/mob/living/carbon/human/species/station/human_subspecies.dm b/code/modules/mob/living/carbon/human/species/station/human_subspecies.dm
index d8f474d9ed..180732b0aa 100644
--- a/code/modules/mob/living/carbon/human/species/station/human_subspecies.dm
+++ b/code/modules/mob/living/carbon/human/species/station/human_subspecies.dm
@@ -33,7 +33,7 @@
*/
/datum/species/human/vatgrown
- name = "Vatborn"
+ name = SPECIES_HUMAN_VATBORN
name_plural = "Vatborn"
blurb = "With cloning on the forefront of human scientific advancement, cheap mass production \
of bodies is a very real and rather ethically grey industry. Vat-grown or Vatborn humans tend to be \
diff --git a/code/modules/mob/living/carbon/human/species/station/monkey.dm b/code/modules/mob/living/carbon/human/species/station/monkey.dm
index e70bc76f17..dcc31ab77a 100644
--- a/code/modules/mob/living/carbon/human/species/station/monkey.dm
+++ b/code/modules/mob/living/carbon/human/species/station/monkey.dm
@@ -1,5 +1,5 @@
/datum/species/monkey
- name = "Monkey"
+ name = SPECIES_MONKEY
name_plural = "Monkeys"
blurb = "Ook."
@@ -10,7 +10,7 @@
blood_mask = 'icons/mob/human_races/masks/blood_monkey.dmi'
language = null
default_language = "Chimpanzee"
- greater_form = "Human"
+ greater_form = SPECIES_HUMAN
mob_size = MOB_SMALL
has_fine_manipulation = 0
show_ssd = null
@@ -66,26 +66,26 @@
return "[lowertext(name)] ([rand(100,999)])"
/datum/species/monkey/tajaran
- name = "Farwa"
+ name = SPECIES_MONKEY_TAJ
name_plural = "Farwa"
icobase = 'icons/mob/human_races/monkeys/r_farwa.dmi'
deform = 'icons/mob/human_races/monkeys/r_farwa.dmi'
- greater_form = "Tajaran"
+ greater_form = SPECIES_TAJ
default_language = "Farwa"
flesh_color = "#AFA59E"
base_color = "#333333"
tail = "farwatail"
/datum/species/monkey/skrell
- name = "Neaera"
+ name = SPECIES_MONKEY_SKRELL
name_plural = "Neaera"
icobase = 'icons/mob/human_races/monkeys/r_neaera.dmi'
deform = 'icons/mob/human_races/monkeys/r_neaera.dmi'
- greater_form = "Skrell"
+ greater_form = SPECIES_SKRELL
default_language = "Neaera"
flesh_color = "#8CD7A3"
blood_color = "#1D2CBF"
@@ -93,14 +93,14 @@
tail = null
/datum/species/monkey/unathi
- name = "Stok"
+ name = SPECIES_MONKEY_UNATHI
name_plural = "Stok"
icobase = 'icons/mob/human_races/monkeys/r_stok.dmi'
deform = 'icons/mob/human_races/monkeys/r_stok.dmi'
tail = "stoktail"
- greater_form = "Unathi"
+ greater_form = SPECIES_UNATHI
default_language = "Stok"
flesh_color = "#34AF10"
base_color = "#066000"
diff --git a/code/modules/mob/living/carbon/human/species/station/prometheans.dm b/code/modules/mob/living/carbon/human/species/station/prometheans.dm
index e01fe608d3..bf2ffe8d0a 100644
--- a/code/modules/mob/living/carbon/human/species/station/prometheans.dm
+++ b/code/modules/mob/living/carbon/human/species/station/prometheans.dm
@@ -3,7 +3,7 @@ var/datum/species/shapeshifter/promethean/prometheans
// Species definition follows.
/datum/species/shapeshifter/promethean
- name = "Promethean"
+ name = SPECIES_PROMETHEAN
name_plural = "Prometheans"
blurb = "What has Science done?"
show_ssd = "totally quiescent"
@@ -88,7 +88,7 @@ var/datum/species/shapeshifter/promethean/prometheans
/mob/living/carbon/human/proc/regenerate
)
- valid_transform_species = list("Human", "Vatborn", "Unathi", "Tajara", "Skrell", "Diona", "Teshari", "Monkey")
+ valid_transform_species = list(SPECIES_HUMAN, SPECIES_HUMAN_VATBORN, SPECIES_UNATHI, SPECIES_TAJ, SPECIES_SKRELL, SPECIES_DIONA, SPECIES_TESHARI, SPECIES_MONKEY)
var/heal_rate = 0.5 // Temp. Regen per tick.
diff --git a/code/modules/mob/living/carbon/human/species/station/seromi.dm b/code/modules/mob/living/carbon/human/species/station/seromi.dm
index 2e83d47fbe..72f4f808d4 100644
--- a/code/modules/mob/living/carbon/human/species/station/seromi.dm
+++ b/code/modules/mob/living/carbon/human/species/station/seromi.dm
@@ -1,5 +1,5 @@
/datum/species/teshari
- name = "Teshari"
+ name = SPECIES_TESHARI
name_plural = "Tesharii"
blurb = "A race of feathered raptors who developed alongside the Skrell, inhabiting \
the polar tundral regions outside of Skrell territory. Extremely fragile, they developed \
diff --git a/code/modules/mob/living/carbon/human/species/station/station.dm b/code/modules/mob/living/carbon/human/species/station/station.dm
index 328496625f..de0929770c 100644
--- a/code/modules/mob/living/carbon/human/species/station/station.dm
+++ b/code/modules/mob/living/carbon/human/species/station/station.dm
@@ -1,7 +1,7 @@
/datum/species/human
- name = "Human"
+ name = SPECIES_HUMAN
name_plural = "Humans"
- primitive_form = "Monkey"
+ primitive_form = SPECIES_MONKEY
unarmed_types = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick, /datum/unarmed_attack/punch, /datum/unarmed_attack/bite)
blurb = "Humanity originated in the Sol system, and over the last five centuries has spread \
colonies across a wide swathe of space. They hold a wide range of forms and creeds.
\
@@ -20,17 +20,17 @@
appearance_flags = HAS_HAIR_COLOR | HAS_SKIN_TONE | HAS_LIPS | HAS_UNDERWEAR | HAS_EYE_COLOR
/datum/species/human/get_bodytype(var/mob/living/carbon/human/H)
- return "Human"
+ return SPECIES_HUMAN
/datum/species/unathi
- name = "Unathi"
+ name = SPECIES_UNATHI
name_plural = "Unathi"
icobase = 'icons/mob/human_races/r_lizard.dmi'
deform = 'icons/mob/human_races/r_def_lizard.dmi'
tail = "sogtail"
tail_animation = 'icons/mob/species/unathi/tail.dmi'
unarmed_types = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick, /datum/unarmed_attack/claws, /datum/unarmed_attack/bite/sharp)
- primitive_form = "Stok"
+ primitive_form = SPECIES_MONKEY_UNATHI
darksight = 3
ambiguous_genders = TRUE
//gluttonous = 1 //VOREStation Edit - Redundant
@@ -131,7 +131,7 @@
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/sandal(H),slot_shoes)
/datum/species/tajaran
- name = "Tajara"
+ name = SPECIES_TAJ
name_plural = "Tajaran"
icobase = 'icons/mob/human_races/r_tajaran.dmi'
deform = 'icons/mob/human_races/r_def_tajaran.dmi'
@@ -147,7 +147,7 @@
metabolic_rate = 1.1
gluttonous = 1
num_alternate_languages = 3
- secondary_langs = list(LANGUAGE_SIIK)
+ secondary_langs = list(LANGUAGE_SIIK, LANGUAGE_AKHANI)
name_language = LANGUAGE_SIIK
species_language = LANGUAGE_SIIK
health_hud_intensity = 2.5
@@ -184,7 +184,7 @@
breath_heat_level_2 = 430 //Default 450
breath_heat_level_3 = 1000 //Default 1250
*/
- primitive_form = "Farwa"
+ primitive_form = SPECIES_MONKEY_TAJ
spawn_flags = SPECIES_CAN_JOIN | SPECIES_IS_WHITELISTED
appearance_flags = HAS_HAIR_COLOR | HAS_LIPS | HAS_UNDERWEAR | HAS_SKIN_COLOR | HAS_EYE_COLOR
@@ -217,11 +217,11 @@
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/sandal(H),slot_shoes)
/datum/species/skrell
- name = "Skrell"
+ name = SPECIES_SKRELL
name_plural = "Skrell"
icobase = 'icons/mob/human_races/r_skrell.dmi'
deform = 'icons/mob/human_races/r_def_skrell.dmi'
- primitive_form = "Neaera"
+ primitive_form = SPECIES_MONKEY_SKRELL
unarmed_types = list(/datum/unarmed_attack/punch)
blurb = "An amphibious species, Skrell come from the star system known as Qerr'Vallis, which translates to 'Star of \
the royals' or 'Light of the Crown'.
Skrell are a highly advanced and logical race who live under the rule \
@@ -290,7 +290,7 @@
return TRUE
/datum/species/diona
- name = "Diona"
+ name = SPECIES_DIONA
name_plural = "Dionaea"
icobase = 'icons/mob/human_races/r_diona.dmi'
deform = 'icons/mob/human_races/r_def_plant.dmi'
diff --git a/code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm b/code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
index 500bf9762e..b027407cf1 100644
--- a/code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
+++ b/code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
@@ -5,7 +5,7 @@
// Species definition follows.
/datum/species/shapeshifter/promethean/avatar
- name = "Virtual Reality Avatar"
+ name = SPECIES_VR
name_plural = "Virtual Reality Avatars"
blurb = "A 3-dimensional representation of some sort of animate object used to display the presence and actions of some-one or -thing using a virtual reality program."
show_ssd = "eerily still"
@@ -57,7 +57,7 @@
shapeshifter_change_species("Virtual Reality [src.species.get_bodytype(src)]")
else
icon_state = "promethean"
- shapeshifter_change_species("Virtual Reality Avatar")
+ shapeshifter_change_species(SPECIES_VR)
// enter_vr is called on the original mob, and puts the mind into the supplied vr mob
diff --git a/code/modules/mob/living/carbon/human/species/virtual_reality/opaque_form.dm b/code/modules/mob/living/carbon/human/species/virtual_reality/opaque_form.dm
index e8ae58f617..a2ecc2bf23 100644
--- a/code/modules/mob/living/carbon/human/species/virtual_reality/opaque_form.dm
+++ b/code/modules/mob/living/carbon/human/species/virtual_reality/opaque_form.dm
@@ -42,7 +42,7 @@
)
/datum/species/shapeshifter/promethean/avatar/tajaran
- name = "Virtual Reality Tajara"
+ name = "Virtual Reality Tajaran"
icobase = 'icons/mob/human_races/r_tajaran.dmi'
deform = 'icons/mob/human_races/r_def_tajaran.dmi'
tail = "tajtail"
diff --git a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm
index 90c00d8963..0c8ca611fe 100644
--- a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm
+++ b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm
@@ -2,7 +2,7 @@
for(var/mob/living/carbon/human/Q in living_mob_list)
if(self && ignore_self && self == Q)
continue
- if(Q.species.name != "Xenomorph Queen")
+ if(Q.species.name != SPECIES_XENO_QUEEN)
continue
if(!Q.key || !Q.client || Q.stat)
continue
diff --git a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_species.dm b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_species.dm
index f19eb0e1ea..d851c40255 100644
--- a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_species.dm
+++ b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_species.dm
@@ -1,6 +1,6 @@
//Stand-in until this is made more lore-friendly.
/datum/species/xenos
- name = "Xenomorph"
+ name = SPECIES_XENO
name_plural = "Xenomorphs"
default_language = "Xenomorph"
@@ -77,7 +77,7 @@
)
/datum/species/xenos/get_bodytype()
- return "Xenomorph"
+ return SPECIES_XENO
/datum/species/xenos/get_random_name()
return "alien [caste_name] ([alien_number])"
@@ -164,7 +164,7 @@
*/
/datum/species/xenos/drone
- name = "Xenomorph Drone"
+ name = SPECIES_XENO_DRONE
caste_name = "drone"
weeds_plasma_rate = 15
slowdown = 1
@@ -202,7 +202,7 @@
..()
/datum/species/xenos/hunter
- name = "Xenomorph Hunter"
+ name = SPECIES_XENO_HUNTER
weeds_plasma_rate = 5
caste_name = "hunter"
slowdown = -2
@@ -230,7 +230,7 @@
)
/datum/species/xenos/sentinel
- name = "Xenomorph Sentinel"
+ name = SPECIES_XENO_SENTINEL
weeds_plasma_rate = 10
caste_name = "sentinel"
slowdown = 0
@@ -261,7 +261,7 @@
/datum/species/xenos/queen
- name = "Xenomorph Queen"
+ name = SPECIES_XENO_QUEEN
total_health = 250
weeds_heal_rate = 5
weeds_plasma_rate = 20
diff --git a/code/modules/mob/living/carbon/human/species/xenomorphs/xenomorphs.dm b/code/modules/mob/living/carbon/human/species/xenomorphs/xenomorphs.dm
index 61a8fe00ae..50f4ce9cc5 100644
--- a/code/modules/mob/living/carbon/human/species/xenomorphs/xenomorphs.dm
+++ b/code/modules/mob/living/carbon/human/species/xenomorphs/xenomorphs.dm
@@ -10,22 +10,22 @@ proc/create_new_xenomorph(var/alien_caste,var/target)
/mob/living/carbon/human/xdrone/New(var/new_loc)
h_style = "Bald"
faction = "xeno"
- ..(new_loc, "Xenomorph Drone")
+ ..(new_loc, SPECIES_XENO_DRONE)
/mob/living/carbon/human/xsentinel/New(var/new_loc)
h_style = "Bald"
faction = "xeno"
- ..(new_loc, "Xenomorph Sentinel")
+ ..(new_loc, SPECIES_XENO_SENTINEL)
/mob/living/carbon/human/xhunter/New(var/new_loc)
h_style = "Bald"
faction = "xeno"
- ..(new_loc, "Xenomorph Hunter")
+ ..(new_loc, SPECIES_XENO_HUNTER)
/mob/living/carbon/human/xqueen/New(var/new_loc)
h_style = "Bald"
faction = "xeno"
- ..(new_loc, "Xenomorph Queen")
+ ..(new_loc, SPECIES_XENO_QUEEN)
// I feel like we should generalize/condense down all the various icon-rendering antag procs.
/*----------------------------------------
diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm
index a742723dbf..3b1bf3620a 100644
--- a/code/modules/mob/living/carbon/human/update_icons.dm
+++ b/code/modules/mob/living/carbon/human/update_icons.dm
@@ -1,134 +1,100 @@
/*
Global associative list for caching humanoid icons.
Index format m or f, followed by a string of 0 and 1 to represent bodyparts followed by husk fat hulk skeleton 1 or 0.
- TODO: Proper documentation
- icon_key is [species.race_key][g][husk][fat][hulk][skeleton][s_tone]
*/
-var/global/list/human_icon_cache = list()
+var/global/list/human_icon_cache = list() //key is incredibly complex, see update_icons_body()
var/global/list/tail_icon_cache = list() //key is [species.race_key][r_skin][g_skin][b_skin]
-var/global/list/light_overlay_cache = list()
+var/global/list/light_overlay_cache = list() //see make_worn_icon() on helmets
+var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
- ///////////////////////
- //UPDATE_ICONS SYSTEM//
- ///////////////////////
-/*
-Calling this a system is perhaps a bit trumped up. It is essentially update_clothing dismantled into its
-core parts. The key difference is that when we generate overlays we do not generate either lying or standing
-versions. Instead, we generate both and store them in two fixed-length lists, both using the same list-index
-(The indexes are in update_icons.dm): Each list for humans is (at the time of writing) of length 19.
-This will hopefully be reduced as the system is refined.
- var/overlays_lying[19] //For the lying down stance
- var/overlays_standing[19] //For the standing stance
-When we call update_icons, the 'lying' variable is checked and then the appropriate list is assigned to our overlays!
-That in itself uses a tiny bit more memory (no more than all the ridiculous lists the game has already mind you).
-On the other-hand, it should be very CPU cheap in comparison to the old system.
-In the old system, we updated all our overlays every life() call, even if we were standing still inside a crate!
-or dead!. 25ish overlays, all generated from scratch every second for every xeno/human/monkey and then applied.
-More often than not update_clothing was being called a few times in addition to that! CPU was not the only issue,
-all those icons had to be sent to every client. So really the cost was extremely cumulative. To the point where
-update_clothing would frequently appear in the top 10 most CPU intensive procs during profiling.
-Another feature of this new system is that our lists are indexed. This means we can update specific overlays!
-So we only regenerate icons when we need them to be updated! This is the main saving for this system.
-In practice this means that:
- everytime you fall over, we just switch between precompiled lists. Which is fast and cheap.
- Everytime you do something minor like take a pen out of your pocket, we only update the in-hand overlay
- etc...
-There are several things that need to be remembered:
-> Whenever we do something that should cause an overlay to update (which doesn't use standard procs
- ( i.e. you do something like l_hand = /obj/item/something new(src) )
- You will need to call the relevant update_inv_* proc:
- update_inv_head()
- update_inv_wear_suit()
- update_inv_gloves()
- update_inv_shoes()
- update_inv_w_uniform()
- update_inv_glasse()
- update_inv_l_hand()
- update_inv_r_hand()
- update_inv_belt()
- update_inv_wear_id()
- update_inv_ears()
- update_inv_s_store()
- update_inv_pockets()
- update_inv_back()
- update_inv_handcuffed()
- update_inv_wear_mask()
- All of these are named after the variable they update from. They are defined at the mob/ level like
- update_clothing was, so you won't cause undefined proc runtimes with usr.update_inv_wear_id() if the usr is a
- slime etc. Instead, it'll just return without doing any work. So no harm in calling it for slimes and such.
-> There are also these special cases:
- update_mutations() //handles updating your appearance for certain mutations. e.g TK head-glows
- UpdateDamageIcon() //handles damage overlays for brute/burn damage //(will rename this when I geta round to it)
- update_icons_body() //Handles updating your mob's icon to reflect their gender/race/complexion etc
- update_hair() //Handles updating your hair overlay (used to be update_face, but mouth and
- ...eyes were merged into update_body)
- update_targeted() // Updates the target overlay when someone points a gun at you
-> All of these procs update our overlays_lying and overlays_standing, and then call update_icons() by default.
- If you wish to update several overlays at once, you can set the argument to 0 to disable the update and call
- it manually:
- e.g.
- update_inv_head(0)
- update_inv_l_hand(0)
- update_inv_r_hand() //<---calls update_icons()
- or equivillantly:
- update_inv_head(0)
- update_inv_l_hand(0)
- update_inv_r_hand(0)
- update_icons()
-> If you need to update all overlays you can use regenerate_icons(). it works exactly like update_clothing used to.
-> I reimplimented an old unused variable which was in the code called (coincidentally) var/update_icon
- It can be used as another method of triggering regenerate_icons(). It's basically a flag that when set to non-zero
- will call regenerate_icons() at the next life() call and then reset itself to 0.
- The idea behind it is icons are regenerated only once, even if multiple events requested it.
-This system is confusing and is still a WIP. It's primary goal is speeding up the controls of the game whilst
-reducing processing costs. So please bear with me while I iron out the kinks. It will be worth it, I promise.
-If I can eventually free var/lying stuff from the life() process altogether, stuns/death/status stuff
-will become less affected by lag-spikes and will be instantaneous! :3
-If you have any questions/constructive-comments/bugs-to-report/or have a massivly devestated butt...
-Please contact me on #coderbus IRC. ~Carn x
-*/
+////////////////////////////////////////////////////////////////////////////////////////////////
+// # Human Icon Updating System
+//
+// This system takes care of the "icon" for human mobs. Of course humans don't just have a single
+// icon+icon_state, but a combination of dozens of little sprites including including the body,
+// clothing, equipment, in-universe HUD images, etc.
+//
+// # Basic Operation
+// Whenever you do something that should update the on-mob appearance of a worn or held item, You
+// will need to call the relevant update_inv_* proc. All of these are named after the variable they
+// update from. They are defined at the /mob level so you don't even need to cast to carbon/human.
+//
+// The new system leverages SSoverlays to actually add/remove the overlays from mob.overlays
+// Since SSoverlays already manages batching updates to reduce apperance churn etc, we don't need
+// to worry about that. (In short, you can call add/cut overlay as many times as you want, it will
+// only get assigned to the mob once per tick.)
+// As a corrolary, this means users of this system do NOT need to tell the system when you're done
+// making changes.
+//
+// There are also these special cases:
+// update_icons_body() //Handles updating your mob's icon to reflect their gender/race/complexion etc
+// UpdateDamageIcon() //Handles damage overlays for brute/burn damage //(will rename this when I geta round to it) ~Carn
+// update_skin() //Handles updating skin for species that have a skin overlay.
+// update_bloodied() //Handles adding/clearing the blood overlays for hands & feet. Call when bloodied or cleaned.
+// update_underwear() //Handles updating the sprite for underwear.
+// update_hair() //Handles updating your hair and eyes overlay
+// update_mutations() //Handles updating your appearance for certain mutations. e.g TK head-glows
+// update_fire() //Handles overlay from being on fire.
+// update_water() //Handles overlay from being submerged.
+// update_surgery() //Handles overlays from open external organs.
+//
+// # History (i.e. I'm used to the old way, what is different?)
+// You used to have to call update_icons(FALSE) if you planned to make more changes, and call update_icons(TRUE)
+// on the final update. All that is gone, just call update_inv_whatever() and it handles the rest.
+//
+////////////////////////////////////////////////////////////////////////////////////////////////
+//Add an entry to overlays, assuming it exists
+/mob/living/carbon/human/proc/apply_layer(cache_index)
+ if((. = overlays_standing[cache_index]))
+ add_overlay(.)
+
+//Remove an entry from overlays, and from the list
+/mob/living/carbon/human/proc/remove_layer(cache_index)
+ var/I = overlays_standing[cache_index]
+ if(I)
+ cut_overlay(I)
+ overlays_standing[cache_index] = null
+
+// These are used as the layers for the icons, as well as indexes in a list that holds onto them.
+// Technically the layers used are all -100+layer to make them FLOAT_LAYER overlays.
//Human Overlays Indexes/////////
-#define MUTATIONS_LAYER 1
-#define SKIN_LAYER 2
-#define DAMAGE_LAYER 3
-#define SURGERY_LEVEL 4 //bs12 specific.
-#define UNDERWEAR_LAYER 5
-#define SHOES_LAYER_ALT 6
-#define UNIFORM_LAYER 7
-#define ID_LAYER 8
-#define SHOES_LAYER 9
-#define GLOVES_LAYER 10
-#define BELT_LAYER 11
-#define SUIT_LAYER 12
-#define TAIL_LAYER 13 //bs12 specific. //In a perfect world the parts of the tail that show between legs would be on a new layer. Until then, sprite's been tweaked
-#define GLASSES_LAYER 14
-#define BELT_LAYER_ALT 15
-#define SUIT_STORE_LAYER 16
-#define BACK_LAYER 17
-#define HAIR_LAYER 18 //TODO: make part of head layer?
-#define EARS_LAYER 19
-#define EYES_LAYER 20
-#define FACEMASK_LAYER 21
-#define HEAD_LAYER 22
-#define COLLAR_LAYER 23
-#define HANDCUFF_LAYER 24
-#define LEGCUFF_LAYER 25
-#define L_HAND_LAYER 26
-#define R_HAND_LAYER 27
-#define MODIFIER_EFFECTS_LAYER 28
-#define FIRE_LAYER 29 //If you're on fire
-#define WATER_LAYER 30 //If you're submerged in water.
-#define TARGETED_LAYER 31 //BS12: Layer for the target overlay from weapon targeting system
-#define WING_LAYER 32 //VOREStation edit. Simply move this up a number if things are added.
-#define TOTAL_LAYERS 32 //VOREStation edit.
+#define MUTATIONS_LAYER 1 //Mutations like fat, and lasereyes
+#define SKIN_LAYER 2 //Skin things added by a call on species
+#define BLOOD_LAYER 3 //Bloodied hands/feet/anything else
+#define DAMAGE_LAYER 4 //Injury overlay sprites like open wounds
+#define SURGERY_LAYER 5 //Overlays for open surgical sites
+#define UNDERWEAR_LAYER 6 //Underwear/bras/etc
+#define SHOES_LAYER_ALT 7 //Shoe-slot item (when set to be under uniform via verb)
+#define UNIFORM_LAYER 8 //Uniform-slot item
+#define ID_LAYER 9 //ID-slot item
+#define SHOES_LAYER 10 //Shoe-slot item
+#define GLOVES_LAYER 11 //Glove-slot item
+#define BELT_LAYER 12 //Belt-slot item
+#define SUIT_LAYER 13 //Suit-slot item
+#define TAIL_LAYER 14 //Some species have tails to render
+#define GLASSES_LAYER 15 //Eye-slot item
+#define BELT_LAYER_ALT 16 //Belt-slot item (when set to be above suit via verb)
+#define SUIT_STORE_LAYER 17 //Suit storage-slot item
+#define BACK_LAYER 18 //Back-slot item
+#define HAIR_LAYER 19 //The human's hair
+#define EARS_LAYER 20 //Both ear-slot items (combined image)
+#define EYES_LAYER 21 //Mob's eyes (used for glowing eyes)
+#define FACEMASK_LAYER 22 //Mask-slot item
+#define HEAD_LAYER 23 //Head-slot item
+#define HANDCUFF_LAYER 24 //Handcuffs, if the human is handcuffed, in a secret inv slot
+#define LEGCUFF_LAYER 25 //Same as handcuffs, for legcuffs
+#define L_HAND_LAYER 26 //Left-hand item
+#define R_HAND_LAYER 27 //Right-hand item
+#define WING_LAYER 28 //VOREStation edit. Simply move this up a number if things are added.
+#define MODIFIER_EFFECTS_LAYER 29 //Effects drawn by modifiers
+#define FIRE_LAYER 30 //'Mob on fire' overlay layer
+#define WATER_LAYER 31 //'Mob submerged' overlay layer
+#define TARGETED_LAYER 32 //'Aimed at' overlay layer
+#define TOTAL_LAYERS 32 //VOREStation edit. <---- KEEP THIS UPDATED, should always equal the highest number here, used to initialize a list.
//////////////////////////////////
/mob/living/carbon/human
- var/list/list_huds = list()
- var/list/list_body = list()
- var/list/list_layers = list()
-
var/list/overlays_standing[TOTAL_LAYERS]
var/previous_damage_appearance // store what the body last looked like, so we only have to update it if something changed
@@ -138,41 +104,23 @@ Please contact me on #coderbus IRC. ~Carn x
if(QDESTROYING(src))
return
- lying_prev = lying //so we don't update overlays for lying/standing unless our stance changes again
+ crash_with("CANARY: Old human update_icons was called.")
+
update_hud() //TODO: remove the need for this
- //0: We start with their existing appearance (this contains their verbs, important to keep those!)
- var/mutable_appearance/ma_compiled = new(src)
+ //Do any species specific layering updates, such as when hiding.
+ update_icon_special()
- //1: HUDs because these are hidden behind a backplane. See update_icons_huds()
- ma_compiled.overlays = list_huds //The first one can set instead of add
+/mob/living/carbon/human/update_icons_layers()
+ crash_with("CANARY: Old human update_icons_layers was called.")
- //2: The body itself, all the organs and whatnot
- ma_compiled.overlays += list_body
+/mob/living/carbon/human/update_icons_all()
+ crash_with("CANARY: Old human update_icons_all was called.")
- //3: The 'layers' list (overlays_standing), from the defines above
- ma_compiled.overlays += list_layers
+/mob/living/carbon/human/update_icons_huds()
+ crash_with("CANARY: Old human update_icons_huds was called.")
- //4: Apply transforms based on situation
- update_transform(ma_compiled)
-
- //5: Do any species specific layering updates, such as when hiding.
- update_icon_special(ma_compiled, FALSE)
-
- //6: Set appearance once
- appearance = ma_compiled
-
-/mob/living/carbon/human/update_transform(var/mutable_appearance/passed_ma)
- if(QDESTROYING(src))
- return
-
- var/mutable_appearance/ma
- if(passed_ma)
- ma = passed_ma
- else
- ma = new(src)
-
- /* VOREStation Edit START - TODO - Consider switching to icon_scale
+/mob/living/carbon/human/update_transform()
// First, get the correct size.
var/desired_scale = icon_scale
@@ -181,99 +129,36 @@ Please contact me on #coderbus IRC. ~Carn x
for(var/datum/modifier/M in modifiers)
if(!isnull(M.icon_scale_percent))
desired_scale *= M.icon_scale_percent
- */
- var/desired_scale = size_multiplier
- //VOREStation Edit End
// Regular stuff again.
+ var/matrix/M = matrix()
+ var/anim_time = 3
+
+ //Due to some involuntary means, you're laying now
+ if(lying && !resting && !sleeping)
+ anim_time = 1 //Thud
+
if(lying && !species.prone_icon) //Only rotate them if we're not drawing a specific icon for being prone.
- var/matrix/M = matrix()
M.Turn(90)
M.Scale(desired_scale)
M.Translate(1,-6)
- ma.transform = M
- ma.layer = MOB_LAYER -0.01 // Fix for a byond bug where turf entry order no longer matters
+ layer = MOB_LAYER -0.01 // Fix for a byond bug where turf entry order no longer matters
else
- var/matrix/M = matrix()
M.Scale(desired_scale)
M.Translate(0, 16*(desired_scale-1))
- ma.transform = M
- ma.layer = MOB_LAYER // Fix for a byond bug where turf entry order no longer matters
+ layer = MOB_LAYER // Fix for a byond bug where turf entry order no longer matters
- if(!passed_ma)
- update_icon_special(ma)
- appearance = ma
+ animate(src, transform = M, time = anim_time)
+ update_icon_special() //May contain transform-altering things
-//Update the layers from the defines above
-/mob/living/carbon/human/update_icons_layers(var/update_icons = 1)
- if(QDESTROYING(src))
- return
-
- list_layers.Cut()
-
- for(var/entry in overlays_standing)
- if(istype(entry, /image))
- list_layers += entry
- else if(istype(entry, /list)) //Is this necessary? What adds a list to this?
- for(var/inner_entry in entry)
- list_layers += inner_entry
-
- if(species && species.has_floating_eyes)
- list_layers += species.get_eyes(src)
-
- if(update_icons)
- update_icons()
-
-//HUD Icons (ingame huds, not the user interface)
-//Update things like med/sec hud icons
-/mob/living/carbon/human/update_icons_huds(var/update_icons = 1)
- if(QDESTROYING(src))
- return
-
- list_huds.Cut()
-
- if(has_huds)
- list_huds = hud_list.Copy()
- list_huds += backplane // Required to mask HUDs in context menus: http://www.byond.com/forum/?post=2336679
-
- //Typing indicator code
- if(client && !stat) //They have a client & aren't dead/KO'd? Continue on!
- if(typing_indicator && hud_typing) //They already have the indicator and are still typing
- list_huds += typing_indicator
- typing_indicator.invisibility = invisibility
-
- else if(!typing_indicator && hud_typing) //Are they in their body, NOT dead, have hud_typing, do NOT have a typing indicator. and have it enabled?
- typing_indicator = new
- typing_indicator.icon = 'icons/mob/talk_vr.dmi' //VOREStation Edit - talk_vr.dmi instead of talk.dmi for right-side icons
- typing_indicator.icon_state = "[speech_bubble_appearance()]_typing"
- list_huds += typing_indicator
-
- else if(typing_indicator && !hud_typing) //Did they stop typing?
- typing = FALSE
- hud_typing = FALSE
-
- if(update_icons)
- update_icons()
-
-//A full, crunchy reprocess of all three cached lists
-/mob/living/carbon/human/update_icons_all(var/update_icons = 1)
- if(QDESTROYING(src))
- return
-
- update_icons_huds(FALSE)
- update_icons_body(FALSE)
- update_icons_layers(FALSE)
-
- if(update_icons)
- update_icons()
-
-var/global/list/damage_icon_parts = list()
//DAMAGE OVERLAYS
//constructs damage icon for each organ from mask * damage field and saves it in our overlays_ lists
-/mob/living/carbon/human/UpdateDamageIcon(var/update_icons=1)
+/mob/living/carbon/human/UpdateDamageIcon()
if(QDESTROYING(src))
return
+ remove_layer(DAMAGE_LAYER)
+
// first check whether something actually changed about damage appearance
var/damage_appearance = ""
@@ -288,9 +173,7 @@ var/global/list/damage_icon_parts = list()
previous_damage_appearance = damage_appearance
- var/icon/standing = new /icon(species.damage_overlays, "00")
-
- var/image/standing_image = new /image("icon" = standing)
+ var/image/standing_image = image(icon = species.damage_overlays, icon_state = "00", layer = BODY_LAYER+DAMAGE_LAYER)
// blend the individual damage states with our icons
for(var/obj/item/organ/external/O in organs)
@@ -302,8 +185,8 @@ var/global/list/damage_icon_parts = list()
var/icon/DI
var/cache_index = "[O.damage_state]/[O.icon_name]/[species.get_blood_colour(src)]/[species.get_bodytype(src)]"
if(damage_icon_parts[cache_index] == null)
- DI = new /icon(species.get_damage_overlays(src), O.damage_state) // the damage icon for whole human
- DI.Blend(new /icon(species.get_damage_mask(src), O.icon_name), ICON_MULTIPLY) // mask with this organ's pixels
+ DI = icon(species.get_damage_overlays(src), O.damage_state) // the damage icon for whole human
+ DI.Blend(icon(species.get_damage_mask(src), O.icon_name), ICON_MULTIPLY) // mask with this organ's pixels
DI.Blend(species.get_blood_colour(src), ICON_MULTIPLY)
damage_icon_parts[cache_index] = DI
else
@@ -312,12 +195,10 @@ var/global/list/damage_icon_parts = list()
standing_image.overlays += DI
overlays_standing[DAMAGE_LAYER] = standing_image
-
- if(update_icons)
- update_icons_layers()
+ apply_layer(DAMAGE_LAYER)
//BASE MOB SPRITE
-/mob/living/carbon/human/update_icons_body(var/update_icons=1)
+/mob/living/carbon/human/update_icons_body()
if(QDESTROYING(src))
return
@@ -329,17 +210,14 @@ var/global/list/damage_icon_parts = list()
var/hulk = (HULK in src.mutations)
var/skeleton = (SKELETON in src.mutations)
- robolimb_count = 0
+ robolimb_count = 0 //TODO, here, really tho?
robobody_count = 0
//CACHING: Generate an index key from visible bodyparts.
//0 = destroyed, 1 = normal, 2 = robotic, 3 = necrotic.
//Create a new, blank icon for our mob to use.
- var/icon/stand_icon = new(species.icon_template ? species.icon_template : 'icons/mob/human.dmi',"blank")
-
- //Clean old list_body
- list_body.Cut()
+ var/icon/stand_icon = new(species.icon_template ? species.icon_template : 'icons/mob/human.dmi', icon_state = "blank")
var/g = "male"
if(gender == FEMALE)
@@ -369,12 +247,7 @@ var/global/list/damage_icon_parts = list()
icon_key += "[rgb(part.s_col[1],part.s_col[2],part.s_col[3])]"
if(part.body_hair && part.h_col && part.h_col.len >= 3)
icon_key += "[rgb(part.h_col[1],part.h_col[2],part.h_col[3])]"
- //VOREStation Edit - Different way of tracking add/mult species
- if(species.color_mult)
- icon_key += "[ICON_MULTIPLY]"
- else
- icon_key += "[ICON_ADD]"
- //VOREStation Edit End
+ icon_key += "[part.s_col_blend]"
else
icon_key += "#000000"
for(var/M in part.markings)
@@ -444,28 +317,55 @@ var/global/list/damage_icon_parts = list()
//END CACHED ICON GENERATION.
stand_icon.Blend(base_icon,ICON_OVERLAY)
- list_body += stand_icon //A little silly, almost pointless to use a list for this, but can come back later and make this proc itself better
-
- if(update_icons)
- update_icons()
+ icon = stand_icon
//tail
- update_tail_showing(0)
- update_wing_showing(0) //VOREStation edit
+ update_tail_showing()
-/mob/living/carbon/human/proc/update_skin(var/update_icons=1)
+/mob/living/carbon/human/proc/update_skin()
if(QDESTROYING(src))
return
- overlays_standing[SKIN_LAYER] = species.update_skin(src)
- if(update_icons) update_icons_layers()
+ remove_layer(SKIN_LAYER)
+
+ var/image/skin = species.update_skin(src)
+ if(skin)
+ skin.layer = BODY_LAYER+SKIN_LAYER
+ overlays_standing[SKIN_LAYER] = skin
+ apply_layer(SKIN_LAYER)
+
+/mob/living/carbon/human/proc/update_bloodied()
+ if(QDESTROYING(src))
+ return
+
+ remove_layer(BLOOD_LAYER)
+ if(!blood_DNA && !feet_blood_DNA)
+ return
+
+ var/image/both = image(icon = 'icons/effects/effects.dmi', icon_state = "nothing", layer = BODY_LAYER+BLOOD_LAYER)
+
+ //Bloody hands
+ if(blood_DNA)
+ var/image/bloodsies = image(icon = species.get_blood_mask(src), icon_state = "bloodyhands", layer = BODY_LAYER+BLOOD_LAYER)
+ bloodsies.color = hand_blood_color
+ both.add_overlay(bloodsies)
+
+ //Bloody feet
+ if(feet_blood_DNA)
+ var/image/bloodsies = image(icon = species.get_blood_mask(src), icon_state = "shoeblood", layer = BODY_LAYER+BLOOD_LAYER)
+ bloodsies.color = feet_blood_color
+ both.add_overlay(bloodsies)
+
+ overlays_standing[BLOOD_LAYER] = both
+
+ apply_layer(BLOOD_LAYER)
//UNDERWEAR OVERLAY
-/mob/living/carbon/human/proc/update_underwear(var/update_icons=1)
+/mob/living/carbon/human/proc/update_underwear()
if(QDESTROYING(src))
return
- overlays_standing[UNDERWEAR_LAYER] = null
+ remove_layer(UNDERWEAR_LAYER)
if(species.appearance_flags & HAS_UNDERWEAR)
overlays_standing[UNDERWEAR_LAYER] = list()
@@ -473,38 +373,37 @@ var/global/list/damage_icon_parts = list()
if(hide_underwear[category])
continue
var/datum/category_item/underwear/UWI = all_underwear[category]
- overlays_standing[UNDERWEAR_LAYER] += UWI.generate_image(all_underwear_metadata[category])
+ var/image/wear = UWI.generate_image(all_underwear_metadata[category], layer = BODY_LAYER+UNDERWEAR_LAYER)
+ overlays_standing[UNDERWEAR_LAYER] += wear
- if(update_icons) update_icons_layers()
+ apply_layer(UNDERWEAR_LAYER)
//HAIR OVERLAY
-/mob/living/carbon/human/proc/update_hair(var/update_icons=1)
+/mob/living/carbon/human/proc/update_hair()
if(QDESTROYING(src))
return
//Reset our hair
- overlays_standing[HAIR_LAYER] = null
- update_eyes(0) //Pirated out of here, for glowing eyes.
+ remove_layer(HAIR_LAYER)
+ update_eyes() //Pirated out of here, for glowing eyes.
var/obj/item/organ/external/head/head_organ = get_organ(BP_HEAD)
if(!head_organ || head_organ.is_stump() )
- if(update_icons) update_icons_layers()
return
//masks and helmets can obscure our hair.
if( (head && (head.flags_inv & BLOCKHAIR)) || (wear_mask && (wear_mask.flags_inv & BLOCKHAIR)))
- if(update_icons) update_icons_layers()
return
//base icons
- var/icon/face_standing = new /icon('icons/mob/human_face.dmi',"bald_s")
+ var/icon/face_standing = icon(icon = 'icons/mob/human_face.dmi', icon_state = "bald_s")
if(f_style)
var/datum/sprite_accessory/facial_hair_style = facial_hair_styles_list[f_style]
if(facial_hair_style && facial_hair_style.species_allowed && (src.species.get_bodytype(src) in facial_hair_style.species_allowed))
var/icon/facial_s = new/icon("icon" = facial_hair_style.icon, "icon_state" = "[facial_hair_style.icon_state]_s")
if(facial_hair_style.do_colouration)
- facial_s.Blend(rgb(r_facial, g_facial, b_facial), ICON_MULTIPLY) //VOREStation edit
+ facial_s.Blend(rgb(r_facial, g_facial, b_facial), ICON_ADD)
face_standing.Blend(facial_s, ICON_OVERLAY)
@@ -516,48 +415,40 @@ var/global/list/damage_icon_parts = list()
if(hair_style.do_colouration)
hair_s.Blend(rgb(r_hair, g_hair, b_hair), ICON_MULTIPLY)
hair_s.Blend(hair_s_add, ICON_ADD)
- overlays |= hair_s //VOREStation edit? Sync note: The new Polaris doesn't have this, but looking elsewhere I assume this is needed. Comment out/remove if not.
face_standing.Blend(hair_s, ICON_OVERLAY)
- // VOREStation Edit - START
- var/icon/ears_s = get_ears_overlay()
- if (ears_s)
- face_standing.Blend(ears_s, ICON_OVERLAY)
- // VOREStation Edit - END
if(head_organ.nonsolid)
face_standing += rgb(,,,120)
- overlays_standing[HAIR_LAYER] = image(face_standing)
- if(update_icons) update_icons_layers()
+ overlays_standing[HAIR_LAYER] = image(face_standing, layer = BODY_LAYER+HAIR_LAYER)
+ apply_layer(HAIR_LAYER)
-/mob/living/carbon/human/update_eyes(var/update_icons=1)
+/mob/living/carbon/human/update_eyes()
if(QDESTROYING(src))
return
//Reset our eyes
- overlays_standing[EYES_LAYER] = null
+ remove_layer(EYES_LAYER)
+
+ //TODO: Probably redo this. I know I wrote it, but...
//This is ONLY for glowing eyes for now. Boring flat eyes are done by the head's own proc.
if(!species.has_glowing_eyes)
- if(update_icons) update_icons_layers()
return
//Our glowy eyes should be hidden if some equipment hides them.
if(!should_have_organ(O_EYES) || (head && (head.flags_inv & BLOCKHAIR)) || (wear_mask && (wear_mask.flags_inv & BLOCKHAIR)))
- if(update_icons) update_icons_layers()
return
//Get the head, we'll need it later.
var/obj/item/organ/external/head/head_organ = get_organ(BP_HEAD)
if(!head_organ || head_organ.is_stump() )
- if(update_icons) update_icons_layers()
return
//The eyes store the color themselves, funny enough.
var/obj/item/organ/internal/eyes/eyes = internal_organs_by_name[O_EYES]
if(!head_organ.eye_icon)
- if(update_icons) update_icons_layers()
return
var/icon/eyes_icon = new/icon(head_organ.eye_icon_location, head_organ.eye_icon)
@@ -569,663 +460,292 @@ var/global/list/damage_icon_parts = list()
var/image/eyes_image = image(eyes_icon)
eyes_image.plane = PLANE_LIGHTING_ABOVE
- overlays_standing[EYES_LAYER] = eyes_image
+ overlays_standing[EYES_LAYER] = eyes_image
+ apply_layer(EYES_LAYER)
- if(update_icons) update_icons_layers()
-
-/mob/living/carbon/human/update_mutations(var/update_icons=1)
+/mob/living/carbon/human/update_mutations()
if(QDESTROYING(src))
return
+ remove_layer(MUTATIONS_LAYER)
+
+ if(!LAZYLEN(mutations))
+ return //No mutations, no icons.
+
+ //TODO: THIS PROC???
var/fat
if(FAT in mutations)
fat = "fat"
- var/image/standing = image("icon" = 'icons/effects/genetics.dmi')
- var/add_image = 0
- var/g = "m"
- if(gender == FEMALE) g = "f"
- // DNA2 - Drawing underlays.
+ var/image/standing = image(icon = 'icons/effects/genetics.dmi', layer = BODY_LAYER+MUTATIONS_LAYER)
+ var/g = gender == FEMALE ? "f" : "m"
+
for(var/datum/dna/gene/gene in dna_genes)
if(!gene.block)
continue
if(gene.is_active(src))
- var/underlay=gene.OnDrawUnderlays(src,g,fat)
+ var/underlay = gene.OnDrawUnderlays(src,g,fat)
if(underlay)
standing.underlays += underlay
- add_image = 1
+
for(var/mut in mutations)
- switch(mut)
- /*
- if(HULK)
- if(fat)
- standing.underlays += "hulk_[fat]_s"
- else
- standing.underlays += "hulk_[g]_s"
- add_image = 1
- if(COLD_RESISTANCE)
- standing.underlays += "fire[fat]_s"
- add_image = 1
- if(TK)
- standing.underlays += "telekinesishead[fat]_s"
- add_image = 1
- */
- if(LASER)
- standing.overlays += "lasereyes_s"
- add_image = 1
- if(add_image)
- overlays_standing[MUTATIONS_LAYER] = standing
- else
- overlays_standing[MUTATIONS_LAYER] = null
- if(update_icons) update_icons_layers()
+ if(LASER)
+ standing.overlays += "lasereyes_s" //TODO
+
+ overlays_standing[MUTATIONS_LAYER] = standing
+ apply_layer(MUTATIONS_LAYER)
/* --------------------------------------- */
-//For legacy support.
+//Recomputes every icon on the mob. Expensive.
+//Useful if the species changed, or there's some
+//other drastic body-shape change, but otherwise avoid.
/mob/living/carbon/human/regenerate_icons()
..()
- if(transforming || QDELETED(src)) return
+ if(transforming || QDELETED(src))
+ return
- update_mutations(0)
- update_skin(0)
- update_icons_body(0)
- update_underwear(0)
- update_hair(0)
- update_inv_w_uniform(0)
- update_inv_wear_id(0)
- update_inv_gloves(0)
- update_inv_glasses(0)
- update_inv_ears(0)
- update_inv_shoes(0)
- update_inv_s_store(0)
- update_inv_wear_mask(0)
- update_inv_head(0)
- update_inv_belt(0)
- update_inv_back(0)
- update_inv_wear_suit(0)
- update_inv_r_hand(0)
- update_inv_l_hand(0)
- update_inv_handcuffed(0)
- update_inv_legcuffed(0)
- update_inv_pockets(0)
- update_fire(0)
- update_water(0)
- update_surgery(0)
- UpdateDamageIcon(0)
- update_icons_layers(0)
- update_icons_huds(0)
- update_icons()
- //Hud Stuff
- update_hud()
+ update_icons_body()
+ UpdateDamageIcon()
+ update_mutations()
+ update_skin()
+ update_underwear()
+ update_hair()
+ update_inv_w_uniform()
+ update_inv_wear_id()
+ update_inv_gloves()
+ update_inv_glasses()
+ update_inv_ears()
+ update_inv_shoes()
+ update_inv_s_store()
+ update_inv_wear_mask()
+ update_inv_head()
+ update_inv_belt()
+ update_inv_back()
+ update_inv_wear_suit()
+ update_inv_r_hand()
+ update_inv_l_hand()
+ update_inv_handcuffed()
+ update_inv_legcuffed()
+ //update_inv_pockets() //Doesn't do anything
+ update_fire()
+ update_water()
+ update_surgery()
/* --------------------------------------- */
//vvvvvv UPDATE_INV PROCS vvvvvv
-/mob/living/carbon/human/update_inv_w_uniform(var/update_icons=1)
+/mob/living/carbon/human/update_inv_w_uniform()
if(QDESTROYING(src))
return
- if( (w_uniform && istype(w_uniform, /obj/item/clothing/under)) && !(wear_suit && istype(wear_suit, /obj/item/clothing/suit/space) && wear_suit.flags_inv & HIDEJUMPSUIT && !istype(wear_suit, /obj/item/clothing/suit/space/rig) ))
- w_uniform.screen_loc = ui_iclothing
+ remove_layer(UNIFORM_LAYER)
- //determine the icon to use
- var/icon/under_icon
- if(w_uniform.icon_override)
- under_icon = w_uniform.icon_override
- else if(w_uniform.sprite_sheets && w_uniform.sprite_sheets[species.get_bodytype(src)])
- under_icon = w_uniform.sprite_sheets[species.get_bodytype(src)]
- else if(w_uniform.item_icons && w_uniform.item_icons[slot_w_uniform_str])
- under_icon = w_uniform.item_icons[slot_w_uniform_str]
- else
- under_icon = INV_W_UNIFORM_DEF_ICON
+ //Shoes can be affected by uniform being drawn onto them
+ update_inv_shoes()
+
+ if(!w_uniform)
+ return
- //determine state to use
- var/under_state
- if(w_uniform.item_state_slots && w_uniform.item_state_slots[slot_w_uniform_str])
- under_state = w_uniform.item_state_slots[slot_w_uniform_str]
- else if(w_uniform.item_state)
- under_state = w_uniform.item_state
- else
- under_state = w_uniform.icon_state
+ if(wear_suit && (wear_suit.flags_inv & HIDEJUMPSUIT) && !istype(wear_suit, /obj/item/clothing/suit/space/rig))
+ return //Wearing a suit that prevents uniform rendering
- //need to append _s to the icon state for legacy compatibility
- var/image/standing = image(icon = under_icon, icon_state = "[under_state]_s")
+ //Build a uniform sprite
+ overlays_standing[UNIFORM_LAYER] = w_uniform.make_worn_icon(body_type = species.get_bodytype(), slot_name = slot_w_uniform_str, default_icon = INV_W_UNIFORM_DEF_ICON, default_layer = UNIFORM_LAYER)
+ apply_layer(UNIFORM_LAYER)
- if(w_uniform.addblends)
- var/icon/base = new/icon("icon" = standing.icon, "icon_state" = standing.icon_state)
- var/addblend_icon = new/icon("icon" = standing.icon, "icon_state" = w_uniform.addblends)
- if(w_uniform.color)
- base.Blend(w_uniform.color, ICON_MULTIPLY)
- base.Blend(addblend_icon, ICON_ADD)
- standing = image(base)
- else
- standing.color = w_uniform.color
-
- //apply blood overlay
- if(w_uniform.blood_DNA)
- var/image/bloodsies = image(icon = species.get_blood_mask(src), icon_state = "uniformblood")
- bloodsies.color = w_uniform.blood_color
- standing.overlays += bloodsies
-
- //accessories
- var/obj/item/clothing/under/under = w_uniform
- if(under.accessories.len)
- for(var/obj/item/clothing/accessory/A in under.accessories)
- standing.overlays |= A.get_mob_overlay()
-
- overlays_standing[UNIFORM_LAYER] = standing
- else
- overlays_standing[UNIFORM_LAYER] = null
-
- //hiding/revealing shoes if necessary
- update_inv_shoes(1)
-
- if(update_icons)
- update_icons_layers()
-
-/mob/living/carbon/human/update_inv_wear_id(var/update_icons=1)
+/mob/living/carbon/human/update_inv_wear_id()
if(QDESTROYING(src))
return
- if(wear_id)
- wear_id.screen_loc = ui_id //TODO
- if(w_uniform && w_uniform:displays_id)
- var/image/standing
- if(wear_id.icon_override)
- standing = image("icon" = wear_id.icon_override, "icon_state" = "[icon_state]")
- else if(wear_id.sprite_sheets && wear_id.sprite_sheets[species.get_bodytype(src)])
- standing = image("icon" = wear_id.sprite_sheets[species.get_bodytype(src)], "icon_state" = "[icon_state]")
- else
- standing = image("icon" = 'icons/mob/mob.dmi', "icon_state" = "id")
- overlays_standing[ID_LAYER] = standing
- else
- overlays_standing[ID_LAYER] = null
- else
- overlays_standing[ID_LAYER] = null
+ remove_layer(ID_LAYER)
+
+ if(!wear_id)
+ return //Not wearing an ID
- BITSET(hud_updateflag, ID_HUD)
- BITSET(hud_updateflag, WANTED_HUD)
+ //Only draw the ID on the mob if the uniform allows for it
+ if(w_uniform && istype(w_uniform, /obj/item/clothing/under))
+ var/obj/item/clothing/under/U = w_uniform
+ if(U.displays_id)
+ overlays_standing[ID_LAYER] = wear_id.make_worn_icon(body_type = species.get_bodytype(), slot_name = slot_wear_id_str, default_icon = INV_WEAR_ID_DEF_ICON, default_layer = ID_LAYER)
+
+ apply_layer(ID_LAYER)
- if(update_icons) update_icons_layers()
-
-/mob/living/carbon/human/update_inv_gloves(var/update_icons=1)
+/mob/living/carbon/human/update_inv_gloves()
if(QDESTROYING(src))
return
- if(gloves)
- var/t_state = gloves.item_state
- if(!t_state) t_state = gloves.icon_state
+ remove_layer(GLOVES_LAYER)
- var/image/standing
- if(gloves.icon_override)
- standing = image("icon" = gloves.icon_override, "icon_state" = "[t_state]")
- else if(gloves.sprite_sheets && gloves.sprite_sheets[species.get_bodytype(src)])
- standing = image("icon" = gloves.sprite_sheets[species.get_bodytype(src)], "icon_state" = "[t_state]")
- else
- standing = image("icon" = 'icons/mob/hands.dmi', "icon_state" = "[t_state]")
+ if(!gloves)
+ return //No gloves, no reason to be here.
- if(gloves.blood_DNA)
- var/image/bloodsies = image("icon" = species.get_blood_mask(src), "icon_state" = "bloodyhands")
- bloodsies.color = gloves.blood_color
- standing.overlays += bloodsies
- gloves.screen_loc = ui_gloves
- if(gloves.addblends)
- var/icon/base = new/icon("icon" = standing.icon, "icon_state" = standing.icon_state)
- var/addblend_icon = new/icon("icon" = standing.icon, "icon_state" = gloves.addblends)
- if(gloves.color)
- base.Blend(gloves.color, ICON_MULTIPLY)
- base.Blend(addblend_icon, ICON_ADD)
- standing = image(base)
- else
- standing.color = gloves.color
- overlays_standing[GLOVES_LAYER] = standing
- else
- if(blood_DNA)
- var/image/bloodsies = image("icon" = species.get_blood_mask(src), "icon_state" = "bloodyhands")
- bloodsies.color = hand_blood_color
- overlays_standing[GLOVES_LAYER] = bloodsies
- else
- overlays_standing[GLOVES_LAYER] = null
- if(update_icons) update_icons_layers()
+ overlays_standing[GLOVES_LAYER] = gloves.make_worn_icon(body_type = species.get_bodytype(), slot_name = slot_gloves_str, default_icon = INV_GLOVES_DEF_ICON, default_layer = GLOVES_LAYER)
+
+ apply_layer(GLOVES_LAYER)
-
-/mob/living/carbon/human/update_inv_glasses(var/update_icons=1)
+/mob/living/carbon/human/update_inv_glasses()
if(QDESTROYING(src))
return
- if(glasses)
- var/image/standing
- if(glasses.icon_override)
- standing = image("icon" = glasses.icon_override, "icon_state" = "[glasses.icon_state]")
- else if(glasses.sprite_sheets && glasses.sprite_sheets[species.get_bodytype(src)])
- standing = image("icon" = glasses.sprite_sheets[species.get_bodytype(src)], "icon_state" = "[glasses.icon_state]")
- else
- standing = image("icon" = 'icons/mob/eyes.dmi', "icon_state" = "[glasses.icon_state]")
- if(glasses.addblends)
- var/icon/base = new/icon("icon" = standing.icon, "icon_state" = standing.icon_state)
- var/addblend_icon = new/icon("icon" = standing.icon, "icon_state" = glasses.addblends)
- if(glasses.color)
- base.Blend(glasses.color, ICON_MULTIPLY)
- base.Blend(addblend_icon, ICON_ADD)
- standing = image(base)
- else
- standing.color = glasses.color
- overlays_standing[GLASSES_LAYER] = standing
+ remove_layer(GLASSES_LAYER)
- else
- overlays_standing[GLASSES_LAYER] = null
- if(update_icons) update_icons_layers()
+ if(!glasses)
+ return //Not wearing glasses, no need to update anything.
-/mob/living/carbon/human/update_inv_ears(var/update_icons=1)
+ overlays_standing[GLASSES_LAYER] = glasses.make_worn_icon(body_type = species.get_bodytype(), slot_name = slot_gloves_str, default_icon = INV_EYES_DEF_ICON, default_layer = GLASSES_LAYER)
+
+ apply_layer(GLASSES_LAYER)
+
+/mob/living/carbon/human/update_inv_ears()
if(QDESTROYING(src))
return
- overlays_standing[EARS_LAYER] = null
- if( (head && (head.flags_inv & (BLOCKHAIR | BLOCKHEADHAIR))) || (wear_mask && (wear_mask.flags_inv & (BLOCKHAIR | BLOCKHEADHAIR))))
- if(update_icons) update_icons_layers()
- return
+ remove_layer(EARS_LAYER)
- if(l_ear || r_ear)
- // Blank image upon which to layer left & right overlays.
- var/image/both = image("icon" = 'icons/effects/effects.dmi', "icon_state" = "nothing")
+ if((head && head.flags_inv & (BLOCKHAIR | BLOCKHEADHAIR)) || (wear_mask && wear_mask.flags_inv & (BLOCKHAIR | BLOCKHEADHAIR)))
+ return //Ears are blocked (by hair being blocked, overloaded)
- if(l_ear)
- var/image/standing
- var/t_type = l_ear.icon_state
- if(l_ear.icon_override)
- t_type = "[t_type]_l"
- standing = image("icon" = l_ear.icon_override, "icon_state" = "[t_type]")
- else if(l_ear.sprite_sheets && l_ear.sprite_sheets[species.get_bodytype(src)])
- t_type = "[t_type]_l"
- standing = image("icon" = l_ear.sprite_sheets[species.get_bodytype(src)], "icon_state" = "[t_type]")
- else
- standing = image("icon" = 'icons/mob/ears.dmi', "icon_state" = "[t_type]")
- if(l_ear.addblends)
- var/icon/base = new/icon("icon" = standing.icon, "icon_state" = standing.icon_state)
- var/addblend_icon = new/icon("icon" = standing.icon, "icon_state" = l_ear.addblends)
- if(l_ear.color)
- base.Blend(l_ear.color, ICON_MULTIPLY)
- base.Blend(addblend_icon, ICON_ADD)
- standing = image(base)
- else
- standing.color = l_ear.color
- both.overlays += standing
+ if(!l_ear && !r_ear)
+ return //Why bother, if no ear sprites
+
+ // Blank image upon which to layer left & right overlays.
+ var/image/both = image(icon = 'icons/effects/effects.dmi', icon_state = "nothing", layer = BODY_LAYER+EARS_LAYER)
- if(r_ear)
- var/image/standing
- var/t_type = r_ear.icon_state
- if(r_ear.icon_override)
- t_type = "[t_type]_r"
- standing = image("icon" = r_ear.icon_override, "icon_state" = "[t_type]")
- else if(r_ear.sprite_sheets && r_ear.sprite_sheets[species.get_bodytype(src)])
- t_type = "[t_type]_r"
- standing = image("icon" = r_ear.sprite_sheets[species.get_bodytype(src)], "icon_state" = "[t_type]")
- else
- standing = image("icon" = 'icons/mob/ears.dmi', "icon_state" = "[t_type]")
- if(r_ear.addblends)
- var/icon/base = new/icon("icon" = standing.icon, "icon_state" = standing.icon_state)
- var/addblend_icon = new/icon("icon" = standing.icon, "icon_state" = r_ear.addblends)
- if(r_ear.color)
- base.Blend(r_ear.color, ICON_MULTIPLY)
- base.Blend(addblend_icon, ICON_ADD)
- standing = image(base)
- else
- standing.color = r_ear.color
- both.overlays += standing
+ if(l_ear)
+ var/image/standing = l_ear.make_worn_icon(body_type = species.get_bodytype(), slot_name = slot_l_ear_str, default_icon = INV_EARS_DEF_ICON, default_layer = EARS_LAYER)
+ both.add_overlay(standing)
- overlays_standing[EARS_LAYER] = both
+ if(r_ear)
+ var/image/standing = r_ear.make_worn_icon(body_type = species.get_bodytype(), slot_name = slot_r_ear_str, default_icon = INV_EARS_DEF_ICON, default_layer = EARS_LAYER)
+ both.add_overlay(standing)
- else
- overlays_standing[EARS_LAYER] = null
- if(update_icons) update_icons_layers()
+ overlays_standing[EARS_LAYER] = both
+ apply_layer(EARS_LAYER)
-/mob/living/carbon/human/update_inv_shoes(var/update_icons=1)
+/mob/living/carbon/human/update_inv_shoes()
if(QDESTROYING(src))
return
- if(shoes && !((wear_suit && wear_suit.flags_inv & HIDESHOES) || (w_uniform && w_uniform.flags_inv & HIDESHOES)))
+ remove_layer(SHOES_LAYER)
+ remove_layer(SHOES_LAYER_ALT) //Dumb alternate layer for shoes being under the uniform.
- var/image/standing
- if(shoes.icon_override)
- standing = image("icon" = shoes.icon_override, "icon_state" = "[shoes.icon_state]")
- else if(shoes.sprite_sheets && shoes.sprite_sheets[species.get_bodytype(src)])
- standing = image("icon" = shoes.sprite_sheets[species.get_bodytype(src)], "icon_state" = "[shoes.icon_state]")
- else
- standing = image("icon" = 'icons/mob/feet.dmi', "icon_state" = "[shoes.icon_state]")
+ if(!shoes || (wear_suit && wear_suit.flags_inv & HIDESHOES) || (w_uniform && w_uniform.flags_inv & HIDESHOES))
+ return //Either nothing to draw, or it'd be hidden.
- var/shoe_layer = SHOES_LAYER
- if(istype(shoes, /obj/item/clothing/shoes))
- var/obj/item/clothing/shoes/ushoes = shoes
- if(ushoes.shoes_under_pants == 1)
- overlays_standing[SHOES_LAYER] = null
- shoe_layer = SHOES_LAYER_ALT
- else
- overlays_standing[SHOES_LAYER_ALT] = null
- shoe_layer = SHOES_LAYER
+ //Allow for shoe layer toggle nonsense
+ var/shoe_layer = SHOES_LAYER
+ if(istype(shoes, /obj/item/clothing/shoes))
+ var/obj/item/clothing/shoes/ushoes = shoes
+ if(ushoes.shoes_under_pants == 1)
+ shoe_layer = SHOES_LAYER_ALT
- if(shoes.blood_DNA)
- var/image/bloodsies = image("icon" = species.get_blood_mask(src), "icon_state" = "shoeblood")
- bloodsies.color = shoes.blood_color
- standing.overlays += bloodsies
-
- if(shoes.addblends)
- var/icon/base = new/icon("icon" = standing.icon, "icon_state" = standing.icon_state)
- var/addblend_icon = new/icon("icon" = standing.icon, "icon_state" = shoes.addblends)
- if(shoes.color)
- base.Blend(shoes.color, ICON_MULTIPLY)
- base.Blend(addblend_icon, ICON_ADD)
- standing = image(base)
- else
- standing.color = shoes.color
- overlays_standing[shoe_layer] = standing
-
- else
- if(feet_blood_DNA)
- var/image/bloodsies = image("icon" = species.get_blood_mask(src), "icon_state" = "shoeblood")
- bloodsies.color = feet_blood_color
- overlays_standing[SHOES_LAYER] = bloodsies
- else
- overlays_standing[SHOES_LAYER] = null
- overlays_standing[SHOES_LAYER_ALT] = null
- if(update_icons) update_icons_layers()
-
-/mob/living/carbon/human/update_inv_s_store(var/update_icons=1)
+ //NB: the use of a var for the layer on this one
+ overlays_standing[shoe_layer] = shoes.make_worn_icon(body_type = species.get_bodytype(), slot_name = slot_shoes_str, default_icon = INV_FEET_DEF_ICON, default_layer = shoe_layer)
+
+ apply_layer(SHOES_LAYER)
+ apply_layer(SHOES_LAYER_ALT)
+
+/mob/living/carbon/human/update_inv_s_store()
if(QDESTROYING(src))
return
- if(s_store)
- var/t_state = s_store.item_state
- if(!t_state) t_state = s_store.icon_state
- overlays_standing[SUIT_STORE_LAYER] = image("icon" = species.suit_storage_icon, "icon_state" = "[t_state]")
- s_store.screen_loc = ui_sstore1 //TODO
- else
- overlays_standing[SUIT_STORE_LAYER] = null
- if(update_icons) update_icons_layers()
+ remove_layer(SUIT_STORE_LAYER)
+ if(!s_store)
+ return //Why bother, nothing there.
+
+ //TODO, this is unlike the rest of the things
+ //Basically has no variety in slot icon choices at all. WHY SPECIES ONLY??
+ var/t_state = s_store.item_state
+ if(!t_state)
+ t_state = s_store.icon_state
+ overlays_standing[SUIT_STORE_LAYER] = image(icon = species.suit_storage_icon, icon_state = t_state, layer = BODY_LAYER+SUIT_STORE_LAYER)
+
+ apply_layer(SUIT_STORE_LAYER)
-/mob/living/carbon/human/update_inv_head(var/update_icons=1)
+/mob/living/carbon/human/update_inv_head()
if(QDESTROYING(src))
return
- if(head)
- head.screen_loc = ui_head //TODO
+ remove_layer(HEAD_LAYER)
+
+ if(!head)
+ return //No head item, why bother.
- //Determine the icon to use
- var/t_icon
- if(head.icon_override)
- t_icon = head.icon_override
- else if(head.sprite_sheets && head.sprite_sheets[species.get_bodytype(src)])
- t_icon = head.sprite_sheets[species.get_bodytype(src)]
+ overlays_standing[HEAD_LAYER] = head.make_worn_icon(body_type = species.get_bodytype(), slot_name = slot_head_str, default_icon = INV_HEAD_DEF_ICON, default_layer = HEAD_LAYER)
+
+ apply_layer(HEAD_LAYER)
- else if(head.item_icons && (slot_head_str in head.item_icons))
- t_icon = head.item_icons[slot_head_str]
- else
- t_icon = INV_HEAD_DEF_ICON
-
- //Determine the state to use
- var/t_state
- if(istype(head, /obj/item/weapon/paper))
- /* I don't like this, but bandaid to fix half the hats in the game
- being completely broken without re-breaking paper hats */
- t_state = "paper"
- else
- if(head.item_state_slots && head.item_state_slots[slot_head_str])
- t_state = head.item_state_slots[slot_head_str]
- else if(head.item_state)
- t_state = head.item_state
- else
- t_state = head.icon_state
-
- //Create the image
- var/image/standing = image(icon = t_icon, icon_state = t_state)
-
- if(head.blood_DNA)
- var/image/bloodsies = image("icon" = species.get_blood_mask(src), "icon_state" = "helmetblood")
- bloodsies.color = head.blood_color
- standing.overlays += bloodsies
-
- if(istype(head,/obj/item/clothing/head))
- var/obj/item/clothing/head/hat = head
- var/cache_key = "[hat.light_overlay]_[species.get_bodytype(src)]"
- if(hat.on && light_overlay_cache[cache_key])
- standing.overlays |= light_overlay_cache[cache_key]
-
- if(head.addblends)
- var/icon/base = new/icon("icon" = standing.icon, "icon_state" = standing.icon_state)
- var/addblend_icon = new/icon("icon" = standing.icon, "icon_state" = head.addblends)
- if(head.color)
- base.Blend(head.color, ICON_MULTIPLY)
- base.Blend(addblend_icon, ICON_ADD)
- standing = image(base)
- else
- standing.color = head.color
-
- // Accessories - copied from uniform, BOILERPLATE because fuck this system.
- var/obj/item/clothing/head/hat = head
- if(istype(hat) && hat.accessories.len)
- for(var/obj/item/clothing/accessory/A in hat.accessories)
- standing.overlays |= A.get_mob_overlay()
-
- overlays_standing[HEAD_LAYER] = standing
-
- else
- overlays_standing[HEAD_LAYER] = null
- if(update_icons) update_icons_layers()
-
-/mob/living/carbon/human/update_inv_belt(var/update_icons=1)
+/mob/living/carbon/human/update_inv_belt()
if(QDESTROYING(src))
return
- if(belt)
- belt.screen_loc = ui_belt //TODO
- var/t_state = belt.item_state
- if(!t_state) t_state = belt.icon_state
- var/image/standing = image("icon_state" = "[t_state]")
+ remove_layer(BELT_LAYER)
+ remove_layer(BELT_LAYER_ALT) //Because you can toggle belt layer with a verb
- if(belt.icon_override)
- standing.icon = belt.icon_override
- else if(belt.sprite_sheets && belt.sprite_sheets[species.get_bodytype(src)])
- standing.icon = belt.sprite_sheets[species.get_bodytype(src)]
- else
- standing.icon = 'icons/mob/belt.dmi'
+ if(!belt)
+ return //No belt, why bother.
+
+ //Toggle for belt layering with uniform
+ var/belt_layer = BELT_LAYER
+ if(istype(belt, /obj/item/weapon/storage/belt))
+ var/obj/item/weapon/storage/belt/ubelt = belt
+ if(ubelt.show_above_suit)
+ belt_layer = BELT_LAYER_ALT
- var/belt_layer = BELT_LAYER
- if(istype(belt, /obj/item/weapon/storage/belt))
- var/obj/item/weapon/storage/belt/ubelt = belt
- if(ubelt.show_above_suit)
- overlays_standing[BELT_LAYER] = null
- belt_layer = BELT_LAYER_ALT
- else
- overlays_standing[BELT_LAYER_ALT] = null
- if(belt.contents.len)
- for(var/obj/item/i in belt.contents)
- var/i_state = i.item_state
- if(!i_state) i_state = i.icon_state
- standing.overlays += image("icon" = 'icons/mob/belt.dmi', "icon_state" = "[i_state]")
+ //NB: this uses a var from above
+ overlays_standing[belt_layer] = belt.make_worn_icon(body_type = species.get_bodytype(), slot_name = slot_belt_str, default_icon = INV_BELT_DEF_ICON, default_layer = belt_layer)
+
+ apply_layer(belt_layer)
- if(belt.addblends)
- var/icon/base = new/icon("icon" = standing.icon, "icon_state" = standing.icon_state)
- var/addblend_icon = new/icon("icon" = standing.icon, "icon_state" = belt.addblends)
- if(belt.color)
- base.Blend(belt.color, ICON_MULTIPLY)
- base.Blend(addblend_icon, ICON_ADD)
- standing = image(base)
- else
- standing.color = belt.color
-
- overlays_standing[belt_layer] = standing
- else
- overlays_standing[BELT_LAYER] = null
- overlays_standing[BELT_LAYER_ALT] = null
- if(update_icons) update_icons_layers()
-
-
-/mob/living/carbon/human/update_inv_wear_suit(var/update_icons=1)
+/mob/living/carbon/human/update_inv_wear_suit()
if(QDESTROYING(src))
return
- if( wear_suit && istype(wear_suit, /obj/item/) )
- wear_suit.screen_loc = ui_oclothing
-
- var/image/standing
-
- var/t_icon = INV_SUIT_DEF_ICON
- if(wear_suit.icon_override)
- t_icon = wear_suit.icon_override
- else if(wear_suit.sprite_sheets && src && wear_suit.sprite_sheets[species.get_bodytype(src)]) //Vorestation edit
- t_icon = wear_suit.sprite_sheets[species.get_bodytype(src)] //Vorestation edit
- else if(wear_suit.item_icons && wear_suit.item_icons[slot_wear_suit_str])
- t_icon = wear_suit.item_icons[slot_wear_suit_str]
-
- //VOREStation Code Start
- var/t_state = wear_suit.icon_state
- if(wear_suit.icon_override && wear_suit.item_state)
- t_state = wear_suit.item_state
- //VOREStation Code End
- standing = image("icon" = t_icon, "icon_state" = "[wear_suit.icon_state]")
-
- if(wear_suit.addblends)
- var/icon/base = new/icon("icon" = standing.icon, "icon_state" = standing.icon_state)
- var/addblend_icon = new/icon("icon" = standing.icon, "icon_state" = wear_suit.addblends)
- if(wear_suit.color)
- base.Blend(wear_suit.color, ICON_MULTIPLY)
- base.Blend(addblend_icon, ICON_ADD)
- standing = image(base)
- else
- standing.color = wear_suit.color
-
- standing = image("icon" = t_icon, "icon_state" = t_state) //VOREStation Edit
- standing.color = wear_suit.color
- //VORESTATION Code Start
- if(wear_suit.icon_override && wear_suit.icon_override == 'icons/mob/taursuits_vr.dmi')
- standing.pixel_x = -16
- standing.layer = 5
- //VORESTATION Code End
- if( istype(wear_suit, /obj/item/clothing/suit/straight_jacket) )
- drop_from_inventory(handcuffed)
- drop_l_hand()
- drop_r_hand()
-
- if(wear_suit.blood_DNA)
- var/obj/item/clothing/suit/S = wear_suit
- if(istype(S)) //You can put non-suits in your suit slot (diona nymphs etc).
- var/image/bloodsies = image("icon" = species.get_blood_mask(src), "icon_state" = "[S.blood_overlay_type]blood")
- bloodsies.color = wear_suit.blood_color
- standing.overlays += bloodsies
-
- // Accessories - copied from uniform, BOILERPLATE because fuck this system.
- var/obj/item/clothing/suit/suit = wear_suit
- if(istype(suit) && suit.accessories.len)
- for(var/obj/item/clothing/accessory/A in suit.accessories)
- standing.overlays |= A.get_mob_overlay()
-
- overlays_standing[SUIT_LAYER] = standing
-
- else
- overlays_standing[SUIT_LAYER] = null
+ remove_layer(SUIT_LAYER)
//Hide/show other layers if necessary
- update_collar(0)
- update_inv_w_uniform(0)
- update_inv_shoes(0)
- update_tail_showing(0)
- update_wing_showing(0)//VOREStation Edit
+ update_inv_w_uniform()
+ update_inv_shoes()
+ update_tail_showing()
- if(update_icons) update_icons_layers()
+ if(!wear_suit)
+ return //No point, no suit.
-/mob/living/carbon/human/update_inv_pockets(var/update_icons=1)
+ overlays_standing[SUIT_LAYER] = wear_suit.make_worn_icon(body_type = species.get_bodytype(), slot_name = slot_wear_suit_str, default_icon = INV_SUIT_DEF_ICON, default_layer = SUIT_LAYER)
+
+ apply_layer(SUIT_LAYER)
+
+/mob/living/carbon/human/update_inv_pockets()
+ crash_with("Someone called update_inv_pockets even though it's dumb")
+
+/mob/living/carbon/human/update_inv_wear_mask()
if(QDESTROYING(src))
return
- if(l_store) l_store.screen_loc = ui_storage1 //TODO
- if(r_store) r_store.screen_loc = ui_storage2 //TODO
- if(update_icons) update_icons_layers()
+ remove_layer(FACEMASK_LAYER)
+ if(!wear_mask || (head && head.flags_inv & HIDEMASK))
+ return //Why bother, nothing in mask slot.
+
+ overlays_standing[FACEMASK_LAYER] = wear_mask.make_worn_icon(body_type = species.get_bodytype(), slot_name = slot_wear_mask_str, default_icon = INV_MASK_DEF_ICON, default_layer = FACEMASK_LAYER)
+
+ apply_layer(FACEMASK_LAYER)
-/mob/living/carbon/human/update_inv_wear_mask(var/update_icons=1)
+/mob/living/carbon/human/update_inv_back()
if(QDESTROYING(src))
return
- if( wear_mask && ( istype(wear_mask, /obj/item/clothing/mask) || istype(wear_mask, /obj/item/clothing/accessory) || istype(wear_mask, /obj/item/weapon/grenade) ) && !(head && head.flags_inv & HIDEMASK))
- wear_mask.screen_loc = ui_mask //TODO
+ remove_layer(BACK_LAYER)
- var/image/standing
- if(wear_mask.icon_override)
- standing = image("icon" = wear_mask.icon_override, "icon_state" = "[wear_mask.icon_state]")
- else if(wear_mask.sprite_sheets && wear_mask.sprite_sheets[species.get_bodytype(src)])
- standing = image("icon" = wear_mask.sprite_sheets[species.get_bodytype(src)], "icon_state" = "[wear_mask.icon_state]")
- else
- standing = image("icon" = 'icons/mob/mask.dmi', "icon_state" = "[wear_mask.icon_state]")
- if(wear_mask.addblends)
- var/icon/base = new/icon("icon" = standing.icon, "icon_state" = standing.icon_state)
- var/addblend_icon = new/icon("icon" = standing.icon, "icon_state" = wear_mask.addblends)
- if(wear_mask.color)
- base.Blend(wear_mask.color, ICON_MULTIPLY)
- base.Blend(addblend_icon, ICON_ADD)
- standing = image(base)
- else
- standing.color = wear_mask.color
+ if(!back)
+ return //Why do anything
- if( !istype(wear_mask, /obj/item/clothing/mask/smokable/cigarette) && wear_mask.blood_DNA )
- var/image/bloodsies = image("icon" = species.get_blood_mask(src), "icon_state" = "maskblood")
- bloodsies.color = wear_mask.blood_color
- standing.overlays += bloodsies
- overlays_standing[FACEMASK_LAYER] = standing
- else
- overlays_standing[FACEMASK_LAYER] = null
- if(update_icons) update_icons_layers()
-
-
-/mob/living/carbon/human/update_inv_back(var/update_icons=1)
- if(QDESTROYING(src))
- return
-
- if(back)
- back.screen_loc = ui_back //TODO
-
- //determine the icon to use
- var/icon/overlay_icon
- if(back.icon_override)
- overlay_icon = back.icon_override
- else if(istype(back, /obj/item/weapon/rig))
- //If this is a rig and a mob_icon is set, it will take species into account in the rig update_icon() proc.
- var/obj/item/weapon/rig/rig = back
- overlay_icon = rig.mob_icon
- else if(back.sprite_sheets && back.sprite_sheets[species.get_bodytype(src)])
- overlay_icon = back.sprite_sheets[species.get_bodytype(src)]
- else if(back.item_icons && (slot_back_str in back.item_icons))
- overlay_icon = back.item_icons[slot_back_str]
- else
- overlay_icon = INV_BACK_DEF_ICON
-
- //determine state to use
- var/overlay_state
- if(back.item_state_slots && back.item_state_slots[slot_back_str])
- overlay_state = back.item_state_slots[slot_back_str]
- else if(back.item_state)
- overlay_state = back.item_state
- else
- overlay_state = back.icon_state
-
- //apply color
- var/image/standing = image(icon = overlay_icon, icon_state = overlay_state)
- if(back.addblends)
- var/icon/base = new/icon("icon" = standing.icon, "icon_state" = standing.icon_state)
- var/addblend_icon = new/icon("icon" = standing.icon, "icon_state" = back.addblends)
- if(back.color)
- base.Blend(back.color, ICON_MULTIPLY)
- base.Blend(addblend_icon, ICON_ADD)
- standing = image(base)
- else
- standing.color = back.color
-
- //create the image
- overlays_standing[BACK_LAYER] = standing
- else
- overlays_standing[BACK_LAYER] = null
-
- if(update_icons)
- update_icons_layers()
+ overlays_standing[BACK_LAYER] = back.make_worn_icon(body_type = species.get_bodytype(), slot_name = slot_back_str, default_icon = INV_BACK_DEF_ICON, default_layer = BACK_LAYER)
+
+ apply_layer(BACK_LAYER)
+//TODO: Carbon procs in my human update_icons??
/mob/living/carbon/human/update_hud() //TODO: do away with this if possible
if(QDESTROYING(src))
return
@@ -1237,205 +757,113 @@ var/global/list/damage_icon_parts = list()
//update whether handcuffs appears on our hud.
/mob/living/carbon/proc/update_hud_handcuffed()
- if(QDESTROYING(src))
- return
-
if(hud_used && hud_used.l_hand_hud_object && hud_used.r_hand_hud_object)
hud_used.l_hand_hud_object.update_icon()
hud_used.r_hand_hud_object.update_icon()
-/mob/living/carbon/human/update_inv_handcuffed(var/update_icons=1)
+/mob/living/carbon/human/update_inv_handcuffed()
if(QDESTROYING(src))
return
- if(handcuffed)
- drop_r_hand()
- drop_l_hand()
- stop_pulling() //TODO: should be handled elsewhere
+ remove_layer(HANDCUFF_LAYER)
+ update_hud_handcuffed() //TODO
- var/image/standing
- if(handcuffed.icon_override)
- standing = image("icon" = handcuffed.icon_override, "icon_state" = "handcuff1")
- else if(handcuffed.sprite_sheets && handcuffed.sprite_sheets[species.get_bodytype(src)])
- standing = image("icon" = handcuffed.sprite_sheets[species.get_bodytype(src)], "icon_state" = "handcuff1")
- else
- standing = image("icon" = 'icons/mob/mob.dmi', "icon_state" = "handcuff1")
- overlays_standing[HANDCUFF_LAYER] = standing
+ if(!handcuffed)
+ return //Not cuffed, why bother
- else
- overlays_standing[HANDCUFF_LAYER] = null
+ overlays_standing[HANDCUFF_LAYER] = handcuffed.make_worn_icon(body_type = species.get_bodytype(), slot_name = slot_handcuffed_str, default_icon = INV_HCUFF_DEF_ICON, default_layer = HANDCUFF_LAYER)
+
+ apply_layer(HANDCUFF_LAYER)
- update_hud_handcuffed()
- if(update_icons) update_icons_layers()
-
-/mob/living/carbon/human/update_inv_legcuffed(var/update_icons=1)
+/mob/living/carbon/human/update_inv_legcuffed()
if(QDESTROYING(src))
return
- if(legcuffed)
+ remove_layer(LEGCUFF_LAYER)
- var/image/standing
- if(legcuffed.icon_override)
- standing = image("icon" = legcuffed.icon_override, "icon_state" = "legcuff1")
- else if(legcuffed.sprite_sheets && legcuffed.sprite_sheets[species.get_bodytype(src)])
- standing = image("icon" = legcuffed.sprite_sheets[species.get_bodytype(src)], "icon_state" = "legcuff1")
- else
- standing = image("icon" = 'icons/mob/mob.dmi', "icon_state" = "legcuff1")
- overlays_standing[LEGCUFF_LAYER] = standing
+ if(!legcuffed)
+ return //Not legcuffed, why bother.
- if(src.m_intent != "walk")
- src.m_intent = "walk"
- if(src.hud_used && src.hud_used.move_intent)
- src.hud_used.move_intent.icon_state = "walking"
+ overlays_standing[LEGCUFF_LAYER] = handcuffed.make_worn_icon(body_type = species.get_bodytype(), slot_name = slot_legcuffed_str, default_icon = INV_LCUFF_DEF_ICON, default_layer = LEGCUFF_LAYER)
+
+ apply_layer(LEGCUFF_LAYER)
- else
- overlays_standing[LEGCUFF_LAYER] = null
- if(update_icons) update_icons_layers()
-
-
-/mob/living/carbon/human/update_inv_r_hand(var/update_icons=1)
+/mob/living/carbon/human/update_inv_r_hand()
if(QDESTROYING(src))
return
- if(r_hand)
- r_hand.screen_loc = ui_rhand //TODO
+ remove_layer(R_HAND_LAYER)
- //determine icon state to use
- var/t_state
- if(r_hand.item_state_slots && r_hand.item_state_slots[slot_r_hand_str])
- t_state = r_hand.item_state_slots[slot_r_hand_str]
- else if(r_hand.item_state)
- t_state = r_hand.item_state
- else
- t_state = r_hand.icon_state
+ if(!r_hand)
+ return //No hand, no bother.
- //determine icon to use
- var/icon/t_icon
- if(r_hand.item_icons && (slot_r_hand_str in r_hand.item_icons))
- t_icon = r_hand.item_icons[slot_r_hand_str]
- else if(r_hand.icon_override)
- t_state += "_r"
- t_icon = r_hand.icon_override
- else
- t_icon = INV_R_HAND_DEF_ICON
+ overlays_standing[R_HAND_LAYER] = r_hand.make_worn_icon(body_type = species.get_bodytype(), inhands = TRUE, slot_name = slot_r_hand_str, default_icon = INV_R_HAND_DEF_ICON, default_layer = R_HAND_LAYER)
+
+ apply_layer(R_HAND_LAYER)
- //apply color
- var/image/standing = image(icon = t_icon, icon_state = t_state)
- standing.color = r_hand.color
-
- overlays_standing[R_HAND_LAYER] = standing
-
- if (handcuffed) drop_r_hand() //this should be moved out of icon code
- else
- overlays_standing[R_HAND_LAYER] = null
-
- if(update_icons) update_icons_layers()
-
-
-/mob/living/carbon/human/update_inv_l_hand(var/update_icons=1)
+/mob/living/carbon/human/update_inv_l_hand()
if(QDESTROYING(src))
return
- if(l_hand)
- l_hand.screen_loc = ui_lhand //TODO
+ remove_layer(L_HAND_LAYER)
- //determine icon state to use
- var/t_state
- if(l_hand.item_state_slots && l_hand.item_state_slots[slot_l_hand_str])
- t_state = l_hand.item_state_slots[slot_l_hand_str]
- else if(l_hand.item_state)
- t_state = l_hand.item_state
- else
- t_state = l_hand.icon_state
+ if(!l_hand)
+ return //No hand, no bother.
- //determine icon to use
- var/icon/t_icon
- if(l_hand.item_icons && (slot_l_hand_str in l_hand.item_icons))
- t_icon = l_hand.item_icons[slot_l_hand_str]
- else if(l_hand.icon_override)
- t_state += "_l"
- t_icon = l_hand.icon_override
- else
- t_icon = INV_L_HAND_DEF_ICON
+ overlays_standing[L_HAND_LAYER] = l_hand.make_worn_icon(body_type = species.get_bodytype(), inhands = TRUE, slot_name = slot_l_hand_str, default_icon = INV_L_HAND_DEF_ICON, default_layer = L_HAND_LAYER)
- //apply color
- var/image/standing = image(icon = t_icon, icon_state = t_state)
- standing.color = l_hand.color
+ apply_layer(L_HAND_LAYER)
- overlays_standing[L_HAND_LAYER] = standing
-
- if (handcuffed) drop_l_hand() //This probably should not be here
- else
- overlays_standing[L_HAND_LAYER] = null
-
- if(update_icons) update_icons_layers()
-
-/mob/living/carbon/human/proc/update_tail_showing(var/update_icons=1)
+/mob/living/carbon/human/proc/update_tail_showing()
if(QDESTROYING(src))
return
- overlays_standing[TAIL_LAYER] = null
-
- // VOREStation Edit - START
- overlays_standing[TAIL_LAYER] = get_tail_image()
- if(overlays_standing[TAIL_LAYER])
- if(update_icons)
- update_icons_layers()
- return
- // VOREStation Edit - END
-
- var/species_tail = species.get_tail(src)
+ remove_layer(TAIL_LAYER)
+ var/species_tail = species.get_tail(src) // Species tail icon_state prefix.
+ //This one is actually not that bad I guess.
if(species_tail && !(wear_suit && wear_suit.flags_inv & HIDETAIL))
var/icon/tail_s = get_tail_icon()
- overlays_standing[TAIL_LAYER] = image(tail_s, icon_state = "[species_tail]_s")
- animate_tail_reset(0)
-
- if(update_icons)
- update_icons_layers()
+ overlays_standing[TAIL_LAYER] = image(icon = tail_s, icon_state = "[species_tail]_s", layer = BODY_LAYER+TAIL_LAYER)
+ animate_tail_reset()
+//TODO: Is this the appropriate place for this, and not on species...?
/mob/living/carbon/human/proc/get_tail_icon()
- if(QDESTROYING(src))
- return
-
var/icon_key = "[species.get_race_key(src)][r_skin][g_skin][b_skin][r_hair][g_hair][b_hair]"
var/icon/tail_icon = tail_icon_cache[icon_key]
if(!tail_icon)
//generate a new one
var/species_tail_anim = species.get_tail_animation(src)
- if(species.icobase_tail) species_tail_anim = species.icobase //VOREStation Code
if(!species_tail_anim) species_tail_anim = 'icons/effects/species.dmi'
tail_icon = new/icon(species_tail_anim)
- //VOREStation Code Start
- if(species.color_mult)
- tail_icon.Blend(rgb(r_skin, g_skin, b_skin), ICON_MULTIPLY)
- else
- tail_icon.Blend(rgb(r_skin, g_skin, b_skin), ICON_ADD)
+ tail_icon.Blend(rgb(r_skin, g_skin, b_skin), ICON_ADD)
// The following will not work with animated tails.
var/use_species_tail = species.get_tail_hair(src)
if(use_species_tail)
var/icon/hair_icon = icon('icons/effects/species.dmi', "[species.get_tail(src)]_[use_species_tail]")
- hair_icon.Blend(rgb(r_hair, g_hair, b_hair), ICON_MULTIPLY) //VOREStation Edit
+ hair_icon.Blend(rgb(r_hair, g_hair, b_hair), ICON_ADD)
tail_icon.Blend(hair_icon, ICON_OVERLAY)
tail_icon_cache[icon_key] = tail_icon
return tail_icon
-
/mob/living/carbon/human/proc/set_tail_state(var/t_state)
- if(QDESTROYING(src))
- return
-
var/image/tail_overlay = overlays_standing[TAIL_LAYER]
-
- if(tail_overlay && species.get_tail_animation(src))
- tail_overlay.icon_state = t_state
- return tail_overlay
- return null
+
+ remove_layer(TAIL_LAYER)
+
+ if(tail_overlay)
+ overlays_standing[TAIL_LAYER] = tail_overlay
+ if(species.get_tail_animation(src))
+ tail_overlay.icon_state = t_state
+ . = tail_overlay
+
+ apply_layer(TAIL_LAYER)
//Not really once, since BYOND can't do that.
//Update this if the ability to flick() images or make looping animation start at the first frame is ever added.
-/mob/living/carbon/human/proc/animate_tail_once(var/update_icons=1)
+//You can sort of flick images now with flick_overlay -Aro
+/mob/living/carbon/human/proc/animate_tail_once()
if(QDESTROYING(src))
return
@@ -1445,35 +873,26 @@ var/global/list/damage_icon_parts = list()
if(tail_overlay && tail_overlay.icon_state == t_state)
return //let the existing animation finish
- tail_overlay = set_tail_state(t_state)
+ tail_overlay = set_tail_state(t_state) // Calls remove_layer & apply_layer
if(tail_overlay)
spawn(20)
//check that the animation hasn't changed in the meantime
if(overlays_standing[TAIL_LAYER] == tail_overlay && tail_overlay.icon_state == t_state)
- animate_tail_stop()
+ animate_tail_stop()
- if(update_icons)
- update_icons_layers()
-
-/mob/living/carbon/human/proc/animate_tail_start(var/update_icons=1)
+/mob/living/carbon/human/proc/animate_tail_start()
if(QDESTROYING(src))
return
set_tail_state("[species.get_tail(src)]_slow[rand(0,9)]")
- if(update_icons)
- update_icons_layers()
-
-/mob/living/carbon/human/proc/animate_tail_fast(var/update_icons=1)
+/mob/living/carbon/human/proc/animate_tail_fast()
if(QDESTROYING(src))
return
set_tail_state("[species.get_tail(src)]_loop[rand(0,9)]")
- if(update_icons)
- update_icons_layers()
-
-/mob/living/carbon/human/proc/animate_tail_reset(var/update_icons=1)
+/mob/living/carbon/human/proc/animate_tail_reset()
if(QDESTROYING(src))
return
@@ -1481,114 +900,105 @@ var/global/list/damage_icon_parts = list()
set_tail_state("[species.get_tail(src)]_idle[rand(0,9)]")
else
set_tail_state("[species.get_tail(src)]_static")
- toggle_tail_vr(0) //VOREStation Add - So tails stop when someone dies.
- if(update_icons)
- update_icons_layers()
-/mob/living/carbon/human/proc/animate_tail_stop(var/update_icons=1)
+/mob/living/carbon/human/proc/animate_tail_stop()
if(QDESTROYING(src))
return
set_tail_state("[species.get_tail(src)]_static")
- if(update_icons)
- update_icons_layers()
-
-
-//Adds a collar overlay above the helmet layer if the suit has one
-// Suit needs an identically named sprite in icons/mob/collar.dmi
-/mob/living/carbon/human/proc/update_collar(var/update_icons=1)
+/mob/living/carbon/human/update_modifier_visuals()
if(QDESTROYING(src))
return
- var/icon/C = new('icons/mob/collar.dmi')
- var/image/standing = null
+ remove_layer(MODIFIER_EFFECTS_LAYER)
- if(wear_suit)
- if(wear_suit.icon_state in C.IconStates())
- standing = image("icon" = C, "icon_state" = "[wear_suit.icon_state]")
+ if(!LAZYLEN(modifiers))
+ return //No modifiers, no effects.
- overlays_standing[COLLAR_LAYER] = standing
-
- if(update_icons) update_icons_layers()
-
-/mob/living/carbon/human/update_modifier_visuals(var/update_icons=1)
- if(QDESTROYING(src))
- return
-
- overlays_standing[MODIFIER_EFFECTS_LAYER] = null
var/image/effects = new()
for(var/datum/modifier/M in modifiers)
if(M.mob_overlay_state)
- var/image/I = image("icon" = 'icons/mob/modifier_effects.dmi', "icon_state" = M.mob_overlay_state)
- effects.overlays += I
+ var/image/I = image(icon = 'icons/mob/modifier_effects.dmi', icon_state = M.mob_overlay_state)
+ effects.overlays += I //TODO, this compositing is annoying.
overlays_standing[MODIFIER_EFFECTS_LAYER] = effects
+
+ apply_layer(MODIFIER_EFFECTS_LAYER)
- if(update_icons)
- update_icons_layers()
-
-/mob/living/carbon/human/update_fire(var/update_icons=1)
+/mob/living/carbon/human/update_fire()
if(QDESTROYING(src))
return
- overlays_standing[FIRE_LAYER] = null
- if(on_fire)
- overlays_standing[FIRE_LAYER] = image("icon"='icons/mob/OnFire.dmi', "icon_state" = get_fire_icon_state())
+ remove_layer(FIRE_LAYER)
+
+ if(!on_fire)
+ return
+
+ overlays_standing[FIRE_LAYER] = image(icon = 'icons/mob/OnFire.dmi', icon_state = get_fire_icon_state(), layer = BODY_LAYER+FIRE_LAYER)
+
+ apply_layer(FIRE_LAYER)
- if(update_icons) update_icons_layers()
-
-/mob/living/carbon/human/update_water(var/update_icons=1)
+/mob/living/carbon/human/update_water()
if(QDESTROYING(src))
return
- overlays_standing[WATER_LAYER] = null
+ remove_layer(WATER_LAYER)
+
var/depth = check_submerged()
- if(depth)
- if(!lying)
- overlays_standing[WATER_LAYER] = image("icon" = 'icons/mob/submerged.dmi', "icon_state" = "human_swimming_[depth]")
- // Lying sideways with the overlay looked strange. Another overlay will be needed in the future.
+ if(!depth || lying)
+ return
- if(update_icons)
- update_icons_layers()
+ overlays_standing[WATER_LAYER] = image(icon = 'icons/mob/submerged.dmi', icon_state = "human_swimming_[depth]", layer = BODY_LAYER+WATER_LAYER) //TODO: Improve
+
+ apply_layer(WATER_LAYER)
-/mob/living/carbon/human/proc/update_surgery(var/update_icons=1)
+/mob/living/carbon/human/proc/update_surgery()
if(QDESTROYING(src))
return
- overlays_standing[SURGERY_LEVEL] = null
+ remove_layer(SURGERY_LAYER)
+
var/image/total = new
for(var/obj/item/organ/external/E in organs)
if(E.open)
- var/image/I = image("icon"='icons/mob/surgery.dmi', "icon_state"="[E.icon_name][round(E.open)]", "layer"=-SURGERY_LEVEL)
- total.overlays += I
- overlays_standing[SURGERY_LEVEL] = total
- if(update_icons) update_icons_layers()
+ var/image/I = image(icon = 'icons/mob/surgery.dmi', icon_state = "[E.icon_name][round(E.open)]", layer = BODY_LAYER+SURGERY_LAYER)
+ total.overlays += I //TODO: This compositing is annoying
+
+ if(total.overlays.len)
+ overlays_standing[SURGERY_LAYER] = total
+ apply_layer(SURGERY_LAYER)
//Human Overlays Indexes/////////
#undef MUTATIONS_LAYER
+#undef SKIN_LAYER
#undef DAMAGE_LAYER
-#undef SURGERY_LEVEL
+#undef SURGERY_LAYER
+#undef UNDERWEAR_LAYER
+#undef SHOES_LAYER_ALT
#undef UNIFORM_LAYER
#undef ID_LAYER
#undef SHOES_LAYER
#undef GLOVES_LAYER
-#undef EARS_LAYER
+#undef BELT_LAYER
#undef SUIT_LAYER
#undef TAIL_LAYER
#undef GLASSES_LAYER
-#undef FACEMASK_LAYER
-#undef BELT_LAYER
+#undef BELT_LAYER_ALT
#undef SUIT_STORE_LAYER
#undef BACK_LAYER
#undef HAIR_LAYER
+#undef EARS_LAYER
+#undef EYES_LAYER
+#undef FACEMASK_LAYER
#undef HEAD_LAYER
#undef COLLAR_LAYER
#undef HANDCUFF_LAYER
#undef LEGCUFF_LAYER
#undef L_HAND_LAYER
#undef R_HAND_LAYER
-#undef TARGETED_LAYER
+#undef MODIFIER_EFFECTS_LAYER
#undef FIRE_LAYER
#undef WATER_LAYER
+#undef TARGETED_LAYER
#undef TOTAL_LAYERS
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/resist.dm b/code/modules/mob/living/carbon/resist.dm
index 5c72bd224b..a86189d5f5 100644
--- a/code/modules/mob/living/carbon/resist.dm
+++ b/code/modules/mob/living/carbon/resist.dm
@@ -159,12 +159,12 @@
return ..()
/mob/living/carbon/escape_buckle()
- setClickCooldown(100)
if(!buckled) return
if(!restrained())
..()
else
+ setClickCooldown(100)
visible_message(
"[usr] attempts to unbuckle themself!",
"You attempt to unbuckle yourself. (This will take around 2 minutes and you need to stand still)"
diff --git a/code/modules/mob/living/inventory.dm b/code/modules/mob/living/inventory.dm
index 60be7fb8b5..4a651af999 100644
--- a/code/modules/mob/living/inventory.dm
+++ b/code/modules/mob/living/inventory.dm
@@ -72,16 +72,16 @@
/mob/living/u_equip(obj/W as obj)
if (W == r_hand)
r_hand = null
- update_inv_r_hand(0)
+ update_inv_r_hand()
else if (W == l_hand)
l_hand = null
- update_inv_l_hand(0)
+ update_inv_l_hand()
else if (W == back)
back = null
- update_inv_back(0)
+ update_inv_back()
else if (W == wear_mask)
wear_mask = null
- update_inv_wear_mask(0)
+ update_inv_wear_mask()
return
/mob/living/get_equipped_item(var/slot)
diff --git a/code/modules/mob/living/life.dm b/code/modules/mob/living/life.dm
index 76d497734a..27b6d55ba8 100644
--- a/code/modules/mob/living/life.dm
+++ b/code/modules/mob/living/life.dm
@@ -111,15 +111,11 @@
/mob/living/proc/handle_stunned()
if(stunned)
AdjustStunned(-1)
- if(!stunned)
- update_icons()
return stunned
/mob/living/proc/handle_weakened()
if(weakened)
weakened = max(weakened-1,0)
- if(!weakened)
- update_icons()
return weakened
/mob/living/proc/handle_stuttering()
@@ -145,8 +141,6 @@
/mob/living/proc/handle_paralysed()
if(paralysis)
AdjustParalysis(-1)
- if(!paralysis)
- update_icons()
return paralysis
/mob/living/proc/handle_disabilities()
diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm
index a5c363ed54..8c25f21402 100644
--- a/code/modules/mob/living/living.dm
+++ b/code/modules/mob/living/living.dm
@@ -1,6 +1,13 @@
/mob/living/New()
..()
+ //Prime this list if we need it.
+ if(has_huds)
+ add_overlay(backplane,TRUE) //Strap this on here, to block HUDs from appearing in rightclick menus: http://www.byond.com/forum/?post=2336679
+ hud_list = list()
+ hud_list.len = TOTAL_HUDS
+ make_hud_overlays()
+
//I'll just hang my coat up over here
dsoverlay = image('icons/mob/darksight.dmi',global_hud.darksight) //This is a secret overlay! Go look at the file, you'll see.
var/mutable_appearance/dsma = new(dsoverlay) //Changing like ten things, might as well.
@@ -13,6 +20,8 @@
/mob/living/Destroy()
dsoverlay.loc = null //I'll take my coat with me
dsoverlay = null
+ if(buckled)
+ buckled.unbuckle_mob(src, TRUE)
return ..()
//mob verbs are faster than object verbs. See mob/verb/examine.
@@ -209,10 +218,10 @@ default behaviour is:
/mob/living/verb/succumb()
set hidden = 1
if ((src.health < 0 && src.health > (5-src.getMaxHealth()))) // Health below Zero but above 5-away-from-death, as before, but variable
- src.adjustOxyLoss(src.health + src.getMaxHealth() * 2) // Deal 2x health in OxyLoss damage, as before but variable.
- src.health = src.getMaxHealth() - src.getOxyLoss() - src.getToxLoss() - src.getFireLoss() - src.getBruteLoss()
+ src.death()
to_chat(src, "You have given up life and succumbed to death.")
-
+ else
+ to_chat(src, "You are not injured enough to succumb to death!")
/mob/living/proc/updatehealth()
if(status_flags & GODMODE)
@@ -900,6 +909,7 @@ default behaviour is:
resting = !resting
to_chat(src, "You are now [resting ? "resting" : "getting up"]")
+ update_canmove()
/mob/living/proc/cannot_use_vents()
if(mob_size > MOB_SMALL)
@@ -1047,14 +1057,10 @@ default behaviour is:
canmove = 0
break
- //Temporarily moved here from the various life() procs
- //I'm fixing stuff incrementally so this will likely find a better home.
- //It just makes sense for now. ~Carn
- if( update_icon ) //forces a full overlay update
- update_icon = 0
- regenerate_icons()
- else if( lying != lying_prev )
- update_icons()
+ if(lying != lying_prev)
+ lying_prev = lying
+ update_transform()
+
return canmove
// Adds overlays for specific modifiers.
@@ -1218,4 +1224,22 @@ default behaviour is:
return UNDERWATER
else
return ..()
-
\ No newline at end of file
+
+//Add an entry to overlays, assuming it exists
+/mob/living/proc/apply_hud(cache_index, var/image/I)
+ hud_list[cache_index] = I
+ if((. = hud_list[cache_index]))
+ //underlays += .
+ add_overlay(.)
+
+//Remove an entry from overlays, and from the list
+/mob/living/proc/grab_hud(cache_index)
+ var/I = hud_list[cache_index]
+ if(I)
+ //underlays -= I
+ cut_overlay(I)
+ hud_list[cache_index] = null
+ return I
+
+/mob/living/proc/make_hud_overlays()
+ return
diff --git a/code/modules/mob/living/living_defines.dm b/code/modules/mob/living/living_defines.dm
index f57957dd7d..9739e596b8 100644
--- a/code/modules/mob/living/living_defines.dm
+++ b/code/modules/mob/living/living_defines.dm
@@ -56,3 +56,6 @@
var/glow_color = "#FFFFFF" // The color they're glowing!
var/see_invisible_default = SEE_INVISIBLE_LIVING
+
+ var/list/hud_list //Holder for health hud, status hud, wanted hud, etc (not like inventory slots)
+ var/has_huds = FALSE //Whether or not we should bother initializing the above list
diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm
index bc1a330a27..728295a8a5 100644
--- a/code/modules/mob/living/silicon/ai/ai.dm
+++ b/code/modules/mob/living/silicon/ai/ai.dm
@@ -150,6 +150,7 @@ var/list/ai_verbs_default = list(
add_language(LANGUAGE_SOL_COMMON, 1)
add_language(LANGUAGE_UNATHI, 1)
add_language(LANGUAGE_SIIK, 1)
+ add_language(LANGUAGE_AKHANI, 1)
add_language(LANGUAGE_SKRELLIAN, 1)
add_language(LANGUAGE_SKRELLIANFAR, 0)
add_language(LANGUAGE_TRADEBAND, 1)
@@ -586,8 +587,8 @@ var/list/ai_verbs_default = list(
"female human",
"male unathi",
"female unathi",
- "male tajara",
- "female tajara",
+ "male tajaran",
+ "female tajaran",
"male tesharii",
"female tesharii",
"male skrell",
@@ -629,9 +630,9 @@ var/list/ai_verbs_default = list(
holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holounam"))
if("female unathi")
holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holounaf"))
- if("male tajara")
+ if("male tajaran")
holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holotajm"))
- if("female tajara")
+ if("female tajaran")
holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holotajf"))
if("male tesharii")
holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holotesm"))
diff --git a/code/modules/mob/living/silicon/pai/software_modules.dm b/code/modules/mob/living/silicon/pai/software_modules.dm
index b0b325f08d..bfeea5e1b4 100644
--- a/code/modules/mob/living/silicon/pai/software_modules.dm
+++ b/code/modules/mob/living/silicon/pai/software_modules.dm
@@ -473,16 +473,18 @@
id = "translator"
toggle(mob/living/silicon/pai/user)
- // Sol Common, Tradeband and Gutter are added with New() and are therefore the current default, always active languages
+ // Sol Common, Tradeband, Terminus and Gutter are added with New() and are therefore the current default, always active languages
user.translator_on = !user.translator_on
if(user.translator_on)
user.add_language(LANGUAGE_UNATHI)
user.add_language(LANGUAGE_SIIK)
+ user.add_language(LANGUAGE_AKHANI)
user.add_language(LANGUAGE_SKRELLIAN)
user.add_language(LANGUAGE_SCHECHI)
else
user.remove_language(LANGUAGE_UNATHI)
user.remove_language(LANGUAGE_SIIK)
+ user.remove_language(LANGUAGE_AKHANI)
user.remove_language(LANGUAGE_SKRELLIAN)
user.remove_language(LANGUAGE_SCHECHI)
diff --git a/code/modules/mob/living/silicon/robot/robot_items.dm b/code/modules/mob/living/silicon/robot/robot_items.dm
index 953010c33e..d52a5da531 100644
--- a/code/modules/mob/living/silicon/robot/robot_items.dm
+++ b/code/modules/mob/living/silicon/robot/robot_items.dm
@@ -24,7 +24,7 @@
if(response == "Analyze")
if(loaded_item)
var/confirm = alert(user, "This will destroy the item inside forever. Are you sure?","Confirm Analyze","Yes","No")
- if(confirm == "Yes") //This is pretty copypasta-y
+ if(confirm == "Yes" && !QDELETED(loaded_item)) //This is pretty copypasta-y
user << "You activate the analyzer's microlaser, analyzing \the [loaded_item] and breaking it down."
flick("portable_analyzer_scan", src)
playsound(src.loc, 'sound/items/Welder2.ogg', 50, 1)
diff --git a/code/modules/mob/living/silicon/robot/robot_modules/station.dm b/code/modules/mob/living/silicon/robot/robot_modules/station.dm
index b1bb38acfb..f0abf911b2 100644
--- a/code/modules/mob/living/silicon/robot/robot_modules/station.dm
+++ b/code/modules/mob/living/silicon/robot/robot_modules/station.dm
@@ -23,7 +23,7 @@ var/global/list/robot_modules = list(
var/hide_on_manifest = 0
var/channels = list()
var/networks = list()
- var/languages = list(LANGUAGE_SOL_COMMON = 1, LANGUAGE_TRADEBAND = 1, LANGUAGE_UNATHI = 0, LANGUAGE_SIIK = 0, LANGUAGE_SKRELLIAN = 0, LANGUAGE_GUTTER = 0, LANGUAGE_SCHECHI = 0, LANGUAGE_SIGN = 0, LANGUAGE_TERMINUS = 1)
+ var/languages = list(LANGUAGE_SOL_COMMON = 1, LANGUAGE_TRADEBAND = 1, LANGUAGE_UNATHI = 0, LANGUAGE_SIIK = 0, LANGUAGE_AKHANI = 0, LANGUAGE_SKRELLIAN = 0, LANGUAGE_GUTTER = 0, LANGUAGE_SCHECHI = 0, LANGUAGE_SIGN = 0, LANGUAGE_TERMINUS = 1)
var/sprites = list()
var/can_be_pushed = 1
var/no_slip = 0
@@ -576,6 +576,7 @@ var/global/list/robot_modules = list(
LANGUAGE_SOL_COMMON = 1,
LANGUAGE_UNATHI = 1,
LANGUAGE_SIIK = 1,
+ LANGUAGE_AKHANI = 1,
LANGUAGE_SKRELLIAN = 1,
LANGUAGE_SKRELLIANFAR = 0,
LANGUAGE_ROOTLOCAL = 0,
diff --git a/code/modules/mob/living/silicon/robot/robot_modules/syndicate.dm b/code/modules/mob/living/silicon/robot/robot_modules/syndicate.dm
index 1575516d91..ac41265fac 100644
--- a/code/modules/mob/living/silicon/robot/robot_modules/syndicate.dm
+++ b/code/modules/mob/living/silicon/robot/robot_modules/syndicate.dm
@@ -8,6 +8,7 @@
LANGUAGE_TRADEBAND = 1,
LANGUAGE_UNATHI = 0,
LANGUAGE_SIIK = 0,
+ LANGUAGE_AKHANI = 0,
LANGUAGE_SKRELLIAN = 0,
LANGUAGE_SKRELLIANFAR = 0,
LANGUAGE_ROOTLOCAL = 0,
diff --git a/code/modules/mob/living/silicon/silicon.dm b/code/modules/mob/living/silicon/silicon.dm
index 09321af981..0d88e0c96f 100644
--- a/code/modules/mob/living/silicon/silicon.dm
+++ b/code/modules/mob/living/silicon/silicon.dm
@@ -7,7 +7,7 @@
var/list/stating_laws = list()// Channels laws are currently being stated on
var/obj/item/device/radio/common_radio
- var/list/hud_list[10]
+ has_huds = TRUE
var/list/speech_synthesizer_langs = list() //which languages can be vocalized by the speech synthesizer
//Used in say.dm.
diff --git a/code/modules/mob/living/simple_animal/aliens/alien.dm b/code/modules/mob/living/simple_animal/aliens/alien.dm
index 0f7cc35c77..3dba09330a 100644
--- a/code/modules/mob/living/simple_animal/aliens/alien.dm
+++ b/code/modules/mob/living/simple_animal/aliens/alien.dm
@@ -24,6 +24,8 @@
harm_intent_damage = 5
melee_damage_lower = 25
melee_damage_upper = 25
+ attack_sharp = 1
+ attack_edge = 1
attacktext = list("slashed")
attack_sound = 'sound/weapons/bladeslice.ogg'
diff --git a/code/modules/mob/living/simple_animal/aliens/creature.dm b/code/modules/mob/living/simple_animal/aliens/creature.dm
index 980623c017..20840e66db 100644
--- a/code/modules/mob/living/simple_animal/aliens/creature.dm
+++ b/code/modules/mob/living/simple_animal/aliens/creature.dm
@@ -13,8 +13,12 @@
speed = 8
harm_intent_damage = 8
- melee_damage_lower = 5
- melee_damage_upper = 5
+
+ melee_damage_lower = 8
+ melee_damage_upper = 15
+ attack_armor_pen = 5 //It's a horror from beyond, I ain't gotta explain 5 AP
+ attack_sharp = 1
+ attack_edge = 1
attacktext = list("chomped")
attack_sound = 'sound/weapons/bite.ogg'
@@ -48,7 +52,7 @@
health = 160
harm_intent_damage = 5
- melee_damage_lower = 8
+ melee_damage_lower = 13
melee_damage_upper = 25
/mob/living/simple_animal/hostile/creature/strong/cult
diff --git a/code/modules/mob/living/simple_animal/aliens/faithless.dm b/code/modules/mob/living/simple_animal/aliens/faithless.dm
index 09de8a24fb..af2e7da48d 100644
--- a/code/modules/mob/living/simple_animal/aliens/faithless.dm
+++ b/code/modules/mob/living/simple_animal/aliens/faithless.dm
@@ -17,8 +17,10 @@
response_harm = "hits"
harm_intent_damage = 10
- melee_damage_lower = 5
- melee_damage_upper = 5
+
+ melee_damage_lower = 10
+ melee_damage_upper = 18
+ attack_armor_pen = 5 //It's a horror from beyond, I ain't gotta explain 5 AP
attacktext = list("gripped")
attack_sound = 'sound/hallucinations/growl1.ogg'
@@ -67,8 +69,8 @@
health = 100
harm_intent_damage = 5
- melee_damage_lower = 7
- melee_damage_upper = 20
+ melee_damage_lower = 13
+ melee_damage_upper = 28
/mob/living/simple_animal/hostile/faithless/strong/cult
diff --git a/code/modules/mob/living/simple_animal/aliens/hivebot.dm b/code/modules/mob/living/simple_animal/aliens/hivebot.dm
index bb888d0e0d..e322198815 100644
--- a/code/modules/mob/living/simple_animal/aliens/hivebot.dm
+++ b/code/modules/mob/living/simple_animal/aliens/hivebot.dm
@@ -63,8 +63,8 @@
desc = "A robot. It looks fragile and weak"
maxHealth = 1 LASERS_TO_KILL
health = 1 LASERS_TO_KILL
- melee_damage_lower = 3
- melee_damage_upper = 3
+ melee_damage_lower = 8
+ melee_damage_upper = 8
// This one has a semi-weak ranged attack.
/mob/living/simple_animal/hostile/hivebot/range
diff --git a/code/modules/mob/living/simple_animal/aliens/shade.dm b/code/modules/mob/living/simple_animal/aliens/shade.dm
index e8da069e1d..c1c2f1dc01 100644
--- a/code/modules/mob/living/simple_animal/aliens/shade.dm
+++ b/code/modules/mob/living/simple_animal/aliens/shade.dm
@@ -20,6 +20,7 @@
melee_damage_lower = 5
melee_damage_upper = 15
+ attack_armor_pen = 100 //It's a ghost/horror from beyond, I ain't gotta explain 100 AP
attacktext = list("drained the life from")
minbodytemp = 0
diff --git a/code/modules/mob/living/simple_animal/animals/bat.dm b/code/modules/mob/living/simple_animal/animals/bat.dm
index c51c7c1b36..1be28a078f 100644
--- a/code/modules/mob/living/simple_animal/animals/bat.dm
+++ b/code/modules/mob/living/simple_animal/animals/bat.dm
@@ -21,8 +21,11 @@
response_harm = "hits the"
harm_intent_damage = 10
- melee_damage_lower = 3
- melee_damage_upper = 3
+
+ melee_damage_lower = 5
+ melee_damage_upper = 5
+ attack_sharp = 1
+
environment_smash = 1
attacktext = list("bites")
diff --git a/code/modules/mob/living/simple_animal/animals/bear.dm b/code/modules/mob/living/simple_animal/animals/bear.dm
index 55eda3fcca..3ffd495ff7 100644
--- a/code/modules/mob/living/simple_animal/animals/bear.dm
+++ b/code/modules/mob/living/simple_animal/animals/bear.dm
@@ -2,7 +2,6 @@
/mob/living/simple_animal/hostile/bear
name = "space bear"
desc = "RawrRawr!!"
- tt_desc = "Ursinae aetherius" //...bearspace? Maybe.
icon_state = "bear"
icon_living = "bear"
icon_dead = "bear_dead"
@@ -24,6 +23,8 @@
melee_damage_lower = 20
melee_damage_upper = 30
+ attack_sharp = 1
+ attack_edge = 1
//Space bears aren't affected by atmos.
min_oxy = 0
diff --git a/code/modules/mob/living/simple_animal/animals/crab.dm b/code/modules/mob/living/simple_animal/animals/crab.dm
index de131b9055..68aa2afd14 100644
--- a/code/modules/mob/living/simple_animal/animals/crab.dm
+++ b/code/modules/mob/living/simple_animal/animals/crab.dm
@@ -68,8 +68,11 @@
minbodytemp = 175
- melee_damage_lower = 15
+ melee_damage_lower = 22
melee_damage_upper = 35
+ attack_armor_pen = 35
+ attack_sharp = 1
+ attack_edge = 1
meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat
response_help = "pets"
diff --git a/code/modules/mob/living/simple_animal/animals/giant_spider.dm b/code/modules/mob/living/simple_animal/animals/giant_spider.dm
index 094a3060b0..a3f803268d 100644
--- a/code/modules/mob/living/simple_animal/animals/giant_spider.dm
+++ b/code/modules/mob/living/simple_animal/animals/giant_spider.dm
@@ -29,8 +29,11 @@
response_disarm = "gently pushes aside"
response_harm = "punches"
- melee_damage_lower = 15
- melee_damage_upper = 20
+ melee_damage_lower = 18
+ melee_damage_upper = 30
+ attack_sharp = 1
+ attack_edge = 1
+
heat_damage_per_tick = 20
cold_damage_per_tick = 20
@@ -70,8 +73,8 @@ Nurse Family
maxHealth = 40
health = 40
- melee_damage_lower = 5
- melee_damage_upper = 10
+ melee_damage_lower = 8
+ melee_damage_upper = 15
poison_per_bite = 7
poison_type = "spidertoxin" // VOREStation edit, original is stoxin. (sleep toxins)
@@ -102,10 +105,11 @@ Nurse Family
maxHealth = 320
health = 320
- melee_damage_lower = 15
- melee_damage_upper = 25
- poison_per_bite = 10
+ melee_damage_lower = 20
+ melee_damage_upper = 30
+ attack_armor_pen = 25
+ poison_per_bite = 10
egg_inject_chance = 10
pixel_x = -16
@@ -129,8 +133,8 @@ Nurse Family
cooperative = 1
shoot_range = 5
- melee_damage_lower = 5
- melee_damage_upper = 10
+ melee_damage_lower = 8
+ melee_damage_upper = 15
poison_per_bite = 2
poison_type = "psilocybin"
@@ -162,8 +166,8 @@ Nurse Family
maxHealth = 100
health = 100
- melee_damage_lower = 5
- melee_damage_upper = 20
+ melee_damage_lower = 8
+ melee_damage_upper = 25
poison_per_bite = 3
poison_type = "chloralhydrate"
@@ -222,9 +226,6 @@ Hunter Family
health = 120
move_to_delay = 4
- melee_damage_lower = 10
- melee_damage_upper = 20
-
poison_per_bite = 5
/mob/living/simple_animal/hostile/giant_spider/lurker
@@ -238,7 +239,7 @@ Hunter Family
health = 100
move_to_delay = 4
- melee_damage_lower = 5
+ melee_damage_lower = 8
melee_damage_upper = 20
@@ -289,8 +290,8 @@ Guard Family
maxHealth = 210
health = 210
- melee_damage_lower = 5
- melee_damage_upper = 10
+ melee_damage_lower = 8
+ melee_damage_upper = 15
poison_chance = 20
poison_per_bite = 5
@@ -309,8 +310,8 @@ Guard Family
maxHealth = 175
health = 175
- melee_damage_lower = 5
- melee_damage_upper = 15
+ melee_damage_lower = 10
+ melee_damage_upper = 25
poison_chance = 30
poison_per_bite = 1
@@ -326,8 +327,8 @@ Guard Family
health = 210
taser_kill = 0 //It -is- the taser.
- melee_damage_lower = 5
- melee_damage_upper = 10
+ melee_damage_lower = 10
+ melee_damage_upper = 25
ranged = 1
projectilesound = 'sound/weapons/taser2.ogg'
@@ -349,8 +350,9 @@ Guard Family
health = 225
taser_kill = 0 //You will need more than a peashooter to kill the juggernaut.
- melee_damage_lower = 10
- melee_damage_upper = 20
+ melee_damage_lower = 25
+ melee_damage_upper = 40
+ attack_armor_pen = 15
poison_chance = 30
poison_per_bite = 0.5
@@ -380,9 +382,6 @@ Guard Family
maxHealth = 175
health = 175
- melee_damage_lower = 15
- melee_damage_upper = 20
-
poison_per_bite = 5
poison_type = "cryotoxin"
diff --git a/code/modules/mob/living/simple_animal/animals/sif_wildlife/diyaab.dm b/code/modules/mob/living/simple_animal/animals/sif_wildlife/diyaab.dm
index a39694d02c..515591855e 100644
--- a/code/modules/mob/living/simple_animal/animals/sif_wildlife/diyaab.dm
+++ b/code/modules/mob/living/simple_animal/animals/sif_wildlife/diyaab.dm
@@ -15,8 +15,9 @@
speed = 1
move_to_delay = 1
- melee_damage_lower = 1
- melee_damage_upper = 8
+ melee_damage_lower = 4
+ melee_damage_upper = 12
+ attack_sharp = 1 //Bleeds, but it shouldn't rip off a limb?
attacktext = list("gouged")
cold_damage_per_tick = 0
diff --git a/code/modules/mob/living/simple_animal/animals/sif_wildlife/savik.dm b/code/modules/mob/living/simple_animal/animals/sif_wildlife/savik.dm
index 75ebd22bd1..9289bf1d75 100644
--- a/code/modules/mob/living/simple_animal/animals/sif_wildlife/savik.dm
+++ b/code/modules/mob/living/simple_animal/animals/sif_wildlife/savik.dm
@@ -15,7 +15,10 @@
move_to_delay = 2
melee_damage_lower = 15
- melee_damage_upper = 25
+ melee_damage_upper = 35
+ attack_armor_pen = 15
+ attack_sharp = 1
+ attack_edge = 1
attacktext = list("mauled")
cold_damage_per_tick = 0
diff --git a/code/modules/mob/living/simple_animal/animals/sif_wildlife/shantak.dm b/code/modules/mob/living/simple_animal/animals/sif_wildlife/shantak.dm
index 65db039108..652a4939fc 100644
--- a/code/modules/mob/living/simple_animal/animals/sif_wildlife/shantak.dm
+++ b/code/modules/mob/living/simple_animal/animals/sif_wildlife/shantak.dm
@@ -14,8 +14,11 @@
speed = 1
move_to_delay = 1
- melee_damage_lower = 3
- melee_damage_upper = 12
+ melee_damage_lower = 12
+ melee_damage_upper = 28
+ attack_armor_pen = 5
+ attack_sharp = 1
+ attack_edge = 1
attacktext = list("gouged")
cold_damage_per_tick = 0
diff --git a/code/modules/mob/living/simple_animal/humanoids/pirate.dm b/code/modules/mob/living/simple_animal/humanoids/pirate.dm
index 8921f3c519..59a907e846 100644
--- a/code/modules/mob/living/simple_animal/humanoids/pirate.dm
+++ b/code/modules/mob/living/simple_animal/humanoids/pirate.dm
@@ -28,6 +28,10 @@
harm_intent_damage = 5
melee_damage_lower = 30
melee_damage_upper = 30
+ attack_armor_pen = 50
+ attack_sharp = 1
+ attack_edge = 1
+
attacktext = list("slashed")
attack_sound = 'sound/weapons/bladeslice.ogg'
diff --git a/code/modules/mob/living/simple_animal/humanoids/syndicate.dm b/code/modules/mob/living/simple_animal/humanoids/syndicate.dm
index e7f9d6d64d..28139eaa48 100644
--- a/code/modules/mob/living/simple_animal/humanoids/syndicate.dm
+++ b/code/modules/mob/living/simple_animal/humanoids/syndicate.dm
@@ -73,8 +73,11 @@
icon_state = "syndicatemelee"
icon_living = "syndicatemelee"
- melee_damage_lower = 20
- melee_damage_upper = 25
+ melee_damage_lower = 30
+ melee_damage_upper = 30
+ attack_armor_pen = 50
+ attack_sharp = 1
+ attack_edge = 1
attacktext = list("slashed")
status_flags = 0
@@ -178,6 +181,8 @@
melee_damage_lower = 15
melee_damage_upper = 15
+ attack_sharp = 1
+ attack_edge = 1
attack_sound = 'sound/weapons/bladeslice.ogg'
attacktext = list("cut")
diff --git a/code/modules/mob/living/simple_animal/simple_hud.dm b/code/modules/mob/living/simple_animal/simple_hud.dm
index cd3ed61355..5da7e8a696 100644
--- a/code/modules/mob/living/simple_animal/simple_hud.dm
+++ b/code/modules/mob/living/simple_animal/simple_hud.dm
@@ -12,6 +12,7 @@
var/list/adding = list()
var/list/other = list()
var/list/hotkeybuttons = list()
+ var/list/slot_info = list()
hud.adding = adding
hud.other = other
@@ -34,6 +35,7 @@
inv_box.screen_loc = slot_data["loc"]
inv_box.slot_id = slot_data["slot"]
inv_box.icon_state = slot_data["state"]
+ slot_info["[inv_box.slot_id]"] = inv_box.screen_loc
if(slot_data["dir"])
inv_box.set_dir(slot_data["dir"])
@@ -249,9 +251,9 @@
inv_box.slot_id = slot_r_hand
inv_box.color = ui_color
inv_box.alpha = ui_alpha
-
hud.r_hand_hud_object = inv_box
hud.adding += inv_box
+ slot_info["[slot_r_hand]"] = inv_box.screen_loc
inv_box = new /obj/screen/inventory/hand()
inv_box.hud = src
@@ -266,6 +268,7 @@
inv_box.alpha = ui_alpha
hud.l_hand_hud_object = inv_box
hud.adding += inv_box
+ slot_info["[slot_l_hand]"] = inv_box.screen_loc
//Swaphand titlebar
using = new /obj/screen/inventory()
diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm
index cb3dc7e2ab..5b73a19622 100644
--- a/code/modules/mob/mob.dm
+++ b/code/modules/mob/mob.dm
@@ -861,14 +861,17 @@
/mob/proc/Resting(amount)
facing_dir = null
resting = max(max(resting,amount),0)
+ update_canmove()
return
/mob/proc/SetResting(amount)
resting = max(amount,0)
+ update_canmove()
return
/mob/proc/AdjustResting(amount)
resting = max(resting + amount,0)
+ update_canmove()
return
/mob/proc/AdjustLosebreath(amount)
diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm
index 21752e05d1..38b8bbe4d6 100644
--- a/code/modules/mob/mob_helpers.dm
+++ b/code/modules/mob/mob_helpers.dm
@@ -517,7 +517,7 @@ proc/is_blind(A)
if(istype(belt, /obj/item/weapon/gun) || istype(belt, /obj/item/weapon/melee))
threatcount += 2
- if(species.name != "Human")
+ if(species.name != SPECIES_HUMAN)
threatcount += 2
if(check_records || check_arrest)
@@ -624,6 +624,7 @@ var/global/image/backplane
backplane = image('icons/misc/win32.dmi')
backplane.alpha = 0
backplane.plane = -100
+ backplane.layer = MOB_LAYER-0.1
backplane.mouse_opacity = 0
return TRUE
@@ -634,4 +635,24 @@ var/global/image/backplane
else
var/area/A = get_area(src)
return A.sound_env
-
\ No newline at end of file
+
+/mob/proc/position_hud_item(var/obj/item/item, var/slot)
+ if(!istype(hud_used) || !slot || !LAZYLEN(hud_used.slot_info))
+ return
+
+ //They may have hidden their entire hud but the hands
+ if(!hud_used.hud_shown && slot > slot_r_hand)
+ item.screen_loc = null
+ return
+
+ //They may have hidden the icons in the bottom left with the hide button
+ if(!hud_used.inventory_shown && slot > slot_r_store)
+ item.screen_loc = null
+ return
+
+ var/screen_place = hud_used.slot_info["[slot]"]
+ if(!screen_place)
+ item.screen_loc = null
+ return
+
+ item.screen_loc = screen_place
diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm
index 804934838d..207a430c2e 100644
--- a/code/modules/mob/new_player/new_player.dm
+++ b/code/modules/mob/new_player/new_player.dm
@@ -500,7 +500,9 @@
//new_character.dna.UpdateSE()
// Do the initial caching of the player's body icons.
- //new_character.force_update_limbs()
+ new_character.force_update_limbs()
+ new_character.update_icons_body()
+ new_character.update_eyes()
new_character.key = key //Manually transfer the key to log them in
@@ -533,12 +535,12 @@
chosen_species = all_species[client.prefs.species]
if(!chosen_species)
- return "Human"
+ return SPECIES_HUMAN
if(is_alien_whitelisted(chosen_species))
return chosen_species.name
- return "Human"
+ return SPECIES_HUMAN
/mob/new_player/get_gender()
if(!client || !client.prefs) ..()
diff --git a/code/modules/mob/new_player/preferences_setup.dm b/code/modules/mob/new_player/preferences_setup.dm
index d7908f437c..e7960e1b9a 100644
--- a/code/modules/mob/new_player/preferences_setup.dm
+++ b/code/modules/mob/new_player/preferences_setup.dm
@@ -194,31 +194,30 @@
b_skin = blue
/datum/preferences/proc/dress_preview_mob(var/mob/living/carbon/human/mannequin)
- var/update_icon = FALSE
copy_to(mannequin, TRUE)
sleep(1) //VOREStation Add - Not sure why this is required. Some race condition about robo manufacturers with tails.
- var/datum/job/previewJob
- if(equip_preview_mob)
- // Determine what job is marked as 'High' priority, and dress them up as such.
- if(job_civilian_low & ASSISTANT)
- previewJob = job_master.GetJob(USELESS_JOB) //VOREStation Edit - Visitor not Assistant
- else
- for(var/datum/job/job in job_master.occupations)
- var/job_flag
- switch(job.department_flag)
- if(CIVILIAN)
- job_flag = job_civilian_high
- if(MEDSCI)
- job_flag = job_medsci_high
- if(ENGSEC)
- job_flag = job_engsec_high
- if(job.flag == job_flag)
- previewJob = job
- break
- else
+ if(!equip_preview_mob)
return
+ var/datum/job/previewJob
+ // Determine what job is marked as 'High' priority, and dress them up as such.
+ if(job_civilian_low & ASSISTANT)
+ previewJob = job_master.GetJob(USELESS_JOB)
+ else
+ for(var/datum/job/job in job_master.occupations)
+ var/job_flag
+ switch(job.department_flag)
+ if(CIVILIAN)
+ job_flag = job_civilian_high
+ if(MEDSCI)
+ job_flag = job_medsci_high
+ if(ENGSEC)
+ job_flag = job_engsec_high
+ if(job.flag == job_flag)
+ previewJob = job
+ break
+
if((equip_preview_mob & EQUIP_PREVIEW_LOADOUT) && !(previewJob && (equip_preview_mob & EQUIP_PREVIEW_JOB) && (previewJob.type == /datum/job/ai || previewJob.type == /datum/job/cyborg)))
var/list/equipped_slots = list() //If more than one item takes the same slot only spawn the first
for(var/thing in gear)
@@ -244,15 +243,10 @@
var/metadata = gear[G.display_name]
if(mannequin.equip_to_slot_or_del(G.spawn_item(mannequin, metadata), G.slot))
equipped_slots += G.slot
- update_icon = TRUE
if((equip_preview_mob & EQUIP_PREVIEW_JOB) && previewJob)
mannequin.job = previewJob.title
previewJob.equip_preview(mannequin, player_alt_titles[previewJob.title])
- update_icon = TRUE
-
- if(update_icon)
- mannequin.update_icons_all()
/datum/preferences/proc/update_preview_icon()
var/mob/living/carbon/human/dummy/mannequin/mannequin = get_mannequin(client_ckey)
@@ -262,16 +256,13 @@
preview_icon = icon('icons/effects/128x48.dmi', bgstate)
preview_icon.Scale(48+32, 16+32)
- mannequin.dir = NORTH
- var/icon/stamp = getFlatIcon(mannequin)
+ var/icon/stamp = getFlatIcon(mannequin, defdir=NORTH)
preview_icon.Blend(stamp, ICON_OVERLAY, 25, 17)
- mannequin.dir = WEST
- stamp = getFlatIcon(mannequin)
+ stamp = getFlatIcon(mannequin, defdir=WEST)
preview_icon.Blend(stamp, ICON_OVERLAY, 1, 9)
- mannequin.dir = SOUTH
- stamp = getFlatIcon(mannequin)
+ stamp = getFlatIcon(mannequin, defdir=SOUTH)
preview_icon.Blend(stamp, ICON_OVERLAY, 49, 1)
- preview_icon.Scale(preview_icon.Width() * 2, preview_icon.Height() * 2) // Scaling here to prevent blurring in the browser.
\ No newline at end of file
+ preview_icon.Scale(preview_icon.Width() * 2, preview_icon.Height() * 2) // Scaling here to prevent blurring in the browser.
diff --git a/code/modules/mob/new_player/sprite_accessories.dm b/code/modules/mob/new_player/sprite_accessories.dm
index 29dfee0969..c26702afe9 100644
--- a/code/modules/mob/new_player/sprite_accessories.dm
+++ b/code/modules/mob/new_player/sprite_accessories.dm
@@ -29,7 +29,7 @@
var/gender = NEUTER
// Restrict some styles to specific species
- var/list/species_allowed = list("Human","Promethean","Vatborn")
+ var/list/species_allowed = list(SPECIES_HUMAN,SPECIES_PROMETHEAN,SPECIES_HUMAN_VATBORN)
// Whether or not the accessory can be affected by colouration
var/do_colouration = 1
@@ -52,7 +52,7 @@
name = "Bald"
icon_state = "bald"
gender = MALE
- species_allowed = list("Human","Unathi","Promethean","Vatborn")
+ species_allowed = list(SPECIES_HUMAN,SPECIES_UNATHI,SPECIES_PROMETHEAN,SPECIES_HUMAN_VATBORN,SPECIES_VOX)
short
name = "Short Hair" // try to capatilize the names please~
@@ -208,12 +208,12 @@
bobcurl
name = "Bobcurl"
icon_state = "hair_bobcurl"
- species_allowed = list("Human","Promethean","Vatborn","Unathi")
+ species_allowed = list(SPECIES_HUMAN,SPECIES_PROMETHEAN,SPECIES_HUMAN_VATBORN,SPECIES_UNATHI)
bob
name = "Bob"
icon_state = "hair_bobcut"
- species_allowed = list("Human","Promethean","Vatborn","Unathi")
+ species_allowed = list(SPECIES_HUMAN,SPECIES_PROMETHEAN,SPECIES_HUMAN_VATBORN,SPECIES_UNATHI)
bobcutalt
name = "Chin Length Bob"
@@ -238,7 +238,7 @@
buzz
name = "Buzzcut"
icon_state = "hair_buzzcut"
- species_allowed = list("Human","Promethean","Vatborn","Unathi")
+ species_allowed = list(SPECIES_HUMAN,SPECIES_PROMETHEAN,SPECIES_HUMAN_VATBORN,SPECIES_UNATHI)
shavehair
name = "Shaved Hair"
@@ -343,7 +343,7 @@
mohawk
name = "Mohawk"
icon_state = "hair_d"
- species_allowed = list("Human","Promethean","Vatborn","Unathi")
+ species_allowed = list(SPECIES_HUMAN,SPECIES_PROMETHEAN,SPECIES_HUMAN_VATBORN,SPECIES_UNATHI)
jensen
name = "Adam Jensen Hair"
@@ -360,7 +360,7 @@
spiky
name = "Spiky"
icon_state = "hair_spikey"
- species_allowed = list("Human","Promethean","Vatborn","Unathi")
+ species_allowed = list(SPECIES_HUMAN,SPECIES_PROMETHEAN,SPECIES_HUMAN_VATBORN,SPECIES_UNATHI)
kusangi
name = "Kusanagi Hair"
@@ -665,7 +665,7 @@
name = "Shaved"
icon_state = "bald"
gender = NEUTER
- species_allowed = list("Human","Vatborn","Unathi","Tajara","Skrell", "Machine","Teshari", "Vox","Promethean")
+ species_allowed = list(SPECIES_HUMAN,SPECIES_HUMAN_VATBORN,SPECIES_UNATHI,SPECIES_TAJ,SPECIES_SKRELL, "Machine", SPECIES_TESHARI, SPECIES_TESHARI,SPECIES_PROMETHEAN)
watson
name = "Watson Mustache"
@@ -706,7 +706,7 @@
elvis
name = "Elvis Sideburns"
icon_state = "facial_elvis"
- species_allowed = list("Human","Promethean","Vatborn","Unathi")
+ species_allowed = list(SPECIES_HUMAN,SPECIES_PROMETHEAN,SPECIES_HUMAN_VATBORN,SPECIES_UNATHI)
abe
name = "Abraham Lincoln Beard"
@@ -803,326 +803,326 @@
una_spines_long
name = "Long Unathi Spines"
icon_state = "soghun_longspines"
- species_allowed = list("Unathi")
+ species_allowed = list(SPECIES_UNATHI)
una_spines_short
name = "Short Unathi Spines"
icon_state = "soghun_shortspines"
- species_allowed = list("Unathi")
+ species_allowed = list(SPECIES_UNATHI)
una_frills_long
name = "Long Unathi Frills"
icon_state = "soghun_longfrills"
- species_allowed = list("Unathi")
+ species_allowed = list(SPECIES_UNATHI)
una_frills_short
name = "Short Unathi Frills"
icon_state = "soghun_shortfrills"
- species_allowed = list("Unathi")
+ species_allowed = list(SPECIES_UNATHI)
una_horns
name = "Unathi Horns"
icon_state = "soghun_horns"
- species_allowed = list("Unathi")
+ species_allowed = list(SPECIES_UNATHI)
una_bighorns
name = "Unathi Big Horns"
icon_state = "unathi_bighorn"
- species_allowed = list("Unathi")
+ species_allowed = list(SPECIES_UNATHI)
una_smallhorns
name = "Unathi Small Horns"
icon_state = "unathi_smallhorn"
- species_allowed = list("Unathi")
+ species_allowed = list(SPECIES_UNATHI)
una_ramhorns
name = "Unathi Ram Horns"
icon_state = "unathi_ramhorn"
- species_allowed = list("Unathi")
+ species_allowed = list(SPECIES_UNATHI)
una_sidefrills
name = "Unathi Side Frills"
icon_state = "unathi_sidefrills"
- species_allowed = list("Unathi")
+ species_allowed = list(SPECIES_UNATHI)
//Skrell 'hairstyles'
skr_tentacle_veryshort
name = "Skrell Very Short Tentacles"
icon_state = "skrell_hair_veryshort"
- species_allowed = list("Skrell")
+ species_allowed = list(SPECIES_SKRELL)
gender = MALE
skr_tentacle_short
name = "Skrell Short Tentacles"
icon_state = "skrell_hair_short"
- species_allowed = list("Skrell")
+ species_allowed = list(SPECIES_SKRELL)
skr_tentacle_average
name = "Skrell Average Tentacles"
icon_state = "skrell_hair_average"
- species_allowed = list("Skrell")
+ species_allowed = list(SPECIES_SKRELL)
skr_tentacle_verylong
name = "Skrell Long Tentacles"
icon_state = "skrell_hair_verylong"
- species_allowed = list("Skrell")
+ species_allowed = list(SPECIES_SKRELL)
gender = FEMALE
//Tajaran hairstyles
taj_ears
name = "Tajaran Ears"
icon_state = "ears_plain"
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
taj_ears_clean
- name = "Tajara Clean"
+ name = "Tajaran Clean"
icon_state = "hair_clean"
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
taj_ears_bangs
- name = "Tajara Bangs"
+ name = "Tajaran Bangs"
icon_state = "hair_bangs"
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
taj_ears_braid
- name = "Tajara Braid"
+ name = "Tajaran Braid"
icon_state = "hair_tbraid"
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
taj_ears_shaggy
- name = "Tajara Shaggy"
+ name = "Tajaran Shaggy"
icon_state = "hair_shaggy"
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
taj_ears_mohawk
name = "Tajaran Mohawk"
icon_state = "hair_mohawk"
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
taj_ears_plait
- name = "Tajara Plait"
+ name = "Tajaran Plait"
icon_state = "hair_plait"
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
taj_ears_straight
- name = "Tajara Straight"
+ name = "Tajaran Straight"
icon_state = "hair_straight"
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
taj_ears_long
- name = "Tajara Long"
+ name = "Tajaran Long"
icon_state = "hair_long"
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
taj_ears_rattail
- name = "Tajara Rat Tail"
+ name = "Tajaran Rat Tail"
icon_state = "hair_rattail"
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
taj_ears_spiky
- name = "Tajara Spiky"
+ name = "Tajaran Spiky"
icon_state = "hair_tajspiky"
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
taj_ears_messy
- name = "Tajara Messy"
+ name = "Tajaran Messy"
icon_state = "hair_messy"
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
taj_ears_curls
- name = "Tajara Curly"
+ name = "Tajaran Curly"
icon_state = "hair_curly"
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
taj_ears_wife
- name = "Tajara Housewife"
+ name = "Tajaran Housewife"
icon_state = "hair_wife"
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
taj_ears_victory
- name = "Tajara Victory Curls"
+ name = "Tajaran Victory Curls"
icon_state = "hair_victory"
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
taj_ears_bob
- name = "Tajara Bob"
+ name = "Tajaran Bob"
icon_state = "hair_tbob"
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
taj_ears_fingercurl
- name = "Tajara Finger Curls"
+ name = "Tajaran Finger Curls"
icon_state = "hair_fingerwave"
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
//Teshari things
teshari
name = "Teshari Default"
icon_state = "teshari_default"
- species_allowed = list("Teshari")
+ species_allowed = list(SPECIES_TESHARI)
teshari_altdefault
name = "Teshari Alt. Default"
icon_state = "teshari_ears"
- species_allowed = list("Teshari")
+ species_allowed = list(SPECIES_TESHARI)
teshari_tight
name = "Teshari Tight"
icon_state = "teshari_tight"
- species_allowed = list("Teshari")
+ species_allowed = list(SPECIES_TESHARI)
teshari_excited
name = "Teshari Spiky"
icon_state = "teshari_spiky"
- species_allowed = list("Teshari")
+ species_allowed = list(SPECIES_TESHARI)
teshari_spike
name = "Teshari Spike"
icon_state = "teshari_spike"
- species_allowed = list("Teshari")
+ species_allowed = list(SPECIES_TESHARI)
teshari_long
name = "Teshari Overgrown"
icon_state = "teshari_long"
- species_allowed = list("Teshari")
+ species_allowed = list(SPECIES_TESHARI)
teshari_burst
name = "Teshari Starburst"
icon_state = "teshari_burst"
- species_allowed = list("Teshari")
+ species_allowed = list(SPECIES_TESHARI)
teshari_shortburst
name = "Teshari Short Starburst"
icon_state = "teshari_burst_short"
- species_allowed = list("Teshari")
+ species_allowed = list(SPECIES_TESHARI)
teshari_mohawk
name = "Teshari Mohawk"
icon_state = "teshari_mohawk"
- species_allowed = list("Teshari")
+ species_allowed = list(SPECIES_TESHARI)
teshari_pointy
name = "Teshari Pointy"
icon_state = "teshari_pointy"
- species_allowed = list("Teshari")
+ species_allowed = list(SPECIES_TESHARI)
teshari_upright
name = "Teshari Upright"
icon_state = "teshari_upright"
- species_allowed = list("Teshari")
+ species_allowed = list(SPECIES_TESHARI)
teshari_mane
name = "Teshari Mane"
icon_state = "teshari_mane"
- species_allowed = list("Teshari")
+ species_allowed = list(SPECIES_TESHARI)
teshari_droopy
name = "Teshari Droopy"
icon_state = "teshari_droopy"
- species_allowed = list("Teshari")
+ species_allowed = list(SPECIES_TESHARI)
teshari_mushroom
name = "Teshari Mushroom"
icon_state = "teshari_mushroom"
- species_allowed = list("Teshari")
+ species_allowed = list(SPECIES_TESHARI)
// Vox things
vox_braid_long
name = "Long Vox braid"
icon_state = "vox_longbraid"
- species_allowed = list("Vox")
+ species_allowed = list(SPECIES_VOX)
vox_braid_short
name = "Short Vox Braid"
icon_state = "vox_shortbraid"
- species_allowed = list("Vox")
+ species_allowed = list(SPECIES_VOX)
vox_quills_short
name = "Short Vox Quills"
icon_state = "vox_shortquills"
- species_allowed = list("Vox")
+ species_allowed = list(SPECIES_VOX)
vox_quills_kingly
name = "Kingly Vox Quills"
icon_state = "vox_kingly"
- species_allowed = list("Vox")
+ species_allowed = list(SPECIES_VOX)
vox_quills_mohawk
name = "Quill Mohawk"
icon_state = "vox_mohawk"
- species_allowed = list("Vox")
+ species_allowed = list(SPECIES_VOX)
/datum/sprite_accessory/facial_hair
taj_sideburns
- name = "Tajara Sideburns"
+ name = "Tajaran Sideburns"
icon_state = "facial_sideburns"
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
taj_mutton
- name = "Tajara Mutton"
+ name = "Tajaran Mutton"
icon_state = "facial_mutton"
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
taj_pencilstache
- name = "Tajara Pencilstache"
+ name = "Tajaran Pencilstache"
icon_state = "facial_pencilstache"
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
taj_moustache
- name = "Tajara Moustache"
+ name = "Tajaran Moustache"
icon_state = "facial_moustache"
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
taj_goatee
- name = "Tajara Goatee"
+ name = "Tajaran Goatee"
icon_state = "facial_goatee"
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
taj_smallstache
- name = "Tajara Smallsatche"
+ name = "Tajaran Smallsatche"
icon_state = "facial_smallstache"
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
//unathi horn beards and the like
una_chinhorn
name = "Unathi Chin Horn"
icon_state = "facial_chinhorns"
- species_allowed = list("Unathi")
+ species_allowed = list(SPECIES_UNATHI)
una_hornadorns
name = "Unathi Horn Adorns"
icon_state = "facial_hornadorns"
- species_allowed = list("Unathi")
+ species_allowed = list(SPECIES_UNATHI)
una_spinespikes
name = "Unathi Spine Spikes"
icon_state = "facial_spikes"
- species_allowed = list("Unathi")
+ species_allowed = list(SPECIES_UNATHI)
una_dorsalfrill
name = "Unathi Dorsal Frill"
icon_state = "facial_dorsalfrill"
- species_allowed = list("Unathi")
+ species_allowed = list(SPECIES_UNATHI)
//Teshari things
teshari_beard
name = "Teshari Beard"
icon_state = "teshari_chin"
- species_allowed = list("Teshari")
+ species_allowed = list(SPECIES_TESHARI)
gender = NEUTER
teshari_scraggly
name = "Teshari Scraggly"
icon_state = "teshari_scraggly"
- species_allowed = list("Teshari")
+ species_allowed = list(SPECIES_TESHARI)
gender = NEUTER
teshari_chops
name = "Teshari Chops"
icon_state = "teshari_gap"
- species_allowed = list("Teshari")
+ species_allowed = list(SPECIES_TESHARI)
gender = NEUTER
/*
@@ -1137,7 +1137,7 @@
do_colouration = 1 //Almost all of them have it, COLOR_ADD
//Empty list is unrestricted. Should only restrict the ones that make NO SENSE on other species,
- //like Tajara inner-ear coloring overlay stuff.
+ //like Tajaran inner-ear coloring overlay stuff.
species_allowed = list()
var/body_parts = list() //A list of bodyparts this covers, in organ_tag defines
@@ -1176,61 +1176,63 @@
name = "Socks Coloration (Taj)"
icon_state = "taj_pawsocks"
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND)
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
una_paw_socks
name = "Socks Coloration (Una)"
icon_state = "una_pawsocks"
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND)
- species_allowed = list("Unathi")
+ species_allowed = list(SPECIES_UNATHI)
paw_socks
name = "Socks Coloration (Generic)"
icon_state = "pawsocks"
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND)
- species_allowed = list("Tajara", "Unathi")
+ species_allowed = list(SPECIES_TAJ, SPECIES_UNATHI)
paw_socks_belly
name = "Socks,Belly Coloration (Generic)"
icon_state = "pawsocksbelly"
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO)
- species_allowed = list("Tajara", "Unathi")
+ species_allowed = list(SPECIES_TAJ, SPECIES_UNATHI)
belly_hands_feet
name = "Hands,Feet,Belly Color (Minor)"
icon_state = "bellyhandsfeetsmall"
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO)
- species_allowed = list("Tajara", "Unathi")
+ species_allowed = list(SPECIES_TAJ, SPECIES_UNATHI)
hands_feet_belly_full
name = "Hands,Feet,Belly Color (Major)"
icon_state = "bellyhandsfeet"
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO)
- species_allowed = list("Tajara", "Unathi")
+ species_allowed = list(SPECIES_TAJ, SPECIES_UNATHI)
hands_feet_belly_full_female
name = "Hands,Feet,Belly Color (Major, Female)"
icon_state = "bellyhandsfeet_female"
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO)
- species_allowed = list("Tajara")
-
+ species_allowed = list(SPECIES_TAJ)
+
+ // VOREStation edit - Illegal Edit, This will fail - https://github.com/VOREStation/VOREStation/pull/2335
panda_eye_marks
name = "Panda Eye Markings"
icon_state = "eyes-panda"
body_parts = list(BP_HEAD)
- species_allowed = list("Human")
+ species_allowed = list(SPECIES_HUMAN)
+ // VOREStation Edit End
patches
name = "Color Patches"
icon_state = "patches"
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_TORSO,BP_GROIN)
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
patchesface
name = "Color Patches (Face)"
icon_state = "patchesface"
body_parts = list(BP_HEAD)
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
bands
name = "Color Bands"
@@ -1246,7 +1248,7 @@
name = "Tiger Stripes"
icon_state = "tiger"
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_TORSO,BP_GROIN)
- species_allowed = list("Tajara") //There's a tattoo for non-cats
+ species_allowed = list(SPECIES_TAJ) //There's a tattoo for non-cats
tigerhead
name = "Tiger Stripes (Head, Minor)"
@@ -1257,7 +1259,7 @@
name = "Tiger Stripes (Head, Major)"
icon_state = "tigerface"
body_parts = list(BP_HEAD)
- species_allowed = list("Tajara") //There's a tattoo for non-cats
+ species_allowed = list(SPECIES_TAJ) //There's a tattoo for non-cats
backstripe
name = "Back Stripe"
@@ -1269,74 +1271,74 @@
name = "Belly Fur (Taj)"
icon_state = "taj_belly"
body_parts = list(BP_TORSO)
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
taj_bellyfull
name = "Belly Fur Wide (Taj)"
icon_state = "taj_bellyfull"
body_parts = list(BP_TORSO)
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
taj_earsout
name = "Outer Ear (Taj)"
icon_state = "taj_earsout"
body_parts = list(BP_HEAD)
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
taj_earsin
name = "Inner Ear (Taj)"
icon_state = "taj_earsin"
body_parts = list(BP_HEAD)
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
taj_nose
name = "Nose Color (Taj)"
icon_state = "taj_nose"
body_parts = list(BP_HEAD)
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
taj_crest
name = "Chest Fur Crest (Taj)"
icon_state = "taj_crest"
body_parts = list(BP_TORSO)
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
taj_muzzle
name = "Muzzle Color (Taj)"
icon_state = "taj_muzzle"
body_parts = list(BP_HEAD)
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
taj_face
name = "Cheeks Color (Taj)"
icon_state = "taj_face"
body_parts = list(BP_HEAD)
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
taj_all
name = "All Taj Head (Taj)"
icon_state = "taj_all"
body_parts = list(BP_HEAD)
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
//Una specific stuff
una_face
name = "Face Color (Una)"
icon_state = "una_face"
body_parts = list(BP_HEAD)
- species_allowed = list("Unathi")
+ species_allowed = list(SPECIES_UNATHI)
una_facelow
name = "Face Color Low (Una)"
icon_state = "una_facelow"
body_parts = list(BP_HEAD)
- species_allowed = list("Unathi")
+ species_allowed = list(SPECIES_UNATHI)
una_scutes
name = "Scutes (Una)"
icon_state = "una_scutes"
body_parts = list(BP_TORSO)
- species_allowed = list("Unathi")
+ species_allowed = list(SPECIES_UNATHI)
//skin styles - WIP
//going to have to re-integrate this with surgery
@@ -1347,27 +1349,27 @@
human
name = "Default human skin"
icon_state = "default"
- species_allowed = list("Human","Vatborn")
+ species_allowed = list(SPECIES_HUMAN,SPECIES_HUMAN_VATBORN)
human_tatt01
name = "Tatt01 human skin"
icon_state = "tatt1"
- species_allowed = list("Human","Vatborn")
+ species_allowed = list(SPECIES_HUMAN,SPECIES_HUMAN_VATBORN)
tajaran
name = "Default tajaran skin"
icon_state = "default"
icon = 'icons/mob/human_races/r_tajaran.dmi'
- species_allowed = list("Tajara")
+ species_allowed = list(SPECIES_TAJ)
unathi
name = "Default Unathi skin"
icon_state = "default"
icon = 'icons/mob/human_races/r_lizard.dmi'
- species_allowed = list("Unathi")
+ species_allowed = list(SPECIES_UNATHI)
skrell
name = "Default skrell skin"
icon_state = "default"
icon = 'icons/mob/human_races/r_skrell.dmi'
- species_allowed = list("Skrell")
+ species_allowed = list(SPECIES_SKRELL)
diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm
index 06f6a128d5..dcd95c20de 100644
--- a/code/modules/mob/transform_procs.dm
+++ b/code/modules/mob/transform_procs.dm
@@ -83,6 +83,7 @@
add_language(LANGUAGE_SOL_COMMON, 1)
add_language(LANGUAGE_UNATHI, 1)
add_language(LANGUAGE_SIIK, 1)
+ add_language(LANGUAGE_AKHANI, 1)
add_language(LANGUAGE_SKRELLIAN, 1)
add_language(LANGUAGE_TRADEBAND, 1)
add_language(LANGUAGE_GUTTER, 1)
diff --git a/code/modules/mob/typing_indicator.dm b/code/modules/mob/typing_indicator.dm
index fe5ffcd659..a06b2f275b 100644
--- a/code/modules/mob/typing_indicator.dm
+++ b/code/modules/mob/typing_indicator.dm
@@ -10,15 +10,15 @@
if(client && !stat)
typing_indicator.invisibility = invisibility
if(!is_preference_enabled(/datum/client_preference/show_typing_indicator))
- overlays -= typing_indicator
+ add_overlay(typing_indicator)
else
if(state)
if(!typing)
- overlays += typing_indicator
+ add_overlay(typing_indicator)
typing = 1
else
if(typing)
- overlays -= typing_indicator
+ cut_overlay(typing_indicator)
typing = 0
return state
@@ -30,7 +30,6 @@
set_typing_indicator(1)
else if(is_preference_enabled(/datum/client_preference/show_typing_indicator))
hud_typing = 1
- update_icons_huds()
var/message = input("","say (text)") as text
@@ -38,7 +37,6 @@
set_typing_indicator(0)
else if(is_preference_enabled(/datum/client_preference/show_typing_indicator))
hud_typing = 0
- update_icons_huds()
if(message)
say_verb(message)
@@ -51,13 +49,11 @@
set_typing_indicator(1)
else if(is_preference_enabled(/datum/client_preference/show_typing_indicator))
hud_typing = 1
- update_icons_huds()
var/message = input("","me (text)") as text
if(is_preference_enabled(/datum/client_preference/show_typing_indicator))
hud_typing = 0
- update_icons_huds()
else if(!ishuman(src)) //If they're a mob, use the old code.
set_typing_indicator(0)
diff --git a/code/modules/mob/update_icons.dm b/code/modules/mob/update_icons.dm
index ae6e01a249..6004ca3e4c 100644
--- a/code/modules/mob/update_icons.dm
+++ b/code/modules/mob/update_icons.dm
@@ -1,31 +1,26 @@
//Most of these are defined at this level to reduce on checks elsewhere in the code.
//Having them here also makes for a nice reference list of the various overlay-updating procs available
-/mob/proc/regenerate_icons() //TODO: phase this out completely if possible
+/mob/proc/regenerate_icons() //Update every aspect of the mob's icons (expensive, resist the urge to use unless you need it)
return
/mob/proc/update_icons()
update_icon() //Ugh.
return
-/mob/proc/update_icons_layers(var/update_icons = TRUE)
- if(update_icons)
- update_icons()
+// Obsolete
+/mob/proc/update_icons_layers()
+ return
-/mob/proc/update_icons_huds(var/update_icons = TRUE)
- if(update_icons)
- update_icons()
+/mob/proc/update_icons_huds()
+ return
-/mob/proc/update_icons_body(var/update_icons = TRUE)
- if(update_icons)
- update_icons()
+/mob/proc/update_icons_body()
+ return
/mob/proc/update_icons_all()
- update_icons_huds(FALSE)
- update_icons_body(FALSE)
- update_icons_layers(FALSE)
-
- update_icons()
+ return
+// End obsolete
/mob/proc/update_hud()
return
diff --git a/code/modules/multiz/zshadow.dm b/code/modules/multiz/zshadow.dm
index 3fd0f897be..c2e2c0f799 100644
--- a/code/modules/multiz/zshadow.dm
+++ b/code/modules/multiz/zshadow.dm
@@ -33,6 +33,10 @@
. = ..()
/mob/zshadow/examine(mob/user, distance, infix, suffix)
+ if(!owner)
+ // The only time we should have a null owner is if we are in nullspace. Help figure out why we were examined.
+ crash_with("[src] ([type]) @ [log_info_line()] was examined by [user] @ [global.log_info_line(user)]")
+ return
return owner.examine(user, distance, infix, suffix)
// Relay some stuff they hear
diff --git a/code/modules/organs/blood.dm b/code/modules/organs/blood.dm
index 4f8b1e220c..93f7ef495b 100644
--- a/code/modules/organs/blood.dm
+++ b/code/modules/organs/blood.dm
@@ -27,8 +27,6 @@ var/const/CE_STABLE_THRESHOLD = 0.5
return
vessel.add_reagent("blood",species.blood_volume)
- spawn(1)
- fixblood()
//Resets blood data
/mob/living/carbon/human/proc/fixblood()
diff --git a/code/modules/organs/organ.dm b/code/modules/organs/organ.dm
index fb73f3d0be..bdfc6061f0 100644
--- a/code/modules/organs/organ.dm
+++ b/code/modules/organs/organ.dm
@@ -52,7 +52,7 @@ var/list/organ_cache = list()
if(istype(holder))
src.owner = holder
src.w_class = max(src.w_class + mob_size_difference(holder.mob_size, MOB_MEDIUM), 1) //smaller mobs have smaller organs.
- species = all_species["Human"]
+ species = all_species[SPECIES_HUMAN]
if(holder.dna)
dna = holder.dna.Clone()
species = holder.species //VOREStation Edit - For custom species
@@ -294,15 +294,16 @@ var/list/organ_cache = list()
/obj/item/organ/emp_act(severity)
if(!(robotic >= ORGAN_ASSISTED))
return
- switch (severity)
- if (1)
- take_damage(rand(6,12))
- if (2)
- take_damage(rand(4,8))
- if (3)
- take_damage(rand(3,6))
- if (4)
- take_damage(rand(1,4))
+ for(var/i = 1; i <= robotic; i++)
+ switch (severity)
+ if (1)
+ take_damage(rand(5,9))
+ if (2)
+ take_damage(rand(3,7))
+ if (3)
+ take_damage(rand(2,5))
+ if (4)
+ take_damage(rand(1,3))
/obj/item/organ/proc/removed(var/mob/living/user)
diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm
index 2c9626ee7e..2ad17d2f5e 100644
--- a/code/modules/organs/organ_external.dm
+++ b/code/modules/organs/organ_external.dm
@@ -107,15 +107,16 @@
if(!(robotic >= ORGAN_ROBOT))
return
var/burn_damage = 0
- switch (severity)
- if (1)
- burn_damage += rand(8, 13)
- if (2)
- burn_damage += rand(6, 9)
- if(3)
- burn_damage += rand(4, 7)
- if(4)
- burn_damage += rand(1, 5)
+ for(var/i = 1; i <= robotic; i++)
+ switch (severity)
+ if (1)
+ burn_damage += rand(5, 8)
+ if (2)
+ burn_damage += rand(4, 6)
+ if(3)
+ burn_damage += rand(2, 5)
+ if(4)
+ burn_damage += rand(1, 3)
if(burn_damage)
take_damage(0, burn_damage)
@@ -400,7 +401,7 @@
user << "Nothing to fix!"
return 0
- if(damage_amount >= min_broken_damage) //VOREStation Edit - Makes robotic limb damage scalable
+ if(brute_dam + burn_dam >= min_broken_damage) //VOREStation Edit - Makes robotic limb damage scalable
user << "The damage is far too severe to patch over externally."
return 0
@@ -874,7 +875,7 @@ Note that amputating the affected organ does in fact remove the infection from t
spawn(1)
victim.updatehealth()
victim.UpdateDamageIcon()
- victim.regenerate_icons()
+ victim.update_icons_body()
dir = 2
switch(disintegrate)
diff --git a/code/modules/organs/organ_icon.dm b/code/modules/organs/organ_icon.dm
index 92079cc56c..9be78ae089 100644
--- a/code/modules/organs/organ_icon.dm
+++ b/code/modules/organs/organ_icon.dm
@@ -106,7 +106,7 @@ var/global/list/limb_icon_cache = list()
if(owner && owner.gender == MALE)
gender = "m"
- icon_cache_key = "[icon_name]_[species ? species.get_bodytype() : "Human"]" //VOREStation Edit
+ icon_cache_key = "[icon_name]_[species ? species.get_bodytype() : SPECIES_HUMAN]" //VOREStation Edit
if(force_icon)
mob_icon = new /icon(force_icon, "[icon_name][gendered_icon ? "_[gender]" : ""]")
@@ -179,7 +179,7 @@ var/global/list/limb_icon_cache = list()
if(nonsolid)
applying.MapColors("#4D4D4D","#969696","#1C1C1C", "#000000")
- if(species && species.get_bodytype(owner) != "Human")
+ if(species && species.get_bodytype(owner) != SPECIES_HUMAN)
applying.SetIntensity(1) // Unathi, Taj and Skrell have -very- dark base icons. VOREStation edit fixes this and brings the number back to 1
else
applying.SetIntensity(1) //VOREStation edit to make Prometheans not look like shit with mob coloring.
diff --git a/code/modules/organs/robolimbs.dm b/code/modules/organs/robolimbs.dm
index 63376a7203..0d0b8e6192 100644
--- a/code/modules/organs/robolimbs.dm
+++ b/code/modules/organs/robolimbs.dm
@@ -42,7 +42,7 @@ var/const/standard_monitor_styles = "blank=ipc_blank;\
var/lifelike // If set, appears organic.
var/skin_tone // If set, applies skin tone rather than part color
var/blood_color = "#030303"
- var/list/species_cannot_use = list("Teshari", "Promethean") //VOREStation Add
+ var/list/species_cannot_use = list(SPECIES_TESHARI, "Promethean") //VOREStation Add
var/list/monitor_styles //If empty, the model of limbs offers a head compatible with monitors.
var/parts = BP_ALL //Defines what parts said brand can replace on a body.
var/health_hud_intensity = 1 // Intensity modifier for the health GUI indicator.
diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm
index 9b4eaf639e..9e090c2095 100644
--- a/code/modules/paperwork/paper.dm
+++ b/code/modules/paperwork/paper.dm
@@ -457,6 +457,10 @@
update_icon()
+/obj/item/weapon/paper/get_worn_icon_state(var/slot_name)
+ if(slot_name == slot_head_str)
+ return "paper" //Gross, but required for now.
+ return ..()
/obj/item/weapon/paper/attackby(obj/item/weapon/P as obj, mob/user as mob)
..()
@@ -495,13 +499,13 @@
B.loc = h_user
B.hud_layerise()
h_user.l_store = B
- h_user.update_inv_pockets()
+ //h_user.update_inv_pockets() //Doesn't do anything
else if (h_user.r_store == src)
h_user.drop_from_inventory(src)
B.loc = h_user
B.hud_layerise()
h_user.r_store = B
- h_user.update_inv_pockets()
+ //h_user.update_inv_pockets() //Doesn't do anything
else if (h_user.head == src)
h_user.u_equip(src)
h_user.put_in_hands(B)
diff --git a/code/modules/paperwork/paper_bundle.dm b/code/modules/paperwork/paper_bundle.dm
index 6ab1be0a9f..23ac5ace63 100644
--- a/code/modules/paperwork/paper_bundle.dm
+++ b/code/modules/paperwork/paper_bundle.dm
@@ -164,7 +164,7 @@
usr.put_in_hands(W)
pages.Remove(pages[page])
- usr << "You remove the [W.name] from the bundle."
+ to_chat(usr, "You remove the [W.name] from the bundle.")
if(pages.len <= 1)
var/obj/item/weapon/paper/P = src[1]
@@ -178,11 +178,11 @@
page = pages.len
update_icon()
- else
- usr << "You need to hold it in hands!"
- if (src.loc && istype(src.loc, /mob) ||istype(src.loc.loc, /mob))
+
src.attack_self(usr)
updateUsrDialog()
+ else
+ to_chat(usr, "You need to hold it in hands!")
/obj/item/weapon/paper_bundle/verb/rename()
set name = "Rename bundle"
diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm
index a5666d2795..2de88c942d 100644
--- a/code/modules/power/apc.dm
+++ b/code/modules/power/apc.dm
@@ -656,7 +656,7 @@
if ((stat & BROKEN) \
&& !opened \
&& W.force >= 5 \
- && W.w_class >= ITEMSIZE_NORMAL )
+ && W.w_class >= ITEMSIZE_SMALL )
user.visible_message("The [src.name] has been hit with the [W.name] by [user.name]!", \
"You hit the [src.name] with your [W.name]!", \
"You hear a bang!")
@@ -674,7 +674,7 @@
istype(W, /obj/item/weapon/wirecutters) || istype(W, /obj/item/device/assembly/signaler)))
return src.attack_hand(user)
//Placeholder until someone can do take_damage() for APCs or something.
- to_chat(user,"The [src.name] looks too sturdy to bash open.")
+ to_chat(user,"The [src.name] looks too sturdy to bash open with \the [W.name].")
// attack with hand - remove cell (if cover open) or interact with the APC
diff --git a/code/modules/reagents/Chemistry-Metabolism.dm b/code/modules/reagents/Chemistry-Metabolism.dm
index 74ef2d4730..30be9f2d1e 100644
--- a/code/modules/reagents/Chemistry-Metabolism.dm
+++ b/code/modules/reagents/Chemistry-Metabolism.dm
@@ -1,21 +1,34 @@
/datum/reagents/metabolism
var/metabolism_class //CHEM_TOUCH, CHEM_INGEST, or CHEM_BLOOD
+ var/metabolism_speed = 1 // Multiplicative, 1 is full speed, 0.5 is half, etc.
var/mob/living/carbon/parent
-/datum/reagents/metabolism/New(var/max = 100, mob/living/carbon/parent_mob, var/met_class)
+/datum/reagents/metabolism/New(var/max = 100, mob/living/carbon/parent_mob, var/met_class = null)
..(max, parent_mob)
-
- metabolism_class = met_class
+
+ if(met_class)
+ metabolism_class = met_class
if(istype(parent_mob))
parent = parent_mob
/datum/reagents/metabolism/proc/metabolize()
-
+
var/metabolism_type = 0 //non-human mobs
if(ishuman(parent))
var/mob/living/carbon/human/H = parent
metabolism_type = H.species.reagent_tag
-
+
for(var/datum/reagent/current in reagent_list)
- current.on_mob_life(parent, metabolism_type, metabolism_class)
- update_total()
\ No newline at end of file
+ current.on_mob_life(parent, metabolism_type, src)
+ update_total()
+
+// "Specialized" metabolism datums
+/datum/reagents/metabolism/bloodstream
+ metabolism_class = CHEM_BLOOD
+
+/datum/reagents/metabolism/ingested
+ metabolism_class = CHEM_INGEST
+ metabolism_speed = 0.5
+
+/datum/reagents/metabolism/touch
+ metabolism_class = CHEM_TOUCH
\ No newline at end of file
diff --git a/code/modules/reagents/Chemistry-Reagents.dm b/code/modules/reagents/Chemistry-Reagents.dm
index ddfa5823e5..ce7227ce46 100644
--- a/code/modules/reagents/Chemistry-Reagents.dm
+++ b/code/modules/reagents/Chemistry-Reagents.dm
@@ -57,12 +57,17 @@
/datum/reagent/proc/touch_turf(var/turf/T, var/amount) // Cleaner cleaning, lube lubbing, etc, all go here
return
-/datum/reagent/proc/on_mob_life(var/mob/living/carbon/M, var/alien, var/location) // Currently, on_mob_life is called on carbons. Any interaction with non-carbon mobs (lube) will need to be done in touch_mob.
+/datum/reagent/proc/on_mob_life(var/mob/living/carbon/M, var/alien, var/datum/reagents/metabolism/location) // Currently, on_mob_life is called on carbons. Any interaction with non-carbon mobs (lube) will need to be done in touch_mob.
if(!istype(M))
return
if(!affects_dead && M.stat == DEAD)
return
+ if(!istype(location))
+ return
+
+ var/datum/reagents/metabolism/active_metab = location
var/removed = metabolism
+
if(!mrate_static == TRUE)
// Modifiers
for(var/datum/modifier/mod in M.modifiers)
@@ -70,23 +75,25 @@
removed *= mod.metabolism_percent
// Species
removed *= M.species.metabolic_rate
+ // Metabolism
+ removed *= active_metab.metabolism_speed
- if(ingest_met && (location == CHEM_INGEST))
+ if(ingest_met && (active_metab.metabolism_class == CHEM_INGEST))
removed = ingest_met
- if(touch_met && (location == CHEM_TOUCH))
+ if(touch_met && (active_metab.metabolism_class == CHEM_TOUCH))
removed = touch_met
removed = min(removed, volume)
max_dose = max(volume, max_dose)
dose = min(dose + removed, max_dose)
if(removed >= (metabolism * 0.1) || removed >= 0.1) // If there's too little chemical, don't affect the mob, just remove it
- switch(location)
+ switch(active_metab.metabolism_class)
if(CHEM_BLOOD)
affect_blood(M, alien, removed)
if(CHEM_INGEST)
affect_ingest(M, alien, removed)
if(CHEM_TOUCH)
affect_touch(M, alien, removed)
- if(overdose && (volume > overdose) && (location != CHEM_TOUCH))
+ if(overdose && (volume > overdose) && (active_metab.metabolism_class != CHEM_TOUCH))
overdose(M, alien, removed)
remove_self(removed)
return
@@ -95,7 +102,7 @@
return
/datum/reagent/proc/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
- affect_blood(M, alien, removed * 0.5)
+ M.bloodstr.add_reagent(id, removed)
return
/datum/reagent/proc/affect_touch(var/mob/living/carbon/M, var/alien, var/removed)
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm
index 072022cc29..8644e4e66d 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm
@@ -1,5 +1,5 @@
/datum/reagent/blood
- data = new/list("donor" = null, "viruses" = null, "species" = "Human", "blood_DNA" = null, "blood_type" = null, "blood_colour" = "#A10808", "resistances" = null, "trace_chem" = null, "antibodies" = list())
+ data = new/list("donor" = null, "viruses" = null, "species" = SPECIES_HUMAN, "blood_DNA" = null, "blood_type" = null, "blood_colour" = "#A10808", "resistances" = null, "trace_chem" = null, "antibodies" = list())
name = "Blood"
id = "blood"
taste_description = "iron"
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Dispenser.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Dispenser.dm
index 448077ccc5..f844407d3c 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Dispenser.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Dispenser.dm
@@ -64,6 +64,9 @@
taste_description = "pure alcohol"
reagent_state = LIQUID
color = "#404030"
+
+ ingest_met = REM
+
var/nutriment_factor = 0
var/strength = 10 // This is, essentially, units between stages - the lower, the stronger. Less fine tuning, more clarity.
var/toxicity = 1
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
index d355bb745f..d07480735a 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
@@ -7,6 +7,7 @@
taste_mult = 4
reagent_state = SOLID
metabolism = REM * 4
+ ingest_met = REM * 4
var/nutriment_factor = 30 // Per unit
var/injectable = 0
color = "#664330"
@@ -255,6 +256,7 @@
reagent_state = SOLID
color = "#FFFFFF"
overdose = REAGENTS_OVERDOSE
+ ingest_met = REM
/datum/reagent/blackpepper
name = "Black Pepper"
@@ -262,6 +264,7 @@
description = "A powder ground from peppercorns. *AAAACHOOO*"
taste_description = "pepper"
reagent_state = SOLID
+ ingest_met = REM
color = "#000000"
/datum/reagent/enzyme
@@ -281,6 +284,7 @@
taste_description = "mint"
taste_mult = 1.5
reagent_state = LIQUID
+ ingest_met = REM
color = "#B31008"
/datum/reagent/frostoil/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
@@ -308,6 +312,7 @@
taste_description = "hot peppers"
taste_mult = 1.5
reagent_state = LIQUID
+ ingest_met = REM
color = "#B31008"
/datum/reagent/capsaicin/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
@@ -341,6 +346,7 @@
taste_mult = 10
reagent_state = LIQUID
touch_met = 50 // Get rid of it quickly
+ ingest_met = REM
color = "#B31008"
/datum/reagent/condensedcapsaicin/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
@@ -424,6 +430,7 @@
name = "Drink"
id = "drink"
description = "Uh, some kind of drink."
+ ingest_met = REM
reagent_state = LIQUID
color = "#E78108"
var/nutrition = 0 // Per unit
diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm
index a18dfd0ba4..c439daac29 100644
--- a/code/modules/reagents/reagent_containers/glass.dm
+++ b/code/modules/reagents/reagent_containers/glass.dm
@@ -266,6 +266,18 @@
user.drop_from_inventory(src)
qdel(src)
return
+ else if(istype(D, /obj/item/stack/material) && D.get_material_name() == DEFAULT_WALL_MATERIAL)
+ var/obj/item/stack/material/M = D
+ if (M.use(1))
+ var/obj/item/weapon/secbot_assembly/edCLN_assembly/B = new /obj/item/weapon/secbot_assembly/edCLN_assembly
+ B.loc = get_turf(src)
+ to_chat(user, "You armed the robot frame.")
+ if (user.get_inactive_hand()==src)
+ user.remove_from_mob(src)
+ user.put_in_inactive_hand(B)
+ qdel(src)
+ else
+ to_chat(user, "You need one sheet of metal to arm the robot frame.")
else if(istype(D, /obj/item/weapon/mop) || istype(D, /obj/item/weapon/soap) || istype(D, /obj/item/weapon/reagent_containers/glass/rag)) //VOREStation Edit - "Allows soap and rags to be used on buckets"
if(reagents.total_volume < 1)
to_chat(user, "\The [src] is empty!")
@@ -273,7 +285,6 @@
reagents.trans_to_obj(D, 5)
to_chat(user, "You wet \the [D] in \the [src].")
playsound(loc, 'sound/effects/slosh.ogg', 25, 1)
- return
else
return ..()
diff --git a/code/modules/surgery/neck.dm b/code/modules/surgery/neck.dm
new file mode 100644
index 0000000000..6cd347586b
--- /dev/null
+++ b/code/modules/surgery/neck.dm
@@ -0,0 +1,247 @@
+//Procedures in this file: Brain-stem reattachment surgery.
+//////////////////////////////////////////////////////////////////////
+// BRAINSTEM SURGERY //
+//////////////////////////////////////////////////////////////////////
+
+/datum/surgery_step/brainstem
+ priority = 2
+ req_open = 1
+ can_infect = 1
+
+/datum/surgery_step/brainstem/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
+ if (!hasorgans(target))
+ return 0
+ var/obj/item/organ/external/affected = target.get_organ(target_zone)
+ if (!affected || (affected.robotic >= ORGAN_ROBOT) || !(affected.open >= 3))
+ return 0
+ return target_zone == BP_HEAD
+
+/////////////////////////////
+// Blood Vessel Mending
+/////////////////////////////
+
+/datum/surgery_step/brainstem/mend_vessels
+ priority = 1
+ allowed_tools = list(
+ /obj/item/weapon/surgical/FixOVein = 100,
+ /obj/item/stack/nanopaste = 50,
+ /obj/item/stack/cable_coil = 40,
+ /obj/item/device/assembly/mousetrap = 5)
+
+ min_duration = 80
+ max_duration = 100
+
+/datum/surgery_step/brainstem/mend_vessels/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
+ return ..() && target_zone == BP_HEAD && target.op_stage.brainstem == 0
+
+/datum/surgery_step/brainstem/mend_vessels/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
+ user.visible_message("[user] starts to mend the blood vessels on [target]'s brainstem with \the [tool].", \
+ "You start to mend the blood vessels on [target]'s brainstem with \the [tool].")
+ ..()
+
+/datum/surgery_step/brainstem/mend_vessels/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
+ user.visible_message("[user] has mended the blood vessels on [target]'s brainstem with \the [tool]." , \
+ " You have mended the blood vessels on [target]'s brainstem with \the [tool].",)
+ target.op_stage.brainstem = 1
+
+/datum/surgery_step/brainstem/mend_vessels/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
+ var/obj/item/organ/external/affected = target.get_organ(target_zone)
+ user.visible_message("[user]'s hand slips, tearing at [target]'s brainstem with \the [tool]!" , \
+ "Your hand slips, tearing at [target]'s brainstem with \the [tool]!" )
+ affected.createwound(PIERCE, 10)
+ target.AdjustParalysis(10)
+
+/////////////////////////////
+// Bone Drilling
+/////////////////////////////
+
+/datum/surgery_step/brainstem/drill_vertebrae
+ priority = 3 //Do this instead of expanding the skull cavity
+ allowed_tools = list(
+ /obj/item/weapon/surgical/surgicaldrill = 100,
+ /obj/item/weapon/screwdriver = 75,
+ /obj/item/weapon/melee/changeling/arm_blade = 15,
+ /obj/item/weapon/pickaxe = 5)
+
+ min_duration = 200 //Very. Very. Carefully.
+ max_duration = 300
+
+/datum/surgery_step/brainstem/drill_vertebrae/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
+ return ..() && target_zone == BP_HEAD && target.op_stage.brainstem == 1
+
+/datum/surgery_step/brainstem/drill_vertebrae/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
+ user.visible_message("[user] starts to drill around [target]'s brainstem with \the [tool].", \
+ "You start to drill around [target]'s brainstem with \the [tool].")
+ ..()
+
+/datum/surgery_step/brainstem/drill_vertebrae/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
+ var/obj/item/organ/external/affected = target.get_organ(target_zone)
+ user.visible_message("[user] has drilled around [target]'s brainstem with \the [tool]." , \
+ " You have drilled around [target]'s brainstem with \the [tool].",)
+ target.AdjustParalysis(10) //We're getting Invasive here. This only ticks down when the person is alive, so it's a good side-effect for this step. Rattling the braincase with a drill is not optimal.
+ target.op_stage.brainstem = 2
+ affected.fracture() //Does not apply damage, simply breaks it if it wasn't already. Doesn't stop a defib on its own.
+
+/datum/surgery_step/brainstem/drill_vertebrae/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
+ var/obj/item/organ/external/affected = target.get_organ(target_zone)
+ user.visible_message("[user]'s hand slips, shredding [target]'s brainstem with \the [tool]!" , \
+ "Your hand slips, shredding [target]'s brainstem with \the [tool]!" )
+ affected.createwound(PIERCE, 10)
+ target.AdjustParalysis(15)
+ spawn()
+ for(var/obj/item/organ/internal/brain/O in affected.internal_organs)
+ O.take_damage(rand(5,10))
+
+/////////////////////////////
+// Bone Cleaning
+/////////////////////////////
+
+/datum/surgery_step/brainstem/clean_chips
+ priority = 3 //Do this instead of picking around for implants.
+ allowed_tools = list(
+ /obj/item/weapon/surgical/hemostat = 100,
+ /obj/item/weapon/wirecutters = 60,
+ /obj/item/weapon/melee/changeling/claw = 40) //Surprisingly, claws are kind of okay at picking things out.
+
+ min_duration = 90
+ max_duration = 120
+
+/datum/surgery_step/brainstem/clean_chips/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
+ return ..() && target_zone == BP_HEAD && target.op_stage.brainstem == 2
+
+/datum/surgery_step/brainstem/clean_chips/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
+ user.visible_message("[user] starts to pick around [target]'s brainstem for bone chips with \the [tool].", \
+ "You start to pick around [target]'s brainstem for bone chips with \the [tool].")
+ ..()
+
+/datum/surgery_step/brainstem/clean_chips/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
+ user.visible_message("[user] has cleaned around [target]'s brainstem with \the [tool]." , \
+ " You have cleaned around [target]'s brainstem with \the [tool].",)
+ target.AdjustParalysis(10) //Still invasive.
+ target.op_stage.brainstem = 3
+
+/datum/surgery_step/brainstem/clean_chips/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
+ var/obj/item/organ/external/affected = target.get_organ(target_zone)
+ user.visible_message("[user]'s hand slips, gouging [target]'s brainstem with \the [tool]!" , \
+ "Your hand slips, gouging [target]'s brainstem with \the [tool]!" )
+ affected.createwound(CUT, 5)
+ target.AdjustParalysis(10)
+ spawn()
+ for(var/obj/item/organ/internal/brain/O in affected.internal_organs) //If there's more than one...
+ O.take_damage(rand(1,10))
+
+/////////////////////////////
+// Spinal Cord Repair
+/////////////////////////////
+
+/datum/surgery_step/brainstem/mend_cord
+ priority = 1 //Do this after IB.
+ allowed_tools = list(
+ /obj/item/weapon/surgical/FixOVein = 100,
+ /obj/item/stack/nanopaste = 50,
+ /obj/item/stack/cable_coil = 40,
+ /obj/item/device/assembly/mousetrap = 5)
+
+ min_duration = 100
+ max_duration = 200
+
+/datum/surgery_step/brainstem/mend_cord/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
+ return ..() && target_zone == BP_HEAD && target.op_stage.brainstem == 3
+
+/datum/surgery_step/brainstem/mend_cord/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
+ user.visible_message("[user] starts to fuse [target]'s spinal cord with \the [tool].", \
+ "You start to fuse [target]'s spinal cord with \the [tool].")
+ ..()
+
+/datum/surgery_step/brainstem/mend_cord/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
+ user.visible_message("[user] has fused [target]'s spinal cord with \the [tool]." , \
+ " You have fused [target]'s spinal cord with \the [tool].",)
+ target.op_stage.brainstem = 4
+ target.AdjustParalysis(5)
+ target.add_modifier(/datum/modifier/franken_sickness, 20 MINUTES)
+
+/datum/surgery_step/brainstem/mend_cord/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
+ var/obj/item/organ/external/affected = target.get_organ(target_zone)
+ user.visible_message("[user]'s hand slips, tearing at [target]'s spinal cord with \the [tool]!" , \
+ "Your hand slips, tearing at [target]'s spinal cord with \the [tool]!" )
+ affected.createwound(PIERCE, 5)
+ target.AdjustParalysis(20)
+ spawn()
+ for(var/obj/item/organ/internal/brain/O in affected.internal_organs)
+ O.take_damage(rand(5,15)) //Down to the wire. Or rather, the cord.
+
+/////////////////////////////
+// Vertebrae repair
+/////////////////////////////
+
+/datum/surgery_step/brainstem/mend_vertebrae
+ priority = 3 //Do this instead of fixing bones.
+ allowed_tools = list(
+ /obj/item/weapon/surgical/bonegel = 100,
+ /obj/item/stack/nanopaste = 50,
+ /obj/item/weapon/tape_roll = 5)
+
+ min_duration = 100
+ max_duration = 160
+
+/datum/surgery_step/brainstem/mend_vertebrae/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
+ return ..() && target_zone == BP_HEAD && target.op_stage.brainstem == 4
+
+/datum/surgery_step/brainstem/mend_vertebrae/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
+ user.visible_message("[user] starts to mend [target]'s opened vertebrae with \the [tool].", \
+ "You start to mend [target]'s opened vertebrae with \the [tool].")
+ ..()
+
+/datum/surgery_step/brainstem/mend_vertebrae/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
+ user.visible_message("[user] has mended [target]'s vertebrae with \the [tool]." , \
+ " You have mended [target]'s vertebrae with \the [tool].",)
+ target.can_defib = 1
+ target.op_stage.brainstem = 5
+
+/datum/surgery_step/brainstem/mend_vertebrae/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
+ var/obj/item/organ/external/affected = target.get_organ(target_zone)
+ user.visible_message("[user]'s hand slips, tearing at [target]'s spinal cord with \the [tool]!" , \
+ "Your hand slips, tearing at [target]'s spinal cord with \the [tool]!" )
+ affected.createwound(PIERCE, 5)
+ target.AdjustParalysis(15)
+ spawn()
+ for(var/obj/item/organ/internal/brain/O in affected.internal_organs)
+ O.take_damage(rand(1,10))
+
+/////////////////////////////
+// Realign tissues
+/////////////////////////////
+
+/datum/surgery_step/brainstem/realign_tissue
+ priority = 3 //Do this instead of searching for objects in the skull.
+ allowed_tools = list(
+ /obj/item/weapon/surgical/hemostat = 100,
+ /obj/item/weapon/wirecutters = 60,
+ /obj/item/weapon/melee/changeling/claw = 20) //Claws. Good for digging, not so much for moving.
+
+ min_duration = 90
+ max_duration = 120
+
+/datum/surgery_step/brainstem/realign_tissue/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
+ return ..() && target_zone == BP_HEAD && target.op_stage.brainstem == 5
+
+/datum/surgery_step/brainstem/realign_tissue/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
+ user.visible_message("[user] starts to realign the tissues in [target]'s skull with \the [tool].", \
+ "You start to realign the tissues in [target]'s skull with \the [tool].")
+ ..()
+
+/datum/surgery_step/brainstem/realign_tissue/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
+ user.visible_message("[user] has realigned the tissues in [target]'s skull back into place with \the [tool]." , \
+ " You have realigned the tissues in [target]'s skull back into place with \the [tool].",)
+ target.AdjustParalysis(5) //I n v a s i v e
+ target.op_stage.brainstem = 0 //The cycle begins anew.
+
+/datum/surgery_step/brainstem/realign_tissue/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
+ var/obj/item/organ/external/affected = target.get_organ(target_zone)
+ user.visible_message("[user]'s hand slips, gouging [target]'s brainstem with \the [tool]!" , \
+ "Your hand slips, gouging [target]'s brainstem with \the [tool]!" )
+ affected.createwound(CUT, 5)
+ target.AdjustParalysis(30)
+ spawn()
+ for(var/obj/item/organ/internal/brain/O in affected.internal_organs)
+ O.take_damage(rand(1,10))
diff --git a/code/modules/surgery/surgery.dm b/code/modules/surgery/surgery.dm
index 1dac70fea5..b06221e5c9 100644
--- a/code/modules/surgery/surgery.dm
+++ b/code/modules/surgery/surgery.dm
@@ -163,6 +163,7 @@
/datum/surgery_status/
var/eyes = 0
var/face = 0
+ var/brainstem = 0
var/head_reattach = 0
var/current_organ = "organ"
var/list/in_progress = list()
\ No newline at end of file
diff --git a/code/modules/vehicles/vehicle.dm b/code/modules/vehicles/vehicle.dm
index 7bd11955e3..13dc84f0e4 100644
--- a/code/modules/vehicles/vehicle.dm
+++ b/code/modules/vehicles/vehicle.dm
@@ -303,7 +303,7 @@
usr << "You install [C] in [src]."
/obj/vehicle/proc/remove_cell(var/mob/living/carbon/human/H)
- if(mechanical)
+ if(!mechanical)
return
if(!cell)
return
diff --git a/code/modules/virus2/disease2.dm b/code/modules/virus2/disease2.dm
index fbe5123b2e..1b8ab86fd6 100644
--- a/code/modules/virus2/disease2.dm
+++ b/code/modules/virus2/disease2.dm
@@ -10,7 +10,7 @@
var/list/datum/disease2/effectholder/effects = list()
var/antigen = list() // 16 bits describing the antigens, when one bit is set, a cure with that bit can dock here
var/max_stage = 4
- var/list/affected_species = list("Human","Unathi","Skrell","Tajara")
+ var/list/affected_species = list(SPECIES_HUMAN,SPECIES_UNATHI,SPECIES_SKRELL,SPECIES_TAJ)
var/resistance = 10 // % chance a disease will resist cure, up to 100
/datum/disease2/disease/New()
diff --git a/code/modules/virus2/effect.dm b/code/modules/virus2/effect.dm
index 51774ecfac..838ea5f0ed 100644
--- a/code/modules/virus2/effect.dm
+++ b/code/modules/virus2/effect.dm
@@ -441,7 +441,7 @@
/datum/disease2/effect/hair/activate(var/mob/living/carbon/mob,var/multiplier)
if(istype(mob, /mob/living/carbon/human))
var/mob/living/carbon/human/H = mob
- if(H.species.name == "Human" && !(H.h_style == "Bald") && !(H.h_style == "Balding Hair"))
+ if(H.species.name == SPECIES_HUMAN && !(H.h_style == "Bald") && !(H.h_style == "Balding Hair"))
H << "Your hair starts to fall out in clumps..."
spawn(50)
H.h_style = "Balding Hair"
diff --git a/code/modules/xenobio/items/extracts.dm b/code/modules/xenobio/items/extracts.dm
index 8c05faa919..6d472b5a09 100644
--- a/code/modules/xenobio/items/extracts.dm
+++ b/code/modules/xenobio/items/extracts.dm
@@ -565,7 +565,7 @@
S.enrage()
for(var/mob/living/carbon/human/H in view(get_turf(holder.my_atom)))
- if(H.species.name == "Promethean")
+ if(H.species.name == SPECIES_PROMETHEAN)
H.add_modifier(/datum/modifier/berserk, 30 SECONDS)
to_chat(H, "An intense wave of rage is felt from inside, but you remain in control of yourself.")
diff --git a/code/modules/xenobio/items/weapons.dm b/code/modules/xenobio/items/weapons.dm
index ec64773cd3..8fb5f9eea6 100644
--- a/code/modules/xenobio/items/weapons.dm
+++ b/code/modules/xenobio/items/weapons.dm
@@ -24,7 +24,7 @@
// Prometheans.
if(ishuman(M))
var/mob/living/carbon/human/H = M
- if(H.species && H.species.name == "Promethean" && status)
+ if(H.species && H.species.name == SPECIES_PROMETHEAN && status)
var/agony_to_apply = 60 - agonyforce
H.apply_damage(agony_to_apply, HALLOSS)
..()
@@ -115,7 +115,7 @@
// Prometheans.
if(ishuman(L))
var/mob/living/carbon/human/H = L
- if(H.species && H.species.name == "Promethean")
+ if(H.species && H.species.name == SPECIES_PROMETHEAN)
if(agony == initial(agony))
agony = round((14 * agony) - agony) //60-4 = 56, 56 / 4 = 14. Prior was flat 60 - agony of the beam to equate to 60.
..()
diff --git a/code/stylesheet.dm b/code/stylesheet.dm
index fd861355d0..7c595b923f 100644
--- a/code/stylesheet.dm
+++ b/code/stylesheet.dm
@@ -91,6 +91,7 @@ h1.alert, h2.alert {color: #000000;}
.alien {color: #543354;}
.tajaran {color: #803B56;}
.tajaran_signlang {color: #941C1C;}
+.akhani {color: #AC398C;}
.skrell {color: #00B0B3;}
.skrellfar {color: #70FCFF;}
.soghun {color: #228B22;}
diff --git a/html/changelog.html b/html/changelog.html
index 2abc0022b4..1b54f6e327 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -53,6 +53,27 @@
-->
+
05 March 2018
+
Anewbe updated:
+
+ - Removes Command Liaison, Bridge Secretary, Hydroponicist, Prospector, Sanitation Technician, Professor, and Historian alt-titles.
+ - Removed universal translators from the loadout.
+ - RnD can print earpiece translators.
+
+
Mechoid updated:
+
+ - Add a surgical operation for repairing the brainstem of a decapitated individual.
+ - Add a permanent modifier for frankensteining individuals.
+
+
Nerezza updated:
+
+ - Package bomb detonators can be re-bound by hitting the new package bomb with them.
+
+
PrismaticGynoid updated:
+
+ - The succumb verb will now work on species that can't take oxyloss damage.
+
+
28 February 2018
Atermonera updated:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index 9e3cd624b8..a1820c932c 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -3980,3 +3980,18 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- rscadd: Added craftable joints. Dry something (ideally ambrosia) on the drying
rack and apply it to a rolling paper to create a joint you can smoke.
- rscadd: Added a box of rolling papers to the cigarette vending machine.
+2018-03-05:
+ Anewbe:
+ - rscdel: Removes Command Liaison, Bridge Secretary, Hydroponicist, Prospector,
+ Sanitation Technician, Professor, and Historian alt-titles.
+ - rscdel: Removed universal translators from the loadout.
+ - rscadd: RnD can print earpiece translators.
+ Mechoid:
+ - rscadd: Add a surgical operation for repairing the brainstem of a decapitated
+ individual.
+ - rscadd: Add a permanent modifier for frankensteining individuals.
+ Nerezza:
+ - rscadd: Package bomb detonators can be re-bound by hitting the new package bomb
+ with them.
+ PrismaticGynoid:
+ - bugfix: The succumb verb will now work on species that can't take oxyloss damage.
diff --git a/html/changelogs/Anewbe - Pills.yml b/html/changelogs/Anewbe - Pills.yml
new file mode 100644
index 0000000000..5669a907c1
--- /dev/null
+++ b/html/changelogs/Anewbe - Pills.yml
@@ -0,0 +1,36 @@
+################################
+# Example Changelog File
+#
+# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
+#
+# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
+# When it is, any changes listed below will disappear.
+#
+# Valid Prefixes:
+# bugfix
+# wip (For works in progress)
+# tweak
+# soundadd
+# sounddel
+# rscadd (general adding of nice things)
+# rscdel (general deleting of nice things)
+# imageadd
+# imagedel
+# maptweak
+# spellcheck (typo fixes)
+# experiment
+#################################
+
+# Your name.
+author: Anewbe
+
+# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
+delete-after: True
+
+# Any changes you've made. See valid prefix list above.
+# INDENT WITH TWO SPACES. NOT TABS. SPACES.
+# SCREW THIS UP AND IT WON'T WORK.
+# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
+# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
+changes:
+ - tweak: "Pills and ingested reagents actually process at half speed, rather than just ignoring half of the reagents."
diff --git a/html/changelogs/Anewbe - Translators.yml b/html/changelogs/Anewbe - Robolimb Repair.yml
similarity index 92%
rename from html/changelogs/Anewbe - Translators.yml
rename to html/changelogs/Anewbe - Robolimb Repair.yml
index 53d546f7fb..a2521de202 100644
--- a/html/changelogs/Anewbe - Translators.yml
+++ b/html/changelogs/Anewbe - Robolimb Repair.yml
@@ -33,5 +33,4 @@ delete-after: True
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- - rscdel: "Removed universal translators from the loadout."
- - rscadd: "RnD can print earpiece translators."
+ - rscdel: "Robotic limbs now need internal repair at 30 composite damage, rather than 30 of burn or brute."
diff --git a/html/changelogs/Anewbe - Syringes.yml b/html/changelogs/Anewbe - Syringes.yml
new file mode 100644
index 0000000000..90fd9a0b17
--- /dev/null
+++ b/html/changelogs/Anewbe - Syringes.yml
@@ -0,0 +1,36 @@
+################################
+# Example Changelog File
+#
+# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
+#
+# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
+# When it is, any changes listed below will disappear.
+#
+# Valid Prefixes:
+# bugfix
+# wip (For works in progress)
+# tweak
+# soundadd
+# sounddel
+# rscadd (general adding of nice things)
+# rscdel (general deleting of nice things)
+# imageadd
+# imagedel
+# maptweak
+# spellcheck (typo fixes)
+# experiment
+#################################
+
+# Your name.
+author: Anewbe
+
+# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
+delete-after: True
+
+# Any changes you've made. See valid prefix list above.
+# INDENT WITH TWO SPACES. NOT TABS. SPACES.
+# SCREW THIS UP AND IT WON'T WORK.
+# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
+# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
+changes:
+ - tweak: "Syringes now inject their entire payload with one click, but in 5 unit increments. There is a delay in between each of these."
diff --git a/html/changelogs/Anewbe - VeyMed EMP tweaks.yml b/html/changelogs/Anewbe - VeyMed EMP tweaks.yml
new file mode 100644
index 0000000000..24b2090fc9
--- /dev/null
+++ b/html/changelogs/Anewbe - VeyMed EMP tweaks.yml
@@ -0,0 +1,37 @@
+################################
+# Example Changelog File
+#
+# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
+#
+# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
+# When it is, any changes listed below will disappear.
+#
+# Valid Prefixes:
+# bugfix
+# wip (For works in progress)
+# tweak
+# soundadd
+# sounddel
+# rscadd (general adding of nice things)
+# rscdel (general deleting of nice things)
+# imageadd
+# imagedel
+# maptweak
+# spellcheck (typo fixes)
+# experiment
+#################################
+
+# Your name.
+author: Anewbe
+
+# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
+delete-after: True
+
+# Any changes you've made. See valid prefix list above.
+# INDENT WITH TWO SPACES. NOT TABS. SPACES.
+# SCREW THIS UP AND IT WON'T WORK.
+# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
+# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
+changes:
+ - rscadd: "Assisted robotic organs (internals, eyes) are less vulnerable to EMP."
+ - rscdel: "Lifelike robotic organs (currently VeyMed) are more vulnerable to EMP."
diff --git a/html/changelogs/MisterLayne - ED-CLN.yml b/html/changelogs/MisterLayne - ED-CLN.yml
new file mode 100644
index 0000000000..0aba34a616
--- /dev/null
+++ b/html/changelogs/MisterLayne - ED-CLN.yml
@@ -0,0 +1,6 @@
+author: MisterLayne
+
+delete-after: True
+
+changes:
+ - rscadd "Added a version of the ED-209 called the ED-CLN. It is a more efficient Cleanbot."
\ No newline at end of file
diff --git a/html/changelogs/MisterLayne - SnowballTEMPFIX.yml b/html/changelogs/MisterLayne - SnowballTEMPFIX.yml
new file mode 100644
index 0000000000..88edc4f77c
--- /dev/null
+++ b/html/changelogs/MisterLayne - SnowballTEMPFIX.yml
@@ -0,0 +1,6 @@
+author: MisterLayne
+
+delete-after: False
+
+changes:
+ - bugfix "Reinforced snowballs can now actually be made in a reasonable time limit."
diff --git a/html/changelogs/Nerezza - APC-Tweak.yml b/html/changelogs/Nerezza - APC-Tweak.yml
new file mode 100644
index 0000000000..6017913c88
--- /dev/null
+++ b/html/changelogs/Nerezza - APC-Tweak.yml
@@ -0,0 +1,36 @@
+################################
+# Example Changelog File
+#
+# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
+#
+# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
+# When it is, any changes listed below will disappear.
+#
+# Valid Prefixes:
+# bugfix
+# wip (For works in progress)
+# tweak
+# soundadd
+# sounddel
+# rscadd (general adding of nice things)
+# rscdel (general deleting of nice things)
+# imageadd
+# imagedel
+# maptweak
+# spellcheck (typo fixes)
+# experiment
+#################################
+
+# Your name.
+author: Nerezza
+
+# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
+delete-after: True
+
+# Any changes you've made. See valid prefix list above.
+# INDENT WITH TWO SPACES. NOT TABS. SPACES.
+# SCREW THIS UP AND IT WON'T WORK.
+# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
+# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
+changes:
+ - tweak: "Broken APCs can be bashed open with slightly smaller objects now. This means wrenches are acceptable, no need to hunt down a fire extinguisher."
diff --git a/html/changelogs/Nerezza - Hardsuit-fixes.yml b/html/changelogs/Nerezza - Hardsuit-fixes.yml
new file mode 100644
index 0000000000..52642a3061
--- /dev/null
+++ b/html/changelogs/Nerezza - Hardsuit-fixes.yml
@@ -0,0 +1,39 @@
+################################
+# Example Changelog File
+#
+# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
+#
+# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
+# When it is, any changes listed below will disappear.
+#
+# Valid Prefixes:
+# bugfix
+# wip (For works in progress)
+# tweak
+# soundadd
+# sounddel
+# rscadd (general adding of nice things)
+# rscdel (general deleting of nice things)
+# imageadd
+# imagedel
+# maptweak
+# spellcheck (typo fixes)
+# experiment
+#################################
+
+# Your name.
+author: Nerezza
+
+# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
+delete-after: True
+
+# Any changes you've made. See valid prefix list above.
+# INDENT WITH TWO SPACES. NOT TABS. SPACES.
+# SCREW THIS UP AND IT WON'T WORK.
+# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
+# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
+changes:
+ - rscdel: "EVA rigsuit/hardsuit no longer holds toolboxes in suit storage since those have been a volume inventory for some time now. RIP ghetto satchel."
+ - rsctweak: "CE's rigsuit/hardsuit no longer holds pickaxes and ore satchels, but can now hold inflateables."
+ - bugfix: "Retracting rigsuit/hardsuit helmets with no valid mask equipped now disables internals."
+ - bugfix: "Offline rigsuits/hardsuits are no longer considered valid air supplies by the internals button. Before, your internals would instantly shut off before you could get a breath out of the rigsuit. Now, the internals button will look for a different tank instead."
diff --git a/html/changelogs/Nerezza - off-the-chopblock.yml b/html/changelogs/Nerezza - off-the-chopblock.yml
new file mode 100644
index 0000000000..0bcbbbbce3
--- /dev/null
+++ b/html/changelogs/Nerezza - off-the-chopblock.yml
@@ -0,0 +1,36 @@
+################################
+# Example Changelog File
+#
+# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
+#
+# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
+# When it is, any changes listed below will disappear.
+#
+# Valid Prefixes:
+# bugfix
+# wip (For works in progress)
+# tweak
+# soundadd
+# sounddel
+# rscadd (general adding of nice things)
+# rscdel (general deleting of nice things)
+# imageadd
+# imagedel
+# maptweak
+# spellcheck (typo fixes)
+# experiment
+#################################
+
+# Your name.
+author: Nerezza
+
+# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
+delete-after: True
+
+# Any changes you've made. See valid prefix list above.
+# INDENT WITH TWO SPACES. NOT TABS. SPACES.
+# SCREW THIS UP AND IT WON'T WORK.
+# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
+# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
+changes:
+ - rscadd: "Tajaran now get to keep their tails when they wear the EVA, RD, or Industrial rigsuits/hardsuits. Unathi sprites to come soon!"
diff --git a/html/changelogs/Nerezza - sifwoodfix.yml b/html/changelogs/Nerezza - sifwoodfix.yml
new file mode 100644
index 0000000000..41f190774d
--- /dev/null
+++ b/html/changelogs/Nerezza - sifwoodfix.yml
@@ -0,0 +1,36 @@
+################################
+# Example Changelog File
+#
+# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
+#
+# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
+# When it is, any changes listed below will disappear.
+#
+# Valid Prefixes:
+# bugfix
+# wip (For works in progress)
+# tweak
+# soundadd
+# sounddel
+# rscadd (general adding of nice things)
+# rscdel (general deleting of nice things)
+# imageadd
+# imagedel
+# maptweak
+# spellcheck (typo fixes)
+# experiment
+#################################
+
+# Your name.
+author: Nerezza
+
+# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
+delete-after: True
+
+# Any changes you've made. See valid prefix list above.
+# INDENT WITH TWO SPACES. NOT TABS. SPACES.
+# SCREW THIS UP AND IT WON'T WORK.
+# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
+# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
+changes:
+ - bugfix: "Sifwood floor tiles now correctly use their double-stacked icon instead of disappearing."
diff --git a/html/changelogs/Woodrat - Supplypack Adjustments.yml b/html/changelogs/Woodrat - Supplypack Adjustments.yml
new file mode 100644
index 0000000000..f76a4b143e
--- /dev/null
+++ b/html/changelogs/Woodrat - Supplypack Adjustments.yml
@@ -0,0 +1,41 @@
+################################
+# Example Changelog File
+#
+# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
+#
+# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
+# When it is, any changes listed below will disappear.
+#
+# Valid Prefixes:
+# bugfix
+# wip (For works in progress)
+# tweak
+# soundadd
+# sounddel
+# rscadd (general adding of nice things)
+# rscdel (general deleting of nice things)
+# imageadd
+# imagedel
+# maptweak
+# spellcheck (typo fixes)
+# experiment
+#################################
+
+# Your name.
+author: Woodrat
+
+# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
+delete-after: True
+
+# Any changes you've made. See valid prefix list above.
+# INDENT WITH TWO SPACES. NOT TABS. SPACES.
+# SCREW THIS UP AND IT WON'T WORK.
+# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
+# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
+changes:
+ - rscadd: "Added in a weapons crate for explorers that has bolt action rifles."
+ - rscadd: "Weapon powercells can be ordered from cargo (security access crate)."
+ - tweak: "Automatic weapons crate split into two crates now. One for SMGs one for the rifle. Minor adjustments to other munitions and security supply packs as well."
+ - rscadd: "The automatic weapons ammo crate has also been split."
+ - tweak: "Names of the crates for the munitions and security catogory supply packs have been adjusted slightly. In certain places contents also adjusted."
+ - bugfix: "Holoplant now comes in a crate."
diff --git a/html/changelogs/example - Copy.yml b/html/changelogs/example - Copy.yml
new file mode 100644
index 0000000000..372935e482
--- /dev/null
+++ b/html/changelogs/example - Copy.yml
@@ -0,0 +1,8 @@
+
+author: Cerebulon
+
+delete-after: True
+
+changes:
+ - rscadd: "Added Akhani language for Tajaran."
+ - spellcheck: "Fixed incorrect singular form of Tajaran in several places."
diff --git a/icons/mob/head.dmi b/icons/mob/head.dmi
index 2f3ce03505..412f267e90 100644
Binary files a/icons/mob/head.dmi and b/icons/mob/head.dmi differ
diff --git a/icons/mob/items/lefthand_holder.dmi b/icons/mob/items/lefthand_holder.dmi
index ba7cc4bca7..a3af18a5d0 100644
Binary files a/icons/mob/items/lefthand_holder.dmi and b/icons/mob/items/lefthand_holder.dmi differ
diff --git a/icons/mob/items/righthand_holder.dmi b/icons/mob/items/righthand_holder.dmi
index ed7d811156..ee4b26869e 100644
Binary files a/icons/mob/items/righthand_holder.dmi and b/icons/mob/items/righthand_holder.dmi differ
diff --git a/icons/mob/mob.dmi b/icons/mob/mob.dmi
index 33133bda47..aeffd11f4d 100644
Binary files a/icons/mob/mob.dmi and b/icons/mob/mob.dmi differ
diff --git a/icons/mob/species/skrell/helmet.dmi b/icons/mob/species/skrell/helmet.dmi
index 4d56c2a68a..31f409043f 100644
Binary files a/icons/mob/species/skrell/helmet.dmi and b/icons/mob/species/skrell/helmet.dmi differ
diff --git a/icons/mob/species/tajaran/helmet.dmi b/icons/mob/species/tajaran/helmet.dmi
index 0aafc2d8ea..cac6e5f53d 100644
Binary files a/icons/mob/species/tajaran/helmet.dmi and b/icons/mob/species/tajaran/helmet.dmi differ
diff --git a/icons/mob/species/tajaran/suit.dmi b/icons/mob/species/tajaran/suit.dmi
index 39cc76b50f..eb2b0d6753 100644
Binary files a/icons/mob/species/tajaran/suit.dmi and b/icons/mob/species/tajaran/suit.dmi differ
diff --git a/icons/mob/species/unathi/helmet.dmi b/icons/mob/species/unathi/helmet.dmi
index 9f43a8d664..ec10064bcf 100644
Binary files a/icons/mob/species/unathi/helmet.dmi and b/icons/mob/species/unathi/helmet.dmi differ
diff --git a/icons/obj/aibots.dmi b/icons/obj/aibots.dmi
index 9627b2bb6a..d6332e0d29 100644
Binary files a/icons/obj/aibots.dmi and b/icons/obj/aibots.dmi differ
diff --git a/icons/obj/stacks.dmi b/icons/obj/stacks.dmi
index 566c39a518..f4b3b875a4 100644
Binary files a/icons/obj/stacks.dmi and b/icons/obj/stacks.dmi differ
diff --git a/icons/obj/stock_parts.dmi b/icons/obj/stock_parts.dmi
index 28ea28bde1..2325f50fff 100644
Binary files a/icons/obj/stock_parts.dmi and b/icons/obj/stock_parts.dmi differ
diff --git a/maps/southern_cross/datums/supplypacks/munitions.dm b/maps/southern_cross/datums/supplypacks/munitions.dm
new file mode 100644
index 0000000000..819e96d428
--- /dev/null
+++ b/maps/southern_cross/datums/supplypacks/munitions.dm
@@ -0,0 +1,16 @@
+/*
+* Here is where any supply packs
+* related to sc weapons live.
+*/
+
+/datum/supply_packs/munitions/bolt_rifles_explorer
+ name = "Weapons - Surplus explorer rifles"
+ contains = list(
+ /obj/item/weapon/gun/projectile/shotgun/pump/rifle = 4,
+ /obj/item/ammo_magazine/clip/c762 = 4,
+ /obj/item/ammo_magazine/clip/c762/hunter = 8
+ )
+ cost = 50
+ containertype = /obj/structure/closet/crate/secure/weapon
+ containername = "Explorer weapons crate"
+ access = access_explorer
diff --git a/maps/southern_cross/southern_cross-1.dmm b/maps/southern_cross/southern_cross-1.dmm
index a9274994b9..da3d562c7e 100644
--- a/maps/southern_cross/southern_cross-1.dmm
+++ b/maps/southern_cross/southern_cross-1.dmm
@@ -1,310846 +1,11350 @@
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- frequency = 1379;
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- icon_state = "door_locked";
- id_tag = "d1fore_port_outer";
- locked = 1;
- name = "External Airlock Access";
- req_access = list(13)
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/foreport)
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-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/auxdockfore)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/auxdockfore)
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-/obj/structure/sign/deck/first,
-/turf/simulated/wall/r_wall,
-/area/hallway/primary/firstdeck/auxdockfore)
-"abq" = (
-/obj/structure/bed/chair{
- dir = 1
- },
-/obj/structure/closet/walllocker/emerglocker{
- pixel_x = -28
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/escape_pod1/station)
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-/obj/structure/bed/chair{
- dir = 1
- },
-/obj/structure/closet/walllocker/emerglocker{
- pixel_x = -28
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/escape_pod2/station)
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-/obj/machinery/door/airlock/external{
- frequency = 1379;
- icon_state = "door_locked";
- id_tag = "d1fore_starboard_outer";
- locked = 1;
- name = "External Airlock Access";
- req_access = list(13)
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/forestarboard)
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-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 6
- },
-/turf/simulated/wall/r_wall,
-/area/maintenance/firstdeck/foreport)
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-/obj/machinery/airlock_sensor{
- frequency = 1379;
- id_tag = "d1fore_port_sensor";
- pixel_x = -25;
- pixel_y = 0
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 8;
- frequency = 1379;
- id_tag = "d1fore_port_pump"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/foreport)
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-/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
- frequency = 1379;
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- pixel_x = 26;
- pixel_y = 0;
- req_access = list(13);
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- tag_chamber_sensor = "d1fore_port_sensor";
- tag_exterior_door = "d1fore_port_outer";
- tag_interior_door = "d1fore_port_inner"
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 4;
- frequency = 1379;
- id_tag = "d1fore_port_pump"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/foreport)
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- dir = 10;
- icon_state = "intact";
- tag = "icon-intact-f (SOUTHWEST)"
- },
-/turf/simulated/wall/r_wall,
-/area/maintenance/firstdeck/foreport)
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-/turf/simulated/wall/r_wall,
-/area/storage/emergency_storage/firstdeck/fore_emergency)
-"aby" = (
-/obj/structure/table/standard,
-/obj/item/device/t_scanner,
-/obj/item/weapon/storage/box/lights/mixed,
-/obj/item/weapon/storage/box/lights/mixed,
-/turf/simulated/floor/plating,
-/area/storage/emergency_storage/firstdeck/fore_emergency)
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-/obj/machinery/power/apc{
- dir = 1;
- name = "north bump";
- pixel_x = 0;
- pixel_y = 24
- },
-/obj/structure/cable{
- d2 = 2;
- icon_state = "0-2";
- pixel_y = 0
- },
-/turf/simulated/floor/plating,
-/area/storage/emergency_storage/firstdeck/fore_emergency)
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-/obj/machinery/floodlight,
-/turf/simulated/floor/plating,
-/area/storage/emergency_storage/firstdeck/fore_emergency)
-"abB" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/machinery/door/airlock/glass{
- name = "Auxiliary Dock"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/hallway/primary/firstdeck/auxdockfore)
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-/obj/effect/wingrille_spawn/reinforced,
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/plating,
-/area/hallway/primary/firstdeck/auxdockfore)
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-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock/glass{
- name = "Auxiliary Dock"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/hallway/primary/firstdeck/auxdockfore)
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- dir = 4;
- icon_state = "alarm0";
- pixel_x = -22
- },
-/obj/machinery/light{
- dir = 1
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fore)
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-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/firstdeck/fore)
-"abG" = (
-/obj/structure/stairs/east,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/firstdeck/fore)
-"abH" = (
-/turf/simulated/shuttle/wall,
-/obj/structure/shuttle/engine/propulsion/burst,
-/turf/simulated/shuttle/plating/airless/carry,
-/area/shuttle/escape_pod1/station)
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-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "escape_pod_1_hatch";
- locked = 1;
- name = "Escape Pod 1 Hatch";
- req_access = list(13)
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/escape_pod1/station)
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-/turf/simulated/shuttle/wall,
-/obj/structure/shuttle/engine/propulsion/burst,
-/turf/simulated/shuttle/plating/airless/carry,
-/area/shuttle/escape_pod2/station)
-"abK" = (
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "escape_pod_2_hatch";
- locked = 1;
- name = "Escape Pod 2 Hatch";
- req_access = list(13)
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/escape_pod2/station)
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-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 6
- },
-/turf/simulated/wall/r_wall,
-/area/maintenance/firstdeck/forestarboard)
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-/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
- frequency = 1379;
- id_tag = "d1fore_starboard_airlock";
- pixel_x = -26;
- pixel_y = 0;
- req_access = list(13);
- tag_airpump = "d1fore_starboard_pump";
- tag_chamber_sensor = "d1fore_starboard_sensor";
- tag_exterior_door = "d1fore_starboard_outer";
- tag_interior_door = "d1fore_starboard_inner"
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 8;
- frequency = 1379;
- id_tag = "d1fore_starboard_pump"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/forestarboard)
-"abN" = (
-/obj/machinery/airlock_sensor{
- frequency = 1379;
- id_tag = "d1fore_starboard_sensor";
- pixel_x = 25;
- pixel_y = 0
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 4;
- frequency = 1379;
- id_tag = "d1fore_starboard_pump"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/forestarboard)
-"abO" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 10;
- icon_state = "intact";
- tag = "icon-intact-f (SOUTHWEST)"
- },
-/turf/simulated/wall/r_wall,
-/area/maintenance/firstdeck/forestarboard)
-"abP" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 8;
- icon_state = "map";
- tag = "icon-manifold-f (WEST)"
- },
-/turf/simulated/wall/r_wall,
-/area/maintenance/firstdeck/foreport)
-"abQ" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 8;
- frequency = 1379;
- id_tag = "d1fore_port_pump"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/foreport)
-"abR" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 4;
- frequency = 1379;
- id_tag = "d1fore_port_pump"
- },
-/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/foreport)
-"abS" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 4;
- icon_state = "map";
- tag = "icon-manifold-f (EAST)"
- },
-/turf/simulated/wall/r_wall,
-/area/maintenance/firstdeck/foreport)
-"abT" = (
-/obj/structure/closet/hydrant{
- pixel_x = -32
- },
-/obj/item/clothing/glasses/meson,
-/obj/machinery/alarm{
- dir = 1;
- pixel_y = -22
- },
-/turf/simulated/floor/plating,
-/area/storage/emergency_storage/firstdeck/fore_emergency)
-"abU" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/turf/simulated/floor/plating,
-/area/storage/emergency_storage/firstdeck/fore_emergency)
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-/obj/machinery/portable_atmospherics/powered/pump/filled,
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/storage/emergency_storage/firstdeck/fore_emergency)
-"abW" = (
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fore)
-"abX" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals5,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fore)
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-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fore)
-"abZ" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/machinery/camera/network/first_deck{
- c_tag = "First Deck - Fore Hallway Stairs";
- dir = 4
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fore)
-"aca" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fore)
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-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/obj/machinery/firealarm{
- dir = 4;
- pixel_x = 24
- },
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fore)
-"acc" = (
-/turf/simulated/wall,
-/area/hallway/primary/firstdeck/fore)
-"acd" = (
-/obj/machinery/door/airlock/glass_external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "escape_pod_1_berth_hatch";
- locked = 1;
- name = "Escape Pod 1";
- req_access = list(13)
- },
-/turf/simulated/floor/plating,
-/area/hallway/primary/firstdeck/fore)
-"ace" = (
-/obj/structure/sign/warning/pods,
-/turf/simulated/wall,
-/area/hallway/primary/firstdeck/fore)
-"acf" = (
-/obj/machinery/door/airlock/glass_external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "escape_pod_2_berth_hatch";
- locked = 1;
- name = "Escape Pod 2";
- req_access = list(13)
- },
-/turf/simulated/floor/plating,
-/area/hallway/primary/firstdeck/fore)
-"acg" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 8;
- icon_state = "map";
- tag = "icon-manifold-f (WEST)"
- },
-/turf/simulated/wall/r_wall,
-/area/maintenance/firstdeck/forestarboard)
-"ach" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 8;
- frequency = 1379;
- id_tag = "d1fore_starboard_pump"
- },
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/forestarboard)
-"aci" = (
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- dir = 4;
- frequency = 1379;
- id_tag = "d1fore_starboard_pump"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/forestarboard)
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- dir = 4;
- icon_state = "map";
- tag = "icon-manifold-f (EAST)"
- },
-/turf/simulated/wall/r_wall,
-/area/maintenance/firstdeck/forestarboard)
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-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 5;
- icon_state = "intact";
- tag = "icon-intact-f (NORTHEAST)"
- },
-/turf/simulated/wall/r_wall,
-/area/maintenance/firstdeck/foreport)
-"acl" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/machinery/door/airlock/glass_external{
- frequency = 1379;
- icon_state = "door_locked";
- id_tag = "d1fore_port_inner";
- locked = 1;
- name = "Internal Airlock Access";
- req_access = list(13)
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/foreport)
-"acm" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 1;
- icon_state = "map";
- tag = "icon-manifold-f (NORTH)"
- },
-/obj/machinery/door/airlock/glass_external{
- frequency = 1379;
- icon_state = "door_locked";
- id_tag = "d1fore_port_inner";
- locked = 1;
- name = "Internal Airlock Access";
- req_access = list(13)
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/foreport)
-"acn" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 9;
- icon_state = "intact";
- tag = "icon-intact-f (NORTHWEST)"
- },
-/turf/simulated/wall/r_wall,
-/area/maintenance/firstdeck/foreport)
-"aco" = (
-/turf/simulated/wall,
-/area/storage/emergency_storage/firstdeck/fore_emergency)
-"acp" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock{
- name = "Emergency Storage"
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/turf/simulated/floor/plating,
-/area/storage/emergency_storage/firstdeck/fore_emergency)
-"acq" = (
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-/turf/simulated/wall/r_wall,
-/area/storage/emergency_storage/firstdeck/fore_emergency)
-"acr" = (
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/machinery/camera/network/first_deck{
- c_tag = "First Deck - Fore Hallway Four";
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fore)
-"acs" = (
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-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/monotile,
-/area/hallway/primary/firstdeck/fore)
-"act" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/machinery/firealarm{
- dir = 4;
- pixel_x = 24
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fore)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fore)
-"acv" = (
-/obj/machinery/door/firedoor/border_only,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fore)
-"acw" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/plating,
-/area/hallway/primary/firstdeck/fore)
-"acx" = (
-/obj/machinery/status_display,
-/turf/simulated/wall/r_wall,
-/area/hallway/primary/firstdeck/fore)
-"acy" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/firstdeck/fore)
-"acz" = (
-/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{
- frequency = 1380;
- id_tag = "escape_pod_1_berth";
- pixel_x = -25;
- pixel_y = 30;
- tag_door = "escape_pod_1_berth_hatch"
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/firstdeck/fore)
-"acA" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/firstdeck/fore)
-"acB" = (
-/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{
- frequency = 1380;
- id_tag = "escape_pod_2_berth";
- pixel_x = -25;
- pixel_y = 30;
- tag_door = "escape_pod_2_berth_hatch"
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/firstdeck/fore)
-"acC" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1
- },
-/obj/structure/closet/emcloset,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/firstdeck/fore)
-"acD" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 5;
- icon_state = "intact";
- tag = "icon-intact-f (NORTHEAST)"
- },
-/turf/simulated/wall/r_wall,
-/area/maintenance/firstdeck/forestarboard)
-"acE" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 1;
- icon_state = "map";
- tag = "icon-manifold-f (NORTH)"
- },
-/obj/machinery/door/airlock/glass_external{
- frequency = 1379;
- icon_state = "door_locked";
- id_tag = "d1fore_starboard_inner";
- locked = 1;
- name = "Internal Airlock Access";
- req_access = list(13)
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/forestarboard)
-"acF" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/machinery/door/airlock/glass_external{
- frequency = 1379;
- icon_state = "door_locked";
- id_tag = "d1fore_starboard_inner";
- locked = 1;
- name = "Internal Airlock Access";
- req_access = list(13)
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/forestarboard)
-"acG" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 9;
- icon_state = "intact";
- tag = "icon-intact-f (NORTHWEST)"
- },
-/turf/simulated/wall/r_wall,
-/area/maintenance/firstdeck/forestarboard)
-"acH" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/foreport)
-"acI" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1379;
- master_tag = "d1fore_port_airlock";
- name = "interior access button";
- pixel_x = 26;
- pixel_y = 0;
- req_access = list(13)
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/foreport)
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-/area/hallway/primary/firstdeck/fore)
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-/obj/structure/cable{
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- icon_state = "0-8"
- },
-/obj/structure/cable{
- icon_state = "0-4";
- d2 = 4
- },
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/primary/firstdeck/fore)
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-/obj/structure/cable{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/structure/cable{
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- d2 = 4
- },
-/obj/structure/cable{
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- icon_state = "0-2";
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- },
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/primary/firstdeck/fore)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable{
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- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/structure/cable{
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- d2 = 8;
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- },
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- d2 = 4;
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/firstdeck/fore)
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-/obj/structure/cable{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/primary/firstdeck/fore)
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-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/forestarboard)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/forestarboard)
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-/turf/simulated/wall/r_wall,
-/area/hangar/one)
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-/obj/machinery/atmospherics/portables_connector,
-/obj/machinery/portable_atmospherics/canister/air/airlock,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/foreport)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 8
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/foreport)
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-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/table/rack,
-/obj/random/maintenance/clean,
-/obj/random/maintenance/clean,
-/obj/random/maintenance/cargo,
-/obj/random/maintenance/cargo,
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/foreport)
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-/obj/structure/closet/crate/engineering,
-/obj/random/maintenance/engineering,
-/obj/random/maintenance/engineering,
-/obj/random/tool,
-/obj/random/tool,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/obj/random/toolbox,
-/turf/simulated/floor/tiled,
-/area/construction/firstdeck/construction5)
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-/obj/structure/cable{
- icon_state = "0-4";
- d2 = 4
- },
-/obj/machinery/power/apc{
- dir = 1;
- name = "north bump";
- pixel_x = 0;
- pixel_y = 24
- },
-/obj/machinery/light_switch{
- pixel_x = 11;
- pixel_y = 24
- },
-/turf/simulated/floor/tiled,
-/area/construction/firstdeck/construction5)
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-/obj/structure/cable{
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- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/construction/firstdeck/construction5)
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-/obj/structure/cable{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
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- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/construction/firstdeck/construction5)
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-/obj/structure/reagent_dispensers/watertank,
-/obj/effect/floor_decal/rust,
-/turf/simulated/floor/plating,
-/area/construction/firstdeck/construction5)
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-/obj/structure/reagent_dispensers/fueltank,
-/obj/item/device/radio/intercom{
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- name = "Station Intercom (General)";
- pixel_y = 21
- },
-/obj/effect/floor_decal/rust,
-/turf/simulated/floor/plating,
-/area/construction/firstdeck/construction5)
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-/area/crew_quarters/toilet/firstdeck)
-"aej" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock{
- name = "Unisex Restrooms"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable{
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- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/crew_quarters/toilet/firstdeck)
-"aek" = (
-/turf/simulated/wall/r_wall,
-/area/crew_quarters/toilet/firstdeck)
-"ael" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fore)
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-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/monotile,
-/area/hallway/primary/firstdeck/fore)
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-/obj/structure/extinguisher_cabinet{
- pixel_x = 25
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fore)
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-/obj/structure/cable,
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/primary/firstdeck/fore)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/firstdeck/fore)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/forestarboard)
-"aer" = (
-/obj/structure/ore_box,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/forestarboard)
-"aes" = (
-/turf/simulated/wall/r_wall,
-/area/hangar/three)
-"aet" = (
-/obj/effect/floor_decal/steeldecal/steel_decals5,
-/turf/simulated/floor/tiled,
-/area/hangar/one)
-"aeu" = (
-/obj/effect/floor_decal/borderfloorblack/corner,
-/obj/effect/floor_decal/industrial/danger/corner,
-/turf/simulated/floor/tiled,
-/area/hangar/one)
-"aev" = (
-/obj/effect/floor_decal/borderfloorblack,
-/obj/effect/floor_decal/industrial/danger,
-/turf/simulated/floor/tiled,
-/area/hangar/one)
-"aew" = (
-/obj/effect/floor_decal/borderfloorblack/corner{
- dir = 8
- },
-/obj/effect/floor_decal/industrial/danger/corner{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hangar/one)
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- dir = 4
- },
-/obj/machinery/portable_atmospherics/canister/air/airlock,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/foreport)
-"aey" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden,
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 9
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/foreport)
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-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/foreport)
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- dir = 4;
- icon_state = "map";
- tag = "icon-manifold-f (EAST)"
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/table/rack,
-/obj/random/maintenance/clean,
-/obj/random/maintenance/clean,
-/obj/random/maintenance/cargo,
-/obj/random/maintenance/cargo,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/foreport)
-"aeB" = (
-/obj/structure/closet/crate/engineering,
-/obj/fiftyspawner/steel,
-/obj/fiftyspawner/glass,
-/turf/simulated/floor/plating,
-/area/construction/firstdeck/construction5)
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-/area/construction/firstdeck/construction5)
-"aeD" = (
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-/area/construction/firstdeck/construction5)
-"aeE" = (
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-/turf/simulated/floor/plating,
-/area/construction/firstdeck/construction5)
-"aeF" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/turf/simulated/floor/tiled/freezer,
-/area/crew_quarters/toilet/firstdeck)
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- pixel_y = 32
- },
-/obj/structure/sink{
- pixel_y = 16
- },
-/turf/simulated/floor/tiled/freezer,
-/area/crew_quarters/toilet/firstdeck)
-"aeH" = (
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- pixel_x = 0;
- pixel_y = 32
- },
-/obj/structure/sink{
- pixel_y = 16
- },
-/obj/item/device/radio/intercom{
- dir = 4;
- name = "Station Intercom (General)";
- pixel_x = 21
- },
-/turf/simulated/floor/tiled/freezer,
-/area/crew_quarters/toilet/firstdeck)
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- dir = 8;
- name = "west bump";
- pixel_x = -24
- },
-/obj/structure/cable{
- icon_state = "0-4";
- d2 = 4
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10
- },
-/obj/effect/floor_decal/corner/green/bordercorner2{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fore)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/simulated/floor/tiled/monotile,
-/area/hallway/primary/firstdeck/fore)
-"aeK" = (
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- dir = 8;
- icon_state = "alarm0";
- pixel_x = 22
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 5
- },
-/obj/effect/floor_decal/corner/green/bordercorner2{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fore)
-"aeL" = (
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-/area/security/nuke_storage)
-"aeM" = (
-/obj/machinery/door/airlock/vault/bolted{
- req_access = list(53)
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/nuke_storage)
-"aeN" = (
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- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/forestarboard)
-"aeO" = (
-/obj/structure/largecrate,
-/obj/random/maintenance/cargo,
-/obj/random/maintenance/cargo,
-/obj/random/maintenance/clean,
-/obj/random/maintenance/clean,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/forestarboard)
-"aeP" = (
-/obj/item/stack/tile/floor,
-/obj/effect/floor_decal/rust,
-/turf/simulated/floor/plating,
-/area/hangar/three)
-"aeQ" = (
-/obj/effect/floor_decal/borderfloorblack/corner,
-/obj/effect/floor_decal/industrial/danger/corner,
-/obj/effect/floor_decal/rust/color_rustedcorner,
-/obj/effect/floor_decal/rust,
-/turf/simulated/floor/tiled/steel,
-/area/hangar/three)
-"aeR" = (
-/obj/effect/floor_decal/borderfloorblack,
-/obj/effect/floor_decal/industrial/danger,
-/turf/simulated/floor/tiled,
-/area/hangar/three)
-"aeS" = (
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- dir = 8
- },
-/obj/effect/floor_decal/industrial/danger/corner{
- dir = 1
- },
-/turf/simulated/floor/tiled/steel,
-/area/hangar/three)
-"aeT" = (
-/obj/effect/floor_decal/steeldecal/steel_decals5,
-/turf/simulated/floor/tiled/steel,
-/area/hangar/three)
-"aeU" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hangar/one)
-"aeV" = (
-/turf/simulated/floor/tiled/monotile,
-/area/hangar/one)
-"aeW" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/danger{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hangar/one)
-"aeX" = (
-/turf/simulated/floor/reinforced,
-/area/hangar/one)
-"aeY" = (
-/turf/simulated/shuttle/wall/voidcraft/blue,
-/area/shuttle/shuttle1/start)
-"aeZ" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced,
-/turf/simulated/shuttle/plating,
-/area/shuttle/shuttle1/start)
-"afa" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced,
-/turf/simulated/shuttle/plating,
-/area/shuttle/shuttle1/start)
-"afb" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/turf/simulated/shuttle/plating,
-/area/shuttle/shuttle1/start)
-"afc" = (
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- dir = 8
- },
-/obj/effect/floor_decal/industrial/danger{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hangar/one)
-"afd" = (
-/turf/simulated/floor/tiled,
-/area/hangar/one)
-"afe" = (
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/foreport)
-"aff" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/foreport)
-"afg" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/foreport)
-"afh" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/foreport)
-"afi" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/universal{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/foreport)
-"afj" = (
-/obj/machinery/atmospherics/binary/pump/on{
- dir = 4;
- target_pressure = 200
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/foreport)
-"afk" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 9;
- icon_state = "intact";
- tag = "icon-intact-f (NORTHWEST)"
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/closet/crate,
-/obj/item/weapon/toy/xmas_cracker,
-/obj/random/maintenance/cargo,
-/obj/random/maintenance/cargo,
-/obj/random/maintenance/engineering,
-/obj/random/maintenance/clean,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/foreport)
-"afl" = (
-/obj/machinery/alarm{
- dir = 4;
- icon_state = "alarm0";
- pixel_x = -22
- },
-/obj/item/device/paicard,
-/turf/simulated/floor/plating,
-/area/construction/firstdeck/construction5)
-"afm" = (
-/obj/effect/decal/cleanable/blood/oil/streak{
- amount = 0
- },
-/obj/item/weapon/wirecutters,
-/turf/simulated/floor/tiled,
-/area/construction/firstdeck/construction5)
-"afn" = (
-/turf/simulated/floor/holofloor/wood,
-/area/crew_quarters/firstdeck/gym)
-"afo" = (
-/obj/machinery/camera/network/civilian{
- c_tag = "CIV - Station Gym";
- dir = 2
- },
-/turf/simulated/floor/holofloor/wood,
-/area/crew_quarters/firstdeck/gym)
-"afp" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled/freezer,
-/area/crew_quarters/toilet/firstdeck)
-"afq" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/obj/machinery/alarm{
- dir = 8;
- icon_state = "alarm0";
- pixel_x = 22
- },
-/turf/simulated/floor/tiled/freezer,
-/area/crew_quarters/toilet/firstdeck)
-"afr" = (
-/obj/item/device/radio/intercom{
- dir = 8;
- name = "Station Intercom (General)";
- pixel_x = -21
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
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-/turf/simulated/floor/plating,
-/area/hallway/primary/firstdeck/fore)
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-/obj/item/stack/material/gold,
-/obj/item/weapon/storage/belt/champion,
-/obj/item/stack/material/gold,
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-/obj/item/stack/material/gold,
-/obj/item/stack/material/gold,
-/obj/item/stack/material/gold,
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-/obj/item/stack/material/silver,
-/obj/item/stack/material/silver,
-/obj/item/stack/material/silver,
-/obj/item/stack/material/silver,
-/obj/item/stack/material/silver,
-/turf/simulated/floor/tiled/dark,
-/area/security/nuke_storage)
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-/area/security/nuke_storage)
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- name = "Medical Records"
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-/area/security/nuke_storage)
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- health = 1e+006
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-/area/hallway/primary/firstdeck/auxdockfore)
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-/area/construction/firstdeck/construction5)
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-/area/security/nuke_storage)
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- icon_state = "1-2"
- },
-/mob/living/simple_animal/mouse/brown/Tom,
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-/area/security/nuke_storage)
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-/turf/simulated/floor/tiled/dark,
-/area/security/nuke_storage)
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-/area/security/nuke_storage)
-"agJ" = (
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- },
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- },
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-/area/hallway/primary/firstdeck/fore)
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- },
-/turf/simulated/floor/tiled,
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- },
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-/turf/simulated/floor/plating,
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-/obj/effect/floor_decal/industrial/outline/yellow,
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-/turf/simulated/floor/plating,
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- },
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-/turf/simulated/shuttle/floor/black,
-/area/shuttle/shuttle1/start)
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-/turf/simulated/floor/tiled/monofloor{
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- },
-/area/hangar/one)
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- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
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-/turf/simulated/floor/tiled,
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-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/foreport)
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-/area/hallway/primary/firstdeck/fpcenter)
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-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/primary/firstdeck/fpcenter)
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- pixel_y = 10
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- },
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- },
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-/area/hallway/primary/firstdeck/fpcenter)
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- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 9
- },
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- },
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- },
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-/area/hallway/primary/firstdeck/fore)
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fore)
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- },
-/obj/effect/floor_decal/corner/green/bordercorner{
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- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fore)
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- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 5
- },
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- },
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- },
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-/area/hallway/primary/firstdeck/fore)
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- pixel_y = 10
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- dir = 2
- },
-/obj/structure/sign/directions/medical{
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- pixel_y = -10
- },
-/turf/simulated/wall,
-/area/hallway/primary/firstdeck/fscenter)
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-/area/hallway/primary/firstdeck/fscenter)
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-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/primary/firstdeck/fscenter)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/forestarboard)
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-/obj/item/weapon/extinguisher,
-/obj/item/clothing/head/hardhat/red,
-/obj/item/clothing/mask/gas,
-/obj/item/device/flashlight,
-/obj/item/clothing/glasses/meson,
-/obj/random/maintenance/research,
-/obj/random/maintenance/research,
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-/turf/simulated/floor,
-/area/maintenance/firstdeck/forestarboard)
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- },
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-/turf/simulated/floor/tiled,
-/area/hangar/three)
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- },
-/area/hangar/three)
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- },
-/turf/simulated/floor/tiled/monofloor,
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/monotile,
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- frequency = 1380;
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- tag_airpump = "shuttle1_pump";
- tag_chamber_sensor = "shuttle1_sensor";
- tag_exterior_door = "shuttle1_outer";
- tag_interior_door = "shuttle1_inner"
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- dir = 2;
- frequency = 1380;
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-/turf/simulated/floor/plating,
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- },
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-/obj/machinery/door/airlock/glass{
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- },
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- layer = 2.9
- },
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-/obj/item/clothing/mask/breath,
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-/obj/item/weapon/extinguisher,
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-/turf/simulated/floor/tiled/steel,
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- name = "Internal Access"
- },
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- dir = 6
- },
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- },
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-/obj/machinery/atmospherics/pipe/manifold4w/visible,
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- name = "External Access"
- },
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- master_tag = "shuttle1_shuttle";
- name = "exterior access button";
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- pixel_y = 26;
- req_access = null
- },
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable{
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- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/foreport)
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- icon_state = "0-8"
- },
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- name = "east bump";
- pixel_x = 24
- },
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-/obj/structure/closet/crate,
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-/obj/random/maintenance/engineering,
-/obj/random/maintenance/clean,
-/turf/simulated/floor,
-/area/maintenance/firstdeck/foreport)
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- },
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- },
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- dir = 4
- },
-/turf/simulated/floor/tiled/monotile,
-/area/hallway/primary/firstdeck/fpcenter)
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- },
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-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fpcenter)
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-/turf/simulated/floor/plating,
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- },
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-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fore)
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-/area/hallway/primary/firstdeck/fore)
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-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
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-/obj/effect/floor_decal/industrial/outline/grey,
-/turf/simulated/floor/tiled/monotile,
-/area/hallway/primary/firstdeck/fore)
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-/turf/simulated/floor/tiled,
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- },
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- },
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- },
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-/area/hallway/primary/firstdeck/fscenter)
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- },
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-/obj/structure/catwalk,
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-/area/maintenance/firstdeck/forestarboard)
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-/area/maintenance/firstdeck/centralport)
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- },
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-/turf/simulated/floor/tiled/monotile,
-/area/hangar/one)
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-/obj/random/powercell,
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-/turf/simulated/shuttle/floor/white,
-/area/shuttle/large_escape_pod2/station)
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-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/obj/structure/bed/chair,
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/large_escape_pod2/station)
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-/obj/structure/shuttle/engine/heater{
- icon_state = "heater";
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/simulated/floor/airless,
-/area/shuttle/large_escape_pod2/station)
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-/turf/simulated/floor/airless,
-/obj/structure/shuttle/engine/propulsion{
- dir = 4
- },
-/turf/simulated/shuttle/plating/airless/carry,
-/area/shuttle/large_escape_pod2/station)
-"all" = (
-/obj/structure/table/rack,
-/obj/item/clothing/glasses/sunglasses,
-/obj/item/clothing/suit/storage/hazardvest,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/foreport)
-"alm" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fpcenter)
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-/obj/machinery/alarm{
- dir = 8;
- pixel_x = 22;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/firstdeck/fpcenter)
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- dir = 4;
- icon_state = "alarm0";
- pixel_x = -22
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/firstdeck/fscenter)
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- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fscenter)
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-/obj/structure/closet,
-/obj/item/device/flashlight,
-/obj/effect/decal/cleanable/cobweb2,
-/obj/item/weapon/storage/backpack/satchel/vir,
-/obj/item/weapon/storage/backpack/virology,
-/obj/random/maintenance/medical,
-/obj/random/maintenance/medical,
-/obj/random/maintenance/medical,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/forestarboard)
-"alr" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled/monotile,
-/area/hangar/three)
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-/obj/effect/decal/cleanable/blood/oil/streak{
- amount = 0
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/centralstarboard)
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-/obj/structure/grille,
-/obj/structure/shuttle/window,
-/turf/simulated/shuttle/plating,
-/area/shuttle/large_escape_pod2/station)
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-/obj/structure/bed/chair{
- dir = 8
- },
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/large_escape_pod2/station)
-"alv" = (
-/turf/simulated/shuttle/floor,
-/area/shuttle/large_escape_pod2/station)
-"alw" = (
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/large_escape_pod2/station)
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-/obj/machinery/shuttle_sensor{
- dir = 6;
- id_tag = "shuttle1sens_exp_int"
- },
-/turf/simulated/shuttle/wall/voidcraft/blue,
-/area/shuttle/shuttle1/start)
-"aly" = (
-/turf/simulated/floor/reinforced,
-/obj/structure/shuttle/engine/propulsion{
- icon_state = "burst_l"
- },
-/turf/simulated/shuttle/plating/airless/carry,
-/area/shuttle/shuttle1/start)
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-/turf/simulated/floor/reinforced,
-/obj/structure/shuttle/engine/propulsion{
- icon_state = "burst_r"
- },
-/turf/simulated/shuttle/plating/airless/carry,
-/area/shuttle/shuttle1/start)
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-/obj/structure/closet,
-/obj/item/clothing/shoes/boots/winter,
-/obj/item/clothing/shoes/boots/winter,
-/obj/item/clothing/shoes/boots/winter,
-/obj/item/clothing/suit/storage/hooded/wintercoat,
-/obj/item/clothing/suit/storage/hooded/wintercoat,
-/obj/item/clothing/suit/storage/hooded/wintercoat,
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hangar/one)
-"alB" = (
-/obj/item/weapon/storage/bible,
-/obj/structure/table/rack,
-/obj/effect/decal/cleanable/dirt,
-/obj/effect/decal/cleanable/dirt,
-/obj/random/maintenance/clean,
-/turf/simulated/floor,
-/area/maintenance/firstdeck/foreport)
-"alC" = (
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fpcenter)
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-/obj/machinery/firealarm{
- dir = 1;
- pixel_y = -24
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/firstdeck/fpcenter)
-"alE" = (
-/turf/simulated/wall,
-/area/maintenance/substation/firstdeck)
-"alF" = (
-/obj/machinery/telecomms/server/presets/supply,
-/turf/simulated/floor/tiled/dark{
- nitrogen = 100;
- oxygen = 0;
- temperature = 80
- },
-/area/tcomm/chamber)
-"alG" = (
-/obj/machinery/telecomms/server/presets/service/southerncross,
-/turf/simulated/floor/tiled/dark{
- nitrogen = 100;
- oxygen = 0;
- temperature = 80
- },
-/area/tcomm/chamber)
-"alH" = (
-/obj/machinery/telecomms/server/presets/unused,
-/turf/simulated/floor/tiled/dark{
- nitrogen = 100;
- oxygen = 0;
- temperature = 80
- },
-/area/tcomm/chamber)
-"alI" = (
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/bluegrid{
- name = "Mainframe Base";
- nitrogen = 100;
- oxygen = 0;
- temperature = 80
- },
-/area/tcomm/chamber)
-"alJ" = (
-/obj/machinery/exonet_node{
- anchored = 1
- },
-/turf/simulated/floor/tiled/dark{
- nitrogen = 100;
- oxygen = 0;
- temperature = 80
- },
-/area/tcomm/chamber)
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-/obj/machinery/pda_multicaster/prebuilt,
-/obj/structure/sign/warning/nosmoking_2{
- pixel_y = 32
- },
-/turf/simulated/floor/tiled/dark{
- nitrogen = 100;
- oxygen = 0;
- temperature = 80
- },
-/area/tcomm/chamber)
-"alL" = (
-/obj/machinery/power/apc/super/critical{
- dir = 1;
- is_critical = 1;
- name = "north bump";
- pixel_y = 24
- },
-/obj/structure/cable/cyan{
- d2 = 2;
- icon_state = "0-2"
- },
-/turf/simulated/floor/tiled/dark{
- nitrogen = 100;
- oxygen = 0;
- temperature = 80
- },
-/area/tcomm/chamber)
-"alM" = (
-/obj/machinery/telecomms/server/presets/common,
-/turf/simulated/floor/tiled/dark{
- nitrogen = 100;
- oxygen = 0;
- temperature = 80
- },
-/area/tcomm/chamber)
-"alN" = (
-/obj/machinery/telecomms/server/presets/engineering,
-/turf/simulated/floor/tiled/dark{
- nitrogen = 100;
- oxygen = 0;
- temperature = 80
- },
-/area/tcomm/chamber)
-"alO" = (
-/obj/structure/sign/warning/server_room,
-/turf/simulated/wall/r_wall,
-/area/tcomm/computer)
-"alP" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
- frequency = 1381;
- id_tag = "server_access_pump"
- },
-/obj/machinery/embedded_controller/radio/airlock/advanced_airlock_controller{
- frequency = 1381;
- id_tag = "server_access_airlock";
- name = "Server Access Airlock";
- pixel_x = 0;
- pixel_y = 25;
- tag_airpump = "server_access_pump";
- tag_chamber_sensor = "server_access_sensor";
- tag_exterior_door = "server_access_outer";
- tag_exterior_sensor = "server_access_ex_sensor";
- tag_interior_door = "server_access_inner";
- tag_interior_sensor = "server_access_in_sensor";
- tag_secure = 1
- },
-/turf/simulated/floor/plating,
-/area/tcomm/computer)
-"alQ" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
- frequency = 1381;
- id_tag = "server_access_pump"
- },
-/obj/machinery/airlock_sensor{
- frequency = 1381;
- id_tag = "server_access_sensor";
- pixel_x = 0;
- pixel_y = 25
- },
-/turf/simulated/floor/plating,
-/area/tcomm/computer)
-"alR" = (
-/turf/simulated/wall,
-/area/tcomm/computer)
-"alS" = (
-/obj/machinery/firealarm{
- dir = 1;
- pixel_y = -24
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/firstdeck/fscenter)
-"alT" = (
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fscenter)
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-/obj/structure/closet/crate/medical,
-/obj/random/maintenance/medical,
-/obj/random/maintenance/medical,
-/obj/random/maintenance/medical,
-/obj/random/maintenance/clean,
-/turf/simulated/floor,
-/area/maintenance/firstdeck/forestarboard)
-"alV" = (
-/obj/structure/extinguisher_cabinet{
- pixel_x = 25
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hangar/three)
-"alW" = (
-/obj/random/toolbox,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/centralstarboard)
-"alX" = (
-/obj/structure/bed/chair{
- dir = 1
- },
-/obj/machinery/vending/wallmed1{
- layer = 3.3;
- name = "Emergency NanoMed";
- pixel_x = -28;
- pixel_y = 0
- },
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/large_escape_pod2/station)
-"alY" = (
-/obj/structure/bed/chair{
- dir = 1
- },
-/obj/machinery/ai_status_display{
- pixel_y = -32
- },
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/large_escape_pod2/station)
-"alZ" = (
-/obj/structure/bed/chair{
- dir = 1
- },
-/obj/machinery/light,
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/large_escape_pod2/station)
-"ama" = (
-/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{
- frequency = 1380;
- id_tag = "large_escape_pod_2";
- pixel_x = 26;
- pixel_y = -26;
- tag_door = "large_escape_pod_2_hatch"
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/large_escape_pod2/station)
-"amb" = (
-/obj/structure/table/standard,
-/obj/item/weapon/storage/firstaid/fire,
-/obj/item/weapon/storage/firstaid/regular{
- pixel_x = 2;
- pixel_y = 3
- },
-/obj/item/weapon/extinguisher,
-/obj/item/weapon/crowbar,
-/obj/random/medical/lite,
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/large_escape_pod2/station)
-"amc" = (
-/obj/structure/bed/chair{
- dir = 1
- },
-/obj/structure/closet/walllocker/emerglocker{
- pixel_x = 0;
- pixel_y = -32
- },
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/large_escape_pod2/station)
-"amd" = (
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/obj/structure/bed/chair{
- dir = 1
- },
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/large_escape_pod2/station)
-"ame" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/obj/machinery/space_heater,
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hangar/one)
-"amf" = (
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-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled/monotile,
-/area/hangar/one)
-"amg" = (
-/obj/effect/floor_decal/borderfloorblack/corner{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/danger/corner{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hangar/one)
-"amh" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 1
- },
-/obj/effect/floor_decal/industrial/danger{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hangar/one)
-"ami" = (
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- dir = 1
- },
-/obj/effect/floor_decal/industrial/danger/corner{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hangar/one)
-"amj" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/turf/simulated/floor/tiled/monotile,
-/area/hangar/one)
-"amk" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/structure/closet,
-/obj/item/clothing/shoes/boots/winter,
-/obj/item/clothing/shoes/boots/winter,
-/obj/item/clothing/shoes/boots/winter,
-/obj/item/clothing/suit/storage/hooded/wintercoat,
-/obj/item/clothing/suit/storage/hooded/wintercoat,
-/obj/item/clothing/suit/storage/hooded/wintercoat,
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hangar/one)
-"aml" = (
-/obj/structure/closet/wardrobe/grey,
-/obj/item/weapon/storage/backpack,
-/obj/item/weapon/storage/backpack,
-/obj/random/maintenance/cargo,
-/obj/random/maintenance/cargo,
-/obj/random/maintenance/cargo,
-/obj/random/maintenance/cargo,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/foreport)
-"amm" = (
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- d2 = 2;
- icon_state = "0-2";
- pixel_y = 0
- },
-/obj/machinery/power/apc{
- dir = 1;
- name = "north bump";
- pixel_x = 0;
- pixel_y = 24
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fpcenter)
-"amn" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/tiled/monotile,
-/area/hallway/primary/firstdeck/fpcenter)
-"amo" = (
-/turf/simulated/wall/r_wall,
-/area/maintenance/substation/firstdeck)
-"amp" = (
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- name = "Mainframe Base";
- nitrogen = 100;
- oxygen = 0;
- temperature = 80
- },
-/area/tcomm/chamber)
-"amq" = (
-/obj/machinery/atmospherics/unary/vent_pump{
- dir = 4;
- external_pressure_bound = 140;
- external_pressure_bound_default = 140;
- icon_state = "map_vent_out";
- pressure_checks = 0;
- pressure_checks_default = 0;
- use_power = 1
- },
-/turf/simulated/floor/bluegrid{
- name = "Mainframe Base";
- nitrogen = 100;
- oxygen = 0;
- temperature = 80
- },
-/area/tcomm/chamber)
-"amr" = (
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/black{
- dir = 4
- },
-/turf/simulated/floor/bluegrid{
- name = "Mainframe Base";
- nitrogen = 100;
- oxygen = 0;
- temperature = 80
- },
-/area/tcomm/chamber)
-"ams" = (
-/obj/structure/cable/cyan{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/black{
- dir = 4
- },
-/turf/simulated/floor/bluegrid{
- name = "Mainframe Base";
- nitrogen = 100;
- oxygen = 0;
- temperature = 80
- },
-/area/tcomm/chamber)
-"amt" = (
-/obj/structure/cable/cyan{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/black{
- dir = 10
- },
-/obj/machinery/airlock_sensor/airlock_interior{
- frequency = 1381;
- id_tag = "server_access_in_sensor";
- master_tag = "server_access_airlock";
- name = "interior sensor";
- pixel_x = 25;
- pixel_y = -25
- },
-/turf/simulated/floor/bluegrid{
- name = "Mainframe Base";
- nitrogen = 100;
- oxygen = 0;
- temperature = 80
- },
-/area/tcomm/chamber)
-"amu" = (
-/obj/structure/cable/cyan{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/airlock/maintenance_hatch{
- frequency = 1381;
- icon_state = "door_locked";
- id_tag = "server_access_inner";
- locked = 1;
- name = "Telecoms Server Access";
- req_access = list(61)
- },
-/turf/simulated/floor/plating,
-/area/tcomm/computer)
-"amv" = (
-/obj/structure/cable/cyan{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 5;
- icon_state = "intact";
- tag = "icon-intact-f (NORTHEAST)"
- },
-/obj/machinery/light/small,
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/tcomm/computer)
-"amw" = (
-/obj/structure/cable/cyan{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 4;
- icon_state = "map";
- tag = "icon-manifold-f (EAST)"
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/tcomm/computer)
-"amx" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fscenter)
-"amy" = (
-/obj/machinery/power/apc{
- dir = 1;
- name = "north bump";
- pixel_x = 0;
- pixel_y = 24
- },
-/obj/structure/cable{
- d2 = 2;
- icon_state = "0-2";
- pixel_y = 0
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fscenter)
-"amz" = (
-/obj/structure/closet/crate,
-/obj/item/weapon/tank/emergency/oxygen/engi,
-/obj/item/weapon/tank/emergency/oxygen/double,
-/obj/random/maintenance/engineering,
-/obj/random/maintenance/engineering,
-/obj/random/maintenance/clean,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/forestarboard)
-"amA" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 8
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/obj/machinery/space_heater,
-/turf/simulated/floor/tiled,
-/area/hangar/three)
-"amB" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled/monotile,
-/area/hangar/three)
-"amC" = (
-/obj/effect/floor_decal/borderfloorblack/corner{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/danger/corner{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hangar/three)
-"amD" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 1
- },
-/obj/effect/floor_decal/industrial/danger{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hangar/three)
-"amE" = (
-/obj/effect/floor_decal/borderfloorblack/corner{
- dir = 1
- },
-/obj/effect/floor_decal/industrial/danger/corner{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hangar/three)
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- nitrogen = 100;
- oxygen = 0;
- temperature = 80
- },
-/area/tcomm/chamber)
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-/obj/machinery/telecomms/processor/preset_one,
-/turf/simulated/floor/tiled/dark{
- nitrogen = 100;
- oxygen = 0;
- temperature = 80
- },
-/area/tcomm/chamber)
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-/turf/simulated/floor/tiled/dark{
- nitrogen = 100;
- oxygen = 0;
- temperature = 80
- },
-/area/tcomm/chamber)
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-/obj/machinery/telecomms/relay/preset/southerncross/d3,
-/turf/simulated/floor/tiled/dark{
- nitrogen = 100;
- oxygen = 0;
- temperature = 80
- },
-/area/tcomm/chamber)
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-/obj/machinery/telecomms/processor/preset_three,
-/turf/simulated/floor/tiled/dark{
- nitrogen = 100;
- oxygen = 0;
- temperature = 80
- },
-/area/tcomm/chamber)
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-/obj/machinery/telecomms/bus/preset_three,
-/turf/simulated/floor/tiled/dark{
- nitrogen = 100;
- oxygen = 0;
- temperature = 80
- },
-/area/tcomm/chamber)
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-/obj/machinery/atmospherics/pipe/simple/hidden/black,
-/obj/machinery/camera/network/telecom{
- c_tag = "Tcoms - Central Compartment Starboard";
- dir = 8
- },
-/turf/simulated/floor/bluegrid{
- name = "Mainframe Base";
- nitrogen = 100;
- oxygen = 0;
- temperature = 80
- },
-/area/tcomm/chamber)
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-/obj/structure/cable/cyan{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/tcomm/computer)
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-/obj/machinery/computer/telecomms/server{
- network = "tcommsat"
- },
-/obj/machinery/airlock_sensor/airlock_exterior{
- frequency = 1381;
- id_tag = "server_access_ex_sensor";
- master_tag = "server_access_airlock";
- pixel_x = 0;
- pixel_y = 25
- },
-/turf/simulated/floor/tiled/dark,
-/area/tcomm/computer)
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- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/structure/cable/cyan{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 5;
- icon_state = "intact";
- tag = "icon-intact-f (NORTHEAST)"
- },
-/turf/simulated/floor/tiled,
-/area/tcomm/computer)
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-/obj/structure/cable/cyan{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/machinery/light{
- dir = 1
- },
-/obj/machinery/alarm{
- pixel_y = 22
- },
-/turf/simulated/floor/tiled,
-/area/tcomm/computer)
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-/obj/structure/cable/cyan{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 4;
- icon_state = "map";
- tag = "icon-manifold-f (EAST)"
- },
-/turf/simulated/floor/tiled,
-/area/tcomm/computer)
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-/obj/machinery/atmospherics/unary/freezer{
- dir = 2;
- icon_state = "freezer_1";
- set_temperature = 73;
- use_power = 1
- },
-/turf/simulated/floor/tiled,
-/area/tcomm/computer)
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-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fscenter)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fscenter)
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-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/obj/machinery/camera/network/first_deck{
- c_tag = "First Deck - Center Two";
- dir = 8
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fscenter)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/structure/cable{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/forestarboard)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/forestarboard)
-"aoh" = (
-/obj/machinery/floodlight,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/forestarboard)
-"aoi" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hangar/three)
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-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/door/airlock/glass_mining{
- name = "Hangar Bay"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/hangar/three)
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-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock/glass_mining{
- name = "Hangar Bay"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/hangar/three)
-"aol" = (
-/turf/simulated/wall/r_wall,
-/area/hallway/secondary/escape/firstdeck/ep_starboard1)
-"aom" = (
-/obj/machinery/door/airlock/glass_external{
- icon_state = "door_locked";
- locked = 1;
- name = "Large Escape Pod 3"
- },
-/turf/simulated/floor/plating,
-/area/hallway/secondary/escape/firstdeck/ep_starboard1)
-"aon" = (
-/obj/structure/table/rack,
-/obj/item/weapon/extinguisher,
-/obj/item/weapon/storage/belt/utility,
-/obj/item/clothing/mask/gas,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/centralport)
-"aoo" = (
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/centralport)
-"aop" = (
-/obj/structure/cable{
- d2 = 2;
- icon_state = "0-2";
- pixel_y = 0
- },
-/obj/machinery/power/apc{
- dir = 1;
- name = "north bump";
- pixel_x = 0;
- pixel_y = 24
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/centralport)
-"aoq" = (
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/centralport)
-"aor" = (
-/obj/structure/closet/wardrobe/grey,
-/obj/item/weapon/storage/backpack,
-/obj/item/weapon/storage/backpack,
-/obj/random/maintenance/cargo,
-/obj/random/maintenance/cargo,
-/obj/random/maintenance/cargo,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/centralport)
-"aos" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/escape/firstdeck/ep_port)
-"aot" = (
-/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{
- frequency = 1380;
- id_tag = "large_escape_pod_2_berth";
- pixel_x = 0;
- pixel_y = 26;
- tag_door = "large_escape_pod_2_berth_hatch"
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/escape/firstdeck/ep_port)
-"aou" = (
-/obj/machinery/camera/network/first_deck{
- c_tag = "First Deck - Port Escape Pod";
- dir = 2
- },
-/obj/machinery/status_display{
- density = 0;
- layer = 4;
- pixel_x = 0;
- pixel_y = 32
- },
-/obj/machinery/light{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/white/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4
- },
-/obj/effect/floor_decal/corner/white/bordercorner2{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/escape/firstdeck/ep_port)
-"aov" = (
-/obj/structure/cable{
- d2 = 2;
- icon_state = "0-2";
- pixel_y = 0
- },
-/obj/machinery/power/apc{
- dir = 1;
- name = "north bump";
- pixel_x = 0;
- pixel_y = 24
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/escape/firstdeck/ep_port)
-"aow" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/white/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/escape/firstdeck/ep_port)
-"aox" = (
-/obj/structure/closet/emcloset,
-/obj/machinery/ai_status_display{
- pixel_y = 32
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 5
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/escape/firstdeck/ep_port)
-"aoy" = (
-/turf/simulated/wall,
-/area/construction/firstdeck/construction1)
-"aoz" = (
-/obj/structure/table/steel,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/obj/random/maintenance/engineering,
-/obj/effect/floor_decal/rust,
-/turf/simulated/floor/tiled/steel_dirty,
-/area/construction/firstdeck/construction1)
-"aoA" = (
-/obj/structure/table/steel,
-/obj/item/weapon/tank/emergency/oxygen/engi,
-/obj/random/tech_supply,
-/obj/random/toolbox,
-/turf/simulated/floor,
-/area/construction/firstdeck/construction1)
-"aoB" = (
-/obj/structure/cable{
- d2 = 2;
- icon_state = "0-2";
- pixel_y = 0
- },
-/obj/machinery/power/apc{
- dir = 1;
- name = "north bump";
- pixel_x = 0;
- pixel_y = 24
- },
-/turf/simulated/floor/plating,
-/area/construction/firstdeck/construction1)
-"aoC" = (
-/turf/simulated/floor/plating,
-/area/construction/firstdeck/construction1)
-"aoD" = (
-/obj/machinery/alarm{
- pixel_y = 22
- },
-/turf/simulated/floor/plating,
-/area/construction/firstdeck/construction1)
-"aoE" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/firstdeck/port)
-"aoF" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/firstdeck/port)
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-/turf/simulated/wall,
-/area/hangar/onecontrol)
-"aoH" = (
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/shuttle/floor/skipjack,
-/area/shuttle/shuttle1/start)
-"aoI" = (
-/obj/structure/frame/computer,
-/turf/simulated/floor/tiled,
-/area/hangar/onecontrol)
-"aoJ" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/machinery/firealarm{
- dir = 4;
- pixel_x = 24
- },
-/turf/simulated/floor/tiled,
-/area/hangar/onecontrol)
-"aoK" = (
-/obj/structure/disposalpipe/up,
-/obj/machinery/atmospherics/pipe/zpipe/up/scrubbers,
-/obj/machinery/atmospherics/pipe/zpipe/up/supply,
-/obj/structure/cable{
- d2 = 2;
- icon_state = "0-2";
- pixel_y = 0
- },
-/obj/structure/cable{
- d1 = 16;
- d2 = 0;
- icon_state = "16-0"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/foreport)
-"aoL" = (
-/obj/item/weapon/caution/cone,
-/turf/simulated/floor,
-/area/maintenance/firstdeck/foreport)
-"aoM" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/foreport)
-"aoN" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/alarm{
- dir = 8;
- pixel_x = 22;
- pixel_y = 0
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/foreport)
-"aoO" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10
- },
-/obj/effect/floor_decal/corner/green/bordercorner2{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fpcenter)
-"aoP" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/monotile,
-/area/hallway/primary/firstdeck/fpcenter)
-"aoQ" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fpcenter)
-"aoR" = (
-/obj/random/obstruction,
-/turf/simulated/floor/plating,
-/area/maintenance/substation/firstdeck)
-"aoS" = (
-/obj/random/obstruction,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/plating,
-/area/maintenance/substation/firstdeck)
-"aoT" = (
-/obj/machinery/atmospherics/unary/vent_pump{
- dir = 4;
- external_pressure_bound = 0;
- external_pressure_bound_default = 0;
- icon_state = "map_vent_in";
- initialize_directions = 1;
- internal_pressure_bound = 4000;
- internal_pressure_bound_default = 4000;
- pressure_checks = 2;
- pressure_checks_default = 2;
- pump_direction = 0;
- use_power = 1
- },
-/turf/simulated/floor/bluegrid{
- name = "Mainframe Base";
- nitrogen = 100;
- oxygen = 0;
- temperature = 80
- },
-/area/tcomm/chamber)
-"aoU" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/black{
- dir = 4
- },
-/turf/simulated/floor/bluegrid{
- name = "Mainframe Base";
- nitrogen = 100;
- oxygen = 0;
- temperature = 80
- },
-/area/tcomm/chamber)
-"aoV" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/black,
-/turf/simulated/floor/bluegrid{
- name = "Mainframe Base";
- nitrogen = 100;
- oxygen = 0;
- temperature = 80
- },
-/area/tcomm/chamber)
-"aoW" = (
-/obj/structure/cable/cyan,
-/obj/structure/cable/cyan{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/structure/cable/cyan{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/atmospherics/pipe/simple/hidden/black{
- dir = 4
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/tcomm/computer)
-"aoX" = (
-/obj/machinery/computer/telecomms/monitor{
- network = "tcommsat"
- },
-/obj/structure/cable/cyan{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/black{
- dir = 4
- },
-/turf/simulated/floor/tiled/dark,
-/area/tcomm/computer)
-"aoY" = (
-/obj/structure/bed/chair/office/dark{
- dir = 8
- },
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/black{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/tcomm/computer)
-"aoZ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/black{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/hologram/holopad,
-/obj/effect/floor_decal/industrial/outline/grey,
-/turf/simulated/floor/tiled,
-/area/tcomm/computer)
-"apa" = (
-/obj/structure/cable/cyan{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/black{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/universal,
-/turf/simulated/floor/tiled,
-/area/tcomm/computer)
-"apb" = (
-/obj/structure/cable/cyan{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/machinery/power/apc{
- dir = 4;
- name = "east bump";
- pixel_x = 24
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/black{
- dir = 9
- },
-/obj/machinery/light_switch{
- dir = 2;
- name = "light switch ";
- pixel_x = 36;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/tcomm/computer)
-"apc" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10
- },
-/obj/effect/floor_decal/corner/green/bordercorner2{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fscenter)
-"apd" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fscenter)
-"ape" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 5
- },
-/obj/effect/floor_decal/corner/green/bordercorner2{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fscenter)
-"apf" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable{
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- d2 = 2;
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-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/forestarboard)
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- health = 1e+006
- },
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- },
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-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/forestarboard)
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-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/forestarboard)
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-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/forestarboard)
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-/area/hangar/threecontrol)
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- },
-/turf/simulated/floor/tiled/steel,
-/area/hangar/threecontrol)
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-/obj/effect/floor_decal/steeldecal/steel_decals_central6,
-/turf/simulated/floor/tiled/monotile,
-/area/hangar/threecontrol)
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-/obj/machinery/alarm{
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- pixel_x = 22;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/hangar/threecontrol)
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-/obj/machinery/door/airlock/maintenance{
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- req_one_access = list(12,67)
- },
-/turf/simulated/floor/plating,
-/area/storage/emergency_storage/firstdeck/fs_emergency)
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-/turf/simulated/floor/tiled/techfloor,
-/area/hallway/primary/firstdeck/starboard)
-"apq" = (
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-/area/construction/firstdeck/construction4)
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-/obj/machinery/alarm{
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- },
-/turf/simulated/floor,
-/area/construction/firstdeck/construction4)
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-/area/construction/firstdeck/construction4)
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- pixel_y = 0
- },
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- name = "north bump";
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- pixel_y = 24
- },
-/turf/simulated/floor/wood,
-/area/construction/firstdeck/construction4)
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-/area/construction/firstdeck/construction4)
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- icon_state = "1-2"
- },
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled/techfloor,
-/area/hallway/primary/firstdeck/starboard)
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- },
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/escape/firstdeck/ep_starboard1)
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- },
-/obj/effect/floor_decal/corner/white/border{
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- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/escape/firstdeck/ep_starboard1)
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- pixel_y = 24
- },
-/obj/structure/cable{
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- },
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-/area/hallway/secondary/escape/firstdeck/ep_starboard1)
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- },
-/obj/machinery/camera/network/first_deck{
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- },
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- },
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- },
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-/area/hallway/secondary/escape/firstdeck/ep_starboard1)
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- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/escape/firstdeck/ep_starboard1)
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- },
-/obj/structure/closet/emcloset,
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/centralstarboard)
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-/obj/item/weapon/extinguisher,
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/centralstarboard)
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- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/centralstarboard)
-"apF" = (
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-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/centralstarboard)
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-/obj/item/weapon/extinguisher,
-/obj/item/weapon/storage/belt/utility,
-/obj/item/clothing/mask/gas,
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/centralstarboard)
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-/area/maintenance/firstdeck/centralport)
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- d2 = 4;
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- },
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-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/centralport)
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- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/centralport)
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- },
-/obj/structure/cable{
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- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/centralport)
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- icon_state = "4-8"
- },
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- },
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- },
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-/area/hallway/secondary/escape/firstdeck/ep_port)
-"apM" = (
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- pixel_y = -24
- },
-/obj/structure/cable{
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- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/escape/firstdeck/ep_port)
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/escape/firstdeck/ep_port)
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- d2 = 8;
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- },
-/obj/item/device/radio/intercom{
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- pixel_y = -21
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/escape/firstdeck/ep_port)
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- },
-/obj/structure/cable{
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- d2 = 4;
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- },
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-/area/hallway/secondary/escape/firstdeck/ep_port)
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- },
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- d2 = 8;
- icon_state = "2-8"
- },
-/obj/effect/floor_decal/industrial/outline/grey,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/escape/firstdeck/ep_port)
-"apR" = (
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- },
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- pixel_x = 22;
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- },
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- },
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- },
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- },
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- dir = 5
- },
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-/area/hallway/secondary/escape/firstdeck/ep_port)
-"apS" = (
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-/turf/simulated/floor/tiled/steel_dirty,
-/area/construction/firstdeck/construction1)
-"apT" = (
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- },
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-/turf/simulated/floor/tiled/steel_dirty,
-/area/construction/firstdeck/construction1)
-"apU" = (
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- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/port)
-"apV" = (
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- },
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- },
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- },
-/obj/structure/cable{
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- },
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/hangar/onecontrol)
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- },
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-/obj/machinery/camera/network/first_deck{
- c_tag = "Hangar One - Control Room";
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hangar/onecontrol)
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- },
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- },
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-/obj/structure/cable{
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- },
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- },
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-/area/hallway/primary/firstdeck/fpcenter)
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-/area/maintenance/substation/firstdeck)
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- oxygen = 0;
- temperature = 80
- },
-/area/tcomm/chamber)
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- oxygen = 0;
- temperature = 80
- },
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- oxygen = 0;
- temperature = 80
- },
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- name = "Mainframe Base";
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- temperature = 80
- },
-/area/tcomm/chamber)
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- oxygen = 0;
- temperature = 80
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- temperature = 80
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- oxygen = 0;
- temperature = 80
- },
-/area/tcomm/chamber)
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- oxygen = 0;
- temperature = 80
- },
-/area/tcomm/chamber)
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- oxygen = 0;
- temperature = 80
- },
-/area/tcomm/chamber)
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-/obj/machinery/door/firedoor/border_only,
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-/obj/structure/sign/warning/high_voltage{
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- },
-/turf/simulated/floor/plating,
-/area/tcomm/computer)
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-/obj/item/device/flashlight/lamp,
-/obj/item/device/radio/intercom{
- name = "Station Intercom (General)";
- pixel_y = -21
- },
-/turf/simulated/floor/tiled/dark,
-/area/tcomm/computer)
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-/obj/item/weapon/folder/yellow,
-/obj/item/weapon/folder/yellow,
-/obj/item/device/multitool,
-/obj/item/weapon/paper_bin,
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- pixel_y = 2
- },
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- dir = 1;
- pixel_x = 0;
- pixel_y = -24
- },
-/turf/simulated/floor/tiled,
-/area/tcomm/computer)
-"aqx" = (
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- dir = 5
- },
-/obj/structure/filingcabinet,
-/obj/machinery/camera/network/telecom{
- c_tag = "Tcoms - Main Computer Room";
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/tcomm/computer)
-"aqy" = (
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- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 8
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- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/tcomm/computer)
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- dir = 8
- },
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- },
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-/area/tcomm/chamber)
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- },
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-"axX" = (
-/obj/item/frame/apc,
-/obj/effect/floor_decal/rust,
-/turf/simulated/floor/tiled/steel_dirty,
-/area/maintenance/firstdeck/aftport)
-"axY" = (
-/obj/item/frame,
-/obj/machinery/light_construct,
-/obj/effect/floor_decal/rust,
-/turf/simulated/floor/tiled/steel_dirty,
-/area/maintenance/firstdeck/aftport)
-"axZ" = (
-/obj/effect/floor_decal/rust,
-/turf/simulated/floor/tiled/steel_dirty,
-/area/maintenance/firstdeck/aftport)
-"aya" = (
-/obj/random/obstruction,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/aftport)
-"ayb" = (
-/obj/structure/closet/crate,
-/obj/item/device/multitool,
-/obj/item/device/multitool,
-/obj/item/device/assembly/prox_sensor,
-/obj/item/device/flashlight,
-/obj/item/weapon/storage/backpack,
-/obj/random/maintenance/cargo,
-/obj/random/maintenance/cargo,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/aftport)
-"ayc" = (
-/obj/structure/reagent_dispensers/fueltank,
-/turf/simulated/floor,
-/area/maintenance/firstdeck/aftport)
-"ayd" = (
-/obj/structure/reagent_dispensers/watertank,
-/turf/simulated/floor,
-/area/maintenance/firstdeck/aftport)
-"aye" = (
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/aftport)
-"ayf" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/aftport)
-"ayg" = (
-/obj/structure/sign/directions/bridge{
- dir = 2;
- pixel_y = 10
- },
-/obj/structure/sign/directions/science{
- dir = 2
- },
-/obj/structure/sign/directions/medical{
- dir = 2;
- pixel_y = -10
- },
-/turf/simulated/wall,
-/area/hallway/primary/firstdeck/apcenter)
-"ayh" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock/glass{
- name = "Central Access"
- },
-/obj/structure/disposalpipe/segment,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/hallway/primary/firstdeck/apcenter)
-"ayi" = (
-/obj/effect/wingrille_spawn/reinforced,
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/plating,
-/area/hallway/primary/firstdeck/apcenter)
-"ayj" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock/glass{
- name = "Central Access"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/hallway/primary/firstdeck/apcenter)
-"ayk" = (
-/turf/simulated/wall,
-/area/ai_monitored/storage/eva/pilot)
-"ayl" = (
-/obj/structure/dispenser/oxygen,
-/turf/simulated/floor/tiled/techmaint,
-/area/ai_monitored/storage/eva/pilot)
-"aym" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/ai_monitored/storage/eva/pilot)
-"ayn" = (
-/obj/structure/table/rack{
- dir = 8;
- layer = 2.6
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/obj/machinery/door/window/southleft,
-/turf/simulated/floor/tiled/techmaint,
-/area/ai_monitored/storage/eva/pilot)
-"ayo" = (
-/obj/structure/table/rack{
- dir = 8;
- layer = 2.6
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/obj/machinery/door/window/southright,
-/turf/simulated/floor/tiled/techmaint,
-/area/ai_monitored/storage/eva/pilot)
-"ayp" = (
-/obj/structure/sign/greencross{
- desc = "White cross in a green field, you can get medical aid here.";
- name = "First-Aid"
- },
-/turf/simulated/wall,
-/area/ai_monitored/storage/eva/pilot)
-"ayq" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/wall,
-/area/ai_monitored/storage/eva/pilot)
-"ayr" = (
-/turf/simulated/wall/r_wall,
-/area/hallway/primary/firstdeck/elevator)
-"ays" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 9
- },
-/obj/effect/floor_decal/industrial/danger{
- dir = 9
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/hallway/primary/firstdeck/elevator)
-"ayt" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 1
- },
-/obj/effect/floor_decal/industrial/danger{
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/hallway/primary/firstdeck/elevator)
-"ayu" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 5
- },
-/obj/effect/floor_decal/industrial/danger{
- dir = 5
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/hallway/primary/firstdeck/elevator)
-"ayv" = (
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/door/airlock/hatch{
- name = "Telecoms Hallway";
- req_access = list(61)
- },
-/turf/simulated/floor/tiled,
-/area/tcomm/tcomstorage)
-"ayw" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock/glass{
- name = "Central Access"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/hallway/primary/firstdeck/ascenter)
-"ayx" = (
-/obj/effect/wingrille_spawn/reinforced,
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/plating,
-/area/hallway/primary/firstdeck/ascenter)
-"ayy" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock/glass{
- name = "Central Access"
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/hallway/primary/firstdeck/ascenter)
-"ayz" = (
-/obj/structure/sign/directions/engineering{
- dir = 2;
- pixel_y = 10
- },
-/obj/structure/sign/directions/cargo{
- dir = 2
- },
-/obj/structure/sign/directions/security{
- dir = 2;
- pixel_y = -10
- },
-/turf/simulated/wall/r_wall,
-/area/hallway/primary/firstdeck/ascenter)
-"ayA" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/aftstarboard)
-"ayB" = (
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/aftstarboard)
-"ayC" = (
-/obj/structure/table/rack{
- dir = 8;
- layer = 2.6
- },
-/obj/random/maintenance/research,
-/obj/random/maintenance/research,
-/obj/random/maintenance/clean,
-/obj/item/weapon/extinguisher,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/aftstarboard)
-"ayD" = (
-/obj/structure/closet/crate/internals,
-/obj/random/tank,
-/obj/random/tank,
-/obj/random/tank,
-/obj/item/clothing/mask/gas,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/mask/breath,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/aftstarboard)
-"ayE" = (
-/obj/structure/closet,
-/obj/item/clothing/glasses/welding,
-/obj/item/weapon/weldingtool,
-/obj/effect/decal/cleanable/dirt,
-/obj/random/maintenance/research,
-/obj/random/maintenance/research,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/aftstarboard)
-"ayF" = (
-/obj/structure/closet,
-/obj/item/weapon/lipstick/purple,
-/obj/random/maintenance/engineering,
-/obj/random/maintenance/engineering,
-/obj/random/maintenance/clean,
-/obj/random/maintenance/clean,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/aftstarboard)
-"ayG" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 4
- },
-/obj/structure/closet/crate,
-/turf/simulated/floor/tiled,
-/area/hangar/one)
-"ayH" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hangar/twocontrol)
-"ayI" = (
-/obj/structure/extinguisher_cabinet{
- pixel_x = -27
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 8
- },
-/obj/structure/closet/crate,
-/turf/simulated/floor/tiled,
-/area/hangar/one)
-"ayJ" = (
-/obj/machinery/firealarm{
- dir = 1;
- pixel_x = 0;
- pixel_y = -24
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/firstdeck/starboard)
-"ayK" = (
-/obj/turbolift_map_holder/southern_cross/starboard,
-/turf/unsimulated/mask,
-/area/hallway/primary/firstdeck/starboard)
-"ayL" = (
-/obj/structure/mirror{
- pixel_y = 25
- },
-/turf/simulated/floor,
-/area/construction/firstdeck/construction3)
-"ayM" = (
-/obj/structure/bed/padded,
-/obj/item/weapon/bedsheet/mime,
-/obj/item/weapon/pen/crayon/mime,
-/obj/effect/decal/cleanable/cobweb2,
-/turf/simulated/floor,
-/area/construction/firstdeck/construction3)
-"ayN" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/turf/simulated/floor/plating,
-/area/construction/firstdeck/construction3)
-"ayO" = (
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled/steel,
-/area/construction/firstdeck/construction3)
-"ayP" = (
-/obj/structure/table/steel,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/obj/random/maintenance/engineering,
-/obj/random/maintenance/engineering,
-/turf/simulated/floor/tiled/steel,
-/area/construction/firstdeck/construction3)
-"ayQ" = (
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/escape/firstdeck/ep_starboard2)
-"ayR" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/escape/firstdeck/ep_starboard2)
-"ayS" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/corner/green/bordercorner{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/escape/firstdeck/ep_starboard2)
-"ayT" = (
-/turf/simulated/wall,
-/area/hallway/secondary/escape/firstdeck/ep_starboard2)
-"ayU" = (
-/turf/simulated/wall/r_wall,
-/area/hallway/secondary/escape/firstdeck/ep_starboard2)
-"ayV" = (
-/obj/effect/floor_decal/industrial/warning/corner,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/centralport)
-"ayW" = (
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/centralport)
-"ayX" = (
-/obj/effect/floor_decal/industrial/warning,
-/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/centralport)
-"ayY" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/effect/floor_decal/rust,
-/turf/simulated/floor/tiled/steel_dirty,
-/area/construction/firstdeck/construction2)
-"ayZ" = (
-/obj/effect/floor_decal/industrial/warning,
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/port)
-"aza" = (
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/port)
-"azb" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock/maintenance{
- req_access = list(12)
- },
-/obj/effect/floor_decal/rust,
-/turf/simulated/floor/tiled,
-/area/maintenance/firstdeck/aftport)
-"azc" = (
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/aftport)
-"azd" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/aftport)
-"aze" = (
-/turf/simulated/wall/r_wall,
-/area/hallway/primary/firstdeck/apcenter)
-"azf" = (
-/obj/structure/disposalpipe/segment,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/apcenter)
-"azg" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/apcenter)
-"azh" = (
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/apcenter)
-"azi" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/ai_monitored/storage/eva/pilot)
-"azj" = (
-/obj/machinery/status_display,
-/turf/simulated/wall,
-/area/ai_monitored/storage/eva/pilot)
-"azk" = (
-/obj/structure/table/glass,
-/obj/machinery/recharger,
-/turf/simulated/floor/tiled/dark,
-/area/ai_monitored/storage/eva/pilot)
-"azl" = (
-/obj/machinery/disposal,
-/obj/structure/disposalpipe/trunk,
-/turf/simulated/floor/tiled/dark,
-/area/ai_monitored/storage/eva/pilot)
-"azm" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/primary/firstdeck/elevator)
-"azn" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/elevator)
-"azo" = (
-/obj/structure/disposalpipe/segment,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/elevator)
-"azp" = (
-/obj/machinery/light{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/elevator)
-"azq" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/corner/green/bordercorner{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/starboard)
-"azr" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/corner/green/bordercorner{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/elevator)
-"azs" = (
-/obj/effect/floor_decal/steeldecal/steel_decals_central5{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals5,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/elevator)
-"azt" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/elevator)
-"azu" = (
-/obj/machinery/firealarm{
- dir = 4;
- pixel_x = 24
- },
-/obj/effect/floor_decal/techfloor{
- dir = 9
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/hallway/primary/firstdeck/elevator)
-"azv" = (
-/turf/simulated/wall/r_wall,
-/area/tcomm/entrance)
-"azw" = (
-/obj/structure/table/standard,
-/obj/item/weapon/cell,
-/obj/structure/extinguisher_cabinet{
- pixel_y = 30
- },
-/turf/simulated/floor/tiled/dark,
-/area/tcomm/entrance)
-"azx" = (
-/obj/structure/cable/cyan{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/machinery/power/apc{
- dir = 1;
- name = "north bump";
- pixel_x = 0;
- pixel_y = 24
- },
-/obj/machinery/light_switch{
- pixel_x = 11;
- pixel_y = 24
- },
-/obj/structure/table/standard,
-/obj/machinery/cell_charger,
-/turf/simulated/floor/tiled/dark,
-/area/tcomm/entrance)
-"azy" = (
-/obj/structure/table/standard,
-/obj/machinery/recharger,
-/obj/item/device/radio/intercom{
- dir = 1;
- name = "Station Intercom (General)";
- pixel_y = 21
- },
-/turf/simulated/floor/tiled/dark,
-/area/tcomm/entrance)
-"azz" = (
-/turf/simulated/wall/r_wall,
-/area/tcomm/tcomfoyer)
-"azA" = (
-/obj/structure/cable/cyan{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/machinery/power/apc{
- dir = 8;
- name = "west bump";
- pixel_x = -24
- },
-/obj/machinery/light_switch{
- pixel_x = -36
- },
-/obj/structure/sign/warning/lethal_turrets{
- pixel_y = 32
- },
-/turf/simulated/floor/tiled/dark,
-/area/tcomm/tcomfoyer)
-"azB" = (
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 4
- },
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-/turf/simulated/floor/plating,
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-/turf/simulated/floor/plating,
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/hangar/twocontrol)
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-/area/hangar/twocontrol)
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-/area/hangar/twocontrol)
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-/turf/simulated/floor/plating,
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-/obj/item/clothing/mask/gas/mime,
-/obj/item/clothing/shoes/mime,
-/obj/item/clothing/under/mime,
-/obj/structure/closet/crate,
-/turf/simulated/floor,
-/area/construction/firstdeck/construction3)
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-/obj/structure/cable,
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-/area/construction/firstdeck/construction3)
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-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/obj/random/maintenance/engineering,
-/turf/simulated/floor/tiled/steel,
-/area/construction/firstdeck/construction3)
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- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/white/border,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/escape/firstdeck/ep_starboard2)
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- name = "south bump";
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- },
-/obj/structure/cable,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/red/border,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/escape/firstdeck/ep_starboard2)
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- },
-/obj/machinery/light,
-/obj/effect/floor_decal/borderfloor,
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-/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth{
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-/turf/simulated/floor/tiled,
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-/obj/item/weapon/storage/backpack,
-/obj/item/weapon/storage/backpack,
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-/obj/random/maintenance/cargo,
-/obj/random/maintenance/cargo,
-/obj/machinery/light/small{
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- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/centralstarboard)
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-/obj/machinery/power/apc{
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-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/centralstarboard)
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-/turf/simulated/floor/plating,
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-/obj/structure/reagent_dispensers/fueltank,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/centralstarboard)
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-/area/quartermaster/storage)
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-/area/quartermaster/storage)
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-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/starboard)
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-/turf/simulated/floor/tiled/steel_grid,
-/area/quartermaster/hallway)
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-/obj/effect/wingrille_spawn/reinforced,
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- health = 1e+006
- },
-/obj/item/clothing/mask/breath,
-/obj/item/weapon/mining_scanner,
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- layer = 2.6
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- d2 = 4;
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-/area/maintenance/firstdeck/aftport)
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-/obj/machinery/meter,
-/obj/structure/cable{
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-/area/maintenance/firstdeck/aftport)
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-/area/hallway/primary/firstdeck/apcenter)
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-/obj/effect/floor_decal/corner/green/bordercorner,
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-/area/hallway/primary/firstdeck/apcenter)
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-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/elevator)
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-/obj/structure/cable/green{
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-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/elevator)
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-/area/hallway/primary/firstdeck/elevator)
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-/obj/structure/cable{
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-/area/hallway/primary/firstdeck/starboard)
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- dir = 8
- },
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-/area/hallway/primary/firstdeck/elevator)
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- },
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-/obj/machinery/vending/snack,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/firstdeck/elevator)
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- dir = 10
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-/obj/machinery/vending/fitness,
-/obj/structure/window/reinforced,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/firstdeck/elevator)
-"aBR" = (
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-/obj/structure/window/reinforced,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/firstdeck/elevator)
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-/obj/structure/window/reinforced,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/firstdeck/elevator)
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-/obj/effect/floor_decal/borderfloor{
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- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 8
- },
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- dir = 8
- },
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- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/elevator)
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-/area/hallway/primary/firstdeck/elevator)
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- d2 = 2;
- icon_state = "1-2"
- },
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- dir = 4
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- dir = 4
- },
-/turf/simulated/floor/tiled,
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-/obj/machinery/light{
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- dir = 4
- },
-/obj/structure/extinguisher_cabinet{
- pixel_x = 25
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-/turf/simulated/floor/tiled/techfloor/grid,
-/area/hallway/primary/firstdeck/elevator)
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-/obj/machinery/firealarm{
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- pixel_x = -24
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8
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-/turf/simulated/floor/tiled,
-/area/tcomm/entrance)
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- d2 = 4;
- icon_state = "2-4"
- },
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- dir = 6
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- },
-/turf/simulated/floor/tiled,
-/area/tcomm/entrance)
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- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
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-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/tcomm/entrance)
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- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/firedoor/border_only,
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- },
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- dir = 4
- },
-/obj/machinery/door/airlock/hatch{
- name = "Power Control";
- req_access = list(61)
- },
-/turf/simulated/floor/tiled,
-/area/tcomm/tcomfoyer)
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- d2 = 8;
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- },
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-/turf/simulated/floor/tiled,
-/area/tcomm/tcomfoyer)
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- dir = 4
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-/obj/structure/cable/green{
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- icon_state = "0-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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-/turf/simulated/floor/tiled,
-/area/tcomm/tcomfoyer)
-"aCd" = (
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- charge = 2.5e+006;
- input_attempt = 1;
- input_level = 50000;
- inputting = 1;
- output_level = 250000;
- RCon_tag = "Telecommunications Satellite"
- },
-/obj/structure/cable/cyan,
-/turf/simulated/floor/plating,
-/area/tcomm/tcomfoyer)
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- },
-/obj/structure/cable/green{
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-/area/hallway/primary/firstdeck/ascenter)
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-/turf/simulated/floor/tiled/monotile,
-/area/hallway/primary/firstdeck/ascenter)
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- },
-/obj/machinery/camera/network/first_deck{
- c_tag = "First Deck - Center Three";
- dir = 8
- },
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- },
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-/obj/random/toolbox,
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-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/ascenter)
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-/area/hallway/primary/firstdeck/ascenter)
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-/obj/item/weapon/screwdriver,
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- health = 1e+006
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-/turf/space,
-/area/space)
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- id = "QMLoad"
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-/area/quartermaster/storage)
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-/area/quartermaster/storage)
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-/area/hangar/two)
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- },
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-/area/shuttle/shuttle2/start)
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-/area/hangar/threecontrol)
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- },
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-/area/hangar/two)
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- id = "QMLoad"
- },
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-/area/quartermaster/storage)
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-/area/quartermaster/storage)
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-/area/quartermaster/storage)
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- pixel_y = 24
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-/area/maintenance/substation/firstdeck/cargo)
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- d2 = 8;
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-/area/maintenance/substation/firstdeck/cargo)
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-/area/maintenance/substation/firstdeck/cargo)
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-/turf/simulated/floor/plating,
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-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/plating,
-/area/storage/emergency_storage/firstdeck/ap_emergency)
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- name = "north bump";
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- pixel_y = 24
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-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/storage/emergency_storage/firstdeck/ap_emergency)
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-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/primary/firstdeck/aft)
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-/area/hallway/primary/firstdeck/aft)
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-/area/hallway/primary/firstdeck/aft)
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-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/aft)
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- dir = 4
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/firstdeck/aft)
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- icon_state = "0-2";
- pixel_y = 0
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- name = "north bump";
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- pixel_y = 24
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-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/storage/emergency_storage/firstdeck/as_emergency)
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-/obj/item/weapon/storage/box/lights/mixed,
-/obj/item/weapon/storage/box/lights/mixed,
-/obj/structure/table/steel,
-/obj/random/maintenance/engineering,
-/obj/random/maintenance/clean,
-/obj/random/maintenance/clean,
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/storage/emergency_storage/firstdeck/as_emergency)
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-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/aftstarboard)
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-/area/hangar/two)
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-/turf/simulated/shuttle/floor/black,
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-/obj/structure/bed/chair/shuttle,
-/obj/item/device/radio/intercom{
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- name = "Station Intercom (General)";
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- },
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-/area/shuttle/shuttle2/start)
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- dir = 4
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/shuttle2/start)
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- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/shuttle2/start)
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- dir = 5
- },
-/obj/effect/floor_decal/industrial/danger{
- dir = 5
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-/turf/simulated/floor/tiled/techfloor/grid,
-/area/quartermaster/storage)
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- dir = 8
- },
-/obj/structure/ore_box,
-/turf/simulated/floor/plating,
-/area/maintenance/substation/firstdeck/cargo)
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-/turf/simulated/floor/plating,
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- icon_state = "1-2"
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- dir = 8;
- pixel_x = 22;
- pixel_y = 0
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-/turf/simulated/floor/plating,
-/area/maintenance/substation/firstdeck/cargo)
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-/obj/item/weapon/storage/box/lights/mixed,
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-/obj/machinery/light_construct,
-/obj/machinery/light_construct,
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/aftport)
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-/obj/machinery/door/airlock{
- name = "Emergency Storage"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/firstdeck/aftport)
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-/obj/machinery/door/airlock/maintenance{
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-/turf/simulated/floor/plating,
-/area/storage/emergency_storage/firstdeck/ap_emergency)
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-/turf/simulated/floor/plating,
-/area/storage/emergency_storage/firstdeck/ap_emergency)
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- d2 = 2;
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-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/storage/emergency_storage/firstdeck/ap_emergency)
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- icon_state = "alarm0";
- pixel_x = 22
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-/turf/simulated/floor/plating,
-/area/storage/emergency_storage/firstdeck/ap_emergency)
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- icon_state = "alarm0";
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-/area/crew_quarters/firstdeck/gym)
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-/area/hallway/primary/firstdeck/aft)
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-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/aft)
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- },
-/obj/structure/closet/emcloset,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/firstdeck/aft)
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- pixel_x = -22
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-/obj/machinery/floodlight,
-/turf/simulated/floor/plating,
-/area/storage/emergency_storage/firstdeck/as_emergency)
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- d2 = 2;
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- pixel_y = 0
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/storage/emergency_storage/firstdeck/as_emergency)
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-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/storage/emergency_storage/firstdeck/as_emergency)
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-/obj/machinery/door/airlock/maintenance{
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- req_access = list(31)
- },
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-/area/quartermaster/storage)
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-/area/maintenance/firstdeck/aftstarboard)
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- name = "south bump";
- pixel_y = -24
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-/obj/structure/cable,
-/obj/machinery/light_switch{
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- pixel_y = -24
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-/obj/effect/floor_decal/steeldecal/steel_decals_central6,
-/turf/simulated/floor/tiled,
-/area/hangar/threecontrol)
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- dir = 1;
- name = "Station Intercom (General)";
- pixel_y = 21
- },
-/obj/machinery/camera/network/first_deck{
- c_tag = "Hangar Two - Control Room";
- dir = 4
- },
-/obj/structure/closet/secure_closet/guncabinet{
- anchored = 1;
- desc = "It's an immobile card-locked storage unit. For storing weapons and other items when station side.";
- name = "Secure Locker";
- req_one_access = list(67,43,3)
- },
-/turf/simulated/floor/tiled,
-/area/hangar/twocontrol)
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- pixel_x = -32;
- pixel_y = 0
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- dir = 8
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-/obj/effect/floor_decal/corner/brown/border{
- dir = 8
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-/turf/simulated/floor/tiled/monotile,
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-/obj/effect/floor_decal/industrial/warning{
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-/obj/machinery/access_button{
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-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/door/airlock/external{
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- name = "Dock External Airlock";
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- frequency = 1331;
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- req_one_access = list(13)
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-"aUx" = (
-/obj/machinery/door/firedoor/glass,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor,
-/area/hallway/primary/firstdeck/auxdockaft)
-"aUy" = (
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/wall/r_wall,
-/area/hallway/primary/firstdeck/auxdockaft)
-"aUz" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/door/airlock/glass_external{
- frequency = 1331;
- icon_state = "door_locked";
- id_tag = "skipjack_shuttle_dock_inner";
- locked = 1;
- name = "Dock Internal Airlock";
- req_access = list(13)
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/firstdeck/auxdockaft)
-"aUA" = (
-/obj/structure/closet/emcloset,
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/auxdockaft)
-"aUB" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 8
- },
-/obj/effect/floor_decal/corner/green/bordercorner{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/auxdockaft)
-"aUC" = (
-/turf/simulated/floor/tiled/monotile,
-/area/hallway/primary/firstdeck/auxdockaft)
-"aUD" = (
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/corner/green/bordercorner,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/auxdockaft)
-"aUE" = (
-/obj/structure/closet/emcloset,
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/auxdockaft)
-"aUF" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/door/airlock/glass_external{
- frequency = 1379;
- icon_state = "door_locked";
- id_tag = "d1aft_starboard_inner";
- locked = 1;
- name = "Dock Internal Airlock";
- req_access = list(13)
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/firstdeck/auxdockaft)
-"aUG" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 8;
- icon_state = "map";
- tag = "icon-manifold-f (WEST)"
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor,
-/area/hallway/primary/firstdeck/auxdockaft)
-"aUH" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 9
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 8;
- frequency = 1331;
- id_tag = "skipjack_shuttle_dock_pump"
- },
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/auxdockaft)
-"aUI" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 5
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 4;
- frequency = 1331;
- id_tag = "skipjack_shuttle_dock_pump"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/auxdockaft)
-"aUJ" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 4;
- icon_state = "map";
- tag = "icon-manifold-f (EAST)"
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor,
-/area/hallway/primary/firstdeck/auxdockaft)
-"aUK" = (
-/obj/structure/table/bench/standard,
-/obj/effect/floor_decal/borderfloor{
- dir = 10
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/auxdockaft)
-"aUL" = (
-/obj/structure/table/bench/standard,
-/obj/machinery/camera/network/first_deck{
- c_tag = "First Deck - Auxiliary Docking 2";
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/auxdockaft)
-"aUM" = (
-/obj/structure/table/bench/standard,
-/obj/effect/floor_decal/borderfloor{
- dir = 6
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/auxdockaft)
-"aUN" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 9
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 8;
- frequency = 1379;
- id_tag = "d1aft_port_pump"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/auxdockaft)
-"aUO" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 5
- },
-/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 4;
- frequency = 1379;
- id_tag = "d1aft_port_pump"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/auxdockaft)
-"aUP" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 5;
- icon_state = "intact";
- tag = "icon-intact-f (NORTHEAST)"
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor,
-/area/hallway/primary/firstdeck/auxdockaft)
-"aUQ" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 10
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 8;
- frequency = 1331;
- id_tag = "skipjack_shuttle_dock_pump"
- },
-/obj/machinery/airlock_sensor{
- frequency = 1331;
- id_tag = "skipjack_shuttle_dock_sensor";
- pixel_x = -28;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/auxdockaft)
-"aUR" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 6
- },
-/obj/machinery/embedded_controller/radio/airlock/docking_port{
- frequency = 1331;
- id_tag = "skipjack_shuttle_dock_airlock";
- pixel_x = 28;
- pixel_y = 0;
- req_access = list(0);
- req_one_access = list(13);
- tag_airpump = "skipjack_shuttle_dock_pump";
- tag_chamber_sensor = "skipjack_shuttle_dock_sensor";
- tag_exterior_door = "skipjack_shuttle_dock_outer";
- tag_interior_door = "skipjack_shuttle_dock_inner"
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 4;
- frequency = 1331;
- id_tag = "skipjack_shuttle_dock_pump"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/auxdockaft)
-"aUS" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 9;
- icon_state = "intact";
- tag = "icon-intact-f (NORTHWEST)"
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor,
-/area/hallway/primary/firstdeck/auxdockaft)
-"aUT" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 10
- },
-/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
- frequency = 1379;
- id_tag = "d1aft_starboard_airlock";
- pixel_x = -26;
- pixel_y = 0;
- req_access = list(13);
- tag_airpump = "d1aft_starboard_pump";
- tag_chamber_sensor = "d1aft_starboard_sensor";
- tag_exterior_door = "d1aft_starboard_outer";
- tag_interior_door = "d1aft_starboard_inner"
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 8;
- frequency = 1379;
- id_tag = "d1aft_port_pump"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/auxdockaft)
-"aUU" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 6
- },
-/obj/machinery/airlock_sensor{
- frequency = 1379;
- id_tag = "d1aft_starboard_sensor";
- pixel_x = 25;
- pixel_y = 0
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 4;
- frequency = 1379;
- id_tag = "d1aft_port_pump"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/auxdockaft)
-"aUV" = (
-/obj/machinery/shield_diffuser,
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/door/airlock/external{
- frequency = 1331;
- icon_state = "door_locked";
- id_tag = "skipjack_shuttle_dock_outer";
- locked = 1;
- name = "Dock External Airlock";
- req_access = list(13)
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/firstdeck/auxdockaft)
-"aUW" = (
-/obj/machinery/shield_diffuser,
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/door/airlock/external{
- frequency = 1331;
- icon_state = "door_locked";
- id_tag = "skipjack_shuttle_dock_outer";
- locked = 1;
- name = "Dock External Airlock";
- req_access = list(13)
- },
-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1331;
- master_tag = "skipjack_shuttle_dock_airlock";
- name = "exterior access button";
- pixel_x = 28;
- pixel_y = 0;
- req_one_access = list(13)
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/firstdeck/auxdockaft)
-"aUX" = (
-/obj/machinery/shield_diffuser,
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/door/airlock/external{
- frequency = 1379;
- icon_state = "door_locked";
- id_tag = "d1aft_starboard_outer";
- locked = 1;
- name = "Dock External Airlock";
- req_access = list(13)
- },
-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1379;
- master_tag = "d1aft_starboard_airlock";
- name = "exterior access button";
- pixel_x = -26;
- pixel_y = 0;
- req_access = list(13)
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/firstdeck/auxdockaft)
-"aUY" = (
-/obj/machinery/shield_diffuser,
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/door/airlock/external{
- frequency = 1379;
- icon_state = "door_locked";
- id_tag = "d1aft_starboard_outer";
- locked = 1;
- name = "Dock External Airlock";
- req_access = list(13)
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/firstdeck/auxdockaft)
-"aUZ" = (
-/turf/space,
-/area/skipjack_station/arrivals_dock)
-"aVa" = (
-/obj/effect/landmark{
- name = "carpspawn"
- },
-/turf/space,
-/area/ninja_dojo/arrivals_dock)
-"aVb" = (
-/turf/space,
-/area/ninja_dojo/firstdeck)
-"aVc" = (
-/turf/space,
-/area/ninja_dojo/seconddeck)
-"aVd" = (
-/turf/space,
-/area/shuttle/shuttle1/seconddeck)
-"aVe" = (
-/turf/space,
-/area/syndicate_station/seconddeck)
-"aVf" = (
-/obj/structure/lattice,
-/obj/machinery/camera/network/security{
- c_tag = "SEC - Armory Exterior";
- dir = 1
- },
-/turf/space,
-/area/space)
-"aVg" = (
-/turf/simulated/wall/r_wall,
-/area/security/armoury)
-"aVh" = (
-/turf/simulated/wall/r_wall,
-/area/security/tactical)
-"aVi" = (
-/turf/simulated/wall/r_wall,
-/area/space)
-"aVj" = (
-/obj/machinery/status_display,
-/turf/simulated/wall/r_wall,
-/area/security/armoury)
-"aVk" = (
-/obj/machinery/ai_status_display,
-/turf/simulated/wall/r_wall,
-/area/security/armoury)
-"aVl" = (
-/turf/simulated/wall/r_wall,
-/area/rnd/test_area)
-"aVm" = (
-/turf/simulated/floor/tiled/airless,
-/area/rnd/test_area)
-"aVn" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/simulated/floor/airless,
-/area/rnd/test_area)
-"aVo" = (
-/obj/structure/table/rack,
-/obj/item/clothing/gloves/arm_guard/riot,
-/obj/item/clothing/shoes/leg_guard/riot,
-/obj/item/clothing/suit/armor/riot/alt,
-/obj/item/clothing/head/helmet/riot,
-/obj/item/weapon/shield/riot,
-/obj/item/weapon/melee/baton/loaded,
-/obj/effect/floor_decal/corner/red/full{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/machinery/door/window/brigdoor/southleft{
- name = "Riot Armor";
- req_access = list(1)
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/armoury)
-"aVp" = (
-/obj/structure/table/rack,
-/obj/item/clothing/gloves/arm_guard/riot,
-/obj/item/clothing/shoes/leg_guard/riot,
-/obj/item/clothing/suit/armor/riot/alt,
-/obj/item/clothing/head/helmet/riot,
-/obj/item/weapon/shield/riot,
-/obj/item/weapon/melee/baton/loaded,
-/obj/effect/floor_decal/corner/red{
- dir = 5
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/obj/machinery/door/window/brigdoor/southright{
- name = "Riot Armor"
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/armoury)
-"aVq" = (
-/obj/structure/table/rack,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/suit/space/void/security,
-/obj/item/clothing/head/helmet/space/void/security,
-/obj/item/device/suit_cooling_unit,
-/obj/item/weapon/tank/oxygen,
-/obj/effect/floor_decal/corner/white{
- tag = "icon-corner_white (NORTH)";
- icon_state = "corner_white";
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/machinery/door/window/brigdoor/southleft{
- name = "EVA Suit";
- req_access = list(1)
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/armoury)
-"aVr" = (
-/obj/structure/table/rack,
-/obj/item/clothing/gloves/arm_guard/riot,
-/obj/item/clothing/shoes/leg_guard/riot,
-/obj/item/clothing/suit/armor/riot/alt,
-/obj/item/clothing/head/helmet/riot,
-/obj/item/weapon/shield/riot,
-/obj/item/weapon/melee/baton/loaded,
-/obj/effect/floor_decal/corner/red{
- dir = 5
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/machinery/door/window/brigdoor/southleft{
- name = "Riot Armor";
- req_access = list(1)
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/armoury)
-"aVs" = (
-/obj/structure/table/rack,
-/obj/item/clothing/gloves/arm_guard/riot,
-/obj/item/clothing/shoes/leg_guard/riot,
-/obj/item/clothing/suit/armor/riot/alt,
-/obj/item/clothing/head/helmet/riot,
-/obj/item/weapon/shield/riot,
-/obj/item/weapon/melee/baton/loaded,
-/obj/effect/floor_decal/corner/red/full{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/obj/machinery/door/window/brigdoor/southright{
- name = "Riot Armor"
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/armoury)
-"aVt" = (
-/obj/machinery/light{
- dir = 1
- },
-/obj/machinery/camera/network/research{
- c_tag = "SCI - Toxins Test Chamber Fore";
- network = list("Research","Toxins Test Area")
- },
-/turf/simulated/floor/tiled/airless,
-/area/rnd/test_area)
-"aVu" = (
-/turf/simulated/wall/r_wall,
-/area/security/prison)
-"aVv" = (
-/obj/structure/sign/warning/high_voltage,
-/turf/simulated/wall/r_wall,
-/area/security/prison)
-"aVw" = (
-/obj/structure/cable/green{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "Prison Gate";
- name = "Communal Brig Blast Door";
- opacity = 0
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/security/prison)
-"aVx" = (
-/obj/structure/cable/green{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/structure/cable/green{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/structure/cable/green{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "Prison Gate";
- name = "Communal Brig Blast Door";
- opacity = 0
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/security/prison)
-"aVy" = (
-/obj/structure/cable/green{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/structure/cable/green{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "Prison Gate";
- name = "Communal Brig Blast Door";
- opacity = 0
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/security/prison)
-"aVz" = (
-/obj/structure/cable/green{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "Prison Gate";
- name = "Communal Brig Blast Door";
- opacity = 0
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/security/prison)
-"aVA" = (
-/obj/structure/table/rack{
- dir = 8;
- layer = 2.6
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/full{
- dir = 8
- },
-/obj/item/weapon/gun/energy/gun{
- pixel_x = 3;
- pixel_y = 3
- },
-/obj/item/weapon/gun/energy/gun,
-/obj/machinery/door/window/brigdoor/southleft{
- name = "Energy";
- req_access = list(1)
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/armoury)
-"aVB" = (
-/obj/structure/table/rack{
- dir = 8;
- layer = 2.6
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/obj/effect/floor_decal/corner/blue{
- dir = 5
- },
-/obj/item/weapon/gun/energy/ionrifle{
- pixel_y = -3
- },
-/obj/item/weapon/gun/energy/ionrifle{
- pixel_x = -2;
- pixel_y = -5
- },
-/obj/machinery/door/window/brigdoor/southright{
- name = "Energy"
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/armoury)
-"aVC" = (
-/obj/structure/table/rack{
- dir = 8;
- layer = 2.6
- },
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/effect/floor_decal/corner/green/full{
- dir = 1
- },
-/obj/item/weapon/gun/projectile/shotgun/pump{
- pixel_x = -3;
- pixel_y = 3
- },
-/obj/item/weapon/gun/projectile/shotgun/pump,
-/obj/machinery/door/window/brigdoor/southleft{
- name = "Ballistics";
- req_access = list(1)
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/armoury)
-"aVD" = (
-/obj/machinery/power/apc{
- dir = 8;
- name = "west bump";
- pixel_x = -24
- },
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-/area/security/armoury)
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-/obj/item/clothing/shoes/leg_guard/combat,
-/obj/item/clothing/suit/armor/combat,
-/obj/item/clothing/head/helmet/combat,
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-/area/security/tactical)
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- name = "south bump";
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- },
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- },
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-/turf/simulated/floor/tiled/dark,
-/area/security/tactical)
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- dir = 8;
- layer = 2.6
- },
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/obj/effect/floor_decal/corner/green/full{
- dir = 4
- },
-/obj/machinery/door/window/brigdoor/northright{
- name = "Ballistics"
- },
-/obj/random/projectile/sec,
-/turf/simulated/floor/tiled/dark,
-/area/security/tactical)
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-/obj/structure/cable/green{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/machinery/power/apc{
- dir = 8;
- name = "west bump";
- pixel_x = -24
- },
-/obj/machinery/light_switch{
- pixel_x = -36
- },
-/turf/simulated/floor/tiled/freezer,
-/area/security/security_restroom)
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- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/freezer,
-/area/security/security_restroom)
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-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock{
- name = "Security Restroom";
- req_access = list(1)
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/security/security_restroom)
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-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/security/security_lockerroom)
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-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled,
-/area/security/security_lockerroom)
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-/obj/structure/closet/secure_closet/security,
-/obj/item/clothing/glasses/hud/security,
-/obj/machinery/firealarm{
- dir = 4;
- pixel_x = 24
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/security/security_lockerroom)
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-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/security/range)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/security/range)
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-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/security/range)
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-/obj/machinery/door/airlock/glass{
- name = "Brig Dormitories"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/steel_grid,
-/area/security/prison)
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-/obj/machinery/disposal,
-/obj/structure/disposalpipe/trunk,
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/security/prison)
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-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/hologram/holopad,
-/obj/effect/floor_decal/industrial/outline/grey,
-/turf/simulated/floor/tiled,
-/area/security/prison)
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-/obj/structure/bed/chair,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled,
-/area/security/prison)
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-/obj/machinery/portable_atmospherics/hydroponics,
-/obj/machinery/status_display{
- density = 0;
- layer = 4;
- pixel_x = 32;
- pixel_y = 0
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
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- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 5
- },
-/obj/effect/floor_decal/corner/red/bordercorner2{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/security/prison)
-"aYr" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock{
- name = "Restroom"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/security/prison)
-"aYs" = (
-/obj/structure/sign/warning/secure_area/armory,
-/turf/simulated/wall/r_wall,
-/area/security/armoury)
-"aYt" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock/highsecurity{
- name = "Secure Armoury Section";
- req_access = list(3)
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/security/armoury)
-"aYu" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/door/blast/regular{
- id = "Armoury";
- name = "Emergency Access"
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/armoury)
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-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/door/blast/regular{
- id = "Armoury";
- name = "Emergency Access"
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/armoury)
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-/obj/structure/toilet{
- dir = 4
- },
-/obj/machinery/light/small{
- brightness_color = "#DA0205";
- brightness_power = 1;
- brightness_range = 5;
- dir = 8
- },
-/turf/simulated/floor/tiled/freezer,
-/area/security/security_restroom)
-"aYx" = (
-/obj/machinery/door/airlock{
- name = "Unit 1"
- },
-/turf/simulated/floor/tiled/freezer,
-/area/security/security_restroom)
-"aYy" = (
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4,
-/turf/simulated/floor/tiled/freezer,
-/area/security/security_restroom)
-"aYz" = (
-/obj/structure/table/standard,
-/obj/item/weapon/towel{
- color = "#ff0000";
- name = "red towel"
- },
-/obj/item/weapon/towel{
- color = "#ff0000";
- name = "red towel"
- },
-/obj/item/weapon/towel{
- color = "#ff0000";
- name = "red towel"
- },
-/obj/item/weapon/towel{
- color = "#ff0000";
- name = "red towel"
- },
-/obj/item/weapon/towel{
- color = "#ff0000";
- name = "red towel"
- },
-/obj/item/weapon/soap/nanotrasen,
-/obj/item/weapon/soap/nanotrasen,
-/obj/item/device/radio/intercom{
- name = "Station Intercom (General)";
- pixel_y = -21
- },
-/obj/structure/extinguisher_cabinet{
- pixel_x = 28;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled/freezer,
-/area/security/security_restroom)
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-/obj/item/device/radio/intercom{
- name = "Station Intercom (General)";
- pixel_y = -21
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 8
- },
-/obj/effect/floor_decal/corner/red/bordercorner{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/security/security_lockerroom)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/turf/simulated/floor/tiled/freezer,
-/area/security/security_restroom)
-"aYC" = (
-/obj/structure/closet/secure_closet/security,
-/obj/structure/cable/green{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/machinery/power/apc{
- dir = 2;
- name = "south bump";
- pixel_y = -24
- },
-/obj/machinery/light_switch{
- pixel_x = 12;
- pixel_y = -24
- },
-/obj/item/clothing/glasses/hud/security,
-/obj/item/device/radio/intercom/department/security{
- dir = 8;
- icon_override = "secintercom";
- pixel_x = 21
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/security/security_lockerroom)
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- icon_state = "tube1";
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
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- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/security/range)
-"aYE" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
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- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/security/security_lockerroom)
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-/obj/machinery/light{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/security/range)
-"aYG" = (
-/obj/machinery/camera/network/research{
- c_tag = "SCI - Toxins Test Chamber Port";
- dir = 4;
- network = list("Research","Toxins Test Area")
- },
-/obj/machinery/light{
- dir = 8
- },
-/turf/simulated/floor/tiled/airless,
-/area/rnd/test_area)
-"aYH" = (
-/obj/item/device/radio/beacon,
-/turf/simulated/floor/airless,
-/area/rnd/test_area)
-"aYI" = (
-/obj/machinery/light{
- dir = 4
- },
-/obj/machinery/camera/network/research{
- c_tag = "SCI - Toxins Test Chamber Starboard";
- dir = 8;
- network = list("Research","Toxins Test Area")
- },
-/turf/simulated/floor/tiled/airless,
-/area/rnd/test_area)
-"aYJ" = (
-/obj/structure/cable/green{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "Prison Gate";
- name = "Communal Brig Blast Door";
- opacity = 0
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/security/prison)
-"aYK" = (
-/obj/structure/table/steel,
-/obj/item/weapon/newspaper,
-/obj/item/device/tape,
-/obj/item/device/taperecorder{
- pixel_x = -4;
- pixel_y = 2
- },
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/security/prison)
-"aYL" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/security/prison)
-"aYM" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/corner/red/bordercorner{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/security/prison)
-"aYN" = (
-/obj/machinery/vending/wallmed1{
- pixel_y = 32
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/prison)
-"aYO" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/structure/disposalpipe/segment,
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/bordercorner{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/prison)
-"aYP" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/table/steel,
-/obj/item/weapon/paper_bin,
-/obj/item/weapon/pen,
-/turf/simulated/floor/tiled,
-/area/security/prison)
-"aYQ" = (
-/obj/structure/table/steel,
-/obj/item/device/communicator,
-/obj/item/device/communicator,
-/obj/item/device/radio/headset,
-/obj/item/device/radio/headset,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/security/prison)
-"aYR" = (
-/obj/machinery/washing_machine,
-/turf/simulated/floor/tiled,
-/area/security/prison)
-"aYS" = (
-/obj/machinery/portable_atmospherics/powered/scrubber/huge,
-/obj/effect/floor_decal/industrial/warning/cee{
- icon_state = "warningcee";
- dir = 8
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/prison)
-"aYT" = (
-/obj/machinery/portable_atmospherics/powered/scrubber/huge,
-/obj/effect/floor_decal/industrial/warning/cee{
- icon_state = "warningcee";
- dir = 4
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/prison)
-"aYU" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/tiled,
-/area/security/prison)
-"aYV" = (
-/obj/structure/cryofeed{
- dir = 2
- },
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/effect/floor_decal/industrial/warning/cee{
- tag = "icon-warningcee (NORTH)";
- icon_state = "warningcee";
- dir = 1
- },
-/obj/machinery/camera/network/prison{
- c_tag = "SEC - Common Brig 2";
- dir = 8
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/security/prison)
-"aYW" = (
-/turf/simulated/wall/r_wall,
-/area/security/security_equiptment_storage)
-"aYX" = (
-/obj/machinery/flasher/portable,
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/simulated/floor/tiled,
-/area/security/security_equiptment_storage)
-"aYY" = (
-/obj/machinery/flasher/portable,
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/obj/machinery/camera/network/security{
- c_tag = "SEC - Equipment Storage"
- },
-/turf/simulated/floor/tiled,
-/area/security/security_equiptment_storage)
-"aYZ" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/security/security_equiptment_storage)
-"aZa" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1
- },
-/obj/machinery/alarm{
- pixel_y = 22
- },
-/turf/simulated/floor/tiled,
-/area/security/security_equiptment_storage)
-"aZb" = (
-/obj/machinery/power/apc{
- dir = 4;
- name = "east bump";
- pixel_x = 24
- },
-/obj/machinery/light_switch{
- dir = 2;
- name = "light switch ";
- pixel_x = 36;
- pixel_y = 0
- },
-/obj/structure/cable/green{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/machinery/firealarm{
- pixel_y = 24
- },
-/turf/simulated/floor/tiled,
-/area/security/security_equiptment_storage)
-"aZc" = (
-/turf/simulated/wall,
-/area/security/security_equiptment_storage)
-"aZd" = (
-/obj/effect/floor_decal/industrial/warning/cee{
- icon_state = "warningcee";
- dir = 8
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/security/brig)
-"aZe" = (
-/obj/effect/floor_decal/industrial/warning,
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/techmaint,
-/area/security/brig)
-"aZf" = (
-/obj/effect/floor_decal/industrial/warning/cee{
- icon_state = "warningcee";
- dir = 4
- },
-/obj/machinery/button/remote/blast_door{
- id = "Armoury";
- name = "Emergency Access";
- pixel_x = 24;
- pixel_y = 0;
- req_access = list(3)
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/security/brig)
-"aZg" = (
-/turf/simulated/wall,
-/area/security/evidence_storage)
-"aZh" = (
-/obj/structure/closet{
- name = "Evidence Closet"
- },
-/obj/effect/floor_decal/industrial/outline/grey,
-/turf/simulated/floor/tiled/dark,
-/area/security/evidence_storage)
-"aZi" = (
-/obj/structure/closet{
- name = "Evidence Closet"
- },
-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/structure/cable/green{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/machinery/power/apc{
- dir = 1;
- name = "north bump";
- pixel_x = 0;
- pixel_y = 24
- },
-/obj/machinery/light_switch{
- pixel_x = 11;
- pixel_y = 24
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/evidence_storage)
-"aZj" = (
-/obj/structure/filingcabinet/filingcabinet,
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/evidence_storage)
-"aZk" = (
-/obj/structure/closet{
- name = "Evidence Closet"
- },
-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/machinery/firealarm{
- dir = 2;
- pixel_y = 24
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/evidence_storage)
-"aZl" = (
-/obj/structure/closet{
- name = "Evidence Closet"
- },
-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/structure/extinguisher_cabinet{
- pixel_y = 30
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/evidence_storage)
-"aZm" = (
-/turf/simulated/wall/r_wall,
-/area/security/evidence_storage)
-"aZn" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock{
- name = "Security Restroom"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/security/security_restroom)
-"aZo" = (
-/turf/simulated/wall,
-/area/security/security_lockerroom)
-"aZp" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
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-/turf/simulated/floor/tiled,
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- },
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-/area/security/range)
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-/turf/simulated/floor/plating,
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-/area/security/prison)
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-/area/security/prison)
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-/area/security/warden)
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- },
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-/turf/simulated/floor/tiled,
-/area/security/range)
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- },
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- icon_state = "tube1"
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- name = "Cell 2 Locker"
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-/area/security/security_cell_hallway)
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-/turf/simulated/floor/tiled,
-/area/crew_quarters/firstdeck/gym)
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- id = "Cell 1";
- name = "Cell 1 Locker"
- },
-/obj/machinery/camera/network/prison{
- c_tag = "SEC - Brig Cell 1";
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-/area/security/security_cell_hallway)
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- },
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- pixel_y = 0
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-/area/security/prison)
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- icon_state = "0-2"
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- name = "east bump";
- pixel_x = 24
- },
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- pixel_x = 36;
- pixel_y = 0
- },
-/obj/machinery/camera/network/prison{
- c_tag = "SEC - Common Brig Enterance";
- dir = 8
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-/turf/simulated/floor/tiled,
-/area/security/prison)
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- tag = "permflash"
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- health = 1e+006
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- },
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-/area/security/main)
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-/obj/structure/disposalpipe/trunk,
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-/area/security/main)
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-/area/security/aid_station)
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-/area/security/aid_station)
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- },
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-/turf/simulated/floor/tiled/white,
-/area/security/aid_station)
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-/area/security/aid_station)
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-/obj/effect/floor_decal/industrial/outline/yellow,
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- dir = 8;
- name = "Station Intercom (General)";
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- },
-/turf/simulated/floor/tiled,
-/area/security/security_ses)
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-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/machinery/power/apc{
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- name = "north bump";
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-/turf/simulated/floor/tiled,
-/area/security/security_ses)
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- pixel_y = 21
- },
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- c_tag = "SEC - Secondary Equipment Storage"
- },
-/turf/simulated/floor/tiled,
-/area/security/security_ses)
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-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/machinery/alarm{
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- },
-/turf/simulated/floor/tiled,
-/area/security/security_ses)
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- },
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-/area/security/security_ses)
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- },
-/turf/simulated/floor/airless,
-/area/rnd/test_area)
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- id = "toxinsdriver";
- name = "Toxins Launcher Bay Door"
- },
-/obj/machinery/shield_diffuser,
-/turf/simulated/floor/airless,
-/area/rnd/test_area)
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-/area/rnd/test_area)
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-/area/engineering/atmos)
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-/turf/simulated/floor/plating,
-/area/security/security_cell_hallway)
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-/area/security/brig)
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-/obj/effect/floor_decal/corner/red/bordercorner,
-/turf/simulated/floor/tiled,
-/area/security/security_cell_hallway)
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-/area/security/security_cell_hallway)
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-/obj/effect/floor_decal/industrial/outline/grey,
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-/area/security/security_processing)
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-/area/security/main)
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- name = "Privacy Shutters";
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-/area/security/prison)
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-/turf/simulated/floor/tiled,
-/area/security/security_cell_hallway)
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- d2 = 8;
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-/area/security/security_cell_hallway)
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-/area/security/security_cell_hallway)
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-/area/security/security_cell_hallway)
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- name = "Visitation Area";
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-/turf/simulated/floor/tiled/steel_grid,
-/area/security/prison)
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-/turf/simulated/floor/tiled/dark,
-/area/security/warden)
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-/turf/simulated/floor/tiled,
-/area/security/main)
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-/area/security/warden)
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-/area/security/warden)
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- icon_state = "0-8"
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-/obj/machinery/door/firedoor/border_only,
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-/area/security/warden)
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-/area/security/brig)
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-/obj/machinery/door/firedoor/border_only,
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-/turf/simulated/floor/plating,
-/area/security/security_processing)
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- d2 = 8;
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- dir = 10
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-/turf/simulated/floor/tiled,
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-/turf/simulated/floor/tiled,
-/area/security/security_processing)
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-/area/security/main)
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- },
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- name = "south bump";
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-/obj/effect/floor_decal/corner/red/bordercorner,
-/turf/simulated/floor/tiled,
-/area/security/security_processing)
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-/obj/item/device/radio/intercom/department/security{
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-/turf/simulated/floor/tiled,
-/area/security/security_processing)
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-/turf/simulated/floor/plating,
-/area/security/main)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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- name = "Briefing Room";
- req_access = list(1)
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/security/main)
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-/obj/machinery/door/airlock/glass_security{
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- req_access = list(1)
- },
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-/area/security/main)
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-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/plating,
-/area/security/main)
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- dir = 8
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-/area/security/aid_station)
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-/obj/effect/floor_decal/industrial/outline/grey,
-/turf/simulated/floor/tiled/white,
-/area/security/aid_station)
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-/area/security/aid_station)
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- pixel_x = -24
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-/turf/simulated/floor/tiled,
-/area/security/security_ses)
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-/area/security/security_ses)
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-/turf/simulated/floor/tiled,
-/area/security/security_ses)
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-/turf/simulated/wall,
-/area/rnd/test_area)
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-/obj/machinery/door/airlock/external{
- name = "Toxins Test Chamber"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
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-/turf/simulated/floor/airless,
-/area/rnd/test_area)
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-/turf/space,
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- req_access = list(2)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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-/turf/simulated/floor/tiled/monotile,
-/area/security/security_cell_hallway)
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-/obj/effect/wingrille_spawn/reinforced,
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/plating,
-/area/security/warden)
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-/turf/simulated/floor/plating,
-/area/security/warden)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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- },
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-/turf/simulated/floor/tiled/techmaint,
-/area/security/warden)
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-/turf/simulated/floor/plating,
-/area/security/warden)
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-/obj/effect/wingrille_spawn/reinforced,
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-/turf/simulated/floor/plating,
-/area/security/warden)
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-/area/security/brig)
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-/obj/machinery/door/firedoor/border_only,
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- },
-/turf/simulated/floor/plating,
-/area/security/security_processing)
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-/area/security/security_processing)
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- d2 = 8;
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-/area/security/security_processing)
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-/area/security/brig)
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-/area/security/brig)
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-/area/security/warden)
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-/turf/simulated/floor/tiled,
-/area/security/security_ses)
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-/turf/simulated/floor/tiled,
-/area/security/security_ses)
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-/turf/simulated/floor/tiled,
-/area/security/security_ses)
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- health = 1e+006
- },
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-/turf/simulated/floor/tiled,
-/area/security/security_ses)
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-/area/space)
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- id_tag = "n2_sensor"
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-/area/engineering/atmos)
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-/area/engineering/atmos)
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- frequency = 1441;
- id_tag = "o2_sensor"
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-/area/engineering/atmos)
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-/area/engineering/atmos)
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- id_tag = "air_sensor";
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- icon_state = "corner_white";
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- },
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-/turf/simulated/floor/reinforced/airmix,
-/area/engineering/atmos)
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-/obj/structure/lattice,
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- },
-/turf/space,
-/area/space)
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- id_tag = "waste_sensor";
- output = 63
- },
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- dir = 8
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-/area/engineering/atmos)
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- dir = 1
- },
-/obj/machinery/light/small{
- dir = 1
- },
-/obj/machinery/camera/network/engineering{
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- dir = 2
- },
-/turf/simulated/floor/reinforced/airless,
-/area/engineering/atmos)
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- name = "west bump";
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-/obj/machinery/light_switch{
- pixel_x = -36
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- icon_state = "0-4"
- },
-/turf/simulated/floor/plating,
-/area/security/riot_control)
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- },
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-/obj/item/device/radio/intercom{
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- name = "Station Intercom (General)";
- pixel_x = 21
- },
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- icon_state = "1-8"
- },
-/turf/simulated/floor/plating,
-/area/security/riot_control)
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- },
-/obj/structure/bed/chair,
-/turf/simulated/floor/tiled,
-/area/security/security_cell_hallway)
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- dir = 1
- },
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- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
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- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
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-/turf/simulated/floor/tiled,
-/area/security/brig)
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- },
-/obj/structure/bed/chair,
-/turf/simulated/floor/tiled,
-/area/security/security_cell_hallway)
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- icon_state = "0-4"
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- name = "west bump";
- pixel_x = -24
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-/obj/machinery/light_switch{
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- },
-/turf/simulated/floor/tiled,
-/area/security/security_cell_hallway)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
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- d2 = 2;
- icon_state = "1-2"
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- dir = 10
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-/turf/simulated/floor/tiled,
-/area/security/security_cell_hallway)
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-/obj/machinery/door/airlock/glass_security{
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- req_access = list(1)
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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- },
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- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/security/security_cell_hallway)
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- d2 = 8;
- icon_state = "4-8"
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-/obj/structure/cable/green{
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- d2 = 4;
- icon_state = "1-4"
- },
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- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bgn" = (
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- d2 = 8;
- icon_state = "4-8"
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-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
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- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/structure/extinguisher_cabinet{
- pixel_y = 30
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4
- },
-/obj/effect/floor_decal/corner/red/bordercorner2{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bgo" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/disposalpipe/segment,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bgp" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/bordercorner{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bgq" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bgr" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/light{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/corner/red/bordercorner{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bgs" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bgt" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/recharger/wallcharger{
- pixel_x = 4;
- pixel_y = 26
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bgu" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/bordercorner{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bgv" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
-/obj/machinery/hologram/holopad,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bgw" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/corner/red/bordercorner{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bgx" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bgy" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/light{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/bordercorner{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bgz" = (
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bgA" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/corner/red/bordercorner{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bgB" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/camera/network/security{
- c_tag = "SEC - Brig Hallway Mid";
- dir = 2
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bgC" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/structure/extinguisher_cabinet{
- pixel_y = 30
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bgD" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/bordercorner{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bgE" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bgF" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bgG" = (
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bgH" = (
-/obj/structure/disposalpipe/segment,
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/corner/red/bordercorner{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bgI" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/security/aid_station)
-"bgJ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/door/firedoor/glass,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/airlock/glass_security{
- name = "Security Medical";
- req_access = newlist()
- },
-/turf/simulated/floor/tiled/white,
-/area/security/aid_station)
-"bgK" = (
-/obj/effect/wingrille_spawn/reinforced,
-/obj/machinery/door/firedoor/border_only,
-/turf/simulated/floor/plating,
-/area/security/security_ses)
-"bgL" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/airlock/security{
- name = "Secondary Equipment Storage";
- req_access = list(2)
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/security/security_ses)
-"bgM" = (
-/obj/effect/floor_decal/corner/red/full,
-/obj/machinery/atmospherics/unary/vent_pump{
- dir = 2;
- external_pressure_bound = 0;
- external_pressure_bound_default = 0;
- frequency = 1441;
- icon_state = "map_vent_in";
- id_tag = "n2_out";
- initialize_directions = 1;
- internal_pressure_bound = 4000;
- internal_pressure_bound_default = 4000;
- pressure_checks = 2;
- pressure_checks_default = 2;
- pump_direction = 0;
- use_power = 1
- },
-/turf/simulated/floor/reinforced/nitrogen,
-/area/engineering/atmos)
-"bgN" = (
-/obj/effect/floor_decal/corner/red/full{
- dir = 4
- },
-/obj/machinery/atmospherics/unary/outlet_injector{
- dir = 2;
- frequency = 1441;
- icon_state = "map_injector";
- id = "n2_in";
- use_power = 1
- },
-/turf/simulated/floor/reinforced/nitrogen,
-/area/engineering/atmos)
-"bgO" = (
-/obj/effect/floor_decal/corner/blue/full,
-/obj/machinery/atmospherics/unary/vent_pump{
- dir = 2;
- external_pressure_bound = 0;
- external_pressure_bound_default = 0;
- frequency = 1441;
- icon_state = "map_vent_in";
- id_tag = "o2_out";
- initialize_directions = 1;
- internal_pressure_bound = 4000;
- internal_pressure_bound_default = 4000;
- pressure_checks = 2;
- pressure_checks_default = 2;
- pump_direction = 0;
- use_power = 1
- },
-/turf/simulated/floor/reinforced/oxygen,
-/area/engineering/atmos)
-"bgP" = (
-/obj/effect/floor_decal/corner/blue/full{
- dir = 4
- },
-/obj/machinery/atmospherics/unary/outlet_injector{
- dir = 2;
- frequency = 1441;
- icon_state = "map_injector";
- id = "o2_in";
- use_power = 1
- },
-/turf/simulated/floor/reinforced/oxygen,
-/area/engineering/atmos)
-"bgQ" = (
-/obj/machinery/atmospherics/unary/outlet_injector{
- dir = 2;
- frequency = 1443;
- icon_state = "map_injector";
- id = "air_in";
- use_power = 1
- },
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/effect/floor_decal/corner/blue{
- dir = 8
- },
-/turf/simulated/floor/reinforced/airmix,
-/area/engineering/atmos)
-"bgR" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
- external_pressure_bound = 0;
- external_pressure_bound_default = 0;
- frequency = 1443;
- icon_state = "map_vent_in";
- id_tag = "air_out";
- internal_pressure_bound = 2000;
- internal_pressure_bound_default = 2000;
- pressure_checks = 2;
- pressure_checks_default = 2;
- pump_direction = 0;
- use_power = 1
- },
-/obj/effect/floor_decal/corner/blue/diagonal{
- dir = 4
- },
-/obj/effect/floor_decal/corner/white,
-/turf/simulated/floor/reinforced/airmix,
-/area/engineering/atmos)
-"bgS" = (
-/obj/machinery/atmospherics/unary/outlet_injector{
- dir = 2;
- frequency = 1441;
- icon_state = "map_injector";
- id = "waste_in";
- pixel_y = 1;
- use_power = 1
- },
-/obj/effect/floor_decal/corner/lime/full,
-/turf/simulated/floor/reinforced/airless,
-/area/engineering/atmos)
-"bgT" = (
-/obj/machinery/atmospherics/unary/vent_pump{
- dir = 2;
- external_pressure_bound = 0;
- external_pressure_bound_default = 0;
- frequency = 1441;
- icon_state = "map_vent_in";
- id_tag = "waste_out";
- initialize_directions = 1;
- internal_pressure_bound = 4000;
- internal_pressure_bound_default = 4000;
- pressure_checks = 2;
- pressure_checks_default = 2;
- pump_direction = 0;
- use_power = 1
- },
-/obj/effect/floor_decal/corner/lime/full{
- dir = 4
- },
-/turf/simulated/floor/reinforced/airless,
-/area/engineering/atmos)
-"bgU" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 6
- },
-/obj/machinery/computer/area_atmos/area,
-/turf/simulated/floor/plating,
-/area/security/riot_control)
-"bgV" = (
-/obj/machinery/meter,
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/item/weapon/stool,
-/turf/simulated/floor/plating,
-/area/security/riot_control)
-"bgW" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 4;
- icon_state = "map";
- tag = "icon-manifold-f (EAST)"
- },
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/security/riot_control)
-"bgX" = (
-/obj/structure/table/steel,
-/obj/item/weapon/pen,
-/obj/item/weapon/paper,
-/obj/machinery/alarm{
- dir = 4;
- pixel_x = -23;
- pixel_y = 0
- },
-/obj/item/device/radio/headset,
-/turf/simulated/floor/tiled,
-/area/security/security_cell_hallway)
-"bgY" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/security/security_cell_hallway)
-"bgZ" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/security/security_cell_hallway)
-"bha" = (
-/obj/structure/table/steel,
-/obj/item/weapon/pen,
-/obj/item/weapon/paper,
-/obj/machinery/alarm{
- dir = 8;
- pixel_x = 22;
- pixel_y = 0
- },
-/obj/item/device/radio/headset,
-/turf/simulated/floor/tiled,
-/area/security/security_cell_hallway)
-"bhb" = (
-/obj/structure/closet/secure_closet/brig,
-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/machinery/light,
-/obj/item/device/radio/headset,
-/turf/simulated/floor/tiled/dark,
-/area/security/security_cell_hallway)
-"bhc" = (
-/obj/structure/closet/secure_closet/brig,
-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/item/device/radio/headset,
-/turf/simulated/floor/tiled/dark,
-/area/security/security_cell_hallway)
-"bhd" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/security/security_cell_hallway)
-"bhe" = (
-/obj/item/device/radio/intercom{
- desc = "Talk... listen through this.";
- dir = 2;
- name = "Station Intercom (Brig Radio)";
- pixel_x = 0;
- pixel_y = -21;
- wires = 7
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/red/border,
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bhf" = (
-/obj/structure/disposalpipe/junction/yjunction{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 8
- },
-/obj/effect/floor_decal/corner/red/bordercorner{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bhg" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/security/aid_station)
-"bhh" = (
-/obj/structure/disposalpipe/junction{
- icon_state = "pipe-j2";
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/corner/red/bordercorner,
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bhi" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/red/border,
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bhj" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/machinery/firealarm{
- dir = 1;
- pixel_x = 0;
- pixel_y = -26
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/red/border,
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bhk" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/machinery/camera/network/security{
- c_tag = "SEC - Brig Hallway Port";
- dir = 1
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner{
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
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- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
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- },
-/turf/simulated/floor/tiled,
-/area/security/security_ses)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/corner/red/bordercorner,
-/turf/simulated/floor/tiled,
-/area/security/brig)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/disposalpipe/junction{
- icon_state = "pipe-j1";
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/red/border,
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bho" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/red/border,
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bhp" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/red/border,
-/turf/simulated/floor/tiled,
-/area/security/brig)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/alarm{
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- pixel_y = -22
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner{
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- },
-/obj/effect/floor_decal/corner/red/bordercorner{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bhr" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/security/security_cell_hallway)
-"bhs" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/corner/red/bordercorner,
-/turf/simulated/floor/tiled,
-/area/security/brig)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/machinery/power/apc{
- dir = 2;
- name = "south bump";
- pixel_y = -24
- },
-/obj/machinery/light_switch{
- pixel_x = 12;
- pixel_y = -24
- },
-/obj/structure/cable/green,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/red/border,
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bhu" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/obj/structure/disposalpipe/sortjunction{
- dir = 4;
- icon_state = "pipe-j1s";
- name = "HoS Office";
- sortType = "HoS Office"
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 8
- },
-/obj/effect/floor_decal/corner/red/bordercorner{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bhv" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bhw" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bhx" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
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-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bhz" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/security/security_cell_hallway)
-"bhA" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock/glass_security{
- id_tag = "BrigFoyer";
- layer = 2.8;
- name = "Security Wing";
- req_access = list(63)
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/security/brig)
-"bhB" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bhC" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/security/security_cell_hallway)
-"bhD" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/corner/red/bordercorner{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bhE" = (
-/obj/structure/disposalpipe/segment{
- dir = 2;
- icon_state = "pipe-c"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bhF" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/bordercorner{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bhG" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bhH" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/corner/red/bordercorner{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bhI" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bhJ" = (
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bhK" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/obj/structure/cable/green{
- d2 = 2;
- icon_state = "0-2"
- },
-/turf/simulated/floor/plating,
-/area/security/brig)
-"bhL" = (
-/obj/machinery/atmospherics/pipe/simple/visible/green,
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/obj/machinery/meter,
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 1;
- icon_state = "pdoor0";
- id = "atmoslockdown";
- name = "Atmospherics Lockdown";
- opacity = 0
- },
-/turf/simulated/floor,
-/area/engineering/atmos)
-"bhM" = (
-/obj/machinery/atmospherics/pipe/simple/visible/red,
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/obj/machinery/meter,
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 1;
- icon_state = "pdoor0";
- id = "atmoslockdown";
- name = "Atmospherics Lockdown";
- opacity = 0
- },
-/turf/simulated/floor,
-/area/engineering/atmos)
-"bhN" = (
-/obj/machinery/atmospherics/pipe/simple/visible/cyan,
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/obj/machinery/meter{
- frequency = 1443;
- id = "mair_in_meter";
- name = "Mixed Air Tank In"
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 1;
- icon_state = "pdoor0";
- id = "atmoslockdown";
- name = "Atmospherics Lockdown";
- opacity = 0
- },
-/turf/simulated/floor,
-/area/engineering/atmos)
-"bhO" = (
-/obj/machinery/atmospherics/pipe/simple/visible/cyan,
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/obj/machinery/meter{
- frequency = 1443;
- id = "mair_out_meter";
- name = "Mixed Air Tank Out"
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 1;
- icon_state = "pdoor0";
- id = "atmoslockdown";
- name = "Atmospherics Lockdown";
- opacity = 0
- },
-/turf/simulated/floor,
-/area/engineering/atmos)
-"bhP" = (
-/obj/machinery/atmospherics/pipe/simple/visible/yellow,
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/obj/machinery/meter,
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 1;
- icon_state = "pdoor0";
- id = "atmoslockdown";
- name = "Atmospherics Lockdown";
- opacity = 0
- },
-/turf/simulated/floor,
-/area/engineering/atmos)
-"bhQ" = (
-/obj/machinery/atmospherics/valve,
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 9
- },
-/obj/machinery/camera/network/security{
- c_tag = "SEC - Riot Control";
- dir = 4
- },
-/obj/machinery/firealarm{
- dir = 8;
- pixel_x = -24
- },
-/turf/simulated/floor/plating,
-/area/security/riot_control)
-"bhR" = (
-/turf/simulated/floor/plating,
-/area/security/riot_control)
-"bhS" = (
-/obj/machinery/atmospherics/valve,
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 5
- },
-/obj/machinery/alarm{
- dir = 8;
- pixel_x = 22;
- pixel_y = 0
- },
-/turf/simulated/floor/plating,
-/area/security/riot_control)
-"bhT" = (
-/obj/machinery/camera/network/security{
- c_tag = "SEC - Solitary Confinement 2";
- dir = 1
- },
-/obj/structure/cryofeed{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced,
-/obj/effect/floor_decal/industrial/warning{
- dir = 9
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/security/security_cell_hallway)
-"bhU" = (
-/obj/machinery/cryopod{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 5
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/security/security_cell_hallway)
-"bhV" = (
-/obj/machinery/cryopod,
-/obj/effect/floor_decal/industrial/warning{
- dir = 9
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/security/security_cell_hallway)
-"bhW" = (
-/obj/machinery/camera/network/security{
- c_tag = "SEC - Solitary Confinement 1";
- dir = 1
- },
-/obj/structure/cryofeed,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced,
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 5
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/security/security_cell_hallway)
-"bhX" = (
-/turf/simulated/wall,
-/area/security/detectives_office)
-"bhY" = (
-/obj/machinery/ai_status_display,
-/turf/simulated/wall,
-/area/security/detectives_office)
-"bhZ" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/structure/disposalpipe/segment,
-/obj/effect/wingrille_spawn/reinforced/polarized{
- id = "detoffice"
- },
-/turf/simulated/floor/plating,
-/area/security/detectives_office)
-"bia" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/door/airlock/security{
- id_tag = "detdoor";
- name = "Detective";
- req_access = list(4)
- },
-/obj/machinery/door/firedoor/border_only,
-/turf/simulated/floor/tiled/steel_grid,
-/area/security/detectives_office)
-"bib" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced/polarized{
- id = "detoffice"
- },
-/turf/simulated/floor/plating,
-/area/security/detectives_office)
-"bic" = (
-/turf/simulated/wall/r_wall,
-/area/security/detectives_office)
-"bid" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/structure/cable/green,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/security/brig)
-"bie" = (
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/door/airlock/glass_security{
- id_tag = "BrigFoyer";
- layer = 2.8;
- name = "Security Wing";
- req_access = list(63)
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/security/brig)
-"bif" = (
-/turf/simulated/wall,
-/area/security/lobby)
-"big" = (
-/obj/machinery/door/window/brigdoor/northleft{
- req_access = list(63)
- },
-/obj/machinery/light_switch{
- dir = 2;
- name = "light switch ";
- pixel_x = -34;
- pixel_y = 0
- },
-/obj/machinery/button/remote/airlock{
- desc = "A remote control switch for the brig foyer.";
- id = "BrigFoyer";
- name = "Brig Foyer Doors";
- pixel_x = -24;
- pixel_y = 0;
- req_access = list(63)
- },
-/obj/structure/disposalpipe/segment,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/lobby)
-"bih" = (
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/lobby)
-"bii" = (
-/obj/machinery/door/window/brigdoor/northright{
- req_access = list(63)
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/lobby)
-"bij" = (
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/door/airlock/glass_security{
- id_tag = "BrigFoyer";
- layer = 2.8;
- name = "Security Wing";
- req_access = list(63)
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/security/brig)
-"bik" = (
-/turf/simulated/wall/r_wall,
-/area/security/brig)
-"bil" = (
-/obj/structure/disposalpipe/segment,
-/obj/effect/floor_decal/borderfloor{
- dir = 10
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bim" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 8
- },
-/obj/effect/floor_decal/corner/red/bordercorner{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bin" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/red/border,
-/turf/simulated/floor/tiled,
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-/turf/space,
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- name = "Atmospherics Lockdown";
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-/area/engineering/atmos)
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- },
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- },
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- },
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- },
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-/area/engineering/atmos)
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-/area/engineering/atmos)
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- },
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- },
-/obj/structure/disposalpipe/segment,
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-/area/crew_quarters/heads/sc/hos)
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- },
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- d2 = 8;
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-/area/lawoffice)
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- id = "lawyer_tint";
- pixel_x = -26;
- pixel_y = 30;
- req_access = list(58)
- },
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- pixel_y = 0
- },
-/obj/effect/landmark/start{
- name = "Internal Affairs Agent"
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- },
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-/area/maintenance/security_starboard)
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- },
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-/obj/structure/closet/crate,
-/obj/item/clothing/mask/gas,
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-/obj/random/maintenance/research,
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-/obj/random/maintenance/security,
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-/area/maintenance/security_starboard)
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-/obj/machinery/camera/network/engineering{
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-/obj/machinery/light/small{
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- },
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- },
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- pressure_checks_default = 2;
- pump_direction = 0;
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- },
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-/area/engineering/atmos)
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- id = "atmoslockdown";
- name = "Atmospherics Lockdown";
- opacity = 0
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-/area/engineering/atmos)
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- name = "CO2 Outlet Valve"
- },
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- },
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- name = "CO2 to Mixing"
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-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
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- name = "Mixing to Transit"
- },
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-/area/engineering/atmos)
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- dir = 8
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-/area/maintenance/security_port)
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-/obj/structure/plushie/beepsky,
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-/area/maintenance/security_port)
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-/obj/structure/cable{
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- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/security_port)
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- dir = 4
- },
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- d2 = 8;
- icon_state = "0-8"
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- dir = 2;
- name = "south bump";
- pixel_y = -24
- },
-/turf/simulated/floor/plating,
-/area/maintenance/security_port)
-"boD" = (
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-/turf/simulated/floor/tiled/freezer,
-/area/security/detectives_office)
-"boE" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/reagent_containers/spray/luminol,
-/obj/item/device/uv_light,
-/obj/item/clothing/gloves/sterile/latex,
-/obj/machinery/requests_console{
- announcementConsole = 0;
- department = "Security";
- departmentType = 5;
- name = "Security RC";
- pixel_y = -30
- },
-/turf/simulated/floor/tiled/freezer,
-/area/security/detectives_office)
-"boF" = (
-/obj/structure/table/reinforced,
-/obj/item/device/radio/intercom{
- desc = "Talk... listen through this.";
- dir = 2;
- name = "Station Intercom (Brig Radio)";
- pixel_x = 0;
- pixel_y = -21;
- wires = 7
- },
-/obj/item/weapon/forensics/sample_kit,
-/turf/simulated/floor/tiled/freezer,
-/area/security/detectives_office)
-"boG" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/forensics/sample_kit/powder,
-/turf/simulated/floor/tiled/freezer,
-/area/security/detectives_office)
-"boH" = (
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/machinery/photocopier,
-/obj/machinery/newscaster{
- pixel_y = -30
- },
-/turf/simulated/floor/lino,
-/area/security/detectives_office)
-"boI" = (
-/obj/item/weapon/storage/secure/safe{
- pixel_x = 5;
- pixel_y = -26
- },
-/turf/simulated/floor/lino,
-/area/security/detectives_office)
-"boJ" = (
-/obj/structure/bookcase,
-/obj/item/weapon/book/codex/corp_regs,
-/turf/simulated/floor/lino,
-/area/security/detectives_office)
-"boK" = (
-/obj/structure/table/woodentable,
-/obj/item/weapon/storage/photo_album{
- pixel_y = -10
- },
-/obj/item/device/camera_film,
-/obj/item/device/camera{
- desc = "A one use - polaroid camera. 30 photos left.";
- name = "detectives camera";
- pictures_left = 30;
- pixel_x = 2;
- pixel_y = 3
- },
-/obj/machinery/light,
-/turf/simulated/floor/lino,
-/area/security/detectives_office)
-"boL" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 8
- },
-/obj/machinery/atm{
- pixel_y = -30
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/aft)
-"boM" = (
-/obj/machinery/computer/security/wooden_tv,
-/turf/simulated/floor/lino,
-/area/security/detectives_office)
-"boN" = (
-/obj/item/weapon/bedsheet/ian,
-/obj/item/clothing/suit/ianshirt,
-/turf/simulated/floor/plating,
-/area/security/lobby)
-"boO" = (
-/turf/simulated/wall,
-/area/hallway/primary/seconddeck/fore)
-"boP" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "security_lockdown";
- name = "Security Blast Door";
- opacity = 0
- },
-/obj/structure/sign/warning/secure_area{
- pixel_x = -32
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/seconddeck/fore)
-"boQ" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "security_lockdown";
- name = "Security Blast Door";
- opacity = 0
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/seconddeck/fore)
-"boR" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "security_lockdown";
- name = "Security Blast Door";
- opacity = 0
- },
-/obj/structure/sign/warning/secure_area{
- pixel_x = 32
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/seconddeck/fore)
-"boS" = (
-/obj/structure/sign/deck/second,
-/turf/simulated/wall,
-/area/security/lobby)
-"boT" = (
-/turf/simulated/wall,
-/area/crew_quarters/heads/sc/hos)
-"boU" = (
-/obj/structure/table/rack{
- dir = 8;
- layer = 2.9
- },
-/obj/item/weapon/storage/briefcase{
- pixel_x = -2;
- pixel_y = -5
- },
-/obj/item/weapon/storage/briefcase{
- pixel_x = 3;
- pixel_y = 0
- },
-/obj/machinery/status_display{
- pixel_x = -32
- },
-/obj/effect/floor_decal/borderfloorblack{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 8
- },
-/turf/simulated/floor/tiled/dark,
-/area/lawoffice)
-"boV" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"boW" = (
-/obj/machinery/disposal,
-/obj/structure/disposalpipe/trunk,
-/obj/effect/floor_decal/borderfloorblack/corner,
-/obj/effect/floor_decal/corner/blue/bordercorner,
-/turf/simulated/floor/tiled/dark,
-/area/lawoffice)
-"boX" = (
-/obj/machinery/papershredder,
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloorblack,
-/obj/effect/floor_decal/corner/blue/border,
-/turf/simulated/floor/tiled/dark,
-/area/lawoffice)
-"boY" = (
-/obj/structure/table/reinforced,
-/obj/item/device/flashlight/lamp,
-/obj/effect/floor_decal/borderfloorblack,
-/obj/effect/floor_decal/corner/blue/border,
-/turf/simulated/floor/tiled/dark,
-/area/lawoffice)
-"boZ" = (
-/obj/structure/table/reinforced,
-/obj/machinery/computer/skills,
-/obj/effect/floor_decal/borderfloorblack{
- dir = 6
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 6
- },
-/turf/simulated/floor/tiled/dark,
-/area/lawoffice)
-"bpa" = (
-/obj/machinery/atmospherics/pipe/simple/visible/universal,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment,
-/obj/structure/cable{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/security_starboard)
-"bpb" = (
-/obj/structure/closet/wardrobe/grey,
-/obj/item/weapon/storage/backpack,
-/obj/item/weapon/storage/backpack,
-/obj/random/maintenance/security,
-/obj/random/maintenance/security,
-/obj/random/maintenance/clean,
-/obj/random/firstaid,
-/obj/machinery/atmospherics/pipe/simple/visible/universal,
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
- },
-/turf/simulated/floor/plating,
-/area/maintenance/security_starboard)
-"bpc" = (
-/obj/structure/closet,
-/obj/random/contraband,
-/obj/random/contraband,
-/obj/random/maintenance/security,
-/obj/random/maintenance/clean,
-/obj/random/maintenance/clean,
-/obj/item/clothing/suit/storage/hazardvest/green,
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 4
- },
-/obj/structure/cable{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/machinery/power/apc{
- dir = 2;
- name = "south bump";
- pixel_y = -24
- },
-/turf/simulated/floor,
-/area/maintenance/security_starboard)
-"bpd" = (
-/obj/machinery/atmospherics/pipe/tank/air{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/maintenance/security_starboard)
-"bpe" = (
-/obj/machinery/atmospherics/pipe/simple/visible/green{
- dir = 5;
- icon_state = "intact";
- tag = "icon-intact (SOUTHEAST)"
- },
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 1;
- icon_state = "pdoor0";
- id = "atmoslockdown";
- name = "Atmospherics Lockdown";
- opacity = 0
- },
-/turf/simulated/floor/plating,
-/area/engineering/atmos)
-"bpf" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/binary/pump{
- dir = 4;
- name = "CO2 to Connector"
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bpg" = (
-/obj/machinery/atmospherics/portables_connector{
- dir = 8
- },
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bph" = (
-/obj/machinery/portable_atmospherics/powered/pump/filled,
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bpi" = (
-/obj/machinery/atmospherics/pipe/simple/visible/yellow{
- dir = 6
- },
-/obj/structure/reagent_dispensers/fueltank,
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bpj" = (
-/obj/machinery/atmospherics/pipe/manifold/visible/yellow{
- tag = "icon-map (NORTH)";
- icon_state = "map";
- dir = 1
- },
-/obj/machinery/meter,
-/obj/structure/reagent_dispensers/watertank,
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bpk" = (
-/obj/machinery/atmospherics/binary/pump{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bpl" = (
-/obj/machinery/atmospherics/pipe/manifold/visible/yellow{
- tag = "icon-map (NORTH)";
- icon_state = "map";
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bpm" = (
-/obj/machinery/atmospherics/pipe/simple/visible/yellow{
- dir = 4
- },
-/obj/machinery/atmospherics/binary/pump,
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bpn" = (
-/obj/machinery/atmospherics/pipe/simple/visible/cyan,
-/obj/machinery/atmospherics/pipe/simple/visible/yellow{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bpo" = (
-/obj/machinery/atmospherics/pipe/simple/visible/yellow{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/visible/red,
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bpp" = (
-/obj/machinery/atmospherics/pipe/simple/visible/yellow{
- dir = 4
- },
-/obj/machinery/atmospherics/binary/pump{
- name = "Transit to Waste"
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bpq" = (
-/obj/machinery/portable_atmospherics/canister/carbon_dioxide,
-/obj/structure/window/reinforced,
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bpr" = (
-/obj/machinery/portable_atmospherics/canister/carbon_dioxide,
-/obj/structure/window/reinforced,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bps" = (
-/obj/structure/cable/cyan{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/structure/cable/cyan{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/machinery/power/sensor{
- name = "Powernet Sensor - Atmospherics Subgrid";
- name_tag = "Atmospherics Subgrid"
- },
-/obj/structure/table/rack,
-/obj/item/weapon/tank/oxygen/yellow,
-/obj/item/weapon/tank/oxygen/yellow,
-/obj/machinery/alarm{
- pixel_y = 23
- },
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/mask/breath,
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/turf/simulated/floor,
-/area/maintenance/substation/atmospherics)
-"bpt" = (
-/obj/structure/cable{
- icon_state = "0-4";
- d2 = 4
- },
-/obj/machinery/power/smes/buildable{
- charge = 2e+006;
- input_attempt = 1;
- RCon_tag = "Substation - Atmospherics"
- },
-/obj/structure/cable/cyan{
- d2 = 8;
- icon_state = "0-8"
- },
-/turf/simulated/floor,
-/area/maintenance/substation/atmospherics)
-"bpu" = (
-/obj/machinery/power/breakerbox/activated{
- RCon_tag = "Atmos Substation Bypass"
- },
-/turf/simulated/floor,
-/area/maintenance/substation/atmospherics)
-"bpv" = (
-/turf/simulated/wall/r_wall,
-/area/maintenance/engineering)
-"bpw" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor,
-/area/maintenance/engineering)
-"bpx" = (
-/obj/effect/floor_decal/industrial/warning/corner,
-/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
- },
-/turf/simulated/floor/airless,
-/area/maintenance/security_port)
-"bpy" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 6
- },
-/turf/simulated/wall/r_wall,
-/area/maintenance/security_port)
-"bpz" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 1;
- icon_state = "map";
- tag = "icon-manifold-f (NORTH)"
- },
-/turf/simulated/wall/r_wall,
-/area/maintenance/security_port)
-"bpA" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 10;
- icon_state = "intact";
- tag = "icon-intact-f (SOUTHWEST)"
- },
-/turf/simulated/wall/r_wall,
-/area/maintenance/security_port)
-"bpB" = (
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/wall,
-/area/maintenance/security_port)
-"bpC" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/door/airlock/maintenance{
- req_access = list(12)
- },
-/turf/simulated/floor/plating,
-/area/maintenance/security_port)
-"bpD" = (
-/turf/simulated/wall/r_wall,
-/area/ai_monitored/storage/eva)
-"bpE" = (
-/obj/machinery/status_display,
-/turf/simulated/wall/r_wall,
-/area/ai_monitored/storage/eva)
-"bpF" = (
-/obj/structure/sign/warning/high_voltage{
- pixel_x = -32;
- pixel_y = 0
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/seconddeck/fore)
-"bpG" = (
-/obj/structure/disposalpipe/segment,
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fore)
-"bpH" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fore)
-"bpI" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/eva_hallway)
-"bpJ" = (
-/obj/structure/closet/emcloset,
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/eva_hallway)
-"bpK" = (
-/obj/structure/railing,
-/turf/simulated/open,
-/area/hallway/secondary/eva_hallway)
-"bpL" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 8
- },
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/eva_hallway)
-"bpM" = (
-/obj/machinery/alarm{
- pixel_y = 22
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/eva_hallway)
-"bpN" = (
-/obj/structure/table/glass,
-/obj/item/weapon/book/codex/lore/vir,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/eva_hallway)
-"bpO" = (
-/obj/machinery/vending/fitness,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/eva_hallway)
-"bpP" = (
-/obj/machinery/disposal,
-/obj/structure/disposalpipe/trunk,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/eva_hallway)
-"bpQ" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced/polarized{
- id = "lawyer_tint"
- },
-/turf/simulated/floor/plating,
-/area/lawoffice)
-"bpR" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock{
- name = "Internal Affairs";
- req_access = list(38)
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/lawoffice)
-"bpS" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced/polarized{
- id = "lawyer_tint"
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/plating,
-/area/lawoffice)
-"bpT" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/door/firedoor/border_only,
-/obj/structure/disposalpipe/segment,
-/obj/machinery/door/airlock/maintenance{
- req_access = list(12)
- },
-/turf/simulated/floor/plating,
-/area/maintenance/security_starboard)
-"bpU" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/wall,
-/area/maintenance/security_starboard)
-"bpV" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/turf/simulated/wall,
-/area/hallway/secondary/eva_hallway)
-"bpW" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 1;
- icon_state = "map";
- tag = "icon-manifold-f (NORTH)"
- },
-/turf/simulated/wall,
-/area/hallway/secondary/eva_hallway)
-"bpX" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 10;
- icon_state = "intact";
- tag = "icon-intact-f (SOUTHWEST)"
- },
-/turf/simulated/wall,
-/area/hallway/secondary/eva_hallway)
-"bpY" = (
-/turf/simulated/wall/r_wall,
-/area/hallway/secondary/eva_hallway)
-"bpZ" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8
- },
-/turf/simulated/floor/airless,
-/area/hallway/secondary/eva_hallway)
-"bqa" = (
-/obj/effect/floor_decal/corner/orange/full{
- dir = 8
- },
-/obj/machinery/air_sensor{
- frequency = 1441;
- id_tag = "tox_sensor"
- },
-/obj/machinery/camera/network/engineering{
- c_tag = "Atmospherics Tank - Phoron";
- dir = 4
- },
-/turf/simulated/floor/reinforced/phoron,
-/area/engineering/atmos)
-"bqb" = (
-/obj/machinery/atmospherics/unary/outlet_injector{
- dir = 4;
- frequency = 1441;
- icon_state = "map_injector";
- id = "tox_in";
- pixel_y = 1;
- use_power = 1
- },
-/obj/effect/floor_decal/corner/purple/diagonal,
-/obj/effect/floor_decal/corner/orange{
- dir = 4
- },
-/turf/simulated/floor/reinforced/phoron,
-/area/engineering/atmos)
-"bqc" = (
-/obj/machinery/atmospherics/pipe/simple/visible/red{
- tag = "icon-intact (EAST)";
- icon_state = "intact";
- dir = 4
- },
-/obj/machinery/computer/general_air_control/large_tank_control{
- frequency = 1441;
- input_tag = "tox_in";
- name = "Phoron Supply Control";
- output_tag = "tox_out";
- sensors = list("tox_sensor" = "Tank")
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/purple/border{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 8
- },
-/obj/effect/floor_decal/corner/orange/bordercorner2{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
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-/obj/machinery/atmospherics/pipe/simple/visible/red{
- tag = "icon-intact (EAST)";
- icon_state = "intact";
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/visible/green,
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
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-/obj/machinery/atmospherics/omni/atmos_filter{
- tag_east = 0;
- tag_north = 2;
- tag_south = 1;
- tag_west = 6;
- use_power = 1
- },
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
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-/obj/machinery/atmospherics/binary/pump{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
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-/obj/machinery/atmospherics/pipe/manifold/visible/cyan{
- dir = 8;
- icon_state = "map";
- tag = "icon-map (EAST)"
- },
-/obj/machinery/meter,
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
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-/obj/machinery/atmospherics/pipe/simple/visible/cyan{
- dir = 4;
- icon_state = "intact";
- tag = "icon-intact (EAST)"
- },
-/obj/machinery/atmospherics/binary/pump{
- dir = 1;
- name = "Waste to Port"
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bqi" = (
-/obj/machinery/atmospherics/binary/pump/on{
- dir = 4;
- name = "Air to Supply"
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
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-/obj/machinery/atmospherics/pipe/simple/visible/universal{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
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-/obj/machinery/atmospherics/pipe/simple/visible/supply{
- dir = 4
- },
-/obj/machinery/meter{
- frequency = 1443;
- id = "dloop_atm_meter";
- name = "Distribution Loop"
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
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-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/effect/decal/warning_stripes,
-/turf/simulated/floor,
-/area/engineering/atmos)
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-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/door/airlock/atmos{
- name = "Atmospherics Maintenance";
- req_access = list(24)
- },
-/turf/simulated/floor,
-/area/maintenance/substation/atmospherics)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4
- },
-/turf/simulated/floor,
-/area/maintenance/substation/atmospherics)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable{
- icon_state = "0-4";
- d2 = 4
- },
-/obj/machinery/power/terminal{
- icon_state = "term";
- dir = 1
- },
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/turf/simulated/floor,
-/area/maintenance/substation/atmospherics)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/turf/simulated/floor,
-/area/maintenance/substation/atmospherics)
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-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/airlock/engineering{
- name = "Atmospherics Substation";
- req_one_access = list(11,24)
- },
-/turf/simulated/floor,
-/area/maintenance/substation/atmospherics)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 1;
- icon_state = "pdoor0";
- id = "atmoslockdown";
- name = "Atmospherics Lockdown";
- opacity = 0
- },
-/turf/simulated/floor,
-/area/maintenance/engineering)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/structure/cable{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/turf/simulated/floor,
-/area/maintenance/engineering)
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-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 4
- },
-/turf/simulated/floor/airless,
-/area/maintenance/security_port)
-"bqu" = (
-/obj/machinery/door/airlock/external{
- frequency = 1379;
- icon_state = "door_locked";
- id_tag = "eva_port_outer";
- locked = 1;
- name = "External Airlock Access";
- req_access = list(13)
- },
-/turf/simulated/floor/tiled/dark,
-/area/maintenance/security_port)
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-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 9
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 1;
- frequency = 1379;
- id_tag = "eva_port_pump"
- },
-/obj/machinery/airlock_sensor{
- frequency = 1379;
- id_tag = "eva_port_sensor";
- pixel_x = 0;
- pixel_y = 25
- },
-/turf/simulated/floor/tiled,
-/area/maintenance/security_port)
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-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 5
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 1;
- frequency = 1379;
- id_tag = "eva_port_pump"
- },
-/turf/simulated/floor/tiled,
-/area/maintenance/security_port)
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-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 8;
- icon_state = "map";
- tag = "icon-manifold-f (WEST)"
- },
-/obj/machinery/door/airlock/glass_external{
- frequency = 1379;
- icon_state = "door_locked";
- id_tag = "eva_port_inner";
- locked = 1;
- name = "Internal Airlock Access";
- req_access = list(13)
- },
-/turf/simulated/floor/tiled/dark,
-/area/maintenance/security_port)
-"bqy" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1379;
- master_tag = "eva_port_airlock";
- name = "interior access button";
- pixel_x = 0;
- pixel_y = 26;
- req_access = list(18)
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 9;
- icon_state = "intact";
- tag = "icon-intact-f (NORTHWEST)"
- },
-/turf/simulated/floor/tiled,
-/area/maintenance/security_port)
-"bqz" = (
-/obj/structure/disposalpipe/sortjunction/flipped{
- dir = 4;
- name = "Security";
- sortType = "Security"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4,
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bqA" = (
-/obj/structure/sign/warning/secure_area,
-/turf/simulated/wall/r_wall,
-/area/ai_monitored/storage/eva)
-"bqB" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/storage/toolbox/electrical{
- pixel_x = 1;
- pixel_y = -1
- },
-/obj/item/weapon/storage/toolbox/mechanical{
- pixel_x = -2;
- pixel_y = -1
- },
-/obj/item/device/multitool,
-/obj/item/clothing/head/welding,
-/obj/item/weapon/storage/belt/utility,
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled/dark,
-/area/ai_monitored/storage/eva)
-"bqC" = (
-/obj/machinery/suit_cycler/mining,
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled/dark,
-/area/ai_monitored/storage/eva)
-"bqD" = (
-/obj/machinery/suit_cycler/engineering,
-/obj/effect/floor_decal/industrial/warning,
-/obj/machinery/camera/network/command{
- c_tag = "EVA - Port"
- },
-/turf/simulated/floor/tiled/dark,
-/area/ai_monitored/storage/eva)
-"bqE" = (
-/obj/machinery/suit_cycler/medical,
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled/dark,
-/area/ai_monitored/storage/eva)
-"bqF" = (
-/obj/machinery/suit_cycler/security,
-/obj/machinery/light{
- dir = 1
- },
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled/dark,
-/area/ai_monitored/storage/eva)
-"bqG" = (
-/obj/structure/dispenser/oxygen,
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled/dark,
-/area/ai_monitored/storage/eva)
-"bqH" = (
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled/dark,
-/area/ai_monitored/storage/eva)
-"bqI" = (
-/obj/structure/table/rack,
-/obj/item/device/suit_cooling_unit,
-/obj/item/device/suit_cooling_unit,
-/obj/effect/floor_decal/industrial/warning,
-/obj/item/device/radio/intercom{
- dir = 1;
- name = "Station Intercom (General)";
- pixel_y = 21
- },
-/turf/simulated/floor/tiled/dark,
-/area/ai_monitored/storage/eva)
-"bqJ" = (
-/obj/structure/table/reinforced,
-/obj/machinery/cell_charger,
-/obj/item/weapon/cell/high{
- charge = 100;
- maxcharge = 15000
- },
-/obj/item/weapon/cell/high{
- charge = 100;
- maxcharge = 15000
- },
-/obj/item/stack/cable_coil{
- pixel_x = 3;
- pixel_y = -7
- },
-/obj/item/stack/cable_coil{
- pixel_x = 3;
- pixel_y = -7
- },
-/obj/item/device/radio/off,
-/obj/item/device/radio/off,
-/obj/item/device/radio/off,
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled/dark,
-/area/ai_monitored/storage/eva)
-"bqK" = (
-/obj/structure/reagent_dispensers/fueltank,
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled/dark,
-/area/ai_monitored/storage/eva)
-"bqL" = (
-/obj/structure/reagent_dispensers/watertank,
-/obj/machinery/light{
- dir = 1
- },
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled/dark,
-/area/ai_monitored/storage/eva)
-"bqM" = (
-/obj/structure/table/reinforced,
-/obj/item/stack/material/plasteel{
- amount = 10
- },
-/obj/item/stack/material/steel{
- amount = 50
- },
-/obj/item/stack/material/steel{
- amount = 50
- },
-/obj/item/stack/material/steel{
- amount = 50
- },
-/obj/effect/floor_decal/industrial/warning,
-/obj/machinery/camera/network/command{
- c_tag = "EVA - Starboard"
- },
-/turf/simulated/floor/tiled/dark,
-/area/ai_monitored/storage/eva)
-"bqN" = (
-/obj/structure/table/reinforced,
-/obj/item/stack/material/glass/reinforced{
- amount = 50
- },
-/obj/item/stack/rods{
- amount = 50
- },
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled/dark,
-/area/ai_monitored/storage/eva)
-"bqO" = (
-/obj/structure/table/reinforced,
-/obj/item/stack/material/glass{
- amount = 50
- },
-/obj/item/stack/material/glass{
- amount = 50
- },
-/obj/item/stack/material/glass{
- amount = 50
- },
-/obj/effect/floor_decal/industrial/warning,
-/obj/machinery/requests_console{
- department = "EVA";
- pixel_x = 0;
- pixel_y = 26
- },
-/turf/simulated/floor/tiled/dark,
-/area/ai_monitored/storage/eva)
-"bqP" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/structure/cable{
- d2 = 2;
- icon_state = "0-2";
- pixel_y = 0
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/ai_monitored/storage/eva)
-"bqQ" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fore)
-"bqR" = (
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fore)
-"bqS" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bqT" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bqU" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock/glass{
- name = "Central Access"
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/hallway/secondary/eva_hallway)
-"bqV" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"bqW" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/monotile,
-/area/hallway/primary/firstdeck/elevator)
-"bqX" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 10
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 10
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 8
- },
-/obj/effect/floor_decal/corner/green/bordercorner2{
- dir = 8
- },
-/obj/structure/extinguisher_cabinet{
- pixel_x = -27
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/aft)
-"bqY" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/eva_hallway)
-"bqZ" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/eva_hallway)
-"bra" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/eva_hallway)
-"brb" = (
-/obj/structure/cable{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/cable{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/eva_hallway)
-"brc" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 1;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/eva_hallway)
-"brd" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/eva_hallway)
-"bre" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/eva_hallway)
-"brf" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
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- icon_state = "door_locked";
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- name = "Internal Airlock Access";
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-/area/hallway/secondary/eva_hallway)
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- },
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- },
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-/obj/effect/wingrille_spawn/reinforced,
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-/turf/simulated/floor/tiled,
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-/area/engineering/atmos)
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- frequency = 1443;
- id = "wloop_atm_meter";
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- },
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-/turf/simulated/floor,
-/area/maintenance/substation/atmospherics)
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-/area/maintenance/substation/atmospherics)
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-/area/maintenance/substation/atmospherics)
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- id = "atmoslockdown";
- name = "Atmospherics Lockdown";
- opacity = 0
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-/area/maintenance/engineering)
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-/obj/structure/cable{
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-/area/maintenance/engineering)
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-/obj/machinery/meter,
-/turf/simulated/floor,
-/area/maintenance/engineering)
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- icon_state = "warning";
- dir = 4
- },
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- command = "cycle_exterior";
- frequency = 1379;
- master_tag = "eva_port_airlock";
- name = "exterior access button";
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-/area/maintenance/security_port)
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-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
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- frequency = 1379;
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- tag_interior_door = "eva_port_inner"
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-/area/maintenance/security_port)
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- frequency = 1379;
- id_tag = "eva_port_pump"
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-/area/maintenance/security_port)
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- id_tag = "eva_port_inner";
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- name = "Internal Airlock Access";
- req_access = list(13)
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-/turf/simulated/floor/tiled,
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- },
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-/area/ai_monitored/storage/eva)
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- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fore)
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-/obj/structure/disposalpipe/sortjunction{
- dir = 1;
- icon_state = "pipe-j1s";
- name = "Janitor Closet";
- sortType = "Janitor Closet"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fore)
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-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/machinery/hologram/holopad,
-/obj/structure/cable{
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- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/seconddeck/fore)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/security/lobby)
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-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock/glass{
- name = "Central Access"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/hallway/secondary/eva_hallway)
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- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/lobby)
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-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 8
- },
-/obj/structure/closet/secure_closet/medical_wall{
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- pixel_x = -31;
- pixel_y = 0
- },
-/obj/item/device/defib_kit/loaded,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/aft)
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-/obj/machinery/camera/network/first_deck{
- c_tag = "First Deck - Aft Hallway Four";
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- },
-/obj/effect/floor_decal/borderfloor{
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- },
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- },
-/obj/item/roller,
-/obj/item/bodybag/cryobag,
-/obj/item/weapon/storage/firstaid/regular,
-/obj/item/weapon/storage/pill_bottle/spaceacillin,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/aft)
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-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/eva_hallway)
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-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/industrial/warning{
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- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/eva_hallway)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/camera/network/second_deck{
- c_tag = "Second Deck - Fore Starboard Hallway One";
- dir = 1
- },
-/obj/machinery/firealarm{
- dir = 1;
- pixel_x = 0;
- pixel_y = -24
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/eva_hallway)
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-/obj/machinery/hologram/holopad,
-/obj/effect/floor_decal/industrial/outline/grey,
-/turf/simulated/floor/tiled/monotile,
-/area/security/lobby)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/eva_hallway)
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-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/eva_hallway)
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-/obj/machinery/firealarm{
- dir = 1;
- pixel_x = 0;
- pixel_y = -26
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/eva_hallway)
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-/obj/structure/disposalpipe/segment,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/security/lobby)
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-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/machinery/light,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/eva_hallway)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/power/apc{
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- name = "south bump";
- pixel_y = -24
- },
-/obj/structure/cable,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/eva_hallway)
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- dir = 1;
- pixel_y = -22
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
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- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/eva_hallway)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/eva_hallway)
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-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1379;
- master_tag = "eva_starboard_airlock";
- name = "interior access button";
- pixel_x = 26;
- pixel_y = -25;
- req_access = list(18)
- },
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/eva_hallway)
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- dir = 10
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
- frequency = 1379;
- id_tag = "eva_starboard_pump"
- },
-/obj/machinery/airlock_sensor{
- frequency = 1379;
- id_tag = "eva_starboard_sensor";
- pixel_x = 0;
- pixel_y = -26
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/eva_hallway)
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- dir = 6
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
- frequency = 1379;
- id_tag = "eva_starboard_pump"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/eva_hallway)
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-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/turf/simulated/floor/airless,
-/area/hallway/secondary/eva_hallway)
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-/obj/effect/floor_decal/industrial/warning/corner,
-/obj/machinery/light/small,
-/turf/simulated/floor/airless,
-/area/maintenance/research)
-"bsK" = (
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/airless,
-/area/maintenance/research)
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-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1379;
- master_tag = "fore_starboard_airlock";
- name = "exterior access button";
- pixel_x = 26;
- pixel_y = -25;
- req_one_access = list(13)
- },
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/airless,
-/area/maintenance/research)
-"bsM" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8
- },
-/turf/simulated/floor/airless,
-/area/maintenance/research)
-"bsN" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/red,
-/turf/simulated/floor/airless,
-/area/space)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/binary/pump{
- dir = 4;
- name = "Phoron to Connector"
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bsP" = (
-/obj/machinery/atmospherics/binary/pump{
- name = "Port to Waste"
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bsQ" = (
-/obj/machinery/atmospherics/binary/pump,
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
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-/obj/machinery/atmospherics/unary/freezer{
- dir = 1;
- icon_state = "freezer"
- },
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bsS" = (
-/obj/machinery/atmospherics/unary/heater{
- dir = 1;
- icon_state = "heater"
- },
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bsT" = (
-/obj/item/weapon/stool/padded,
-/obj/machinery/power/apc{
- dir = 2;
- name = "south bump";
- pixel_y = -24
- },
-/obj/machinery/light_switch{
- pixel_x = 11;
- pixel_y = -24
- },
-/obj/structure/cable{
- d2 = 8;
- icon_state = "0-8"
- },
-/turf/simulated/floor/tiled,
-/area/crew_quarters/firstdeck/gym)
-"bsU" = (
-/obj/machinery/atmospherics/pipe/simple/visible/cyan,
-/obj/machinery/pipedispenser,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
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-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor,
-/area/engineering/atmos/monitoring)
-"bsW" = (
-/obj/machinery/door/firedoor/glass,
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/airlock/glass_atmos{
- name = "Atmospherics Monitoring Room";
- req_access = list(24)
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/engineering/atmos/monitoring)
-"bsX" = (
-/turf/simulated/wall/r_wall,
-/area/engineering/atmos/monitoring)
-"bsY" = (
-/turf/simulated/wall,
-/area/maintenance/substation/engineering)
-"bsZ" = (
-/turf/simulated/wall,
-/area/maintenance/engineering)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/machinery/meter,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 1
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8
- },
-/obj/structure/sign/warning/high_voltage{
- pixel_x = -32;
- pixel_y = 0
- },
-/turf/simulated/floor,
-/area/maintenance/engineering)
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- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor,
-/area/maintenance/engineering)
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- dir = 5;
- icon_state = "intact";
- tag = "icon-intact-f (NORTHEAST)"
- },
-/turf/simulated/wall/r_wall,
-/area/maintenance/security_port)
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-/obj/machinery/atmospherics/pipe/manifold/hidden,
-/turf/simulated/wall/r_wall,
-/area/maintenance/security_port)
-"bte" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 9;
- icon_state = "intact";
- tag = "icon-intact-f (NORTHWEST)"
- },
-/turf/simulated/wall/r_wall,
-/area/maintenance/security_port)
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- icon_state = "warningcorner";
- dir = 1
- },
-/obj/structure/sign/warning/airlock{
- pixel_x = -32
- },
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/maintenance/security_port)
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-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/security/lobby)
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- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 6
- },
-/turf/simulated/floor/tiled/freezer,
-/area/security/detectives_office)
-"bti" = (
-/obj/effect/floor_decal/industrial/warning,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/ai_monitored/storage/eva)
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-/obj/effect/floor_decal/industrial/warning,
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/ai_monitored/storage/eva)
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-/obj/effect/floor_decal/industrial/warning,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/ai_monitored/storage/eva)
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-/obj/effect/floor_decal/industrial/warning,
-/obj/machinery/firealarm{
- dir = 1;
- pixel_x = 0;
- pixel_y = -24
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/ai_monitored/storage/eva)
-"btm" = (
-/obj/effect/floor_decal/industrial/warning,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/ai_monitored/storage/eva)
-"btn" = (
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-/obj/machinery/alarm{
- dir = 1;
- pixel_y = -22
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/ai_monitored/storage/eva)
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-/obj/effect/floor_decal/industrial/warning,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/structure/extinguisher_cabinet{
- pixel_y = -30
- },
-/turf/simulated/floor/tiled,
-/area/ai_monitored/storage/eva)
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-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled,
-/area/ai_monitored/storage/eva)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable{
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- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/turf/simulated/floor/tiled/dark,
-/area/lawoffice)
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-/obj/machinery/door/firedoor/border_only,
-/obj/structure/cable,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/ai_monitored/storage/eva)
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- icon_state = "warningcorner";
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fore)
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-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/maintenance/security_port)
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-/area/hallway/primary/seconddeck/fore)
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- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/eva_hallway)
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- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/eva_hallway)
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- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/industrial/warning/corner{
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- dir = 4
- },
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- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/eva_hallway)
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- dir = 1
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/eva_hallway)
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-/area/janitor)
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- },
-/obj/structure/table/reinforced,
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/window/northleft{
- name = "Janitorial Desk"
- },
-/obj/machinery/door/window/southright{
- name = "Janitorial Desk";
- req_access = list(26)
- },
-/obj/machinery/door/blast/shutters{
- dir = 1;
- id = "janitor_blast";
- layer = 3.1;
- name = "Janitorial Shutters"
- },
-/turf/simulated/floor/tiled,
-/area/janitor)
-"btB" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock{
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- req_access = list(26)
- },
-/obj/structure/disposalpipe/segment,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/janitor)
-"btC" = (
-/turf/simulated/wall,
-/area/storage/auxillary)
-"btD" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/storage/auxillary)
-"btE" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/door/airlock/glass{
- name = "Auxiliary Storage"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/steel_grid,
-/area/storage/auxillary)
-"btF" = (
-/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 6
- },
-/turf/simulated/floor/tiled/dark,
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- },
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- RCon_tag = "Substation - Engineering"
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-/area/maintenance/substation/engineering)
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-/area/maintenance/engineering)
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-/obj/item/clothing/head/hardhat/red,
-/obj/item/clothing/mask/gas,
-/obj/item/device/flashlight,
-/obj/item/clothing/glasses/meson,
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-/turf/simulated/floor,
-/area/maintenance/engineering)
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-/area/maintenance/security_port)
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- layer = 2.6
- },
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- health = 1e+006
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- },
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-/area/hallway/primary/seconddeck/fore)
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-/obj/item/weapon/storage/pill_bottle/spaceacillin,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/eva_hallway)
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- },
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- },
-/obj/item/weapon/tape_roll,
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-/area/storage/auxillary)
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-/obj/structure/disposalpipe/segment,
-/obj/machinery/door/airlock/maintenance{
- req_access = null;
- req_one_access = list(12,47)
- },
-/turf/simulated/floor/plating,
-/area/maintenance/research)
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-/turf/simulated/wall,
-/area/maintenance/research)
-"buP" = (
-/obj/structure/table/rack{
- dir = 1
- },
-/obj/random/maintenance/research,
-/obj/random/maintenance/research,
-/obj/random/maintenance/research,
-/obj/random/maintenance/research,
-/turf/simulated/floor/plating,
-/area/maintenance/research)
-"buQ" = (
-/obj/structure/closet/firecloset/full,
-/obj/random/maintenance/clean,
-/obj/random/maintenance/clean,
-/obj/random/firstaid,
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/maintenance/research)
-"buR" = (
-/obj/machinery/space_heater,
-/turf/simulated/floor/plating,
-/area/maintenance/research)
-"buS" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 6
- },
-/turf/simulated/wall/r_wall,
-/area/maintenance/research)
-"buT" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 9
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 8;
- frequency = 1379;
- id_tag = "fore_starboard_pump"
- },
-/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
- frequency = 1379;
- id_tag = "fore_starboard_airlock";
- pixel_x = -25;
- req_access = list(13);
- req_one_access = null;
- tag_airpump = "fore_starboard_pump";
- tag_chamber_sensor = "fore_starboard_sensor";
- tag_exterior_door = "fore_starboard_outer";
- tag_interior_door = "fore_starboard_inner"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/research)
-"buU" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 5
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 4;
- frequency = 1379;
- id_tag = "fore_starboard_pump"
- },
-/obj/machinery/airlock_sensor{
- frequency = 1379;
- id_tag = "fore_starboard_sensor";
- pixel_x = 24;
- pixel_y = 0
- },
-/turf/simulated/floor/plating,
-/area/maintenance/research)
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- dir = 10;
- icon_state = "intact";
- tag = "icon-intact-f (SOUTHWEST)"
- },
-/turf/simulated/wall/r_wall,
-/area/maintenance/research)
-"buW" = (
-/obj/machinery/atmospherics/pipe/tank/air,
-/turf/simulated/floor/plating,
-/area/maintenance/research)
-"buX" = (
-/obj/effect/floor_decal/industrial/warning/corner,
-/obj/structure/closet/crate/internals,
-/obj/item/weapon/tank/emergency/oxygen/engi,
-/obj/item/weapon/tank/emergency/oxygen/engi,
-/obj/item/weapon/tank/emergency/oxygen/double,
-/obj/random/tank,
-/obj/random/maintenance/research,
-/obj/random/maintenance/research,
-/obj/random/maintenance/clean,
-/obj/random/maintenance/clean,
-/turf/simulated/floor/plating,
-/area/maintenance/research)
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-/obj/machinery/light/small{
- dir = 8
- },
-/obj/effect/floor_decal/corner/white{
- dir = 8
- },
-/obj/effect/floor_decal/corner/red/diagonal,
-/turf/simulated/floor/reinforced/n20,
-/area/engineering/atmos)
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- icon_state = "corner_white_diagonal";
- dir = 4
- },
-/obj/effect/floor_decal/corner/red,
-/obj/machinery/atmospherics/unary/vent_pump{
- dir = 4;
- external_pressure_bound = 0;
- external_pressure_bound_default = 0;
- frequency = 1441;
- icon_state = "map_vent_in";
- id_tag = "n2o_out";
- initialize_directions = 1;
- internal_pressure_bound = 4000;
- internal_pressure_bound_default = 4000;
- pressure_checks = 2;
- pressure_checks_default = 2;
- pump_direction = 0;
- use_power = 1
- },
-/turf/simulated/floor/reinforced/n20,
-/area/engineering/atmos)
-"bva" = (
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- dir = 1
- },
-/obj/machinery/door/firedoor/glass,
-/obj/effect/wingrille_spawn/reinforced,
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 1;
- icon_state = "pdoor0";
- id = "atmoslockdown";
- name = "Atmospherics Lockdown";
- opacity = 0
- },
-/turf/simulated/floor/plating,
-/area/engineering/atmos)
-"bvb" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/valve/digital{
- dir = 4;
- name = "N2O Outlet Valve"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
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- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10
- },
-/obj/effect/floor_decal/corner/red/bordercorner2{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bvc" = (
-/obj/machinery/atmospherics/binary/pump{
- dir = 4;
- name = "N2O to Mixing"
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bvd" = (
-/obj/structure/disposalpipe/segment{
- dir = 4;
- icon_state = "pipe-c"
- },
-/obj/machinery/atmospherics/pipe/simple/visible/green{
- dir = 9;
- icon_state = "intact";
- tag = "icon-intact (SOUTHEAST)"
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
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-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/item/weapon/stool/padded,
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bvf" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bvg" = (
-/obj/machinery/atmospherics/pipe/simple/visible/yellow,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bvh" = (
-/obj/machinery/atmospherics/binary/pump{
- dir = 1;
- name = "Ports to Waste"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bvi" = (
-/obj/machinery/atmospherics/binary/pump/on{
- dir = 1;
- name = "Ports to Waste"
- },
-/obj/structure/disposalpipe/segment{
- dir = 2;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bvj" = (
-/obj/machinery/atmospherics/binary/pump/on{
- dir = 2;
- name = "Air to Ports"
- },
-/obj/structure/cable/cyan,
-/obj/machinery/light_switch{
- dir = 2;
- name = "light switch ";
- pixel_x = 36;
- pixel_y = 0
- },
-/obj/machinery/power/apc{
- dir = 4;
- name = "east bump";
- pixel_x = 24
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bvk" = (
-/turf/simulated/wall,
-/area/engineering/atmos/monitoring)
-"bvl" = (
-/obj/structure/bed/chair/office/dark{
- dir = 1
- },
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/obj/machinery/button/remote/blast_door{
- id = "atmoslockdown";
- name = "Atmospherics Lockdown";
- pixel_x = -26;
- pixel_y = -16;
- req_one_access = list(10,24)
- },
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
- },
-/obj/effect/landmark/start{
- name = "Atmospheric Technician"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/yellow/border{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos/monitoring)
-"bvm" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos/monitoring)
-"bvn" = (
-/obj/machinery/hologram/holopad,
-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos/monitoring)
-"bvo" = (
-/obj/structure/cable/cyan{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos/monitoring)
-"bvp" = (
-/obj/structure/bed/chair/office/dark{
- dir = 1
- },
-/obj/structure/cable/cyan{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/machinery/power/apc{
- dir = 4;
- name = "east bump";
- pixel_x = 24
- },
-/obj/machinery/light_switch{
- dir = 2;
- name = "light switch ";
- pixel_x = 36;
- pixel_y = 0
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/machinery/camera/network/engineering{
- c_tag = "ENG - Atmospherics Monitoring";
- dir = 8
- },
-/obj/effect/landmark/start{
- name = "Atmospheric Technician"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/yellow/border{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos/monitoring)
-"bvq" = (
-/obj/structure/cable/green{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/machinery/power/sensor{
- name = "Powernet Sensor - Engineering Subgrid";
- name_tag = "Engineering Subgrid"
- },
-/obj/machinery/power/apc{
- dir = 8;
- name = "west bump";
- pixel_x = -24
- },
-/turf/simulated/floor/plating,
-/area/maintenance/substation/engineering)
-"bvr" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/substation/engineering)
-"bvs" = (
-/obj/structure/cable{
- icon_state = "0-4";
- d2 = 4
- },
-/obj/machinery/power/terminal{
- icon_state = "term";
- dir = 1
- },
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/obj/effect/floor_decal/industrial/warning/corner,
-/turf/simulated/floor/plating,
-/area/maintenance/substation/engineering)
-"bvt" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/obj/structure/cable{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/plating,
-/area/maintenance/substation/engineering)
-"bvu" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/airlock/engineering{
- name = "Engineering Substation";
- req_one_access = list(11,24)
- },
-/turf/simulated/floor/plating,
-/area/maintenance/substation/engineering)
-"bvv" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 1;
- icon_state = "pdoor0";
- id = "englockdown";
- name = "Engineering Lockdown";
- opacity = 0
- },
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
-"bvw" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 8
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor,
-/area/maintenance/engineering)
-"bvx" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 8
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor,
-/area/maintenance/engineering)
-"bvy" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
-"bvz" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock/maintenance{
- req_access = list(12)
- },
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
-"bvA" = (
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- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
-"bvB" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
-"bvC" = (
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- dir = 8;
- layer = 2.6
- },
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/suit/space/skrell/white,
-/obj/item/clothing/head/helmet/space/skrell/white,
-/obj/machinery/door/window/eastleft{
- name = "E.V.A.";
- req_one_access = list(18)
- },
-/turf/simulated/floor/tiled/dark,
-/area/ai_monitored/storage/eva)
-"bvD" = (
-/obj/structure/table/rack{
- dir = 8;
- layer = 2.6
- },
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/item/weapon/tank/jetpack/carbondioxide,
-/obj/item/clothing/shoes/magboots,
-/obj/machinery/door/window/westright{
- name = "E.V.A.";
- req_one_access = list(18)
- },
-/turf/simulated/floor/tiled/dark,
-/area/ai_monitored/storage/eva)
-"bvE" = (
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/item/clothing/mask/breath,
-/obj/structure/table/rack{
- dir = 8;
- layer = 2.6
- },
-/obj/item/weapon/rig/eva/equipped,
-/obj/machinery/door/window/westright{
- name = "Engineering Hardsuits";
- req_one_access = list(11,24)
- },
-/turf/simulated/floor/tiled/dark,
-/area/ai_monitored/storage/eva)
-"bvF" = (
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/item/clothing/mask/breath,
-/obj/structure/table/rack{
- dir = 8;
- layer = 2.6
- },
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/suit/space/void/security,
-/obj/machinery/door/window/westright{
- name = "Security Hardsuits";
- req_one_access = list(1)
- },
-/obj/item/clothing/head/helmet/space/void/security,
-/turf/simulated/floor/tiled/dark,
-/area/ai_monitored/storage/eva)
-"bvG" = (
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/suit/space/void/medical,
-/obj/structure/table/rack{
- dir = 8;
- layer = 2.6
- },
-/obj/machinery/door/window/westright{
- name = "Medical Hardsuits";
- req_one_access = list(5)
- },
-/obj/item/clothing/head/helmet/space/void/medical,
-/turf/simulated/floor/tiled/dark,
-/area/ai_monitored/storage/eva)
-"bvH" = (
-/obj/structure/cable{
- icon_state = "0-4";
- d2 = 4
- },
-/obj/machinery/power/apc{
- dir = 8;
- name = "west bump";
- pixel_x = -24
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/seconddeck/fore)
-"bvI" = (
-/obj/structure/disposalpipe/segment,
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fore)
-"bvJ" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/disposalpipe/junction,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/eva_hallway)
-"bvK" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fore)
-"bvL" = (
-/obj/structure/sign/directions/cryo{
- pixel_y = -10
- },
-/turf/simulated/wall,
-/area/maintenance/research)
-"bvM" = (
-/obj/structure/cable{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/ai_monitored/storage/eva)
-"bvN" = (
-/obj/structure/sign/poster,
-/turf/simulated/wall,
-/area/maintenance/research)
-"bvO" = (
-/obj/structure/table/steel,
-/obj/random/maintenance/engineering,
-/obj/random/maintenance/engineering,
-/obj/random/maintenance/engineering,
-/obj/random/maintenance/engineering,
-/obj/random/powercell,
-/obj/item/weapon/coin/silver,
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
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-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/tiled,
-/area/janitor)
-"bvQ" = (
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/janitor)
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-/obj/item/weapon/stool/padded,
-/obj/effect/landmark/start{
- name = "Janitor"
- },
-/turf/simulated/floor/tiled,
-/area/janitor)
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-/obj/structure/table/steel,
-/obj/item/weapon/paper_bin{
- pixel_x = -3;
- pixel_y = 7
- },
-/obj/item/weapon/pen,
-/obj/machinery/camera/network/civilian{
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- dir = 9
- },
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- pixel_y = 0
- },
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- },
-/obj/effect/floor_decal/corner/purple/border{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/janitor)
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-/obj/structure/closet/toolcloset,
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
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- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/storage/auxillary)
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-/turf/simulated/floor/tiled,
-/area/storage/auxillary)
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- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/structure/table/steel,
-/obj/random/maintenance/engineering,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
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-/obj/random/tech_supply,
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- pixel_y = 0
- },
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- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/storage/auxillary)
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- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/storage/auxillary)
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- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/device/camera_film{
- pixel_x = -2;
- pixel_y = -2
- },
-/obj/item/device/camera,
-/obj/item/device/camera{
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- pixel_y = -4
- },
-/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_x = 0
- },
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- dir = 4
- },
-/obj/effect/floor_decal/corner/yellow/border{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/storage/auxillary)
-"bvY" = (
-/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/pipe/manifold/hidden{
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- icon_state = "map";
- tag = "icon-manifold-f (WEST)"
- },
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/research)
-"bvZ" = (
-/obj/machinery/atmospherics/portables_connector{
- dir = 8
- },
-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/machinery/portable_atmospherics/canister/air/airlock,
-/turf/simulated/floor/plating,
-/area/maintenance/research)
-"bwa" = (
-/obj/structure/table/steel,
-/obj/random/powercell,
-/obj/random/maintenance/research,
-/obj/random/tool,
-/obj/random/tech_supply,
-/turf/simulated/floor/plating,
-/area/maintenance/research)
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-/turf/simulated/floor/plating,
-/area/maintenance/research)
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-/obj/machinery/alarm{
- dir = 8;
- pixel_x = 22;
- pixel_y = 0
- },
-/turf/simulated/floor/plating,
-/area/maintenance/research)
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- dir = 8;
- icon_state = "map";
- tag = "icon-manifold-f (WEST)"
- },
-/turf/simulated/wall/r_wall,
-/area/maintenance/research)
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- dir = 10
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 8;
- frequency = 1379;
- id_tag = "fore_starboard_pump"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/research)
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- dir = 6
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 4;
- frequency = 1379;
- id_tag = "fore_starboard_pump"
- },
-/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
- },
-/turf/simulated/floor/plating,
-/area/maintenance/research)
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- dir = 4;
- icon_state = "map";
- tag = "icon-manifold-f (EAST)"
- },
-/turf/simulated/wall/r_wall,
-/area/maintenance/research)
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- dir = 5;
- icon_state = "intact";
- tag = "icon-intact-f (NORTHWEST)"
- },
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/plating,
-/area/maintenance/research)
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-/obj/effect/floor_decal/industrial/warning,
-/obj/machinery/meter,
-/turf/simulated/floor/plating,
-/area/maintenance/research)
-"bwj" = (
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- dir = 4
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 6
- },
-/turf/simulated/floor/plating,
-/area/maintenance/research)
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- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/red,
-/obj/structure/closet/wardrobe/white,
-/obj/random/maintenance/clean,
-/obj/random/maintenance/research,
-/obj/random/technology_scanner,
-/turf/simulated/floor/plating,
-/area/maintenance/research)
-"bwl" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/structure/closet/emcloset,
-/turf/simulated/floor/plating,
-/area/maintenance/research)
-"bwm" = (
-/turf/simulated/wall/r_wall,
-/area/rnd/research)
-"bwn" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/rnd/research)
-"bwo" = (
-/obj/effect/floor_decal/industrial/warning/corner,
-/turf/simulated/floor/airless,
-/area/space)
-"bwp" = (
-/obj/effect/floor_decal/industrial/warning,
-/obj/machinery/shield_diffuser,
-/turf/simulated/floor/airless,
-/area/space)
-"bwq" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 8
- },
-/turf/simulated/floor/airless,
-/area/space)
-"bwr" = (
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/airless,
-/area/space)
-"bws" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/airless,
-/area/space)
-"bwt" = (
-/obj/machinery/light/small,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/airless,
-/area/rnd/toxins_launch)
-"bwu" = (
-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1379;
- master_tag = "toxins_airlock";
- name = "exterior access button";
- pixel_x = 28;
- pixel_y = -22;
- req_one_access = list(8,13,65)
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/simulated/floor/airless,
-/area/rnd/toxins_launch)
-"bwv" = (
-/turf/simulated/floor/airless,
-/area/rnd/toxins_launch)
-"bww" = (
-/obj/machinery/atmospherics/pipe/simple/visible/green{
- dir = 5;
- icon_state = "intact";
- tag = "icon-intact (SOUTHEAST)"
- },
-/obj/machinery/door/firedoor/glass,
-/obj/effect/wingrille_spawn/reinforced,
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 1;
- icon_state = "pdoor0";
- id = "atmoslockdown";
- name = "Atmospherics Lockdown";
- opacity = 0
- },
-/turf/simulated/floor/plating,
-/area/engineering/atmos)
-"bwx" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/binary/pump{
- dir = 4;
- name = "N2O to Connector"
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bwy" = (
-/obj/machinery/disposal,
-/obj/structure/disposalpipe/trunk{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bwz" = (
-/obj/structure/table/standard,
-/obj/machinery/alarm{
- dir = 1;
- pixel_y = -22
- },
-/obj/item/stack/material/steel{
- amount = 50
- },
-/obj/item/stack/material/glass{
- amount = 50
- },
-/obj/item/clothing/gloves/black,
-/obj/item/clothing/gloves/black,
-/obj/item/weapon/storage/belt/utility/atmostech,
-/obj/item/weapon/storage/belt/utility/atmostech,
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bwA" = (
-/obj/structure/table/standard,
-/obj/structure/closet/fireaxecabinet{
- pixel_y = -32
- },
-/obj/machinery/cell_charger,
-/obj/item/device/multitool{
- pixel_x = 5
- },
-/obj/item/weapon/wrench,
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bwB" = (
-/obj/machinery/atmospherics/pipe/manifold/visible/yellow{
- dir = 8
- },
-/obj/machinery/meter,
-/obj/structure/closet/firecloset,
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bwC" = (
-/obj/machinery/atmospherics/valve/digital{
- dir = 4;
- name = "Emergency Cooling Valve 1"
- },
-/obj/structure/closet/firecloset,
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bwD" = (
-/obj/machinery/atmospherics/pipe/manifold/visible/red{
- dir = 4;
- initialize_directions = 11
- },
-/obj/machinery/meter,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bwE" = (
-/obj/machinery/atmospherics/pipe/simple/visible/red,
-/obj/machinery/meter,
-/obj/structure/disposalpipe/segment,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
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-/obj/machinery/meter,
-/obj/machinery/firealarm{
- dir = 4;
- pixel_x = 24
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"bwG" = (
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-/obj/item/device/radio/intercom{
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- name = "Station Intercom (General)";
- pixel_x = -21
- },
-/obj/machinery/newscaster{
- pixel_y = -30
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 10
- },
-/obj/effect/floor_decal/corner/yellow/border{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos/monitoring)
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- },
-/obj/effect/floor_decal/corner/yellow/bordercorner{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos/monitoring)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos/monitoring)
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-/obj/effect/floor_decal/corner/yellow/bordercorner,
-/turf/simulated/floor/tiled,
-/area/engineering/atmos/monitoring)
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-/obj/structure/extinguisher_cabinet{
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- pixel_y = 0
- },
-/obj/machinery/alarm{
- dir = 1;
- pixel_y = -22
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 6
- },
-/obj/effect/floor_decal/corner/yellow/border{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos/monitoring)
-"bwL" = (
-/obj/structure/table/steel,
-/obj/item/weapon/paper{
- info = "The big blue box recently installed in here is a 'grid checker' which will shut off the power if a dangerous power spike from the engine erupts into the powernet. Shutting everything down protects everything from electrical damage, however the outages can be disruptive to colony operations, so it is designed to restore power after a somewhat significant delay, up to ten minutes or so. The grid checker can be manually hacked in order to end the outage sooner. To do that, you must cut three specific wires which do not cause a red light to shine, then pulse a fourth wire. Electrical protection is highly recommended when doing maintenance on the grid checker.";
- name = "grid checker info"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/substation/engineering)
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- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/machinery/light/small,
-/turf/simulated/floor/plating,
-/area/maintenance/substation/engineering)
-"bwN" = (
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/substation/engineering)
-"bwO" = (
-/obj/machinery/power/grid_checker,
-/obj/structure/cable,
-/turf/simulated/floor/plating,
-/area/maintenance/substation/engineering)
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-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/turf/simulated/floor,
-/area/maintenance/engineering)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9
- },
-/turf/simulated/floor,
-/area/maintenance/engineering)
-"bwR" = (
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
-"bwS" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
-"bwT" = (
-/obj/structure/table/rack{
- dir = 8;
- layer = 2.6
- },
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/suit/space/skrell/black,
-/obj/item/clothing/head/helmet/space/skrell/black,
-/obj/machinery/door/window/eastright{
- name = "E.V.A.";
- req_one_access = list(18)
- },
-/turf/simulated/floor/tiled/dark,
-/area/ai_monitored/storage/eva)
-"bwU" = (
-/obj/structure/table/rack{
- dir = 8;
- layer = 2.6
- },
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/item/weapon/tank/jetpack/carbondioxide,
-/obj/item/clothing/shoes/magboots,
-/obj/machinery/door/window/westleft{
- name = "E.V.A.";
- req_one_access = list(18)
- },
-/turf/simulated/floor/tiled/dark,
-/area/ai_monitored/storage/eva)
-"bwV" = (
-/obj/machinery/light,
-/turf/simulated/floor/tiled/dark,
-/area/ai_monitored/storage/eva)
-"bwW" = (
-/obj/machinery/light/small,
-/obj/machinery/alarm{
- dir = 4;
- icon_state = "alarm0";
- pixel_x = -22
- },
-/turf/simulated/floor/tiled/dark,
-/area/ai_monitored/storage/eva)
-"bwX" = (
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/item/clothing/mask/breath,
-/obj/structure/table/rack{
- dir = 8;
- layer = 2.6
- },
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/suit/space/void/atmos,
-/obj/item/clothing/head/helmet/space/void/atmos,
-/obj/machinery/door/window/westleft{
- name = "Engineering Hardsuits";
- req_one_access = list(11,24)
- },
-/turf/simulated/floor/tiled/dark,
-/area/ai_monitored/storage/eva)
-"bwY" = (
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/item/clothing/mask/breath,
-/obj/structure/table/rack{
- dir = 8;
- layer = 2.6
- },
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/suit/space/void/security,
-/obj/machinery/door/window/westleft{
- name = "Security Hardsuits";
- req_one_access = list(1)
- },
-/obj/item/clothing/head/helmet/space/void/security,
-/turf/simulated/floor/tiled/dark,
-/area/ai_monitored/storage/eva)
-"bwZ" = (
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/suit/space/void/medical,
-/obj/machinery/door/window/westleft{
- name = "Medical Staff Only";
- req_one_access = list(5)
- },
-/obj/structure/table/rack{
- dir = 8;
- layer = 2.6
- },
-/obj/item/clothing/head/helmet/space/void/medical,
-/turf/simulated/floor/tiled/dark,
-/area/ai_monitored/storage/eva)
-"bxa" = (
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/seconddeck/fore)
-"bxb" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/obj/structure/disposalpipe/segment,
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fore)
-"bxc" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/hologram/holopad,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/outline/grey,
-/turf/simulated/floor/tiled/monotile,
-/area/ai_monitored/storage/eva)
-"bxd" = (
-/obj/random/contraband,
-/turf/simulated/floor/plating,
-/area/maintenance/research)
-"bxe" = (
-/obj/item/frame,
-/turf/simulated/floor/plating,
-/area/maintenance/research)
-"bxf" = (
-/obj/structure/frame{
- anchored = 1
- },
-/turf/simulated/floor/plating,
-/area/maintenance/research)
-"bxg" = (
-/obj/structure/closet/l3closet/janitor,
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/purple/border{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/janitor)
-"bxh" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/janitor)
-"bxi" = (
-/obj/structure/cable{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
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-/turf/simulated/floor/plating,
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- pixel_y = 24;
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-/area/rnd/storage)
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-/area/engineering/storage)
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-/area/engineering/storage)
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-/turf/simulated/floor,
-/area/engineering/storage)
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-/obj/machinery/camera/network/engineering{
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-/area/engineering/hallway/atmos_hallway)
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- },
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-/area/engineering/hallway/atmos_hallway)
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-/area/engineering/hallway/atmos_hallway)
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-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/dark,
-/area/engineering/hallway/atmos_hallway)
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-/obj/random/tech_supply,
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-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/turf/simulated/floor/tiled,
-/area/engineering/hallway/atmos_hallway)
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-/area/engineering/foyer)
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-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/plating,
-/area/engineering/foyer)
-"bCc" = (
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-/obj/machinery/door/firedoor/glass,
-/obj/machinery/door/airlock/glass_engineeringatmos{
- name = "Engineering Monitoring Room";
- req_one_access = list(11,24)
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-/turf/simulated/floor/tiled/steel_grid,
-/area/engineering/foyer)
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-/obj/effect/wingrille_spawn/reinforced,
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-/area/engineering/foyer)
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-/turf/simulated/floor/plating,
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-/obj/random/maintenance/cargo,
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-/turf/simulated/floor/plating,
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-/area/maintenance/engineering)
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- },
-/obj/machinery/door/airlock{
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- },
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-/obj/item/weapon/extinguisher,
-/obj/item/clothing/head/hardhat/red,
-/obj/item/clothing/glasses/meson,
-/obj/random/maintenance/engineering,
-/obj/random/maintenance/clean,
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
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-/obj/random/maintenance/security,
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-/turf/simulated/floor/plating,
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-/turf/simulated/floor/tiled,
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- },
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-/obj/random/tech_supply,
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-/obj/item/stack/rods,
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- health = 1e+006
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-/turf/simulated/floor/plating,
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- health = 1e+006
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- },
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- },
-/obj/effect/floor_decal/corner/purple/border{
- dir = 10
- },
-/turf/simulated/floor/tiled/white,
-/area/rnd/research)
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- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment,
-/obj/effect/floor_decal/borderfloorwhite/corner{
- dir = 8
- },
-/obj/effect/floor_decal/corner/purple/bordercorner{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/rnd/research)
-"bOr" = (
-/obj/effect/floor_decal/borderfloorwhite/corner,
-/obj/effect/floor_decal/corner/purple/bordercorner,
-/turf/simulated/floor/tiled/white,
-/area/rnd/research)
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- dir = 4
- },
-/obj/effect/floor_decal/industrial/warning/full,
-/turf/simulated/floor/tiled/white,
-/area/rnd/mixing)
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- dir = 4
- },
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- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/white,
-/area/rnd/mixing)
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- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/button/ignition{
- id = "mixingsparker";
- pixel_x = 25;
- pixel_y = -5
- },
-/obj/machinery/button/remote/blast_door{
- id = "mixvent";
- name = "Mixing Room Vent Control";
- pixel_x = 25;
- pixel_y = 5;
- req_access = list(7)
- },
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- icon_state = "warningcorner";
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/rnd/mixing)
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- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fore)
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- },
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- dir = 8
- },
-/turf/simulated/floor/reinforced/airless,
-/area/rnd/mixing)
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- dir = 8;
- external_pressure_bound = 0;
- external_pressure_bound_default = 0;
- icon_state = "map_vent_in";
- initialize_directions = 1;
- internal_pressure_bound = 4000;
- internal_pressure_bound_default = 4000;
- pressure_checks = 2;
- pressure_checks_default = 2;
- pump_direction = 0;
- use_power = 1
- },
-/obj/machinery/sparker{
- dir = 2;
- id = "mixingsparker";
- pixel_x = -22
- },
-/turf/simulated/floor/reinforced/airless,
-/area/rnd/mixing)
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- },
-/turf/simulated/floor/reinforced/airless,
-/area/rnd/mixing)
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-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- tag = "icon-intact (NORTHWEST)";
- icon_state = "intact";
- dir = 9
- },
-/turf/simulated/floor/reinforced/airless,
-/area/rnd/mixing)
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- dir = 9
- },
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 8
- },
-/turf/simulated/floor,
-/area/engineering/engine_waste)
-"bOB" = (
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-/area/engineering/engine_waste)
-"bOC" = (
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- dir = 4;
- health = 1e+006
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor,
-/area/engineering/engine_waste)
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- dir = 1
- },
-/obj/machinery/door/window/northleft{
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- req_one_access = list(10,24)
- },
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- icon_state = "warning";
- dir = 1
- },
-/obj/effect/floor_decal/industrial/outline/blue,
-/obj/effect/engine_setup/pump_max,
-/turf/simulated/floor,
-/area/engineering/engine_waste)
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- name = "Engine Waste";
- req_one_access = list(10,24)
- },
-/obj/machinery/atmospherics/binary/pump{
- dir = 1
- },
-/obj/machinery/button/remote/blast_door{
- desc = "A remote control-switch for the engine control room blast doors.";
- id = "EngineEmitterPortWest";
- name = "Engine Room Blast Doors";
- pixel_x = 26;
- pixel_y = 0;
- req_access = null;
- req_one_access = list(11,24)
- },
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- dir = 1
- },
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor,
-/area/engineering/engine_waste)
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- icon_state = "warning";
- dir = 8
- },
-/obj/machinery/computer/security/engineering{
- name = "Drone Monitoring Cameras";
- network = list("Engineering")
- },
-/obj/machinery/camera/network/engineering{
- c_tag = "ENG - Drone Fabrication";
- dir = 4
- },
-/obj/machinery/firealarm{
- dir = 8;
- pixel_x = -24;
- pixel_y = 0
- },
-/turf/simulated/floor/plating,
-/area/engineering/drone_fabrication)
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- },
-/turf/simulated/floor/plating,
-/area/engineering/drone_fabrication)
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-/turf/simulated/floor/plating,
-/area/engineering/drone_fabrication)
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- dir = 4
- },
-/obj/item/device/radio/intercom{
- dir = 4;
- name = "Station Intercom (General)";
- pixel_x = 21
- },
-/turf/simulated/floor/plating,
-/area/engineering/drone_fabrication)
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- dir = 4
- },
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- dir = 4;
- icon_state = "alarm0";
- pixel_x = -22
- },
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-/obj/effect/floor_decal/steeldecal/steel_decals4{
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- },
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- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway/engineer_hallway)
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- dir = 8
- },
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- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway/engineer_hallway)
-"bOL" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway/engineer_hallway)
-"bOM" = (
-/turf/simulated/wall,
-/area/engineering/workshop)
-"bON" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor,
-/area/engineering/workshop)
-"bOO" = (
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/door/airlock/glass_engineeringatmos{
- name = "Engineering Workshop";
- req_one_access = list(11,24)
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/engineering/workshop)
-"bOP" = (
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-/obj/machinery/door/airlock/glass_engineeringatmos{
- name = "Engineering Workshop";
- req_one_access = list(11,24)
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel_grid,
-/area/engineering/workshop)
-"bOQ" = (
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-/area/crew_quarters/heads/sc/chief)
-"bOR" = (
-/obj/machinery/door/firedoor/glass,
-/obj/structure/cable/green{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/effect/wingrille_spawn/reinforced/polarized{
- id = "ceoffice"
- },
-/turf/simulated/floor,
-/area/crew_quarters/heads/sc/chief)
-"bOS" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/structure/cable/green{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/structure/cable/green{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/effect/wingrille_spawn/reinforced/polarized{
- id = "ceoffice"
- },
-/turf/simulated/floor,
-/area/crew_quarters/heads/sc/chief)
-"bOT" = (
-/obj/machinery/door/firedoor/glass,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/machinery/door/airlock/command{
- name = "Chief Engineer";
- req_access = list(56)
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel_grid,
-/area/crew_quarters/heads/sc/chief)
-"bOU" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/structure/cable/green{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/structure/cable/green{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/effect/wingrille_spawn/reinforced/polarized{
- id = "ceoffice"
- },
-/turf/simulated/floor,
-/area/crew_quarters/heads/sc/chief)
-"bOV" = (
-/obj/machinery/door/firedoor/glass,
-/obj/structure/cable/green{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/effect/wingrille_spawn/reinforced/polarized{
- id = "ceoffice"
- },
-/turf/simulated/floor,
-/area/crew_quarters/heads/sc/chief)
-"bOW" = (
-/obj/machinery/power/apc{
- dir = 8;
- name = "west bump";
- pixel_x = -24
- },
-/obj/structure/cable/green{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/machinery/camera/network/engineering{
- c_tag = "ENG - Foyer";
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 8
- },
-/obj/effect/floor_decal/corner/yellow/bordercorner{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/engineering/foyer)
-"bOX" = (
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/engineering/foyer)
-"bOY" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 5;
- icon_state = "intact";
- tag = "icon-intact-f (NORTHWEST)"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled,
-/area/engineering/foyer)
-"bOZ" = (
-/obj/machinery/atmospherics/portables_connector{
- dir = 8
- },
-/obj/machinery/firealarm{
- dir = 4;
- pixel_x = 24
- },
-/obj/machinery/portable_atmospherics/powered/pump/filled,
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 5
- },
-/obj/effect/floor_decal/corner/white/bordercorner2{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/engineering/foyer)
-"bPa" = (
-/turf/simulated/wall,
-/area/engineering/break_room)
-"bPb" = (
-/obj/machinery/disposal,
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/item/device/radio/intercom{
- dir = 8;
- name = "Station Intercom (General)";
- pixel_x = -21
- },
-/obj/structure/disposalpipe/trunk,
-/turf/simulated/floor/tiled,
-/area/engineering/break_room)
-"bPc" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/turf/simulated/floor/tiled,
-/area/engineering/break_room)
-"bPd" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/engineering/break_room)
-"bPe" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/engineering/break_room)
-"bPf" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/firealarm{
- pixel_y = 24
- },
-/turf/simulated/floor/tiled,
-/area/engineering/break_room)
-"bPg" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/structure/cable/green{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/machinery/power/apc{
- dir = 1;
- name = "north bump";
- pixel_x = 0;
- pixel_y = 24
- },
-/obj/machinery/light_switch{
- pixel_x = 11;
- pixel_y = 24
- },
-/turf/simulated/floor/tiled,
-/area/engineering/break_room)
-"bPh" = (
-/obj/machinery/ai_status_display,
-/turf/simulated/wall,
-/area/engineering/locker_room)
-"bPi" = (
-/obj/structure/closet/wardrobe/atmospherics_yellow,
-/obj/effect/floor_decal/spline/plain{
- dir = 4
- },
-/turf/simulated/floor/tiled/yellow,
-/area/engineering/locker_room)
-"bPj" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/engineering/locker_room)
-"bPk" = (
-/obj/structure/closet/secure_closet/atmos_personal,
-/obj/effect/floor_decal/spline/plain{
- dir = 8
- },
-/turf/simulated/floor/tiled/yellow,
-/area/engineering/locker_room)
-"bPl" = (
-/obj/item/frame/extinguisher_cabinet,
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
-"bPm" = (
-/obj/structure/closet/wardrobe/black,
-/obj/item/clothing/shoes/boots/combat,
-/obj/random/maintenance/engineering,
-/obj/random/maintenance/engineering,
-/obj/machinery/alarm{
- dir = 8;
- pixel_x = 22;
- pixel_y = 0
- },
-/turf/simulated/floor,
-/area/maintenance/engineering)
-"bPn" = (
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- dir = 9
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fpcenter)
-"bPo" = (
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- dir = 1
- },
-/obj/effect/floor_decal/corner/green/bordercorner{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fpcenter)
-"bPp" = (
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-/area/hallway/primary/seconddeck/fpcenter)
-"bPq" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/corner/green/bordercorner{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fpcenter)
-"bPr" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fpcenter)
-"bPs" = (
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- dir = 1
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fpcenter)
-"bPt" = (
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- dir = 1
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 1
- },
-/obj/effect/floor_decal/corner/green/bordercorner2{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fpcenter)
-"bPu" = (
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- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fpcenter)
-"bPv" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock/glass{
- name = "Central Access"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/hallway/primary/seconddeck/fscenter)
-"bPw" = (
-/obj/structure/disposalpipe/segment,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fscenter)
-"bPx" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fscenter)
-"bPy" = (
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- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fscenter)
-"bPz" = (
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- dir = 1
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4
- },
-/obj/effect/floor_decal/corner/green/bordercorner2{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fscenter)
-"bPA" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/green/border{
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-/area/hallway/primary/seconddeck/fpcenter)
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- },
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- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/red/border,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fpcenter)
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- },
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- },
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- },
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-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fpcenter)
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- },
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- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fpcenter)
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- },
-/obj/structure/sign/warning/high_voltage{
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- },
-/obj/effect/floor_decal/industrial/warning/corner{
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- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fpcenter)
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- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fpcenter)
-"bSZ" = (
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- },
-/obj/machinery/light,
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- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fpcenter)
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-/obj/structure/disposalpipe/segment{
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- },
-/obj/machinery/door/airlock/glass{
- name = "Central Access"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/hallway/primary/seconddeck/fscenter)
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- },
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-/obj/structure/cable{
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- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable{
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- d2 = 8;
- icon_state = "2-8"
- },
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- },
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- dir = 8
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fore)
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- },
-/turf/simulated/floor/tiled,
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-"bTd" = (
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-/turf/simulated/floor/tiled,
-/area/hallway/primary/firstdeck/fore)
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-/obj/effect/floor_decal/steeldecal/steel_decals4{
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fscenter)
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fscenter)
-"bTg" = (
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/corner/purple/bordercorner,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fscenter)
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-/obj/effect/floor_decal/corner/purple/border,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fscenter)
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- },
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-/obj/effect/floor_decal/corner/purple/border,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fscenter)
-"bTj" = (
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- },
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- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fscenter)
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- icon_state = "shower";
- pixel_x = 5;
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- },
-/obj/structure/curtain/open/shower,
-/turf/simulated/floor/tiled/freezer,
-/area/crew_quarters/toilet/firstdeck)
-"bTl" = (
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-/obj/structure/flora/ausbushes/brflowers,
-/turf/simulated/floor/grass,
-/area/hallway/primary/seconddeck/fscenter)
-"bTm" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/plating,
-/area/maintenance/research)
-"bTn" = (
-/obj/structure/closet/crate,
-/obj/item/clothing/mask/gas,
-/obj/item/device/flashlight,
-/obj/item/device/flashlight,
-/obj/effect/decal/cleanable/dirt,
-/obj/random/maintenance/research,
-/obj/random/maintenance/research,
-/obj/random/maintenance/cargo,
-/obj/random/maintenance/cargo,
-/turf/simulated/floor/plating,
-/area/maintenance/research)
-"bTo" = (
-/obj/machinery/r_n_d/protolathe,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled,
-/area/rnd/lab)
-"bTp" = (
-/turf/simulated/floor/tiled,
-/area/rnd/lab)
-"bTq" = (
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-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled,
-/area/rnd/lab)
-"bTr" = (
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- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/rnd/lab)
-"bTs" = (
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-/obj/effect/floor_decal/borderfloorwhite/corner,
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-/turf/simulated/floor/tiled/white,
-/area/rnd/lab)
-"bTt" = (
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- dir = 1;
- pixel_y = -22
- },
-/obj/effect/floor_decal/borderfloorwhite,
-/obj/effect/floor_decal/corner/purple/border,
-/turf/simulated/floor/tiled/white,
-/area/rnd/lab)
-"bTu" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/rnd/lab)
-"bTv" = (
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-/obj/item/device/radio/intercom{
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- pixel_y = -21
- },
-/obj/effect/floor_decal/borderfloorwhite/corner{
- dir = 8
- },
-/obj/effect/floor_decal/corner/purple/bordercorner{
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- },
-/turf/simulated/floor/tiled/white,
-/area/rnd/research)
-"bTw" = (
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/industrial/warning,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/white,
-/area/rnd/research)
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- },
-/obj/machinery/light,
-/obj/effect/floor_decal/borderfloorwhite/corner,
-/obj/effect/floor_decal/corner/purple/bordercorner,
-/turf/simulated/floor/tiled/white,
-/area/rnd/research)
-"bTy" = (
-/obj/structure/closet/wardrobe/robotics_black,
-/obj/item/device/radio/headset/headset_sci{
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- },
-/obj/item/device/radio/headset/headset_sci{
- pixel_x = -3
- },
-/obj/item/device/flash,
-/obj/item/device/flash,
-/obj/effect/floor_decal/borderfloorwhite,
-/obj/effect/floor_decal/corner/purple/border,
-/obj/effect/floor_decal/borderfloorwhite/corner2{
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- },
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- },
-/turf/simulated/floor/tiled/white,
-/area/assembly/robotics)
-"bTz" = (
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- },
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-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/white,
-/area/assembly/robotics)
-"bTA" = (
-/turf/simulated/floor/tiled,
-/area/assembly/robotics)
-"bTB" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/monotile,
-/area/hallway/primary/seconddeck/fore)
-"bTC" = (
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- icon_state = "warning";
- dir = 8
- },
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-/turf/simulated/floor/tiled/white,
-/area/assembly/robotics)
-"bTD" = (
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- },
-/turf/simulated/floor/tiled/white,
-/area/assembly/robotics)
-"bTE" = (
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/white,
-/area/assembly/robotics)
-"bTF" = (
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-/turf/simulated/floor/tiled/white,
-/area/assembly/robotics)
-"bTG" = (
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-/obj/structure/window/reinforced,
-/obj/item/weapon/screwdriver,
-/obj/item/weapon/crowbar,
-/obj/item/weapon/surgical/circular_saw,
-/obj/item/weapon/surgical/hemostat,
-/obj/item/stack/cable_coil,
-/obj/item/weapon/weldingtool/hugetank,
-/obj/effect/floor_decal/industrial/warning,
-/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
- },
-/turf/simulated/floor/tiled/white,
-/area/assembly/robotics)
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- dir = 5
- },
-/obj/structure/closet/crate,
-/obj/item/weapon/wrench,
-/obj/item/weapon/crowbar/red,
-/obj/machinery/computer/security/telescreen{
- desc = "Used to monitor the proceedings inside the test chamber.";
- name = "Test Chamber Monitor";
- network = list("Miscellaneous Reseach");
- pixel_x = -32;
- pixel_y = -4
- },
-/obj/machinery/camera/network/research{
- c_tag = "SCI - Miscellaneous Research";
- dir = 4
- },
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- dir = 8
- },
-/obj/effect/floor_decal/corner/purple/border{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/rnd/misc_lab)
-"bTI" = (
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-/obj/structure/cable/green{
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- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/universal{
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- },
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-/obj/effect/floor_decal/industrial/outline/grey,
-/turf/simulated/floor/tiled/white,
-/area/rnd/misc_lab)
-"bTJ" = (
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- dir = 8
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 4
- },
-/obj/effect/floor_decal/corner/purple/border{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/rnd/misc_lab)
-"bTK" = (
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- icon_state = "warningcee";
- dir = 1
- },
-/obj/machinery/door/window/westright{
- name = "Test Chamber";
- req_one_access = list(7,29)
- },
-/obj/machinery/door/window/eastleft{
- name = "Test Chamber";
- req_one_access = list(7,29)
- },
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- dir = 4
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 2;
- icon_state = "pdoor0";
- id = "misclab";
- name = "Test Chamber Blast Doors";
- opacity = 0
- },
-/turf/simulated/floor/tiled/dark,
-/area/rnd/misc_lab)
-"bTL" = (
-/obj/machinery/atmospherics/pipe/simple/visible{
- dir = 4
- },
-/turf/simulated/floor/reinforced,
-/area/rnd/misc_lab)
-"bTM" = (
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- dir = 8
- },
-/obj/effect/landmark{
- name = "blobstart"
- },
-/turf/simulated/floor/reinforced,
-/area/rnd/misc_lab)
-"bTN" = (
-/obj/machinery/portable_atmospherics/canister,
-/obj/machinery/camera/network/research{
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- dir = 8;
- network = list("Research","Miscellaneous Reseach")
- },
-/turf/simulated/floor/reinforced,
-/area/rnd/misc_lab)
-"bTO" = (
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- dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
- },
-/obj/machinery/atmospherics/portables_connector{
- dir = 4
- },
-/obj/machinery/portable_atmospherics/canister/nitrogen,
-/turf/simulated/floor/tiled/dark,
-/area/server)
-"bTP" = (
-/obj/machinery/meter,
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 4;
- icon_state = "map";
- tag = "icon-manifold-f (EAST)"
- },
-/turf/simulated/floor/tiled/dark,
-/area/server)
-"bTQ" = (
-/obj/machinery/computer/message_monitor,
-/turf/simulated/floor/tiled/dark,
-/area/server)
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-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
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- },
-/obj/structure/cable/green{
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- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 8
- },
-/obj/effect/floor_decal/corner/purple/border{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/rnd/research)
-"bTS" = (
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- dir = 8
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 4
- },
-/obj/effect/floor_decal/corner/purple/border{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/rnd/research)
-"bTT" = (
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-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/rnd/mixing)
-"bTU" = (
-/turf/simulated/floor/tiled,
-/area/rnd/mixing)
-"bTV" = (
-/obj/machinery/atmospherics/portables_connector,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled,
-/area/rnd/mixing)
-"bTW" = (
-/obj/machinery/portable_atmospherics/canister,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled,
-/area/rnd/mixing)
-"bTX" = (
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-/obj/structure/lattice,
-/turf/space,
-/area/space)
-"bTY" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 5
- },
-/turf/space,
-/area/space)
-"bTZ" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- tag = "icon-intact (NORTHWEST)";
- icon_state = "intact";
- dir = 9
- },
-/turf/space,
-/area/space)
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- dir = 8;
- icon_state = "intact";
- tag = "icon-intact (EAST)"
- },
-/obj/structure/grille,
-/turf/space,
-/area/space)
-"bUb" = (
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-/obj/machinery/atmospherics/pipe/simple/visible/black{
- dir = 10
- },
-/obj/structure/grille,
-/turf/space,
-/area/space)
-"bUc" = (
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-/obj/machinery/status_display{
- layer = 4
- },
-/obj/structure/cable/green{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/effect/wingrille_spawn/reinforced/polarized{
- id = "ceoffice"
- },
-/turf/simulated/floor,
-/area/crew_quarters/heads/sc/chief)
-"bUd" = (
-/obj/machinery/atmospherics/pipe/manifold/visible/green{
- dir = 1
- },
-/obj/machinery/meter,
-/turf/simulated/floor,
-/area/engineering/engine_room)
-"bUe" = (
-/obj/machinery/atmospherics/pipe/manifold/visible/green{
- dir = 1
- },
-/turf/simulated/floor,
-/area/engineering/engine_room)
-"bUf" = (
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- tag = "icon-intact (EAST)";
- icon_state = "intact";
- dir = 4
- },
-/turf/simulated/floor,
-/area/engineering/engine_room)
-"bUg" = (
-/obj/machinery/atmospherics/pipe/simple/visible/green{
- dir = 10;
- icon_state = "intact";
- tag = "icon-intact (SOUTHEAST)"
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 4
- },
-/turf/simulated/floor,
-/area/engineering/engine_room)
-"bUh" = (
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- dir = 8
- },
-/obj/machinery/meter,
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/turf/simulated/floor,
-/area/engineering/engine_room)
-"bUi" = (
-/obj/machinery/atmospherics/pipe/simple/visible/black{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/visible/cyan,
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/turf/simulated/floor,
-/area/engineering/engine_room)
-"bUj" = (
-/obj/machinery/atmospherics/pipe/simple/visible/black{
- dir = 10
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1
- },
-/obj/machinery/button/remote/blast_door{
- desc = "A remote control-switch for the engine control room blast doors.";
- id = "EngineEmitterPortWest";
- name = "Engine Room Blast Doors";
- pixel_x = 0;
- pixel_y = 25;
- req_access = null;
- req_one_access = list(11,24)
- },
-/turf/simulated/floor,
-/area/engineering/engine_room)
-"bUk" = (
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- icon_state = "warning";
- dir = 8
- },
-/obj/structure/disposalpipe/trunk{
- dir = 4
- },
-/obj/machinery/disposal,
-/turf/simulated/floor/plating,
-/area/engineering/drone_fabrication)
-"bUl" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/engineering/drone_fabrication)
-"bUm" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
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- },
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-/area/rnd/lab)
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- },
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- },
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- },
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- },
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- },
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- },
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- },
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- },
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- pixel_y = 24
- },
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- },
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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- d2 = 8;
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- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/white,
-/area/rnd/research_foyer)
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-/area/rnd/research_foyer)
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- },
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- },
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-/area/rnd/research_foyer)
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- },
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-/area/assembly/robotics)
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-/turf/simulated/floor/tiled,
-/area/assembly/robotics)
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- },
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- },
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- },
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-/area/assembly/robotics)
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-/area/assembly/chargebay)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/door/airlock/glass_research{
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- req_access = list(29)
- },
-/obj/structure/cable/green{
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- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/assembly/chargebay)
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-/obj/machinery/door/airlock/glass_research{
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- },
-/turf/simulated/floor/tiled/techfloor,
-/area/assembly/chargebay)
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-/turf/simulated/wall/r_wall,
-/area/assembly/chargebay)
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-/obj/structure/closet/bombcloset,
-/obj/machinery/alarm{
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- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
- },
-/obj/machinery/light{
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- },
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- },
-/turf/simulated/floor/tiled/white,
-/area/rnd/misc_lab)
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- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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- },
-/turf/simulated/floor/tiled/white,
-/area/rnd/misc_lab)
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- },
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- },
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- },
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-/area/rnd/misc_lab)
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- icon_state = "0-2"
- },
-/obj/effect/wingrille_spawn/reinforced,
-/obj/machinery/door/blast/regular{
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- icon_state = "pdoor0";
- id = "misclab";
- name = "Test Chamber Blast Doors";
- opacity = 0
- },
-/turf/simulated/floor/plating,
-/area/rnd/misc_lab)
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- name = "Station Intercom (General)";
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- },
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-/area/rnd/misc_lab)
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- },
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- use_power = 1
- },
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- nitrogen = 500;
- oxygen = 0;
- temperature = 80
- },
-/area/server)
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-/area/server)
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- external_pressure_bound = 0;
- external_pressure_bound_default = 0;
- icon_state = "map_vent_in";
- initialize_directions = 1;
- internal_pressure_bound = 4000;
- internal_pressure_bound_default = 4000;
- pressure_checks = 2;
- pressure_checks_default = 2;
- pump_direction = 0;
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- },
-/turf/simulated/floor/bluegrid{
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- nitrogen = 500;
- oxygen = 0;
- temperature = 80
- },
-/area/server)
-"bXt" = (
-/obj/machinery/status_display,
-/turf/simulated/wall/r_wall,
-/area/rnd/mixing)
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-/turf/simulated/floor/airless,
-/area/medical/virology)
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- },
-/obj/structure/lattice,
-/obj/structure/grille,
-/turf/space,
-/area/space)
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-/obj/effect/wingrille_spawn/reinforced,
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- icon_state = "pdoor0";
- id = "EngineRadiatorViewport1";
- name = "Engine Radiator Viewport Shutter";
- opacity = 0
- },
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- icon_state = "intact";
- tag = "icon-intact (SOUTHEAST)"
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-/area/engineering/engine_room)
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- dir = 8
- },
-/turf/simulated/floor,
-/area/engineering/engine_room)
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-/obj/effect/floor_decal/industrial/outline/blue,
-/turf/simulated/floor,
-/area/engineering/engine_room)
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- },
-/turf/simulated/floor,
-/area/engineering/engine_room)
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- },
-/turf/simulated/floor,
-/area/engineering/engine_room)
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-/turf/simulated/floor,
-/area/engineering/engine_room)
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- icon_state = "map";
- tag = "icon-map (EAST)"
- },
-/turf/simulated/floor,
-/area/engineering/engine_room)
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-/obj/machinery/meter,
-/turf/simulated/floor,
-/area/engineering/engine_room)
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- },
-/turf/simulated/floor,
-/area/engineering/engine_room)
-"bXF" = (
-/obj/machinery/recharge_station,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/plating,
-/area/engineering/drone_fabrication)
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- },
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/plating,
-/area/engineering/drone_fabrication)
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-/obj/machinery/newscaster{
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- pixel_y = 0
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/engineering/hallway/engineer_hallway)
-"bXI" = (
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- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled,
-/area/engineering/hallway/engineer_hallway)
-"bXJ" = (
-/obj/structure/closet/secure_closet/engineering_electrical,
-/obj/effect/floor_decal/industrial/outline/yellow,
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-/turf/simulated/floor/tiled/dark,
-/area/engineering/workshop)
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- },
-/obj/effect/floor_decal/corner/yellow/border{
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- },
-/turf/simulated/floor/tiled,
-/area/engineering/workshop)
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-/obj/effect/floor_decal/corner/yellow/border,
-/turf/simulated/floor/tiled,
-/area/engineering/workshop)
-"bXM" = (
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-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled,
-/area/engineering/workshop)
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-/obj/effect/floor_decal/corner/yellow/border{
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- },
-/turf/simulated/floor/tiled,
-/area/engineering/workshop)
-"bXO" = (
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-/obj/machinery/cell_charger,
-/obj/item/weapon/cell/high{
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- maxcharge = 15000
- },
-/obj/item/weapon/wrench,
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- },
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-/area/engineering/workshop)
-"bXP" = (
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- desc = "Used to monitor the engine room.";
- layer = 3.3;
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- network = list("Engine");
- pixel_x = 0;
- pixel_y = -34
- },
-/obj/machinery/computer/atmos_alert,
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-/turf/simulated/floor/tiled,
-/area/crew_quarters/heads/sc/chief)
-"bXQ" = (
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-/obj/effect/floor_decal/corner/blue/border,
-/turf/simulated/floor/tiled,
-/area/crew_quarters/heads/sc/chief)
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- c_tag = "ENG - Chief Engineer's Office";
- dir = 1
- },
-/obj/machinery/button/remote/airlock{
- desc = "A remote control-switch for the engine core airlock hatch bolts.";
- id = "engine_access_hatch";
- name = "Engine Hatch Bolt Control";
- pixel_x = -6;
- pixel_y = -44;
- specialfunctions = 4
- },
-/obj/machinery/button/remote/blast_door{
- desc = "A remote control-switch for engine core.";
- id = "EngineVent";
- name = "Engine Ventillatory Control";
- pixel_x = 6;
- pixel_y = -44
- },
-/obj/machinery/keycard_auth{
- pixel_x = 0;
- pixel_y = -24
- },
-/obj/machinery/button/remote/blast_door{
- id = "englockdown";
- name = "Engineering Lockdown";
- pixel_x = -6;
- pixel_y = -34;
- req_access = list(10)
- },
-/obj/machinery/button/remote/blast_door{
- id = "atmoslockdown";
- name = "Atmospherics Lockdown";
- pixel_x = 6;
- pixel_y = -34;
- req_access = list(10)
- },
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-/obj/effect/floor_decal/corner/blue/border,
-/turf/simulated/floor/tiled,
-/area/crew_quarters/heads/sc/chief)
-"bXS" = (
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- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/blue/border,
-/turf/simulated/floor/tiled,
-/area/crew_quarters/heads/sc/chief)
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- dir = 6
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/crew_quarters/heads/sc/chief)
-"bXU" = (
-/obj/machinery/door/firedoor/glass,
-/obj/structure/cable/green,
-/obj/effect/wingrille_spawn/reinforced/polarized{
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- },
-/turf/simulated/floor,
-/area/crew_quarters/heads/sc/chief)
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-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor,
-/area/engineering/break_room)
-"bXW" = (
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-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/machinery/light{
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- icon_state = "tube1";
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/engineering/break_room)
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-/obj/item/weapon/storage/box/donkpockets{
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- pixel_y = 2
- },
-/obj/item/weapon/storage/box/glasses/square,
-/obj/machinery/newscaster{
- pixel_x = 30;
- pixel_y = 0
- },
-/obj/machinery/light{
- dir = 4
- },
-/obj/structure/table/woodentable,
-/turf/simulated/floor/tiled,
-/area/engineering/break_room)
-"bXY" = (
-/obj/machinery/door/airlock{
- name = "Unit 1"
- },
-/turf/simulated/floor/tiled/freezer,
-/area/engineering/engi_restroom)
-"bXZ" = (
-/obj/machinery/door/airlock{
- name = "Unit 2"
- },
-/turf/simulated/floor/tiled/freezer,
-/area/engineering/engi_restroom)
-"bYa" = (
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- dir = 1
- },
-/obj/random/cigarettes,
-/obj/random/tech_supply,
-/obj/random/technology_scanner,
-/obj/random/toolbox,
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
-"bYb" = (
-/obj/structure/flora/ausbushes/sunnybush,
-/turf/simulated/floor/grass,
-/area/hallway/primary/seconddeck/fpcenter)
-"bYc" = (
-/obj/structure/flora/ausbushes/sparsegrass,
-/obj/structure/flora/ausbushes/ywflowers,
-/turf/simulated/floor/grass,
-/area/hallway/primary/seconddeck/fpcenter)
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- dir = 4
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fpcenter)
-"bYe" = (
-/obj/structure/disposalpipe/segment,
-/obj/machinery/firealarm{
- dir = 8;
- pixel_x = -26
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fscenter)
-"bYf" = (
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- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4,
-/obj/machinery/navbeacon/patrol{
- location = "CH12";
- next_patrol = "SEC"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fscenter)
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- dir = 4
- },
-/turf/simulated/wall,
-/area/maintenance/substation/central)
-"bYh" = (
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- icon_state = "door_locked";
- id_tag = "expshuttle2_door_cargo";
- locked = 1
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/shuttle2/start)
-"bYi" = (
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- desiredstate = 1;
- dir = 8;
- id = "expshuttle2_door_cargo";
- name = "Rear Hatch Control";
- pixel_x = 26;
- pixel_y = 0;
- req_access = list(67);
- specialfunctions = 4
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-/turf/simulated/shuttle/floor/black,
-/area/shuttle/shuttle2/start)
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-/obj/machinery/power/terminal{
- dir = 4
- },
-/obj/structure/cable,
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 4
- },
-/turf/simulated/floor,
-/area/maintenance/substation/central)
-"bYk" = (
-/obj/machinery/power/smes/buildable{
- charge = 0;
- RCon_tag = "Substation - Central"
- },
-/obj/structure/cable/green,
-/obj/structure/cable/green{
- d2 = 2;
- icon_state = "0-2"
- },
-/turf/simulated/floor,
-/area/maintenance/substation/central)
-"bYl" = (
-/obj/machinery/atmospherics/pipe/tank/air,
-/turf/simulated/floor/plating,
-/area/maintenance/central)
-"bYm" = (
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- icon_state = "warning";
- dir = 4
- },
-/obj/structure/closet/emcloset,
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/maintenance/central)
-"bYn" = (
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/central)
-"bYo" = (
-/obj/structure/table/standard,
-/obj/item/device/radio/beacon,
-/obj/item/device/radio/beacon,
-/obj/machinery/light{
- dir = 8
- },
-/turf/simulated/floor/tiled/dark,
-/area/teleporter)
-"bYp" = (
-/obj/item/weapon/stool/padded,
-/obj/effect/floor_decal/industrial/warning{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/teleporter)
-"bYq" = (
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled,
-/area/teleporter)
-"bYr" = (
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-/area/engineering/engine_room)
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-/obj/random/maintenance/engineering,
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- dir = 9
- },
-/obj/machinery/meter,
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/central)
-"clZ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/central)
-"cma" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/central)
-"cmb" = (
-/obj/machinery/space_heater,
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/central)
-"cmc" = (
-/obj/machinery/portable_atmospherics/powered/scrubber,
-/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/central)
-"cmd" = (
-/obj/machinery/power/apc{
- dir = 2;
- name = "south bump";
- pixel_y = -24
- },
-/obj/structure/cable,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/seconddeck/ascenter)
-"cme" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 6
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 1;
- frequency = 1380;
- id_tag = "shuttle1_pump"
- },
-/obj/structure/closet/emcloset,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/shuttle1/start)
-"cmf" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/ascenter)
-"cmg" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/ascenter)
-"cmh" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/ascenter)
-"cmi" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/corner/paleblue/bordercorner,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/ascenter)
-"cmj" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/paleblue/border,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/ascenter)
-"cmk" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/paleblue/border,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/ascenter)
-"cml" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/status_display{
- pixel_x = 0;
- pixel_y = -32
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 8
- },
-/obj/effect/floor_decal/corner/paleblue/bordercorner{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/ascenter)
-"cmm" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/ascenter)
-"cmn" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/item/device/radio/intercom{
- name = "Station Intercom (General)";
- pixel_y = -21
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/ascenter)
-"cmo" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/starboard)
-"cmp" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/corner/paleblue/bordercorner,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/starboard)
-"cmq" = (
-/obj/structure/cable,
-/obj/machinery/power/apc{
- dir = 2;
- name = "south bump";
- pixel_y = -24
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/paleblue/border,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/starboard)
-"cmr" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/camera/network/second_deck{
- c_tag = "Second Deck - Port Hallway Two";
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/paleblue/border,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/starboard)
-"cms" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/paleblue/border,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/starboard)
-"cmt" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/light,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/paleblue/border,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/starboard)
-"cmu" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/alarm{
- dir = 1;
- pixel_y = -22
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/paleblue/border,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/starboard)
-"cmv" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/paleblue/border,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/starboard)
-"cmw" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 8
- },
-/obj/effect/floor_decal/corner/paleblue/bordercorner{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/starboard)
-"cmx" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/starboard)
-"cmy" = (
-/obj/structure/disposalpipe/segment{
- dir = 2;
- icon_state = "pipe-c"
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 8
- },
-/obj/effect/floor_decal/corner/paleblue/bordercorner{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/starboard)
-"cmz" = (
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/corner/paleblue/bordercorner,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/starboard)
-"cmA" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/obj/effect/floor_decal/corner/paleblue/border,
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 9
- },
-/obj/effect/floor_decal/corner/paleblue/bordercorner2{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/starboard)
-"cmB" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/starboard)
-"cmC" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/obj/effect/floor_decal/borderfloor/corner2,
-/obj/effect/floor_decal/corner/green/bordercorner2,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/starboard)
-"cmD" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 6
- },
-/obj/effect/floor_decal/industrial/danger{
- dir = 6
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/hallway/primary/seconddeck/starboard)
-"cmE" = (
-/obj/random/powercell,
-/obj/random/powercell,
-/obj/random/powercell,
-/obj/random/powercell,
-/obj/random/toolbox,
-/obj/structure/closet/crate,
-/obj/random/maintenance/medical,
-/obj/random/maintenance/medical,
-/turf/simulated/floor,
-/area/maintenance/research_medical)
-"cmF" = (
-/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
- },
-/turf/simulated/floor/plating,
-/area/maintenance/research_medical)
-"cmG" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "medbayquar";
- name = "Medbay Emergency Lockdown Shutters";
- opacity = 0
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/seconddeck/research_medical)
-"cmH" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "medbayquar";
- name = "Medbay Emergency Lockdown Shutters";
- opacity = 0
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/seconddeck/research_medical)
-"cmI" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "medbayquar";
- name = "Medbay Emergency Lockdown Shutters";
- opacity = 0
- },
-/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/seconddeck/research_medical)
-"cmJ" = (
-/obj/effect/floor_decal/borderfloorwhite,
-/obj/effect/floor_decal/corner/paleblue/border,
-/turf/simulated/floor/tiled/white,
-/area/hallway/secondary/seconddeck/research_medical)
-"cmK" = (
-/obj/machinery/power/apc{
- dir = 2;
- name = "south bump";
- pixel_y = -24
- },
-/obj/machinery/light_switch{
- pixel_x = 11;
- pixel_y = -24
- },
-/obj/structure/cable/green,
-/obj/effect/floor_decal/borderfloorwhite,
-/obj/effect/floor_decal/corner/paleblue/border,
-/turf/simulated/floor/tiled/white,
-/area/hallway/secondary/seconddeck/research_medical)
-"cmL" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/obj/machinery/alarm{
- dir = 1;
- icon_state = "alarm0";
- pixel_y = -22
- },
-/obj/effect/floor_decal/borderfloorwhite/corner{
- dir = 8
- },
-/obj/effect/floor_decal/corner/paleblue/bordercorner{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/hallway/secondary/seconddeck/research_medical)
-"cmM" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/hallway/secondary/seconddeck/research_medical)
-"cmN" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/obj/machinery/light,
-/turf/simulated/floor/tiled/white,
-/area/hallway/secondary/seconddeck/research_medical)
-"cmO" = (
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 2;
- icon_state = "pdoor0";
- id = "virologyquar";
- name = "Virology Emergency Quarantine Blast Doors";
- opacity = 0
- },
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/structure/sign/warning/biohazard{
- pixel_y = -32
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/seconddeck/research_medical)
-"cmP" = (
-/obj/structure/closet/l3closet/virology,
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/obj/machinery/power/apc{
- dir = 2;
- name = "south bump";
- pixel_y = -24
- },
-/obj/machinery/light_switch{
- pixel_x = 11;
- pixel_y = -24
- },
-/obj/structure/cable/green,
-/obj/machinery/light{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/virology)
-"cmQ" = (
-/obj/structure/closet/wardrobe/virology_white,
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/obj/machinery/camera/network/medbay{
- c_tag = "MED - Virology Airlock";
- dir = 8
- },
-/obj/machinery/firealarm{
- dir = 1;
- pixel_y = -24
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/virology)
-"cmR" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/black{
- dir = 6
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 1
- },
-/obj/machinery/embedded_controller/radio/airlock/access_controller{
- id_tag = "virology_airlock_control";
- name = "Virology Access Console";
- pixel_x = -26;
- pixel_y = 0;
- tag_exterior_door = "virology_airlock_exterior";
- tag_interior_door = "virology_airlock_interior"
- },
-/obj/effect/floor_decal/borderfloorwhite/corner{
- dir = 8
- },
-/obj/effect/floor_decal/corner/lime/bordercorner{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/virology)
-"cmS" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold/hidden/black{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/virology)
-"cmT" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/universal,
-/turf/simulated/floor/tiled/white,
-/area/medical/virology)
-"cmU" = (
-/obj/item/weapon/stool/padded,
-/turf/simulated/floor/tiled/white,
-/area/medical/virology)
-"cmV" = (
-/obj/structure/bed/chair/office/dark{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloorwhite/corner,
-/obj/effect/floor_decal/corner/lime/bordercorner,
-/turf/simulated/floor/tiled/white,
-/area/medical/virology)
-"cmW" = (
-/obj/machinery/disease2/incubator,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 6
- },
-/obj/effect/floor_decal/corner/lime/border{
- dir = 6
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/virology)
-"cmX" = (
-/obj/machinery/atmospherics/pipe/simple/visible/yellow,
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 8
- },
-/obj/machinery/button/remote/blast_door{
- desc = "A remote control-switch for the engine charging port.";
- id = "SupermatterPort";
- name = "Reactor Blast Doors";
- pixel_x = -25;
- pixel_y = 6;
- req_access = list(10)
- },
-/obj/machinery/button/remote/blast_door{
- desc = "A remote control-switch for the engine control room blast doors.";
- id = "EngineBlast";
- name = "Engine Monitoring Room Blast Doors";
- pixel_x = -25;
- pixel_y = -6;
- req_access = list(10)
- },
-/turf/simulated/floor,
-/area/engineering/engine_room)
-"cmY" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/purple/border{
- dir = 1
- },
-/obj/machinery/atm{
- pixel_y = 30
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/starboard)
-"cmZ" = (
-/obj/machinery/atmospherics/portables_connector,
-/obj/effect/floor_decal/industrial/outline/blue,
-/obj/effect/engine_setup/coolant_canister,
-/turf/simulated/floor,
-/area/engineering/engine_room)
-"cna" = (
-/obj/machinery/computer/station_alert,
-/turf/simulated/floor/tiled,
-/area/engineering/engine_monitoring)
-"cnb" = (
-/obj/structure/table/reinforced,
-/obj/item/clothing/ears/earmuffs,
-/obj/machinery/alarm{
- dir = 1;
- icon_state = "alarm0";
- pixel_y = -22
- },
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/engineering/engine_monitoring)
-"cnc" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/obj/machinery/light,
-/obj/machinery/newscaster{
- pixel_y = -30
- },
-/turf/simulated/floor/tiled,
-/area/engineering/engine_monitoring)
-"cnd" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/engineering/engine_monitoring)
-"cne" = (
-/obj/structure/table/steel,
-/obj/item/weapon/storage/box/donkpockets,
-/obj/machinery/firealarm{
- dir = 4;
- pixel_x = 24
- },
-/turf/simulated/floor/tiled,
-/area/engineering/engine_monitoring)
-"cnf" = (
-/turf/simulated/wall/r_wall,
-/area/engineering/engine_monitoring)
-"cng" = (
-/obj/random/obstruction,
-/turf/simulated/floor/plating,
-/area/maintenance/apmaint)
-"cnh" = (
-/obj/structure/reagent_dispensers/fueltank,
-/turf/simulated/floor/plating,
-/area/maintenance/apmaint)
-"cni" = (
-/obj/structure/reagent_dispensers/watertank,
-/turf/simulated/floor/plating,
-/area/maintenance/apmaint)
-"cnj" = (
-/obj/structure/disposalpipe/segment{
- dir = 4;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/apmaint)
-"cnk" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/structure/disposalpipe/junction{
- dir = 1;
- icon_state = "pipe-j2"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/apmaint)
-"cnl" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
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-/area/medical/virology)
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-/area/engineering/engine_room)
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-/area/engineering/engine_room)
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- input_attempt = 1;
- input_level = 100000;
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-/turf/simulated/floor/plating,
-/area/engineering/engine_smes)
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- input_level = 750000;
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-/area/engineering/engine_smes)
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- name = "light switch ";
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-/turf/simulated/floor/plating,
-/area/maintenance/central)
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- },
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- d2 = 8;
- icon_state = "4-8"
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-/area/hallway/primary/seconddeck/port)
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-/turf/simulated/floor/tiled,
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-/area/hallway/primary/seconddeck/stairwell)
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-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/stairwell)
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-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/apcenter)
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-/obj/machinery/camera/network/second_deck{
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- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/apcenter)
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- icon_state = "0-2"
- },
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- id = "hop_office"
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-/obj/machinery/door/firedoor/border_only,
-/turf/simulated/floor/plating,
-/area/crew_quarters/heads/sc/hop)
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-/turf/simulated/floor/tiled,
-/area/crew_quarters/heads/sc/hop)
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-/obj/structure/cable/green{
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- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/hologram/holopad,
-/obj/effect/floor_decal/industrial/outline/grey,
-/turf/simulated/floor/tiled,
-/area/crew_quarters/heads/sc/hop)
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- },
-/obj/effect/floor_decal/corner/blue/border{
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- },
-/turf/simulated/floor/tiled,
-/area/crew_quarters/heads/sc/hop)
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-/obj/item/weapon/clipboard,
-/obj/item/weapon/stamp/hop,
-/turf/simulated/floor/carpet,
-/area/crew_quarters/heads/sc/hop)
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- pixel_y = 7
- },
-/obj/item/weapon/folder/blue,
-/obj/item/weapon/folder/red,
-/obj/item/weapon/pen,
-/obj/item/weapon/pen/multi,
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- pixel_x = 24
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-/obj/machinery/light{
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- icon_state = "tube1"
- },
-/turf/simulated/floor/carpet,
-/area/crew_quarters/heads/sc/hop)
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-/obj/effect/floor_decal/borderfloor{
- dir = 8
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- tag = "icon-intact (SOUTHEAST)"
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- },
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- name = "Medbay Emergency Radio Link"
- },
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- name = "Medbay Emergency Radio Link"
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-/area/engineering/engine_room)
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-/turf/simulated/floor/tiled,
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- },
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- },
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-/area/quartermaster/qm)
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- },
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-/area/quartermaster/qm)
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/quartermaster/qm)
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-/obj/random/maintenance/cargo,
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-/turf/simulated/floor/plating,
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-/area/maintenance/bar)
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- },
-/turf/simulated/floor/plating,
-/area/maintenance/bar)
-"czO" = (
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-/area/maintenance/bar)
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- pixel_y = 0
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-/turf/simulated/floor,
-/area/maintenance/bar)
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-/obj/machinery/light{
- dir = 8
- },
-/turf/simulated/floor/grass,
-/area/hallway/primary/seconddeck/apcenter)
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-/obj/effect/floor_decal/borderfloor/corner{
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- },
-/obj/effect/floor_decal/corner/brown/bordercorner{
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- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/apcenter)
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- pixel_y = 0
- },
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- icon_state = "0-8"
- },
-/obj/item/weapon/packageWrap,
-/obj/item/weapon/packageWrap,
-/obj/item/weapon/packageWrap,
-/obj/item/weapon/packageWrap,
-/obj/item/weapon/packageWrap,
-/obj/item/device/destTagger{
- pixel_x = 4;
- pixel_y = 3
- },
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/corner/brown/bordercorner,
-/turf/simulated/floor/tiled,
-/area/quartermaster/delivery)
-"cBb" = (
-/obj/machinery/computer/ordercomp,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/brown/border,
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 9
- },
-/obj/effect/floor_decal/corner/brown/bordercorner2{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/quartermaster/foyer)
-"cBc" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/simulated/floor/tiled,
-/area/quartermaster/foyer)
-"cBd" = (
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled,
-/area/quartermaster/foyer)
-"cBe" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/quartermaster/foyer)
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-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/quartermaster/foyer)
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- dir = 1;
- pixel_x = 0;
- pixel_y = -24
- },
-/obj/structure/flora/pottedplant/fern,
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/corner/brown/bordercorner,
-/turf/simulated/floor/tiled,
-/area/quartermaster/foyer)
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-/obj/effect/floor_decal/borderfloor/corner{
- dir = 8
- },
-/obj/effect/floor_decal/corner/brown/bordercorner{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/quartermaster/qm)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled,
-/area/quartermaster/qm)
-"cBj" = (
-/obj/structure/closet/secure_closet/quartermaster,
-/obj/structure/disposalpipe/segment,
-/obj/machinery/alarm{
- dir = 8;
- icon_state = "alarm0";
- pixel_x = 22
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/brown/border{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/quartermaster/qm)
-"cBk" = (
-/obj/structure/closet/crate,
-/obj/item/clothing/gloves/boxing/green,
-/obj/item/clothing/gloves/boxing,
-/turf/simulated/floor/plating,
-/area/maintenance/bar)
-"cBl" = (
-/obj/structure/disposalpipe/segment{
- dir = 1;
- icon_state = "pipe-c"
- },
-/obj/structure/table/steel,
-/obj/random/medical,
-/obj/random/medical/lite,
-/obj/random/medical/lite,
-/turf/simulated/floor/plating,
-/area/maintenance/bar)
-"cBm" = (
-/obj/structure/disposalpipe/segment{
- dir = 2;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/bar)
-"cBn" = (
-/obj/structure/flora/ausbushes/lavendergrass,
-/obj/structure/flora/ausbushes/brflowers,
-/turf/simulated/floor/grass,
-/area/hallway/primary/seconddeck/apcenter)
-"cBo" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 8
- },
-/obj/effect/floor_decal/corner/green/bordercorner{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/apcenter)
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-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 4
- },
-/obj/structure/closet/emcloset,
-/turf/simulated/floor/tiled/steel,
-/area/hangar/two)
-"cBq" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/corner/brown/bordercorner{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/apcenter)
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-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/corner/brown/bordercorner{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/apcenter)
-"cBs" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/apcenter)
-"cBt" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/status_display{
- pixel_y = 32
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/apcenter)
-"cBu" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/apcenter)
-"cBv" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/light{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/apcenter)
-"cBw" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/door/airlock/glass{
- name = "Central Access"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/hallway/primary/seconddeck/apcenter)
-"cBx" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/obj/machinery/ai_status_display{
- pixel_x = 32;
- pixel_y = 0
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 4
- },
-/obj/structure/closet/emcloset,
-/turf/simulated/floor/tiled/steel,
-/area/hangar/two)
-"cBy" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 9
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
- frequency = 1380;
- id_tag = "shuttle2_pump"
- },
-/obj/structure/closet/emcloset,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/shuttle2/start)
-"cBz" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/light{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/ascenter)
-"cBA" = (
-/obj/structure/disposalpipe/sortjunction{
- dir = 8;
- icon_state = "pipe-j1s";
- name = "HoP Office";
- sortType = "HoP Office"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/ascenter)
-"cBB" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/corner/paleblue/bordercorner{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/ascenter)
-"cBC" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/ascenter)
-"cBD" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/ascenter)
-"cBE" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/corner/paleblue/bordercorner{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/ascenter)
-"cBF" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled/monofloor,
-/area/hangar/two)
-"cBG" = (
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/corner/green/bordercorner,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/ascenter)
-"cBH" = (
-/obj/structure/flora/ausbushes/fullgrass,
-/obj/structure/flora/ausbushes/ywflowers,
-/turf/simulated/floor/grass,
-/area/hallway/primary/seconddeck/ascenter)
-"cBI" = (
-/obj/structure/closet/crate,
-/obj/random/maintenance/medical,
-/obj/random/maintenance/medical,
-/obj/random/maintenance/medical,
-/obj/random/maintenance/medical,
-/obj/random/medical,
-/obj/random/medical,
-/turf/simulated/floor/plating,
-/area/maintenance/medbay)
-"cBJ" = (
-/obj/structure/closet/secure_closet/medical1,
-/obj/machinery/power/apc{
- dir = 8;
- name = "west bump";
- pixel_x = -24
- },
-/obj/machinery/light_switch{
- pixel_x = -36
- },
-/obj/random/medical,
-/obj/random/medical,
-/obj/random/medical,
-/obj/structure/cable/green{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/machinery/status_display{
- pixel_x = 0;
- pixel_y = -32
- },
-/turf/simulated/floor/tiled/dark,
-/area/medical/medbay_emt_bay)
-"cBK" = (
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 8
- },
-/obj/effect/floor_decal/corner/pink/border{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloorwhite/corner2{
- dir = 10
- },
-/obj/effect/floor_decal/corner/pink/bordercorner2{
- dir = 10
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/medbay_emt_bay)
-"cBL" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 4
- },
-/obj/effect/floor_decal/corner/pink/border{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloorwhite/corner2{
- dir = 5
- },
-/obj/effect/floor_decal/corner/pink/bordercorner2{
- dir = 5
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/medbay_emt_bay)
-"cBM" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced,
-/obj/item/weapon/crowbar,
-/obj/item/weapon/crowbar,
-/obj/item/weapon/storage/toolbox/mechanical,
-/obj/item/device/radio{
- frequency = 1487;
- icon_state = "med_walkietalkie";
- name = "Medbay Emergency Radio Link"
- },
-/obj/item/device/radio{
- frequency = 1487;
- icon_state = "med_walkietalkie";
- name = "Medbay Emergency Radio Link"
- },
-/obj/structure/table/rack{
- dir = 8;
- layer = 2.6
- },
-/turf/simulated/floor/tiled/dark,
-/area/medical/medbay_emt_bay)
-"cBN" = (
-/obj/structure/closet/secure_closet/medical1,
-/obj/random/medical,
-/obj/random/medical,
-/obj/machinery/firealarm{
- dir = 8;
- pixel_x = -24
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 8
- },
-/obj/effect/floor_decal/corner/pink/border{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/exam_room)
-"cBO" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/exam_room)
-"cBP" = (
-/obj/machinery/power/apc{
- dir = 4;
- name = "east bump";
- pixel_x = 24
- },
-/obj/machinery/light_switch{
- pixel_x = 36;
- pixel_y = -6
- },
-/obj/machinery/button/windowtint{
- id = "exam_window_tint";
- pixel_x = 36;
- pixel_y = 6
- },
-/obj/structure/cable/green{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 4
- },
-/obj/effect/floor_decal/corner/pink/border{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/exam_room)
-"cBQ" = (
-/obj/structure/table/glass,
-/obj/machinery/recharger{
- pixel_y = 0
- },
-/obj/effect/floor_decal/corner/paleblue/diagonal{
- dir = 4
- },
-/obj/machinery/camera/network/medbay{
- c_tag = "MED - Medical Break Area";
- dir = 4
- },
-/obj/item/device/defib_kit/loaded,
-/turf/simulated/floor/tiled/white,
-/area/medical/reception)
-"cBR" = (
-/obj/effect/floor_decal/corner/paleblue/diagonal{
- dir = 4
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/reception)
-"cBS" = (
-/obj/effect/floor_decal/corner/paleblue/diagonal{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/reception)
-"cBT" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/corner/paleblue{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/reception)
-"cBU" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/paper_bin,
-/obj/item/weapon/folder/white,
-/obj/item/weapon/pen,
-/turf/simulated/floor/tiled/white,
-/area/medical/reception)
-"cBV" = (
-/obj/structure/table/reinforced,
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/obj/machinery/computer/med_data/laptop,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 4
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/reception)
-"cBW" = (
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 8
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloorwhite/corner2{
- dir = 10
- },
-/obj/effect/floor_decal/corner/paleblue/bordercorner2{
- dir = 10
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/foyer)
-"cBX" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/foyer)
-"cBY" = (
-/obj/structure/bed/chair{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 4
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloorwhite/corner2{
- dir = 5
- },
-/obj/effect/floor_decal/corner/paleblue/bordercorner2{
- dir = 5
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/foyer)
-"cBZ" = (
-/obj/structure/table/glass,
-/obj/item/weapon/packageWrap,
-/obj/item/weapon/hand_labeler,
-/obj/item/weapon/reagent_containers/spray/cleaner{
- desc = "Someone has crossed out the 'Space' from Space Cleaner and written in Chemistry. Scrawled on the back is, 'Okay, whoever filled this with polytrinic acid, it was only funny the first time. It was hard enough replacing the CMO's first cat!'";
- name = "Chemistry Cleaner"
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 8
- },
-/obj/effect/floor_decal/corner/beige/border{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/chemistry)
-"cCa" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/white,
-/area/medical/chemistry)
-"cCb" = (
-/obj/structure/closet/secure_closet/chemical,
-/obj/item/weapon/storage/box/pillbottles,
-/obj/machinery/alarm{
- dir = 8;
- icon_state = "alarm0";
- pixel_x = 22
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 4
- },
-/obj/effect/floor_decal/corner/beige/border{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/chemistry)
-"cCc" = (
-/obj/structure/bed/chair/wheelchair,
-/obj/item/device/radio/intercom/department/medbay{
- dir = 4;
- pixel_x = -21
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 8
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/medbay_primary_storage)
-"cCd" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled/white,
-/area/medical/medbay_primary_storage)
-"cCe" = (
-/obj/structure/table/standard,
-/obj/item/weapon/storage/toolbox/emergency,
-/obj/item/bodybag/cryobag,
-/obj/item/bodybag/cryobag,
-/obj/item/bodybag/cryobag,
-/obj/structure/extinguisher_cabinet{
- pixel_x = 25
- },
-/obj/structure/disposalpipe/segment,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 4
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/medbay_primary_storage)
-"cCf" = (
-/obj/structure/table/steel,
-/obj/item/weapon/gun/launcher/syringe,
-/obj/item/weapon/storage/box/syringegun,
-/obj/random/medical,
-/obj/random/medical,
-/obj/structure/extinguisher_cabinet{
- pixel_x = -27
- },
-/turf/simulated/floor/tiled/dark,
-/area/medical/biostorage)
-"cCg" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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-/obj/random/maintenance/engineering,
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- },
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-/obj/structure/table/steel,
-/obj/random/maintenance/clean,
-/obj/random/maintenance/clean,
-/obj/random/maintenance/cargo,
-/obj/random/maintenance/cargo,
-/turf/simulated/floor/plating,
-/area/storage/emergency_storage/seconddeck/ap_emergency)
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-/obj/machinery/light/small,
-/turf/simulated/floor/plating,
-/area/storage/emergency_storage/seconddeck/ap_emergency)
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- },
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-/area/hallway/primary/seconddeck/apcenter)
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- pixel_y = 0
- },
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-/area/storage/emergency_storage/seconddeck/as_emergency)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/plating,
-/area/maintenance/medbay)
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- pixel_x = -24
- },
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-/area/maintenance/substation/medical)
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-/area/maintenance/substation/medical)
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- },
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-/area/maintenance/substation/medical)
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-/obj/item/weapon/paper_bin,
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-/obj/item/weapon/stamp/cmo,
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-/turf/simulated/floor/tiled/white,
-/area/crew_quarters/heads/sc/cmo)
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-/area/crew_quarters/heads/sc/cmo)
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-/turf/simulated/floor/tiled/white,
-/area/medical/sleeper)
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- },
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- my_doors = list("expshuttle2_door_L" = "Port Cargo", "shuttle2_outer" = "Airlock Outer", "shuttle2_inner" = "Airlock Inner", "expshuttle2_door_cargo" = "Cargo Hatch");
- my_sensors = list("shuttle2sens_exp" = "Exterior Environment", "shuttle2sens_exp_int" = "Cargo Area", "shuttle2sens_exp_psg" = "Passenger Area")
- },
-/turf/simulated/shuttle/floor/black,
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- },
-/obj/machinery/button/remote/airlock{
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- dir = 4;
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- name = "Rear Hatch Control";
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- pixel_y = 0;
- req_access = list(67);
- specialfunctions = 4
- },
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- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/medical/cryo)
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- },
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- name = "light switch ";
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-/turf/simulated/floor/carpet/sblucarpet,
-/area/medical/psych)
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- id = "mentaldoor";
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-/turf/simulated/floor/carpet/sblucarpet,
-/area/medical/psych)
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-/obj/item/weapon/storage/belt/medical,
-/obj/item/clothing/accessory/stethoscope,
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-/obj/item/clothing/glasses/hud/health,
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-/obj/effect/floor_decal/industrial/warning,
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-/area/maintenance/cargo)
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-/obj/item/weapon/storage/toolbox/mechanical,
-/turf/simulated/floor/plating,
-/area/maintenance/cargo)
-"cOm" = (
-/obj/structure/closet/crate,
-/obj/random/contraband,
-/obj/random/contraband,
-/obj/random/maintenance/cargo,
-/obj/random/maintenance/cargo,
-/obj/random/maintenance/cargo,
-/obj/random/maintenance/cargo,
-/turf/simulated/floor/plating,
-/area/maintenance/cargo)
-"cOn" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock/maintenance{
- name = "Cargo Maintenance";
- req_access = list(50)
- },
-/turf/simulated/floor/plating,
-/area/quartermaster/office)
-"cOo" = (
-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/machinery/navbeacon/delivery/north{
- location = "QM #1"
- },
-/mob/living/bot/mulebot,
-/turf/simulated/floor/tiled,
-/area/quartermaster/office)
-"cOp" = (
-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/machinery/navbeacon/delivery/north{
- location = "QM #2"
- },
-/mob/living/bot/mulebot,
-/turf/simulated/floor/tiled,
-/area/quartermaster/office)
-"cOq" = (
-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/machinery/camera/network/cargo{
- c_tag = "CRG - Cargo Office Aft";
- dir = 1;
- name = "security camera"
- },
-/obj/machinery/navbeacon/delivery/north{
- location = "QM #3"
- },
-/turf/simulated/floor/tiled,
-/area/quartermaster/office)
-"cOr" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/brown/border,
-/obj/effect/floor_decal/borderfloor/corner2,
-/obj/effect/floor_decal/corner/brown/bordercorner2,
-/turf/simulated/floor/tiled,
-/area/quartermaster/office)
-"cOs" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/brown/border,
-/turf/simulated/floor/tiled,
-/area/quartermaster/office)
-"cOt" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 6
- },
-/obj/effect/floor_decal/industrial/danger{
- dir = 6
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/quartermaster/office)
-"cOu" = (
-/obj/machinery/power/breakerbox/activated{
- RCon_tag = "Cargo Substation Bypass"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/substation/cargo)
-"cOv" = (
-/obj/structure/cable{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/substation/cargo)
-"cOw" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/maintenance/substation/cargo)
-"cOx" = (
-/obj/machinery/space_heater,
-/turf/simulated/floor/plating,
-/area/maintenance/bar)
-"cOy" = (
-/obj/structure/table/rack{
- dir = 1
- },
-/obj/item/clothing/suit/fire/firefighter,
-/obj/item/weapon/tank/oxygen,
-/obj/item/clothing/mask/gas,
-/obj/item/weapon/extinguisher,
-/obj/item/clothing/head/hardhat/red,
-/obj/item/clothing/glasses/meson,
-/obj/random/maintenance/engineering,
-/obj/random/maintenance/clean,
-/turf/simulated/floor/plating,
-/area/maintenance/bar)
-"cOz" = (
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/maintenance/bar)
-"cOA" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/door/firedoor/border_only,
-/turf/simulated/floor/plating,
-/area/maintenance/bar)
-"cOB" = (
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/bar)
-"cOC" = (
-/obj/structure/bed/chair/wood{
- dir = 4
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/bar)
-"cOD" = (
-/obj/structure/table/gamblingtable,
-/obj/item/clothing/mask/smokable/cigarette/cigar,
-/obj/machinery/alarm{
- pixel_y = 22
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/bar)
-"cOE" = (
-/obj/structure/table/gamblingtable,
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/bar)
-"cOF" = (
-/obj/structure/bed/chair/wood{
- dir = 8
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/bar)
-"cOG" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/structure/cable{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/bar)
-"cOH" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/bar)
-"cOI" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/quartermaster/delivery)
-"cOJ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/alarm{
- frequency = 1441;
- pixel_y = 22
- },
-/obj/structure/flora/pottedplant/stoutbush,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/firstdeck/aft)
-"cOK" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled/monotile,
-/area/hallway/primary/seconddeck/starboard)
-"cOL" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 1;
- icon_state = "pipe-c"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/apcenter)
-"cOM" = (
-/obj/structure/table/woodentable,
-/obj/effect/floor_decal/spline/plain,
-/obj/item/device/communicator,
-/turf/simulated/floor/tiled/hydro,
-/area/hallway/primary/seconddeck/fpcenter)
-"cON" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/medbay)
-"cOO" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 2;
- icon_state = "pipe-c"
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/medbay)
-"cOP" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/structure/cable{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/medbay)
-"cOQ" = (
-/obj/structure/closet/crate,
-/obj/random/toy,
-/obj/random/plushie,
-/obj/random/plushie,
-/obj/random/action_figure,
-/obj/machinery/alarm{
- pixel_y = 22
- },
-/turf/simulated/floor/plating,
-/area/maintenance/medbay)
-"cOR" = (
-/obj/structure/table/steel,
-/obj/random/maintenance/clean,
-/obj/random/maintenance/clean,
-/obj/random/maintenance/clean,
-/obj/random/maintenance/clean,
-/turf/simulated/floor/plating,
-/area/maintenance/medbay)
-"cOS" = (
-/obj/structure/table/steel,
-/obj/item/weapon/storage/box/lights/mixed,
-/obj/random/maintenance/clean,
-/obj/random/maintenance/clean,
-/obj/random/maintenance/clean,
-/turf/simulated/floor/plating,
-/area/maintenance/medbay)
-"cOT" = (
-/obj/structure/closet/hydrant{
- pixel_y = -32
- },
-/obj/item/clothing/glasses/meson,
-/obj/machinery/alarm{
- dir = 4;
- icon_state = "alarm0";
- pixel_x = -22
- },
-/turf/simulated/floor/plating,
-/area/storage/emergency_storage/seconddeck/as_emergency)
-"cOU" = (
-/obj/structure/reagent_dispensers/watertank,
-/turf/simulated/floor/plating,
-/area/storage/emergency_storage/seconddeck/as_emergency)
-"cOV" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/plating,
-/area/maintenance/medbay)
-"cOW" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/engineering{
- name = "Medbay Substation";
- req_one_access = list(11,24,5)
- },
-/turf/simulated/floor/plating,
-/area/maintenance/substation/medical)
-"cOX" = (
-/obj/machinery/power/apc{
- dir = 8;
- name = "west bump";
- pixel_x = -24
- },
-/obj/machinery/light_switch{
- pixel_x = -36;
- pixel_y = -6
- },
-/obj/machinery/button/windowtint{
- id = "cmooffice";
- pixel_x = -36;
- pixel_y = 6
- },
-/obj/structure/cable/green{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/crew_quarters/heads/sc/cmo)
-"cOY" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/white,
-/area/crew_quarters/heads/sc/cmo)
-"cOZ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/simulated/floor/tiled/white,
-/area/crew_quarters/heads/sc/cmo)
-"cPa" = (
-/obj/structure/bed/chair/office/light{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/button/remote/blast_door{
- desc = "A remote control-switch for shutters.";
- id = "medbayquar";
- name = "Medbay Emergency Lockdown Control";
- pixel_x = -32;
- pixel_y = 36;
- req_access = list(5)
- },
-/obj/machinery/button/remote/blast_door{
- desc = "A remote control-switch for shutters.";
- id = "virologyquar";
- name = "Virology Emergency Lockdown Control";
- pixel_x = -28;
- pixel_y = 28;
- req_access = list(5)
- },
-/obj/machinery/button/remote/airlock{
- desc = "A remote control switch for the CMO's office.";
- id = "cmodoor";
- name = "CMO Office Door Control";
- pixel_x = -38;
- pixel_y = 28
- },
-/obj/effect/landmark/start{
- name = "Chief Medical Officer"
- },
-/turf/simulated/floor/tiled/white,
-/area/crew_quarters/heads/sc/cmo)
-"cPb" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/obj/structure/table/reinforced,
-/obj/item/weapon/storage/belt/medical,
-/obj/item/clothing/accessory/stethoscope,
-/obj/item/clothing/glasses/sunglasses/medhud,
-/obj/item/device/radio{
- frequency = 1487;
- name = "Medbay Emergency Radio Link"
- },
-/obj/item/device/megaphone,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 4
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/crew_quarters/heads/sc/cmo)
-"cPc" = (
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 8
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 8
- },
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled/white,
-/area/medical/sleeper)
-"cPd" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/sleeper)
-"cPe" = (
-/turf/simulated/floor/tiled/white,
-/area/medical/sleeper)
-"cPf" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/sleeper)
-"cPg" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 8
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/sleeper)
-"cPh" = (
-/obj/structure/lattice,
-/obj/structure/disposalpipe/segment{
- dir = 2;
- icon_state = "pipe-c"
- },
-/obj/structure/cable/green{
- d1 = 32;
- d2 = 4;
- icon_state = "32-4"
- },
-/obj/machinery/atmospherics/pipe/zpipe/down/supply{
- dir = 4
- },
-/obj/structure/railing{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/zpipe/down/scrubbers{
- dir = 4
- },
-/turf/simulated/open,
-/area/maintenance/substation/central)
-"cPi" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/white,
-/area/medical/sleeper)
-"cPj" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 4
- },
-/obj/effect/floor_decal/corner/pink/border{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/sleeper)
-"cPk" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/medical/cryo)
-"cPl" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 8
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/cryo)
-"cPm" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/cryo)
-"cPn" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/cryo)
-"cPo" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/cryo)
-"cPp" = (
-/obj/machinery/firealarm{
- dir = 4;
- pixel_x = 24
- },
-/obj/effect/floor_decal/borderfloorwhite/corner{
- dir = 4
- },
-/obj/effect/floor_decal/corner/paleblue/bordercorner{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/cryo)
-"cPq" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/turf/simulated/floor/tiled,
-/area/medical/morgue)
-"cPr" = (
-/obj/machinery/hologram/holopad,
-/obj/effect/floor_decal/industrial/outline/grey,
-/turf/simulated/floor/tiled,
-/area/medical/morgue)
-"cPs" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/light{
- dir = 8
- },
-/obj/structure/disposalpipe/segment,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 8
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/medbay2)
-"cPt" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/camera/network/medbay{
- c_tag = "MED - Medical Hallway Starboard 3";
- dir = 8
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 4
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/medbay2)
-"cPu" = (
-/obj/machinery/door/airlock/external{
- frequency = 1379;
- icon_state = "door_locked";
- id_tag = "crg_aft_outer";
- locked = 1;
- name = "External Airlock Access";
- req_access = list(13)
- },
-/turf/simulated/floor,
-/area/maintenance/cargo)
-"cPv" = (
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 1;
- icon_state = "pdoor0";
- id = "crglockdown";
- name = "Cargo Lockdown";
- opacity = 0
- },
-/turf/simulated/floor/plating,
-/area/maintenance/cargo)
-"cPw" = (
-/obj/structure/table/steel,
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- },
-/obj/machinery/camera/network/medbay{
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- },
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- },
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- },
-/turf/simulated/floor/tiled/white,
-/area/medical/genetics_cloning)
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-/area/medical/genetics_cloning)
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- },
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-/area/medical/genetics_cloning)
-"cQA" = (
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- name = "Autopsy Reports"
- },
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-/area/medical/morgue)
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-/turf/simulated/floor/tiled,
-/area/medical/morgue)
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-/obj/item/weapon/storage/box/bodybags,
-/obj/item/weapon/storage/box/bodybags,
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- },
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- name = "light switch ";
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- },
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- },
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-/area/medical/morgue)
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- },
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-/area/maintenance/cargo)
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- frequency = 1379;
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-/area/maintenance/cargo)
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-/turf/simulated/floor/plating,
-/area/maintenance/cargo)
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-/turf/simulated/floor/plating,
-/area/maintenance/cargo)
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- },
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-/obj/random/maintenance,
-/obj/random/maintenance,
-/obj/random/maintenance,
-/turf/simulated/floor/plating,
-/area/maintenance/cargo)
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- },
-/obj/random/toy,
-/obj/random/tank,
-/obj/random/maintenance,
-/obj/random/maintenance,
-/obj/random/maintenance,
-/obj/random/maintenance,
-/turf/simulated/floor/plating,
-/area/maintenance/cargo)
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-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
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- },
-/turf/simulated/floor/plating,
-/area/maintenance/cargo)
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- },
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-/area/maintenance/cargo)
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-/turf/simulated/floor/plating,
-/area/maintenance/cargo)
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- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/cargo)
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-/turf/simulated/floor/plating,
-/area/maintenance/cargo)
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- },
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-/obj/random/maintenance,
-/obj/random/maintenance/clean,
-/obj/random/maintenance/clean,
-/turf/simulated/floor/plating,
-/area/maintenance/cargo)
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- name = "Cargo Lockdown";
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- },
-/turf/simulated/floor/plating,
-/area/maintenance/cargo)
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-/obj/item/clothing/head/hardhat/red,
-/obj/item/clothing/mask/gas,
-/obj/item/device/flashlight,
-/obj/item/clothing/glasses/meson,
-/obj/random/maintenance/cargo,
-/turf/simulated/floor,
-/area/maintenance/bar)
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-/area/maintenance/bar)
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-/obj/structure/reagent_dispensers/fueltank,
-/turf/simulated/floor/plating,
-/area/maintenance/bar)
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-/obj/random/maintenance/cargo,
-/obj/random/maintenance/cargo,
-/turf/simulated/floor/plating,
-/area/maintenance/bar)
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- },
-/obj/structure/cable,
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/bar)
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- },
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/floor_decal/industrial/loading,
-/obj/machinery/navbeacon/delivery/south{
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- },
-/turf/simulated/floor/tiled,
-/area/crew_quarters/bar)
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-/area/crew_quarters/bar)
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-/obj/structure/disposalpipe/segment,
-/obj/structure/cable{
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-/area/hallway/primary/seconddeck/aft)
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-/obj/machinery/door/firedoor/border_only,
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/plating,
-/area/hallway/primary/seconddeck/aft)
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- },
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-/area/hallway/primary/seconddeck/aft)
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-/area/crew_quarters/coffee_shop)
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-/turf/simulated/floor/plating,
-/area/maintenance/medbay)
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-/area/maintenance/medbay)
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-/turf/simulated/floor/plating,
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- },
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-/turf/simulated/floor/plating,
-/area/maintenance/medbay)
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-/turf/simulated/floor/plating,
-/area/maintenance/medbay)
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-/obj/effect/floor_decal/industrial/warning{
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-/area/medical/sleeper)
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-/area/medical/ward)
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-/turf/simulated/floor/plating,
-/area/medical/ward)
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-/turf/simulated/floor/tiled/steel_grid,
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-/area/medical/cryo)
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-/turf/simulated/wall,
-/area/medical/genetics_cloning)
-"cRC" = (
-/obj/machinery/button/remote/airlock{
- desc = "A remote control switch for the medbay foyer.";
- id = "GeneticsDoor";
- name = "Door Control";
- pixel_x = -26;
- pixel_y = 0
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-/area/medical/genetics_cloning)
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-/obj/effect/landmark/start{
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- },
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-/turf/simulated/floor/tiled/white,
-/area/medical/genetics_cloning)
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- dir = 5
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-/area/medical/morgue)
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-/area/medical/morgue)
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- d2 = 4;
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- },
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- },
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- d2 = 8;
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-/obj/item/weapon/autopsy_scanner,
-/obj/item/weapon/surgical/scalpel,
-/obj/item/weapon/surgical/cautery,
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
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- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/paleblue/border,
-/turf/simulated/floor/tiled,
-/area/medical/morgue)
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-/obj/structure/disposalpipe/trunk{
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- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/paleblue/border,
-/turf/simulated/floor/tiled,
-/area/medical/morgue)
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- },
-/turf/simulated/wall,
-/area/medical/morgue)
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- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
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- },
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- },
-/turf/simulated/floor/tiled/white,
-/area/medical/medbay2)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
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- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
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- },
-/turf/simulated/floor/tiled/white,
-/area/medical/medbay2)
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-/turf/simulated/wall/r_wall,
-/area/maintenance/bar)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/meter,
-/turf/simulated/floor/plating,
-/area/maintenance/bar)
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-/obj/structure/cable{
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- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/meter,
-/turf/simulated/floor/plating,
-/area/maintenance/bar)
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-/obj/machinery/recharge_station,
-/obj/machinery/light/small{
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- },
-/turf/simulated/floor/tiled/freezer,
-/area/crew_quarters/barrestroom)
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-/obj/machinery/door/airlock{
- name = "Unit 2"
- },
-/turf/simulated/floor/tiled/freezer,
-/area/crew_quarters/barrestroom)
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-/turf/simulated/floor/tiled/freezer,
-/area/crew_quarters/barrestroom)
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-/obj/machinery/alarm{
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- },
-/turf/simulated/floor/tiled/freezer,
-/area/crew_quarters/barrestroom)
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- icon_state = "sink";
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- pixel_y = 0
- },
-/obj/structure/mirror{
- pixel_x = 28
- },
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled/freezer,
-/area/crew_quarters/barrestroom)
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-/obj/structure/disposalpipe/up{
- dir = 1
- },
-/obj/structure/cable{
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- d2 = 0;
- icon_state = "16-0"
- },
-/obj/structure/cable{
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- icon_state = "0-8"
- },
-/obj/structure/railing{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/zpipe/up/supply{
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- },
-/turf/simulated/floor/plating,
-/area/maintenance/substation/central)
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-/obj/structure/table/marble,
-/obj/machinery/chemical_dispenser/bar_alc/full,
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/lino,
-/area/crew_quarters/bar)
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-/obj/machinery/disposal,
-/obj/structure/extinguisher_cabinet{
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- },
-/obj/structure/disposalpipe/trunk,
-/turf/simulated/floor/lino,
-/area/crew_quarters/bar)
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-/obj/machinery/vending/boozeomat,
-/turf/simulated/floor/lino,
-/area/crew_quarters/bar)
-"cTk" = (
-/obj/machinery/smartfridge/drinks,
-/turf/simulated/floor/lino,
-/area/crew_quarters/bar)
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- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/effect/floor_decal/industrial/warning{
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- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/turf/simulated/floor/plating,
-/area/maintenance/substation/central)
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-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/door/airlock{
- name = "Bar Backroom";
- req_access = list(25)
- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/bar)
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- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/bar)
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- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/bar)
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- icon_state = "sink";
- pixel_x = 11;
- pixel_y = 0
- },
-/obj/structure/sign/securearea{
- desc = "Under the painting a plaque reads: 'While the meat grinder may not have spared you, fear not. Not one part of you has gone to waste... You were delicious.'";
- icon_state = "monkey_painting";
- name = "Mr. Deempisi portrait";
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- pixel_y = 4
- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/bar)
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-/obj/structure/cable{
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- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/aft)
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-/obj/effect/floor_decal/steeldecal/steel_decals4{
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- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/aft)
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-/obj/machinery/door/airlock{
- name = "Coffee Shop";
- req_one_access = list(25,28)
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/crew_quarters/coffee_shop)
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- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 6
- },
-/turf/simulated/floor/tiled/yellow,
-/area/crew_quarters/coffee_shop)
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- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/yellow,
-/area/crew_quarters/coffee_shop)
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-/turf/simulated/floor/tiled/yellow,
-/area/crew_quarters/coffee_shop)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/yellow,
-/area/crew_quarters/coffee_shop)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable{
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- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/monotile,
-/area/hallway/primary/seconddeck/starboard)
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-/obj/structure/disposalpipe/segment,
-/turf/simulated/wall,
-/area/crew_quarters/cafeteria)
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-/obj/machinery/door/airlock/maintenance{
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- req_one_access = list(5,12,25,27,28,35)
- },
-/turf/simulated/floor/plating,
-/area/crew_quarters/cafeteria)
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-/obj/structure/closet/crate/internals,
-/obj/random/tank,
-/obj/random/tank,
-/obj/random/tank,
-/obj/item/clothing/mask/gas,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/mask/breath,
-/turf/simulated/floor/plating,
-/area/maintenance/medbay)
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-/obj/structure/closet/crate,
-/obj/random/action_figure,
-/obj/random/action_figure,
-/obj/random/action_figure,
-/obj/random/action_figure,
-/obj/random/maintenance/clean,
-/obj/random/toy,
-/obj/item/weapon/toy/xmas_cracker,
-/turf/simulated/floor,
-/area/maintenance/medbay)
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-/obj/structure/kitchenspike,
-/turf/simulated/floor/tiled/freezer,
-/area/crew_quarters/kitchen)
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- dir = 2;
- pixel_y = 24
- },
-/turf/simulated/floor/tiled/freezer,
-/area/crew_quarters/kitchen)
-"cTE" = (
-/obj/machinery/gibber,
-/turf/simulated/floor/tiled/freezer,
-/area/crew_quarters/kitchen)
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-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/machinery/door/window/southright{
- name = "Kitchen Delivery";
- req_access = list(28)
- },
-/turf/simulated/floor/tiled,
-/area/crew_quarters/kitchen)
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-/obj/effect/floor_decal/industrial/loading{
- tag = "icon-loadingarea (WEST)";
- icon_state = "loadingarea";
- dir = 8
- },
-/obj/structure/plasticflaps{
- opacity = 1
- },
-/obj/machinery/navbeacon/delivery/west{
- location = "Kitchen"
- },
-/turf/simulated/floor/tiled,
-/area/crew_quarters/kitchen)
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-/obj/effect/wingrille_spawn/reinforced,
-/obj/structure/sign/warning/airlock{
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- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 6
- },
-/turf/simulated/floor/plating,
-/area/maintenance/medbay)
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-/obj/effect/floor_decal/industrial/warning,
-/obj/machinery/atmospherics/pipe/manifold/hidden,
-/turf/simulated/floor/plating,
-/area/maintenance/medbay)
-"cTJ" = (
-/obj/effect/floor_decal/industrial/warning,
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1379;
- master_tag = "aft_starboard_airlock";
- name = "interior access button";
- pixel_x = 25;
- pixel_y = -26;
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- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/medbay)
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-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 1;
- icon_state = "map";
- tag = "icon-manifold-f (NORTH)"
- },
-/obj/machinery/meter,
-/turf/simulated/floor/plating,
-/area/maintenance/medbay)
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-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/medbay)
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-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/maintenance/medbay)
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- tag = "icon-intact-f (NORTHWEST)"
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-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 5
- },
-/turf/simulated/floor/plating,
-/area/maintenance/medbay)
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- pixel_x = -24
- },
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- dir = 8
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- },
-/turf/simulated/floor/tiled/white,
-/area/medical/ward)
-"cTP" = (
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- },
-/turf/simulated/floor/tiled/white,
-/area/medical/ward)
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-/turf/simulated/floor/tiled/white,
-/area/medical/ward)
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- },
-/obj/effect/floor_decal/corner/paleblue/border{
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- },
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- },
-/turf/simulated/floor/tiled/white,
-/area/medical/ward)
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-/obj/structure/table/glass,
-/obj/item/device/radio{
- anchored = 1;
- broadcasting = 0;
- canhear_range = 7;
- frequency = 1487;
- icon = 'icons/obj/items.dmi';
- icon_state = "red_phone";
- listening = 1;
- name = "Surgery Emergency Phone"
- },
-/obj/random/medical,
-/obj/random/medical,
-/obj/machinery/light{
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- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 8
- },
-/obj/effect/floor_decal/corner/paleblue/border{
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- },
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- dir = 10
- },
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- dir = 10
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/ward)
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- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
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- },
-/turf/simulated/floor/tiled/white,
-/area/medical/ward)
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- },
-/obj/machinery/hologram/holopad,
-/obj/effect/floor_decal/industrial/outline/grey,
-/turf/simulated/floor/tiled/white,
-/area/medical/ward)
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- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/ward)
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-/obj/machinery/light{
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- pixel_x = 0
- },
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- dir = 4
- },
-/obj/effect/floor_decal/corner/paleblue/border{
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-/obj/effect/floor_decal/borderfloorwhite/corner2{
- dir = 5
- },
-/obj/effect/floor_decal/corner/paleblue/bordercorner2{
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- },
-/turf/simulated/floor/tiled/white,
-/area/medical/ward)
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- },
-/obj/effect/floor_decal/corner/paleblue/border{
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-/obj/effect/floor_decal/borderfloorwhite/corner2{
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- },
-/obj/effect/floor_decal/corner/paleblue/bordercorner2{
- dir = 10
- },
-/turf/simulated/floor/tiled/white,
-/area/medical/ward)
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- pixel_x = 24
- },
-/obj/effect/floor_decal/borderfloorwhite{
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- },
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- },
-/obj/effect/floor_decal/borderfloorwhite/corner2{
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-/obj/effect/floor_decal/corner/paleblue/bordercorner2{
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- },
-/turf/simulated/floor/tiled/white,
-/area/medical/ward)
-"cTZ" = (
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/medical{
- name = "Cloning Laboratory";
- req_access = list(66)
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/medical/genetics_cloning)
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-/obj/machinery/door/airlock/glass_medical{
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- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled/steel_grid,
-/area/medical/patient_wing)
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-/obj/machinery/door/airlock/glass_medical{
- name = "Patient Ward";
- req_access = list(5)
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/medical/patient_wing)
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-/area/medical/patient_wing)
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-/obj/item/weapon/storage/backpack,
-/obj/item/weapon/storage/backpack,
-/obj/random/maintenance/cargo,
-/obj/random/maintenance/cargo,
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-/turf/simulated/floor/plating,
-/area/maintenance/cargo)
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-/obj/random/maintenance/cargo,
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-/turf/simulated/floor/plating,
-/area/maintenance/cargo)
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-/obj/structure/table/steel,
-/turf/simulated/floor/plating,
-/area/maintenance/cargo)
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-/turf/simulated/floor/plating,
-/area/maintenance/cargo)
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-/obj/item/weapon/reagent_containers/food/drinks/glass2/rocks,
-/obj/item/weapon/reagent_containers/food/drinks/glass2/rocks,
-/turf/simulated/floor/plating,
-/area/maintenance/cargo)
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-/turf/simulated/floor/plating,
-/area/maintenance/cargo)
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-/obj/item/weapon/reagent_containers/food/drinks/flask/barflask,
-/turf/simulated/floor/plating,
-/area/maintenance/cargo)
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- },
-/obj/structure/table/steel,
-/obj/item/weapon/storage/toolbox/mechanical,
-/turf/simulated/floor/plating,
-/area/maintenance/cargo)
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-/turf/simulated/floor/plating,
-/area/maintenance/cargo)
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-/turf/simulated/floor/plating,
-/area/maintenance/bar)
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-/obj/structure/cable{
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- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/turf/simulated/floor/plating,
-/area/maintenance/bar)
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- dir = 4
- },
-/turf/simulated/floor/tiled/freezer,
-/area/crew_quarters/barrestroom)
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- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/turf/simulated/floor/tiled/freezer,
-/area/crew_quarters/barrestroom)
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- dir = 8
- },
-/obj/structure/sink{
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- },
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-/area/crew_quarters/bar)
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-/obj/machinery/light,
-/turf/simulated/floor/wood,
-/area/crew_quarters/bar)
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-/turf/simulated/floor/wood,
-/area/crew_quarters/bar)
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- },
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- dir = 8
- },
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- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/aft)
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- pixel_x = 24
- },
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/aft)
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-/obj/machinery/firealarm{
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- },
-/obj/machinery/status_display{
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- },
-/turf/simulated/floor/tiled/white,
-/area/crew_quarters/cafeteria)
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-/obj/effect/floor_decal/borderfloorwhite,
-/obj/effect/floor_decal/corner/brown/border,
-/turf/simulated/floor/tiled/white,
-/area/crew_quarters/cafeteria)
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-/obj/effect/floor_decal/borderfloorwhite,
-/obj/effect/floor_decal/corner/brown/border,
-/turf/simulated/floor/tiled/white,
-/area/crew_quarters/cafeteria)
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-/obj/effect/floor_decal/borderfloorwhite,
-/obj/effect/floor_decal/corner/brown/border,
-/turf/simulated/floor/tiled/white,
-/area/crew_quarters/cafeteria)
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-/obj/machinery/camera/network/civilian{
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- dir = 1
- },
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- dir = 8
- },
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- },
-/turf/simulated/floor/tiled/white,
-/area/crew_quarters/cafeteria)
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- },
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- },
-/turf/simulated/floor/tiled/white,
-/area/crew_quarters/cafeteria)
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- dir = 2;
- name = "Kitchen";
- sortType = "Kitchen"
- },
-/obj/structure/flora/pottedplant/small{
- pixel_y = 10
- },
-/obj/structure/table/standard,
-/obj/machinery/light,
-/obj/effect/floor_decal/borderfloorwhite/corner,
-/obj/effect/floor_decal/corner/brown/bordercorner,
-/turf/simulated/floor/tiled/white,
-/area/crew_quarters/cafeteria)
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- pixel_y = 0
- },
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- dir = 4
- },
-/obj/item/weapon/stool/padded,
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- },
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- },
-/turf/simulated/floor/tiled/white,
-/area/crew_quarters/cafeteria)
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- },
-/turf/simulated/wall,
-/area/crew_quarters/kitchen)
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- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/crew_quarters/kitchen)
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- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
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- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
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- },
-/turf/simulated/floor/tiled/white,
-/area/crew_quarters/kitchen)
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-/obj/machinery/disposal,
-/obj/effect/floor_decal/corner/grey/diagonal{
- dir = 4
- },
-/obj/structure/disposalpipe/trunk{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/crew_quarters/kitchen)
-"ddc" = (
-/obj/structure/table/marble,
-/obj/machinery/microwave{
- pixel_x = -3;
- pixel_y = 6
- },
-/obj/effect/floor_decal/corner/grey/diagonal{
- dir = 4
- },
-/obj/machinery/light,
-/turf/simulated/floor/tiled/white,
-/area/crew_quarters/kitchen)
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-/obj/structure/table/marble,
-/obj/machinery/microwave{
- pixel_x = -3;
- pixel_y = 6
- },
-/obj/effect/floor_decal/corner/grey/diagonal{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/crew_quarters/kitchen)
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-/obj/machinery/cooker/cereal,
-/obj/effect/floor_decal/corner/grey/diagonal{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/crew_quarters/kitchen)
-"ddf" = (
-/obj/machinery/cooker/candy,
-/obj/effect/floor_decal/corner/grey/diagonal{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/crew_quarters/kitchen)
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-/obj/structure/table/standard{
- name = "plastic table frame"
- },
-/obj/item/weapon/crowbar,
-/obj/random/maintenance/clean,
-/obj/random/maintenance/clean,
-/obj/random/maintenance,
-/obj/random/maintenance,
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/chapel)
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- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/industrial/warning{
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- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/maintenance/chapel)
-"ddi" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/light{
- dir = 8
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/holodeck_control)
-"ddj" = (
-/obj/item/weapon/stool/padded,
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/holodeck_control)
-"ddk" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/holodeck_control)
-"ddl" = (
-/obj/machinery/status_display,
-/turf/simulated/wall,
-/area/crew_quarters/bar)
-"ddm" = (
-/obj/machinery/alarm{
- dir = 4;
- icon_state = "alarm0";
- pixel_x = -22
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/corner/green/bordercorner{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/aft)
-"ddn" = (
-/obj/machinery/camera/network/second_deck{
- c_tag = "Second Deck - Aft Hallway Three";
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/corner/green/bordercorner{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/aft)
-"ddo" = (
-/turf/simulated/wall,
-/area/hydroponics)
-"ddp" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hydroponics)
-"ddq" = (
-/obj/machinery/door/airlock/glass{
- name = "Hydroponics";
- req_access = newlist();
- req_one_access = list(35,28)
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/hydroponics)
-"ddr" = (
-/obj/structure/disposalpipe/segment,
-/turf/simulated/wall,
-/area/hydroponics)
-"dds" = (
-/obj/structure/table/marble,
-/obj/machinery/door/window/southright{
- name = "Hydroponics";
- req_access = newlist();
- req_one_access = list(35,28)
- },
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
-"ddt" = (
-/obj/machinery/smartfridge,
-/turf/simulated/wall/r_wall,
-/area/hydroponics)
-"ddu" = (
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/door/airlock/glass{
- name = "Hydroponics";
- req_access = list(28)
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/hydroponics)
-"ddv" = (
-/obj/structure/closet/crate/hydroponics,
-/obj/random/maintenance,
-/obj/random/maintenance,
-/obj/random/maintenance,
-/obj/random/maintenance,
-/turf/simulated/floor/plating,
-/area/maintenance/chapel)
-"ddw" = (
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/door/airlock/glass{
- name = "Holodeck"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/holodeck_control)
-"ddx" = (
-/turf/simulated/floor/tiled/monotile,
-/area/hallway/primary/seconddeck/apcenter)
-"ddy" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/holodeck_control)
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- dir = 1;
- name = "north bump";
- pixel_x = 0;
- pixel_y = 24
- },
-/obj/machinery/light_switch{
- pixel_x = 11;
- pixel_y = 24
- },
-/obj/structure/cable/green{
- d2 = 2;
- icon_state = "0-2"
- },
-/turf/simulated/floor/tiled,
-/area/holodeck_control)
-"ddA" = (
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- dir = 1
- },
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/closet/emcloset,
-/obj/effect/floor_decal/borderfloor/corner{
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- },
-/obj/effect/floor_decal/corner/green/bordercorner{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/aft)
-"ddB" = (
-/obj/structure/railing,
-/turf/simulated/open,
-/area/hallway/primary/seconddeck/aft)
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- pixel_x = 22;
- pixel_y = 0
- },
-/obj/structure/extinguisher_cabinet{
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- },
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-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/aft)
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-/area/hallway/primary/seconddeck/aft)
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- dir = 8;
- name = "Station Intercom (General)";
- pixel_x = -21
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/aft)
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-/area/hallway/primary/seconddeck/aft)
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-/obj/structure/reagent_dispensers/watertank/high,
-/obj/item/weapon/reagent_containers/glass/bucket,
-/obj/machinery/firealarm{
- pixel_y = 24
- },
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- },
-/obj/effect/floor_decal/corner/lime/border{
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- },
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
-"ddH" = (
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- dir = 1
- },
-/obj/effect/floor_decal/corner/lime/border{
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- },
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
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-/obj/machinery/portable_atmospherics/hydroponics,
-/obj/machinery/light{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lime/border{
- dir = 1
- },
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
-"ddJ" = (
-/obj/machinery/portable_atmospherics/hydroponics,
-/obj/machinery/camera/network/civilian{
- c_tag = "CIV - Hydroponics Port";
- dir = 2
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lime/bordercorner{
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- },
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
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- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
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-/obj/structure/disposalpipe/segment,
-/obj/structure/extinguisher_cabinet{
- pixel_y = 30
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lime/bordercorner{
- dir = 4
- },
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
-"ddM" = (
-/obj/item/weapon/stool/padded,
-/obj/effect/landmark/start{
- name = "Gardener"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lime/border{
- dir = 1
- },
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
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- pixel_y = 28
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lime/border{
- dir = 1
- },
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
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- dir = 1
- },
-/obj/effect/floor_decal/corner/lime/bordercorner{
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- },
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
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- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
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-/obj/machinery/biogenerator,
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lime/bordercorner{
- dir = 4
- },
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
-"ddR" = (
-/obj/machinery/honey_extractor,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lime/border{
- dir = 1
- },
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
-"ddS" = (
-/obj/machinery/portable_atmospherics/hydroponics,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lime/border{
- dir = 1
- },
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
-"ddT" = (
-/obj/machinery/portable_atmospherics/hydroponics,
-/obj/machinery/camera/network/civilian{
- c_tag = "CIV - Hydroponics Starboard";
- dir = 2
- },
-/obj/machinery/light{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lime/border{
- dir = 1
- },
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
-"ddU" = (
-/obj/machinery/smartfridge/drying_rack,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/lime/border{
- dir = 1
- },
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
-"ddV" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/machinery/door/window/southright{
- name = "Hydroponics Delivery";
- req_access = list(35)
- },
-/turf/simulated/floor/tiled,
-/area/hydroponics)
-"ddW" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/floor_decal/industrial/loading{
- tag = "icon-loadingarea (WEST)";
- icon_state = "loadingarea";
- dir = 8
- },
-/obj/structure/plasticflaps{
- opacity = 1
- },
-/obj/machinery/navbeacon/delivery/west{
- location = "Hydroponics"
- },
-/turf/simulated/floor/tiled,
-/area/hydroponics)
-"ddX" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/camera/network/civilian{
- c_tag = "CIV - Holodeck Starboard";
- dir = 8
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/holodeck_control)
-"ddY" = (
-/obj/machinery/computer/HolodeckControl,
-/turf/simulated/floor/tiled,
-/area/holodeck_control)
-"ddZ" = (
-/obj/item/weapon/stool/padded,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor/tiled,
-/area/holodeck_control)
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- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/holodeck_control)
-"deb" = (
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/door/airlock/glass{
- name = "Holodeck Control"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/holodeck_control)
-"dec" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 4
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-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 1
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-/turf/simulated/floor/tiled,
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- },
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- },
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-/area/hallway/primary/seconddeck/aft)
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-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/aft)
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/aft)
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-/obj/structure/cable/green{
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- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/airlock/glass{
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- },
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-/area/hallway/primary/seconddeck/aft)
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- },
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-/area/hallway/primary/seconddeck/aft)
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-/obj/machinery/door/airlock/glass{
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- req_one_access = list(35,28)
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-/area/hydroponics)
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- },
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- },
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-/area/hydroponics)
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-/area/hydroponics)
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-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
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-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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- },
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
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-/area/hydroponics)
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- },
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-/area/hydroponics)
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- },
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-/area/hydroponics)
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- },
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
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- },
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-/area/hydroponics)
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- dir = 8
- },
-/turf/simulated/floor/plating,
-/area/maintenance/chapel)
-"dev" = (
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-/obj/machinery/camera/network/civilian{
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- dir = 4
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/holodeck_control)
-"dew" = (
-/obj/structure/table/standard,
-/obj/item/weapon/soap/nanotrasen,
-/obj/item/weapon/paper{
- desc = "";
- info = "Brusies sustained in the holodeck can be healed simply by sleeping.";
- name = "Holodeck Disclaimer"
- },
-/obj/machinery/camera/network/civilian{
- c_tag = "CIV - Holodeck Control";
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/holodeck_control)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/industrial/outline/grey,
-/turf/simulated/floor/tiled,
-/area/holodeck_control)
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- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/holodeck_control)
-"dez" = (
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/door/airlock/glass{
- name = "Holodeck Control"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/holodeck_control)
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- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/aft)
-"deB" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/aft)
-"deC" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/aft)
-"deD" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 1
- },
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-/area/hallway/primary/seconddeck/aft)
-"deE" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled/monotile,
-/area/hallway/primary/seconddeck/apcenter)
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-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/aft)
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-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/aft)
-"deH" = (
-/obj/machinery/door/firedoor/glass,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/airlock/glass{
- name = "Hydroponics";
- req_access = newlist();
- req_one_access = list(35,28)
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/hydroponics)
-"deI" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 1
- },
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
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-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
-"deK" = (
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- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/item/weapon/stool/padded,
-/obj/effect/landmark/start{
- name = "Gardener"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
-"deL" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
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-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
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-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
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- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
-"deP" = (
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- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
-"deR" = (
-/obj/machinery/hologram/holopad,
-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
-"deS" = (
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-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
-"deT" = (
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- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 10
- },
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
-"deU" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock/maintenance{
- name = "Hydroponics Maintenance";
- req_access = list(35)
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/hydroponics)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/chapel)
-"deW" = (
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- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/chapel)
-"deX" = (
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-/turf/simulated/floor/tiled,
-/area/holodeck_control)
-"deY" = (
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- dir = 1;
- pixel_y = -22
- },
-/turf/simulated/floor/tiled,
-/area/holodeck_control)
-"deZ" = (
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/table/glass,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/aft)
-"dfa" = (
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- dir = 1;
- pixel_x = 0;
- pixel_y = -24
- },
-/obj/structure/table/bench/padded,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/aft)
-"dfb" = (
-/obj/structure/table/bench/padded,
-/obj/machinery/camera/network/second_deck{
- c_tag = "Second Deck - Aft Stairwell";
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/aft)
-"dfc" = (
-/obj/machinery/light,
-/obj/structure/table/glass,
-/obj/structure/sign/deck/second{
- pixel_y = -32
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/aft)
-"dfd" = (
-/obj/structure/bed/padded,
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 8
- },
-/obj/machinery/flasher{
- id = "Cell 1";
- pixel_x = -28;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/security/security_cell_hallway)
-"dfe" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/table/steel_reinforced,
-/obj/item/weapon/book/codex/corp_regs,
-/obj/item/weapon/stamp/denied{
- pixel_x = 5
- },
-/obj/item/weapon/stamp/ward,
-/obj/item/weapon/crowbar,
-/obj/item/device/radio/off,
-/obj/item/weapon/wrench,
-/obj/item/device/retail_scanner/security,
-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/warden)
-"dff" = (
-/obj/structure/reagent_dispensers/watertank/high,
-/obj/item/weapon/reagent_containers/glass/bucket,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lime/border,
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
-"dfg" = (
-/obj/structure/table/standard{
- name = "plastic table frame"
- },
-/obj/item/weapon/reagent_containers/glass/bucket,
-/obj/item/weapon/reagent_containers/glass/bucket,
-/obj/machinery/newscaster{
- pixel_y = -30
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lime/border,
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
-"dfh" = (
-/obj/machinery/computer/security/telescreen/entertainment{
- icon_state = "frame";
- pixel_x = 0;
- pixel_y = -32
- },
-/obj/machinery/seed_extractor,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lime/border,
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
-"dfi" = (
-/obj/machinery/portable_atmospherics/hydroponics,
-/obj/item/device/radio/intercom{
- name = "Station Intercom (General)";
- pixel_y = -21
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lime/border,
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
-"dfj" = (
-/obj/machinery/portable_atmospherics/hydroponics,
-/obj/machinery/light,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lime/border,
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
-"dfk" = (
-/obj/machinery/portable_atmospherics/hydroponics,
-/obj/structure/disposalpipe/sortjunction/flipped{
- dir = 2;
- name = "Hydroponics";
- sortType = "Hydroponics"
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lime/border,
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
-"dfl" = (
-/obj/machinery/disposal,
-/obj/structure/disposalpipe/trunk{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lime/border,
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
-"dfm" = (
-/obj/machinery/power/apc{
- dir = 2;
- name = "south bump";
- pixel_y = -24
- },
-/obj/machinery/light_switch{
- pixel_x = 11;
- pixel_y = -24
- },
-/obj/structure/cable/green,
-/obj/structure/table/standard{
- name = "plastic table frame"
- },
-/obj/item/weapon/material/knife/machete/hatchet,
-/obj/item/weapon/material/minihoe,
-/obj/item/weapon/material/knife/machete/hatchet,
-/obj/item/weapon/material/knife/machete/hatchet,
-/obj/item/weapon/material/minihoe,
-/obj/item/weapon/material/minihoe,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lime/border,
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
-"dfn" = (
-/obj/machinery/seed_storage/garden,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lime/border,
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
-"dfo" = (
-/obj/machinery/vending/hydronutrients,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lime/border,
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
-"dfp" = (
-/obj/machinery/portable_atmospherics/hydroponics,
-/obj/machinery/alarm{
- dir = 1;
- pixel_y = -22
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lime/border,
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
-"dfq" = (
-/obj/structure/closet/secure_closet/hydroponics,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/lime/border,
-/turf/simulated/floor/tiled/hydro,
-/area/hydroponics)
-"dfr" = (
-/obj/structure/closet/crate/hydroponics{
- desc = "All you need to start your own honey farm.";
- name = "beekeeping crate"
- },
-/obj/item/beehive_assembly,
-/obj/item/bee_smoker,
-/obj/item/honey_frame,
-/obj/item/honey_frame,
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- },
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-/obj/effect/wingrille_spawn/reinforced,
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-/area/medical/first_aid_station/seconddeck/aft)
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- },
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- },
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-/area/hallway/primary/seconddeck/aft)
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-/obj/effect/wingrille_spawn/reinforced,
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-/area/chapel/main)
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-/area/chapel/main)
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-/area/chapel/main)
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- name = "Station Intercom (General)";
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- },
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-/area/chapel/office)
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- },
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-/area/chapel/office)
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-/obj/item/weapon/reagent_containers/food/drinks/bottle/holywater,
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- name = "north bump";
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- id = "chapel";
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- },
-/turf/simulated/floor/lino,
-/area/chapel/office)
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- },
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-/area/hallway/primary/seconddeck/aft)
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- dir = 4
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-/obj/item/weapon/storage/fancy/candle_box,
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-/area/chapel/main)
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-/area/chapel/main)
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- },
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- icon_state = "chapel";
- dir = 4
- },
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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-/area/chapel/main)
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- pixel_y = 0
- },
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-/area/chapel/office)
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- },
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-/area/chapel/office)
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- pixel_y = 5
- },
-/turf/simulated/floor/lino,
-/area/chapel/office)
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- dir = 8
- },
-/obj/effect/landmark/start{
- name = "Chaplain"
- },
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- },
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-/area/chapel/office)
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- icon_state = "0-2"
- },
-/obj/machinery/power/smes/buildable{
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- RCon_tag = "Substation - Civilian"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/substation/civilian)
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- },
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- dir = 8
- },
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-/area/maintenance/substation/civilian)
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- pixel_y = 0
- },
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-/turf/simulated/floor/plating,
-/area/maintenance/chapel)
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- pixel_y = -24
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/holodeck_control)
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-/area/holodeck_control)
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- },
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- },
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-/area/medical/first_aid_station/seconddeck/aft)
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- icon_state = "chapel";
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-/area/chapel/main)
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- },
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-/obj/structure/closet/emcloset,
-/turf/simulated/floor/tiled/dark,
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-/turf/simulated/floor/plating,
-/area/chapel/main)
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-/turf/simulated/floor/wood,
-/area/library)
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-/area/library)
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-/obj/machinery/camera/network/civilian{
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-/turf/simulated/floor/tiled,
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-/area/hallway/primary/seconddeck/aft)
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- },
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- },
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-/area/maintenance/locker)
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- icon = 'icons/turf/shuttle_orange.dmi';
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- },
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- },
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-/turf/simulated/floor/plating,
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-/area/hallway/primary/seconddeck/aft)
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-/area/crew_quarters/seconddeck/locker)
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-/obj/item/weapon/bedsheet/rainbow,
-/obj/item/weapon/pen/crayon/rainbow,
-/turf/simulated/floor,
-/area/crew_quarters/seconddeck/locker)
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-/area/crew_quarters/seconddeck/locker)
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-/obj/item/clothing/under/mime,
-/obj/structure/closet/crate,
-/turf/simulated/floor/plating,
-/area/crew_quarters/seconddeck/locker)
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-/obj/item/weapon/bedsheet/mime,
-/turf/simulated/floor/plating,
-/area/crew_quarters/seconddeck/locker)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/locker)
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-/turf/simulated/floor/plating,
-/area/maintenance/locker)
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- },
-/obj/machinery/space_heater,
-/turf/simulated/floor/plating,
-/area/maintenance/locker)
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-/obj/item/weapon/lipstick/purple,
-/obj/random/maintenance/engineering,
-/obj/random/maintenance/clean,
-/obj/random/maintenance/clean,
-/obj/random/maintenance/clean,
-/turf/simulated/floor/plating,
-/area/maintenance/locker)
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-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/maintenance/locker)
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-/area/shuttle/cryo/station)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
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- d2 = 2;
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- },
-/turf/simulated/floor/tiled/white,
-/area/medical/medbay)
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-/area/shuttle/cryo/station)
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- },
-/obj/structure/disposalpipe/segment,
-/obj/structure/cable{
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- },
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- },
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-/area/hallway/secondary/docking_hallway2)
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- },
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- },
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-/area/hallway/secondary/docking_hallway2)
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- },
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- },
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- },
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-/area/hallway/secondary/docking_hallway2)
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- },
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- },
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- },
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-/area/hallway/secondary/docking_hallway2)
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- },
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/docking_hallway2)
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- },
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-/obj/machinery/light{
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- },
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- },
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- },
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-/area/hallway/secondary/docking_hallway2)
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- },
-/obj/structure/cable/green{
- d2 = 2;
- icon_state = "0-2"
- },
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- name = "north bump";
- pixel_x = 0;
- pixel_y = 24
- },
-/obj/machinery/light_switch{
- pixel_x = 11;
- pixel_y = 24
- },
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- },
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- },
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-/area/hallway/secondary/docking_hallway2)
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- },
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/docking_hallway2)
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- },
-/obj/machinery/firealarm{
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- layer = 3.3;
- pixel_x = 0;
- pixel_y = 26
- },
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/docking_hallway2)
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- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/docking_hallway2)
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- },
-/obj/machinery/alarm{
- pixel_y = 22
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/docking_hallway2)
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- },
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-/area/hallway/secondary/docking_hallway2)
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- },
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- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/docking_hallway2)
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-/obj/machinery/door/airlock/glass,
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- dir = 4
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/hallway/secondary/docking_hallway2)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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- },
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/aft)
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- },
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- layer = 3.3;
- pixel_x = 0;
- pixel_y = 26
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/aft)
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- },
-/obj/effect/floor_decal/corner/green/bordercorner{
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- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/aft)
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- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/aft)
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- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/aft)
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-/obj/effect/floor_decal/borderfloor{
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- },
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- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/aft)
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-/obj/machinery/light/small{
- dir = 8
- },
-/turf/simulated/floor/tiled/freezer,
-/area/crew_quarters/seconddeck/locker/locker_toilet)
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-/obj/machinery/door/airlock{
- name = "Unit 2"
- },
-/turf/simulated/floor/tiled/freezer,
-/area/crew_quarters/seconddeck/locker/locker_toilet)
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- pixel_y = 24
- },
-/turf/simulated/floor/tiled/freezer,
-/area/crew_quarters/seconddeck/locker/locker_toilet)
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- dir = 1
- },
-/obj/machinery/status_display{
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- pixel_y = 32
- },
-/turf/simulated/floor/tiled/freezer,
-/area/crew_quarters/seconddeck/locker/locker_toilet)
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- },
-/obj/structure/mirror{
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- pixel_y = 32
- },
-/turf/simulated/floor/tiled/freezer,
-/area/crew_quarters/seconddeck/locker/locker_toilet)
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- },
-/obj/structure/mirror{
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- pixel_y = 32
- },
-/obj/item/device/radio/intercom{
- dir = 4;
- name = "Station Intercom (General)";
- pixel_x = 21
- },
-/turf/simulated/floor/tiled/freezer,
-/area/crew_quarters/seconddeck/locker/locker_toilet)
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- dir = 4;
- icon_state = "shower";
- pixel_x = 5;
- pixel_y = 0
- },
-/obj/structure/curtain/open/shower,
-/obj/item/device/radio/intercom{
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- name = "Station Intercom (General)";
- pixel_x = -21
- },
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-/area/crew_quarters/seconddeck/locker/locker_toilet)
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- dir = 8;
- icon_state = "shower";
- pixel_x = -5;
- pixel_y = 0
- },
-/obj/structure/curtain/open/shower,
-/turf/simulated/floor/tiled/freezer,
-/area/crew_quarters/seconddeck/locker/locker_toilet)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
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- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/light/small{
- dir = 8
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/locker)
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-/area/maintenance/locker)
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-/obj/machinery/door/airlock/maintenance{
- name = "Firefighting equipment";
- req_access = list(12)
- },
-/turf/simulated/floor/plating,
-/area/maintenance/locker)
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- dir = 4;
- pixel_y = 0
- },
-/turf/simulated/floor/plating,
-/area/maintenance/locker)
-"dmi" = (
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-/turf/simulated/shuttle/wall/no_join,
-/area/shuttle/cryo/station)
-"dmj" = (
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- dir = 2;
- time_till_despawn = 4500
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 8
- },
-/obj/machinery/light{
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-/turf/simulated/shuttle/floor,
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- },
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- icon_state = "warning";
- dir = 8
- },
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- dir = 2;
- time_till_despawn = 4500
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/cryo/station)
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-/obj/item/weapon/storage/toolbox/emergency,
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- dir = 4;
- icon_state = "tube1";
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-/area/shuttle/cryo/station)
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/docking_hallway2)
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- dir = 6
- },
-/obj/structure/disposalpipe/segment{
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- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/docking_hallway2)
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- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/corner/green/bordercorner,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/docking_hallway2)
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-/obj/structure/disposalpipe/segment{
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- },
-/obj/machinery/light,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/docking_hallway2)
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- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/docking_hallway2)
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- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/disposalpipe/junction{
- dir = 8;
- icon_state = "pipe-j2"
- },
-/obj/effect/floor_decal/borderfloor/corner{
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- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/docking_hallway2)
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- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
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-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/docking_hallway2)
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- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/disposalpipe/sortjunction{
- dir = 8;
- icon_state = "pipe-j1s";
- name = "Library";
- sortType = "Library"
- },
-/obj/machinery/camera/network/second_deck{
- c_tag = "Second Deck - Civilian Hallway One";
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/corner/green/bordercorner,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/docking_hallway2)
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- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable/green{
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- d2 = 8;
- icon_state = "1-8"
- },
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- dir = 4
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/docking_hallway2)
-"dmv" = (
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- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/door/firedoor/glass,
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- dir = 4
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/docking_hallway2)
-"dmw" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
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- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 8
- },
-/obj/effect/floor_decal/corner/green/bordercorner{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/docking_hallway2)
-"dmx" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/docking_hallway2)
-"dmy" = (
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- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
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- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/docking_hallway2)
-"dmz" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/docking_hallway2)
-"dmA" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/disposalpipe/sortjunction/flipped{
- dir = 8;
- name = "Primary Tool Storage";
- sortType = "Primary Tool Storage"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/docking_hallway2)
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-/obj/machinery/door/airlock/glass,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
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- },
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-/area/crew_quarters/seconddeck/locker/locker_toilet)
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-/obj/item/weapon/towel,
-/obj/item/weapon/towel,
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-/obj/item/weapon/towel,
-/obj/item/weapon/towel,
-/obj/item/weapon/towel,
-/obj/random/soap,
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- name = "south bump";
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- },
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- },
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- icon_state = "0-8"
- },
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- },
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- },
-/obj/item/weapon/tape_roll,
-/obj/item/weapon/coin/silver,
-/turf/simulated/floor/carpet,
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-/turf/simulated/floor/plating,
-/area/maintenance/locker)
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- pixel_y = 0;
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- },
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-/area/shuttle/cryo/station)
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- name = "light switch ";
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- },
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- },
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- },
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- },
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- },
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-/area/shuttle/cryo/station)
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- },
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-/obj/machinery/camera/network/second_deck{
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- },
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-/area/hallway/secondary/docking_hallway2)
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- },
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- },
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-/turf/simulated/floor/carpet,
-/area/hallway/secondary/entry/docking_lounge)
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-/obj/machinery/hologram/holopad,
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-/area/hallway/secondary/entry/docking_lounge)
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- },
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- },
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- },
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-/area/storage/primary)
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- },
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-/area/storage/primary)
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- },
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-/obj/random/tech_supply,
-/obj/random/tech_supply,
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- },
-/turf/simulated/floor/tiled,
-/area/storage/primary)
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- },
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- },
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-/area/storage/primary)
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- },
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- },
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-/area/security/checkpoint2)
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- },
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-/obj/machinery/hologram/holopad,
-/obj/effect/floor_decal/industrial/outline/grey,
-/turf/simulated/floor/tiled,
-/area/security/checkpoint2)
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- },
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- },
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- },
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-/area/security/checkpoint2)
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-/obj/machinery/door/window/brigdoor/westleft{
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- req_access = list(1)
- },
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/tiled,
-/area/security/checkpoint2)
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-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/aft)
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- icon_state = "pipe-c"
- },
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-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/seconddeck/aft)
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- },
-/obj/structure/cable{
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-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/aft)
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- },
-/obj/machinery/status_display,
-/turf/simulated/wall,
-/area/crew_quarters/seconddeck/locker)
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-/obj/structure/disposalpipe/segment{
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- },
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-/area/crew_quarters/seconddeck/locker)
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- },
-/turf/simulated/floor/tiled,
-/area/crew_quarters/seconddeck/locker)
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-/obj/structure/window/reinforced{
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- health = 1e+006
- },
-/obj/structure/disposalpipe/segment{
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- },
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- health = 1e+006
- },
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- },
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-/area/crew_quarters/seconddeck/locker)
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-/area/crew_quarters/seconddeck/locker)
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-/area/crew_quarters/sleep/vistor_room_1)
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- },
-/obj/structure/cable/green{
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- d2 = 2;
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- },
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-/turf/simulated/floor/tiled/steel_grid,
-/area/crew_quarters/sleep/vistor_room_1)
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- },
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-/area/crew_quarters/sleep/vistor_room_2)
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- },
-/obj/machinery/portable_atmospherics/canister/air/airlock,
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-/turf/simulated/floor/plating,
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- tag = "icon-manifold-f (EAST)"
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- },
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-/turf/simulated/floor/wood,
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-/obj/machinery/photocopier/faxmachine{
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- req_one_access = newlist()
- },
-/turf/simulated/floor/wood,
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-/area/storage/primary)
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- name = "Station Intercom (General)";
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- },
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- },
-/obj/item/weapon/crowbar,
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-/obj/item/device/flash,
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-/obj/machinery/light{
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-/obj/effect/wingrille_spawn/reinforced,
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- pixel_y = 0
- },
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- health = 1e+006
- },
-/turf/simulated/floor/tiled/dark,
-/area/crew_quarters/seconddeck/locker)
-"dqw" = (
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- health = 1e+006
- },
-/obj/item/weapon/storage/backpack/dufflebag,
-/turf/simulated/floor/tiled/dark,
-/area/crew_quarters/seconddeck/locker)
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-/obj/machinery/light{
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- },
-/turf/simulated/floor/tiled/dark,
-/area/crew_quarters/seconddeck/locker)
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- name = "Station Intercom (General)";
- pixel_y = 21
- },
-/turf/simulated/floor/carpet,
-/area/crew_quarters/sleep/vistor_room_1)
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- d2 = 4;
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/carpet,
-/area/crew_quarters/sleep/vistor_room_1)
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-/obj/machinery/power/apc{
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- name = "north bump";
- pixel_x = 0;
- pixel_y = 24
- },
-/obj/machinery/light_switch{
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- pixel_y = 24
- },
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- icon_state = "0-8"
- },
-/turf/simulated/floor/carpet,
-/area/crew_quarters/sleep/vistor_room_1)
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-/obj/item/device/radio/intercom{
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- name = "Station Intercom (General)";
- pixel_y = 21
- },
-/turf/simulated/floor/carpet,
-/area/crew_quarters/sleep/vistor_room_2)
-"dqC" = (
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- d1 = 1;
- d2 = 4;
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-/area/hallway/primary/seconddeck/dockhallway)
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-/obj/machinery/firealarm{
- dir = 2;
- layer = 3.3;
- pixel_x = 0;
- pixel_y = 26
- },
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsb" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsc" = (
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsd" = (
-/obj/structure/closet/emcloset,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/white/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dse" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsf" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/white/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsg" = (
-/obj/structure/bed/chair,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsh" = (
-/obj/machinery/firealarm{
- dir = 2;
- layer = 3.3;
- pixel_x = 0;
- pixel_y = 26
- },
-/obj/structure/bed/chair,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/white/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsi" = (
-/obj/structure/table/glass,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/white/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsj" = (
-/obj/structure/table/glass,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsk" = (
-/obj/structure/bed/chair,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/white/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
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-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/structure/bed/chair,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsm" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsn" = (
-/obj/machinery/door/firedoor/border_only,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dso" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsp" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsq" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsr" = (
-/obj/item/weapon/book/codex/lore/vir,
-/obj/structure/table/glass,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/white/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dss" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/white/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dst" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsu" = (
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsv" = (
-/obj/machinery/firealarm{
- dir = 2;
- layer = 3.3;
- pixel_x = 0;
- pixel_y = 26
- },
-/obj/machinery/light{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsw" = (
-/turf/space,
-/area/shuttle/shuttle2/seconddeck)
-"dsx" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsy" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsz" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsA" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsB" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsC" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsD" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsE" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/machinery/hologram/holopad,
-/obj/effect/floor_decal/industrial/outline/grey,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsF" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsG" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsH" = (
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 1;
- icon_state = "map";
- tag = "icon-manifold-f (NORTH)"
- },
-/obj/machinery/hologram/holopad,
-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/effect/landmark{
- name = "lightsout"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsI" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/effect/landmark{
- name = "Observer-Start"
- },
-/obj/effect/landmark/start,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsJ" = (
-/obj/structure/cable{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 1;
- icon_state = "map";
- tag = "icon-manifold-f (NORTH)"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsK" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 9;
- icon_state = "intact";
- tag = "icon-intact-f (NORTHWEST)"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsL" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsM" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/sign/dock/one,
-/obj/machinery/alarm{
- dir = 4;
- icon_state = "alarm0";
- pixel_x = -22
- },
-/obj/machinery/camera/network/second_deck{
- c_tag = "Second Deck - Dock Hallway One";
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsN" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsO" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsP" = (
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/corner/white/bordercorner,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsQ" = (
-/obj/machinery/status_display{
- pixel_x = 0;
- pixel_y = -32
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/blue/border,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsR" = (
-/obj/structure/extinguisher_cabinet{
- pixel_y = -30
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/white/border,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsS" = (
-/obj/machinery/light,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/blue/border,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsT" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/white/border,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsU" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/blue/border,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsV" = (
-/obj/machinery/alarm{
- dir = 1;
- pixel_y = -22
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/blue/border,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsW" = (
-/obj/machinery/camera/network/second_deck{
- c_tag = "Second Deck - Dock Hallway Two";
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/white/border,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsX" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/blue/border,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsY" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/obj/machinery/ai_status_display{
- pixel_y = -32
- },
-/obj/item/device/radio/intercom{
- dir = 4;
- name = "Station Intercom (General)";
- pixel_x = 21
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/white/border,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dsZ" = (
-/obj/machinery/light,
-/obj/machinery/alarm{
- dir = 4;
- icon_state = "alarm0";
- pixel_x = -22
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/seconddeck/dockhallway)
-"dta" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dtb" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/effect/floor_decal/sign/dock/two,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dtc" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dtd" = (
-/obj/machinery/firealarm{
- dir = 4;
- pixel_x = 24
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/seconddeck/dockhallway)
-"dte" = (
-/obj/machinery/ai_status_display{
- pixel_y = -32
- },
-/obj/item/device/radio/intercom{
- dir = 8;
- name = "Station Intercom (General)";
- pixel_x = -21
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/white/border,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dtf" = (
-/obj/machinery/light,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/white/border,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dtg" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/obj/structure/extinguisher_cabinet{
- pixel_y = -30
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/white/border,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dth" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 8
- },
-/obj/effect/floor_decal/corner/white/bordercorner{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/dockhallway)
-"dti" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/sign/dock/three,
-/obj/machinery/alarm{
- dir = 8;
- pixel_x = 22;
- pixel_y = 0
- },
-/obj/machinery/camera/network/second_deck{
- c_tag = "Second Deck - Dock Hallway Five";
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
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-/area/hallway/secondary/entry/D1)
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-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/door/airlock/glass{
- name = "Dock"
- },
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-/area/hallway/secondary/entry/D1)
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- },
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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- name = "Dock"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/hallway/secondary/entry/D1)
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-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/primary/seconddeck/dockhallway)
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-/turf/simulated/wall/r_wall,
-/area/hallway/secondary/entry/D2)
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- dir = 1;
- pixel_y = 10
- },
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- dir = 1
- },
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- pixel_y = -10
- },
-/turf/simulated/wall,
-/area/hallway/secondary/entry/D2)
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- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock/glass{
- name = "Dock"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/hallway/secondary/entry/D2)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D2)
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-/obj/machinery/door/airlock/glass{
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- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/hallway/secondary/entry/D2)
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- dir = 1;
- pixel_y = 10
- },
-/obj/structure/sign/directions/science{
- dir = 1
- },
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- pixel_y = -10
- },
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-/area/hallway/secondary/entry/D3)
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- d2 = 2;
- icon_state = "1-2";
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- },
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden,
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- name = "Dock"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/hallway/secondary/entry/D3)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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- name = "Dock"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/hallway/secondary/entry/D3)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
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- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
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- },
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- },
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-/area/hallway/secondary/entry/D1)
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-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D1)
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-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D2)
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- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
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- dir = 9
- },
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- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
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-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D3)
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- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
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- },
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- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
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- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/alarm{
- dir = 4;
- icon_state = "alarm0";
- pixel_x = -22
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
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-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
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-/obj/machinery/door/firedoor/glass,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D1)
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-/obj/machinery/door/firedoor/glass,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D2)
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-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
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-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
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-/obj/machinery/door/firedoor/glass,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D3)
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-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/alarm{
- dir = 8;
- pixel_x = 22;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dtP" = (
-/turf/space,
-/area/shuttle/transport1/station)
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-/obj/structure/sign/warning/docking_area,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D1)
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-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D1)
-"dtS" = (
-/obj/structure/closet/emcloset,
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 8
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dtT" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
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-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
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-/turf/space,
-/area/shuttle/escape/station)
-"dtW" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/turf/simulated/floor/tiled/monotile,
-/area/hallway/primary/seconddeck/apcenter)
-"dtX" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/obj/machinery/light{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
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-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
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- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
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-/obj/effect/floor_decal/industrial/warning/corner,
-/obj/structure/closet/emcloset,
-/obj/machinery/light{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
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-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D3)
-"duc" = (
-/obj/structure/sign/warning/docking_area,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D3)
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-/obj/machinery/shield_diffuser,
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "s1s_dock_outer";
- locked = 1;
- name = "Dock One External Airlock";
- req_access = list(13)
- },
-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1380;
- master_tag = "shuttle1_dock_airlocksc";
- name = "exterior access button";
- pixel_x = -5;
- pixel_y = -26;
- req_one_access = list(13)
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D1)
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- icon_state = "warningcee";
- dir = 8
- },
-/obj/machinery/light/small{
- dir = 1
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
- frequency = 1380;
- id_tag = "s1s_dock_pump"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
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- icon_state = "warningcee";
- dir = 4
- },
-/obj/machinery/embedded_controller/radio/airlock/docking_port{
- frequency = 1380;
- id_tag = "shuttle1_dock_airlocksc";
- pixel_x = 0;
- pixel_y = 30;
- req_one_access = list(13);
- tag_airpump = "s1s_dock_pump";
- tag_chamber_sensor = "s1s_dock_sensor";
- tag_exterior_door = "s1s_dock_outer";
- tag_interior_door = "s1s_dock_inner"
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
- frequency = 1380;
- id_tag = "s1s_dock_pump"
- },
-/obj/machinery/airlock_sensor{
- frequency = 1380;
- id_tag = "s1s_dock_sensor";
- pixel_x = 0;
- pixel_y = -25
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
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- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "s1s_dock_inner";
- locked = 1;
- name = "Dock One Internal Airlock";
- req_access = list(13)
- },
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D1)
-"duh" = (
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- dir = 8
- },
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1380;
- master_tag = "shuttle1_dock_airlocksc";
- name = "interior access button";
- pixel_x = -28;
- pixel_y = 26;
- req_one_access = list(13)
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
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-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/turf/simulated/floor/tiled/monotile,
-/area/hallway/primary/seconddeck/apcenter)
-"duj" = (
-/obj/structure/cable,
-/obj/machinery/power/apc{
- dir = 4;
- name = "east bump";
- pixel_x = 24
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"duk" = (
-/obj/structure/cable,
-/obj/machinery/power/apc{
- dir = 8;
- name = "west bump";
- pixel_x = -24
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
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- dir = 8;
- pixel_x = 22;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
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-/obj/structure/cable,
-/obj/machinery/power/apc{
- dir = 8;
- name = "west bump";
- pixel_x = -24
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled/monotile,
-/area/hallway/primary/seconddeck/apcenter)
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-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 4
- },
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1380;
- master_tag = "centcom_shuttle_dock_airlock";
- name = "interior access button";
- pixel_x = 28;
- pixel_y = -26;
- req_one_access = list(13)
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dup" = (
-/obj/machinery/door/airlock/glass_external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "centcom_dock_inner";
- locked = 1;
- name = "Dock Three Internal Airlock";
- req_access = list(13)
- },
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D3)
-"duq" = (
-/obj/effect/floor_decal/industrial/warning/cee{
- icon_state = "warningcee";
- dir = 8
- },
-/obj/machinery/embedded_controller/radio/airlock/docking_port{
- frequency = 1380;
- id_tag = "centcom_shuttle_dock_airlock";
- pixel_x = 0;
- pixel_y = 30;
- req_one_access = list(13);
- tag_airpump = "centcom_dock_pump";
- tag_chamber_sensor = "centcom_dock_sensor";
- tag_exterior_door = "centcom_dock_outer";
- tag_interior_door = "centcom_dock_inner"
- },
-/obj/machinery/airlock_sensor{
- frequency = 1380;
- id_tag = "centcom_dock_sensor";
- pixel_x = 0;
- pixel_y = -25
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
- frequency = 1380;
- id_tag = "centcom_dock_pump"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dur" = (
-/obj/effect/floor_decal/industrial/warning/cee{
- icon_state = "warningcee";
- dir = 4
- },
-/obj/machinery/light/small{
- dir = 1
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
- frequency = 1380;
- id_tag = "centcom_dock_pump"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dus" = (
-/obj/machinery/shield_diffuser,
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1380;
- master_tag = "centcom_shuttle_dock_airlock";
- name = "exterior access button";
- pixel_x = 5;
- pixel_y = -26;
- req_one_access = list(13)
- },
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "centcom_dock_outer";
- locked = 1;
- name = "Dock Three External Airlock";
- req_access = list(13)
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D3)
-"dut" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 5;
- icon_state = "intact";
- tag = "icon-intact-f (NORTHEAST)"
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D1)
-"duu" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden,
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D1)
-"duv" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D1)
-"duw" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dux" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"duy" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 4;
- icon_state = "map";
- tag = "icon-manifold-f (EAST)"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"duz" = (
-/turf/space,
-/area/shuttle/arrival/station)
-"duA" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 8;
- icon_state = "map";
- tag = "icon-manifold-f (WEST)"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"duB" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"duC" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"duD" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D3)
-"duE" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden,
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D3)
-"duF" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 9;
- icon_state = "intact";
- tag = "icon-intact-f (NORTHWEST)"
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D3)
-"duG" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"duH" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"duI" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"duJ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"duK" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/machinery/camera/network/second_deck{
- c_tag = "Second Deck - Dock One Fore";
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"duL" = (
-/obj/machinery/camera/network/second_deck{
- c_tag = "Second Deck - Dock Two Fore";
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"duM" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/machinery/camera/network/second_deck{
- c_tag = "Second Deck - Dock Three Fore";
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"duN" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/machinery/status_display{
- density = 0;
- layer = 4;
- pixel_x = -32;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"duO" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/item/device/radio/intercom{
- dir = 4;
- name = "Station Intercom (General)";
- pixel_x = 21
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"duP" = (
-/obj/machinery/firealarm{
- dir = 8;
- pixel_x = -24
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"duQ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled/monotile,
-/area/hallway/primary/seconddeck/ascenter)
-"duR" = (
-/obj/item/device/radio/intercom{
- dir = 4;
- name = "Station Intercom (General)";
- pixel_x = 21
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"duS" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/item/device/radio/intercom{
- dir = 8;
- name = "Station Intercom (General)";
- pixel_x = -21
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"duT" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/status_display{
- density = 0;
- layer = 4;
- pixel_x = 32;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"duU" = (
-/obj/structure/sign/warning/docking_area,
-/turf/simulated/wall/r_wall,
-/area/hallway/secondary/entry/D1)
-"duV" = (
-/obj/machinery/firealarm{
- dir = 8;
- pixel_x = -24
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"duW" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 8;
- icon_state = "map";
- tag = "icon-manifold-f (WEST)"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/effect/floor_decal/industrial/warning/corner,
-/obj/machinery/light{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"duX" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 1;
- icon_state = "map";
- tag = "icon-manifold-f (NORTH)"
- },
-/obj/effect/wingrille_spawn/reinforced,
-/obj/machinery/door/firedoor/border_only,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D1)
-"duY" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 10;
- icon_state = "intact";
- tag = "icon-intact-f (SOUTHWEST)"
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D1)
-"duZ" = (
-/obj/machinery/holosign/bar{
- id = "cafeopen";
- name = "cafeteria holosign"
- },
-/turf/simulated/wall,
-/area/crew_quarters/cafeteria)
-"dva" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 6
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D2)
-"dvb" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 1;
- icon_state = "map";
- tag = "icon-manifold-f (NORTH)"
- },
-/obj/effect/wingrille_spawn/reinforced,
-/obj/machinery/door/firedoor/border_only,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D2)
-"dvc" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D2)
-"dvd" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dve" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/turf/simulated/floor/tiled/monotile,
-/area/hallway/primary/seconddeck/ascenter)
-"dvf" = (
-/obj/effect/floor_decal/industrial/warning/corner,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dvg" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/structure/sign/securearea{
- desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'.";
- name = "KEEP CLEAR: DOCKING AREA";
- pixel_y = 0
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D2)
-"dvh" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/structure/sign/securearea{
- desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'.";
- name = "KEEP CLEAR: DOCKING AREA";
- pixel_y = 0
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D3)
-"dvi" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 6
- },
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D3)
-"dvj" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 1;
- icon_state = "map";
- tag = "icon-manifold-f (NORTH)"
- },
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D3)
-"dvk" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D3)
-"dvl" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8
- },
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 4;
- icon_state = "map";
- tag = "icon-manifold-f (EAST)"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dvm" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/firealarm{
- dir = 4;
- pixel_x = 24
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dvn" = (
-/obj/structure/sign/warning/docking_area,
-/turf/simulated/wall/r_wall,
-/area/hallway/secondary/entry/D3)
-"dvo" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/ai_status_display{
- pixel_x = -32;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dvp" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1380;
- master_tag = "escape_dock_north_airlock";
- name = "interior access button";
- pixel_x = 26;
- pixel_y = 26;
- req_one_access = list(13)
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dvq" = (
-/obj/machinery/door/airlock/glass_external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "escape_dock_north_inner";
- locked = 1;
- name = "Escape Airlock";
- req_access = list(13)
- },
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D1)
-"dvr" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 1;
- frequency = 1380;
- id_tag = "escape_dock_north_pump"
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 9
- },
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dvs" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 1;
- frequency = 1380;
- id_tag = "escape_dock_north_pump"
- },
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 5
- },
-/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{
- frequency = 1380;
- id_tag = "escape_dock_north_airlock";
- master_tag = "escape_dock";
- pixel_y = 30;
- req_one_access = list(13);
- tag_airlock_mech_sensor = "escape_dock_north_mech";
- tag_airpump = "escape_dock_north_pump";
- tag_chamber_sensor = "escape_dock_north_sensor";
- tag_exterior_door = "escape_dock_north_outer";
- tag_interior_door = "escape_dock_north_inner";
- tag_shuttle_mech_sensor = "shuttle_dock_north_mech"
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D1)
-"dvt" = (
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "escape_dock_north_outer";
- locked = 1;
- name = "Escape Airlock";
- req_access = list(13)
- },
-/obj/machinery/shield_diffuser,
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D1)
-"dvu" = (
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "escape_dock_north_starboard_outer";
- locked = 1;
- name = "Escape Airlock";
- req_access = list(13)
- },
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/shield_diffuser,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D2)
-"dvv" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 1;
- frequency = 1380;
- id_tag = "escape_dock_north_starboard_pump"
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 9
- },
-/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{
- frequency = 1380;
- id_tag = "escape_dock_snorth_airlock";
- master_tag = "escape_dock";
- pixel_y = 30;
- req_one_access = list(13);
- tag_airlock_mech_sensor = "escape_dock_north_starboard_mech";
- tag_airpump = "escape_dock_north_starboard_pump";
- tag_chamber_sensor = "escape_dock_north_starboard_sensor";
- tag_exterior_door = "escape_dock_north_starboard_outer";
- tag_interior_door = "escape_dock_north_starboard_inner";
- tag_shuttle_mech_sensor = "shuttle_dock_north_starboard_mech"
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D2)
-"dvw" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 1;
- frequency = 1380;
- id_tag = "escape_dock_north_starboard_pump"
- },
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 5
- },
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dvx" = (
-/obj/machinery/door/airlock/glass_external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "escape_dock_north_starboard_inner";
- locked = 1;
- name = "Escape Airlock";
- req_access = list(13)
- },
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D2)
-"dvy" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1380;
- master_tag = "escape_dock_north_starboard_airlock";
- name = "interior access button";
- pixel_x = -26;
- pixel_y = 26;
- req_one_access = list(13)
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dvz" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1380;
- master_tag = "arrivals_dock_north_airlock";
- name = "interior access button";
- pixel_x = 26;
- pixel_y = 26;
- req_one_access = list(13)
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dvA" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/door/airlock/glass_external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "arrivals_dock_north_inner";
- locked = 1;
- name = "Arrivals Airlock";
- req_access = list(13)
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D2)
-"dvB" = (
-/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{
- frequency = 1380;
- id_tag = "arrivals_dock_north_airlock";
- master_tag = "arrivals_dock";
- pixel_y = 30;
- req_one_access = list(13);
- tag_airlock_mech_sensor = "arrivals_dock_north_mech";
- tag_airpump = "arrivals_dock_north_pump";
- tag_chamber_sensor = "arrivals_dock_north_sensor";
- tag_exterior_door = "arrivals_dock_north_outer";
- tag_interior_door = "arrivals_dock_north_inner";
- tag_shuttle_mech_sensor = "shuttle_dock_north_mech"
- },
-/obj/effect/floor_decal/industrial/loading{
- tag = "icon-loadingarea (WEST)";
- icon_state = "loadingarea";
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dvC" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 8;
- frequency = 1380;
- id_tag = "arrivals_dock_north_pump"
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dvD" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/shield_diffuser,
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "arrivals_dock_north_outer";
- locked = 1;
- name = "Arrivals Airlock";
- req_access = list(13)
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D2)
-"dvE" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/shield_diffuser,
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "dock3_north_outer";
- locked = 1;
- name = "External Airlock Access";
- req_access = list(13)
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D3)
-"dvF" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 8
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 1;
- frequency = 1380;
- id_tag = "dock3_north_pump"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dvG" = (
-/obj/machinery/embedded_controller/radio/airlock/docking_port{
- frequency = 1380;
- id_tag = "dock3_north_airlock";
- pixel_x = 0;
- pixel_y = 30;
- req_one_access = list(13);
- tag_airpump = "dock3_north_pump";
- tag_chamber_sensor = "dock3_north_sensor";
- tag_exterior_door = "dock3_north_outer";
- tag_interior_door = "dock3_north_inner"
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 1;
- frequency = 1380;
- id_tag = "dock3_north_pump"
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dvH" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/door/airlock/glass_external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "dock3_north_inner";
- locked = 1;
- name = "Dock Three Internal Airlock";
- req_access = list(13)
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D3)
-"dvI" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1380;
- master_tag = "dock3_north_airlock";
- name = "interior access button";
- pixel_x = -25;
- pixel_y = 26;
- req_one_access = list(13)
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dvJ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/ai_status_display{
- pixel_x = 32;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dvK" = (
-/turf/space,
-/area/shuttle/shuttle2/arrivals_dock)
-"dvL" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dvM" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
- frequency = 1380;
- id_tag = "escape_dock_north_pump"
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dvN" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
- frequency = 1380;
- id_tag = "escape_dock_north_pump"
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 6
- },
-/obj/machinery/airlock_sensor{
- frequency = 1380;
- id_tag = "escape_dock_north_sensor";
- pixel_x = 0;
- pixel_y = -25
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D1)
-"dvO" = (
-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1380;
- master_tag = "escape_dock_north_airlock";
- name = "exterior access button";
- pixel_x = 4;
- pixel_y = -26;
- req_one_access = list(13)
- },
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "escape_dock_north_outer";
- locked = 1;
- name = "Escape Airlock";
- req_access = list(13)
- },
-/obj/machinery/shield_diffuser,
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D1)
-"dvP" = (
-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1380;
- master_tag = "escape_dock_north_starboard_airlock";
- name = "exterior access button";
- pixel_x = -4;
- pixel_y = -26;
- req_one_access = list(13)
- },
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "escape_dock_north_starboard_outer";
- locked = 1;
- name = "Escape Airlock";
- req_access = list(13)
- },
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/shield_diffuser,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D2)
-"dvQ" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
- frequency = 1380;
- id_tag = "escape_dock_north_starboard_pump"
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 10
- },
-/obj/machinery/airlock_sensor{
- frequency = 1380;
- id_tag = "escape_dock_north_starboard_sensor";
- pixel_x = 0;
- pixel_y = -25
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D2)
-"dvR" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
- frequency = 1380;
- id_tag = "escape_dock_north_starboard_pump"
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dvS" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dvT" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled/monotile,
-/area/hallway/primary/seconddeck/ascenter)
-"dvU" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dvV" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/machinery/door/airlock/glass_external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "arrivals_dock_north_inner";
- locked = 1;
- name = "Arrivals Airlock";
- req_access = list(13)
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D2)
-"dvW" = (
-/obj/machinery/light/small,
-/obj/effect/floor_decal/industrial/loading{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dvX" = (
-/obj/machinery/airlock_sensor{
- frequency = 1380;
- id_tag = "arrivals_dock_north_sensor";
- pixel_x = 0;
- pixel_y = -25
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 8;
- frequency = 1380;
- id_tag = "arrivals_dock_north_pump"
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dvY" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/shield_diffuser,
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "arrivals_dock_north_outer";
- locked = 1;
- name = "Arrivals Airlock";
- req_access = list(13)
- },
-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1380;
- master_tag = "arrivals_dock_north_airlock";
- name = "exterior access button";
- pixel_x = 4;
- pixel_y = -26;
- req_one_access = list(13)
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D2)
-"dvZ" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/shield_diffuser,
-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1380;
- master_tag = "dock3_north_airlock";
- name = "exterior access button";
- pixel_x = -5;
- pixel_y = -26;
- req_one_access = list(13)
- },
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "dock3_north_outer";
- locked = 1;
- name = "External Airlock Access";
- req_access = list(13)
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D2)
-"dwa" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 8
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
- frequency = 1380;
- id_tag = "dock3_north_pump"
- },
-/obj/machinery/airlock_sensor{
- frequency = 1380;
- id_tag = "dock3_north_sensor";
- pixel_x = 0;
- pixel_y = -25
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dwb" = (
-/obj/machinery/light/small,
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
- frequency = 1380;
- id_tag = "dock3_north_pump"
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dwc" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dwd" = (
-/turf/space,
-/area/shuttle/response_ship/arrivals_dock)
-"dwe" = (
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dwf" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 8;
- icon_state = "map";
- tag = "icon-manifold-f (WEST)"
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dwg" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden,
-/obj/effect/wingrille_spawn/reinforced,
-/obj/machinery/door/firedoor/border_only,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D1)
-"dwh" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 9;
- icon_state = "intact";
- tag = "icon-intact-f (NORTHWEST)"
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D1)
-"dwi" = (
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D2)
-"dwj" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 5;
- icon_state = "intact";
- tag = "icon-intact-f (NORTHEAST)"
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D2)
-"dwk" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden,
-/obj/effect/wingrille_spawn/reinforced,
-/obj/machinery/door/firedoor/border_only,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D2)
-"dwl" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dwm" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/turf/simulated/floor/tiled/monotile,
-/area/hallway/primary/seconddeck/ascenter)
-"dwn" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dwo" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 5;
- icon_state = "intact";
- tag = "icon-intact-f (NORTHEAST)"
- },
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D3)
-"dwp" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/obj/machinery/atmospherics/pipe/manifold/hidden,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D3)
-"dwq" = (
-/obj/effect/wingrille_spawn/reinforced,
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D3)
-"dwr" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 4;
- icon_state = "map";
- tag = "icon-manifold-f (EAST)"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dws" = (
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dwt" = (
-/obj/effect/wingrille_spawn/reinforced,
-/obj/structure/sign/warning/airlock,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D1)
-"dwu" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 6
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D1)
-"dwv" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 1;
- icon_state = "map";
- tag = "icon-manifold-f (NORTH)"
- },
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D1)
-"dww" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dwx" = (
-/obj/machinery/atmospherics/pipe/simple/visible/red,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"dwy" = (
-/obj/structure/cable{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/item/device/radio/beacon,
-/obj/machinery/navbeacon/patrol{
- location = "SEC";
- next_patrol = "CH1"
- },
-/mob/living/bot/secbot/beepsky,
-/turf/simulated/floor/tiled/monotile,
-/area/hallway/primary/seconddeck/fore)
-"dwz" = (
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled,
-/area/engineering/atmos)
-"dwA" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/structure/flora/pottedplant/stoutbush,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/seconddeck/fscenter)
-"dwB" = (
-/obj/effect/floor_decal/industrial/warning/corner,
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dwC" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 1;
- icon_state = "map";
- tag = "icon-manifold-f (NORTH)"
- },
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D3)
-"dwD" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 10;
- icon_state = "intact";
- tag = "icon-intact-f (SOUTHWEST)"
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D3)
-"dwE" = (
-/obj/machinery/shield_diffuser,
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "specops_dock_outer";
- locked = 1;
- name = "Dock One External Airlock";
- req_access = list(13)
- },
-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1380;
- master_tag = "response_shuttle_dock_airlock";
- name = "exterior access button";
- pixel_x = -5;
- pixel_y = -26;
- req_one_access = list(13)
- },
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D1)
-"dwF" = (
-/obj/effect/floor_decal/industrial/warning/cee{
- icon_state = "warningcee";
- dir = 8
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 1;
- frequency = 1380;
- id_tag = "specops_dock_pump"
- },
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dwG" = (
-/obj/effect/floor_decal/industrial/warning/cee{
- icon_state = "warningcee";
- dir = 4
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 1;
- frequency = 1380;
- id_tag = "specops_dock_pump"
- },
-/obj/machinery/airlock_sensor{
- frequency = 1380;
- id_tag = "specops_dock_sensor";
- pixel_x = 0;
- pixel_y = -25
- },
-/obj/machinery/embedded_controller/radio/airlock/docking_port{
- frequency = 1380;
- id_tag = "response_shuttle_dock_airlock";
- pixel_x = 0;
- pixel_y = 30;
- req_one_access = list(13);
- tag_airpump = "specops_dock_pump";
- tag_chamber_sensor = "specops_dock_sensor";
- tag_exterior_door = "specops_dock_outer";
- tag_interior_door = "specops_dock_inner"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dwH" = (
-/obj/machinery/door/airlock/glass_external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "specops_dock_inner";
- locked = 1;
- name = "Dock One Internal Airlock";
- req_access = list(13)
- },
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D1)
-"dwI" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1380;
- master_tag = "response_shuttle_dock_airlock";
- name = "interior access button";
- pixel_x = -28;
- pixel_y = 26;
- req_one_access = list(13)
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dwJ" = (
-/obj/machinery/alarm{
- dir = 8;
- pixel_x = 22;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dwK" = (
-/obj/structure/closet/emcloset,
-/obj/structure/extinguisher_cabinet{
- pixel_x = -28;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dwL" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/tiled/monotile,
-/area/hallway/primary/seconddeck/apcenter)
-"dwM" = (
-/obj/machinery/alarm{
- dir = 8;
- pixel_x = 22;
- pixel_y = 0
- },
-/obj/structure/closet/emcloset,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dwN" = (
-/obj/machinery/alarm{
- dir = 4;
- icon_state = "alarm0";
- pixel_x = -22
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dwO" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 4
- },
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1380;
- master_tag = "shuttle2_dock_airlocksc";
- name = "interior access button";
- pixel_x = 28;
- pixel_y = -26;
- req_one_access = list(13)
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dwP" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/door/airlock/glass_external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "s2s_dock_inner";
- locked = 1;
- name = "Dock Three Internal Airlock";
- req_access = list(13)
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D3)
-"dwQ" = (
-/obj/effect/floor_decal/industrial/warning/cee{
- icon_state = "warningcee";
- dir = 8
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 1;
- frequency = 1380;
- id_tag = "s2s_dock_pump"
- },
-/obj/machinery/embedded_controller/radio/airlock/docking_port{
- frequency = 1380;
- id_tag = "shuttle2_dock_airlocksc";
- pixel_x = 0;
- pixel_y = 30;
- req_one_access = list(13);
- tag_airpump = "s2s_dock_pump";
- tag_chamber_sensor = "s2s_dock_sensor";
- tag_exterior_door = "s2s_dock_outer";
- tag_interior_door = "s2s_dock_inner"
- },
-/obj/machinery/airlock_sensor{
- frequency = 1380;
- id_tag = "s2s_dock_sensor";
- pixel_x = 0;
- pixel_y = -25
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dwR" = (
-/obj/effect/floor_decal/industrial/warning/cee{
- icon_state = "warningcee";
- dir = 4
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 1;
- frequency = 1380;
- id_tag = "s2s_dock_pump"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dwS" = (
-/obj/machinery/shield_diffuser,
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "s2s_dock_outer";
- locked = 1;
- name = "Dock Three External Airlock";
- req_access = list(13)
- },
-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1380;
- master_tag = "shuttle2_dock_airlocksc";
- name = "exterior access button";
- pixel_x = 5;
- pixel_y = 26;
- req_one_access = list(13)
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D3)
-"dwT" = (
-/obj/structure/closet/emcloset,
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dwU" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dwV" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dwW" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/monotile,
-/area/hallway/primary/seconddeck/apcenter)
-"dwX" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dwY" = (
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dwZ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dxa" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4
- },
-/obj/structure/closet/emcloset,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dxb" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dxc" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 8;
- icon_state = "map";
- tag = "icon-manifold-f (WEST)"
- },
-/obj/effect/floor_decal/industrial/warning/corner,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dxd" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dxe" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 8
- },
-/turf/simulated/floor/tiled/monotile,
-/area/hallway/primary/seconddeck/apcenter)
-"dxf" = (
-/obj/effect/floor_decal/industrial/warning/corner,
-/obj/machinery/light{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dxg" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 4;
- icon_state = "map";
- tag = "icon-manifold-f (EAST)"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dxh" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/light{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dxi" = (
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dxj" = (
-/obj/machinery/door/airlock/glass_external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "escape_dock_south_inner";
- locked = 1;
- name = "Escape Airlock";
- req_access = list(13)
- },
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D1)
-"dxk" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 1;
- frequency = 1380;
- id_tag = "escape_dock_south_pump"
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dxl" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 1;
- frequency = 1380;
- id_tag = "escape_dock_south_pump"
- },
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 5
- },
-/obj/machinery/airlock_sensor{
- frequency = 1380;
- id_tag = "escape_dock_south_sensor";
- pixel_x = 0;
- pixel_y = 25
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D1)
-"dxm" = (
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "escape_dock_south_outer";
- locked = 1;
- name = "Escape Airlock";
- req_access = list(13)
- },
-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1380;
- master_tag = "escape_dock_south_airlock";
- name = "exterior access button";
- pixel_x = 4;
- pixel_y = 26;
- req_one_access = list(13)
- },
-/obj/machinery/shield_diffuser,
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D1)
-"dxn" = (
-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1380;
- master_tag = "escape_dock_south_starboard_airlock";
- name = "exterior access button";
- pixel_x = -4;
- pixel_y = 26;
- req_one_access = list(13)
- },
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "escape_dock_south_starboard_outer";
- locked = 1;
- name = "Escape Airlock";
- req_access = list(13)
- },
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/shield_diffuser,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D2)
-"dxo" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 1;
- frequency = 1380;
- id_tag = "escape_dock_south_starboard_pump"
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 9
- },
-/obj/machinery/airlock_sensor{
- frequency = 1380;
- id_tag = "escape_dock_south_starboard_sensor";
- pixel_x = 0;
- pixel_y = 25
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D2)
-"dxp" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 1;
- frequency = 1380;
- id_tag = "escape_dock_south_starboard_pump"
- },
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dxq" = (
-/obj/machinery/door/airlock/glass_external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "escape_dock_south_starboard_inner";
- locked = 1;
- name = "Escape Airlock";
- req_access = list(13)
- },
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D2)
-"dxr" = (
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor/tiled/monotile,
-/area/hallway/primary/seconddeck/apcenter)
-"dxs" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dxt" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/door/airlock/glass_external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "arrivals_dock_south_inner";
- locked = 1;
- name = "Arrivals Airlock";
- req_access = list(13)
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D2)
-"dxu" = (
-/obj/effect/floor_decal/industrial/loading{
- tag = "icon-loadingarea (WEST)";
- icon_state = "loadingarea";
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dxv" = (
-/obj/machinery/airlock_sensor{
- frequency = 1380;
- id_tag = "arrivals_dock_south_sensor";
- pixel_x = 0;
- pixel_y = 25
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 8;
- frequency = 1380;
- id_tag = "arrivals_dock_south_pump"
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dxw" = (
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "arrivals_dock_south_outer";
- locked = 1;
- name = "Arrivals Airlock";
- req_access = list(13)
- },
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/shield_diffuser,
-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1380;
- master_tag = "arrivals_dock_south_airlock";
- name = "exterior access button";
- pixel_x = 4;
- pixel_y = 26;
- req_one_access = list(13)
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D2)
-"dxx" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/shield_diffuser,
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "dock3_south_outer";
- locked = 1;
- name = "External Airlock Access";
- req_access = list(13)
- },
-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1380;
- master_tag = "dock3_south_airlock";
- name = "exterior access button";
- pixel_x = -5;
- pixel_y = 26;
- req_one_access = list(13)
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D3)
-"dxy" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 8
- },
-/obj/machinery/airlock_sensor{
- frequency = 1380;
- id_tag = "dock3_south_sensor";
- pixel_x = 0;
- pixel_y = 25
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 1;
- frequency = 1380;
- id_tag = "dock3_south_pump"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dxz" = (
-/obj/machinery/light/small{
- dir = 1
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 1;
- frequency = 1380;
- id_tag = "dock3_south_pump"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dxA" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/door/airlock/glass_external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "dock3_south_inner";
- locked = 1;
- name = "Dock Three Internal Airlock";
- req_access = list(13)
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D3)
-"dxB" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dxC" = (
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1380;
- master_tag = "escape_dock_south_airlock";
- name = "interior access button";
- pixel_x = 26;
- pixel_y = -26;
- req_one_access = list(13)
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dxD" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
- frequency = 1380;
- id_tag = "escape_dock_south_pump"
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 10
- },
-/obj/machinery/light/small,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dxE" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
- frequency = 1380;
- id_tag = "escape_dock_south_pump"
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 6
- },
-/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{
- frequency = 1380;
- id_tag = "escape_dock_south_airlock";
- master_tag = "escape_dock";
- pixel_y = -30;
- req_one_access = list(13);
- tag_airlock_mech_sensor = "escape_dock_south_mech";
- tag_airpump = "escape_dock_south_pump";
- tag_chamber_sensor = "escape_dock_south_sensor";
- tag_exterior_door = "escape_dock_south_outer";
- tag_interior_door = "escape_dock_south_inner";
- tag_shuttle_mech_sensor = "shuttle_dock_south_mech"
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D1)
-"dxF" = (
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "escape_dock_south_outer";
- locked = 1;
- name = "Escape Airlock";
- req_access = list(13)
- },
-/obj/machinery/shield_diffuser,
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D1)
-"dxG" = (
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "escape_dock_south_starboard_outer";
- locked = 1;
- name = "Escape Airlock";
- req_access = list(13)
- },
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/shield_diffuser,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D2)
-"dxH" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
- frequency = 1380;
- id_tag = "escape_dock_south_starboard_pump"
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 10
- },
-/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{
- frequency = 1380;
- id_tag = "escape_dock_ssouth_airlock";
- master_tag = "escape_dock";
- pixel_y = -30;
- req_one_access = list(13);
- tag_airlock_mech_sensor = "escape_dock_south_starboard_mech";
- tag_airpump = "escape_dock_south_starboard_pump";
- tag_chamber_sensor = "escape_dock_south_starboard_sensor";
- tag_exterior_door = "escape_dock_south_starboard_outer";
- tag_interior_door = "escape_dock_south_starboard_inner";
- tag_shuttle_mech_sensor = "shuttle_dock_south_starboard_mech"
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D2)
-"dxI" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
- frequency = 1380;
- id_tag = "escape_dock_south_starboard_pump"
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 6
- },
-/obj/machinery/light/small,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dxJ" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1380;
- master_tag = "escape_dock_south_starboard_airlock";
- name = "interior access button";
- pixel_x = -26;
- pixel_y = -26;
- req_one_access = list(13)
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dxK" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/monotile,
-/area/hallway/primary/seconddeck/aft)
-"dxL" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1380;
- master_tag = "arrivals_dock_south_airlock";
- name = "interior access button";
- pixel_x = 26;
- pixel_y = -26;
- req_one_access = list(13)
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dxM" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- tag = "icon-intact (EAST)";
- icon_state = "intact";
- dir = 4
- },
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/door/airlock/glass_external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "arrivals_dock_south_inner";
- locked = 1;
- name = "Arrivals Airlock";
- req_access = list(13)
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D2)
-"dxN" = (
-/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{
- frequency = 1380;
- id_tag = "arrivals_dock_south_airlock";
- master_tag = "arrivals_dock";
- pixel_y = -30;
- req_one_access = list(13);
- tag_airlock_mech_sensor = "arrivals_dock_south_mech";
- tag_airpump = "arrivals_dock_south_pump";
- tag_chamber_sensor = "arrivals_dock_south_sensor";
- tag_exterior_door = "arrivals_dock_south_outer";
- tag_interior_door = "arrivals_dock_south_inner";
- tag_shuttle_mech_sensor = "arrivals_dock_south_mech"
- },
-/obj/effect/floor_decal/industrial/loading{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dxO" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 8;
- frequency = 1380;
- id_tag = "arrivals_dock_south_pump"
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dxP" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/shield_diffuser,
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "arrivals_dock_south_outer";
- locked = 1;
- name = "Arrivals Airlock";
- req_access = list(13)
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D2)
-"dxQ" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/shield_diffuser,
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "dock3_south_outer";
- locked = 1;
- name = "External Airlock Access";
- req_access = list(13)
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D2)
-"dxR" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 8
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
- frequency = 1380;
- id_tag = "dock3_south_pump"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dxS" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/obj/machinery/embedded_controller/radio/airlock/docking_port{
- frequency = 1380;
- id_tag = "dock3_south_airlock";
- pixel_x = 0;
- pixel_y = -30;
- req_one_access = list(13);
- tag_airpump = "dock3_south_pump";
- tag_chamber_sensor = "dock3_south_sensor";
- tag_exterior_door = "dock3_south_outer";
- tag_interior_door = "dock3_south_inner"
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
- frequency = 1380;
- id_tag = "dock3_south_pump"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dxT" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1380;
- master_tag = "dock3_south_airlock";
- name = "interior access button";
- pixel_x = -25;
- pixel_y = -26;
- req_one_access = list(13)
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dxU" = (
-/obj/machinery/firealarm{
- dir = 8;
- pixel_x = -24
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/camera/network/second_deck{
- c_tag = "Second Deck - Dock One Aft";
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dxV" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 8;
- icon_state = "map";
- tag = "icon-manifold-f (WEST)"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dxW" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/machinery/camera/network/second_deck{
- c_tag = "Second Deck - Dock Two Aft";
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dxX" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dxY" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 4;
- icon_state = "map";
- tag = "icon-manifold-f (EAST)"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dxZ" = (
-/obj/machinery/firealarm{
- dir = 4;
- pixel_x = 24
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/camera/network/second_deck{
- c_tag = "Second Deck - Dock Three Aft";
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dya" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/obj/structure/extinguisher_cabinet{
- pixel_x = -28;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dyb" = (
-/obj/item/device/radio/intercom{
- dir = 4;
- name = "Station Intercom (General)";
- pixel_x = 21
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dyc" = (
-/obj/item/device/radio/intercom{
- dir = 8;
- name = "Station Intercom (General)";
- pixel_x = -21
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dyd" = (
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dye" = (
-/obj/machinery/firealarm{
- dir = 4;
- pixel_x = 24
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dyf" = (
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/item/device/radio/intercom{
- dir = 8;
- name = "Station Intercom (General)";
- pixel_x = -21
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dyg" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/obj/structure/extinguisher_cabinet{
- pixel_x = 28;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dyh" = (
-/obj/effect/floor_decal/sign/dock/one,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dyi" = (
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/machinery/light{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dyj" = (
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dyk" = (
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/effect/floor_decal/sign/dock/two,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dyl" = (
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dym" = (
-/obj/effect/floor_decal/sign/dock/three,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dyn" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 6
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D1)
-"dyo" = (
-/obj/effect/floor_decal/industrial/warning,
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1380;
- master_tag = "trade_shuttle_dock_airlock";
- name = "interior access button";
- pixel_x = -28;
- pixel_y = -26;
- req_access = list(13)
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dyp" = (
-/obj/effect/floor_decal/industrial/warning,
-/obj/machinery/atmospherics/pipe/manifold/hidden,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dyq" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 10;
- icon_state = "intact";
- tag = "icon-intact-f (SOUTHWEST)"
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D1)
-"dyr" = (
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/effect/floor_decal/industrial/warning,
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1380;
- master_tag = "admin_shuttle_dock_airlock";
- name = "interior access button";
- pixel_x = 26;
- pixel_y = -26;
- req_one_access = list(13)
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dys" = (
-/obj/structure/closet/emcloset,
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dyt" = (
-/obj/effect/floor_decal/industrial/warning,
-/obj/machinery/atmospherics/pipe/manifold/hidden,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dyu" = (
-/obj/effect/floor_decal/industrial/warning,
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1331;
- master_tag = "nuke_shuttle_dock_airlock";
- name = "interior access button";
- pixel_x = 26;
- pixel_y = -26;
- req_one_access = list(13)
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dyv" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 10;
- icon_state = "intact";
- tag = "icon-intact-f (SOUTHWEST)"
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D3)
-"dyw" = (
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/wall/r_wall,
-/area/hallway/secondary/entry/D1)
-"dyx" = (
-/obj/machinery/door/airlock/glass_external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "trade_shuttle_dock_inner";
- locked = 1;
- name = "Dock One Internal Airlock";
- req_access = list(13)
- },
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D1)
-"dyy" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/door/airlock/glass_external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "trade_shuttle_dock_inner";
- locked = 1;
- name = "Dock One Internal Airlock";
- req_access = list(13)
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D1)
-"dyz" = (
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/machinery/door/airlock/glass_external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "admin_shuttle_dock_inner";
- locked = 1;
- name = "Dock Two Internal Airlock";
- req_access = list(13)
- },
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D2)
-"dyA" = (
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/wall/r_wall,
-/area/hallway/secondary/entry/D3)
-"dyB" = (
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/door/airlock/glass_external{
- frequency = 1331;
- icon_state = "door_locked";
- id_tag = "nuke_shuttle_dock_inner";
- locked = 1;
- name = "Dock Three Internal Airlock";
- req_access = list(13)
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D3)
-"dyC" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 8;
- icon_state = "map";
- tag = "icon-manifold-f (WEST)"
- },
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D1)
-"dyD" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 9
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 8;
- frequency = 1380;
- id_tag = "trade_shuttle_dock_pump"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dyE" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 5
- },
-/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 4;
- frequency = 1380;
- id_tag = "trade_shuttle_dock_pump"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dyF" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 4;
- icon_state = "map";
- tag = "icon-manifold-f (EAST)"
- },
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D1)
-"dyG" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 9
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 4;
- frequency = 1380;
- id_tag = "admin_shuttle_dock_pump"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dyH" = (
-/obj/machinery/atmospherics/pipe/manifold4w/hidden,
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dyI" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 5
- },
-/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 8;
- frequency = 1380;
- id_tag = "admin_shuttle_dock_pump"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dyJ" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 8;
- icon_state = "map";
- tag = "icon-manifold-f (WEST)"
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D3)
-"dyK" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 9
- },
-/obj/machinery/light/small{
- dir = 8
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 8;
- frequency = 1331;
- id_tag = "nuke_shuttle_dock_pump"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dyL" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 5
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 4;
- frequency = 1331;
- id_tag = "nuke_shuttle_dock_pump"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dyM" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 4;
- icon_state = "map";
- tag = "icon-manifold-f (EAST)"
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D3)
-"dyN" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 10
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 8;
- frequency = 1380;
- id_tag = "trade_shuttle_dock_pump"
- },
-/obj/machinery/airlock_sensor{
- frequency = 1380;
- id_tag = "trade_shuttle_dock_sensor";
- pixel_x = -28;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dyO" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 6
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 4;
- frequency = 1380;
- id_tag = "trade_shuttle_dock_pump"
- },
-/obj/machinery/embedded_controller/radio/airlock/docking_port{
- frequency = 1380;
- id_tag = "trade_shuttle_dock_airlock";
- pixel_x = 28;
- pixel_y = 0;
- req_one_access = list(13);
- tag_airpump = "trade_shuttle_dock_pump";
- tag_chamber_sensor = "trade_shuttle_dock_sensor";
- tag_exterior_door = "trade_shuttle_dock_outer";
- tag_interior_door = "trade_shuttle_dock_inner"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D1)
-"dyP" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 10
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 4;
- frequency = 1380;
- id_tag = "admin_shuttle_dock_pump"
- },
-/obj/machinery/embedded_controller/radio/airlock/docking_port{
- frequency = 1380;
- id_tag = "admin_shuttle_dock_airlock";
- pixel_x = -28;
- pixel_y = 0;
- req_one_access = list(13);
- tag_airpump = "admin_shuttle_dock_pump";
- tag_chamber_sensor = "admin_shuttle_dock_sensor";
- tag_exterior_door = "admin_shuttle_dock_outer";
- tag_interior_door = "admin_shuttle_dock_inner"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dyQ" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden,
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dyR" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 6
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 8;
- frequency = 1380;
- id_tag = "admin_shuttle_dock_pump"
- },
-/obj/machinery/airlock_sensor{
- frequency = 1380;
- id_tag = "admin_shuttle_dock_sensor";
- pixel_x = 28;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D2)
-"dyS" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 5;
- icon_state = "intact";
- tag = "icon-intact-f (NORTHEAST)"
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/hallway/secondary/entry/D3)
-"dyT" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 10
- },
-/obj/machinery/airlock_sensor{
- frequency = 1331;
- id_tag = "nuke_shuttle_dock_sensor";
- pixel_x = -28;
- pixel_y = 0
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 8;
- frequency = 1331;
- id_tag = "nuke_shuttle_dock_pump"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dyU" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 6
- },
-/obj/machinery/embedded_controller/radio/airlock/docking_port{
- frequency = 1331;
- id_tag = "nuke_shuttle_dock_airlock";
- pixel_x = 28;
- pixel_y = 0;
- req_access = list(0);
- req_one_access = list(13);
- tag_airpump = "nuke_shuttle_dock_pump";
- tag_chamber_sensor = "nuke_shuttle_dock_sensor";
- tag_exterior_door = "nuke_shuttle_dock_outer";
- tag_interior_door = "nuke_shuttle_dock_inner"
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 4;
- frequency = 1331;
- id_tag = "nuke_shuttle_dock_pump"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/secondary/entry/D3)
-"dyV" = (
-/obj/machinery/shield_diffuser,
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "trade_shuttle_dock_outer";
- locked = 1;
- name = "Dock One External Access";
- req_access = list(13)
- },
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D1)
-"dyW" = (
-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1380;
- master_tag = "trade_shuttle_dock_airlock";
- name = "exterior access button";
- pixel_x = 28;
- pixel_y = -6;
- req_one_access = list(13)
- },
-/obj/machinery/shield_diffuser,
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "trade_shuttle_dock_outer";
- locked = 1;
- name = "Dock One External Access";
- req_access = list(13)
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D1)
-"dyX" = (
-/obj/structure/sign/warning/docking_area,
-/turf/simulated/wall/r_wall,
-/area/hallway/secondary/entry/D2)
-"dyY" = (
-/obj/machinery/shield_diffuser,
-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1380;
- master_tag = "admin_shuttle_dock_airlock";
- name = "exterior access button";
- pixel_x = 28;
- pixel_y = -6;
- req_one_access = list(13)
- },
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "admin_shuttle_dock_outer";
- locked = 1;
- name = "Dock Two External Airlock";
- req_access = list(13)
- },
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D2)
-"dyZ" = (
-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1331;
- master_tag = "nuke_shuttle_dock_airlock";
- name = "exterior access button";
- pixel_x = -28;
- pixel_y = -6;
- req_one_access = list(13)
- },
-/obj/machinery/door/airlock/external{
- frequency = 1331;
- icon_state = "door_locked";
- id_tag = "nuke_shuttle_dock_outer";
- locked = 1;
- name = "Dock Three External Airlock";
- req_access = list(13)
- },
-/obj/machinery/shield_diffuser,
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D3)
-"dza" = (
-/obj/machinery/shield_diffuser,
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/door/airlock/external{
- frequency = 1331;
- icon_state = "door_locked";
- id_tag = "nuke_shuttle_dock_outer";
- locked = 1;
- name = "Dock Three External Airlock";
- req_access = list(13)
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/entry/D3)
-"dzb" = (
-/turf/space,
-/area/syndicate_station/arrivals_dock)
-"dzc" = (
-/turf/space,
-/area/shuttle/merchant/away)
-"dzd" = (
-/turf/space,
-/area/shuttle/administration/station)
-"dze" = (
-/turf/simulated/floor/reinforced/airless,
-/area/thirddeck/roof)
-"dzf" = (
-/turf/space,
-/area/shuttle/response_ship/thirddeck)
-"dzg" = (
-/turf/simulated/floor/airless,
-/area/thirddeck/roof)
-"dzh" = (
-/obj/effect/landmark{
- name = "carpspawn"
- },
-/turf/space,
-/area/shuttle/response_ship/thirddeck)
-"dzi" = (
-/turf/simulated/wall/r_wall,
-/area/ai)
-"dzj" = (
-/obj/structure/table/standard,
-/obj/item/device/radio/intercom{
- dir = 1;
- name = "Station Intercom (General)";
- pixel_y = 21
- },
-/obj/structure/flora/pottedplant/unusual{
- name = "Steve";
- pixel_y = 15
- },
-/obj/item/device/radio/intercom/custom{
- dir = 8;
- pixel_x = -21;
- pixel_y = 0
- },
-/obj/item/device/radio/intercom/private{
- dir = 4;
- pixel_x = 21;
- pixel_y = 0
- },
-/turf/simulated/floor/greengrid,
-/area/ai)
-"dzk" = (
-/obj/machinery/ai_status_display,
-/turf/simulated/wall/r_wall,
-/area/ai)
-"dzl" = (
-/obj/effect/floor_decal/industrial/warning/corner,
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dzm" = (
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dzn" = (
-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/machinery/porta_turret/ai_defense,
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8
- },
-/obj/effect/floor_decal/industrial/warning/corner,
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dzo" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dzp" = (
-/obj/machinery/status_display,
-/turf/simulated/wall/r_wall,
-/area/ai)
-"dzq" = (
-/obj/machinery/porta_turret/ai_defense,
-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/effect/floor_decal/industrial/warning/corner,
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dzr" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dzs" = (
-/turf/simulated/floor/greengrid,
-/area/ai)
-"dzt" = (
-/obj/effect/floor_decal/industrial/warning/cee,
-/obj/structure/cable/cyan{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/machinery/hologram/holopad,
-/turf/simulated/floor/tiled/dark,
-/area/ai)
-"dzu" = (
-/obj/structure/cable/cyan{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/greengrid,
-/area/ai)
-"dzv" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 10
- },
-/obj/structure/cable/cyan{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dzw" = (
-/obj/machinery/porta_turret/ai_defense,
-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dzx" = (
-/turf/space,
-/area/skipjack_station/thirddeck)
-"dzy" = (
-/obj/machinery/power/solar{
- id = "foreportsolar";
- name = "Port Solar Array"
- },
-/obj/structure/cable/yellow{
- d2 = 4;
- icon_state = "0-4"
- },
-/turf/simulated/floor/airless{
- icon_state = "solarpanel"
- },
-/area/solar/foreportsolar)
-"dzz" = (
-/obj/structure/cable/yellow{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/cable/yellow{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/airless,
-/area/solar/foreportsolar)
-"dzA" = (
-/obj/structure/cable/yellow{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/machinery/power/solar{
- id = "foreportsolar";
- name = "Port Solar Array"
- },
-/turf/simulated/floor/airless{
- icon_state = "solarpanel"
- },
-/area/solar/foreportsolar)
-"dzB" = (
-/obj/effect/floor_decal/industrial/warning/corner,
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dzC" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 6
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dzD" = (
-/obj/machinery/ai_slipper{
- icon_state = "motion0"
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/greengrid,
-/area/ai)
-"dzE" = (
-/obj/machinery/power/terminal{
- dir = 4
- },
-/obj/structure/cable/green{
- d2 = 8;
- icon_state = "0-8"
- },
-/turf/simulated/floor/greengrid,
-/area/ai)
-"dzF" = (
-/obj/structure/cable/cyan,
-/obj/machinery/power/smes/buildable{
- charge = 5e+006;
- input_attempt = 1;
- input_level = 200000;
- output_level = 200000
- },
-/obj/machinery/flasher{
- id = "AI";
- pixel_x = 0;
- pixel_y = -24
- },
-/turf/simulated/floor/plating,
-/area/ai)
-"dzG" = (
-/obj/machinery/ai_slipper{
- icon_state = "motion0"
- },
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/greengrid,
-/area/ai)
-"dzH" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 10
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dzI" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8
- },
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dzJ" = (
-/obj/structure/cable/yellow{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/machinery/power/solar{
- id = "forestarboardsolar";
- name = "Starboard Solar Array"
- },
-/turf/simulated/floor/airless{
- icon_state = "solarpanel"
- },
-/area/solar/forestarboardsolar)
-"dzK" = (
-/obj/structure/cable/yellow{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/cable/yellow{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/airless,
-/area/solar/forestarboardsolar)
-"dzL" = (
-/obj/structure/cable/yellow{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/machinery/power/solar{
- id = "forestarboardsolar";
- name = "Starboard Solar Array"
- },
-/turf/simulated/floor/airless{
- icon_state = "solarpanel"
- },
-/area/solar/forestarboardsolar)
-"dzM" = (
-/obj/structure/cable/yellow{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/machinery/power/solar{
- id = "foreportsolar";
- name = "Port Solar Array"
- },
-/turf/simulated/floor/airless{
- icon_state = "solarpanel"
- },
-/area/solar/foreportsolar)
-"dzN" = (
-/obj/structure/cable/yellow{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/cable/yellow{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/airless,
-/area/solar/foreportsolar)
-"dzO" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dzP" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/greengrid,
-/area/ai)
-"dzQ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/greengrid,
-/area/ai)
-"dzR" = (
-/turf/simulated/wall/durasteel,
-/area/ai)
-"dzS" = (
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/greengrid,
-/area/ai)
-"dzT" = (
-/obj/structure/cable/cyan{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/turf/simulated/floor/greengrid,
-/area/ai)
-"dzU" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 8
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dzV" = (
-/obj/structure/cable/yellow{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/cable/yellow{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/airless,
-/area/solar/forestarboardsolar)
-"dzW" = (
-/obj/effect/landmark{
- name = "tripai"
- },
-/obj/item/device/radio/intercom{
- dir = 8;
- name = "Station Intercom (General)";
- pixel_x = -21
- },
-/obj/item/device/radio/intercom/private{
- pixel_y = -21
- },
-/obj/item/device/radio/intercom/custom{
- dir = 1;
- pixel_y = 21
- },
-/turf/simulated/floor/greengrid,
-/area/ai)
-"dzX" = (
-/obj/machinery/porta_turret/ai_defense,
-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/effect/floor_decal/industrial/warning/corner,
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dzY" = (
-/obj/effect/floor_decal/industrial/warning,
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/hologram/holopad,
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dzZ" = (
-/obj/effect/floor_decal/industrial/warning,
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dAa" = (
-/obj/machinery/door/airlock/hatch{
- icon_state = "door_locked";
- id_tag = null;
- locked = 1;
- name = "AI Core";
- req_access = list(16)
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dAb" = (
-/obj/machinery/ai_slipper{
- icon_state = "motion0"
- },
-/obj/machinery/turretid/stun{
- check_synth = 1;
- name = "AI Chamber turret control";
- pixel_x = -30;
- pixel_y = -24
- },
-/obj/machinery/flasher{
- id = "AI";
- pixel_x = 24;
- pixel_y = -25
- },
-/obj/machinery/button/remote/blast_door{
- desc = "A remote control-switch for the AI core maintenance door.";
- id = "AICore";
- name = "AI Maintenance Hatch";
- pixel_x = 8;
- pixel_y = 25;
- req_access = list(16)
- },
-/obj/machinery/light/small{
- dir = 1
- },
-/obj/machinery/camera/xray/command{
- c_tag = "AI - Core";
- dir = 2
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dAc" = (
-/obj/effect/floor_decal/industrial/warning,
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dAd" = (
-/obj/effect/floor_decal/industrial/warning,
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/hologram/holopad,
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dAe" = (
-/obj/machinery/porta_turret/ai_defense,
-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dAf" = (
-/obj/effect/landmark{
- name = "tripai"
- },
-/obj/item/device/radio/intercom{
- dir = 4;
- name = "Station Intercom (General)";
- pixel_x = 21
- },
-/obj/item/device/radio/intercom/private{
- dir = 1;
- pixel_y = 21
- },
-/obj/item/device/radio/intercom/custom{
- pixel_y = -21
- },
-/turf/simulated/floor/greengrid,
-/area/ai)
-"dAg" = (
-/turf/simulated/wall/r_wall,
-/area/maintenance/thirddeck/foreport)
-"dAh" = (
-/obj/effect/landmark/start{
- name = "AI"
- },
-/obj/machinery/requests_console{
- department = "AI";
- departmentType = 5;
- pixel_x = 30;
- pixel_y = -32
- },
-/obj/machinery/newscaster/security_unit{
- pixel_x = -32;
- pixel_y = -32
- },
-/obj/item/device/radio/intercom/private{
- dir = 4;
- pixel_x = 21;
- pixel_y = -10
- },
-/obj/item/device/radio/intercom/custom{
- dir = 8;
- pixel_x = -21;
- pixel_y = -10
- },
-/obj/item/device/radio/intercom{
- broadcasting = 1;
- name = "Station Intercom (General)";
- pixel_y = -21
- },
-/turf/simulated/floor/greengrid,
-/area/ai)
-"dAi" = (
-/obj/structure/cable/cyan{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/cable/cyan{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/machinery/power/apc/super/critical{
- dir = 8;
- is_critical = 1;
- name = "west bump";
- pixel_x = -24;
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/greengrid,
-/area/ai)
-"dAj" = (
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/simulated/floor/greengrid,
-/area/ai)
-"dAk" = (
-/turf/simulated/wall/r_wall,
-/area/maintenance/thirddeck/forestarboard)
-"dAl" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/maintenance/solars/foreportsolar)
-"dAm" = (
-/turf/simulated/wall/r_wall,
-/area/maintenance/solars/foreportsolar)
-"dAn" = (
-/obj/machinery/space_heater,
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/foreport)
-"dAo" = (
-/obj/machinery/alarm{
- pixel_y = 22
- },
-/obj/machinery/portable_atmospherics/powered/pump/filled,
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/foreport)
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-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/foreport)
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-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/foreport)
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-/obj/structure/closet/crate,
-/obj/item/weapon/storage/box/lights/mixed,
-/obj/random/maintenance/security,
-/obj/random/maintenance/security,
-/obj/random/maintenance/security,
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/foreport)
-"dAs" = (
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- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/reinforced/airless,
-/area/thirddeck/roof)
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- d2 = 8;
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- },
-/turf/simulated/floor/reinforced/airless,
-/area/thirddeck/roof)
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- d2 = 8;
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-/turf/simulated/wall/r_wall,
-/area/ai)
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-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4
- },
-/obj/structure/cable/green{
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- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/light,
-/obj/machinery/alarm{
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- pixel_x = -23;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
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- dir = 5
- },
-/obj/structure/cable/green{
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- d2 = 8;
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- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dAx" = (
-/obj/machinery/ai_slipper{
- icon_state = "motion0"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/greengrid,
-/area/ai)
-"dAy" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 9
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dAz" = (
-/obj/effect/floor_decal/industrial/warning/corner{
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- dir = 1
- },
-/obj/machinery/light,
-/obj/machinery/firealarm{
- dir = 4;
- pixel_x = 24
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dAA" = (
-/obj/structure/closet/emcloset,
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/forestarboard)
-"dAB" = (
-/obj/structure/reagent_dispensers/fueltank,
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/forestarboard)
-"dAC" = (
-/obj/structure/reagent_dispensers/watertank,
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/forestarboard)
-"dAD" = (
-/obj/machinery/alarm{
- pixel_y = 22
- },
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/forestarboard)
-"dAE" = (
-/obj/structure/firedoor_assembly,
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/forestarboard)
-"dAF" = (
-/turf/simulated/wall/r_wall,
-/area/maintenance/solars/forestarboardsolar)
-"dAG" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/maintenance/solars/forestarboardsolar)
-"dAH" = (
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/airless,
-/area/solar/foreportsolar)
-"dAI" = (
-/obj/item/stack/cable_coil/yellow,
-/turf/simulated/floor/reinforced/airless,
-/area/thirddeck/roof)
-"dAJ" = (
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/maintenance/solars/foreportsolar)
-"dAK" = (
-/obj/structure/cable/yellow{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/machinery/power/solar_control{
- id = "foreportsolar";
- name = "Fore Port Solar Control";
- track = 0
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/foreportsolar)
-"dAL" = (
-/obj/machinery/light/small{
- dir = 1
- },
-/obj/machinery/camera/network/engineering{
- c_tag = "ENG - Solar Fore Port";
- dir = 2
- },
-/obj/item/stack/cable_coil/yellow,
-/turf/simulated/floor/plating,
-/area/maintenance/solars/foreportsolar)
-"dAM" = (
-/obj/structure/cable{
- icon_state = "0-2";
- d2 = 2
- },
-/obj/machinery/power/apc{
- dir = 1;
- name = "north bump";
- pixel_x = 0;
- pixel_y = 24
- },
-/obj/item/device/radio/intercom{
- dir = 4;
- name = "Station Intercom (General)";
- pixel_x = 21
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/foreportsolar)
-"dAN" = (
-/turf/simulated/wall,
-/area/maintenance/solars/foreportsolar)
-"dAO" = (
-/obj/machinery/light/small{
- dir = 8
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8
- },
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/foreport)
-"dAP" = (
-/obj/structure/ladder,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/foreport)
-"dAQ" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/reinforced/airless,
-/area/thirddeck/roof)
-"dAR" = (
-/obj/machinery/porta_turret/ai_defense,
-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dAS" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dAT" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/greengrid,
-/area/ai)
-"dAU" = (
-/obj/effect/floor_decal/industrial/warning/cee{
- tag = "icon-warningcee (NORTH)";
- icon_state = "warningcee";
- dir = 1
- },
-/obj/machinery/hologram/holopad,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dAV" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 9
- },
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dAW" = (
-/obj/machinery/porta_turret/ai_defense,
-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dAX" = (
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/forestarboard)
-"dAY" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 8
- },
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/forestarboard)
-"dAZ" = (
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/forestarboard)
-"dBa" = (
-/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
- },
-/obj/effect/floor_decal/industrial/warning/corner,
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/forestarboard)
-"dBb" = (
-/turf/simulated/wall,
-/area/maintenance/solars/forestarboardsolar)
-"dBc" = (
-/obj/structure/cable{
- icon_state = "0-2";
- d2 = 2
- },
-/obj/machinery/power/apc{
- dir = 1;
- name = "north bump";
- pixel_x = 0;
- pixel_y = 24
- },
-/obj/item/device/radio/intercom{
- dir = 8;
- name = "Station Intercom (General)";
- pixel_x = -21
- },
-/obj/item/stack/cable_coil/yellow,
-/turf/simulated/floor/plating,
-/area/maintenance/solars/forestarboardsolar)
-"dBd" = (
-/obj/machinery/light/small{
- dir = 1
- },
-/obj/machinery/camera/network/engineering{
- c_tag = "ENG - Solar Fore Starboard";
- dir = 2
- },
-/obj/item/stack/cable_coil/yellow,
-/obj/item/stack/cable_coil/yellow,
-/obj/item/weapon/stool,
-/turf/simulated/floor/plating,
-/area/maintenance/solars/forestarboardsolar)
-"dBe" = (
-/obj/structure/cable/yellow{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/machinery/power/solar_control{
- id = "forestarboardsolar";
- name = "Fore Starboard Solar Control";
- track = 0
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/forestarboardsolar)
-"dBf" = (
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/maintenance/solars/forestarboardsolar)
-"dBg" = (
-/obj/structure/cable/yellow,
-/turf/simulated/floor/airless,
-/area/solar/forestarboardsolar)
-"dBh" = (
-/obj/machinery/power/tracker,
-/obj/structure/cable/yellow{
- d2 = 4;
- icon_state = "0-4"
- },
-/turf/simulated/floor/airless,
-/area/solar/foreportsolar)
-"dBi" = (
-/obj/structure/cable/yellow{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable/yellow{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor/airless,
-/area/solar/foreportsolar)
-"dBj" = (
-/obj/structure/cable/yellow{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/airless,
-/area/solar/foreportsolar)
-"dBk" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock{
- name = "Bathroom"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/crew_quarters/heads/sc/sd)
-"dBl" = (
-/obj/structure/cable/yellow{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/airless,
-/area/solar/foreportsolar)
-"dBm" = (
-/obj/structure/cable/yellow{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1379;
- layer = 3.3;
- master_tag = "fore_port_solar_airlock";
- name = "exterior access button";
- pixel_x = 25;
- pixel_y = -25;
- req_access = list();
- req_one_access = list(11,24)
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/airless,
-/area/solar/foreportsolar)
-"dBn" = (
-/obj/structure/cable/yellow{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/airlock/external{
- frequency = 1379;
- icon_state = "door_locked";
- id_tag = "fore_port_solar_outer";
- locked = 1;
- name = "Engineering External Access";
- req_access = list(11,13)
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/foreportsolar)
-"dBo" = (
-/obj/structure/cable/yellow{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/industrial/warning/cee{
- icon_state = "warningcee";
- dir = 8
- },
-/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
- frequency = 1379;
- id_tag = "fore_port_solar_airlock";
- layer = 3.3;
- pixel_x = 0;
- pixel_y = -25;
- req_access = list(13);
- tag_airpump = "fore_port_solar_pump";
- tag_chamber_sensor = "fore_port_solar_sensor";
- tag_exterior_door = "fore_port_solar_outer";
- tag_interior_door = "fore_port_solar_inner"
- },
-/obj/machinery/airlock_sensor{
- frequency = 1379;
- id_tag = "fore_port_solar_sensor";
- layer = 3.3;
- pixel_x = 0;
- pixel_y = 25
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
- frequency = 1379;
- id_tag = "fore_port_solar_pump"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/foreportsolar)
-"dBp" = (
-/obj/structure/cable/yellow{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/industrial/warning/cee{
- icon_state = "warningcee";
- dir = 4
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
- frequency = 1379;
- id_tag = "fore_port_solar_pump"
- },
-/obj/machinery/light/small,
-/turf/simulated/floor/plating,
-/area/maintenance/solars/foreportsolar)
-"dBq" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 6
- },
-/obj/structure/cable/yellow{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/airlock/external{
- frequency = 1379;
- icon_state = "door_locked";
- id_tag = "fore_port_solar_inner";
- locked = 1;
- name = "Engineering External Access";
- req_access = list(11,13)
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/foreportsolar)
-"dBr" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/structure/cable/yellow{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/machinery/meter,
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1379;
- layer = 3.3;
- master_tag = "fore_port_solar_airlock";
- name = "interior access button";
- pixel_x = -25;
- pixel_y = 25;
- req_access = list();
- req_one_access = list(11,24)
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/foreportsolar)
-"dBs" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/structure/cable/yellow{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/plating,
-/area/maintenance/solars/foreportsolar)
-"dBt" = (
-/obj/structure/cable{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/machinery/atmospherics/binary/pump/on{
- dir = 8;
- target_pressure = 200
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/plating,
-/area/maintenance/solars/foreportsolar)
-"dBu" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
- },
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock/engineering{
- icon_state = "door_closed";
- locked = 0;
- name = "Fore Port Solar Access";
- req_access = list();
- req_one_access = list(11,24)
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/foreportsolar)
-"dBv" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 10;
- icon_state = "intact";
- tag = "icon-intact-f (SOUTHWEST)"
- },
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 8
- },
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/foreport)
-"dBw" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/foreport)
-"dBx" = (
-/obj/effect/floor_decal/industrial/warning/corner,
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/foreport)
-"dBy" = (
-/obj/effect/floor_decal/industrial/warning,
-/obj/structure/cable{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/foreport)
-"dBz" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 8
- },
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/foreport)
-"dBA" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/airless,
-/area/thirddeck/roof)
-"dBB" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dBC" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/obj/effect/floor_decal/industrial/warning/corner,
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dBD" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 1
- },
-/obj/effect/floor_decal/industrial/warning,
-/obj/structure/cable/cyan{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dBE" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8
- },
-/obj/structure/cable/cyan{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dBF" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 1
- },
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dBG" = (
-/obj/structure/catwalk,
-/turf/simulated/floor/airless,
-/area/thirddeck/roof)
-"dBH" = (
-/obj/structure/lattice,
-/obj/structure/cable{
- d1 = 32;
- d2 = 4;
- icon_state = "32-4"
- },
-/obj/machinery/door/firedoor/border_only,
-/turf/simulated/open,
-/area/maintenance/thirddeck/forestarboard)
-"dBI" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/railing{
- dir = 8
- },
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/forestarboard)
-"dBJ" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/forestarboard)
-"dBK" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 6
- },
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/forestarboard)
-"dBL" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
- },
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock/engineering{
- icon_state = "door_closed";
- locked = 0;
- name = "Fore Starboard Solar Access";
- req_access = list();
- req_one_access = list(11,24)
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/forestarboardsolar)
-"dBM" = (
-/obj/structure/cable{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/binary/pump/on{
- dir = 4;
- target_pressure = 200
- },
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/plating,
-/area/maintenance/solars/forestarboardsolar)
-"dBN" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/warning,
-/obj/structure/cable/yellow{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/forestarboardsolar)
-"dBO" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/structure/cable/yellow{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/meter,
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1379;
- layer = 3.3;
- master_tag = "fore_starboard_solar_airlock";
- name = "interior access button";
- pixel_x = 25;
- pixel_y = 25;
- req_access = list();
- req_one_access = list(11,24)
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/forestarboardsolar)
-"dBP" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 10;
- icon_state = "intact";
- tag = "icon-intact-f (SOUTHWEST)"
- },
-/obj/structure/cable/yellow{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/airlock/external{
- frequency = 1379;
- icon_state = "door_locked";
- id_tag = "fore_starboard_solar_inner";
- locked = 1;
- name = "Engineering External Access";
- req_access = list(11,13)
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/forestarboardsolar)
-"dBQ" = (
-/obj/effect/floor_decal/industrial/warning/cee{
- icon_state = "warningcee";
- dir = 8
- },
-/obj/structure/cable/yellow{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/light/small,
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
- frequency = 1379;
- id_tag = "fore_starboard_solar_pump"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/forestarboardsolar)
-"dBR" = (
-/obj/effect/floor_decal/industrial/warning/cee{
- icon_state = "warningcee";
- dir = 4
- },
-/obj/structure/cable/yellow{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
- frequency = 1379;
- id_tag = "fore_starboard_solar_airlock";
- layer = 3.3;
- pixel_x = 0;
- pixel_y = -25;
- req_access = list(13);
- tag_airpump = "fore_starboard_solar_pump";
- tag_chamber_sensor = "fore_starboard_solar_sensor";
- tag_exterior_door = "fore_starboard_solar_outer";
- tag_interior_door = "fore_starboard_solar_inner"
- },
-/obj/machinery/airlock_sensor{
- frequency = 1379;
- id_tag = "fore_starboard_solar_sensor";
- layer = 3.3;
- pixel_x = 0;
- pixel_y = 25
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
- frequency = 1379;
- id_tag = "fore_starboard_solar_pump"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/forestarboardsolar)
-"dBS" = (
-/obj/structure/cable/yellow{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/airlock/external{
- frequency = 1379;
- icon_state = "door_locked";
- id_tag = "fore_starboard_solar_outer";
- locked = 1;
- name = "Engineering External Access";
- req_access = list(11,13)
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/forestarboardsolar)
-"dBT" = (
-/obj/structure/cable/yellow{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1379;
- layer = 3.3;
- master_tag = "fore_starboard_solar_airlock";
- name = "exterior access button";
- pixel_x = -25;
- pixel_y = -25;
- req_access = list();
- req_one_access = list(11,24)
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/airless,
-/area/solar/forestarboardsolar)
-"dBU" = (
-/obj/structure/cable/yellow{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/airless,
-/area/solar/forestarboardsolar)
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-/obj/structure/cable/yellow{
- d2 = 8;
- icon_state = "0-8"
- },
-/turf/simulated/floor/airless,
-/area/solar/forestarboardsolar)
-"dBW" = (
-/turf/simulated/floor/airless,
-/area/solar/forestarboardsolar)
-"dBX" = (
-/obj/structure/cable/yellow{
- d2 = 4;
- icon_state = "0-4"
- },
-/turf/simulated/floor/airless,
-/area/solar/forestarboardsolar)
-"dBY" = (
-/obj/machinery/power/tracker,
-/obj/structure/cable/yellow{
- d2 = 8;
- icon_state = "0-8"
- },
-/turf/simulated/floor/airless,
-/area/solar/forestarboardsolar)
-"dBZ" = (
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- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/wall/r_wall,
-/area/crew_quarters/heads/sc/sd)
-"dCa" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 5;
- icon_state = "intact";
- tag = "icon-intact-f (NORTHEAST)"
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/maintenance/solars/foreportsolar)
-"dCb" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/maintenance/solars/foreportsolar)
-"dCc" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden,
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/maintenance/solars/foreportsolar)
-"dCd" = (
-/obj/machinery/atmospherics/portables_connector{
- dir = 8
- },
-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/structure/sign/warning/airlock{
- pixel_y = -32
- },
-/obj/machinery/portable_atmospherics/canister/air/airlock,
-/turf/simulated/floor/plating,
-/area/maintenance/solars/foreportsolar)
-"dCe" = (
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- dir = 4
- },
-/obj/structure/cable/yellow,
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 8
- },
-/obj/machinery/alarm{
- dir = 1;
- pixel_y = -22
- },
-/obj/structure/table/steel,
-/obj/item/stack/cable_coil/yellow,
-/turf/simulated/floor/plating,
-/area/maintenance/solars/foreportsolar)
-"dCf" = (
-/obj/structure/cable,
-/obj/machinery/power/smes/buildable{
- charge = 0;
- RCon_tag = "Solar - Fore Port"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/foreportsolar)
-"dCg" = (
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/structure/sign/warning/high_voltage{
- pixel_x = -32;
- pixel_y = 0
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 1
- },
-/obj/machinery/camera/network/engineering{
- c_tag = "ENG - Solar Fore Port Access";
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/foreport)
-"dCh" = (
-/obj/structure/table/rack,
-/obj/item/weapon/extinguisher,
-/obj/item/clothing/head/hardhat/red,
-/obj/item/clothing/mask/gas,
-/obj/item/device/flashlight,
-/obj/item/clothing/glasses/meson,
-/obj/random/maintenance/cargo,
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 4
- },
-/obj/structure/railing{
- dir = 4
- },
-/turf/simulated/floor,
-/area/maintenance/thirddeck/foreport)
-"dCi" = (
-/obj/structure/lattice,
-/obj/structure/cable{
- d1 = 32;
- icon_state = "32-1"
- },
-/obj/machinery/door/firedoor/border_only,
-/turf/simulated/open,
-/area/maintenance/thirddeck/foreport)
-"dCj" = (
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/greengrid,
-/area/ai)
-"dCk" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/forestarboard)
-"dCl" = (
-/obj/structure/ladder,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/forestarboard)
-"dCm" = (
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/structure/sign/warning/high_voltage{
- pixel_x = 32;
- pixel_y = 0
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 4
- },
-/obj/machinery/camera/network/engineering{
- c_tag = "ENG - Solar Fore Starboard Access";
- dir = 8
- },
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/forestarboard)
-"dCn" = (
-/obj/structure/cable,
-/obj/machinery/power/smes/buildable{
- charge = 0;
- RCon_tag = "Solar - Fore Starboard"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/forestarboardsolar)
-"dCo" = (
-/obj/machinery/power/terminal{
- dir = 8
- },
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 4
- },
-/obj/structure/cable/yellow,
-/obj/machinery/alarm{
- dir = 1;
- pixel_y = -22
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/forestarboardsolar)
-"dCp" = (
-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/machinery/atmospherics/portables_connector{
- dir = 4
- },
-/obj/machinery/portable_atmospherics/canister/air/airlock,
-/obj/structure/sign/warning/airlock{
- pixel_y = -32
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/forestarboardsolar)
-"dCq" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden,
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/maintenance/solars/forestarboardsolar)
-"dCr" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/maintenance/solars/forestarboardsolar)
-"dCs" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 9;
- icon_state = "intact";
- tag = "icon-intact-f (NORTHWEST)"
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/maintenance/solars/forestarboardsolar)
-"dCt" = (
-/obj/structure/cable/yellow{
- d2 = 2;
- icon_state = "0-2"
- },
-/turf/simulated/floor/airless,
-/area/solar/forestarboardsolar)
-"dCu" = (
-/turf/space,
-/area/ninja_dojo/thirddeck)
-"dCv" = (
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/airless,
-/area/solar/foreportsolar)
-"dCw" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock/maintenance{
- name = "Maintenance Access";
- req_one_access = list(12,19)
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/foreport)
-"dCx" = (
-/turf/simulated/wall,
-/area/maintenance/thirddeck/foreport)
-"dCy" = (
-/turf/simulated/wall/r_wall,
-/area/ai/ai_upload)
-"dCz" = (
-/obj/machinery/door/airlock/vault/bolted{
- name = "AI core";
- req_access = list(16)
- },
-/obj/machinery/door/blast/regular{
- id = "AICore";
- name = "AI core maintenance hatch"
- },
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled/techfloor,
-/area/ai)
-"dCA" = (
-/obj/structure/sign/warning/lethal_turrets,
-/turf/simulated/wall/r_wall,
-/area/ai)
-"dCB" = (
-/obj/structure/sign/kiddieplaque,
-/turf/simulated/wall/r_wall,
-/area/ai/ai_upload)
-"dCC" = (
-/turf/simulated/wall,
-/area/maintenance/thirddeck/forestarboard)
-"dCD" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock/maintenance{
- name = "Maintenance Access";
- req_one_access = list(12,19)
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/forestarboard)
-"dCE" = (
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/airless,
-/area/solar/forestarboardsolar)
-"dCF" = (
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/foreport)
-"dCG" = (
-/obj/structure/table/standard,
-/obj/item/weapon/aiModule/freeform,
-/obj/item/weapon/aiModule/protectStation{
- pixel_x = -3;
- pixel_y = 2
- },
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/obj/machinery/status_display{
- pixel_x = 0;
- pixel_y = 32
- },
-/turf/simulated/floor/bluegrid,
-/area/ai/ai_upload)
-"dCH" = (
-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/machinery/porta_turret/ai_defense,
-/turf/simulated/floor/tiled/techfloor,
-/area/ai/ai_upload)
-"dCI" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/turf/simulated/floor/tiled/techfloor,
-/area/ai/ai_upload)
-"dCJ" = (
-/obj/machinery/computer/aiupload,
-/turf/simulated/floor/bluegrid,
-/area/ai/ai_upload)
-"dCK" = (
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/item/device/radio/intercom/locked/ai_private{
- dir = 1;
- pixel_x = -36;
- pixel_y = 21
- },
-/obj/machinery/flasher{
- id = "AI";
- pixel_x = -22;
- pixel_y = 24
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ai/ai_upload)
-"dCL" = (
-/obj/machinery/computer/borgupload,
-/turf/simulated/floor/bluegrid,
-/area/ai/ai_upload)
-"dCM" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/obj/machinery/camera/network/command{
- c_tag = "AI - Upload";
- dir = 2
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ai/ai_upload)
-"dCN" = (
-/obj/structure/table/standard,
-/obj/item/weapon/aiModule/nanotrasen,
-/obj/item/weapon/aiModule/reset{
- pixel_x = 2;
- pixel_y = 3;
- pixel_z = 0
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/machinery/ai_status_display{
- pixel_y = 32
- },
-/turf/simulated/floor/bluegrid,
-/area/ai/ai_upload)
-"dCO" = (
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/forestarboard)
-"dCP" = (
-/obj/effect/floor_decal/industrial/warning/corner,
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/foreport)
-"dCQ" = (
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/foreport)
-"dCR" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/borderfloorwhite/corner{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/bordercorner{
- dir = 8
- },
-/obj/machinery/camera/network/research{
- c_tag = "SCI - RD's Office";
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/crew_quarters/heads/sc/hor)
-"dCS" = (
-/obj/structure/cable/cyan{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/bluegrid,
-/area/ai/ai_upload)
-"dCT" = (
-/obj/structure/cable/cyan{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/bluegrid,
-/area/ai/ai_upload)
-"dCU" = (
-/obj/structure/cable/cyan{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ai/ai_upload)
-"dCV" = (
-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/structure/cable/cyan{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ai/ai_upload)
-"dCW" = (
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 8;
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-/turf/simulated/floor/tiled,
-/area/hallway/primary/thirddeck/starboard)
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- },
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-/area/hallway/primary/thirddeck/starboard)
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- },
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- },
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-/turf/simulated/floor/tiled,
-/area/hallway/primary/thirddeck/starboard)
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- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/thirddeck/starboard)
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- },
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-/obj/machinery/hologram/holopad,
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- },
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- },
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- next_patrol = "CH10"
- },
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-/area/hallway/primary/seconddeck/starboard)
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- },
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-/area/hallway/primary/thirddeck/starboard)
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-/turf/simulated/floor/tiled,
-/area/hallway/primary/thirddeck/starboard)
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- },
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- },
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-/area/hallway/primary/thirddeck/starboard)
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- },
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- frequency = 1379;
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-/turf/simulated/floor/tiled,
-/area/hallway/primary/thirddeck/starboard)
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- },
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- },
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-/area/hallway/primary/thirddeck/central)
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-/area/hallway/primary/thirddeck/starboard)
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- },
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-/area/hallway/primary/thirddeck/starboard)
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- name = "south bump";
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- },
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-/obj/effect/floor_decal/borderfloor,
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-/turf/simulated/floor/tiled,
-/area/hallway/primary/thirddeck/starboard)
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- },
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-/area/hallway/primary/seconddeck/aft)
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- dir = 4
- },
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- },
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- icon_state = "intact";
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- },
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-/area/hallway/primary/thirddeck/starboard)
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- icon_state = "intact";
- dir = 4
- },
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-/area/hallway/primary/thirddeck/starboard)
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-/turf/simulated/wall/r_wall,
-/area/hallway/primary/thirddeck/starboard)
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- icon_state = "intact";
- tag = "icon-intact-f (NORTHWEST)"
- },
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-/area/hallway/primary/thirddeck/starboard)
-"dIC" = (
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-/area/shuttle/escape_pod7/station)
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- base_state = "orange";
- icon = 'icons/turf/shuttle_orange.dmi';
- icon_state = "orange"
- },
-/area/shuttle/escape_pod7/station)
-"dIE" = (
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- dir = 4
- },
-/turf/simulated/shuttle/wall,
-/area/shuttle/escape_pod7/station)
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-/turf/simulated/wall,
-/area/hallway/primary/thirddeck/port)
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/thirddeck/port)
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- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/thirddeck/port)
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- pixel_x = 25;
- pixel_y = 0
- },
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-/obj/effect/floor_decal/corner/white/bordercorner,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/thirddeck/port)
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-/area/crew_quarters/heads/sc/restroom)
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-/turf/simulated/wall,
-/area/crew_quarters/heads/sc/restroom)
-"dIL" = (
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-/obj/structure/cable/green{
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- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/airlock/command{
- name = "Command Restroom";
- req_access = list(19)
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/steel_grid,
-/area/crew_quarters/heads/sc/restroom)
-"dIM" = (
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-/area/crew_quarters/heads/sc/chief/quarters)
-"dIN" = (
-/turf/simulated/wall,
-/area/crew_quarters/heads/sc/chief/quarters)
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-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/airlock/command{
- name = "Chief Engineer Quarters";
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- },
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/steel_grid,
-/area/crew_quarters/heads/sc/chief/quarters)
-"dIP" = (
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-/obj/effect/wingrille_spawn/reinforced/polarized{
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- },
-/turf/simulated/floor/plating,
-/area/crew_quarters/heads/sc/chief/quarters)
-"dIQ" = (
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-/turf/simulated/wall/r_wall,
-/area/crew_quarters/heads/sc/chief/quarters)
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- d2 = 2;
- icon_state = "1-2"
- },
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- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/thirddeck/central)
-"dIS" = (
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-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/thirddeck/central)
-"dIT" = (
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- d2 = 2;
- icon_state = "1-2"
- },
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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- c_tag = "Third Deck - Central Starboard";
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/thirddeck/central)
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-/turf/simulated/wall/r_wall,
-/area/crew_quarters/heads/sc/hos/quarters)
-"dIV" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced/polarized{
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- },
-/turf/simulated/floor/plating,
-/area/crew_quarters/heads/sc/hos/quarters)
-"dIW" = (
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-/obj/structure/cable/green{
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- icon_state = "1-2"
- },
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- },
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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-/area/crew_quarters/heads/sc/hos/quarters)
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-/area/crew_quarters/heads/sc/hos/quarters)
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-/area/crew_quarters/heads/sc/hos/quarters)
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-/turf/simulated/wall,
-/area/crew_quarters/heads/sc/bs)
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-/obj/structure/cable/green{
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- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/airlock/command{
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- },
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled/steel_grid,
-/area/crew_quarters/heads/sc/bs)
-"dJb" = (
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-/obj/effect/wingrille_spawn/reinforced/polarized{
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- },
-/turf/simulated/floor/plating,
-/area/crew_quarters/heads/sc/bs)
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-/area/crew_quarters/heads/sc/bs)
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/thirddeck/starboard)
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- },
-/obj/effect/floor_decal/industrial/warning/corner,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/thirddeck/starboard)
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- },
-/turf/simulated/shuttle/wall,
-/area/shuttle/escape_pod8/station)
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- icon = 'icons/turf/shuttle_orange.dmi';
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- },
-/area/shuttle/escape_pod8/station)
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-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
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- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/turf/simulated/shuttle/plating,
-/area/shuttle/escape_pod7/station)
-"dJk" = (
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- },
-/obj/machinery/light{
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- },
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- layer = 4;
- pixel_x = 0;
- pixel_y = 32
- },
-/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{
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- id_tag = "escape_pod_7";
- pixel_x = 0;
- pixel_y = -25;
- tag_door = "escape_pod_7_hatch"
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-/turf/simulated/shuttle/floor,
-/area/shuttle/escape_pod7/station)
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- name = "Bridge Blastdoors";
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- pixel_x = 0;
- pixel_y = 25;
- req_access = list(13);
- tag_airpump = "aft_port_solar_pump";
- tag_chamber_sensor = "aft_port_solar_sensor";
- tag_exterior_door = "aft_port_solar_outer";
- tag_interior_door = "aft_port_solar_inner"
- },
-/obj/effect/floor_decal/industrial/warning/cee{
- icon_state = "warningcee";
- dir = 8
- },
-/obj/machinery/airlock_sensor{
- frequency = 1379;
- id_tag = "aft_port_solar_sensor";
- layer = 3.3;
- pixel_x = 0;
- pixel_y = -25
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 1;
- frequency = 1379;
- id_tag = "aft_port_solar_pump"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/aftportsolar)
-"dRu" = (
-/obj/structure/cable/yellow{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/industrial/warning/cee{
- icon_state = "warningcee";
- dir = 4
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 1;
- frequency = 1379;
- id_tag = "aft_port_solar_pump"
- },
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/aftportsolar)
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-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 5;
- icon_state = "intact";
- tag = "icon-intact-f (NORTHEAST)"
- },
-/obj/structure/cable/yellow{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/airlock/external{
- frequency = 1379;
- icon_state = "door_locked";
- id_tag = "aft_port_solar_inner";
- locked = 1;
- name = "Engineering External Access";
- req_access = list(11,13)
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/aftportsolar)
-"dRw" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/structure/cable/yellow{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/cable/yellow{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1379;
- layer = 3.3;
- master_tag = "aft_port_solar_airlock";
- name = "interior access button";
- pixel_x = -25;
- pixel_y = 25;
- req_access = list();
- req_one_access = list(11,24)
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/aftportsolar)
-"dRx" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
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- icon_state = "warning";
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/aftportsolar)
-"dRy" = (
-/obj/machinery/atmospherics/binary/pump/on{
- dir = 8;
- target_pressure = 200
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/structure/cable{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/aftportsolar)
-"dRz" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
- },
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock/engineering{
- icon_state = "door_closed";
- locked = 0;
- name = "Aft Port Solar Access";
- req_access = list();
- req_one_access = list(11,24)
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/aftportsolar)
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-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 9;
- icon_state = "intact";
- tag = "icon-intact-f (NORTHWEST)"
- },
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- icon_state = "warning";
- dir = 8
- },
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/aftport)
-"dRB" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/aftport)
-"dRC" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/railing{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/aftport)
-"dRD" = (
-/obj/structure/lattice,
-/obj/structure/cable{
- d1 = 32;
- d2 = 8;
- icon_state = "32-8"
- },
-/obj/machinery/door/firedoor/border_only,
-/turf/simulated/open,
-/area/maintenance/thirddeck/aftport)
-"dRE" = (
-/obj/machinery/door/firedoor/glass,
-/obj/structure/cable/green{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 4;
- icon_state = "pdoor0";
- id = "csblast";
- name = "Blast Doors";
- opacity = 0
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/bridge/meeting_room)
-"dRF" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/structure/cable/green{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/structure/cable/green{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 4;
- icon_state = "pdoor0";
- id = "csblast";
- name = "Blast Doors";
- opacity = 0
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/bridge/meeting_room)
-"dRG" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/structure/cable/green,
-/obj/structure/cable/green{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/structure/cable/green{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 4;
- icon_state = "pdoor0";
- id = "csblast";
- name = "Blast Doors";
- opacity = 0
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/bridge/meeting_room)
-"dRH" = (
-/obj/machinery/door/firedoor/glass,
-/obj/structure/cable/green{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 4;
- icon_state = "pdoor0";
- id = "csblast";
- name = "Blast Doors";
- opacity = 0
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/bridge/meeting_room)
-"dRI" = (
-/obj/structure/sign/warning/secure_area,
-/turf/simulated/wall/r_wall,
-/area/bridge)
-"dRJ" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/structure/cable/green{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/structure/cable/green{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 4;
- icon_state = "pdoor0";
- id = "bridge blast";
- name = "Bridge Blast Doors";
- opacity = 0
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/bridge)
-"dRK" = (
-/obj/machinery/door/firedoor/glass,
-/obj/structure/cable/green,
-/obj/structure/cable/green{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/structure/cable/green{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 4;
- icon_state = "pdoor0";
- id = "bridge blast";
- name = "Bridge Blast Doors";
- opacity = 0
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/bridge)
-"dRL" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/structure/cable/green{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/structure/cable/green{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 4;
- icon_state = "pdoor0";
- id = "bridge blast";
- name = "Bridge Blast Doors";
- opacity = 0
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/bridge)
-"dRM" = (
-/obj/structure/sign/warning/high_voltage,
-/turf/simulated/wall/r_wall,
-/area/crew_quarters/heads/sc/sd)
-"dRN" = (
-/obj/machinery/door/firedoor/glass,
-/obj/structure/cable/green{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 8;
- icon_state = "pdoor0";
- id = "directorblast";
- name = "Blast Doors";
- opacity = 0
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/crew_quarters/heads/sc/sd)
-"dRO" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/structure/cable/green{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/structure/cable/green{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/structure/cable/green,
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 8;
- icon_state = "pdoor0";
- id = "directorblast";
- name = "Blast Doors";
- opacity = 0
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/crew_quarters/heads/sc/sd)
-"dRP" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/structure/cable/green{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/structure/cable/green{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 8;
- icon_state = "pdoor0";
- id = "directorblast";
- name = "Blast Doors";
- opacity = 0
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/crew_quarters/heads/sc/sd)
-"dRQ" = (
-/obj/machinery/door/firedoor/glass,
-/obj/structure/cable/green{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 8;
- icon_state = "pdoor0";
- id = "directorblast";
- name = "Blast Doors";
- opacity = 0
- },
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/crew_quarters/heads/sc/sd)
-"dRR" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/aftstarboard)
-"dRS" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/aftstarboard)
-"dRT" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 1
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/aftstarboard)
-"dRU" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/aftstarboard)
-"dRV" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 5;
- icon_state = "intact";
- tag = "icon-intact-f (NORTHEAST)"
- },
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- icon_state = "warning";
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- },
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/aftstarboard)
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-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
- },
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock/engineering{
- icon_state = "door_closed";
- locked = 0;
- name = "Aft Starboard Solar Access";
- req_access = list();
- req_one_access = list(11,24)
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/aftstarboardsolar)
-"dRX" = (
-/obj/structure/cable{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/binary/pump/on{
- dir = 4;
- target_pressure = 200
- },
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/aftstarboardsolar)
-"dRY" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/aftstarboardsolar)
-"dRZ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/structure/cable/yellow{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/cable/yellow{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/meter,
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1379;
- layer = 3.3;
- master_tag = "aft_starboard_solar_airlock";
- name = "interior access button";
- pixel_x = 25;
- pixel_y = 25;
- req_access = list();
- req_one_access = list(11,24)
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/aftstarboardsolar)
-"dSa" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 9;
- icon_state = "intact";
- tag = "icon-intact-f (NORTHWEST)"
- },
-/obj/structure/cable/yellow{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/airlock/external{
- frequency = 1379;
- icon_state = "door_locked";
- id_tag = "aft_starboard_solar_inner";
- locked = 1;
- name = "Engineering External Access";
- req_access = list(11,13)
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/aftstarboardsolar)
-"dSb" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 1;
- frequency = 1379;
- id_tag = "aft_starboard_solar_pump"
- },
-/obj/structure/cable/yellow{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/light/small{
- dir = 1
- },
-/obj/effect/floor_decal/industrial/warning/cee{
- icon_state = "warningcee";
- dir = 8
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/aftstarboardsolar)
-"dSc" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 1;
- frequency = 1379;
- id_tag = "aft_starboard_solar_pump"
- },
-/obj/structure/cable/yellow{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
- frequency = 1379;
- id_tag = "aft_starboard_solar_airlock";
- layer = 3.3;
- pixel_x = 0;
- pixel_y = 25;
- req_access = list(13);
- tag_airpump = "aft_starboard_solar_pump";
- tag_chamber_sensor = "aft_starboard_solar_sensor";
- tag_exterior_door = "aft_starboard_solar_outer";
- tag_interior_door = "aft_starboard_solar_inner"
- },
-/obj/machinery/airlock_sensor{
- frequency = 1379;
- id_tag = "aft_starboard_solar_sensor";
- layer = 3.3;
- pixel_x = 0;
- pixel_y = -25
- },
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- icon_state = "warningcee";
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/aftstarboardsolar)
-"dSd" = (
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- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/airlock/external{
- frequency = 1379;
- icon_state = "door_locked";
- id_tag = "aft_starboard_solar_outer";
- locked = 1;
- name = "Engineering External Access";
- req_access = list(11,13)
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/aftstarboardsolar)
-"dSe" = (
-/obj/structure/cable/yellow{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1379;
- layer = 3.3;
- master_tag = "aft_starboard_solar_airlock";
- name = "exterior access button";
- pixel_x = -25;
- pixel_y = -25;
- req_access = list();
- req_one_access = list(11,24)
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/airless,
-/area/solar/aftstarboardsolar)
-"dSf" = (
-/obj/structure/cable/yellow{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/airless,
-/area/solar/aftstarboardsolar)
-"dSg" = (
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/obj/machinery/navbeacon/patrol{
- location = "CH3";
- next_patrol = "ENG"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/seconddeck/fpcenter)
-"dSh" = (
-/obj/structure/flora/ausbushes/brflowers,
-/obj/machinery/firealarm{
- dir = 1;
- pixel_x = 0;
- pixel_y = -24
- },
-/turf/simulated/floor/grass,
-/area/hallway/primary/seconddeck/apcenter)
-"dSi" = (
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- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/hologram/holopad,
-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/item/device/radio/beacon,
-/obj/machinery/navbeacon/patrol{
- location = "ENG";
- next_patrol = "CH4"
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/seconddeck/port)
-"dSj" = (
-/obj/machinery/power/tracker,
-/obj/structure/cable/yellow{
- d2 = 8;
- icon_state = "0-8"
- },
-/turf/simulated/floor/airless,
-/area/solar/aftstarboardsolar)
-"dSk" = (
-/obj/structure/flora/ausbushes/brflowers,
-/obj/machinery/firealarm{
- dir = 1;
- pixel_x = 0;
- pixel_y = -24
- },
-/turf/simulated/floor/grass,
-/area/hallway/primary/seconddeck/ascenter)
-"dSl" = (
-/obj/structure/cable/yellow,
-/obj/machinery/power/solar_control{
- id = "aftportsolar";
- name = "Aft Port Solar Control";
- track = 0
- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/aftportsolar)
-"dSm" = (
-/obj/machinery/camera/network/engineering{
- c_tag = "ENG - Solar Aft Port";
- dir = 1
- },
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-/obj/item/weapon/stool,
-/turf/simulated/floor/plating,
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- },
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- },
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- },
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- },
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-/area/thirddeck/roof)
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-/area/maintenance/thirddeck/aftstarboard)
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- },
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- },
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-/obj/item/stack/cable_coil/yellow,
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-/area/maintenance/solars/aftstarboardsolar)
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-/obj/machinery/camera/network/engineering{
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- },
-/turf/simulated/floor/plating,
-/area/maintenance/solars/aftstarboardsolar)
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- },
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- },
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- next_patrol = "CH5"
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-/turf/simulated/floor/tiled,
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-/turf/simulated/floor/airless,
-/area/solar/aftportsolar)
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-/obj/random/maintenance/clean,
-/turf/simulated/floor/plating,
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-/obj/random/maintenance/cargo,
-/obj/random/maintenance/cargo,
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/aftport)
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-/obj/random/maintenance/security,
-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/aftport)
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-/obj/item/weapon/extinguisher,
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-/obj/item/clothing/mask/gas,
-/obj/item/device/flashlight,
-/obj/item/clothing/glasses/meson,
-/obj/random/maintenance/cargo,
-/turf/simulated/floor,
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- },
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-/obj/random/maintenance/engineering,
-/obj/random/maintenance/medical,
-/turf/simulated/floor,
-/area/maintenance/thirddeck/aftstarboard)
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-/area/maintenance/thirddeck/aftstarboard)
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- },
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-/turf/simulated/floor/plating,
-/area/maintenance/thirddeck/aftstarboard)
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-/turf/simulated/floor/airless,
-/area/solar/aftstarboardsolar)
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-/turf/simulated/floor/airless,
-/area/solar/aftportsolar)
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-/turf/simulated/floor/airless,
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- },
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- },
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- health = 1e+006
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-/turf/simulated/shuttle/floor,
-/area/shuttle/cryo/station)
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- },
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- pixel_x = 32;
- pixel_y = 0
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- icon_state = "tube1";
- pixel_x = 0
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-/turf/simulated/floor/carpet,
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-/turf/simulated/floor/tiled/monotile,
-/area/hallway/primary/seconddeck/dockhallway)
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-/turf/simulated/floor/tiled/monotile,
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- },
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+"}
+
diff --git a/maps/southern_cross/southern_cross-3.dmm b/maps/southern_cross/southern_cross-3.dmm
index 8ad67444e0..f7b9f64494 100644
--- a/maps/southern_cross/southern_cross-3.dmm
+++ b/maps/southern_cross/southern_cross-3.dmm
@@ -1,79766 +1,1819 @@
-//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
-"aa" = (
-/turf/unsimulated/wall/planetary/sif,
-/area/surface/outside/plains/mountains)
-"ab" = (
-/turf/unsimulated/wall/planetary/sif{
- icon_state = "rock-dark"
- },
-/area/surface/outside/plains/mountains)
-"ac" = (
-/turf/simulated/wall/dungeon,
-/area/surface/outside/path/plains)
-"ad" = (
-/obj/effect/step_trigger/teleporter/mine/to_mining,
-/turf/simulated/floor/outdoors/dirt/sif/planetuse,
-/area/surface/outside/path/plains)
-"ae" = (
-/turf/simulated/mineral/sif,
-/area/surface/outside/plains/mountains)
-"af" = (
-/obj/effect/zone_divider,
-/turf/simulated/mineral/sif,
-/area/surface/outside/plains/mountains)
-"ag" = (
-/turf/simulated/mineral/ignore_mapgen/sif,
-/area/surface/outside/plains/mountains)
-"ah" = (
-/obj/structure/cable/ender{
- icon_state = "1-2";
- id = "surface_cave"
- },
-/obj/effect/overlay/snow/floor,
-/turf/simulated/floor/tiled/steel/sif/planetuse,
-/area/surface/outside/path/plains)
-"ai" = (
-/turf/simulated/floor/outdoors/dirt/sif/planetuse,
-/area/surface/outside/path/plains)
-"aj" = (
-/turf/simulated/floor/outdoors/snow/sif/planetuse,
-/area/surface/outside/plains/outpost)
-"ak" = (
-/obj/structure/cable/heavyduty{
- icon_state = "1-2"
- },
-/obj/effect/overlay/snow/floor,
-/turf/simulated/floor/tiled/steel/sif/planetuse,
-/area/surface/outside/path/plains)
-"al" = (
-/turf/simulated/wall,
-/area/surface/outpost/mining_main/exterior)
-"am" = (
-/obj/machinery/conveyor{
- dir = 4;
- id = "mining_north"
- },
-/obj/machinery/mineral/input,
-/turf/simulated/floor/plating/sif/planetuse,
-/area/surface/outpost/mining_main/exterior)
-"an" = (
-/obj/machinery/mineral/unloading_machine,
-/obj/structure/plasticflaps/mining,
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/exterior)
-"ao" = (
-/obj/machinery/conveyor{
- dir = 2;
- id = "mining_north"
- },
-/obj/machinery/mineral/output,
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/exterior)
-"ap" = (
-/obj/effect/overlay/snow/floor,
-/obj/machinery/light/small{
- dir = 4
- },
-/obj/machinery/conveyor_switch/oneway{
- id = "mining_north";
- name = "mining conveyor"
- },
-/turf/simulated/floor/tiled/steel/sif/planetuse,
-/area/surface/outpost/mining_main/exterior)
-"aq" = (
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/exterior)
-"ar" = (
-/obj/machinery/conveyor{
- dir = 2;
- id = "mining_north"
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/exterior)
-"as" = (
-/obj/structure/cable/heavyduty{
- icon_state = "1-2"
- },
-/obj/effect/overlay/snow/floor,
-/obj/structure/cable/heavyduty{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/structure/cable/blue{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled/steel/sif/planetuse,
-/area/surface/outside/path/plains)
-"at" = (
-/obj/effect/overlay/snow/floor,
-/obj/structure/cable/blue{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel/sif/planetuse,
-/area/surface/outside/path/plains)
-"au" = (
-/obj/effect/overlay/snow/floor,
-/obj/structure/cable/blue{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/machinery/power/apc{
- dir = 4;
- name = "east bump";
- pixel_x = 24
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel/sif/planetuse,
-/area/surface/outpost/mining_main/exterior)
-"av" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/wall,
-/area/surface/outpost/mining_main/exterior)
-"aw" = (
-/obj/machinery/disposal/deliveryChute{
- dir = 1
- },
-/obj/structure/disposalpipe/trunk{
- dir = 8
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/exterior)
-"ax" = (
-/obj/structure/cable/heavyduty{
- icon_state = "1-2"
- },
-/obj/effect/overlay/snow/floor,
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel/sif/planetuse,
-/area/surface/outside/path/plains)
-"ay" = (
-/obj/effect/zone_divider,
-/turf/simulated/floor/outdoors/snow/sif/planetuse,
-/area/surface/outside/plains/outpost)
-"az" = (
-/obj/item/weapon/banner/nt,
-/turf/simulated/floor/outdoors/snow/sif/planetuse,
-/area/surface/outside/plains/outpost)
-"aC" = (
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/mining_main/storage)
-"aD" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/storage)
-"aE" = (
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/mining_main)
-"aF" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main)
-"aG" = (
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/mining_main/gen_room)
-"aI" = (
-/obj/structure/closet/crate,
-/obj/effect/floor_decal/corner/brown/full{
- dir = 8
- },
-/obj/machinery/alarm{
- frequency = 1441;
- pixel_y = 22
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main/storage)
-"aJ" = (
-/obj/structure/closet/crate,
-/obj/effect/floor_decal/corner/brown{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main/storage)
-"aK" = (
-/obj/structure/table/steel,
-/obj/item/weapon/pickaxe,
-/obj/effect/floor_decal/corner/brown{
- dir = 5
- },
-/obj/machinery/camera/network/mining{
- c_tag = "OPM - Mining Storage Room";
- dir = 2
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main/storage)
-"aL" = (
-/obj/structure/table/steel,
-/obj/machinery/cell_charger,
-/obj/item/weapon/cell/high,
-/obj/effect/floor_decal/corner/brown{
- dir = 5
- },
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main/storage)
-"aM" = (
-/obj/structure/table/steel,
-/obj/machinery/recharger,
-/obj/effect/floor_decal/corner/brown/full{
- dir = 1
- },
-/obj/machinery/power/apc{
- dir = 1;
- name = "north bump";
- pixel_x = 0;
- pixel_y = 24
- },
-/obj/machinery/light_switch{
- pixel_x = 11;
- pixel_y = 24
- },
-/obj/structure/cable/blue{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/item/clothing/head/hardhat/orange,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main/storage)
-"aN" = (
-/obj/structure/table/steel,
-/obj/item/weapon/storage/belt/utility,
-/obj/item/weapon/pickaxe,
-/obj/effect/floor_decal/corner/brown/full{
- dir = 8
- },
-/obj/item/device/gps/mining,
-/obj/item/device/gps/mining,
-/obj/item/device/gps/mining,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"aO" = (
-/obj/effect/floor_decal/corner/brown{
- dir = 5
- },
-/obj/item/device/radio/intercom{
- dir = 1;
- name = "Station Intercom (General)";
- pixel_y = 21
- },
-/obj/structure/table/steel,
-/obj/item/weapon/crowbar,
-/obj/item/weapon/wrench,
-/obj/item/weapon/storage/toolbox/mechanical,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"aP" = (
-/obj/effect/floor_decal/corner/brown{
- dir = 5
- },
-/obj/structure/table/steel,
-/obj/item/stack/flag/green{
- pixel_x = -4;
- pixel_y = 0
- },
-/obj/item/stack/flag/red,
-/obj/item/stack/flag/yellow{
- pixel_x = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"aQ" = (
-/obj/structure/closet/secure_closet/miner,
-/obj/item/clothing/shoes/boots/winter/mining,
-/obj/item/clothing/suit/storage/hooded/wintercoat/miner,
-/obj/effect/floor_decal/corner/brown{
- dir = 5
- },
-/obj/item/clothing/head/hardhat/orange,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"aR" = (
-/obj/structure/table/steel,
-/obj/item/weapon/mining_scanner,
-/obj/item/weapon/mining_scanner,
-/obj/item/weapon/mining_scanner,
-/obj/effect/floor_decal/corner/brown{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"aS" = (
-/obj/effect/floor_decal/corner/brown/full{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"aU" = (
-/obj/effect/floor_decal/industrial/warning/corner,
-/obj/effect/overlay/snow/floor,
-/turf/simulated/floor/plating/sif/planetuse,
-/area/surface/outside/plains/outpost)
-"aV" = (
-/obj/effect/floor_decal/industrial/warning,
-/obj/effect/overlay/snow/floor,
-/turf/simulated/floor/plating/sif/planetuse,
-/area/surface/outside/plains/outpost)
-"aW" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8
- },
-/obj/effect/overlay/snow/floor,
-/turf/simulated/floor/plating/sif/planetuse,
-/area/surface/outside/plains/outpost)
-"aX" = (
-/obj/effect/floor_decal/corner/brown/full{
- dir = 8
- },
-/obj/item/device/radio/intercom{
- dir = 1;
- name = "Station Intercom (General)";
- pixel_y = 21
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main/storage)
-"aY" = (
-/obj/effect/floor_decal/corner/brown{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main/storage)
-"aZ" = (
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main/storage)
-"ba" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main/storage)
-"bb" = (
-/obj/effect/floor_decal/corner/brown{
- dir = 4
- },
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main/storage)
-"bc" = (
-/obj/effect/floor_decal/corner/brown{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"bd" = (
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"be" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/effect/floor_decal/industrial/warning/corner,
-/obj/effect/floor_decal/corner/brown{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"bf" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 9
- },
-/obj/machinery/camera/network/mining{
- c_tag = "OPM - Mining Airlock 2";
- dir = 2
- },
-/turf/simulated/floor/tiled/steel_dirty,
-/area/surface/outpost/mining_main)
-"bg" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 5
- },
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled/steel_dirty,
-/area/surface/outpost/mining_main)
-"bh" = (
-/obj/effect/overlay/snow/floor,
-/turf/simulated/floor/tiled/steel/sif/planetuse,
-/area/surface/outside/plains/outpost)
-"bi" = (
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/main/gateway)
-"bj" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/gateway)
-"bk" = (
-/obj/machinery/door/firedoor/glass,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/gateway)
-"bl" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/obj/effect/overlay/snow/floor,
-/turf/simulated/floor/plating/sif/planetuse,
-/area/surface/outside/plains/outpost)
-"bm" = (
-/turf/simulated/floor/plating/sif/planetuse,
-/area/surface/outside/plains/outpost)
-"bo" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/obj/effect/overlay/snow/floor,
-/turf/simulated/floor/plating/sif/planetuse,
-/area/surface/outside/plains/outpost)
-"bp" = (
-/obj/effect/overlay/snow/floor,
-/turf/simulated/floor/plating/sif/planetuse,
-/area/surface/outside/plains/outpost)
-"br" = (
-/obj/effect/floor_decal/corner/brown{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main/storage)
-"bs" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main/storage)
-"bt" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main/storage)
-"bu" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main/storage)
-"bv" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main/storage)
-"bw" = (
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/door/airlock/glass_mining{
- name = "Mining Storage";
- req_access = list(48)
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/blue{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/surface/outpost/mining_main/storage)
-"bx" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/blue{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"by" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/structure/cable/blue{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"bz" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"bA" = (
-/obj/machinery/hologram/holopad,
-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"bB" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"bC" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"bD" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/obj/machinery/embedded_controller/radio/airlock/access_controller{
- id_tag = "mining_airlock_control2";
- name = "Mining Access Console";
- pixel_x = 26;
- pixel_y = 26;
- tag_exterior_door = "mining_airlock_exterior2";
- tag_interior_door = "mining_airlock_interior2"
- },
-/turf/simulated/floor/tiled/steel_dirty,
-/area/surface/outpost/mining_main)
-"bE" = (
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1379;
- master_tag = "mining_airlock_control2";
- name = "Mining Access Button";
- pixel_x = 6;
- pixel_y = 26;
- req_access = null;
- req_one_access = list(12,47,48)
- },
-/obj/machinery/door/airlock/mining{
- autoclose = 0;
- frequency = 1379;
- icon_state = "door_locked";
- id_tag = "mining_airlock_interior2";
- locked = 1;
- name = "Mining Interior Outpost"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/surface/outpost/mining_main)
-"bF" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 8
- },
-/obj/effect/decal/cleanable/dirt,
-/turf/simulated/floor/tiled/steel_dirty,
-/area/surface/outpost/mining_main)
-"bG" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/obj/effect/decal/cleanable/dirt,
-/obj/effect/decal/cleanable/dirt,
-/turf/simulated/floor/tiled/steel_dirty,
-/area/surface/outpost/mining_main)
-"bH" = (
-/obj/machinery/door/airlock/mining{
- autoclose = 0;
- frequency = 1379;
- icon_state = "door_locked";
- id_tag = "mining_airlock_exterior2";
- locked = 1;
- name = "Mining Exterior Outpost"
- },
-/obj/effect/decal/cleanable/dirt,
-/obj/machinery/access_button/airlock_exterior{
- master_tag = "mining_airlock_control2";
- pixel_y = 24;
- req_one_access = list(12,47,48)
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/surface/outpost/mining_main)
-"bI" = (
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/main/security)
-"bJ" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/security)
-"bK" = (
-/obj/machinery/door/firedoor/glass,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/security)
-"bL" = (
-/obj/machinery/newscaster{
- pixel_x = -30;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled/dark,
-/area/surface/outpost/main/gateway)
-"bM" = (
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled/dark,
-/area/surface/outpost/main/gateway)
-"bN" = (
-/obj/machinery/camera/network/main_outpost{
- c_tag = "MO - Gateway"
- },
-/turf/simulated/floor/tiled/dark,
-/area/surface/outpost/main/gateway)
-"bO" = (
-/turf/simulated/floor/tiled/dark,
-/area/surface/outpost/main/gateway)
-"bP" = (
-/obj/structure/extinguisher_cabinet{
- pixel_x = 25
- },
-/turf/simulated/floor/tiled/dark,
-/area/surface/outpost/main/gateway)
-"bQ" = (
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/main/first_aid)
-"bR" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/first_aid)
-"bS" = (
-/obj/machinery/door/firedoor/glass,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/first_aid)
-"bT" = (
-/obj/structure/ore_box,
-/obj/effect/floor_decal/corner/brown/full,
-/obj/machinery/light{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main/storage)
-"bU" = (
-/obj/structure/ore_box,
-/obj/effect/floor_decal/corner/brown{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main/storage)
-"bV" = (
-/obj/structure/reagent_dispensers/watertank,
-/obj/effect/floor_decal/corner/brown{
- dir = 10
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main/storage)
-"bW" = (
-/obj/structure/reagent_dispensers/fueltank,
-/obj/effect/floor_decal/corner/brown{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main/storage)
-"bX" = (
-/obj/structure/table/rack,
-/obj/item/weapon/pickaxe/hammer,
-/obj/item/weapon/wrench,
-/obj/item/weapon/crowbar,
-/obj/item/weapon/shovel,
-/obj/effect/floor_decal/corner/brown{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main/storage)
-"bY" = (
-/obj/structure/table/rack,
-/obj/item/weapon/pickaxe/hammer,
-/obj/item/weapon/wrench,
-/obj/item/weapon/crowbar,
-/obj/item/weapon/shovel,
-/obj/effect/floor_decal/corner/brown{
- dir = 10
- },
-/obj/machinery/firealarm{
- dir = 1;
- pixel_x = 0;
- pixel_y = -24
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main/storage)
-"bZ" = (
-/obj/effect/floor_decal/corner/brown{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"ca" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"cb" = (
-/obj/effect/floor_decal/industrial/warning/corner,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"cc" = (
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"cd" = (
-/obj/effect/floor_decal/industrial/warning,
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"ce" = (
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled/steel_dirty,
-/area/surface/outpost/mining_main)
-"cf" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 10
- },
-/obj/effect/decal/cleanable/dirt,
-/turf/simulated/floor/tiled/steel_dirty,
-/area/surface/outpost/mining_main)
-"cg" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 6
- },
-/obj/effect/decal/cleanable/dirt,
-/turf/simulated/floor/tiled/steel_dirty,
-/area/surface/outpost/mining_main)
-"ch" = (
-/obj/machinery/deployable/barrier,
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/alarm{
- dir = 4;
- icon_state = "alarm0";
- pixel_x = -22
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/security)
-"ci" = (
-/obj/machinery/light{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 8
- },
-/obj/structure/closet/secure_closet/guncabinet/phase,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/security)
-"cj" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/obj/structure/closet/secure_closet/guncabinet/phase,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/security)
-"ck" = (
-/obj/item/device/radio/intercom{
- dir = 1;
- name = "Station Intercom (General)";
- pixel_y = 21
- },
-/obj/structure/table/standard,
-/obj/item/weapon/book/codex/corp_regs,
-/obj/effect/floor_decal/borderfloor{
- dir = 5
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/security)
-"cl" = (
-/obj/machinery/status_display,
-/turf/simulated/wall,
-/area/surface/outpost/main/gateway)
-"cm" = (
-/obj/machinery/gateway{
- dir = 9
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/surface/outpost/main/gateway)
-"cn" = (
-/obj/machinery/gateway{
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/surface/outpost/main/gateway)
-"co" = (
-/obj/machinery/gateway{
- dir = 5
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/surface/outpost/main/gateway)
-"cp" = (
-/obj/machinery/ai_status_display,
-/turf/simulated/wall,
-/area/surface/outpost/main/gateway)
-"cq" = (
-/obj/machinery/vending/wallmed1{
- name = "NanoMed Wall";
- pixel_x = 0;
- pixel_y = 28
- },
-/obj/structure/table/glass,
-/obj/machinery/recharger,
-/obj/item/weapon/screwdriver,
-/obj/item/device/defib_kit/loaded,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 9
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 9
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/main/first_aid)
-"cr" = (
-/obj/machinery/sleep_console{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 1
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/main/first_aid)
-"cs" = (
-/obj/machinery/sleeper{
- dir = 4
- },
-/obj/machinery/light{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 1
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/main/first_aid)
-"ct" = (
-/obj/structure/bed/roller,
-/obj/machinery/alarm{
- dir = 8;
- icon_state = "alarm0";
- pixel_x = 22
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 5
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 5
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/main/first_aid)
-"cu" = (
-/turf/simulated/floor/outdoors/snow/sif/planetuse,
-/area/ninja_dojo/planet)
-"cv" = (
-/obj/structure/ore_box,
-/turf/simulated/floor/tiled/dark,
-/area/surface/outpost/mining_main/storage)
-"cw" = (
-/turf/simulated/wall,
-/area/surface/outpost/mining_main/storage)
-"cx" = (
-/obj/effect/floor_decal/corner/brown{
- dir = 9
- },
-/obj/machinery/light{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"cy" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"cz" = (
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/obj/effect/floor_decal/corner/brown,
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"cA" = (
-/obj/machinery/mech_recharger,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"cB" = (
-/obj/item/weapon/crowbar,
-/obj/item/weapon/wrench,
-/obj/item/weapon/storage/toolbox/mechanical,
-/obj/structure/table/steel,
-/obj/machinery/light,
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/machinery/newscaster{
- layer = 3.3;
- pixel_x = 0;
- pixel_y = -27
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"cC" = (
-/obj/machinery/mech_recharger,
-/obj/machinery/firealarm{
- dir = 1;
- pixel_x = 0;
- pixel_y = -24
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"cD" = (
-/obj/machinery/recharge_station,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"cE" = (
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/mining_main/refinery)
-"cF" = (
-/obj/effect/floor_decal/industrial/warning/dust{
- tag = "icon-warning_dust (NORTH)";
- icon_state = "warning_dust";
- dir = 1
- },
-/obj/effect/overlay/snow/floor,
-/turf/simulated/floor/tiled/asteroid_steel,
-/area/surface/outside/plains/outpost)
-"cG" = (
-/obj/structure/cable/heavyduty{
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/mining_main/gen_room)
-"cH" = (
-/obj/structure/window/reinforced,
-/obj/machinery/deployable/barrier,
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/security)
-"cI" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/security)
-"cJ" = (
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/security)
-"cK" = (
-/obj/machinery/firealarm{
- dir = 4;
- pixel_x = 24
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/security)
-"cL" = (
-/turf/simulated/wall,
-/area/surface/outpost/main/gateway)
-"cM" = (
-/obj/item/device/radio/intercom{
- dir = 8;
- name = "Station Intercom (General)";
- pixel_x = -21
- },
-/turf/simulated/floor/tiled/dark,
-/area/surface/outpost/main/gateway)
-"cN" = (
-/obj/machinery/gateway{
- dir = 8
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/surface/outpost/main/gateway)
-"cO" = (
-/obj/machinery/cryopod/robot/door/gateway,
-/turf/simulated/floor/tiled/techfloor,
-/area/surface/outpost/main/gateway)
-"cP" = (
-/obj/machinery/gateway{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/surface/outpost/main/gateway)
-"cQ" = (
-/obj/machinery/firealarm{
- dir = 4;
- pixel_x = 24
- },
-/turf/simulated/floor/tiled/dark,
-/area/surface/outpost/main/gateway)
-"cR" = (
-/obj/structure/table/glass,
-/obj/item/roller,
-/obj/item/roller{
- pixel_y = 8
- },
-/obj/machinery/firealarm{
- dir = 8;
- pixel_x = -24;
- pixel_y = 0
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 8
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/main/first_aid)
-"cS" = (
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/main/first_aid)
-"cT" = (
-/obj/structure/window/reinforced,
-/obj/effect/floor_decal/industrial/warning/corner,
-/obj/effect/floor_decal/borderfloorwhite/corner{
- dir = 4
- },
-/obj/effect/floor_decal/corner/paleblue/bordercorner{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/main/first_aid)
-"cU" = (
-/obj/structure/window/reinforced,
-/obj/structure/table/rack,
-/obj/item/bodybag/cryobag,
-/obj/item/weapon/storage/toolbox/emergency,
-/obj/item/weapon/storage/firstaid/regular,
-/obj/random/medical/lite,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 5
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 5
- },
-/obj/effect/floor_decal/borderfloorwhite/corner2{
- dir = 5
- },
-/obj/effect/floor_decal/corner/paleblue/bordercorner2{
- dir = 5
- },
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/main/first_aid)
-"cV" = (
-/obj/machinery/floodlight,
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/emergencystorage)
-"cW" = (
-/obj/machinery/alarm{
- pixel_y = 23
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/emergencystorage)
-"cX" = (
-/obj/structure/table/rack{
- dir = 8;
- layer = 2.9
- },
-/obj/item/weapon/tank/oxygen,
-/obj/item/weapon/tank/oxygen,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/mask/breath,
-/obj/item/device/flashlight,
-/obj/item/device/flashlight,
-/obj/item/weapon/extinguisher,
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/emergencystorage)
-"cY" = (
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/mining_main/emergencystorage)
-"cZ" = (
-/obj/effect/floor_decal/corner/brown{
- dir = 9
- },
-/obj/machinery/alarm{
- dir = 4;
- icon_state = "alarm0";
- pixel_x = -22
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"da" = (
-/obj/structure/dispenser/oxygen,
-/obj/effect/floor_decal/corner/brown{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"db" = (
-/obj/machinery/conveyor{
- dir = 2;
- id = "mining_internal"
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/refinery)
-"dc" = (
-/obj/structure/disposaloutlet{
- dir = 8
- },
-/obj/structure/disposalpipe/trunk{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/refinery)
-"dd" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/mining_main/refinery)
-"de" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/effect/floor_decal/industrial/warning/dust,
-/obj/effect/overlay/snow/floor,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled/asteroid_steel,
-/area/surface/outside/plains/outpost)
-"df" = (
-/obj/effect/floor_decal/industrial/warning/dust,
-/obj/effect/overlay/snow/floor,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled/asteroid_steel,
-/area/surface/outside/plains/outpost)
-"dg" = (
-/obj/effect/floor_decal/industrial/warning/dust{
- dir = 6;
- icon_state = "warning_dust";
- tag = "icon-warning_dust (EAST)"
- },
-/obj/machinery/light/small{
- dir = 1
- },
-/obj/structure/cable/heavyduty{
- icon_state = "1-2"
- },
-/obj/effect/overlay/snow/floor,
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled/asteroid_steel,
-/area/surface/outpost/mining_main/gen_room)
-"dh" = (
-/obj/machinery/alarm{
- pixel_y = 23
- },
-/obj/structure/table/standard,
-/obj/item/weapon/storage/box/donut,
-/obj/effect/floor_decal/borderfloor{
- dir = 9
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/security)
-"di" = (
-/obj/structure/table/standard,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/security)
-"dj" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/table/standard,
-/obj/effect/floor_decal/borderfloor{
- dir = 5
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/security)
-"dk" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/security)
-"dl" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/security)
-"dm" = (
-/obj/machinery/computer/cryopod/gateway{
- pixel_x = -30
- },
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/turf/simulated/floor/tiled/dark,
-/area/surface/outpost/main/gateway)
-"dn" = (
-/obj/machinery/gateway{
- dir = 10
- },
-/obj/effect/landmark{
- name = "JoinLateGateway"
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/surface/outpost/main/gateway)
-"do" = (
-/obj/machinery/gateway,
-/obj/effect/landmark{
- name = "JoinLateGateway"
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/surface/outpost/main/gateway)
-"dp" = (
-/obj/machinery/gateway{
- dir = 6
- },
-/obj/effect/landmark{
- name = "JoinLateGateway"
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/surface/outpost/main/gateway)
-"dq" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/obj/machinery/atm{
- pixel_x = 30
- },
-/turf/simulated/floor/tiled/dark,
-/area/surface/outpost/main/gateway)
-"dr" = (
-/obj/machinery/computer/crew,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 8
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/main/first_aid)
-"ds" = (
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/obj/structure/table/glass,
-/obj/item/weapon/wrench,
-/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{
- pixel_x = 7;
- pixel_y = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/main/first_aid)
-"dt" = (
-/obj/machinery/atmospherics/unary/freezer{
- dir = 2;
- icon_state = "freezer"
- },
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/first_aid)
-"du" = (
-/obj/machinery/atmospherics/unary/cryo_cell{
- layer = 3.3
- },
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/first_aid)
-"dv" = (
-/obj/random/maintenance/clean,
-/obj/random/maintenance/security,
-/obj/random/contraband,
-/obj/random/drinkbottle,
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/storage)
-"dw" = (
-/obj/random/maintenance/clean,
-/obj/random/contraband,
-/obj/random/tech_supply,
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/storage)
-"dx" = (
-/obj/structure/closet/hydrant{
- pixel_x = -32;
- pixel_y = 0
- },
-/obj/item/clothing/glasses/meson,
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/emergencystorage)
-"dy" = (
-/obj/structure/cable/blue{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/emergencystorage)
-"dz" = (
-/obj/item/device/t_scanner,
-/obj/item/weapon/storage/box/lights/mixed,
-/obj/item/weapon/storage/box/lights/mixed,
-/obj/structure/table/steel,
-/obj/random/maintenance/engineering,
-/obj/random/maintenance/clean,
-/obj/random/maintenance/clean,
-/obj/machinery/power/apc{
- dir = 4;
- name = "east bump";
- pixel_x = 24
- },
-/obj/structure/cable/blue{
- d2 = 8;
- icon_state = "0-8"
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/emergencystorage)
-"dA" = (
-/obj/effect/floor_decal/corner/brown{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"dB" = (
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/obj/item/clothing/mask/breath,
-/obj/machinery/door/window/westright{
- req_access = list(48)
- },
-/obj/structure/table/rack{
- dir = 8;
- layer = 2.6
- },
-/obj/effect/floor_decal/corner/brown{
- dir = 6
- },
-/obj/random/multiple/voidsuit/mining,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"dC" = (
-/obj/machinery/mineral/input,
-/obj/effect/floor_decal/industrial/loading{
- dir = 4
- },
-/obj/structure/sign/warning/moving_parts{
- pixel_y = 32
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main/refinery)
-"dD" = (
-/obj/machinery/mineral/unloading_machine,
-/turf/simulated/floor/tiled/dark,
-/area/surface/outpost/mining_main/refinery)
-"dE" = (
-/obj/machinery/conveyor{
- dir = 4;
- id = "mining_internal"
- },
-/obj/machinery/mineral/output,
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/refinery)
-"dF" = (
-/obj/machinery/conveyor{
- dir = 4;
- id = "mining_internal"
- },
-/obj/structure/plasticflaps/mining,
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/refinery)
-"dG" = (
-/obj/machinery/conveyor{
- dir = 4;
- id = "mining_internal"
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/refinery)
-"dH" = (
-/obj/machinery/conveyor{
- dir = 9;
- id = "mining_internal"
- },
-/obj/machinery/mineral/output,
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/refinery)
-"dI" = (
-/obj/machinery/mineral/unloading_machine{
- icon_state = "unloader-corner"
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/refinery)
-"dJ" = (
-/obj/machinery/conveyor{
- dir = 4;
- id = "mining_external"
- },
-/obj/machinery/mineral/input,
-/obj/structure/plasticflaps/mining,
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/refinery)
-"dK" = (
-/obj/machinery/conveyor{
- dir = 4;
- id = "mining_external"
- },
-/turf/simulated/floor/plating/sif/planetuse,
-/area/surface/outpost/mining_main/gen_room)
-"dL" = (
-/obj/machinery/conveyor{
- dir = 4;
- id = "mining_external"
- },
-/obj/structure/cable/heavyduty{
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/steel/sif/planetuse{
- tag = "icon-dark";
- icon_state = "dark"
- },
-/area/surface/outpost/mining_main/gen_room)
-"dM" = (
-/obj/machinery/camera/network/main_outpost{
- c_tag = "MO - Security Checkpoint";
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/security)
-"dN" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/security)
-"dO" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/security)
-"dP" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/corner/red/bordercorner{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/security)
-"dQ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/gateway)
-"dR" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/gateway)
-"dS" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/gateway)
-"dT" = (
-/obj/structure/bed/chair/office/light{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloorwhite/corner{
- dir = 1
- },
-/obj/effect/floor_decal/corner/paleblue/bordercorner{
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/main/first_aid)
-"dU" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/main/first_aid)
-"dV" = (
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 4
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/main/first_aid)
-"dW" = (
-/obj/machinery/atmospherics/pipe/simple/visible{
- tag = "icon-intact (NORTHEAST)";
- icon_state = "intact";
- dir = 5
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/main/first_aid)
-"dX" = (
-/obj/machinery/atmospherics/pipe/manifold/visible{
- dir = 4
- },
-/obj/machinery/camera/network/main_outpost{
- c_tag = "MO - FA Station";
- dir = 8
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 4
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/main/first_aid)
-"dY" = (
-/turf/simulated/wall,
-/area/surface/outpost/mining_main/emergencystorage)
-"dZ" = (
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock{
- name = "Emergency Storage"
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/emergencystorage)
-"ea" = (
-/obj/effect/floor_decal/corner/brown{
- dir = 9
- },
-/obj/structure/cable/blue{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/machinery/power/apc{
- dir = 8;
- name = "west bump";
- pixel_x = -24
- },
-/obj/machinery/light_switch{
- pixel_x = -36
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"eb" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/blue{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"ec" = (
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/obj/item/clothing/mask/breath,
-/obj/machinery/door/window/westleft{
- req_access = list(48)
- },
-/obj/structure/table/rack{
- dir = 8;
- layer = 2.6
- },
-/obj/effect/floor_decal/corner/brown{
- dir = 6
- },
-/obj/random/multiple/voidsuit/mining,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
-"ed" = (
-/obj/effect/floor_decal/industrial/warning,
-/obj/machinery/firealarm{
- dir = 8;
- pixel_x = -24;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled/dark,
-/area/surface/outpost/mining_main/refinery)
-"ee" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/refinery)
-"ef" = (
-/obj/effect/floor_decal/industrial/warning/dust{
- tag = "icon-warning_dust (NORTH)";
- icon_state = "warning_dust";
- dir = 1
- },
-/obj/effect/overlay/snow/floor,
-/obj/machinery/light/small{
- dir = 8;
- pixel_x = 0
- },
-/turf/simulated/floor/tiled/asteroid_steel,
-/area/surface/outpost/mining_main/gen_room)
-"eg" = (
-/obj/machinery/conveyor_switch{
- id = "mining_external"
- },
-/obj/effect/floor_decal/industrial/warning/dust{
- tag = "icon-warning_dust (NORTH)";
- icon_state = "warning_dust";
- dir = 1
- },
-/obj/effect/overlay/snow/floor,
-/turf/simulated/floor/tiled/asteroid_steel,
-/area/surface/outpost/mining_main/gen_room)
-"eh" = (
-/obj/effect/floor_decal/industrial/warning/dust{
- dir = 5;
- icon_state = "warning_dust";
- tag = "icon-warning_dust (EAST)"
- },
-/obj/structure/cable/heavyduty{
- icon_state = "1-2"
- },
-/obj/effect/overlay/snow/floor,
-/turf/simulated/floor/tiled/asteroid_steel,
-/area/surface/outside/path/plains)
-"ei" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
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-/area/surface/outpost/mining_main/refinery)
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-/obj/item/weapon/pen,
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-/obj/item/bodybag,
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- },
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- name = "Mining Interior Outpost"
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-/area/surface/outpost/mining_main)
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-/area/surface/outpost/mining_main)
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- },
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-/area/surface/outpost/mining_main/refinery)
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-/area/surface/outpost/main/security)
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- name = "light switch ";
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-/obj/item/bodybag/cryobag,
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-/area/surface/outpost/main/security)
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-/obj/effect/overlay/snow/floor,
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-/area/surface/outpost/mining_main/gen_room)
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-/area/surface/outpost/mining_main)
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-/area/surface/outpost/mining_main)
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- },
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- },
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- },
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-/area/surface/outpost/main)
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-/area/surface/outpost/main)
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-/area/surface/outpost/mining_main)
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-/obj/item/clothing/suit/storage/hooded/wintercoat/miner,
-/obj/item/clothing/suit/storage/hooded/wintercoat/miner,
-/obj/item/clothing/suit/storage/hooded/wintercoat,
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-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main)
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- name = "Main Outpost Exterior"
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- },
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-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
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- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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-/area/surface/outpost/main/first_aid)
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- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/first_aid)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/first_aid)
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- dir = 9
- },
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- dir = 10
- },
-/obj/machinery/hologram/holopad,
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-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/first_aid)
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-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/first_aid)
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-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/first_aid)
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-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
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- icon_state = "0-2"
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-/obj/machinery/power/port_gen/pacman,
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
-"gH" = (
-/obj/structure/closet/crate,
-/obj/item/stack/material/phoron{
- amount = 50
- },
-/obj/item/stack/material/phoron{
- amount = 50
- },
-/obj/item/stack/material/phoron{
- amount = 50
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
-"gI" = (
-/obj/machinery/space_heater,
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
-"gJ" = (
-/obj/structure/sign/electricshock,
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/mining_main/gen_room)
-"gK" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
-"gL" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/airlock/engineering{
- name = "Generator Room";
- req_one_access = list(12,47)
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
-"gM" = (
-/obj/effect/floor_decal/industrial/loading{
- tag = "icon-loadingarea (WEST)";
- icon_state = "loadingarea";
- dir = 8
- },
-/obj/structure/sign/warning/moving_parts{
- pixel_y = -32
- },
-/obj/structure/extinguisher_cabinet{
- pixel_x = -28;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/mining_main/refinery)
-"gN" = (
-/obj/machinery/conveyor{
- dir = 8;
- id = "mining_internal"
- },
-/obj/structure/plasticflaps,
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/refinery)
-"gO" = (
-/obj/machinery/conveyor{
- dir = 8;
- id = "mining_internal"
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/refinery)
-"gP" = (
-/obj/machinery/conveyor{
- dir = 8;
- id = "mining_internal"
- },
-/obj/machinery/mineral/output,
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/refinery)
-"gQ" = (
-/obj/machinery/mineral/stacking_machine,
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/refinery)
-"gR" = (
-/obj/machinery/conveyor{
- dir = 5;
- icon_state = "conveyor0";
- id = "miningout_internal"
- },
-/obj/machinery/mineral/input,
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/refinery)
-"gS" = (
-/obj/effect/floor_decal/industrial/warning/dust,
-/obj/effect/overlay/snow/floor,
-/turf/simulated/floor/tiled/asteroid_steel,
-/area/surface/outside/plains/outpost)
-"gT" = (
-/obj/structure/cable/heavyduty{
- icon_state = "1-2"
- },
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/mining_main/gen_room)
-"gU" = (
-/obj/effect/overlay/snow/floor,
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel/sif/planetuse,
-/area/surface/outpost/main/security)
-"gV" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 10
- },
-/obj/item/device/radio/intercom{
- name = "Station Intercom (General)";
- pixel_y = -21
- },
-/turf/simulated/floor/tiled/steel_dirty,
-/area/surface/outpost/main/security)
-"gW" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 6
- },
-/turf/simulated/floor/tiled/steel_dirty,
-/area/surface/outpost/main/security)
-"gX" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1
- },
-/obj/structure/table/rack{
- dir = 8;
- layer = 2.6
- },
-/obj/item/device/gps/explorer{
- pixel_x = -5;
- pixel_y = -5
- },
-/obj/item/device/gps/explorer{
- pixel_x = -3;
- pixel_y = -3
- },
-/obj/item/device/gps,
-/obj/item/device/gps{
- pixel_x = 3;
- pixel_y = 3
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/security)
-"gY" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/obj/structure/closet/secure_closet/explorer,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/obj/item/device/binoculars,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/security)
-"gZ" = (
-/obj/structure/table/rack{
- dir = 8;
- layer = 2.6
- },
-/obj/machinery/light,
-/obj/machinery/status_display{
- pixel_x = 0;
- pixel_y = -32
- },
-/obj/item/device/paicard,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/obj/item/weapon/hand_labeler,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/security)
-"ha" = (
-/obj/structure/closet/secure_closet/explorer,
-/obj/machinery/alarm{
- dir = 1;
- pixel_y = -22
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/security)
-"hb" = (
-/obj/structure/closet/secure_closet/explorer,
-/obj/machinery/ai_status_display{
- pixel_y = -32
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/security)
-"hc" = (
-/obj/structure/closet/secure_closet/explorer,
-/obj/structure/extinguisher_cabinet{
- pixel_x = 25
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/obj/item/weapon/pickaxe,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/security)
-"hd" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 8
- },
-/obj/effect/floor_decal/corner/green/bordercorner{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"he" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"hf" = (
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/corner/green/bordercorner,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"hg" = (
-/obj/machinery/mech_recharger,
-/obj/structure/extinguisher_cabinet{
- pixel_x = -25
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/surface/outpost/main/first_aid)
-"hh" = (
-/obj/structure/table/steel,
-/obj/item/weapon/crowbar,
-/obj/item/weapon/crowbar,
-/obj/item/weapon/storage/toolbox/mechanical,
-/obj/item/device/multitool,
-/obj/machinery/ai_status_display{
- pixel_y = -32
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/surface/outpost/main/first_aid)
-"hi" = (
-/obj/machinery/mech_recharger,
-/turf/simulated/floor/tiled/steel_grid,
-/area/surface/outpost/main/first_aid)
-"hj" = (
-/obj/structure/closet/secure_closet/medical_wall/pills{
- pixel_y = 32
- },
-/obj/item/weapon/storage/pill_bottle/spaceacillin,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/first_aid)
-"hk" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/paleblue/border,
-/obj/effect/floor_decal/borderfloor/corner2,
-/obj/effect/floor_decal/corner/white/bordercorner2,
-/obj/structure/closet/secure_closet/medical_wall{
- name = "O- Blood Locker";
- pixel_x = 0;
- pixel_y = -32
- },
-/obj/item/weapon/reagent_containers/blood/OMinus,
-/obj/item/weapon/reagent_containers/blood/OMinus,
-/obj/item/weapon/reagent_containers/blood/empty,
-/obj/item/weapon/reagent_containers/blood/empty,
-/obj/machinery/iv_drip,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/first_aid)
-"hl" = (
-/obj/machinery/camera/network/main_outpost{
- c_tag = "MO - SAR Prep";
- dir = 2
- },
-/obj/item/device/radio/intercom{
- dir = 1;
- name = "Station Intercom (General)";
- pixel_y = 21
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/first_aid)
-"hm" = (
-/obj/structure/table/steel,
-/obj/machinery/recharger,
-/obj/machinery/status_display{
- pixel_x = 0;
- pixel_y = -32
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/white/border,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/first_aid)
-"hn" = (
-/obj/structure/table/steel,
-/obj/item/device/gps,
-/obj/item/device/gps{
- pixel_x = 3;
- pixel_y = 3
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/paleblue/border,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/first_aid)
-"ho" = (
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
-"hp" = (
-/obj/structure/cable/yellow{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/cable/yellow{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
-"hq" = (
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
-"hr" = (
-/obj/machinery/power/terminal{
- dir = 4
- },
-/obj/structure/cable{
- icon_state = "0-2";
- d2 = 2
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
-"hs" = (
-/obj/machinery/power/smes/buildable/outpost_substation{
- charge = 500000;
- input_attempt = 1;
- input_level = 150000;
- output_level = 150000;
- RCon_tag = "Outpost - Mining"
- },
-/obj/structure/cable/blue{
- d2 = 2;
- icon_state = "0-2"
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
-"ht" = (
-/obj/machinery/ai_status_display,
-/turf/simulated/wall,
-/area/surface/outpost/mining_main/gen_room)
-"hu" = (
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
-"hv" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
-"hw" = (
-/obj/machinery/status_display,
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/mining_main/gen_room)
-"hx" = (
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/main/telecomms)
-"hy" = (
-/obj/structure/closet/secure_closet/sar,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/paleblue/border,
-/obj/item/roller/adv{
- pixel_y = 5
- },
-/obj/item/weapon/storage/pill_bottle/spaceacillin,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/first_aid)
-"hz" = (
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/main/teleporter)
-"hA" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"hB" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"hC" = (
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/main/garage)
-"hD" = (
-/turf/simulated/wall,
-/area/surface/outpost/main/garage)
-"hE" = (
-/obj/structure/table/steel,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/obj/machinery/camera/network/engineering_outpost{
- c_tag = "ENG - Mining Outpost Power West";
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
-"hF" = (
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
-"hG" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
-"hH" = (
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
-"hI" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
-"hJ" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
-"hK" = (
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
-"hL" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
-"hM" = (
-/obj/machinery/atmospherics/portables_connector,
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
-"hN" = (
-/obj/machinery/atmospherics/pipe/tank/nitrous_oxide,
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
-"hO" = (
-/obj/machinery/atmospherics/pipe/tank/carbon_dioxide,
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
-"hP" = (
-/obj/machinery/atmospherics/pipe/tank/air,
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
-"hQ" = (
-/obj/structure/reagent_dispensers/watertank,
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
-"hR" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/obj/machinery/alarm{
- pixel_y = 23
- },
-/obj/machinery/telecomms/relay/preset/southerncross/cave,
-/turf/simulated/floor/tiled/techmaint,
-/area/surface/outpost/main/telecomms)
-"hS" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/machinery/telecomms/relay/preset/southerncross/planet,
-/turf/simulated/floor/tiled/techmaint,
-/area/surface/outpost/main/telecomms)
-"hT" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/machinery/camera/network/main_outpost{
- c_tag = "MO - Telecomm"
- },
-/obj/machinery/telecomms/relay/preset/southerncross/wild,
-/turf/simulated/floor/tiled/techmaint,
-/area/surface/outpost/main/telecomms)
-"hU" = (
-/obj/machinery/suit_storage_unit/standard_unit,
-/turf/simulated/floor/tiled/techmaint,
-/area/surface/outpost/main/teleporter)
-"hV" = (
-/obj/machinery/computer/teleporter,
-/turf/simulated/floor/tiled/techmaint,
-/area/surface/outpost/main/teleporter)
-"hW" = (
-/obj/machinery/teleport/station,
-/turf/simulated/floor/tiled/techmaint,
-/area/surface/outpost/main/teleporter)
-"hX" = (
-/obj/machinery/teleport/hub,
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/simulated/floor/tiled/techmaint,
-/area/surface/outpost/main/teleporter)
-"hY" = (
-/obj/machinery/ai_status_display,
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/main/teleporter)
-"hZ" = (
-/obj/structure/table/steel,
-/obj/machinery/cell_charger,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/garage)
-"ia" = (
-/obj/structure/table/steel,
-/obj/item/weapon/weldpack,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/garage)
-"ib" = (
-/obj/machinery/space_heater,
-/obj/machinery/alarm{
- pixel_y = 23
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/garage)
-"ic" = (
-/obj/item/stack/tile/floor/steel_dirty,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/garage)
-"id" = (
-/obj/machinery/mech_recharger,
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/garage)
-"ie" = (
-/obj/structure/closet/hydrant{
- pixel_y = 32
- },
-/obj/item/clothing/glasses/meson,
-/turf/simulated/floor/tiled/steel_grid,
-/area/surface/outpost/main/garage)
-"if" = (
-/obj/structure/ore_box,
-/turf/simulated/floor/tiled/steel_grid,
-/area/surface/outpost/main/garage)
-"ig" = (
-/obj/structure/table/steel,
-/obj/item/weapon/storage/toolbox/mechanical,
-/obj/item/weapon/storage/toolbox/emergency{
- pixel_x = 5;
- pixel_y = 5
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/surface/outpost/main/garage)
-"ih" = (
-/obj/structure/table/steel,
-/obj/random/tool,
-/obj/random/tool,
-/obj/machinery/firealarm{
- dir = 8;
- pixel_x = -24;
- pixel_y = 0
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
-"ii" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/machinery/pipedispenser/disposal,
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
-"ij" = (
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/machinery/pipedispenser,
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
-"ik" = (
-/obj/structure/cable/blue{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable/blue{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/turf/simulated/floor/plating,
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-/area/surface/outpost/mining_main/gen_room)
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- },
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-/area/surface/outpost/mining_main/gen_room)
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- },
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-/area/surface/outside/plains/outpost)
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-/obj/item/weapon/storage/toolbox/mechanical,
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-/turf/simulated/floor/plating,
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-/area/surface/outpost/mining_main/gen_room)
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-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
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-/obj/machinery/light,
-/obj/item/weapon/storage/box/bodybags,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/white/border,
-/obj/item/roller/adv,
-/obj/item/weapon/storage/pill_bottle/spaceacillin,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/first_aid)
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- pixel_y = -27
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- },
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-/area/surface/outpost/mining_main/gen_room)
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- tag_north = 7;
- tag_west = 1
- },
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-/area/surface/outpost/mining_main/gen_room)
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- tag_north = 5;
- tag_south = 6;
- tag_west = 1
- },
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- },
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-/area/surface/outpost/mining_main/gen_room)
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- tag = "icon-map (EAST)";
- icon_state = "map";
- dir = 4
- },
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-/area/surface/outpost/mining_main/gen_room)
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- dir = 4
- },
-/obj/structure/closet/emcloset,
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-/area/surface/outpost/mining_main/gen_room)
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-/obj/machinery/door/airlock/highsecurity{
- name = "Telecommunication Hub";
- req_one_access = list(10,48,65)
- },
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- d2 = 2;
- icon_state = "1-2"
- },
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-/area/surface/outpost/main/telecomms)
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-/obj/item/weapon/crowbar/red,
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- name = "south bump";
- pixel_y = -24
- },
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- pixel_y = -24
- },
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- },
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-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/teleporter)
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- dir = 4
- },
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- d1 = 4;
- d2 = 8;
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- },
-/obj/machinery/light,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/teleporter)
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-/obj/item/device/radio/beacon,
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- },
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- d2 = 8;
- icon_state = "2-8"
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-/obj/machinery/hologram/holopad,
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-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 5
- },
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- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/teleporter)
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- dir = 8
- },
-/obj/item/device/radio/intercom{
- name = "Station Intercom (General)";
- pixel_y = -21
- },
-/obj/machinery/camera/network/main_outpost{
- c_tag = "MO - Teleporter";
- dir = 1
- },
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- pixel_x = 25
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/teleporter)
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- },
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- },
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-/area/surface/outpost/main/garage)
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- charge = 1.5e+007;
- cur_coils = 3;
- input_attempt = 1;
- input_level = 750000;
- input_level_max = 750000;
- output_level = 750000;
- output_level_max = 750000;
- RCon_tag = "Outpost - Main Power Unit 1"
- },
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- d2 = 4
- },
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-/area/surface/outpost/mining_main/gen_room)
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- cur_coils = 3;
- input_attempt = 1;
- input_level = 750000;
- input_level_max = 750000;
- output_level = 750000;
- output_level_max = 750000;
- RCon_tag = "Outpost - Main Power Unit 2"
- },
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- d2 = 4
- },
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- pixel_x = 0
- },
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-/area/surface/outpost/mining_main/gen_room)
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-/obj/random/maintenance/clean,
-/obj/random/maintenance/clean,
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
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-/obj/machinery/cell_charger,
-/obj/structure/cable{
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- },
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-/area/surface/outpost/mining_main/gen_room)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/mining_main/gen_room)
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- dir = 4
- },
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- name = "Station Intercom (General)";
- pixel_y = -21
- },
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-/obj/machinery/camera/network/engineering_outpost{
- c_tag = "ENG - Mining Outpost Power South";
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
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- dir = 1
- },
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-/area/surface/outpost/mining_main/gen_room)
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- dir = 1;
- start_pressure = 740
- },
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-/area/surface/outpost/main/gen_room)
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- icon_state = "0-4"
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- name = "west bump";
- pixel_x = -24
- },
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-/obj/machinery/cell_charger,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/gen_room)
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- d2 = 8;
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- },
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-/area/surface/outpost/main/gen_room)
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- d2 = 8;
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- },
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- name = "Search and Rescue"
- },
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- },
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-/area/surface/outpost/main/garage)
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-/turf/simulated/floor/tiled/steel_grid,
-/area/surface/outpost/main/garage)
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-/turf/simulated/floor/tiled/steel_grid,
-/area/surface/outpost/main/garage)
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-/area/surface/outpost/mining_main/gen_room)
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-/area/surface/outside/plains/outpost)
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-/obj/effect/overlay/snow/floor,
-/turf/simulated/floor/tiled/steel/sif/planetuse,
-/area/surface/outside/plains/outpost)
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-/obj/machinery/recharger,
-/obj/item/weapon/storage/box/lights/mixed,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/gen_room)
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-/area/surface/outpost/main/gen_room)
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- d2 = 2;
- icon_state = "1-2"
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-/turf/simulated/floor/plating,
-/area/surface/outpost/main/gen_room)
-"jE" = (
-/obj/structure/sign/electricshock,
-/turf/simulated/wall,
-/area/surface/outpost/main/gen_room)
-"jF" = (
-/obj/structure/dispenser{
- phorontanks = 0
- },
-/obj/machinery/camera/network/main_outpost{
- c_tag = "MO - Teleporter Access";
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"jG" = (
-/obj/structure/closet/emcloset,
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"jH" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"jI" = (
-/obj/machinery/firealarm{
- dir = 2;
- pixel_y = 24
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"jJ" = (
-/obj/machinery/door/firedoor/border_only,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"jK" = (
-/obj/effect/floor_decal/industrial/warning/corner,
-/obj/machinery/camera/network/main_outpost{
- c_tag = "MO - Hallway North 2";
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"jL" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8
- },
-/obj/machinery/power/apc{
- dir = 8;
- name = "west bump";
- pixel_x = -24
- },
-/obj/machinery/light_switch{
- pixel_x = -36
- },
-/obj/structure/cable/blue{
- d2 = 2;
- icon_state = "0-2"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/surface/outpost/main/garage)
-"jM" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/garage)
-"jN" = (
-/turf/simulated/floor/outdoors/dirt/sif/planetuse,
-/area/surface/outside/plains/outpost)
-"jO" = (
-/obj/effect/overlay/snow/floor,
-/obj/structure/cable/heavyduty{
- icon_state = "2-4"
- },
-/turf/simulated/floor/tiled/sif/planetuse,
-/area/surface/outside/path/plains)
-"jP" = (
-/obj/effect/overlay/snow/floor,
-/obj/structure/cable/heavyduty{
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/sif/planetuse,
-/area/surface/outside/path/plains)
-"jQ" = (
-/obj/effect/overlay/snow/floor,
-/obj/structure/cable/heavyduty{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4";
- tag = "icon-1-4"
- },
-/obj/structure/cable/heavyduty{
- icon_state = "1-8";
- tag = "icon-1-4"
- },
-/turf/simulated/floor/tiled/sif/planetuse,
-/area/surface/outside/path/plains)
-"jR" = (
-/obj/effect/overlay/snow/floor,
-/obj/structure/cable/heavyduty{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/turf/simulated/floor/tiled/sif/planetuse,
-/area/surface/outside/path/plains)
-"jS" = (
-/obj/effect/overlay/snow/floor,
-/obj/structure/cable/heavyduty{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled/sif/planetuse,
-/area/surface/outside/path/plains)
-"jT" = (
-/obj/effect/overlay/snow/floor,
-/obj/structure/cable/heavyduty{
- icon_state = "2-8"
- },
-/obj/structure/cable/heavyduty{
- icon_state = "4-8"
- },
-/obj/structure/cable/heavyduty{
- icon_state = "1-8";
- tag = "icon-1-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel/sif/planetuse,
-/area/surface/outside/path/plains)
-"jU" = (
-/obj/effect/overlay/snow/floor,
-/obj/structure/cable/heavyduty{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled/sif/planetuse,
-/area/surface/outside/plains/outpost)
-"jV" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/obj/structure/cable/heavyduty{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/gen_room)
-"jW" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/heavyduty{
- icon_state = "2-8"
- },
-/obj/machinery/portable_atmospherics/powered/pump/filled{
- pixel_x = 0
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/gen_room)
-"jX" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/gen_room)
-"jY" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable/blue{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/gen_room)
-"jZ" = (
-/obj/machinery/door/airlock/engineering{
- name = "Generator Room";
- req_one_access = list(12,47)
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable/blue{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/gen_room)
-"ka" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/blue{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"kb" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable/blue{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"kc" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
-/obj/structure/cable/blue{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"kd" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable/blue{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"ke" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/structure/cable/blue{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/cable/blue{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"kf" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/blue{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"kg" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/blue{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/airlock,
-/turf/simulated/floor/tiled/steel_grid,
-/area/surface/outpost/main/garage)
-"kh" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 8
- },
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/surface/outpost/main/garage)
-"ki" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/garage)
-"kj" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/garage)
-"kk" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/surface/outpost/main/garage)
-"kl" = (
-/obj/structure/cable/heavyduty,
-/obj/machinery/power/terminal,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/gen_room)
-"km" = (
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/gen_room)
-"kn" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/obj/machinery/alarm{
- dir = 4;
- icon_state = "alarm0";
- pixel_x = -22
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/blue/border,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"ko" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/blue/border,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"kp" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/blue/border,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"kq" = (
-/obj/structure/disposalpipe/trunk{
- dir = 4
- },
-/obj/machinery/disposal,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/blue/border,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"kr" = (
-/obj/machinery/status_display,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/wall,
-/area/surface/outpost/main)
-"ks" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"kt" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"ku" = (
-/obj/machinery/newscaster{
- pixel_x = 30;
- pixel_y = 0
- },
-/obj/structure/disposalpipe/segment{
- dir = 2;
- icon_state = "pipe-c"
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"kv" = (
-/obj/machinery/portable_atmospherics/powered/scrubber,
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 1
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/surface/outpost/main/garage)
-"kw" = (
-/obj/machinery/power/smes/buildable{
- charge = 1.5e+007;
- cur_coils = 3;
- input_attempt = 1;
- input_level = 750000;
- input_level_max = 750000;
- output_level = 750000;
- output_level_max = 750000;
- RCon_tag = "Outpost - Main Power Unit 1"
- },
-/obj/structure/cable/blue{
- d2 = 4;
- icon_state = "0-4"
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/gen_room)
-"kx" = (
-/obj/structure/cable/blue{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/table/steel,
-/obj/item/weapon/storage/toolbox/electrical,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/gen_room)
-"ky" = (
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/machinery/firealarm{
- dir = 4;
- pixel_x = 24
- },
-/obj/structure/table/steel,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/gen_room)
-"kz" = (
-/obj/machinery/vending/snack,
-/turf/simulated/floor/tiled/dark,
-/area/surface/outpost/main)
-"kA" = (
-/obj/machinery/vending/cola,
-/turf/simulated/floor/tiled/dark,
-/area/surface/outpost/main)
-"kB" = (
-/obj/machinery/vending/cigarette,
-/turf/simulated/floor/tiled/dark,
-/area/surface/outpost/main)
-"kC" = (
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/main)
-"kD" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"kE" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"kF" = (
-/obj/machinery/portable_atmospherics/powered/pump/filled{
- pixel_x = 0
- },
-/obj/effect/floor_decal/industrial/warning/corner,
-/turf/simulated/floor/tiled/steel_grid,
-/area/surface/outpost/main/garage)
-"kG" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled/steel_grid,
-/area/surface/outpost/main/garage)
-"kH" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/surface/outpost/main/garage)
-"kI" = (
-/obj/machinery/mech_recharger,
-/obj/effect/decal/mecha_wreckage/ripley,
-/obj/machinery/light,
-/turf/simulated/floor/tiled/steel_grid,
-/area/surface/outpost/main/garage)
-"kJ" = (
-/obj/item/inflatable/door/torn,
-/obj/item/weapon/screwdriver,
-/turf/simulated/floor,
-/area/surface/outpost/main/garage)
-"kK" = (
-/obj/structure/reagent_dispensers/watertank,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/garage)
-"kL" = (
-/obj/structure/reagent_dispensers/fueltank,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/garage)
-"kM" = (
-/obj/structure/cable/heavyduty{
- icon_state = "1-2"
- },
-/obj/effect/overlay/snow/floor,
-/turf/simulated/floor/tiled/steel/sif/planetuse,
-/area/surface/outside/plains/outpost)
-"kN" = (
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/main/gym)
-"kO" = (
-/turf/simulated/wall,
-/area/surface/outpost/main/gym)
-"kP" = (
-/obj/structure/cable/blue{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/machinery/power/apc{
- dir = 1;
- name = "north bump";
- pixel_x = 0;
- pixel_y = 24
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"kQ" = (
-/obj/structure/cable/blue{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"kR" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"kS" = (
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"kT" = (
-/obj/machinery/firealarm{
- dir = 2;
- pixel_y = 24
- },
-/obj/machinery/computer/guestpass{
- pixel_x = 30;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"kU" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled/steel_grid,
-/area/surface/outpost/main/garage)
-"kV" = (
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/main/construction_area)
-"kW" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/construction_area)
-"kX" = (
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/main/gen_room/smes)
-"kY" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/obj/structure/cable/heavyduty{
- icon_state = "1-2"
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/gen_room/smes)
-"kZ" = (
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/main/bar)
-"la" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/bar)
-"lb" = (
-/obj/structure/extinguisher_cabinet{
- pixel_y = 30
- },
-/turf/simulated/floor/holofloor/wood,
-/area/surface/outpost/main/gym)
-"lc" = (
-/obj/structure/fitness/punchingbag,
-/turf/simulated/floor/holofloor/wood,
-/area/surface/outpost/main/gym)
-"ld" = (
-/obj/machinery/ai_status_display{
- pixel_y = 32
- },
-/turf/simulated/floor/holofloor/wood,
-/area/surface/outpost/main/gym)
-"le" = (
-/obj/machinery/status_display{
- pixel_y = 32
- },
-/turf/simulated/floor/holofloor/wood,
-/area/surface/outpost/main/gym)
-"lf" = (
-/obj/machinery/vending/fitness,
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/gym)
-"lg" = (
-/obj/machinery/disposal,
-/obj/structure/disposalpipe/trunk{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/gym)
-"lh" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/gym)
-"li" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/corner/green/bordercorner{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"lj" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"lk" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"ll" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/structure/cable/blue{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/structure/disposalpipe/junction,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"lm" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"ln" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"lo" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/corner/green/bordercorner{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1;
- icon_state = "warningcorner"
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"lp" = (
-/obj/machinery/light{
- dir = 1
- },
-/obj/effect/floor_decal/industrial/warning/corner,
-/obj/machinery/camera/network/main_outpost{
- c_tag = "MO - Hallway East";
- dir = 9
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"lq" = (
-/obj/effect/wingrille_spawn/reinforced,
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main)
-"lr" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"ls" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"lt" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/main)
-"lu" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 5
- },
-/obj/effect/overlay/snow/floor,
-/turf/simulated/floor/tiled/steel/sif/planetuse,
-/area/surface/outpost/main)
-"lv" = (
-/obj/structure/table/steel,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/obj/random/maintenance/engineering,
-/obj/random/maintenance/engineering,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/construction_area)
-"lw" = (
-/obj/structure/table/steel,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/obj/random/maintenance/engineering,
-/obj/random/maintenance/engineering,
-/obj/random/technology_scanner,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/construction_area)
-"lx" = (
-/obj/machinery/alarm{
- pixel_y = 22
- },
-/obj/random/toolbox,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/construction_area)
-"ly" = (
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/construction_area)
-"lz" = (
-/obj/item/weapon/stool,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/construction_area)
-"lA" = (
-/turf/simulated/wall,
-/area/surface/outpost/main/gen_room/smes)
-"lB" = (
-/obj/structure/cable/heavyduty,
-/obj/machinery/power/terminal{
- dir = 4
- },
-/obj/structure/table/steel,
-/obj/machinery/cell_charger,
-/obj/random/powercell,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/gen_room/smes)
-"lC" = (
-/obj/machinery/power/smes/buildable/outpost_substation{
- charge = 500000;
- input_attempt = 1;
- input_level = 150000;
- output_level = 150000;
- RCon_tag = "Outpost - Dorms"
- },
-/obj/structure/cable/blue{
- d2 = 2;
- icon_state = "0-2"
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/gen_room/smes)
-"lD" = (
-/turf/simulated/wall,
-/area/surface/outpost/main/bar)
-"lE" = (
-/obj/machinery/portable_atmospherics/canister/air,
-/turf/simulated/floor/plating,
-/area/surface/outpost/mining_main/gen_room)
-"lF" = (
-/obj/structure/table/marble,
-/obj/machinery/alarm{
- dir = 4;
- icon_state = "alarm0";
- pixel_x = -22
- },
-/obj/item/weapon/reagent_containers/food/condiment/small/saltshaker,
-/obj/random/maintenance/engineering,
-/obj/random/maintenance/engineering,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/bar)
-"lG" = (
-/obj/structure/table/marble,
-/obj/item/weapon/stool,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/bar)
-"lH" = (
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/bar)
-"lI" = (
-/obj/structure/cable/blue{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/bar)
-"lJ" = (
-/obj/structure/cable/blue{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/machinery/power/apc{
- dir = 1;
- name = "north bump";
- operating = 0;
- pixel_x = 0;
- pixel_y = 24
- },
-/obj/machinery/light_switch{
- pixel_x = 11;
- pixel_y = 24
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/bar)
-"lK" = (
-/obj/machinery/firealarm{
- dir = 4;
- pixel_x = 24
- },
-/obj/item/frame/extinguisher_cabinet,
-/obj/item/weapon/extinguisher,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/bar)
-"lL" = (
-/obj/structure/table/marble,
-/obj/machinery/camera/network/main_outpost{
- c_tag = "MO - Bar West";
- dir = 4
- },
-/obj/item/device/radio/intercom{
- dir = 8;
- name = "Station Intercom (General)";
- pixel_x = -21
- },
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/bar)
-"lM" = (
-/obj/effect/overlay/snow/floor,
-/turf/simulated/floor/tiled/steel/sif/planetuse,
-/area/surface/outpost/main/corridor)
-"lN" = (
-/obj/effect/overlay/snow/floor,
-/obj/machinery/light/small,
-/turf/simulated/floor/tiled/steel/sif/planetuse,
-/area/surface/outpost/main/corridor)
-"lO" = (
-/obj/item/device/radio/intercom{
- dir = 8;
- name = "Station Intercom (General)";
- pixel_x = -21
- },
-/turf/simulated/floor/holofloor/wood,
-/area/surface/outpost/main/gym)
-"lP" = (
-/turf/simulated/floor/holofloor/wood,
-/area/surface/outpost/main/gym)
-"lQ" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/gym)
-"lR" = (
-/obj/effect/floor_decal/steeldecal/steel_decals4,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/gym)
-"lS" = (
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/door/airlock/glass{
- name = "Gym"
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/surface/outpost/main/gym)
-"lT" = (
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"lU" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"lV" = (
-/obj/effect/floor_decal/spline/plain{
- tag = "icon-spline_plain_full (NORTH)";
- icon_state = "spline_plain_full";
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/surface/outpost/main)
-"lW" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"lX" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"lY" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"lZ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"ma" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"mb" = (
-/obj/machinery/hologram/holopad,
-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"mc" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/obj/machinery/embedded_controller/radio/airlock/access_controller{
- id_tag = "main2_airlock_control";
- name = "Main Access Console";
- pixel_x = 26;
- pixel_y = -26;
- tag_exterior_door = "main2_airlock_exterior";
- tag_interior_door = "main2_airlock_interior"
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"md" = (
-/obj/machinery/door/airlock/mining{
- autoclose = 0;
- frequency = 1379;
- icon_state = "door_locked";
- id_tag = "main2_airlock_interior";
- locked = 1;
- name = "Main Outpost Interior"
- },
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1379;
- master_tag = "main2_airlock_control";
- name = "Main Access Button";
- pixel_x = 6;
- pixel_y = -26;
- req_access = null
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"me" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/obj/effect/decal/cleanable/dirt,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"mf" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/obj/effect/decal/cleanable/dirt,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"mg" = (
-/obj/machinery/door/airlock/mining{
- autoclose = 0;
- frequency = 1379;
- icon_state = "door_locked";
- id_tag = "main2_airlock_exterior";
- locked = 1;
- name = "Main Outpost Exterior"
- },
-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1379;
- master_tag = "main2_airlock_control";
- name = "Main Access Button";
- pixel_x = 0;
- pixel_y = -24;
- req_access = null
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"mh" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 4
- },
-/obj/effect/overlay/snow/floor,
-/turf/simulated/floor/tiled/steel/sif/planetuse,
-/area/surface/outpost/main)
-"mi" = (
-/obj/structure/closet/toolcloset,
-/obj/item/device/flashlight/maglight,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/construction_area)
-"mj" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/construction_area)
-"mk" = (
-/obj/machinery/firealarm{
- dir = 4;
- pixel_x = 24
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/construction_area)
-"ml" = (
-/obj/machinery/light/small{
- dir = 8;
- pixel_x = 0
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/gen_room/smes)
-"mm" = (
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/gen_room/smes)
-"mn" = (
-/obj/structure/table/marble,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/item/weapon/stool/padded,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/bar)
-"mo" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/bar)
-"mp" = (
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/bar)
-"mq" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/bar)
-"mr" = (
-/obj/structure/table,
-/obj/item/stack/material/wood,
-/obj/item/stack/material/wood,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/bar)
-"ms" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/item/weapon/stock_parts/motor,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/bar)
-"mt" = (
-/obj/machinery/light_construct,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/bar)
-"mu" = (
-/obj/structure/table/marble,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/bar)
-"mv" = (
-/obj/structure/cable/heavyduty{
- icon_state = "1-2"
- },
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/main/corridor)
-"mw" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/corridor)
-"mx" = (
-/obj/machinery/door/airlock/mining{
- autoclose = 0;
- frequency = 1379;
- icon_state = "door_locked";
- id_tag = "main4_airlock_exterior";
- locked = 1;
- name = "Main Outpost Exterior"
- },
-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1379;
- master_tag = "main4_airlock_control";
- name = "Main Access Button";
- pixel_x = 32;
- pixel_y = 0;
- req_access = null
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/surface/outpost/main/corridor)
-"my" = (
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/main/corridor)
-"mz" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/gym)
-"mA" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/machinery/light{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/gym)
-"mB" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/gym)
-"mC" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/gym)
-"mD" = (
-/obj/structure/table/standard,
-/obj/machinery/recharger,
-/obj/item/weapon/wrench,
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/gym)
-"mE" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"mF" = (
-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/machinery/hologram/holopad,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
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-/area/surface/outpost/main)
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- name = "light switch ";
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- },
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- dir = 8
- },
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
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-/obj/machinery/ai_status_display,
-/turf/simulated/wall,
-/area/surface/outpost/main/restroom)
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-/obj/structure/closet/secure_closet/personal,
-/obj/machinery/light{
- dir = 8
- },
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/restroom)
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-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
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- },
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/restroom)
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-/obj/machinery/atmospherics/unary/vent_pump/on{
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- },
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- icon_state = "alarm0";
- pixel_x = 22
- },
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/restroom)
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-/turf/simulated/wall/r_wall,
-/area/surface/outpost/main/dorms)
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-/obj/machinery/door/firedoor/glass,
-/obj/structure/cable/blue{
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- d2 = 2;
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- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/door/airlock/glass,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/construction_area)
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-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/construction_area)
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-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
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- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/extinguisher_cabinet{
- pixel_x = 28;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
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-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/bar)
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-/obj/structure/cable/heavyduty{
- icon_state = "1-2"
- },
-/obj/machinery/alarm{
- dir = 4;
- icon_state = "alarm0";
- pixel_x = -22
- },
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- name = "Station Intercom (General)";
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- },
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- },
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-/area/surface/outpost/main/corridor)
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- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/corridor)
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- name = "Main Access Console";
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- pixel_y = 26;
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- tag_interior_door = "main4_airlock_interior"
- },
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- },
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- },
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- },
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- },
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-/area/surface/outpost/main/corridor)
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-/obj/machinery/door/airlock/glass{
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- },
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- d2 = 2;
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- },
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-/turf/simulated/floor/tiled/steel_grid,
-/area/surface/outpost/main/gym)
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-/obj/effect/decal/cleanable/dirt,
-/obj/structure/closet/lasertag/blue,
-/obj/item/stack/flag/blue,
-/obj/structure/extinguisher_cabinet{
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- },
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-/area/surface/outpost/main)
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-/obj/structure/extinguisher_cabinet{
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- },
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-/area/surface/outpost/main/restroom)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/restroom)
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-/obj/machinery/door/airlock{
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- },
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/restroom)
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-/obj/machinery/light/small{
- dir = 4
- },
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-/area/surface/outpost/main/restroom)
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-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/dorms)
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- },
-/turf/simulated/floor/tiled/steel_dirty,
-/area/surface/outpost/main/dorms)
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- dir = 5
- },
-/obj/machinery/camera/network/main_outpost{
- c_tag = "MO - Dorms Access";
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- },
-/turf/simulated/floor/tiled/steel_dirty,
-/area/surface/outpost/main/dorms)
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-/obj/machinery/door/firedoor/glass,
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-/area/surface/outpost/main/dorms)
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- },
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- },
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-/area/surface/outpost/main/dorms)
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
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- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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- },
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-/area/surface/outpost/main/dorms)
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- dir = 1;
- icon_state = "pipe-c"
- },
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- },
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- },
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- },
-/obj/machinery/firealarm{
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- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
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- },
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-/area/surface/outpost/main/dorms)
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- },
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- },
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-/area/surface/outpost/main/dorms)
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- dir = 4
- },
-/obj/effect/floor_decal/borderfloor{
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- },
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-/area/surface/outpost/main/dorms)
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- },
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-/obj/machinery/light{
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- },
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- },
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-/area/surface/outpost/main/dorms)
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- },
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- },
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-/turf/simulated/wall,
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- },
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- name = "north bump";
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- pixel_y = 24
- },
-/obj/structure/disposalpipe/segment{
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- },
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- },
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- },
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-/area/surface/outpost/main/corridor)
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-/area/surface/outpost/main/corridor)
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- },
-/obj/structure/disposalpipe/junction/yjunction,
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- },
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- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/corridor)
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- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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- },
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-/area/surface/outpost/main/corridor)
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/corridor)
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- },
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/corridor)
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- },
-/obj/machinery/status_display{
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- },
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- },
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-/area/surface/outpost/main/corridor)
-"pk" = (
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- },
-/obj/machinery/camera/network/main_outpost{
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- dir = 2
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/green/border{
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- },
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- },
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- },
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-/area/surface/outpost/main)
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- },
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- d2 = 2;
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- },
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- },
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- },
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- },
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-/area/surface/outpost/main)
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- },
-/turf/simulated/floor/tiled,
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
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-/area/surface/outpost/main)
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- },
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-/area/surface/outpost/main)
-"pu" = (
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-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/restroom)
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- },
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- pixel_y = 0
- },
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/restroom)
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- autoclose = 0;
- frequency = 1379;
- icon_state = "door_locked";
- id_tag = "main1_airlock_exterior";
- locked = 1;
- name = "Main Outpost Exterior"
- },
-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1379;
- master_tag = "main1_airlock_control";
- name = "Main Access Button";
- pixel_x = 0;
- pixel_y = -24;
- req_access = null
- },
-/obj/effect/decal/cleanable/dirt,
-/turf/simulated/floor/tiled/steel_dirty,
-/area/surface/outpost/main/dorms)
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- dir = 8
- },
-/turf/simulated/floor/tiled/steel_dirty,
-/area/surface/outpost/main/dorms)
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- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
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- frequency = 1379;
- icon_state = "door_locked";
- id_tag = "main1_airlock_interior";
- locked = 1;
- name = "Main Outpost Interior"
- },
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1379;
- master_tag = "main1_airlock_control";
- name = "Main Access Button";
- pixel_x = -6;
- pixel_y = -26;
- req_access = null
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
-"pB" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/obj/machinery/embedded_controller/radio/airlock/access_controller{
- id_tag = "main1_airlock_control";
- name = "Main Access Console";
- pixel_x = -26;
- pixel_y = -26;
- tag_exterior_door = "main1_airlock_exterior";
- tag_interior_door = "main1_airlock_interior"
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
-"pC" = (
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/machinery/hologram/holopad,
-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
-"pD" = (
-/obj/structure/cable/blue{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
-"pE" = (
-/obj/structure/cable/blue{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
-"pF" = (
-/obj/structure/cable/blue{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/cable/blue{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
-"pG" = (
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
-"pH" = (
-/obj/machinery/door/firedoor/glass,
-/obj/structure/cable/blue{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
-"pI" = (
-/obj/structure/cable/blue{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
-"pJ" = (
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/structure/cable/blue{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/hologram/holopad,
-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
-"pK" = (
-/obj/structure/cable/blue{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
-"pL" = (
-/obj/structure/cable/blue{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 10
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
-"pM" = (
-/obj/machinery/door/firedoor/glass,
-/obj/structure/cable/blue{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/door/airlock/glass,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/corridor)
-"pN" = (
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/corridor)
-"pO" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/corridor)
-"pP" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/corridor)
-"pQ" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/corridor)
-"pR" = (
-/obj/structure/cable/heavyduty{
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/corridor)
-"pS" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/corridor)
-"pT" = (
-/obj/effect/floor_decal/spline/plain{
- tag = "icon-spline_plain_full (NORTH)";
- icon_state = "spline_plain_full";
- dir = 1
- },
-/obj/structure/showcase{
- desc = "It looks almost lifelike.";
- icon = 'icons/obj/statue.dmi';
- icon_state = "hos";
- name = "Statue";
- pixel_y = 2
- },
-/obj/item/device/gps/internal/base,
-/turf/simulated/floor/tiled/techfloor,
-/area/surface/outpost/main/corridor)
-"pU" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/corridor)
-"pV" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals4,
-/obj/effect/floor_decal/steeldecal/steel_decals4{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/corridor)
-"pW" = (
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/door/airlock/glass,
-/turf/simulated/floor/tiled/steel_grid,
-/area/surface/outpost/main/corridor)
-"pX" = (
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"pY" = (
-/obj/structure/cable/blue{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"pZ" = (
-/obj/structure/cable/blue{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"qa" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable/blue{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/machinery/hologram/holopad,
-/obj/effect/floor_decal/industrial/outline/grey,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"qb" = (
-/obj/structure/disposalpipe/segment,
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main)
-"qc" = (
-/obj/structure/closet/secure_closet/personal,
-/obj/machinery/firealarm{
- dir = 8;
- pixel_x = -24;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/restroom)
-"qd" = (
-/obj/machinery/shower{
- dir = 4;
- icon_state = "shower";
- pixel_x = 5;
- pixel_y = 0
- },
-/obj/structure/curtain/open/shower,
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/restroom)
-"qe" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/restroom)
-"qf" = (
-/obj/machinery/shower{
- dir = 8;
- icon_state = "shower";
- pixel_x = -5;
- pixel_y = 0
- },
-/obj/structure/curtain/open/shower,
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/restroom)
-"qh" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 10
- },
-/obj/machinery/light,
-/turf/simulated/floor/tiled/steel,
-/area/surface/outpost/main/dorms)
-"qi" = (
-/obj/item/device/radio/intercom{
- name = "Station Intercom (General)";
- pixel_y = -21
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
-"qj" = (
-/obj/structure/closet/wardrobe/mixed,
-/obj/item/clothing/shoes/boots/winter,
-/obj/item/clothing/suit/storage/hooded/wintercoat,
-/obj/item/clothing/suit/storage/hooded/wintercoat,
-/obj/machinery/light,
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
-"qk" = (
-/obj/machinery/alarm{
- dir = 1;
- pixel_y = -25
- },
-/obj/structure/closet/crate,
-/obj/item/weapon/bedsheet,
-/obj/item/weapon/bedsheet/blue,
-/obj/item/weapon/bedsheet/brown,
-/obj/item/weapon/bedsheet/green,
-/obj/item/weapon/bedsheet/orange,
-/obj/item/weapon/bedsheet/purple,
-/obj/item/weapon/bedsheet/red,
-/obj/item/weapon/bedsheet/yellow,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 9
- },
-/obj/effect/floor_decal/corner/green/bordercorner2{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
-"ql" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
-"qm" = (
-/obj/machinery/camera/network/main_outpost{
- c_tag = "MO - Dorms Hallway West";
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/obj/effect/floor_decal/borderfloor/corner2,
-/obj/effect/floor_decal/corner/green/bordercorner2,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
-"qn" = (
-/obj/machinery/power/apc{
- dir = 2;
- name = "south bump";
- pixel_y = -24
- },
-/obj/machinery/light_switch{
- pixel_x = 11;
- pixel_y = -24
- },
-/obj/structure/cable/blue,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
-"qo" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
-"qp" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
-"qq" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
-"qr" = (
-/obj/machinery/firealarm{
- dir = 1;
- pixel_x = 0;
- pixel_y = -25
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
-"qs" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/obj/machinery/camera/network/main_outpost{
- c_tag = "MO - Dorms Hallway East";
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 9
- },
-/obj/effect/floor_decal/corner/green/bordercorner2{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
-"qt" = (
-/obj/machinery/alarm{
- dir = 1;
- pixel_y = -25
- },
-/obj/machinery/vending/cigarette,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/obj/effect/floor_decal/borderfloor/corner2,
-/obj/effect/floor_decal/corner/green/bordercorner2,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
-"qu" = (
-/obj/machinery/vending/snack,
-/obj/machinery/light,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
-"qv" = (
-/obj/machinery/vending/cola,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
-"qw" = (
-/obj/machinery/vending/coffee,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
-"qx" = (
-/obj/machinery/lapvend,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/dorms)
-"qy" = (
-/turf/simulated/wall,
-/area/surface/outpost/main/corridor)
-"qz" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/corridor)
-"qA" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/corridor)
-"qB" = (
-/obj/machinery/camera/network/main_outpost{
- c_tag = "MO - Corridor West";
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/corridor)
-"qC" = (
-/obj/machinery/ai_status_display{
- pixel_y = -32
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/corridor)
-"qD" = (
-/obj/structure/cable/heavyduty{
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment,
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 8
- },
-/obj/effect/floor_decal/corner/green/bordercorner{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/corridor)
-"qE" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/corridor)
-"qF" = (
-/obj/machinery/hologram/holopad,
-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/corridor)
-"qG" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/corridor)
-"qH" = (
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/corner/green/bordercorner,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/corridor)
-"qI" = (
-/obj/machinery/light,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/green/border,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/main/corridor)
-"qJ" = (
-/obj/machinery/ai_status_display{
- pixel_y = -32
- },
-/obj/machinery/camera/network/main_outpost{
- c_tag = "MO - Hallway West";
- dir = 4
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-/obj/effect/floor_decal/borderfloor,
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-/area/surface/outpost/main/dorms)
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- icon_state = "1-2"
- },
-/obj/effect/overlay/snow/floor,
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel/sif/planetuse,
-/area/surface/outside/plains/outpost)
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-/obj/effect/overlay/snow/floor,
-/obj/machinery/light/small{
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- },
-/turf/simulated/floor/tiled/steel/sif/planetuse,
-/area/surface/outpost/main/corridor)
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-/obj/effect/floor_decal/spline/plain{
- dir = 8
- },
-/turf/simulated/floor/water/pool,
-/area/surface/outpost/main/pool)
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-/turf/simulated/floor/water/pool,
-/area/surface/outpost/main/pool)
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-/area/surface/outpost/main/pool)
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-/obj/effect/floor_decal/spline/plain{
- dir = 4
- },
-/turf/simulated/floor/water/deep/pool,
-/area/surface/outpost/main/pool)
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-/obj/machinery/computer/security/telescreen/entertainment{
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- pixel_x = -32;
- pixel_y = 0
- },
-/obj/item/weapon/stool/padded,
-/obj/machinery/camera/network/main_outpost{
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- dir = 4
- },
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/pool)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/hologram/holopad,
-/obj/item/weapon/stool/padded,
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/pool)
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-/obj/effect/floor_decal/spline/plain{
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- },
-/obj/item/weapon/beach_ball,
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/pool)
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-/obj/effect/floor_decal/spline/plain{
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- },
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/pool)
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-/obj/effect/floor_decal/spline/plain{
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- },
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/pool)
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-/obj/machinery/hologram/holopad,
-/obj/item/weapon/stool/padded,
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/pool)
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- pixel_x = 32;
- pixel_y = 0
- },
-/obj/item/weapon/stool/padded,
-/obj/machinery/camera/network/main_outpost{
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- dir = 8
- },
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/pool)
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-/obj/effect/zone_divider,
-/turf/simulated/floor/outdoors/dirt/sif/planetuse,
-/area/surface/outside/path/plains)
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- },
-/obj/effect/overlay/snow/floor,
-/obj/effect/zone_divider,
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/steel/sif/planetuse,
-/area/surface/outside/plains/outpost)
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-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/obj/effect/zone_divider,
-/turf/simulated/floor/plating,
-/area/surface/outpost/main/pool)
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-/obj/structure/table/glass,
-/obj/item/weapon/book/codex/lore/vir,
-/obj/effect/zone_divider,
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/pool)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/table/glass,
-/obj/effect/zone_divider,
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/pool)
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-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/pool)
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-/obj/effect/floor_decal/spline/plain{
- dir = 8
- },
-/obj/effect/zone_divider,
-/turf/simulated/floor/water/pool,
-/area/surface/outpost/main/pool)
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-/turf/simulated/floor/water/pool,
-/area/surface/outpost/main/pool)
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- dir = 10
- },
-/obj/effect/zone_divider,
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/pool)
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-/obj/effect/floor_decal/spline/plain,
-/obj/machinery/hologram/holopad,
-/obj/effect/zone_divider,
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/pool)
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- dir = 6
- },
-/obj/effect/zone_divider,
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/pool)
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-/obj/effect/zone_divider,
-/turf/simulated/floor/water/deep/pool,
-/area/surface/outpost/main/pool)
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-/obj/effect/floor_decal/spline/plain{
- dir = 4
- },
-/obj/effect/zone_divider,
-/turf/simulated/floor/water/deep/pool,
-/area/surface/outpost/main/pool)
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-/obj/structure/table/glass,
-/obj/effect/zone_divider,
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/pool)
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-/obj/structure/table/glass,
-/obj/effect/zone_divider,
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/pool)
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-/area/surface/outside/plains/normal)
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-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/obj/item/weapon/stool/padded,
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/pool)
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-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/obj/item/weapon/stool/padded,
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/pool)
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-/obj/effect/floor_decal/spline/plain{
- dir = 10
- },
-/turf/simulated/floor/water/pool,
-/area/surface/outpost/main/pool)
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-/obj/effect/floor_decal/spline/plain,
-/turf/simulated/floor/water/pool,
-/area/surface/outpost/main/pool)
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-/turf/simulated/floor/water/deep/pool,
-/area/surface/outpost/main/pool)
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- dir = 6
- },
-/turf/simulated/floor/water/deep/pool,
-/area/surface/outpost/main/pool)
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-/turf/simulated/wall/r_wall,
-/area/surface/outpost/main/pool)
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-/obj/structure/closet/emcloset,
-/obj/item/weapon/storage/toolbox/emergency,
-/obj/item/weapon/storage/toolbox/emergency,
-/obj/item/clothing/suit/storage/hooded/wintercoat,
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/pool)
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-/obj/machinery/status_display,
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/main/pool)
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-/obj/structure/table/glass,
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/pool)
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-/obj/machinery/light/spot,
-/obj/item/weapon/stool/padded,
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/pool)
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- pixel_y = -30
- },
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/pool)
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- name = "Station Intercom (General)";
- pixel_y = -21
- },
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/pool)
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-/obj/structure/table/glass,
-/obj/item/inflatable{
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- pixel_y = 6
- },
-/obj/item/inflatable{
- pixel_x = 2;
- pixel_y = 2
- },
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- pixel_x = -2;
- pixel_y = -3
- },
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/pool)
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-/obj/effect/overlay/snow/floor,
-/obj/machinery/embedded_controller/radio/simple_docking_controller{
- frequency = 1380;
- id_tag = "surface_dock_1";
- name = "shuttle bay controller";
- pixel_x = -26;
- pixel_y = 0;
- tag_door = "surface_dock_1_door"
- },
-/turf/simulated/floor/plating/sif/planetuse,
-/area/surface/outpost/main/corridor)
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- frequency = 1380;
- id_tag = "surface_dock_2";
- name = "shuttle bay controller";
- pixel_x = 26;
- pixel_y = 0;
- tag_door = "surface_dock_2_door"
- },
-/turf/simulated/floor/plating/sif/planetuse,
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-/obj/structure/bed/chair{
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- },
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/pool)
-"uj" = (
-/obj/structure/table/glass,
-/obj/machinery/camera/network/main_outpost{
- c_tag = "MO - Pool South";
- dir = 1
- },
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/main/pool)
-"uk" = (
-/obj/structure/bed/chair{
- dir = 8
- },
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-/area/surface/outpost/main/pool)
-"ul" = (
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- dir = 1
- },
-/obj/effect/overlay/snow/floor,
-/turf/simulated/floor/plating/sif/planetuse,
-/area/surface/outpost/main/corridor)
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-/turf/simulated/floor/plating/sif/planetuse,
-/area/shuttle/shuttle1/planet)
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-/turf/simulated/floor/plating/sif/planetuse,
-/area/shuttle/shuttle2/planet)
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-/obj/effect/overlay/snow/floor,
-/obj/structure/cable/heavyduty{
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- d2 = 4;
- icon_state = "1-4";
- tag = "icon-1-4"
- },
-/obj/structure/disposalpipe/segment{
- dir = 1;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled/steel/sif/planetuse,
-/area/surface/outside/plains/outpost)
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-/obj/effect/overlay/snow/floor,
-/obj/structure/cable/heavyduty{
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel/sif/planetuse,
-/area/surface/outside/plains/outpost)
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-/obj/effect/overlay/snow/floor,
-/obj/structure/cable/heavyduty{
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel/sif/planetuse,
-/area/surface/outside/path/plains)
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-/obj/structure/cable/heavyduty{
- icon_state = "2-8"
- },
-/obj/effect/overlay/snow/floor,
-/obj/structure/disposalpipe/segment{
- dir = 2;
- icon_state = "pipe-c"
- },
-/turf/simulated/floor/tiled/steel/sif/planetuse,
-/area/surface/outside/plains/outpost)
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-/area/surface/outside/plains/outpost)
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-/turf/simulated/floor/water,
-/area/surface/outside/ocean)
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-/area/surface/outside/ocean)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/disposalpipe/segment,
-/obj/structure/cable/heavyduty{
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- },
-/obj/effect/overlay/snow/floor,
-/turf/simulated/floor/tiled/steel/sif/planetuse,
-/area/surface/outside/plains/outpost)
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-/obj/machinery/light/small,
-/obj/effect/decal/cleanable/dirt,
-/obj/effect/decal/cleanable/dirt,
-/obj/effect/decal/cleanable/dirt,
-/obj/effect/overlay/snow/floor,
-/turf/simulated/floor/plating/sif/planetuse,
-/area/surface/outpost/research/xenoresearch)
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-/obj/effect/decal/cleanable/dirt,
-/obj/effect/overlay/snow/floor,
-/turf/simulated/floor/plating/sif/planetuse,
-/area/surface/outpost/research/xenoresearch)
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-/obj/structure/sign/warning/biohazard,
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/research/xenoresearch)
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-/area/surface/outpost/research/xenoresearch)
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- frequency = 1379;
- icon_state = "door_locked";
- id_tag = "research_airlock_exterior";
- locked = 1;
- name = "Research Exterior Airlock"
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-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1379;
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- name = "Research Access Button";
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- req_access = null
- },
-/obj/effect/decal/cleanable/dirt,
-/turf/simulated/floor/tiled/steel,
-/area/surface/outpost/research/xenoresearch)
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-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
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-/area/surface/outpost/research/xenoresearch)
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-/area/surface/outpost/research/xenoresearch/emergencystorage)
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-/turf/simulated/wall/r_wall,
-/area/surface/outpost/research/xenoresearch/smes)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/door/firedoor/border_only,
-/obj/structure/disposalpipe/segment,
-/obj/effect/wingrille_spawn/reinforced,
-/obj/structure/cable/heavyduty{
- icon_state = "1-2"
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/research/xenoresearch/smes)
-"uF" = (
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/research/xenoresearch/restroom)
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- },
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
- },
-/obj/machinery/status_display{
- pixel_x = -32
- },
-/turf/simulated/floor/tiled/steel,
-/area/surface/outpost/research/xenoresearch)
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- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoresearch)
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- dir = 5
- },
-/obj/machinery/computer/guestpass{
- pixel_x = 30;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoresearch)
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-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/surface/outpost/research/xenoresearch)
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-/area/surface/outpost/research/xenoresearch)
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-/obj/item/weapon/storage/toolbox/emergency,
-/obj/machinery/light/small{
- dir = 1
- },
-/obj/structure/reagent_dispensers/watertank,
-/turf/simulated/floor/plating,
-/area/surface/outpost/research/xenoresearch/emergencystorage)
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-/obj/machinery/floodlight,
-/turf/simulated/floor/plating,
-/area/surface/outpost/research/xenoresearch/emergencystorage)
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-/turf/simulated/wall,
-/area/surface/outpost/research/xenoresearch/smes)
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-/obj/machinery/power/smes/buildable/outpost_substation{
- charge = 500000;
- input_attempt = 1;
- input_level = 150000;
- output_level = 150000;
- RCon_tag = "Outpost - Research"
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- icon_state = "0-2"
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-/area/surface/outpost/research/xenoresearch/smes)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/disposalpipe/segment,
-/obj/effect/decal/cleanable/dirt,
-/obj/machinery/power/terminal{
- dir = 8
- },
-/obj/structure/cable/heavyduty,
-/turf/simulated/floor/plating,
-/area/surface/outpost/research/xenoresearch/smes)
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- },
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- },
-/obj/item/weapon/storage/toolbox/mechanical,
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-/area/surface/outpost/research/xenoresearch/smes)
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-/area/surface/outpost/research/xenoresearch/restroom)
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- dir = 4
- },
-/obj/structure/window/reinforced/tinted,
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/research/xenoresearch/restroom)
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- name = "north bump";
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- },
-/obj/machinery/light_switch{
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- pixel_y = 24
- },
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- icon_state = "0-4"
- },
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/research/xenoresearch/restroom)
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- dir = 1
- },
-/obj/structure/cable/green{
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- d2 = 8;
- icon_state = "2-8"
- },
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/research/xenoresearch/restroom)
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- },
-/obj/structure/mirror{
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- pixel_y = 32
- },
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/research/xenoresearch/restroom)
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-/obj/item/weapon/towel,
-/obj/item/weapon/towel,
-/obj/item/weapon/towel,
-/obj/random/soap,
-/obj/random/soap,
-/obj/structure/cable/green{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/machinery/firealarm{
- dir = 2;
- pixel_y = 24
- },
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/research/xenoresearch/restroom)
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- dir = 10
- },
-/obj/item/device/radio/intercom{
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- name = "Station Intercom (General)";
- pixel_x = -21
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoresearch)
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-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoresearch)
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- dir = 6
- },
-/obj/machinery/camera/network/research_outpost{
- c_tag = "OPR - Research Airlock";
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoresearch)
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-/obj/machinery/disposal,
-/obj/structure/disposalpipe/trunk,
-/obj/machinery/ai_status_display{
- pixel_y = 32
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoresearch)
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- name = "Xenobiology External Airlock";
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- id = "xenobiocontain";
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- desc = "White cross in a green field, you can get medical aid here.";
- name = "First-Aid"
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-/area/surface/outpost/research/xenoresearch/xenoflora)
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- density = 0;
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- id = "xenobiocontain";
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- opacity = 0
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-/area/surface/outpost/research/xenoresearch/xenobiology)
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- },
-/obj/structure/closet/l3closet/scientist,
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- },
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-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenobiology)
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- dir = 10
- },
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-/obj/machinery/shower{
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-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/research/xenoresearch/xenobiology)
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-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 8;
- icon_state = "pdoor0";
- id = "xenobiocontain";
- name = "Containment Blast Doors";
- opacity = 0
- },
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- d2 = 4;
- icon_state = "0-4"
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/research/xenoresearch/xenobiology)
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-/obj/effect/wingrille_spawn/reinforced,
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 8;
- icon_state = "pdoor0";
- id = "xenobiocontain";
- name = "Containment Blast Doors";
- opacity = 0
- },
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- d2 = 8;
- icon_state = "0-8"
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/research/xenoresearch/xenobiology)
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-/obj/structure/bed/roller,
-/obj/machinery/power/apc{
- dir = 8;
- name = "west bump";
- pixel_x = -24
- },
-/obj/machinery/light_switch{
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- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
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-/area/surface/outpost/research/xenoresearch/xenobiology)
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-/area/surface/outpost/research/xenoresearch/xenobiology)
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- c_tag = "OPR - First Aid Station";
- dir = 2
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-/obj/structure/bed/chair/office/light{
- dir = 4
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-/area/surface/outpost/research/xenoresearch/xenoflora)
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-/obj/machinery/recharger,
-/obj/machinery/vending/wallmed1{
- name = "NanoMed Wall";
- pixel_x = 25;
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- },
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- dir = 6
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- name = "Medbay Emergency Radio Link"
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-/area/surface/outpost/research/xenoresearch/xenoflora)
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-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/surface/outpost/research/xenoresearch/xenoflora)
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-/obj/effect/wingrille_spawn/reinforced,
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-/area/surface/outpost/research/xenoresearch/xenoflora)
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- name = "north bump";
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- },
-/obj/machinery/light_switch{
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- pixel_y = 24
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-/area/surface/outpost/research/xenoresearch/xenoflora)
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-/obj/structure/disposalpipe/segment,
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- d1 = 1;
- d2 = 8;
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-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenoflora)
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-"xH" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/obj/machinery/atmospherics/pipe/simple/hidden/universal,
-/turf/simulated/floor/plating,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"xI" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/atmospherics/pipe/simple/hidden/yellow,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"xJ" = (
-/obj/machinery/computer/operating{
- name = "Xenobiology Operating Computer"
- },
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenobiology)
-"xK" = (
-/obj/machinery/optable{
- name = "Xenobiology Operating Table"
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoresearch/xenobiology)
-"xL" = (
-/obj/structure/table/standard,
-/obj/item/weapon/surgical/scalpel{
- pixel_y = 12
- },
-/obj/item/weapon/surgical/circular_saw,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoresearch/xenobiology)
-"xM" = (
-/obj/structure/table/standard,
-/obj/item/clothing/glasses/science,
-/obj/item/clothing/glasses/science,
-/obj/structure/extinguisher_cabinet{
- pixel_x = 28;
- pixel_y = 0
- },
-/obj/item/weapon/storage/firstaid/regular,
-/obj/item/weapon/weldingtool,
-/obj/item/clothing/head/welding,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoresearch/xenobiology)
-"xN" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 10
- },
-/obj/structure/closet/l3closet/scientist,
-/obj/item/device/radio/intercom{
- dir = 8;
- name = "Station Intercom (General)";
- pixel_x = -21
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenobiology)
-"xO" = (
-/obj/effect/floor_decal/industrial/warning,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/disposalpipe/segment,
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenobiology)
-"xP" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 6
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/structure/extinguisher_cabinet{
- pixel_x = 28;
- pixel_y = 0
- },
-/obj/machinery/camera/network/research_outpost{
- c_tag = "OPR - Xenobiology Access";
- dir = 1
- },
-/obj/machinery/alarm{
- dir = 1;
- pixel_y = -22
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenobiology)
-"xQ" = (
-/obj/structure/table/standard,
-/obj/item/weapon/paper_bin{
- pixel_x = -2;
- pixel_y = 5
- },
-/obj/item/weapon/pen/blue{
- pixel_x = -5;
- pixel_y = -1
- },
-/obj/item/weapon/pen/red{
- pixel_x = -1;
- pixel_y = 3
- },
-/obj/item/device/radio/intercom{
- dir = 8;
- name = "Station Intercom (General)";
- pixel_x = -21
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoresearch/xenobiology)
-"xR" = (
-/obj/structure/table/standard,
-/obj/item/weapon/folder/red{
- pixel_y = 3
- },
-/obj/item/weapon/folder/blue{
- pixel_x = 5
- },
-/obj/item/weapon/reagent_containers/spray/cleaner,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoresearch/xenobiology)
-"xS" = (
-/obj/structure/table/standard,
-/obj/item/weapon/clipboard,
-/obj/item/weapon/folder,
-/obj/item/weapon/pen,
-/obj/item/weapon/storage/box/beakers{
- pixel_x = 2;
- pixel_y = 2
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoresearch/xenobiology)
-"xT" = (
-/obj/structure/table/standard,
-/obj/machinery/reagentgrinder,
-/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_x = 0
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenobiology)
-"xU" = (
-/obj/item/device/radio/intercom{
- dir = 8;
- name = "Station Intercom (General)";
- pixel_x = -21
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/obj/effect/floor_decal/corner/paleblue{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenobiology)
-"xV" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/machinery/hologram/holopad,
-/obj/effect/floor_decal/industrial/outline/grey,
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenobiology)
-"xW" = (
-/obj/machinery/newscaster{
- pixel_x = 30;
- pixel_y = 0
- },
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/obj/effect/floor_decal/corner/paleblue,
-/obj/structure/table/rack,
-/obj/item/weapon/storage/firstaid/toxin{
- pixel_x = 5;
- pixel_y = 5
- },
-/obj/item/weapon/storage/firstaid/fire{
- pixel_x = 0;
- pixel_y = 0
- },
-/obj/item/weapon/storage/firstaid/adv{
- pixel_x = 5;
- pixel_y = 5
- },
-/obj/item/weapon/storage/firstaid/o2{
- pixel_x = 0;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"xX" = (
-/obj/machinery/atmospherics/unary/freezer{
- dir = 2;
- icon_state = "freezer"
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"xY" = (
-/obj/machinery/atmospherics/unary/heater{
- dir = 2;
- icon_state = "heater"
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"xZ" = (
-/obj/machinery/atmospherics/portables_connector,
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"ya" = (
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/closet/crate/hydroponics/prespawned,
-/obj/machinery/light{
- dir = 1
- },
-/obj/machinery/camera/network/research_outpost{
- c_tag = "OPR - Xenoflora North";
- dir = 2
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"yb" = (
-/obj/structure/sink/kitchen{
- pixel_y = 28
- },
-/obj/effect/floor_decal/corner/green{
- dir = 6
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"yc" = (
-/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"yd" = (
-/obj/structure/table/glass,
-/obj/item/weapon/tape_roll,
-/obj/item/device/analyzer/plant_analyzer,
-/obj/machinery/firealarm{
- dir = 2;
- pixel_y = 24
- },
-/obj/effect/floor_decal/corner/green{
- dir = 9
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"ye" = (
-/obj/machinery/atmospherics/tvalve{
- dir = 1;
- name = "siphon switching valve"
- },
-/obj/effect/floor_decal/industrial/warning/full,
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"yf" = (
-/obj/structure/table/glass,
-/obj/machinery/atmospherics/pipe/simple/hidden/universal{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"yg" = (
-/obj/structure/table/glass,
-/obj/item/weapon/paper_bin{
- pixel_x = 1;
- pixel_y = 9
- },
-/obj/item/weapon/pen,
-/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
- dir = 9;
- icon_state = "intact";
- tag = "icon-intact (NORTHEAST)"
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"yh" = (
-/obj/structure/table/glass,
-/obj/machinery/requests_console{
- department = "Science";
- departmentType = 2;
- name = "Science Requests Console";
- pixel_x = 30;
- pixel_y = 0
- },
-/obj/item/weapon/clipboard,
-/obj/item/weapon/folder/white,
-/obj/item/device/radio/intercom{
- dir = 1;
- name = "Station Intercom (General)";
- pixel_y = 21
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"yi" = (
-/obj/structure/reagent_dispensers/watertank,
-/obj/item/weapon/extinguisher,
-/obj/item/weapon/extinguisher,
-/turf/simulated/floor/tiled/dark,
-/area/surface/outpost/research/xenoresearch/xenobiology)
-"yj" = (
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoresearch/xenobiology)
-"yk" = (
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenobiology)
-"yl" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/disposalpipe/segment,
-/obj/machinery/door/airlock/research{
- autoclose = 0;
- frequency = 1379;
- icon_state = "door_locked";
- id_tag = "xeno_airlock_interior";
- locked = 1;
- name = "Xenobiology Internal Airlock";
- req_access = list(55)
- },
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1379;
- master_tag = "xeno_airlock_control";
- name = "Xenobiology Access Button";
- pixel_x = -26;
- pixel_y = 6;
- req_access = list(55)
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenobiology)
-"ym" = (
-/obj/item/clothing/shoes/galoshes,
-/obj/item/clothing/shoes/galoshes,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoresearch/xenobiology)
-"yn" = (
-/obj/structure/bed/chair/office/light{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoresearch/xenobiology)
-"yo" = (
-/obj/structure/bed/chair/office/light{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoresearch/xenobiology)
-"yp" = (
-/obj/structure/table/reinforced,
-/obj/machinery/chemical_dispenser/full{
- density = 1
- },
-/turf/simulated/floor/tiled/dark,
-/area/surface/outpost/research/xenoresearch/xenobiology)
-"yq" = (
-/obj/machinery/sleeper{
- dir = 8
- },
-/obj/machinery/firealarm{
- dir = 8;
- pixel_x = -24
- },
-/obj/effect/floor_decal/corner/paleblue/full,
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenobiology)
-"yr" = (
-/obj/machinery/sleep_console,
-/obj/effect/floor_decal/corner/paleblue{
- dir = 10
- },
-/obj/machinery/light,
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenobiology)
-"ys" = (
-/obj/structure/table/rack,
-/obj/item/bodybag/cryobag,
-/obj/item/weapon/storage/toolbox/emergency,
-/obj/item/weapon/storage/firstaid/regular,
-/obj/random/medical/lite,
-/obj/structure/extinguisher_cabinet{
- pixel_x = 28;
- pixel_y = 0
- },
-/obj/effect/floor_decal/corner/paleblue/full{
- dir = 4
- },
-/obj/item/bodybag/cryobag,
-/obj/machinery/alarm{
- dir = 1;
- pixel_y = -22
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"yt" = (
-/turf/simulated/wall,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"yu" = (
-/obj/machinery/atmospherics/pipe/simple/visible{
- tag = "icon-intact (NORTHEAST)";
- icon_state = "intact";
- dir = 5
- },
-/obj/structure/extinguisher_cabinet{
- pixel_x = -25
- },
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"yv" = (
-/obj/machinery/atmospherics/pipe/manifold/visible,
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"yw" = (
-/obj/machinery/atmospherics/pipe/simple/visible{
- tag = "icon-intact (NORTHWEST)";
- icon_state = "intact";
- dir = 9
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"yx" = (
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/closet/crate/hydroponics{
- desc = "All you need to start your own honey farm.";
- name = "beekeeping crate"
- },
-/obj/item/beehive_assembly,
-/obj/item/bee_smoker,
-/obj/item/honey_frame,
-/obj/item/honey_frame,
-/obj/item/honey_frame,
-/obj/item/honey_frame,
-/obj/item/honey_frame,
-/obj/item/bee_pack,
-/obj/item/weapon/crowbar,
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"yy" = (
-/obj/effect/floor_decal/corner/green{
- dir = 6
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"yz" = (
-/obj/effect/floor_decal/corner/green{
- dir = 9
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"yA" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/yellow,
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"yB" = (
-/obj/structure/bed/chair/office/dark{
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"yC" = (
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"yD" = (
-/obj/structure/closet/emcloset/legacy,
-/turf/simulated/floor/tiled/dark,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"yE" = (
-/obj/machinery/newscaster{
- pixel_x = -30;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoresearch/xenobiology)
-"yF" = (
-/obj/machinery/requests_console{
- department = "Science";
- departmentType = 2;
- name = "Science Requests Console";
- pixel_x = 0;
- pixel_y = 30
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoresearch/xenobiology)
-"yG" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 4
- },
-/obj/machinery/button/remote/blast_door{
- desc = "A remote control-switch for containment.";
- id = "xenobiocontain";
- name = "Containment Switch";
- pixel_x = -6;
- pixel_y = 28;
- req_access = null
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoresearch/xenobiology)
-"yH" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/disposalpipe/segment,
-/obj/machinery/embedded_controller/radio/airlock/access_controller{
- id_tag = "xeno_airlock_control";
- name = "Xenobiology Access Console";
- pixel_x = -26;
- pixel_y = 26;
- tag_exterior_door = "xeno_airlock_exterior";
- tag_interior_door = "xeno_airlock_interior"
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoresearch/xenobiology)
-"yI" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 1
- },
-/obj/machinery/power/apc{
- dir = 1;
- name = "north bump";
- pixel_x = 0;
- pixel_y = 24
- },
-/obj/machinery/light_switch{
- pixel_x = 11;
- pixel_y = 24
- },
-/obj/structure/cable/green{
- d2 = 8;
- icon_state = "0-8"
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoresearch/xenobiology)
-"yJ" = (
-/obj/structure/sink{
- pixel_x = 0;
- pixel_y = 28
- },
-/obj/machinery/recharger/wallcharger{
- pixel_x = 5;
- pixel_y = 38
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoresearch/xenobiology)
-"yK" = (
-/obj/machinery/vending/wallmed1{
- name = "Emergency NanoMed";
- pixel_x = 28;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoresearch/xenobiology)
-"yL" = (
-/obj/structure/reagent_dispensers/watertank/high,
-/obj/item/weapon/reagent_containers/glass/bucket,
-/turf/simulated/floor/tiled/hydro,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"yM" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"yN" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"yO" = (
-/obj/effect/floor_decal/corner/green{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"yP" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled/hydro,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"yQ" = (
-/obj/machinery/hologram/holopad,
-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"yR" = (
-/obj/structure/bed/chair/office/dark,
-/obj/effect/floor_decal/corner/green{
- dir = 9
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"yS" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/yellow{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenoflora)
-"yT" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoresearch/xenoflora)
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+"oz" = (/obj/effect/wingrille_spawn/reinforced,/obj/machinery/door/firedoor/glass,/turf/simulated/floor/plating,/area/surface/outpost/main/dorms)
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+"}
+
diff --git a/maps/southern_cross/southern_cross-4.dmm b/maps/southern_cross/southern_cross-4.dmm
index b5f0ca2e1e..9b74eacd8c 100644
--- a/maps/southern_cross/southern_cross-4.dmm
+++ b/maps/southern_cross/southern_cross-4.dmm
@@ -1,69739 +1,700 @@
-//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
-"aa" = (
-/turf/unsimulated/wall/planetary/sif,
-/area/surface/cave/unexplored/deep)
-"ab" = (
-/turf/simulated/mineral/sif,
-/area/surface/cave/unexplored/deep)
-"ac" = (
-/turf/simulated/mineral/floor/ignore_mapgen/sif,
-/area/surface/cave/explored/deep)
-"ad" = (
-/turf/unsimulated/wall/planetary/sif,
-/area/surface/cave/unexplored/normal)
-"ae" = (
-/turf/simulated/mineral/sif,
-/area/surface/cave/unexplored/normal)
-"af" = (
-/turf/simulated/mineral/floor/ignore_mapgen/sif,
-/area/surface/cave/explored/normal)
-"ag" = (
-/turf/simulated/mineral/floor/ignore_mapgen/sif,
-/area/surface/cave/unexplored/normal)
-"ah" = (
-/obj/machinery/conveyor{
- dir = 2;
- id = "anolongstorage"
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/research/xenoarcheology)
-"ai" = (
-/turf/simulated/floor/plating,
-/area/surface/outpost/research/xenoarcheology)
-"aj" = (
-/obj/effect/decal/cleanable/dirt,
-/turf/simulated/floor/plating,
-/area/surface/outpost/research/xenoarcheology)
-"ak" = (
-/obj/machinery/conveyor_switch{
- id = "anolongstorage";
- name = "conveyor switch";
- pixel_x = 0;
- pixel_y = 0;
- req_access = list(65)
- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/research/xenoarcheology)
-"al" = (
-/obj/machinery/light/small,
-/obj/effect/decal/cleanable/dirt,
-/turf/simulated/floor/plating,
-/area/surface/outpost/research/xenoarcheology)
-"am" = (
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/research/xenoarcheology)
-"an" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/surface/outpost/research/xenoarcheology)
-"ao" = (
-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1397;
- master_tag = "xenoarch2_airlock_control";
- name = "Xenoarch Access Button";
- pixel_x = 24;
- pixel_y = 0;
- req_access = list(47)
- },
-/obj/machinery/door/airlock/research{
- autoclose = 0;
- frequency = 1397;
- icon_state = "door_locked";
- id_tag = "xenoarch2_airlock_exterior";
- locked = 1;
- name = "Research Exterior Airlock"
- },
-/obj/effect/decal/cleanable/dirt,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoarcheology)
-"ap" = (
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/research/xenoarcheology/exp_prep)
-"aq" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/surface/outpost/research/xenoarcheology/exp_prep)
-"ar" = (
-/obj/machinery/conveyor{
- dir = 2;
- id = "anolongstorage"
- },
-/obj/structure/plasticflaps/mining,
-/turf/simulated/floor/plating,
-/area/surface/outpost/research/xenoarcheology/exp_prep)
-"as" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 9
- },
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 8
- },
-/obj/machinery/status_display{
- pixel_x = -32
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoarcheology)
-"at" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/obj/effect/decal/cleanable/dirt,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoarcheology)
-"au" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 5
- },
-/obj/machinery/computer/guestpass{
- pixel_x = 30;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoarcheology)
-"av" = (
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/research/xenoarcheology/anomaly)
-"aw" = (
-/obj/machinery/conveyor{
- dir = 2;
- id = "anolongstorage"
- },
-/obj/structure/plasticflaps/mining,
-/turf/simulated/floor/plating,
-/area/surface/outpost/research/xenoarcheology/anomaly)
-"ax" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/surface/outpost/research/xenoarcheology/anomaly)
-"ay" = (
-/turf/simulated/wall/r_wall,
-/area/surface/outpost/research/xenoarcheology/longtermstorage)
-"az" = (
-/obj/effect/floor_decal/corner/purple/full{
- dir = 8
- },
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoarcheology/exp_prep)
-"aA" = (
-/obj/structure/closet/excavation,
-/obj/effect/floor_decal/corner/purple{
- dir = 5
- },
-/obj/item/device/radio/intercom{
- dir = 1;
- name = "Station Intercom (General)";
- pixel_y = 21
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoarcheology/exp_prep)
-"aB" = (
-/obj/structure/closet/excavation,
-/obj/effect/floor_decal/corner/purple{
- dir = 5
- },
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoarcheology/exp_prep)
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-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoarcheology/anomaly)
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-/turf/simulated/floor/tiled,
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- },
-/obj/effect/floor_decal/industrial/hatch/yellow,
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-/turf/simulated/floor/tiled,
-/area/surface/outpost/research/xenoarcheology/longtermstorage)
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- },
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- },
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-/obj/structure/window/reinforced,
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-/obj/item/stack/flag/yellow,
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-/area/surface/outpost/research/xenoarcheology/exp_prep)
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-/obj/machinery/embedded_controller/radio/airlock/access_controller{
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-/area/surface/outpost/research/xenoarcheology/anomaly)
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- name = "light switch ";
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-/obj/structure/cable/blue{
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-/area/surface/outpost/research/xenoarcheology/anomaly)
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- },
-/obj/structure/anomaly_container,
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-/area/surface/outpost/research/xenoarcheology/longtermstorage)
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-/obj/machinery/camera/network/research_outpost{
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-/area/surface/outpost/research/xenoarcheology/longtermstorage)
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-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/research/xenoarcheology/restroom)
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-/obj/item/weapon/towel{
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- name = "purple towel"
- },
-/obj/item/weapon/towel{
- color = "#800080";
- name = "purple towel"
- },
-/obj/item/weapon/towel{
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- name = "purple towel"
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- },
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/research/xenoarcheology/restroom)
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- },
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- },
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- },
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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- },
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- },
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoarcheology/analysis)
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- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/obj/machinery/camera/network/research_outpost{
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- },
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-/area/surface/outpost/research/xenoarcheology/analysis)
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- },
-/obj/machinery/light{
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- },
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-/area/surface/outpost/research/xenoarcheology/analysis)
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-/obj/structure/cable/blue{
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- pixel_y = 24
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-/turf/simulated/floor/plating,
-/area/surface/outpost/research/xenoarcheology/emergencystorage)
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-/area/surface/outpost/research/xenoarcheology/emergencystorage)
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-/area/surface/outpost/research/xenoarcheology/smes)
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- },
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-/area/surface/outpost/research/xenoarcheology/smes)
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- tag_north = 1;
- tag_south = 2;
- tag_west = 0
- },
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-/area/surface/outpost/research/xenoarcheology/smes)
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-/area/surface/outpost/research/xenoarcheology/smes)
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- },
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-/area/surface/outpost/research/xenoarcheology/restroom)
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- },
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-/area/surface/outpost/research/xenoarcheology/restroom)
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-/area/surface/outpost/research/xenoarcheology/restroom)
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-/obj/machinery/hologram/holopad,
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- },
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- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoarcheology/analysis)
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- d2 = 8;
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- },
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- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoarcheology/analysis)
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- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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- },
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-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoarcheology/analysis)
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- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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-/area/surface/outpost/research/xenoarcheology/analysis)
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- d2 = 8;
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- },
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- },
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-/area/surface/outpost/research/xenoarcheology/analysis)
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- },
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-/area/surface/outpost/research/xenoarcheology/analysis)
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-/obj/machinery/door/airlock{
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- },
-/obj/structure/cable/blue{
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- d2 = 8;
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- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/research/xenoarcheology/emergencystorage)
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- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/research/xenoarcheology/emergencystorage)
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-/obj/machinery/light/small{
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- },
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-/area/surface/outpost/research/xenoarcheology/emergencystorage)
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-/obj/random/maintenance/clean,
-/obj/random/maintenance/clean,
-/obj/item/device/radio/intercom{
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- },
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-/area/surface/outpost/research/xenoarcheology/smes)
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-/obj/machinery/meter,
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-/area/surface/outpost/research/xenoarcheology/smes)
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- },
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-/area/surface/outpost/research/xenoarcheology/smes)
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- tag_north = 1;
- tag_south = 0;
- tag_west = 2
- },
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-/area/surface/outpost/research/xenoarcheology/smes)
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-/area/surface/outpost/research/xenoarcheology/smes)
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-/obj/structure/window/reinforced{
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- icon_state = "shower";
- pixel_x = 5;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/research/xenoarcheology/restroom)
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-/obj/machinery/firealarm{
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- pixel_x = 0;
- pixel_y = -24
- },
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/research/xenoarcheology/restroom)
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- },
-/turf/simulated/floor/tiled/freezer,
-/area/surface/outpost/research/xenoarcheology/restroom)
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- },
-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoarcheology/analysis)
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- },
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-/area/surface/outpost/research/xenoarcheology/analysis)
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- health = 1e+006
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-/area/surface/outpost/research/xenoarcheology/analysis)
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- },
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- },
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-/obj/structure/closet/hydrant{
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-/area/surface/outpost/research/xenoarcheology/emergencystorage)
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-/turf/simulated/floor/plating,
-/area/surface/outpost/research/xenoarcheology/emergencystorage)
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- pixel_x = 0;
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-/area/surface/outpost/research/xenoarcheology/smes)
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- start_pressure = 740
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-/area/surface/outpost/research/xenoarcheology/smes)
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- start_pressure = 740
- },
-/obj/machinery/light/small,
-/turf/simulated/floor/plating,
-/area/surface/outpost/research/xenoarcheology/smes)
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- },
-/turf/simulated/floor/plating,
-/area/surface/outpost/research/xenoarcheology/smes)
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-/area/surface/outpost/research/xenoarcheology/smes)
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-/area/surface/outpost/research/xenoarcheology/smes)
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- pixel_x = 0;
- pixel_y = -24
- },
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- name = "Station Intercom (General)";
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- },
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-/turf/simulated/floor/tiled/white,
-/area/surface/outpost/research/xenoarcheology/analysis)
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- },
-/obj/structure/table/glass,
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-/area/surface/outpost/research/xenoarcheology/analysis)
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- pixel_y = 2
- },
-/obj/machinery/alarm{
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- },
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- health = 1e+006
- },
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-/obj/item/stack/nanopaste,
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-/obj/item/weapon/reagent_containers/glass/bucket,
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-/area/surface/outpost/research/xenoarcheology/analysis)
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- pixel_x = 24
- },
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-/area/surface/outpost/research/xenoarcheology/analysis)
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-/obj/item/weapon/storage/toolbox/emergency,
-/obj/item/clothing/accessory/armband/science,
-/obj/item/clothing/glasses/science,
-/obj/item/device/suit_cooling_unit,
-/obj/item/weapon/extinguisher,
-/obj/item/device/flashlight,
-/turf/simulated/floor/plating,
-/area/surface/outpost/research/xenoarcheology/emergencystorage)
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- id = "surface_cave"
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-/area/surface/cave/explored/normal)
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- },
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- dir = 8
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- },
-/area/surface/cave/explored/deep)
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- },
-/obj/item/weapon/banner/virgov,
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-/area/surface/outpost/wall/checkpoint)
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- name = "Wilderness Containment"
- },
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-/area/surface/outpost/wall/checkpoint)
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-/area/surface/outpost/wall/checkpoint)
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- },
-/area/surface/cave/explored/normal)
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- },
-/turf/simulated/shuttle/wall/voidcraft,
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-"SP" = (
-/obj/item/weapon/banner/nt,
-/turf/simulated/shuttle/floor/voidcraft/external,
-/area/surface/outpost/wall/checkpoint)
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diff --git a/maps/southern_cross/southern_cross-6.dmm b/maps/southern_cross/southern_cross-6.dmm
index ef495c968d..22fe611ab1 100644
--- a/maps/southern_cross/southern_cross-6.dmm
+++ b/maps/southern_cross/southern_cross-6.dmm
@@ -1,84897 +1,2502 @@
-//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
-"aa" = (
-/turf/space,
-/area/space)
-"ab" = (
-/turf/unsimulated/wall,
-/area/space)
-"ac" = (
-/obj/structure/window/reinforced,
-/turf/unsimulated/wall,
-/area/space)
-"ad" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/unsimulated/wall,
-/area/space)
-"ae" = (
-/turf/simulated/floor/holofloor/desert,
-/area/holodeck/source_desert)
-"af" = (
-/obj/structure/flora/ausbushes/sparsegrass,
-/turf/simulated/floor/holofloor/desert,
-/area/holodeck/source_desert)
-"ag" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/unsimulated/wall,
-/area/space)
-"ah" = (
-/obj/structure/flora/ausbushes/fullgrass,
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
-"ai" = (
-/obj/structure/flora/ausbushes/sparsegrass,
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
-"aj" = (
-/obj/structure/table/rack/holorack,
-/obj/item/clothing/under/dress/dress_saloon,
-/obj/item/clothing/head/pin/flower,
-/turf/simulated/floor/holofloor/tiled/dark,
-/area/holodeck/source_theatre)
-"ak" = (
-/obj/effect/landmark/costume,
-/obj/structure/table/rack/holorack,
-/turf/simulated/floor/holofloor/tiled/dark,
-/area/holodeck/source_theatre)
-"al" = (
-/obj/structure/table/woodentable/holotable,
-/turf/simulated/floor/holofloor/wood,
-/area/holodeck/source_courtroom)
-"am" = (
-/obj/structure/flora/pottedplant{
- tag = "icon-plant-10";
- icon_state = "plant-10"
- },
-/obj/structure/window/reinforced/holowindow{
- dir = 8
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_courtroom)
-"an" = (
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_courtroom)
-"ao" = (
-/turf/simulated/floor/holofloor/reinforced,
-/area/holodeck/source_wildlife)
-"ap" = (
-/turf/simulated/floor/holofloor/reinforced,
-/area/holodeck/source_plating)
-"aq" = (
-/obj/effect/floor_decal/corner/red/full{
- dir = 8
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_emptycourt)
-"ar" = (
-/obj/effect/floor_decal/corner/red{
- dir = 5
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_emptycourt)
-"as" = (
-/obj/effect/floor_decal/corner/red/full{
- dir = 1
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_emptycourt)
-"at" = (
-/obj/structure/holostool,
-/obj/structure/window/reinforced/holowindow{
- dir = 8
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_emptycourt)
-"au" = (
-/obj/structure/holostool,
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_emptycourt)
-"av" = (
-/turf/simulated/floor/holofloor/tiled/dark,
-/area/holodeck/source_emptycourt)
-"aw" = (
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/unsimulated/wall,
-/area/space)
-"ax" = (
-/obj/structure/flora/ausbushes/fullgrass,
-/turf/simulated/floor/holofloor/desert,
-/area/holodeck/source_desert)
-"ay" = (
-/obj/structure/flora/ausbushes/ywflowers,
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
-"az" = (
-/obj/structure/flora/ausbushes/brflowers,
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
-"aA" = (
-/turf/simulated/floor/holofloor/tiled/dark,
-/area/holodeck/source_theatre)
-"aB" = (
-/turf/simulated/floor/holofloor/wood,
-/area/holodeck/source_courtroom)
-"aC" = (
-/obj/machinery/door/window/holowindoor{
- dir = 8
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_courtroom)
-"aD" = (
-/obj/effect/landmark{
- name = "Holocarp Spawn"
- },
-/turf/simulated/floor/holofloor/reinforced,
-/area/holodeck/source_wildlife)
-"aE" = (
-/obj/effect/floor_decal/corner/red{
- dir = 9
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_emptycourt)
-"aF" = (
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_emptycourt)
-"aG" = (
-/obj/effect/floor_decal/corner/red{
- dir = 6
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_emptycourt)
-"aH" = (
-/obj/structure/flora/ausbushes/brflowers,
-/obj/effect/floor_decal/spline/fancy/wood/corner,
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
-"aI" = (
-/obj/structure/flora/ausbushes/ywflowers,
-/obj/effect/floor_decal/spline/fancy/wood,
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
-"aJ" = (
-/obj/structure/flora/ausbushes/brflowers,
-/obj/effect/floor_decal/spline/fancy/wood,
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
-"aK" = (
-/obj/structure/flora/ausbushes/ywflowers,
-/obj/effect/floor_decal/spline/fancy/wood/corner{
- dir = 8
- },
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
-"aL" = (
-/obj/machinery/door/window/holowindoor{
- dir = 1;
- name = "Jury Box"
- },
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet{
- dir = 5
- },
-/obj/effect/floor_decal/carpet{
- dir = 9
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
-"aM" = (
-/obj/structure/window/reinforced/holowindow{
- dir = 1
- },
-/obj/structure/table/woodentable/holotable,
-/turf/simulated/floor/holofloor/wood,
-/area/holodeck/source_courtroom)
-"aN" = (
-/obj/structure/window/reinforced/holowindow{
- dir = 4
- },
-/obj/structure/window/reinforced/holowindow{
- dir = 1
- },
-/obj/structure/table/woodentable/holotable,
-/turf/simulated/floor/holofloor/wood,
-/area/holodeck/source_courtroom)
-"aO" = (
-/obj/structure/bed/chair/holochair,
-/turf/simulated/floor/holofloor/wood,
-/area/holodeck/source_courtroom)
-"aP" = (
-/obj/structure/window/reinforced/holowindow{
- dir = 8
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_courtroom)
-"aQ" = (
-/obj/machinery/door/window/holowindoor{
- dir = 8;
- name = "Red Team"
- },
-/turf/simulated/floor/holofloor/tiled/dark,
-/area/holodeck/source_emptycourt)
-"aR" = (
-/obj/structure/flora/ausbushes/brflowers,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 4
- },
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
-"aS" = (
-/turf/simulated/floor/holofloor/desert,
-/area/holodeck/source_picnicarea)
-"aT" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/structure/holostool,
-/turf/simulated/floor/holofloor/desert,
-/area/holodeck/source_picnicarea)
-"aU" = (
-/obj/effect/decal/cleanable/dirt,
-/turf/simulated/floor/holofloor/desert,
-/area/holodeck/source_picnicarea)
-"aV" = (
-/obj/structure/flora/ausbushes/ywflowers,
-/obj/effect/floor_decal/spline/fancy/wood{
- tag = "icon-spline_fancy (SOUTHWEST)";
- icon_state = "spline_fancy";
- dir = 10
- },
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
-"aW" = (
-/obj/structure/flora/ausbushes/brflowers,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 6
- },
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
-"aX" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 1
- },
-/turf/simulated/floor/holofloor/desert,
-/area/holodeck/source_picnicarea)
-"aY" = (
-/obj/effect/floor_decal/spline/plain{
- dir = 1
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_theatre)
-"aZ" = (
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 5
- },
-/obj/effect/floor_decal/carpet{
- dir = 9
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_theatre)
-"ba" = (
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet/corners{
- dir = 5
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
-"bb" = (
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 5
- },
-/obj/structure/bed/chair/holochair{
- dir = 4
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
-"bc" = (
-/obj/structure/window/reinforced/holowindow{
- dir = 4
- },
-/obj/structure/table/woodentable/holotable,
-/turf/simulated/floor/holofloor/wood,
-/area/holodeck/source_courtroom)
-"bd" = (
-/obj/structure/window/reinforced/holowindow,
-/obj/machinery/door/window/holowindoor{
- dir = 1;
- name = "Court Reporter's Box"
- },
-/obj/structure/bed/chair/holochair,
-/turf/simulated/floor/holofloor/wood,
-/area/holodeck/source_courtroom)
-"be" = (
-/obj/structure/table/woodentable/holotable,
-/obj/structure/window/reinforced/holowindow,
-/obj/structure/window/reinforced/holowindow{
- dir = 8
- },
-/turf/simulated/floor/holofloor/wood,
-/area/holodeck/source_courtroom)
-"bf" = (
-/obj/structure/table/woodentable/holotable,
-/obj/structure/window/reinforced/holowindow,
-/turf/simulated/floor/holofloor/wood,
-/area/holodeck/source_courtroom)
-"bg" = (
-/obj/structure/table/woodentable/holotable,
-/obj/structure/window/reinforced/holowindow,
-/obj/structure/window/reinforced/holowindow{
- dir = 4
- },
-/turf/simulated/floor/holofloor/wood,
-/area/holodeck/source_courtroom)
-"bh" = (
-/obj/structure/window/reinforced/holowindow,
-/obj/machinery/door/window/holowindoor{
- base_state = "right";
- dir = 1;
- icon_state = "right";
- name = "Witness Box"
- },
-/obj/structure/bed/chair/holochair,
-/turf/simulated/floor/holofloor/wood,
-/area/holodeck/source_courtroom)
-"bi" = (
-/obj/structure/flora/ausbushes/ywflowers,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 4
- },
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
-"bj" = (
-/obj/structure/table/woodentable/holotable,
-/turf/simulated/floor/holofloor/desert,
-/area/holodeck/source_picnicarea)
-"bk" = (
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_theatre)
-"bl" = (
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 9
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_theatre)
-"bm" = (
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_theatre)
-"bn" = (
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 5
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_theatre)
-"bo" = (
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_theatre)
-"bp" = (
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
-"bq" = (
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/structure/bed/chair/holochair{
- dir = 4
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
-"br" = (
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 9
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
-"bs" = (
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
-"bt" = (
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 5
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
-"bu" = (
-/obj/structure/holostool,
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_theatre)
-"bv" = (
-/obj/structure/holostool,
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_theatre)
-"bw" = (
-/obj/structure/holostool,
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_theatre)
-"bx" = (
-/obj/structure/table/woodentable/holotable,
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
-"by" = (
-/obj/structure/table/woodentable/holotable,
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
-"bz" = (
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
-"bA" = (
-/obj/structure/table/woodentable/holotable,
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
-"bB" = (
-/obj/effect/floor_decal/corner/green{
- dir = 9
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_emptycourt)
-"bC" = (
-/obj/effect/floor_decal/corner/green{
- dir = 6
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_emptycourt)
-"bD" = (
-/obj/structure/flora/ausbushes/ywflowers,
-/obj/effect/floor_decal/spline/fancy/wood{
- tag = "icon-spline_fancy (NORTHWEST)";
- icon_state = "spline_fancy";
- dir = 9
- },
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
-"bE" = (
-/obj/structure/flora/ausbushes/brflowers,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 5
- },
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
-"bF" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/effect/floor_decal/spline/fancy/wood,
-/turf/simulated/floor/holofloor/desert,
-/area/holodeck/source_picnicarea)
-"bG" = (
-/obj/structure/bed/chair/holochair{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
-"bH" = (
-/obj/structure/bed/chair/holochair{
- dir = 1
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
-"bI" = (
-/obj/structure/bed/chair/holochair{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
-"bJ" = (
-/obj/structure/flora/ausbushes/brflowers,
-/obj/effect/floor_decal/spline/fancy/wood/corner{
- dir = 1
- },
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
-"bK" = (
-/obj/structure/flora/ausbushes/ywflowers,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 1
- },
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
-"bL" = (
-/obj/structure/flora/ausbushes/brflowers,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 1
- },
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
-"bM" = (
-/obj/structure/flora/ausbushes/ywflowers,
-/obj/effect/floor_decal/spline/fancy/wood/corner{
- dir = 4
- },
-/turf/simulated/floor/holofloor/grass,
-/area/holodeck/source_picnicarea)
-"bN" = (
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
-"bO" = (
-/obj/machinery/door/window/holowindoor{
- base_state = "right";
- dir = 8;
- icon_state = "right";
- name = "Green Team"
- },
-/turf/simulated/floor/holofloor/tiled/dark,
-/area/holodeck/source_emptycourt)
-"bP" = (
-/obj/structure/holostool,
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
- dir = 10
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_theatre)
-"bQ" = (
-/obj/structure/holostool,
-/obj/effect/floor_decal/carpet,
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_theatre)
-"bR" = (
-/obj/structure/holostool,
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
- dir = 6
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_theatre)
-"bS" = (
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
- dir = 6
- },
-/obj/effect/floor_decal/carpet{
- dir = 10
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_theatre)
-"bT" = (
-/obj/structure/flora/pottedplant{
- tag = "icon-plant-06";
- icon_state = "plant-06"
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_theatre)
-"bU" = (
-/obj/effect/floor_decal/carpet{
- dir = 5
- },
-/obj/effect/floor_decal/carpet{
- dir = 6
- },
-/obj/effect/floor_decal/carpet{
- dir = 10
- },
-/obj/effect/floor_decal/carpet{
- dir = 9
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_theatre)
-"bV" = (
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
- dir = 10
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
-"bW" = (
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
- dir = 6
- },
-/obj/structure/bed/chair/holochair{
- dir = 4
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
-"bX" = (
-/obj/structure/bed/chair/holochair{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
- dir = 10
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
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-/obj/structure/bed/chair/holochair{
- dir = 1
- },
-/obj/effect/floor_decal/carpet,
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
-"bZ" = (
-/obj/structure/bed/chair/holochair{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
- dir = 6
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_courtroom)
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-/obj/effect/floor_decal/corner/green/full,
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_emptycourt)
-"cb" = (
-/obj/effect/floor_decal/corner/green{
- dir = 10
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_emptycourt)
-"cc" = (
-/obj/effect/floor_decal/corner/green/full{
- dir = 4
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_emptycourt)
-"cd" = (
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/unsimulated/wall,
-/area/space)
-"ce" = (
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced,
-/turf/unsimulated/wall,
-/area/space)
-"cf" = (
-/turf/simulated/floor/holofloor/space,
-/area/holodeck/source_space)
-"cg" = (
-/turf/simulated/floor/holofloor/snow,
-/area/holodeck/source_snowfield)
-"ch" = (
-/obj/structure/flora/pottedplant{
- tag = "icon-plant-06";
- icon_state = "plant-06"
- },
-/turf/simulated/floor/holofloor/wood,
-/area/holodeck/source_meetinghall)
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-/turf/simulated/floor/holofloor/wood,
-/area/holodeck/source_meetinghall)
-"cj" = (
-/obj/effect/floor_decal/corner/red/full{
- dir = 8
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_basketball)
-"ck" = (
-/obj/effect/floor_decal/corner/red{
- dir = 5
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_basketball)
-"cl" = (
-/obj/structure/holohoop,
-/obj/effect/floor_decal/corner/red{
- dir = 5
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_basketball)
-"cm" = (
-/obj/effect/floor_decal/corner/red/full{
- dir = 1
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_basketball)
-"cn" = (
-/obj/structure/holostool,
-/obj/structure/window/reinforced/holowindow{
- dir = 8
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_basketball)
-"co" = (
-/obj/structure/holostool,
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_basketball)
-"cp" = (
-/turf/simulated/floor/holofloor/tiled/dark,
-/area/holodeck/source_basketball)
-"cq" = (
-/turf/simulated/floor/holofloor/beach/sand,
-/area/holodeck/source_beach)
-"cr" = (
-/obj/structure/table/holotable,
-/obj/machinery/readybutton{
- pixel_y = 0
- },
-/obj/effect/floor_decal/corner/red/full{
- dir = 8
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_thunderdomecourt)
-"cs" = (
-/obj/structure/table/holotable,
-/obj/item/clothing/head/helmet/thunderdome,
-/obj/item/clothing/suit/armor/tdome/red,
-/obj/item/clothing/under/color/red,
-/obj/item/weapon/holo/esword/red,
-/obj/effect/floor_decal/corner/red{
- dir = 5
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_thunderdomecourt)
-"ct" = (
-/obj/structure/table/holotable,
-/obj/effect/floor_decal/corner/red/full{
- dir = 1
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_thunderdomecourt)
-"cu" = (
-/obj/structure/holostool,
-/obj/structure/window/reinforced/holowindow{
- dir = 8
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_thunderdomecourt)
-"cv" = (
-/obj/structure/holostool,
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_thunderdomecourt)
-"cw" = (
-/turf/simulated/floor/holofloor/tiled/dark,
-/area/holodeck/source_thunderdomecourt)
-"cx" = (
-/obj/structure/table/holotable,
-/obj/item/clothing/gloves/boxing/hologlove,
-/turf/simulated/floor/holofloor/tiled/dark,
-/area/holodeck/source_boxingcourt)
-"cy" = (
-/turf/simulated/floor/holofloor/tiled/dark,
-/area/holodeck/source_boxingcourt)
-"cz" = (
-/obj/effect/landmark{
- name = "Holocarp Spawn Random"
- },
-/turf/simulated/floor/holofloor/space,
-/area/holodeck/source_space)
-"cA" = (
-/obj/structure/flora/grass/both,
-/turf/simulated/floor/holofloor/snow,
-/area/holodeck/source_snowfield)
-"cB" = (
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 9
- },
-/obj/effect/floor_decal/carpet{
- dir = 10
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_meetinghall)
-"cC" = (
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_meetinghall)
-"cD" = (
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 5
- },
-/obj/effect/floor_decal/carpet{
- dir = 6
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_meetinghall)
-"cE" = (
-/obj/effect/floor_decal/corner/red{
- dir = 9
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_basketball)
-"cF" = (
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_basketball)
-"cG" = (
-/obj/effect/floor_decal/corner/red{
- dir = 6
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_basketball)
-"cH" = (
-/obj/effect/overlay/palmtree_r,
-/turf/simulated/floor/holofloor/beach/sand,
-/area/holodeck/source_beach)
-"cI" = (
-/obj/effect/floor_decal/corner/red{
- dir = 9
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_thunderdomecourt)
-"cJ" = (
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_thunderdomecourt)
-"cK" = (
-/obj/effect/floor_decal/corner/red{
- dir = 6
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_thunderdomecourt)
-"cL" = (
-/obj/structure/holostool,
-/turf/simulated/floor/holofloor/tiled/dark,
-/area/holodeck/source_boxingcourt)
-"cM" = (
-/obj/structure/flora/tree/pine,
-/turf/simulated/floor/holofloor/snow,
-/area/holodeck/source_snowfield)
-"cN" = (
-/obj/structure/table/woodentable/holotable,
-/turf/simulated/floor/holofloor/wood,
-/area/holodeck/source_meetinghall)
-"cO" = (
-/obj/machinery/door/window/holowindoor{
- dir = 8;
- name = "Red Team"
- },
-/turf/simulated/floor/holofloor/tiled/dark,
-/area/holodeck/source_basketball)
-"cP" = (
-/obj/item/clothing/glasses/sunglasses,
-/turf/simulated/floor/holofloor/beach/sand,
-/area/holodeck/source_beach)
-"cQ" = (
-/obj/effect/overlay/palmtree_l,
-/obj/effect/overlay/coconut,
-/turf/simulated/floor/holofloor/beach/sand,
-/area/holodeck/source_beach)
-"cR" = (
-/obj/machinery/door/window/holowindoor{
- dir = 8;
- name = "Red Team"
- },
-/turf/simulated/floor/holofloor/tiled/dark,
-/area/holodeck/source_thunderdomecourt)
-"cS" = (
-/obj/machinery/door/window/holowindoor{
- base_state = "right";
- dir = 2;
- icon_state = "right";
- name = "Red Corner"
- },
-/turf/simulated/floor/holofloor/tiled/dark,
-/area/holodeck/source_boxingcourt)
-"cT" = (
-/obj/structure/window/reinforced/holowindow,
-/turf/simulated/floor/holofloor/tiled/dark,
-/area/holodeck/source_boxingcourt)
-"cU" = (
-/obj/structure/flora/tree/dead,
-/turf/simulated/floor/holofloor/snow,
-/area/holodeck/source_snowfield)
-"cV" = (
-/turf/simulated/floor/holofloor/tiled/dark,
-/area/holodeck/source_meetinghall)
-"cW" = (
-/turf/simulated/floor/holofloor/lino,
-/area/holodeck/source_meetinghall)
-"cX" = (
-/obj/effect/floor_decal/carpet{
- dir = 5
- },
-/obj/effect/floor_decal/carpet{
- dir = 6
- },
-/obj/effect/floor_decal/carpet{
- dir = 9
- },
-/obj/effect/floor_decal/carpet{
- dir = 10
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_meetinghall)
-"cY" = (
-/obj/item/weapon/beach_ball,
-/turf/simulated/floor/holofloor/beach/sand,
-/area/holodeck/source_beach)
-"cZ" = (
-/obj/structure/window/reinforced/holowindow{
- dir = 4
- },
-/turf/simulated/floor/holofloor/tiled/dark,
-/area/holodeck/source_boxingcourt)
-"da" = (
-/obj/effect/floor_decal/corner/red/full{
- dir = 8
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_boxingcourt)
-"db" = (
-/obj/effect/floor_decal/corner/red{
- dir = 5
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_boxingcourt)
-"dc" = (
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_boxingcourt)
-"dd" = (
-/obj/structure/window/reinforced/holowindow{
- dir = 8
- },
-/turf/simulated/floor/holofloor/tiled/dark,
-/area/holodeck/source_boxingcourt)
-"de" = (
-/obj/structure/flora/grass/green,
-/turf/simulated/floor/holofloor/snow,
-/area/holodeck/source_snowfield)
-"df" = (
-/obj/structure/holostool,
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 9
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_meetinghall)
-"dg" = (
-/obj/structure/holostool,
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_meetinghall)
-"dh" = (
-/obj/structure/holostool,
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 5
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_meetinghall)
-"di" = (
-/obj/effect/floor_decal/corner/red/full,
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_basketball)
-"dj" = (
-/obj/effect/floor_decal/corner/red{
- dir = 10
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_basketball)
-"dk" = (
-/obj/item/weapon/beach_ball/holoball,
-/obj/effect/floor_decal/corner/red{
- dir = 10
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_basketball)
-"dl" = (
-/obj/effect/floor_decal/corner/red/full{
- dir = 4
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_basketball)
-"dm" = (
-/obj/item/weapon/inflatable_duck,
-/turf/simulated/floor/holofloor/beach/sand,
-/area/holodeck/source_beach)
-"dn" = (
-/obj/structure/window/reinforced/holowindow/disappearing,
-/obj/effect/floor_decal/corner/red/full,
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_thunderdomecourt)
-"do" = (
-/obj/structure/window/reinforced/holowindow/disappearing,
-/obj/effect/floor_decal/corner/red{
- dir = 10
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_thunderdomecourt)
-"dp" = (
-/obj/structure/window/reinforced/holowindow/disappearing,
-/obj/effect/floor_decal/corner/red/full{
- dir = 4
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_thunderdomecourt)
-"dq" = (
-/obj/effect/floor_decal/corner/red{
- dir = 9
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_boxingcourt)
-"dr" = (
-/obj/effect/floor_decal/corner/blue/full{
- dir = 8
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_boxingcourt)
-"ds" = (
-/obj/effect/floor_decal/corner/blue/full{
- dir = 1
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_boxingcourt)
-"dt" = (
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- dir = 6
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_boxingcourt)
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-/obj/structure/holostool,
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_meetinghall)
-"dv" = (
-/obj/structure/holostool,
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_meetinghall)
-"dw" = (
-/obj/structure/holostool,
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/holodeck/source_meetinghall)
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- dir = 8
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_basketball)
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- },
-/turf/simulated/floor/holofloor/tiled,
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- dir = 1
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_basketball)
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- },
-/obj/effect/floor_decal/corner/green/full{
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- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_thunderdomecourt)
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- },
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- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_thunderdomecourt)
-"dC" = (
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- dir = 1
- },
-/obj/effect/floor_decal/corner/green/full{
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-/area/holodeck/source_thunderdomecourt)
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-/turf/simulated/floor/holofloor/tiled,
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- },
-/turf/simulated/floor/holofloor/tiled,
-/area/holodeck/source_boxingcourt)
-"dF" = (
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- dir = 9
- },
-/turf/simulated/floor/holofloor/tiled,
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-/obj/machinery/shield_gen,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"ip" = (
-/obj/machinery/shield_gen/external,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iq" = (
-/obj/machinery/power/emitter,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"ir" = (
-/obj/machinery/portable_atmospherics/powered/scrubber,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"is" = (
-/obj/machinery/portable_atmospherics/powered/pump/filled,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"it" = (
-/obj/machinery/portable_atmospherics/canister/air,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iu" = (
-/obj/machinery/shieldwallgen,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iv" = (
-/obj/machinery/shieldgen,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iw" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/storage/box/bodybags{
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/weapon/storage/box/bodybags,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"ix" = (
-/obj/structure/table/reinforced,
-/obj/item/device/pda/ert,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iy" = (
-/obj/machinery/shield_capacitor,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iz" = (
-/obj/item/weapon/extinguisher,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iA" = (
-/obj/structure/table/reinforced,
-/obj/item/clothing/accessory/stethoscope,
-/obj/item/clothing/accessory/stethoscope,
-/obj/item/clothing/accessory/stethoscope,
-/obj/item/clothing/accessory/stethoscope,
-/obj/item/clothing/accessory/stethoscope,
-/obj/item/weapon/packageWrap,
-/obj/item/weapon/hand_labeler,
-/obj/item/weapon/reagent_containers/spray/cleaner,
-/obj/item/weapon/reagent_containers/spray/cleaner,
-/obj/item/weapon/reagent_containers/spray/sterilizine,
-/obj/item/weapon/reagent_containers/spray/sterilizine,
-/obj/item/device/flashlight/pen,
-/obj/item/device/flashlight/pen,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iB" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/storage/firstaid/combat{
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/weapon/storage/firstaid/combat,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iC" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/storage/firstaid/fire{
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/weapon/storage/firstaid/fire,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iD" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/storage/firstaid/toxin{
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/weapon/storage/firstaid/toxin,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iE" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/storage/firstaid/adv{
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/weapon/storage/firstaid/adv,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iF" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/storage/firstaid/o2{
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/weapon/storage/firstaid/o2,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iG" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/storage/firstaid/regular{
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/weapon/storage/firstaid/regular,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iH" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/storage/firstaid/clotting{
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/weapon/storage/firstaid/clotting,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iI" = (
-/obj/structure/table/reinforced,
-/obj/item/bodybag/cryobag,
-/obj/item/bodybag/cryobag,
-/obj/item/bodybag/cryobag,
-/obj/item/bodybag/cryobag,
-/obj/item/bodybag/cryobag,
-/obj/item/bodybag/cryobag,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iJ" = (
-/obj/structure/table/rack,
-/obj/item/rig_module/device/drill,
-/obj/item/rig_module/device/drill,
-/obj/item/rig_module/maneuvering_jets,
-/obj/item/rig_module/maneuvering_jets,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iK" = (
-/obj/structure/table/rack,
-/obj/item/rig_module/mounted/taser,
-/obj/item/rig_module/mounted/taser,
-/obj/item/rig_module/mounted/taser,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iL" = (
-/obj/structure/table/rack,
-/obj/item/rig_module/grenade_launcher,
-/obj/item/rig_module/grenade_launcher,
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iM" = (
-/obj/structure/closet/crate,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/shoes/magboots,
-/obj/item/weapon/storage/box,
-/obj/item/weapon/storage/box,
-/obj/item/weapon/storage/box,
-/obj/item/weapon/storage/box,
-/obj/item/weapon/storage/box,
-/obj/item/weapon/storage/box,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"iN" = (
-/obj/machinery/autolathe{
- desc = "Your typical Autolathe. It appears to have much more options than your regular one, however...";
- hacked = 1;
- name = "Unlocked Autolathe"
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"iO" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/handcuffs,
-/obj/item/device/flash,
-/obj/item/weapon/melee/baton/loaded,
-/obj/item/weapon/storage/belt/security/tactical,
-/obj/item/weapon/gun/energy/stunrevolver,
-/obj/item/clothing/glasses/sunglasses/sechud/tactical,
-/obj/item/weapon/material/knife/tacknife/combatknife,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iP" = (
-/obj/structure/table/rack,
-/obj/item/weapon/rig/ert,
-/obj/item/clothing/accessory/storage/black_vest,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iQ" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/gun/energy/gun/nuclear,
-/obj/item/weapon/hand_tele,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/specops)
-"iR" = (
-/obj/machinery/door/blast/regular{
- icon_state = "pdoor1";
- id = "CREED";
- name = "Ready Room";
- p_open = 0
- },
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/centcom/specops)
-"iS" = (
-/obj/structure/sign/warning/docking_area,
-/turf/unsimulated/wall,
-/area/centcom/command)
-"iT" = (
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/centcom/command)
-"iU" = (
-/obj/machinery/door/airlock/external,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/command)
-"iV" = (
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/command)
-"iW" = (
-/turf/unsimulated/wall,
-/area/centcom/command)
-"iX" = (
-/turf/unsimulated/wall,
-/area/centcom/suppy)
-"iY" = (
-/turf/simulated/shuttle/wall,
-/area/centcom/evac)
-"iZ" = (
-/turf/unsimulated/wall{
- desc = "That looks like it doesn't open easily.";
- dir = 8;
- icon = 'icons/obj/doors/rapid_pdoor.dmi';
- icon_state = "pdoor1";
- name = "Shuttle Bay Blast Door"
- },
-/area/centcom/evac)
-"ja" = (
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/centcom/suppy)
-"jb" = (
-/turf/simulated/shuttle/plating,
-/area/shuttle/escape_pod1/centcom)
-"jc" = (
-/turf/simulated/shuttle/plating,
-/area/shuttle/escape_pod2/centcom)
-"jd" = (
-/turf/simulated/shuttle/wall,
-/area/supply/dock)
-"je" = (
-/turf/unsimulated/wall,
-/area/centcom/main_hall)
-"jf" = (
-/obj/structure/window/reinforced,
-/turf/simulated/shuttle/wall/dark/no_join,
-/area/supply/dock)
-"jg" = (
-/turf/unsimulated/wall,
-/area/tdome)
-"jh" = (
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/main_hall)
-"ji" = (
-/obj/machinery/door/blast/regular{
- icon_state = "pdoor1";
- id = "CREED";
- name = "Ready Room";
- p_open = 0
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/command)
-"jj" = (
-/turf/unsimulated/wall,
-/area/centcom/creed)
-"jk" = (
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/centcom/creed)
-"jl" = (
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
- },
-/turf/simulated/shuttle/floor,
-/area/supply/dock)
-"jm" = (
-/turf/simulated/shuttle/floor,
-/area/supply/dock)
-"jn" = (
-/obj/machinery/light{
- dir = 4
- },
-/turf/simulated/shuttle/floor,
-/area/supply/dock)
-"jo" = (
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome)
-"jp" = (
-/obj/structure/closet/secure_closet/hydroponics,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"jq" = (
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"jr" = (
-/turf/unsimulated/wall{
- icon = 'icons/obj/doors/Doormaint.dmi';
- icon_state = "door_closed";
- name = "Sealed Door"
- },
-/area/centcom/bar)
-"js" = (
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/centcom/command)
-"jt" = (
-/obj/machinery/computer/card/centcom,
-/obj/item/weapon/card/id/centcom,
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "dark"
- },
-/area/centcom/creed)
-"ju" = (
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "dark"
- },
-/area/centcom/creed)
-"jv" = (
-/obj/structure/table/rack,
-/obj/item/weapon/storage/secure/briefcase,
-/obj/item/weapon/storage/fancy/cigarettes,
-/obj/item/weapon/flame/lighter/zippo,
-/obj/item/weapon/storage/belt/utility,
-/obj/item/weapon/storage/backpack/satchel,
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "dark"
- },
-/area/centcom/creed)
-"jw" = (
-/obj/machinery/conveyor{
- dir = 4;
- id = "QMLoad2"
- },
-/turf/simulated/shuttle/floor,
-/area/supply/dock)
-"jx" = (
-/obj/machinery/conveyor{
- dir = 4;
- id = "QMLoad2"
- },
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "supply_shuttle_hatch";
- locked = 1;
- name = "Shuttle Hatch";
- req_access = list(13)
- },
-/turf/simulated/shuttle/plating,
-/area/supply/dock)
-"jy" = (
-/turf/space,
-/obj/structure/shuttle/engine/propulsion{
- icon_state = "propulsion_r";
- dir = 1
- },
-/turf/simulated/shuttle/plating/airless/carry,
-/area/centcom/evac)
-"jz" = (
-/turf/space,
-/obj/structure/shuttle/engine/propulsion{
- icon_state = "propulsion";
- dir = 1
- },
-/turf/simulated/shuttle/plating/airless/carry,
-/area/centcom/evac)
-"jA" = (
-/turf/space,
-/obj/structure/shuttle/engine/propulsion{
- icon_state = "propulsion_l";
- dir = 1
- },
-/turf/simulated/shuttle/plating/airless/carry,
-/area/centcom/evac)
-"jB" = (
-/obj/structure/kitchenspike,
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/centcom/bar)
-"jC" = (
-/obj/machinery/chem_master/condimaster,
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/centcom/bar)
-"jD" = (
-/obj/structure/sink/kitchen{
- pixel_y = 28
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"jE" = (
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet{
- dir = 9
- },
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/command)
-"jF" = (
-/obj/structure/bed/chair/comfy/teal,
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/command)
-"jG" = (
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 5
- },
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/command)
-"jH" = (
-/obj/structure/table/wooden_reinforced,
-/obj/machinery/computer/security/telescreen{
- name = "Spec. Ops. Monitor";
- network = list("ERT")
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "dark"
- },
-/area/centcom/creed)
-"jI" = (
-/obj/structure/bed/chair/office/dark,
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "dark"
- },
-/area/centcom/creed)
-"jJ" = (
-/obj/machinery/computer/pod{
- id = "NTrasen";
- name = "Hull Door Control"
- },
-/obj/item/device/radio/intercom/specops{
- pixel_y = -21
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "dark"
- },
-/area/centcom/creed)
-"jK" = (
-/obj/structure/closet/secure_closet/hos,
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "dark"
- },
-/area/centcom/creed)
-"jL" = (
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "supply_shuttle_hatch";
- locked = 1;
- name = "Shuttle Hatch";
- req_access = list(13)
- },
-/turf/simulated/shuttle/floor,
-/area/supply/dock)
-"jM" = (
-/obj/structure/shuttle/engine/heater{
- icon_state = "heater";
- dir = 1
- },
-/obj/structure/window/reinforced,
-/turf/simulated/shuttle/plating/airless,
-/area/centcom/evac)
-"jN" = (
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "escape_pod_1_recovery_hatch";
- locked = 1;
- name = "Recovery Shuttle Dock 1";
- req_access = list(13)
- },
-/turf/simulated/shuttle/floor/black,
-/area/centcom/evac)
-"jO" = (
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "escape_pod_2_recovery_hatch";
- locked = 1;
- name = "Recovery Shuttle Dock 2";
- req_access = list(13)
- },
-/turf/simulated/shuttle/floor/black,
-/area/centcom/evac)
-"jP" = (
-/obj/machinery/door/airlock/command{
- name = "Thunderdome Administration";
- req_access = list(102)
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome)
-"jQ" = (
-/obj/structure/table/rack,
-/obj/item/clothing/under/color/red,
-/obj/item/clothing/shoes/brown,
-/obj/item/clothing/suit/armor/tdome/red,
-/obj/item/clothing/head/helmet/thunderdome,
-/obj/item/weapon/melee/baton/loaded,
-/obj/item/weapon/melee/energy/sword/red,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome)
-"jR" = (
-/obj/structure/closet/chefcloset,
-/obj/item/glass_jar,
-/obj/item/device/retail_scanner/civilian,
-/obj/item/weapon/soap/nanotrasen,
-/obj/item/device/destTagger{
- pixel_x = 4;
- pixel_y = 3
- },
-/obj/item/weapon/packageWrap,
-/obj/item/weapon/packageWrap,
-/obj/item/weapon/packageWrap,
-/obj/effect/floor_decal/corner/white/diagonal,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"jS" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"jT" = (
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/centcom/bar)
-"jU" = (
-/obj/structure/bed/chair/comfy/teal{
- dir = 4
- },
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/command)
-"jV" = (
-/obj/structure/table/woodentable{
- dir = 5
- },
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/command)
-"jW" = (
-/obj/structure/table/woodentable{
- dir = 5
- },
-/obj/item/weapon/bananapeel,
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/command)
-"jX" = (
-/obj/structure/bed/chair/comfy/teal{
- dir = 8
- },
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/command)
-"jY" = (
-/obj/structure/table/wooden_reinforced,
-/obj/machinery/button/remote/blast_door{
- name = "Spec Ops Ready Room";
- pixel_y = 15;
- req_access = list(11);
- id = "CREED"
- },
-/obj/machinery/button/remote/blast_door{
- name = "Mech Storage";
- icon_state = "doorctrl0";
- pixel_y = 0;
- req_access = list(11);
- id = "ASSAULT"
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "dark"
- },
-/area/centcom/creed)
-"jZ" = (
-/obj/structure/table/wooden_reinforced,
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "dark"
- },
-/area/centcom/creed)
-"ka" = (
-/obj/machinery/embedded_controller/radio/simple_docking_controller{
- frequency = 1380;
- id_tag = "supply_shuttle";
- pixel_x = 25;
- pixel_y = 0;
- req_one_access = list(13,31);
- tag_door = "supply_shuttle_hatch"
- },
-/turf/simulated/shuttle/floor,
-/area/supply/dock)
-"kb" = (
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/obj/structure/table/rack,
-/obj/item/weapon/reagent_containers/spray/cleaner,
-/turf/simulated/shuttle/plating,
-/area/centcom/evac)
-"kc" = (
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/turf/simulated/shuttle/plating,
-/area/centcom/evac)
-"kd" = (
-/obj/structure/closet/emcloset,
-/turf/simulated/shuttle/floor/yellow,
-/area/centcom/evac)
-"ke" = (
-/turf/simulated/shuttle/floor/yellow,
-/area/centcom/evac)
-"kf" = (
-/obj/machinery/embedded_controller/radio/simple_docking_controller{
- frequency = 1380;
- id_tag = "escape_pod_1_recovery";
- pixel_x = -25;
- pixel_y = 25;
- req_one_access = list(13);
- tag_door = "escape_pod_1_recovery_hatch"
- },
-/turf/simulated/shuttle/floor/yellow,
-/area/centcom/evac)
-"kg" = (
-/obj/machinery/embedded_controller/radio/simple_docking_controller{
- frequency = 1380;
- id_tag = "escape_pod_2_recovery";
- pixel_x = -25;
- pixel_y = 25;
- req_one_access = list(13);
- tag_door = "escape_pod_2_recovery_hatch"
- },
-/turf/simulated/shuttle/floor/yellow,
-/area/centcom/evac)
-"kh" = (
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/turf/simulated/shuttle/plating,
-/area/centcom/evac)
-"ki" = (
-/obj/machinery/door/blast/regular{
- id = "thunderdomegen";
- name = "General Supply"
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome)
-"kj" = (
-/turf/unsimulated/floor{
- tag = "icon-asteroid";
- icon_state = "asteroid"
- },
-/area/centcom/main_hall)
-"kk" = (
-/obj/structure/mopbucket,
-/obj/item/weapon/mop,
-/turf/simulated/shuttle/plating,
-/area/centcom/evac)
-"kl" = (
-/turf/simulated/shuttle/plating,
-/area/centcom/evac)
-"km" = (
-/obj/machinery/door/airlock/maintenance_hatch{
- req_access = list(101)
- },
-/turf/simulated/shuttle/floor/black,
-/area/centcom/evac)
-"kn" = (
-/turf/simulated/shuttle/floor,
-/area/centcom/evac)
-"ko" = (
-/obj/structure/bed/padded,
-/obj/item/weapon/bedsheet/medical,
-/turf/simulated/shuttle/floor,
-/area/centcom/evac)
-"kp" = (
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/obj/structure/closet/secure_closet/personal,
-/turf/simulated/shuttle/floor,
-/area/centcom/evac)
-"kq" = (
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/obj/structure/closet/secure_closet/personal,
-/turf/simulated/shuttle/floor,
-/area/centcom/evac)
-"kr" = (
-/obj/machinery/portable_atmospherics/powered/scrubber,
-/turf/simulated/shuttle/plating,
-/area/centcom/evac)
-"ks" = (
-/obj/structure/table/rack,
-/obj/item/clothing/under/color/red,
-/obj/item/clothing/shoes/brown,
-/obj/item/clothing/suit/armor/vest,
-/obj/item/clothing/head/helmet/swat,
-/obj/item/weapon/gun/energy/laser,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome)
-"kt" = (
-/obj/machinery/door/blast/regular{
- id = "thunderdomehea";
- name = "Heavy Supply"
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome)
-"ku" = (
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome/tdome2)
-"kv" = (
-/obj/effect/landmark{
- name = "tdome2"
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome/tdome2)
-"kw" = (
-/obj/machinery/door/blast/regular{
- id = "thunderdomeaxe";
- name = "Axe Supply"
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome)
-"kx" = (
-/obj/structure/table/rack,
-/obj/item/clothing/under/color/red,
-/obj/item/clothing/shoes/brown,
-/obj/item/weapon/melee/energy/axe,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome)
-"ky" = (
-/obj/machinery/door/airlock/centcom{
- name = "Courthouse";
- opacity = 1
- },
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/centcom/command)
-"kz" = (
-/obj/machinery/door/airlock/centcom{
- name = "Administrative Office";
- opacity = 1;
- req_access = list(108)
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "dark"
- },
-/area/centcom/creed)
-"kA" = (
-/mob/living/simple_animal/corgi/puppy{
- name = "Bockscar"
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "dark"
- },
-/area/centcom/creed)
-"kB" = (
-/obj/machinery/telecomms/relay/preset/centcom,
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "dark"
- },
-/area/centcom/creed)
-"kC" = (
-/obj/machinery/conveyor{
- dir = 4;
- id = "QMLoad"
- },
-/turf/simulated/shuttle/floor,
-/area/supply/dock)
-"kD" = (
-/obj/machinery/conveyor{
- dir = 4;
- id = "QMLoad"
- },
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "supply_shuttle_hatch";
- locked = 1;
- name = "Shuttle Hatch";
- req_access = list(13)
- },
-/turf/simulated/shuttle/plating,
-/area/supply/dock)
-"kE" = (
-/obj/structure/reagent_dispensers/watertank,
-/obj/item/weapon/reagent_containers/glass/bucket,
-/turf/simulated/shuttle/plating,
-/area/centcom/evac)
-"kF" = (
-/obj/machinery/vending/engineering,
-/turf/simulated/shuttle/plating,
-/area/centcom/evac)
-"kG" = (
-/obj/machinery/portable_atmospherics/powered/pump,
-/turf/simulated/shuttle/plating,
-/area/centcom/evac)
-"kH" = (
-/obj/structure/table/standard,
-/obj/machinery/recharger{
- pixel_y = 4
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome/tdome2)
-"kI" = (
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/main_hall)
-"kJ" = (
-/obj/structure/table/woodentable{
- dir = 5
- },
-/obj/item/weapon/storage/briefcase,
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/command)
-"kK" = (
-/turf/simulated/shuttle/wall/hard_corner,
-/area/supply/dock)
-"kL" = (
-/turf/unsimulated/wall{
- desc = "That looks like it doesn't open easily.";
- icon = 'icons/obj/doors/rapid_pdoor.dmi';
- icon_state = "pdoor1";
- name = "Shuttle Bay Blast Door"
- },
-/area/centcom/evac)
-"kM" = (
-/turf/simulated/shuttle/plating,
-/area/shuttle/escape_pod7/centcom)
-"kN" = (
-/turf/simulated/shuttle/plating,
-/area/shuttle/escape_pod8/centcom)
-"kO" = (
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet{
- dir = 10
- },
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/command)
-"kP" = (
-/obj/structure/bed/chair/comfy/teal{
- dir = 1
- },
-/obj/effect/floor_decal/carpet,
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/command)
-"kQ" = (
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
- dir = 6
- },
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/command)
-"kR" = (
-/obj/structure/bed/chair/office/dark{
- dir = 1
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "dark"
- },
-/area/centcom/creed)
-"kS" = (
-/obj/structure/shuttle/engine/heater,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/simulated/shuttle/wall/no_join,
-/area/supply/dock)
-"kT" = (
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "escape_pod_7_recovery_hatch";
- locked = 1;
- name = "Recovery Shuttle Dock 7";
- req_access = list(13)
- },
-/turf/simulated/shuttle/floor/black,
-/area/centcom/evac)
-"kU" = (
-/obj/machinery/embedded_controller/radio/simple_docking_controller{
- frequency = 1380;
- id_tag = "escape_pod_7_recovery";
- pixel_x = -26;
- pixel_y = 26;
- req_one_access = list(13);
- tag_door = "escape_pod_7_recovery_hatch"
- },
-/turf/simulated/shuttle/floor/yellow,
-/area/centcom/evac)
-"kV" = (
-/obj/machinery/embedded_controller/radio/simple_docking_controller{
- frequency = 1380;
- id_tag = "escape_pod_8_recovery";
- pixel_x = 26;
- pixel_y = -26;
- req_one_access = list(13);
- tag_door = "escape_pod_8_recovery_hatch"
- },
-/turf/simulated/shuttle/floor/yellow,
-/area/centcom/evac)
-"kW" = (
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "escape_pod_8_recovery_hatch";
- locked = 1;
- name = "Recovery Shuttle Dock 8";
- req_access = list(13)
- },
-/turf/simulated/shuttle/floor/black,
-/area/centcom/evac)
-"kX" = (
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/obj/structure/shuttle/engine/propulsion{
- icon_state = "burst_l"
- },
-/turf/simulated/shuttle/plating/airless/carry,
-/area/supply/dock)
-"kY" = (
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/obj/structure/shuttle/engine/propulsion,
-/turf/simulated/shuttle/plating/airless/carry,
-/area/supply/dock)
-"kZ" = (
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/obj/structure/shuttle/engine/propulsion{
- icon_state = "burst_r"
- },
-/turf/simulated/shuttle/plating/airless/carry,
-/area/supply/dock)
-"la" = (
-/obj/machinery/door/airlock/centcom{
- name = "General Access";
- opacity = 1;
- req_access = list(101)
- },
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome)
-"lb" = (
-/obj/machinery/door/blast/regular{
- id = "thunderdome";
- name = "Thunderdome Blast Door"
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/tdome)
-"lc" = (
-/obj/machinery/door/airlock/centcom{
- name = "General Access";
- opacity = 1;
- req_access = list(101)
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome)
-"ld" = (
-/obj/machinery/portable_atmospherics/hydroponics,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"le" = (
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/centcom/main_hall)
-"lf" = (
-/obj/machinery/door/airlock/centcom{
- name = "General Access";
- opacity = 1;
- req_access = list(101)
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/command)
-"lg" = (
-/turf/unsimulated/wall{
- desc = "That looks like it doesn't open easily.";
- dir = 8;
- icon = 'icons/obj/doors/rapid_pdoor.dmi';
- icon_state = "pdoor1";
- name = "Shuttle Bay Blast Door"
- },
-/area/centcom/command)
-"lh" = (
-/turf/simulated/shuttle/wall/no_join{
- icon = 'icons/turf/shuttle_orange.dmi';
- icon_state = "orange"
- },
-/area/centcom/evac)
-"li" = (
-/obj/structure/table/standard,
-/obj/machinery/recharger{
- pixel_y = 4
- },
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeadmin)
-"lj" = (
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeadmin)
-"lk" = (
-/obj/machinery/igniter,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/tdome)
-"ll" = (
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/tdome)
-"lm" = (
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeobserve)
-"ln" = (
-/obj/machinery/vending/cigarette,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeobserve)
-"lo" = (
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/main_hall)
-"lp" = (
-/obj/machinery/smartfridge,
-/turf/unsimulated/wall,
-/area/centcom/bar)
-"lq" = (
-/obj/structure/closet/secure_closet/bar,
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/centcom/bar)
-"lr" = (
-/turf/space,
-/obj/structure/shuttle/engine/propulsion{
- icon_state = "burst_l";
- dir = 8
- },
-/turf/simulated/shuttle/plating/airless/carry,
-/area/shuttle/transport1/centcom)
-"ls" = (
-/turf/simulated/shuttle/wall,
-/area/shuttle/transport1/centcom)
-"lt" = (
-/obj/structure/grille,
-/obj/structure/shuttle/window,
-/turf/simulated/shuttle/plating,
-/area/shuttle/transport1/centcom)
-"lu" = (
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/centcom/command)
-"lv" = (
-/obj/structure/bed,
-/obj/item/weapon/bedsheet/orange,
-/turf/simulated/shuttle/plating,
-/area/centcom/evac)
-"lw" = (
-/turf/simulated/shuttle/wall/dark/no_join,
-/area/centcom/evac)
-"lx" = (
-/obj/structure/closet/secure_closet/security,
-/turf/simulated/shuttle/floor{
- tag = "icon-floor_red";
- icon_state = "floor_red"
- },
-/area/centcom/evac)
-"ly" = (
-/obj/structure/closet{
- name = "Evidence Closet"
- },
-/turf/simulated/shuttle/floor{
- tag = "icon-floor_red";
- icon_state = "floor_red"
- },
-/area/centcom/evac)
-"lz" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/paper_bin,
-/obj/item/weapon/pen,
-/turf/simulated/shuttle/floor{
- tag = "icon-floor_red";
- icon_state = "floor_red"
- },
-/area/centcom/evac)
-"lA" = (
-/obj/structure/table/rack,
-/turf/simulated/shuttle/floor{
- tag = "icon-floor_red";
- icon_state = "floor_red"
- },
-/area/centcom/evac)
-"lB" = (
-/obj/structure/shuttle/window,
-/obj/structure/grille,
-/turf/simulated/shuttle/plating,
-/area/centcom/evac)
-"lC" = (
-/obj/machinery/door/airlock/glass,
-/turf/simulated/shuttle/floor,
-/area/centcom/evac)
-"lD" = (
-/turf/simulated/shuttle/plating,
-/area/shuttle/large_escape_pod2/centcom)
-"lE" = (
-/obj/structure/bed/chair{
- dir = 4
- },
-/obj/effect/landmark{
- name = "tdomeadmin"
- },
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeadmin)
-"lF" = (
-/obj/effect/forcefield{
- desc = "You can't get in. Heh.";
- layer = 1;
- name = "Blocker"
- },
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/tdome)
-"lG" = (
-/obj/structure/bed/chair{
- dir = 8
- },
-/obj/effect/landmark{
- name = "tdomeobserve"
- },
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeobserve)
-"lH" = (
-/obj/machinery/vending/coffee,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeobserve)
-"lI" = (
-/obj/machinery/porta_turret/crescent,
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/main_hall)
-"lJ" = (
-/obj/machinery/porta_turret/crescent,
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/command)
-"lK" = (
-/turf/space,
-/obj/structure/shuttle/engine/propulsion{
- icon_state = "burst_r";
- dir = 8
- },
-/turf/simulated/shuttle/plating/airless/carry,
-/area/shuttle/transport1/centcom)
-"lL" = (
-/obj/structure/shuttle/engine/heater{
- dir = 8
- },
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/turf/simulated/shuttle/plating/airless,
-/area/shuttle/transport1/centcom)
-"lM" = (
-/obj/structure/bed/chair,
-/turf/simulated/shuttle/floor,
-/area/shuttle/transport1/centcom)
-"lN" = (
-/obj/structure/bed/chair,
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/transport1/centcom)
-"lO" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 10
- },
-/turf/simulated/shuttle/floor/yellow,
-/area/shuttle/transport1/centcom)
-"lP" = (
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/shuttle/floor/yellow,
-/area/shuttle/transport1/centcom)
-"lQ" = (
-/obj/machinery/computer/shuttle_control{
- req_access = list(101);
- shuttle_tag = "Centcom"
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/transport1/centcom)
-"lR" = (
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/transport1/centcom)
-"lS" = (
-/turf/simulated/shuttle/floor{
- tag = "icon-floor_red";
- icon_state = "floor_red"
- },
-/area/centcom/evac)
-"lT" = (
-/obj/machinery/computer/security/telescreen,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeadmin)
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-/obj/machinery/computer/security/telescreen,
-/turf/unsimulated/floor{
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- },
-/area/tdome/tdomeobserve)
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-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeobserve)
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-/turf/unsimulated/floor{
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- dir = 2
- },
-/area/centcom/bar)
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-/obj/machinery/gibber,
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/centcom/bar)
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-/obj/structure/reagent_dispensers/watertank/high,
-/obj/item/weapon/reagent_containers/glass/bucket,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"lZ" = (
-/obj/machinery/door/airlock/glass,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
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-/obj/structure/table/marble,
-/obj/item/weapon/reagent_containers/glass/beaker,
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/machinery/reagentgrinder,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
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-/obj/machinery/door/airlock/freezer,
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/centcom/bar)
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- dir = 1;
- health = 1e+006
- },
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- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
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- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
-"me" = (
-/obj/machinery/computer/rcon,
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
-"mf" = (
-/obj/machinery/computer/station_alert/all,
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
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-/obj/machinery/computer/power_monitor,
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
-"mh" = (
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
-"mi" = (
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- glass = 1380;
- icon_state = "door_locked";
- id_tag = "centcom_shuttle_bay_door";
- locked = 1;
- name = "Transport Airlock"
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
-"mj" = (
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "centcom_shuttle_hatch";
- locked = 1;
- name = "Shuttle Hatch";
- req_access = list(13)
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/transport1/centcom)
-"mk" = (
-/turf/simulated/shuttle/floor,
-/area/shuttle/transport1/centcom)
-"ml" = (
-/obj/machinery/door/unpowered/shuttle,
-/turf/simulated/shuttle/floor,
-/area/shuttle/transport1/centcom)
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-/obj/structure/bed/chair{
- dir = 4
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/transport1/centcom)
-"mn" = (
-/obj/machinery/computer/shuttle_control/centcom,
-/turf/simulated/shuttle/floor,
-/area/shuttle/transport1/centcom)
-"mo" = (
-/obj/machinery/door/airlock/glass_security{
- name = "Escape Shuttle Cell";
- req_access = list(1)
- },
-/turf/simulated/shuttle/plating,
-/area/centcom/evac)
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-/obj/machinery/door/airlock/glass_security{
- name = "Security Processing";
- req_access = list(1)
- },
-/turf/simulated/shuttle/floor{
- tag = "icon-floor_red";
- icon_state = "floor_red"
- },
-/area/centcom/evac)
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-/obj/item/weapon/grenade/chem_grenade/cleaner,
-/obj/item/weapon/grenade/chem_grenade/cleaner,
-/obj/item/weapon/grenade/chem_grenade/cleaner,
-/obj/item/weapon/grenade/chem_grenade/cleaner,
-/obj/item/weapon/grenade/chem_grenade/cleaner,
-/obj/item/weapon/grenade/chem_grenade/cleaner,
-/obj/item/weapon/grenade/chem_grenade/cleaner,
-/obj/item/weapon/grenade/chem_grenade/cleaner,
-/obj/item/weapon/grenade/chem_grenade/cleaner,
-/obj/item/weapon/grenade/chem_grenade/cleaner,
-/obj/structure/table/standard,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeadmin)
-"mr" = (
-/obj/structure/table/standard,
-/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,
-/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,
-/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,
-/obj/item/weapon/flame/lighter/zippo,
-/obj/item/weapon/storage/fancy/cigarettes,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeobserve)
-"ms" = (
-/obj/machinery/door/airlock/centcom{
- name = "General Access";
- opacity = 1;
- req_access = list(101)
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/main_hall)
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-/obj/item/weapon/stool/padded,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"mu" = (
-/obj/machinery/biogenerator,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"mv" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/structure/table/marble,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"mw" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/machinery/cooker/fryer,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"mx" = (
-/obj/machinery/computer/ordercomp,
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
-"my" = (
-/obj/structure/bed/chair{
- dir = 1
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
-"mz" = (
-/obj/machinery/computer/robotics,
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
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-/obj/structure/shuttle/engine/heater{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/turf/simulated/shuttle/plating/airless,
-/area/shuttle/transport1/centcom)
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-/obj/structure/bed/chair{
- dir = 1
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/transport1/centcom)
-"mC" = (
-/obj/structure/bed/chair{
- dir = 1
- },
-/obj/machinery/light,
-/turf/simulated/shuttle/floor,
-/area/shuttle/transport1/centcom)
-"mD" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 9
- },
-/turf/simulated/shuttle/floor/yellow,
-/area/shuttle/transport1/centcom)
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-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/turf/simulated/shuttle/floor/yellow,
-/area/shuttle/transport1/centcom)
-"mF" = (
-/obj/machinery/embedded_controller/radio/simple_docking_controller{
- frequency = 1380;
- id_tag = "centcom_shuttle";
- pixel_x = 0;
- pixel_y = -25;
- tag_door = "centcom_shuttle_hatch"
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/transport1/centcom)
-"mG" = (
-/obj/machinery/light,
-/turf/simulated/shuttle/floor,
-/area/shuttle/transport1/centcom)
-"mH" = (
-/obj/structure/bed/chair,
-/turf/simulated/shuttle/floor{
- tag = "icon-floor_red";
- icon_state = "floor_red"
- },
-/area/centcom/evac)
-"mI" = (
-/obj/machinery/computer/pod{
- id = "thunderdomeaxe";
- name = "Thunderdome Axe Supply"
- },
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeadmin)
-"mJ" = (
-/obj/structure/reagent_dispensers/beerkeg,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeobserve)
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-/obj/structure/table/reinforced,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/main_hall)
-"mL" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/structure/closet/secure_closet/freezer/fridge,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"mM" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/machinery/cooker/grill,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"mN" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/structure/sink/kitchen{
- pixel_y = 28
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"mO" = (
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/command)
-"mP" = (
-/obj/machinery/button/remote/blast_door{
- id = "crescent_thunderdome";
- name = "Thunderdome Access";
- pixel_x = 6;
- pixel_y = -24;
- req_access = list(101)
- },
-/obj/machinery/button/remote/blast_door{
- id = "crescent_vip_shuttle";
- name = "VIP Shuttle Access";
- pixel_x = 6;
- pixel_y = -34;
- req_access = list(101)
- },
-/obj/machinery/button/remote/blast_door{
- id = "crescent_checkpoint_access";
- name = "Crescent Checkpoint Access";
- pixel_x = -6;
- pixel_y = -24;
- req_access = list(101)
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/command)
-"mQ" = (
-/obj/machinery/embedded_controller/radio/simple_docking_controller{
- frequency = 1380;
- id_tag = "centcom_shuttle_bay";
- name = "shuttle bay controller";
- pixel_x = 26;
- pixel_y = 0;
- tag_door = "centcom_shuttle_bay_door"
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/command)
-"mR" = (
-/obj/machinery/computer/card,
-/turf/simulated/shuttle/floor{
- tag = "icon-floor_red";
- icon_state = "floor_red"
- },
-/area/centcom/evac)
-"mS" = (
-/obj/machinery/computer/secure_data,
-/turf/simulated/shuttle/floor{
- tag = "icon-floor_red";
- icon_state = "floor_red"
- },
-/area/centcom/evac)
-"mT" = (
-/obj/machinery/computer/pod{
- id = "thunderdomegen";
- name = "Thunderdome General Supply"
- },
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeadmin)
-"mU" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/machinery/cooker/oven,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"mV" = (
-/obj/structure/table/standard{
- name = "plastic table frame"
- },
-/obj/item/weapon/material/knife/machete/hatchet,
-/obj/item/weapon/material/knife/machete/hatchet,
-/obj/item/weapon/material/minihoe,
-/obj/item/weapon/material/minihoe,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"mW" = (
-/obj/machinery/smartfridge/drying_rack,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
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-/obj/structure/table/standard{
- name = "plastic table frame"
- },
-/obj/item/weapon/reagent_containers/glass/bucket,
-/obj/item/weapon/reagent_containers/glass/bucket,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"mY" = (
-/obj/machinery/door/airlock/centcom{
- name = "Maintenance Access";
- opacity = 1;
- req_access = list(106)
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/main_hall)
-"mZ" = (
-/obj/structure/table/reinforced,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/command)
-"na" = (
-/obj/machinery/door/airlock/external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "large_escape_pod_2_recovery_hatch";
- locked = 1;
- name = "Recovery Shuttle Dock 02";
- req_access = list(13)
- },
-/turf/simulated/shuttle/floor/black,
-/area/centcom/evac)
-"nb" = (
-/obj/machinery/computer/pod{
- id = "thunderdomehea";
- name = "Thunderdome Heavy Supply"
- },
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeadmin)
-"nc" = (
-/obj/item/weapon/wrench,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeadmin)
-"nd" = (
-/obj/machinery/door/airlock/command{
- name = "Thunderdome Administration";
- req_access = list(102)
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/tdome)
-"ne" = (
-/obj/machinery/atmospherics/pipe/simple/visible{
- tag = "icon-intact (SOUTHEAST)";
- icon_state = "intact";
- dir = 6
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/tdome)
-"nf" = (
-/obj/machinery/atmospherics/pipe/vent{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/tdome)
-"ng" = (
-/obj/machinery/door/airlock/centcom{
- name = "Thunderdome";
- opacity = 1;
- req_access = list(101)
- },
-/obj/machinery/door/blast/regular{
- id = "crescent_thunderdome";
- name = "Thunderdome"
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/tdome)
-"nh" = (
-/obj/machinery/seed_storage/garden,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"ni" = (
-/obj/machinery/honey_extractor,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"nj" = (
-/obj/machinery/vending/hydronutrients,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"nk" = (
-/obj/machinery/computer/secure_data,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
-"nl" = (
-/obj/structure/bed/chair{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
-"nm" = (
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/diagonal{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/centcom/command)
-"nn" = (
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/obj/effect/floor_decal/corner/blue/diagonal{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/centcom/command)
-"no" = (
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/effect/floor_decal/corner/blue/diagonal{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/centcom/command)
-"np" = (
-/obj/machinery/computer/shuttle_control/web/shuttle2{
- dir = 1
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/command)
-"nq" = (
-/obj/structure/bed/chair{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
-"nr" = (
-/obj/machinery/computer/med_data,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/command)
-"ns" = (
-/obj/machinery/door/blast/regular{
- icon_state = "pdoor1";
- id = "CREED";
- name = "Ready Room";
- p_open = 0
- },
-/turf/simulated/shuttle/floor,
-/area/centcom/evac)
-"nt" = (
-/obj/machinery/embedded_controller/radio/simple_docking_controller{
- frequency = 1380;
- id_tag = "large_escape_pod_2_recovery";
- pixel_x = -25;
- pixel_y = 25;
- req_one_access = list(13);
- tag_door = "large_escape_pod_2_recovery_hatch"
- },
-/turf/simulated/shuttle/floor/yellow,
-/area/centcom/evac)
-"nu" = (
-/obj/structure/table/standard,
-/turf/simulated/shuttle/floor/yellow,
-/area/centcom/evac)
-"nv" = (
-/obj/machinery/portable_atmospherics/canister/sleeping_agent{
- pixel_x = 1
- },
-/obj/machinery/atmospherics/portables_connector{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeadmin)
-"nw" = (
-/obj/machinery/atmospherics/valve{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeadmin)
-"nx" = (
-/obj/effect/forcefield{
- desc = "You can't get in. Heh.";
- layer = 1;
- name = "Blocker"
- },
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/obj/machinery/atmospherics/pipe/simple/visible{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/tdome)
-"ny" = (
-/obj/machinery/atmospherics/pipe/simple/visible{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/tdome)
-"nz" = (
-/obj/machinery/atmospherics/pipe/manifold/visible{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/tdome)
-"nA" = (
-/obj/machinery/camera/network/thunder{
- c_tag = "Thunderdome Arena";
- invisibility = 101
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/tdome)
-"nB" = (
-/obj/machinery/flasher{
- id = "flash";
- name = "Thunderdome Flash"
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/tdome)
-"nC" = (
-/obj/machinery/seed_extractor,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
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-/obj/machinery/cell_charger,
-/obj/structure/table/reinforced,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"pr" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/structure/table/marble,
-/obj/item/weapon/reagent_containers/food/snacks/slice/orangecake/filled,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"ps" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/structure/table/marble,
-/obj/item/weapon/reagent_containers/food/snacks/meatsteak,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"pt" = (
-/obj/machinery/door/window/northright,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"pu" = (
-/obj/structure/table/reinforced,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"pv" = (
-/obj/item/weapon/flame/lighter/zippo,
-/obj/structure/table/reinforced,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"pw" = (
-/obj/item/weapon/storage/fancy/cigarettes,
-/obj/structure/table/reinforced,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"px" = (
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
- },
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"py" = (
-/obj/machinery/door/airlock/glass,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"pz" = (
-/obj/item/stack/material/glass{
- amount = 50
- },
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"pA" = (
-/obj/item/stack/material/steel{
- amount = 50
- },
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"pB" = (
-/obj/machinery/door/airlock{
- name = "Unisex Showers"
- },
-/turf/simulated/shuttle/floor/white,
-/area/centcom/evac)
-"pC" = (
-/obj/structure/table/rack,
-/obj/item/clothing/under/color/green,
-/obj/item/clothing/shoes/brown,
-/obj/item/clothing/suit/armor/vest,
-/obj/item/clothing/head/helmet/swat,
-/obj/item/weapon/gun/energy/laser,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome)
-"pD" = (
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome/tdome1)
-"pE" = (
-/obj/effect/landmark{
- name = "tdome1"
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome/tdome1)
-"pF" = (
-/obj/structure/table/rack,
-/obj/item/clothing/under/color/green,
-/obj/item/clothing/shoes/brown,
-/obj/item/weapon/melee/energy/axe,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome)
-"pG" = (
-/obj/structure/table/glass,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/main_hall)
-"pH" = (
-/obj/structure/table/standard,
-/obj/item/weapon/material/kitchen/utensil/fork,
-/obj/item/weapon/material/kitchen/utensil/spoon{
- pixel_x = 2
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"pI" = (
-/obj/structure/bed/chair{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/bar)
-"pJ" = (
-/obj/structure/bed/chair{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/bar)
-"pK" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/structure/table/marble,
-/obj/item/weapon/reagent_containers/food/snacks/soylenviridians,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"pL" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/item/weapon/stool/padded,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"pM" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/structure/table/marble,
-/obj/item/weapon/reagent_containers/food/snacks/candiedapple,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"pN" = (
-/obj/machinery/vending/cigarette,
-/turf/unsimulated/floor{
- tag = "icon-wood";
- icon_state = "wood"
- },
-/area/centcom/bar)
-"pO" = (
-/obj/structure/table/standard,
-/obj/item/weapon/reagent_containers/food/condiment/small/saltshaker,
-/obj/item/weapon/reagent_containers/food/condiment/small/peppermill,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/bar)
-"pP" = (
-/turf/unsimulated/wall,
-/area/centcom/bar)
-"pQ" = (
-/obj/structure/bed/chair{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"pR" = (
-/turf/unsimulated/floor{
- tag = "icon-wood";
- icon_state = "wood"
- },
-/area/centcom/bar)
-"pS" = (
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 9
- },
-/obj/structure/bed/padded,
-/obj/item/weapon/bedsheet/captain,
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/living)
-"pT" = (
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/living)
-"pU" = (
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 5
- },
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/living)
-"pV" = (
-/obj/machinery/door/airlock/centcom{
- name = "Living Quarters";
- opacity = 1;
- req_access = list(105)
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/living)
-"pW" = (
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/living)
-"pX" = (
-/turf/unsimulated/wall,
-/area/centcom/living)
-"pY" = (
-/obj/effect/floor_decal/corner/yellow/diagonal,
-/obj/effect/floor_decal/corner/blue/diagonal{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/living)
-"pZ" = (
-/obj/item/weapon/stool/padded,
-/obj/effect/floor_decal/corner/yellow/diagonal,
-/obj/effect/floor_decal/corner/blue/diagonal{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/living)
-"qa" = (
-/obj/item/weapon/reagent_containers/food/condiment/small/peppermill{
- pixel_x = 2;
- pixel_y = 6
- },
-/obj/structure/table/standard,
-/obj/effect/floor_decal/corner/yellow/diagonal,
-/obj/effect/floor_decal/corner/blue/diagonal{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/living)
-"qb" = (
-/turf/space,
-/obj/structure/shuttle/engine/propulsion{
- icon_state = "propulsion_l";
- dir = 8
- },
-/turf/simulated/shuttle/plating/airless/carry,
-/area/shuttle/administration/centcom)
-"qc" = (
-/obj/structure/shuttle/engine/heater{
- icon_state = "heater";
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/simulated/shuttle/plating/airless,
-/area/shuttle/administration/centcom)
-"qd" = (
-/obj/machinery/vending/snack,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"qe" = (
-/obj/item/weapon/stool,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"qf" = (
-/obj/structure/reagent_dispensers/fueltank,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"qg" = (
-/obj/structure/reagent_dispensers/watertank,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"qh" = (
-/obj/machinery/recharge_station,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"qi" = (
-/obj/machinery/robotic_fabricator,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"qj" = (
-/obj/machinery/autolathe{
- desc = "Your typical Autolathe. It appears to have much more options than your regular one, however...";
- hacked = 1;
- name = "Thunderdome Autolathe"
- },
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"qk" = (
-/obj/structure/dispenser,
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 4
- },
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"ql" = (
-/obj/machinery/shower{
- dir = 4;
- icon_state = "shower";
- pixel_x = 5;
- pixel_y = 0
- },
-/obj/structure/curtain/open/shower,
-/turf/simulated/shuttle/floor/white,
-/area/centcom/evac)
-"qm" = (
-/turf/simulated/shuttle/floor/white,
-/area/centcom/evac)
-"qn" = (
-/obj/machinery/shower{
- dir = 8;
- icon_state = "shower";
- pixel_x = -5;
- pixel_y = -1
- },
-/obj/structure/curtain/open/shower,
-/turf/simulated/shuttle/floor/white,
-/area/centcom/evac)
-"qo" = (
-/obj/machinery/door/airlock,
-/turf/simulated/shuttle/floor,
-/area/centcom/evac)
-"qp" = (
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/bar)
-"qq" = (
-/obj/structure/bed/chair{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"qr" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/structure/table/marble,
-/obj/item/weapon/reagent_containers/food/snacks/bloodsoup,
-/obj/item/weapon/material/kitchen/utensil/fork,
-/obj/item/weapon/material/kitchen/utensil/spoon{
- pixel_x = 2
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"qs" = (
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/centcom/bar)
-"qt" = (
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
- dir = 10
- },
-/obj/structure/table/standard,
-/obj/item/weapon/melee/classic_baton,
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/living)
-"qu" = (
-/obj/effect/floor_decal/carpet,
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/living)
-"qv" = (
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet{
- dir = 6
- },
-/obj/structure/closet/secure_closet/personal,
-/turf/unsimulated/floor{
- icon_state = "carpet";
- dir = 2
- },
-/area/centcom/living)
-"qw" = (
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/centcom/living)
-"qx" = (
-/obj/item/weapon/reagent_containers/food/drinks/cans/cola,
-/obj/structure/table/standard,
-/obj/effect/floor_decal/corner/yellow/diagonal,
-/obj/effect/floor_decal/corner/blue/diagonal{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/living)
-"qy" = (
-/turf/space,
-/obj/structure/shuttle/engine/propulsion{
- tag = "icon-propulsion_r (WEST)";
- icon_state = "propulsion_r";
- dir = 8
- },
-/turf/simulated/shuttle/plating/airless/carry,
-/area/shuttle/administration/centcom)
-"qz" = (
-/obj/item/weapon/bikehorn/rubberducky,
-/turf/simulated/shuttle/floor/white,
-/area/centcom/evac)
-"qA" = (
-/obj/structure/closet/secure_closet/personal,
-/turf/simulated/shuttle/floor,
-/area/centcom/evac)
-"qB" = (
-/turf/unsimulated/wall,
-/area/shuttle/trade)
-"qC" = (
-/obj/structure/table/standard,
-/obj/machinery/recharger{
- pixel_y = 4
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/tdome/tdome1)
-"qD" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/structure/table/marble,
-/obj/item/weapon/paper_bin,
-/obj/item/weapon/pen,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"qE" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/structure/table/marble,
-/obj/item/weapon/reagent_containers/food/snacks/amanita_pie,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"qF" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/structure/table/marble,
-/obj/item/weapon/reagent_containers/food/condiment/small/peppermill,
-/obj/item/weapon/reagent_containers/food/condiment/small/saltshaker{
- pixel_x = 4;
- pixel_y = -2
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"qG" = (
-/obj/structure/bed/chair/wood/wings,
-/turf/unsimulated/floor{
- tag = "icon-wood";
- icon_state = "wood"
- },
-/area/centcom/bar)
-"qH" = (
-/obj/machinery/light,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"qI" = (
-/obj/machinery/computer/communications,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"qJ" = (
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/turf/simulated/shuttle/plating,
-/area/shuttle/administration/centcom)
-"qK" = (
-/obj/structure/bed/padded,
-/obj/item/weapon/bedsheet/brown,
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "carpet"
- },
-/area/shuttle/trade)
-"qL" = (
-/obj/structure/table/standard,
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "carpet"
- },
-/area/shuttle/trade)
-"qM" = (
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/shuttle/trade)
-"qN" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/structure/table/marble,
-/obj/item/weapon/reagent_containers/food/snacks/bigbiteburger,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"qO" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/structure/table/marble,
-/obj/item/weapon/reagent_containers/food/snacks/stew,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"qP" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/obj/structure/table/marble,
-/obj/item/weapon/reagent_containers/food/snacks/beetsoup,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"qQ" = (
-/obj/machinery/smartfridge,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/centcom/bar)
-"qR" = (
-/obj/structure/table/marble,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/centcom/bar)
-"qS" = (
-/obj/structure/table/standard,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"qT" = (
-/obj/item/weapon/stool/padded,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/bar)
-"qU" = (
-/obj/machinery/vending/boozeomat,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/centcom/bar)
-"qV" = (
-/obj/structure/table/marble,
-/obj/machinery/chemical_dispenser/bar_alc/full,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/centcom/bar)
-"qW" = (
-/obj/structure/device/piano{
- dir = 4
- },
-/obj/effect/floor_decal/corner/yellow/diagonal,
-/obj/effect/floor_decal/corner/blue/diagonal{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/living)
-"qX" = (
-/obj/structure/bed/chair/comfy/black{
- dir = 4
- },
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/administration/centcom)
-"qY" = (
-/turf/simulated/shuttle/plating,
-/area/shuttle/escape_pod4/centcom)
-"qZ" = (
-/turf/simulated/shuttle/plating,
-/area/shuttle/escape_pod6/centcom)
-"ra" = (
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "carpet"
- },
-/area/shuttle/trade)
-"rb" = (
-/obj/machinery/door/airlock/hatch{
- req_access = list(150)
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "carpet"
- },
-/area/shuttle/trade)
-"rc" = (
-/obj/structure/table/marble,
-/obj/item/weapon/reagent_containers/food/drinks/glass2/square,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/centcom/bar)
-"rd" = (
-/obj/machinery/door/airlock/glass{
- icon_state = "door_locked";
- locked = 1;
- name = "Arrivals Processing"
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"re" = (
-/obj/structure/table/marble,
-/obj/machinery/chemical_dispenser/bar_soft/full,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/centcom/bar)
-"rf" = (
-/obj/structure/table/marble,
-/obj/item/weapon/book/manual/barman_recipes,
-/obj/item/weapon/reagent_containers/glass/rag,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/centcom/bar)
-"rg" = (
-/obj/structure/table/standard,
-/obj/item/weapon/material/kitchen/utensil/fork,
-/obj/item/weapon/material/kitchen/utensil/spoon{
- pixel_x = 2
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/bar)
-"rh" = (
-/obj/structure/table/standard,
-/obj/item/weapon/reagent_containers/food/snacks/tofukabob,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bar)
-"ri" = (
-/turf/unsimulated/wall{
- icon = 'icons/obj/doors/Doormaint.dmi';
- icon_state = "door_closed";
- name = "Sealed Door"
- },
-/area/centcom/main_hall)
-"rj" = (
-/obj/structure/table/marble,
-/obj/item/clothing/under/suit_jacket,
-/obj/item/clothing/accessory/wcoat,
-/obj/item/clothing/head/that{
- pixel_x = 4;
- pixel_y = 6
- },
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/centcom/bar)
-"rk" = (
-/obj/machinery/vending/cola,
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-/area/shuttle/merchant/home)
-"wA" = (
-/obj/structure/table/standard,
-/obj/item/weapon/storage/box/glasses/square,
-/turf/simulated/floor/carpet,
-/area/shuttle/merchant/home)
-"wB" = (
-/obj/structure/bed/chair{
- dir = 8
- },
-/obj/machinery/computer/security/telescreen/entertainment{
- icon_state = "frame";
- pixel_x = 32
- },
-/turf/simulated/floor/carpet,
-/area/shuttle/merchant/home)
-"wC" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/weapon/inflatable_duck,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"wD" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/stack/material/mhydrogen,
-/obj/item/stack/material/diamond,
-/obj/item/stack/material/sandstone,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"wE" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/weapon/rig/internalaffairs,
-/obj/item/clothing/head/helmet/space/void/wizard,
-/obj/item/clothing/suit/space/void/wizard,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"wF" = (
-/obj/structure/table/steel_reinforced,
-/obj/random/tool,
-/obj/random/tool,
-/obj/random/tool,
-/obj/random/tool,
-/obj/random/tool,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"wG" = (
-/obj/structure/table/steel_reinforced,
-/obj/random/toolbox,
-/obj/random/toolbox,
-/obj/random/toolbox,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"wH" = (
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/simulated/shuttle/plating,
-/area/shuttle/merchant/home)
-"wI" = (
-/obj/vehicle/train/cargo/engine,
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"wJ" = (
-/turf/simulated/shuttle/floor/darkred,
-/area/shuttle/merchant/home)
-"wK" = (
-/obj/machinery/door/airlock/glass_medical{
- name = "Medical Bay";
- req_access = list(160)
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"wL" = (
-/obj/machinery/optable,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"wM" = (
-/turf/space,
-/obj/structure/shuttle/engine/propulsion{
- icon_state = "propulsion_l";
- dir = 4
- },
-/turf/simulated/shuttle/plating/airless/carry,
-/area/shuttle/merchant/home)
-"wN" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/folder/red,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/security)
-"wO" = (
-/obj/structure/closet/walllocker/emerglocker{
- pixel_y = -32
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"wP" = (
-/obj/machinery/button/remote/blast_door{
- id = "tradestarshutters";
- name = "remote shutter control";
- pixel_x = 30;
- req_access = list(160)
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"wQ" = (
-/obj/structure/table/steel_reinforced,
-/obj/random/firstaid,
-/obj/random/firstaid,
-/obj/random/firstaid,
-/obj/random/firstaid,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"wR" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 9
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"wS" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"wT" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 5
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"wU" = (
-/obj/structure/table/steel_reinforced,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/obj/item/weapon/weldpack,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"wV" = (
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/simulated/shuttle/plating,
-/area/shuttle/merchant/home)
-"wW" = (
-/obj/vehicle/train/cargo/trolley,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"wX" = (
-/obj/machinery/light,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"wY" = (
-/obj/machinery/vending/medical{
- pixel_y = -32;
- req_access = null
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"wZ" = (
-/obj/machinery/door/airlock/glass_security{
- name = "Security Processing";
- req_access = list(1)
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/security)
-"xa" = (
-/obj/structure/table/bench/padded,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/security)
-"xb" = (
-/obj/structure/morgue,
-/obj/effect/floor_decal/corner/blue/full{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"xc" = (
-/obj/effect/floor_decal/corner/blue{
- dir = 5
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"xd" = (
-/obj/structure/morgue{
- tag = "icon-morgue1 (WEST)";
- icon_state = "morgue1";
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/full{
- dir = 1
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"xe" = (
-/obj/machinery/door/airlock/multi_tile/glass{
- dir = 4;
- req_access = list(160)
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"xf" = (
-/obj/structure/table/steel_reinforced,
-/obj/random/medical,
-/obj/random/medical,
-/obj/random/medical,
-/obj/random/medical,
-/obj/structure/window/reinforced,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"xg" = (
-/obj/machinery/door/window/southleft{
- name = "Cargo Hold";
- req_access = list(160)
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"xh" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/weapon/coin/uranium,
-/obj/item/weapon/coin/silver,
-/obj/item/weapon/coin/platinum,
-/obj/item/weapon/coin/phoron,
-/obj/item/weapon/coin/iron,
-/obj/item/weapon/coin/gold,
-/obj/item/weapon/coin/diamond,
-/obj/structure/window/reinforced,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"xi" = (
-/obj/machinery/door/window/southright{
- name = "Cargo Hold";
- req_access = list(160)
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"xj" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/weapon/cell/high,
-/obj/item/weapon/cell/high,
-/obj/item/weapon/cell/hyper,
-/obj/item/weapon/cell/potato,
-/obj/structure/window/reinforced,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"xk" = (
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced,
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/simulated/shuttle/plating,
-/area/shuttle/merchant/home)
-"xl" = (
-/obj/structure/table/standard,
-/obj/item/clothing/gloves/sterile/latex,
-/obj/item/clothing/mask/surgical,
-/obj/item/weapon/surgical/retractor{
- pixel_x = 0;
- pixel_y = 6
- },
-/obj/item/weapon/surgical/scalpel,
-/obj/item/weapon/surgical/surgicaldrill,
-/obj/item/weapon/surgical/circular_saw,
-/obj/item/stack/nanopaste,
-/obj/item/weapon/surgical/hemostat{
- pixel_y = 4
- },
-/obj/item/weapon/surgical/cautery{
- pixel_y = 4
- },
-/obj/item/weapon/surgical/FixOVein{
- pixel_x = -6;
- pixel_y = 1
- },
-/obj/item/stack/medical/advanced/bruise_pack,
-/obj/item/weapon/surgical/bonesetter,
-/obj/item/weapon/surgical/bonegel{
- pixel_x = 4;
- pixel_y = 3
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"xm" = (
-/obj/machinery/iv_drip,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"xn" = (
-/obj/structure/table/glass,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"xo" = (
-/obj/structure/morgue,
-/obj/effect/floor_decal/corner/blue{
- dir = 9
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"xp" = (
-/obj/structure/morgue{
- tag = "icon-morgue1 (WEST)";
- icon_state = "morgue1";
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue{
- dir = 6
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"xq" = (
-/obj/machinery/door/blast/shutters{
- density = 0;
- icon_state = "shutter0";
- id = "tradebridgeshutters";
- name = "Blast Shutters";
- opacity = 0
- },
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/shuttle/merchant/home)
-"xr" = (
-/obj/machinery/door/blast/shutters{
- density = 0;
- icon_state = "shutter0";
- id = "tradebridgeshutters";
- name = "Blast Shutters";
- opacity = 0
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/shuttle/merchant/home)
-"xs" = (
-/obj/machinery/vending/coffee,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"xt" = (
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"xu" = (
-/obj/machinery/door/airlock/multi_tile/glass,
-/turf/simulated/shuttle/floor/darkred,
-/area/shuttle/merchant/home)
-"xv" = (
-/obj/structure/closet/crate/secure/weapon,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"xw" = (
-/obj/machinery/computer/arcade/orion_trail,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/security)
-"xx" = (
-/obj/structure/table/reinforced,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/security)
-"xy" = (
-/obj/structure/table/glass,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"xz" = (
-/obj/effect/floor_decal/corner/paleblue{
- dir = 10
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"xA" = (
-/obj/structure/closet/secure_closet/personal/patient,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"xB" = (
-/obj/effect/floor_decal/corner/blue{
- dir = 1
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"xC" = (
-/obj/structure/filingcabinet/chestdrawer{
- desc = "A large drawer filled with autopsy reports.";
- name = "Autopsy Reports"
- },
-/obj/effect/floor_decal/corner/blue{
- dir = 6
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"xD" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/weapon/paper_bin{
- pixel_x = -3;
- pixel_y = 8
- },
-/obj/item/weapon/pen{
- pixel_y = 4
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"xE" = (
-/obj/structure/table/steel_reinforced,
-/obj/machinery/newscaster{
- pixel_x = 32
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"xF" = (
-/obj/structure/toilet,
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/merchant/home)
-"xG" = (
-/obj/structure/sink{
- icon_state = "sink";
- dir = 8;
- pixel_x = -12;
- pixel_y = 2
- },
-/obj/machinery/light/small,
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/merchant/home)
-"xH" = (
-/obj/structure/mirror{
- pixel_x = 0;
- pixel_y = 28
- },
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/merchant/home)
-"xI" = (
-/obj/structure/curtain/open/shower,
-/obj/machinery/shower{
- pixel_y = 3
- },
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/merchant/home)
-"xJ" = (
-/obj/machinery/vending/snack{
- name = "hacked Getmore Chocolate Corp";
- prices = list()
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"xK" = (
-/obj/structure/window/reinforced,
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/simulated/shuttle/plating,
-/area/shuttle/merchant/home)
-"xL" = (
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"xM" = (
-/obj/machinery/recharge_station,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/security)
-"xN" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/storage/box/donkpockets,
-/obj/item/weapon/storage/box/donkpockets,
-/obj/machinery/computer/security/telescreen/entertainment{
- icon_state = "frame";
- pixel_x = 30
- },
-/obj/effect/floor_decal/corner/orange{
- dir = 6
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/security)
-"xO" = (
-/obj/structure/bed/chair{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/security)
-"xP" = (
-/obj/structure/bed/chair{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/security)
-"xQ" = (
-/obj/structure/bed/chair/office/light{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/security)
-"xR" = (
-/obj/structure/table/reinforced,
-/obj/machinery/door/window/brigdoor{
- dir = 4;
- name = "Security"
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/security)
-"xS" = (
-/obj/structure/table/standard,
-/obj/item/roller,
-/obj/item/roller{
- pixel_y = 8
- },
-/obj/item/roller{
- pixel_y = 16
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"xT" = (
-/obj/structure/table/glass,
-/obj/machinery/computer/med_data/laptop,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/obj/structure/window/reinforced,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"xU" = (
-/obj/item/device/camera{
- name = "Autopsy Camera";
- pixel_x = -2;
- pixel_y = 7
- },
-/obj/item/weapon/paper_bin{
- pixel_y = -6
- },
-/obj/item/weapon/pen/red{
- pixel_x = -1;
- pixel_y = -9
- },
-/obj/item/weapon/pen/blue{
- pixel_x = 3;
- pixel_y = -5
- },
-/obj/structure/table/standard,
-/obj/effect/floor_decal/corner/blue{
- dir = 6
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/centcom/medical)
-"xV" = (
-/obj/machinery/door/blast/shutters{
- density = 0;
- dir = 8;
- icon_state = "shutter0";
- id = "tradebridgeshutters";
- name = "Blast Shutters";
- opacity = 0
- },
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/shuttle/merchant/home)
-"xW" = (
-/obj/structure/frame/computer,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"xX" = (
-/obj/machinery/light{
- dir = 4
- },
-/obj/structure/sign/kiddieplaque{
- desc = "A plaque commemorating the construction of the cargo ship Beruang.";
- name = "Beruang";
- pixel_x = 32
- },
-/mob/living/simple_animal/corgi/tamaskan/spice,
-/turf/simulated/shuttle/floor/darkred,
-/area/shuttle/merchant/home)
-"xY" = (
-/obj/machinery/door/airlock/silver{
- name = "Toilet"
- },
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/merchant/home)
-"xZ" = (
-/obj/machinery/door/airlock/silver{
- name = "Restroom"
- },
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/merchant/home)
-"ya" = (
-/obj/structure/undies_wardrobe,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"yb" = (
-/obj/machinery/vending/cigarette{
- name = "hacked cigarette machine";
- prices = list();
- products = list(/obj/item/weapon/storage/fancy/cigarettes = 10, /obj/item/weapon/storage/box/matches = 10, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/smokable/cigarette/cigar/havana = 2)
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"yc" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 9
- },
-/obj/structure/largecrate/animal/cat,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"yd" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/obj/structure/largecrate/animal/cow,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"ye" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/obj/structure/closet/crate/freezer/rations,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/merchant/home)
-"yf" = (
-/obj/structure/table/rack,
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
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- },
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- pixel_y = -32
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-/turf/space,
-/area/space)
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- direction = 2;
- name = "thrower_throwdown";
- tiles = 0
- },
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-/area/space)
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-/turf/unsimulated/wall,
-/area/centcom/terminal)
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-/area/shuttle/escape/centcom)
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-/obj/effect/floor_decal/sign/dock/two,
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-/area/shuttle/escape/centcom)
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- pixel_y = 10
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-/obj/structure/table/marble,
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- dir = 5
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-/turf/simulated/shuttle/floor,
-/area/shuttle/escape/centcom)
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- icon_state = "wood"
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-/obj/item/weapon/ore/slag{
- desc = "Well at least Arthur doesn't have to share now...";
- name = "pet rock"
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- pixel_y = 3
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- desc = "You can't get in. Heh.";
- layer = 1;
- name = "Blocker"
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- icon_state = "vault";
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- frequency = 1380;
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- name = "Arrivals Airlock";
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- icon_state = "vault";
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- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "escape_shuttle_hatch";
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- name = "Shuttle Hatch";
- req_access = list(13)
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/escape/centcom)
-"CM" = (
-/obj/structure/bed/chair/wood/wings{
- icon_state = "wooden_chair_wings";
- dir = 1
- },
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/wizard_station)
-"CN" = (
-/obj/machinery/portable_atmospherics/hydroponics,
-/turf/unsimulated/floor{
- icon_state = "grass0";
- name = "grass"
- },
-/area/wizard_station)
-"CO" = (
-/obj/machinery/vending/hydroseeds,
-/turf/unsimulated/floor{
- icon_state = "grass0";
- name = "grass"
- },
-/area/wizard_station)
-"CP" = (
-/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed"
- },
-/obj/item/clothing/suit/wizrobe/magusblue,
-/obj/item/clothing/head/wizard/magus,
-/obj/item/weapon/staff,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"CQ" = (
-/obj/effect/landmark/start{
- name = "wizard"
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"CR" = (
-/obj/item/weapon/reagent_containers/food/snacks/cheesewedge,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"CS" = (
-/obj/structure/table/woodentable,
-/obj/machinery/librarycomp{
- pixel_y = 6
- },
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/wizard_station)
-"CT" = (
-/obj/machinery/media/jukebox,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/wizard_station)
-"CU" = (
-/obj/machinery/vending/hydronutrients,
-/turf/unsimulated/floor{
- icon_state = "grass0";
- name = "grass"
- },
-/area/wizard_station)
-"CV" = (
-/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed"
- },
-/obj/item/clothing/under/psysuit,
-/obj/item/clothing/suit/wizrobe/psypurple,
-/obj/item/clothing/head/wizard/amp,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"CW" = (
-/mob/living/simple_animal/mouse/gray{
- desc = "He looks kingly.";
- name = "Arthur"
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"CX" = (
-/obj/structure/flora/pottedplant{
- tag = "icon-plant-24";
- icon_state = "plant-24"
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"CY" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/terminal)
-"CZ" = (
-/obj/structure/bed/chair/shuttle{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/escape/centcom)
-"Da" = (
-/obj/structure/bed/chair/shuttle{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/escape/centcom)
-"Db" = (
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 4
- },
-/obj/structure/bed/chair/shuttle{
- dir = 8
- },
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/escape/centcom)
-"Dc" = (
-/obj/machinery/photocopier,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/wizard_station)
-"Dd" = (
-/obj/structure/bookcase,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/wizard_station)
-"De" = (
-/obj/structure/flora/pottedplant{
- tag = "icon-plant-08";
- icon_state = "plant-08"
- },
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/wizard_station)
-"Df" = (
-/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed"
- },
-/obj/item/clothing/shoes/sandal/marisa{
- desc = "A set of fancy shoes that are as functional as they are comfortable.";
- name = "Gentlemans Shoes"
- },
-/obj/item/clothing/under/gentlesuit,
-/obj/item/clothing/suit/wizrobe/gentlecoat,
-/obj/item/clothing/head/wizard/cap,
-/obj/item/weapon/staff/gentcane,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Dg" = (
-/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed"
- },
-/obj/item/clothing/suit/wizrobe/magusred,
-/obj/item/clothing/head/wizard/magus,
-/obj/item/weapon/staff,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Dh" = (
-/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed"
- },
-/obj/item/clothing/suit/wizrobe/marisa,
-/obj/item/clothing/shoes/sandal/marisa,
-/obj/item/clothing/head/wizard/marisa,
-/obj/item/weapon/staff/broom,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Di" = (
-/obj/structure/closet{
- icon_closed = "cabinet_closed";
- icon_opened = "cabinet_open";
- icon_state = "cabinet_closed"
- },
-/obj/item/clothing/suit/wizrobe/red,
-/obj/item/clothing/shoes/sandal,
-/obj/item/clothing/head/wizard/red,
-/obj/item/weapon/staff,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Dj" = (
-/obj/structure/bed/chair/shuttle{
- dir = 4
- },
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/escape/centcom)
-"Dk" = (
-/obj/structure/bed/chair/shuttle{
- dir = 8
- },
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/escape/centcom)
-"Dl" = (
-/obj/machinery/the_singularitygen,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Dm" = (
-/obj/machinery/crystal,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"Dn" = (
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Do" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/weapon/arrow/quill,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"Dp" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/weapon/stock_parts/matter_bin/super,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Dq" = (
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/wizard_station)
-"Dr" = (
-/obj/machinery/embedded_controller/radio/simple_docking_controller{
- frequency = 1380;
- id_tag = "centcom_dock";
- name = "docking port controller";
- pixel_x = 25;
- pixel_y = 0;
- req_one_access = list(13);
- tag_door = "centcom_dock_airlock"
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/terminal)
-"Ds" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 10
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/terminal)
-"Dt" = (
-/obj/machinery/computer/communications,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"Du" = (
-/obj/structure/sign/double/map/left{
- pixel_y = 32
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Dv" = (
-/obj/structure/sign/double/map/right{
- pixel_y = 32
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Dw" = (
-/obj/machinery/computer/message_monitor,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Dx" = (
-/obj/structure/frame/computer,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Dy" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/stack/telecrystal,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"Dz" = (
-/obj/item/device/radio/intercom{
- desc = "Talk through this. Evilly";
- frequency = 1213;
- name = "Syndicate Intercom";
- pixel_x = 32;
- subspace_transmission = 1;
- syndie = 1
- },
-/obj/item/device/radio/intercom{
- desc = "Talk through this. Evilly";
- frequency = 1213;
- name = "Syndicate Intercom";
- pixel_x = 32;
- subspace_transmission = 1;
- syndie = 1
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"DA" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/clothing/head/philosopher_wig,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"DB" = (
-/obj/structure/flora/pottedplant{
- tag = "icon-plant-04";
- icon_state = "plant-04"
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"DC" = (
-/obj/structure/sign/electricshock,
-/turf/simulated/shuttle/wall/dark/hard_corner,
-/area/wizard_station)
-"DD" = (
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/wizard_station)
-"DE" = (
-/obj/machinery/computer/shuttle,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"DF" = (
-/obj/structure/bed/chair/comfy/brown{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"DG" = (
-/obj/machinery/door/airlock/maintenance_hatch,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/wizard_station)
-"DH" = (
-/obj/machinery/computer/crew,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"DI" = (
-/obj/machinery/computer/power_monitor,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"DJ" = (
-/obj/item/device/radio/intercom{
- desc = "Talk through this. Evilly";
- frequency = 1213;
- name = "Subversive Intercom";
- pixel_x = 32;
- subspace_transmission = 1;
- syndie = 1
- },
-/obj/machinery/computer/station_alert/all,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"DK" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/device/mmi/radio_enabled,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"DL" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/weapon/material/knife/ritual,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"DM" = (
-/obj/structure/flora/pottedplant{
- tag = "icon-plant-03";
- icon_state = "plant-03"
- },
-/obj/item/device/radio/intercom{
- desc = "Talk through this. Evilly";
- frequency = 1213;
- name = "Subversive Intercom";
- pixel_x = -32;
- subspace_transmission = 1;
- syndie = 1
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"DN" = (
-/obj/structure/reagent_dispensers/watertank,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/wizard_station)
-"DO" = (
-/obj/machinery/power/port_gen/pacman,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/wizard_station)
-"DP" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/xenos_claw,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"DQ" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/weapon/coin/diamond,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"DR" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/broken_device,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"DS" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/organ/internal/stack,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"DT" = (
-/obj/machinery/floodlight,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/wizard_station)
-"DU" = (
-/obj/machinery/mecha_part_fabricator,
-/obj/machinery/status_display{
- layer = 4;
- pixel_x = 0;
- pixel_y = 32
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"DV" = (
-/obj/structure/table/steel_reinforced,
-/obj/machinery/cell_charger,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"DW" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/weapon/book/manual/ripley_build_and_repair,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"DX" = (
-/obj/item/device/suit_cooling_unit,
-/obj/structure/table/steel_reinforced,
-/obj/machinery/newscaster{
- layer = 3.3;
- pixel_x = 0;
- pixel_y = 30
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"DY" = (
-/obj/machinery/newscaster{
- layer = 3.3;
- pixel_x = 0;
- pixel_y = 30
- },
-/obj/item/target,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"DZ" = (
-/obj/item/target/syndicate,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Ea" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/toy/sword,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Eb" = (
-/obj/machinery/status_display{
- layer = 4;
- pixel_x = 0;
- pixel_y = 32
- },
-/obj/structure/table/steel_reinforced,
-/obj/item/weapon/gun/energy/laser/practice,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Ec" = (
-/obj/machinery/door/airlock/glass_security{
- name = "Escape Shuttle Cell";
- req_access = list(1)
- },
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/escape/centcom)
-"Ed" = (
-/obj/machinery/door/airlock/glass_medical{
- name = "Escape Shuttle Infirmary";
- req_access = list(5)
- },
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/escape/centcom)
-"Ee" = (
-/obj/machinery/recharge_station,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"Ef" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/weapon/book/manual/engineering_hacking,
-/obj/item/device/radio/intercom{
- desc = "Talk through this. Evilly";
- frequency = 1213;
- name = "Subversive Intercom";
- pixel_x = 32;
- subspace_transmission = 1;
- syndie = 1
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Eg" = (
-/obj/effect/floor_decal/industrial/warning/corner,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Eh" = (
-/obj/effect/floor_decal/industrial/warning,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"Ei" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- tag = "icon-warningcorner (WEST)";
- icon_state = "warningcorner";
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Ej" = (
-/obj/item/device/radio/intercom{
- desc = "Talk through this. Evilly";
- frequency = 1213;
- name = "Subversive Intercom";
- pixel_x = -32;
- subspace_transmission = 1;
- syndie = 1
- },
-/obj/item/target,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Ek" = (
-/obj/structure/bed/chair{
- dir = 4
- },
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/escape/centcom)
-"El" = (
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/escape/centcom)
-"Em" = (
-/obj/structure/bed/chair{
- dir = 8
- },
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/escape/centcom)
-"En" = (
-/obj/machinery/atmospherics/unary/cryo_cell{
- layer = 3.3
- },
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/escape/centcom)
-"Eo" = (
-/obj/machinery/atmospherics/portables_connector,
-/obj/machinery/portable_atmospherics/canister/oxygen/prechilled,
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/escape/centcom)
-"Ep" = (
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/escape/centcom)
-"Eq" = (
-/obj/structure/table/standard,
-/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{
- pixel_x = -4;
- pixel_y = 0
- },
-/obj/item/weapon/wrench,
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/escape/centcom)
-"Er" = (
-/obj/structure/closet/crate/medical,
-/obj/item/weapon/storage/firstaid/regular{
- pixel_x = -2;
- pixel_y = 4
- },
-/obj/item/weapon/storage/firstaid/regular{
- pixel_x = -2;
- pixel_y = 4
- },
-/obj/item/bodybag/cryobag{
- pixel_x = 5
- },
-/obj/item/bodybag/cryobag{
- pixel_x = 5
- },
-/obj/item/weapon/storage/firstaid/o2{
- layer = 2.8;
- pixel_x = 4;
- pixel_y = 6
- },
-/obj/item/weapon/storage/box/masks{
- pixel_x = 0;
- pixel_y = 0
- },
-/obj/item/weapon/storage/box/gloves{
- pixel_x = 3;
- pixel_y = 4
- },
-/obj/item/weapon/storage/firstaid/toxin,
-/obj/item/weapon/storage/firstaid/fire{
- layer = 2.9;
- pixel_x = 2;
- pixel_y = 3
- },
-/obj/item/weapon/storage/firstaid/adv{
- pixel_x = -2
- },
-/obj/item/weapon/reagent_containers/blood/empty,
-/obj/item/weapon/reagent_containers/blood/OMinus,
-/obj/item/weapon/reagent_containers/blood/OMinus,
-/obj/item/weapon/reagent_containers/blood/OMinus,
-/obj/item/weapon/reagent_containers/blood/OMinus,
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/escape/centcom)
-"Es" = (
-/obj/item/robot_parts/r_arm,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/wizard_station)
-"Et" = (
-/obj/item/robot_parts/l_leg,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/wizard_station)
-"Eu" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/weapon/book/manual/robotics_cyborgs,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Ev" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Ew" = (
-/obj/machinery/power/emitter{
- anchored = 1;
- desc = "It is a heavy duty industrial laser used in a very non-industrial way.";
- name = "teleport defender"
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"Ex" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Ey" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 9
- },
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/wizard_station)
-"Ez" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/wizard_station)
-"EA" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 5
- },
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/wizard_station)
-"EB" = (
-/obj/item/weapon/stool/padded,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"EC" = (
-/obj/item/robot_parts/r_leg,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/wizard_station)
-"ED" = (
-/obj/item/robot_parts/chest,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/wizard_station)
-"EE" = (
-/obj/item/robot_parts/l_arm,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/wizard_station)
-"EF" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"EG" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"EH" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/wizard_station)
-"EI" = (
-/obj/structure/target_stake,
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/wizard_station)
-"EJ" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/wizard_station)
-"EK" = (
-/obj/machinery/light,
-/turf/simulated/shuttle/floor/red,
-/area/shuttle/escape/centcom)
-"EL" = (
-/obj/machinery/sleeper{
- dir = 8
- },
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/escape/centcom)
-"EM" = (
-/obj/machinery/sleep_console,
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/escape/centcom)
-"EN" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 6
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/terminal)
-"EO" = (
-/obj/machinery/sleep_console{
- dir = 4
- },
-/obj/machinery/light,
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/escape/centcom)
-"EP" = (
-/obj/machinery/sleeper{
- dir = 4
- },
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/escape/centcom)
-"EQ" = (
-/obj/structure/AIcore,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/wizard_station)
-"ER" = (
-/obj/structure/flora/pottedplant{
- icon_state = "plant-20";
- tag = "icon-plant-22"
- },
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"ES" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 10
- },
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/wizard_station)
-"ET" = (
-/obj/effect/floor_decal/industrial/warning,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/wizard_station)
-"EU" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 6
- },
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/wizard_station)
-"EV" = (
-/obj/structure/shuttle/engine/heater,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/simulated/floor/airless,
-/area/shuttle/escape/centcom)
-"EW" = (
-/obj/effect/decal/mecha_wreckage/phazon,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/wizard_station)
-"EX" = (
-/obj/item/robot_parts/head,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/wizard_station)
-"EY" = (
-/obj/item/weapon/firstaid_arm_assembly,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"EZ" = (
-/turf/space,
-/obj/structure/shuttle/engine/propulsion,
-/turf/simulated/shuttle/plating/airless/carry,
-/area/shuttle/escape/centcom)
-"Fa" = (
-/obj/structure/shuttle/engine/heater,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/simulated/shuttle/plating/airless,
-/area/shuttle/escape/centcom)
-"Fb" = (
-/obj/item/weapon/bucket_sensor,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"Fc" = (
-/obj/item/weapon/farmbot_arm_assembly,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Fd" = (
-/obj/structure/table/steel_reinforced,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/wizard_station)
-"Fe" = (
-/obj/structure/table/steel_reinforced,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"Ff" = (
-/obj/machinery/computer/teleporter,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"Fg" = (
-/obj/machinery/teleport/station,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"Fh" = (
-/obj/machinery/teleport/hub,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/wizard_station)
-"Fi" = (
-/obj/effect/floor_decal/industrial/warning,
-/turf/unsimulated/floor{
- icon_state = "vault";
- dir = 5
- },
-/area/centcom/terminal)
-"Fj" = (
-/turf/unsimulated/wall,
-/area/ninja_dojo/dojo)
-"Fk" = (
-/turf/unsimulated/wall,
-/area/beach)
-"Fl" = (
-/turf/unsimulated/mineral,
-/area/ninja_dojo/dojo)
-"Fm" = (
-/turf/unsimulated/beach/sand{
- density = 1;
- opacity = 1
- },
-/area/beach)
-"Fn" = (
-/turf/simulated/mineral,
-/area/ninja_dojo/dojo)
-"Fo" = (
-/turf/unsimulated/floor{
- dir = 2;
- icon = 'icons/turf/snow_new.dmi';
- icon_state = "snow";
- name = "snow"
- },
-/area/ninja_dojo/dojo)
-"Fp" = (
-/obj/effect/floor_decal/asteroid,
-/turf/unsimulated/floor{
- dir = 2;
- icon = 'icons/turf/snow_new.dmi';
- icon_state = "snow";
- name = "snow"
- },
-/area/ninja_dojo/dojo)
-"Fq" = (
-/turf/unsimulated/beach/sand,
-/area/beach)
-"Fr" = (
-/obj/structure/signpost,
-/turf/unsimulated/beach/sand,
-/area/beach)
-"Fs" = (
-/obj/structure/closet,
-/turf/unsimulated/beach/sand,
-/area/beach)
-"Ft" = (
-/turf/simulated/shuttle/wall/voidcraft/green,
-/area/ninja_dojo/start)
-"Fu" = (
-/obj/effect/overlay/palmtree_l,
-/turf/unsimulated/beach/sand,
-/area/beach)
-"Fv" = (
-/obj/effect/overlay/palmtree_r,
-/obj/effect/overlay/coconut,
-/turf/unsimulated/beach/sand,
-/area/beach)
-"Fw" = (
-/obj/effect/overlay/coconut,
-/turf/unsimulated/beach/sand,
-/area/beach)
-"Fx" = (
-/obj/item/target/alien,
-/turf/unsimulated/floor{
- icon = 'icons/turf/flooring/wood.dmi';
- icon_state = "wood_broken2";
- tag = "icon-wood"
- },
-/area/ninja_dojo/dojo)
-"Fy" = (
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"Fz" = (
-/obj/structure/table/wooden_reinforced,
-/obj/item/weapon/flame/candle,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"FA" = (
-/obj/structure/table/wooden_reinforced,
-/obj/item/weapon/material/sword/katana,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"FB" = (
-/obj/machinery/space_heater,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"FC" = (
-/obj/item/target,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"FD" = (
-/obj/structure/shuttle/engine/propulsion{
- icon_state = "propulsion";
- dir = 1
- },
-/turf/simulated/shuttle/plating/airless/carry,
-/area/ninja_dojo/start)
-"FE" = (
-/turf/simulated/shuttle/wall/voidcraft/blue,
-/area/ninja_dojo/start)
-"FF" = (
-/obj/effect/overlay/palmtree_r,
-/turf/unsimulated/beach/sand,
-/area/beach)
-"FG" = (
-/obj/item/target/syndicate,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"FH" = (
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet{
- dir = 9
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "carpet"
- },
-/area/ninja_dojo/dojo)
-"FI" = (
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "carpet"
- },
-/area/ninja_dojo/dojo)
-"FJ" = (
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet{
- dir = 5
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "carpet"
- },
-/area/ninja_dojo/dojo)
-"FK" = (
-/obj/effect/wingrille_spawn/reinforced,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/ninja_dojo/dojo)
-"FL" = (
-/obj/effect/landmark{
- name = "endgame_exit"
- },
-/turf/unsimulated/beach/sand,
-/area/beach)
-"FM" = (
-/obj/machinery/teleport/hub,
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/ninja_dojo/dojo)
-"FN" = (
-/obj/machinery/teleport/station,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/ninja_dojo/dojo)
-"FO" = (
-/obj/machinery/computer/teleporter,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/ninja_dojo/dojo)
-"FP" = (
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "carpet"
- },
-/area/ninja_dojo/dojo)
-"FQ" = (
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "carpet"
- },
-/area/ninja_dojo/dojo)
-"FR" = (
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "carpet"
- },
-/area/ninja_dojo/dojo)
-"FS" = (
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/ninja_dojo/dojo)
-"FT" = (
-/turf/simulated/shuttle/wall/voidcraft/hard_corner,
-/area/ninja_dojo/start)
-"FU" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/tank/air{
- dir = 2;
- start_pressure = 740.5
- },
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/ninja_dojo/start)
-"FV" = (
-/obj/machinery/computer/teleporter,
-/turf/simulated/shuttle/plating,
-/area/ninja_dojo/start)
-"FW" = (
-/obj/machinery/teleport/station,
-/turf/simulated/shuttle/plating,
-/area/ninja_dojo/start)
-"FX" = (
-/obj/machinery/teleport/hub,
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/simulated/shuttle/plating,
-/area/ninja_dojo/start)
-"FY" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/obj/structure/table/steel_reinforced,
-/obj/machinery/cell_charger,
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/ninja_dojo/start)
-"FZ" = (
-/obj/structure/table/standard,
-/turf/unsimulated/beach/sand,
-/area/beach)
-"Ga" = (
-/obj/structure/table/standard,
-/obj/item/clothing/under/color/rainbow,
-/obj/item/clothing/glasses/sunglasses,
-/obj/item/clothing/head/collectable/petehat{
- pixel_y = 5
- },
-/turf/unsimulated/beach/sand,
-/area/beach)
-"Gb" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/ninja_dojo/dojo)
-"Gc" = (
-/obj/machinery/door/airlock{
- icon = 'icons/obj/doors/Dooruranium.dmi'
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/ninja_dojo/dojo)
-"Gd" = (
-/obj/machinery/door/airlock{
- icon = 'icons/obj/doors/Dooruranium.dmi'
- },
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/ninja_dojo/dojo)
-"Ge" = (
-/obj/machinery/door/airlock/voidcraft/vertical{
- frequency = 1331;
- id_tag = "ninja_shuttle_outer";
- name = "Ship External Hatch";
- req_access = list(150)
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 8;
- icon_state = "pdoor0";
- id = "blastninja";
- name = "Outer Airlock";
- opacity = 0
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/ninja_dojo/start)
-"Gf" = (
-/obj/machinery/airlock_sensor{
- frequency = 1331;
- id_tag = "ninja_shuttle_sensor";
- pixel_x = 0;
- pixel_y = 28
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/ninja_dojo/start)
-"Gg" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/visible,
-/obj/machinery/meter,
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/ninja_dojo/start)
-"Gh" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/ninja_dojo/start)
-"Gi" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1
- },
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/ninja_dojo/start)
-"Gj" = (
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/ninja_dojo/start)
-"Gk" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/weapon/storage/firstaid/adv{
- pixel_x = 5;
- pixel_y = 5
- },
-/obj/item/weapon/storage/firstaid/combat,
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/ninja_dojo/start)
-"Gl" = (
-/obj/structure/table/standard,
-/obj/item/weapon/reagent_containers/food/snacks/chips,
-/turf/unsimulated/beach/sand,
-/area/beach)
-"Gm" = (
-/obj/structure/table/standard,
-/obj/item/weapon/reagent_containers/food/drinks/cans/cola,
-/obj/item/weapon/reagent_containers/food/drinks/cans/cola,
-/obj/item/weapon/reagent_containers/food/drinks/cans/cola,
-/obj/item/weapon/reagent_containers/food/drinks/cans/cola,
-/obj/item/weapon/reagent_containers/food/drinks/cans/cola,
-/obj/item/weapon/reagent_containers/food/drinks/cans/cola,
-/turf/unsimulated/beach/sand,
-/area/beach)
-"Gn" = (
-/obj/item/weapon/beach_ball,
-/turf/unsimulated/beach/sand,
-/area/beach)
-"Go" = (
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/ninja_dojo/dojo)
-"Gp" = (
-/obj/machinery/embedded_controller/radio/airlock/docking_port{
- frequency = 1331;
- id_tag = "ninja_shuttle";
- pixel_x = 0;
- pixel_y = -25;
- req_access = list(150)
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 4;
- frequency = 1331;
- id_tag = "ninja_shuttle_pump"
- },
-/obj/machinery/button/remote/blast_door{
- id = "blastninja";
- name = "ship lockdown control";
- pixel_x = -25
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/ninja_dojo/start)
-"Gq" = (
-/obj/machinery/atmospherics/pipe/simple/visible{
- dir = 4
- },
-/obj/machinery/door/airlock/voidcraft/vertical{
- frequency = 1331;
- id_tag = "ninja_shuttle_inner";
- name = "Ship Internal Hatch";
- req_access = list(150)
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/ninja_dojo/start)
-"Gr" = (
-/obj/machinery/atmospherics/pipe/simple/visible{
- tag = "icon-intact (NORTHWEST)";
- icon_state = "intact";
- dir = 9
- },
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1331;
- master_tag = "ninja_shuttle";
- name = "interior access button";
- pixel_x = -25;
- pixel_y = 25;
- req_access = list(150)
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/ninja_dojo/start)
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-/obj/structure/table/steel_reinforced,
-/obj/machinery/recharger{
- pixel_y = 0
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/ninja_dojo/start)
-"Gt" = (
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
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- },
-/obj/effect/floor_decal/carpet{
- dir = 10
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "carpet"
- },
-/area/ninja_dojo/dojo)
-"Gu" = (
-/obj/effect/floor_decal/carpet,
-/turf/unsimulated/floor{
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- icon_state = "carpet"
- },
-/area/ninja_dojo/dojo)
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- },
-/obj/effect/floor_decal/carpet,
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- dir = 6
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "carpet"
- },
-/area/ninja_dojo/dojo)
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-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
- },
-/obj/machinery/computer/station_alert,
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/ninja_dojo/start)
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- dir = 4;
- icon_state = "tube1";
- pixel_x = 0
- },
-/obj/machinery/computer/security,
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/ninja_dojo/start)
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-/turf/unsimulated/floor{
- icon = 'icons/turf/flooring/wood.dmi';
- icon_state = "wood_broken1";
- tag = "icon-wood"
- },
-/area/ninja_dojo/dojo)
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-/obj/structure/table/steel_reinforced,
-/obj/item/device/paicard,
-/obj/item/device/pda/syndicate,
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/ninja_dojo/start)
-"GA" = (
-/obj/structure/bed/chair/comfy/black,
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/ninja_dojo/start)
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-/obj/item/weapon/storage/toolbox/syndicate{
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- pixel_y = 3
- },
-/obj/machinery/button/remote/blast_door{
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- name = "remote shutter control";
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- pixel_y = -25;
- req_access = list(150)
- },
-/turf/simulated/shuttle/floor/voidcraft/light,
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-/turf/unsimulated/floor{
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- },
-/area/ninja_dojo/dojo)
-"GD" = (
-/obj/structure/flight_right{
- dir = 1
- },
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/ninja_dojo/start)
-"GE" = (
-/obj/machinery/computer/shuttle_control/web/ninja{
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- icon_state = "flightcomp_center";
- dir = 1
- },
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/ninja_dojo/start)
-"GF" = (
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- },
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/ninja_dojo/start)
-"GG" = (
-/obj/structure/bed/chair,
-/obj/effect/landmark{
- name = "endgame_exit"
- },
-/obj/item/toy/plushie/mouse{
- desc = "A plushie of a small fuzzy rodent.";
- name = "Woodrat"
- },
-/turf/unsimulated/beach/sand,
-/area/beach)
-"GH" = (
-/obj/structure/bed/chair,
-/obj/effect/landmark{
- name = "endgame_exit"
- },
-/turf/unsimulated/beach/sand,
-/area/beach)
-"GI" = (
-/mob/living/simple_animal/crab/Coffee,
-/turf/unsimulated/beach/sand,
-/area/beach)
-"GJ" = (
-/obj/machinery/door/airlock{
- icon = 'icons/obj/doors/Dooruranium.dmi'
- },
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"GK" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/machinery/door/blast/shutters{
- density = 0;
- dir = 2;
- icon_state = "shutter0";
- id = "ninjawindow";
- name = "Blast Shutters";
- opacity = 0
- },
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/ninja_dojo/start)
-"GL" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced/full,
-/obj/machinery/door/blast/shutters{
- density = 0;
- dir = 2;
- icon_state = "shutter0";
- id = "ninjawindow";
- name = "Blast Shutters";
- opacity = 0
- },
-/turf/simulated/shuttle/plating,
-/area/ninja_dojo/start)
-"GM" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced/full,
-/obj/machinery/door/blast/shutters{
- density = 0;
- dir = 2;
- icon_state = "shutter0";
- id = "ninjawindow";
- name = "Blast Shutters";
- opacity = 0
- },
-/turf/simulated/shuttle/plating,
-/area/ninja_dojo/start)
-"GN" = (
-/obj/item/clothing/head/collectable/paper,
-/turf/unsimulated/beach/sand,
-/area/beach)
-"GO" = (
-/obj/structure/flora/tree/pine,
-/turf/unsimulated/floor{
- dir = 2;
- icon = 'icons/turf/snow_new.dmi';
- icon_state = "snow";
- name = "snow"
- },
-/area/ninja_dojo/dojo)
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-/obj/structure/flora/ausbushes/palebush,
-/turf/unsimulated/floor{
- dir = 2;
- icon = 'icons/turf/snow_new.dmi';
- icon_state = "snow";
- name = "snow"
- },
-/area/ninja_dojo/dojo)
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- dir = 4;
- health = 1e+006
- },
-/turf/unsimulated/floor{
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- icon = 'icons/turf/snow_new.dmi';
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- name = "snow"
- },
-/area/ninja_dojo/dojo)
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-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/unsimulated/floor{
- tag = "icon-asteroid";
- icon_state = "asteroid"
- },
-/area/ninja_dojo/dojo)
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- icon_state = "asteroid"
- },
-/area/ninja_dojo/dojo)
-"GT" = (
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/turf/unsimulated/floor{
- tag = "icon-asteroid";
- icon_state = "asteroid"
- },
-/area/ninja_dojo/dojo)
-"GU" = (
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- dir = 8
- },
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- dir = 2;
- icon = 'icons/turf/snow_new.dmi';
- icon_state = "snow";
- name = "snow"
- },
-/area/ninja_dojo/dojo)
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- icon_state = "sandwater"
- },
-/area/beach)
-"GW" = (
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- density = 1;
- opacity = 1
- },
-/area/beach)
-"GX" = (
-/turf/unsimulated/beach/coastline,
-/area/beach)
-"GY" = (
-/turf/unsimulated/beach/water{
- density = 1;
- opacity = 1
- },
-/area/beach)
-"GZ" = (
-/turf/unsimulated/beach/water,
-/area/beach)
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-/obj/machinery/recharger{
- pixel_y = 0
- },
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
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-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"Hc" = (
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- icon = 'icons/obj/doors/Dooruranium.dmi';
- icon_state = "door_closed";
- name = "Sealed Door"
- },
-/area/ninja_dojo/dojo)
-"Hd" = (
-/obj/structure/table/glass,
-/obj/item/clothing/mask/balaclava/tactical{
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/clothing/mask/balaclava,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"He" = (
-/obj/structure/table/woodentable,
-/obj/item/weapon/reagent_containers/food/snacks/fortunecookie,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"Hf" = (
-/obj/structure/table/glass,
-/obj/item/clothing/mask/balaclava,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"Hg" = (
-/obj/structure/bed/padded,
-/obj/item/weapon/bedsheet,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"Hh" = (
-/obj/structure/table/glass,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"Hi" = (
-/obj/structure/toilet{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/ninja_dojo/dojo)
-"Hj" = (
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/ninja_dojo/dojo)
-"Hk" = (
-/obj/machinery/recharge_station,
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/ninja_dojo/dojo)
-"Hl" = (
-/obj/structure/table/bench/wooden,
-/obj/effect/landmark{
- name = "ninjastart"
- },
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"Hm" = (
-/obj/effect/landmark{
- name = "ninjastart"
- },
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"Hn" = (
-/obj/structure/window/reinforced/tinted{
- dir = 1
- },
-/obj/structure/table/glass,
-/obj/item/weapon/towel{
- color = "#FF6666";
- name = "light red towel"
- },
-/obj/item/weapon/towel{
- color = "#FF6666";
- name = "light red towel"
- },
-/obj/random/soap,
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/ninja_dojo/dojo)
-"Ho" = (
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- pixel_y = 0
- },
-/obj/structure/table/steel_reinforced,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"Hp" = (
-/obj/structure/table/wooden_reinforced,
-/obj/item/device/radio/uplink,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"Hq" = (
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- dir = 8;
- pixel_x = -12;
- pixel_y = 2
- },
-/obj/structure/mirror{
- pixel_x = -28
- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/ninja_dojo/dojo)
-"Hr" = (
-/obj/item/weapon/rig/light/stealth,
-/obj/structure/table/rack,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/ninja_dojo/dojo)
-"Hs" = (
-/obj/item/device/suit_cooling_unit,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/ninja_dojo/dojo)
-"Ht" = (
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- icon = 'icons/obj/doors/Dooruranium.dmi'
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/ninja_dojo/dojo)
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-/obj/machinery/door/morgue,
-/turf/unsimulated/floor{
- dir = 8;
- icon_state = "wood"
- },
-/area/ninja_dojo/dojo)
-"Hv" = (
-/obj/structure/closet/crate,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/ninja_dojo/dojo)
-"Hw" = (
-/obj/item/broken_device,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/ninja_dojo/dojo)
-"Hx" = (
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/ninja_dojo/dojo)
-"Hy" = (
-/obj/machinery/door/morgue,
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/ninja_dojo/dojo)
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-/obj/item/rig_module/chem_dispenser/ninja,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/ninja_dojo/dojo)
-"HA" = (
-/obj/structure/bed/chair/office/dark,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/ninja_dojo/dojo)
-"HB" = (
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-/obj/item/weapon/storage/toolbox/syndicate{
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- pixel_y = 3
- },
-/obj/random/tech_supply,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/ninja_dojo/dojo)
-"HC" = (
-/obj/structure/undies_wardrobe,
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/ninja_dojo/dojo)
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- dir = 8;
- icon_state = "shower";
- pixel_x = -5;
- pixel_y = -1
- },
-/obj/structure/curtain/open/shower/medical,
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/ninja_dojo/dojo)
-"HE" = (
-/obj/structure/table/steel_reinforced,
-/obj/machinery/cell_charger,
-/obj/random/powercell,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/ninja_dojo/dojo)
-"HF" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/rig_module/mounted/energy_blade,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/ninja_dojo/dojo)
-"HG" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/rig_module/fabricator/energy_net,
-/obj/item/rig_module/vision/multi,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/ninja_dojo/dojo)
-"HH" = (
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- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/ninja_dojo/dojo)
-"HI" = (
-/obj/machinery/sleep_console,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
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-"HJ" = (
-/obj/structure/table/standard,
-/obj/item/weapon/storage/firstaid/adv{
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- pixel_y = 5
- },
-/obj/item/weapon/storage/firstaid/adv,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/ninja_dojo/dojo)
-"HK" = (
-/turf/unsimulated/wall,
-/area/syndicate_station)
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-/obj/machinery/space_heater,
-/turf/unsimulated/floor{
- icon = 'icons/turf/flooring/wood.dmi';
- icon_state = "wood_broken3";
- tag = "icon-wood"
- },
-/area/ninja_dojo/dojo)
-"HM" = (
-/turf/unsimulated/wall,
-/area/syndicate_mothership/elite_squad)
-"HN" = (
-/turf/unsimulated/wall,
-/area/skipjack_station)
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-/turf/unsimulated/wall,
-/area/prison/solitary)
-"HP" = (
-/obj/structure/table/rack,
-/obj/item/device/camera_film,
-/obj/item/device/camera_film,
-/obj/item/device/camera_film,
-/obj/item/device/camera_film,
-/obj/item/device/camera_film,
-/obj/item/device/camera_film,
-/obj/item/device/camera,
-/obj/item/device/camera,
-/obj/item/device/camera,
-/obj/item/device/camera,
-/obj/item/device/camera,
-/obj/item/device/camera,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
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- },
-/obj/item/weapon/storage/toolbox/emergency,
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- pixel_y = -3
- },
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- icon_state = "dark"
- },
-/area/syndicate_station)
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-/obj/structure/table/rack,
-/obj/item/weapon/gun/energy/plasmastun,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"HS" = (
-/obj/structure/table/rack,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"HT" = (
-/obj/structure/table/rack,
-/obj/machinery/recharger/wallcharger{
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- pixel_y = 32
- },
-/obj/item/weapon/material/knife/tacknife/combatknife,
-/obj/item/weapon/material/knife/tacknife/combatknife,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"HU" = (
-/obj/structure/table/rack,
-/obj/item/weapon/gun/energy/ionrifle,
-/obj/machinery/recharger/wallcharger{
- pixel_x = 5;
- pixel_y = 32
- },
-/obj/item/weapon/gun/energy/ionrifle,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"HV" = (
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_mothership/elite_squad)
-"HW" = (
-/obj/mecha/combat/marauder/mauler,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_mothership/elite_squad)
-"HX" = (
-/obj/machinery/mech_recharger,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_mothership/elite_squad)
-"HY" = (
-/obj/structure/table/rack,
-/obj/item/weapon/gun/projectile/automatic/sts35,
-/obj/item/weapon/gun/projectile/automatic/sts35,
-/obj/item/ammo_magazine/m545,
-/obj/item/ammo_magazine/m545,
-/obj/item/ammo_magazine/m545,
-/obj/item/ammo_magazine/m545,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"HZ" = (
-/turf/simulated/shuttle/wall/dark,
-/area/shuttle/syndicate_elite/mothership)
-"Ia" = (
-/turf/space,
-/obj/structure/shuttle/engine/propulsion{
- icon_state = "propulsion_r";
- dir = 1
- },
-/turf/simulated/shuttle/plating/airless/carry,
-/area/shuttle/syndicate_elite/mothership)
-"Ib" = (
-/turf/space,
-/obj/structure/shuttle/engine/propulsion{
- icon_state = "propulsion";
- dir = 1
- },
-/turf/simulated/shuttle/plating/airless/carry,
-/area/shuttle/syndicate_elite/mothership)
-"Ic" = (
-/turf/space,
-/obj/structure/shuttle/engine/propulsion{
- icon_state = "propulsion_l";
- dir = 1
- },
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- tag = "icon-asteroid";
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- req_one_access = list(13)
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-/obj/item/device/paicard,
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- icon_state = "steel"
- },
-/area/skipjack_station)
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- tag = "icon-cobweb1";
- icon_state = "cobweb1"
- },
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- icon_state = "steel"
- },
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- icon_state = "steel"
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-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/prison/solitary)
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-/obj/effect/landmark{
- name = "prisonwarp"
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- icon_state = "plating";
- name = "plating"
- },
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-/obj/structure/table/rack,
-/obj/item/device/megaphone,
-/obj/item/device/megaphone,
-/obj/item/device/megaphone,
-/obj/item/device/megaphone,
-/obj/item/device/megaphone,
-/obj/item/device/megaphone,
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- icon_state = "dark"
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- icon_state = "dark"
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-/obj/item/weapon/gun/energy/gun,
-/obj/item/weapon/gun/energy/gun,
-/obj/item/weapon/gun/energy/gun,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
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- icon_state = "dark"
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- icon_state = "ai-malf";
- name = "GLaDOS"
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- icon_state = "dark"
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- icon_state = "heater";
- dir = 1
- },
-/turf/simulated/floor/airless,
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- icon_state = "plating";
- name = "plating"
- },
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- icon_state = "steel"
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- icon_state = "plating";
- name = "plating"
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-/obj/item/device/flashlight/maglight,
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-/obj/item/device/flashlight/maglight,
-/obj/item/device/flashlight/maglight,
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- icon_state = "dark"
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-/obj/item/weapon/storage/box/handcuffs{
- pixel_x = 4;
- pixel_y = 2
- },
-/obj/item/weapon/storage/box/flashbangs,
-/obj/item/weapon/storage/box/smokes,
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- icon_state = "dark"
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-/obj/structure/table/rack,
-/obj/item/clothing/accessory/storage/white_vest,
-/obj/item/clothing/accessory/storage/white_vest,
-/obj/item/clothing/accessory/storage/white_vest,
-/obj/item/clothing/accessory/storage/white_vest,
-/obj/item/clothing/accessory/storage/white_vest,
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- icon_state = "dark"
- },
-/area/syndicate_station)
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-/obj/item/device/radio/intercom{
- broadcasting = 1;
- dir = 1;
- frequency = 1213;
- listening = 1;
- name = "Syndicate Ops Intercom";
- pixel_y = 26;
- subspace_transmission = 1;
- syndie = 1
- },
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- icon_state = "dark"
- },
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- name = "Airlock";
- req_access = list(150)
- },
-/obj/machinery/door/blast/regular{
- id = "syndicate_elite_mech_room";
- name = "Mech Room Door"
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_mothership/elite_squad)
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-/obj/effect/wingrille_spawn/reinforced,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/syndicate_mothership/elite_squad)
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- name = "Syndicate-Commando-Bomb"
- },
-/turf/simulated/shuttle/floor/skipjack,
-/area/shuttle/syndicate_elite/mothership)
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-/turf/unsimulated/floor{
- tag = "icon-asteroid";
- icon_state = "asteroid"
- },
-/area/skipjack_station)
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- req_access = list(150)
- },
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- icon_state = "steel"
- },
-/area/skipjack_station)
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-/obj/item/weapon/storage/box/glasses/square{
- pixel_x = 1;
- pixel_y = 4
- },
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- icon_state = "white"
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- pixel_y = 5
- },
-/obj/structure/table/standard,
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- icon_state = "white"
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-/obj/item/device/flashlight/flare,
-/obj/item/device/flashlight/flare,
-/obj/item/device/flashlight/flare,
-/obj/item/device/flashlight/flare,
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-/obj/item/device/flashlight/flare,
-/obj/item/device/flashlight/flare,
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-/obj/item/device/flashlight/flare,
-/obj/item/device/flashlight/flare,
-/obj/item/device/flashlight/flare,
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- icon_state = "dark"
- },
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-/obj/structure/table/rack,
-/obj/item/device/binoculars,
-/obj/item/device/binoculars,
-/obj/item/device/binoculars,
-/obj/item/device/binoculars,
-/obj/item/device/binoculars,
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- icon_state = "dark"
- },
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-/obj/item/clothing/accessory/storage/black_vest,
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- icon_state = "dark"
- },
-/area/syndicate_station)
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- child_names_txt = "Airlock One;Airlock Two";
- child_tags_txt = "arrivals_dock_north_airlock;arrivals_dock_south_airlock";
- frequency = 1380;
- id_tag = "arrivals_dock";
- pixel_y = -32
- },
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- icon_state = "steel"
- },
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- icon_state = "plating";
- name = "plating"
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- req_access = list(150)
- },
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- icon_state = "dark"
- },
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- icon_state = "plating";
- name = "plating"
- },
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- req_access = list(150)
- },
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- icon_state = "plating";
- name = "plating"
- },
-/area/syndicate_mothership/elite_squad)
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- name = "Shuttle Airlock";
- req_access = list(150)
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "syndicate_elite";
- name = "Side Hull Door";
- opacity = 0
- },
-/turf/simulated/shuttle/floor/skipjack,
-/area/shuttle/syndicate_elite/mothership)
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-/turf/simulated/shuttle/floor/skipjack,
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-/obj/effect/decal/cleanable/cobweb2{
- icon_state = "spiderling";
- name = "dead spider";
- tag = "icon-spiderling"
- },
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
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-/obj/structure/table/standard,
-/obj/machinery/chemical_dispenser/bar_soft/full,
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- icon_state = "white"
- },
-/area/skipjack_station)
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-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/skipjack_station)
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-/obj/item/weapon/ore,
-/obj/structure/reagent_dispensers/beerkeg,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
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-/obj/structure/table/rack,
-/obj/item/clothing/mask/balaclava/tactical,
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-/obj/item/clothing/mask/balaclava/tactical,
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-/obj/item/clothing/mask/balaclava/tactical,
-/obj/item/clothing/mask/balaclava/tactical,
-/obj/item/clothing/mask/balaclava,
-/obj/item/clothing/mask/balaclava,
-/obj/item/clothing/mask/balaclava,
-/obj/item/clothing/mask/balaclava,
-/obj/item/clothing/mask/balaclava,
-/obj/item/clothing/mask/balaclava,
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- icon_state = "dark"
- },
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-/obj/structure/table/rack,
-/obj/item/weapon/pinpointer/shuttle/merc,
-/obj/item/weapon/pinpointer/shuttle/merc,
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-/obj/item/weapon/pinpointer/shuttle/merc,
-/obj/item/weapon/pinpointer/shuttle/merc,
-/obj/item/weapon/pinpointer/shuttle/merc,
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-/obj/item/weapon/shield/energy,
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-/obj/item/weapon/shield/energy,
-/obj/item/weapon/shield/energy,
-/obj/item/weapon/shield/energy,
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- icon_state = "dark"
- },
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-/obj/structure/table/rack,
-/obj/item/clothing/accessory/storage/brown_vest,
-/obj/item/clothing/accessory/storage/brown_vest,
-/obj/item/clothing/accessory/storage/brown_vest,
-/obj/item/clothing/accessory/storage/brown_vest,
-/obj/item/clothing/accessory/storage/brown_vest,
-/obj/item/clothing/accessory/storage/brown_vest,
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- icon_state = "dark"
- },
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-/obj/structure/table/rack,
-/obj/item/ammo_magazine/m10mm,
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-/obj/item/ammo_magazine/m10mm,
-/obj/item/weapon/gun/projectile/automatic/c20r,
-/obj/item/weapon/gun/projectile/automatic/c20r,
-/obj/item/weapon/gun/projectile/automatic/c20r,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
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-/turf/unsimulated/wall{
- desc = "That looks like it doesn't open easily.";
- icon = 'icons/obj/doors/rapid_pdoor.dmi';
- icon_state = "pdoor1";
- name = "Shuttle Bay Blast Door"
- },
-/area/syndicate_mothership/elite_squad)
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-/obj/machinery/microwave{
- pixel_x = -1;
- pixel_y = 8
- },
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- icon_state = "white"
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-/area/skipjack_station)
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-/obj/item/weapon/ore,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
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-/obj/structure/urinal{
- pixel_y = 32
- },
-/obj/item/weapon/soap/syndie,
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/skipjack_station)
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-/obj/structure/undies_wardrobe,
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/skipjack_station)
-"Jd" = (
-/obj/structure/toilet,
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/skipjack_station)
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-/obj/structure/table/rack,
-/obj/item/clothing/suit/space/vox/carapace,
-/obj/item/clothing/suit/space/vox/carapace,
-/obj/item/clothing/head/helmet/space/vox/carapace,
-/obj/item/clothing/head/helmet/space/vox/carapace,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
-"Jf" = (
-/obj/item/weapon/gun/energy/sonic,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
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-/obj/structure/closet/crate,
-/obj/item/clothing/under/vox/vox_casual,
-/obj/item/clothing/under/vox/vox_casual,
-/obj/item/clothing/under/vox/vox_casual,
-/obj/item/clothing/under/vox/vox_robes,
-/obj/item/clothing/under/vox/vox_robes,
-/obj/item/clothing/under/vox/vox_robes,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
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-/obj/structure/closet/crate,
-/obj/item/clothing/accessory/storage/vox,
-/obj/item/clothing/accessory/storage/vox,
-/obj/item/clothing/accessory/storage/vox,
-/obj/item/clothing/accessory/storage/vox,
-/obj/item/clothing/accessory/storage/vox,
-/obj/item/clothing/accessory/storage/vox,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
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-/obj/structure/closet/crate,
-/obj/item/clothing/gloves/vox,
-/obj/item/clothing/gloves/vox,
-/obj/item/clothing/gloves/vox,
-/obj/item/clothing/gloves/vox,
-/obj/item/clothing/gloves/vox,
-/obj/item/clothing/gloves/vox,
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-/obj/item/clothing/shoes/magboots/vox,
-/obj/item/clothing/shoes/magboots/vox,
-/obj/item/clothing/shoes/magboots/vox,
-/obj/item/clothing/shoes/magboots/vox,
-/obj/item/clothing/shoes/magboots/vox,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
-"Jj" = (
-/obj/item/weapon/gun/launcher/spikethrower,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
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-/obj/structure/table/rack,
-/obj/item/clothing/suit/space/vox/stealth,
-/obj/item/clothing/suit/space/vox/stealth,
-/obj/item/clothing/head/helmet/space/vox/stealth,
-/obj/item/clothing/head/helmet/space/vox/stealth,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
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-/obj/structure/table/rack,
-/obj/item/clothing/suit/storage/vest/heavy/merc{
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/clothing/suit/storage/vest/heavy/merc{
- pixel_x = -2;
- pixel_y = -2
- },
-/obj/item/clothing/suit/storage/vest/heavy/merc,
-/obj/item/clothing/suit/storage/vest/heavy/merc,
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-/obj/item/clothing/suit/storage/vest/heavy/merc,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"Jm" = (
-/obj/effect/landmark{
- name = "Syndicate-Commando"
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_mothership/elite_squad)
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-/obj/structure/table/rack,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_mothership/elite_squad)
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-/obj/structure/bed/chair{
- dir = 4
- },
-/turf/simulated/shuttle/floor/skipjack,
-/area/shuttle/syndicate_elite/mothership)
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-/obj/structure/bed/chair{
- dir = 8
- },
-/turf/simulated/shuttle/floor/skipjack,
-/area/shuttle/syndicate_elite/mothership)
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-/obj/machinery/door/airlock/hatch{
- req_access = list(150)
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/skipjack_station)
-"Jr" = (
-/obj/structure/closet/secure_closet/freezer/kitchen,
-/turf/unsimulated/floor{
- icon_state = "white"
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-/area/skipjack_station)
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-/obj/structure/mirror/raider{
- pixel_x = -32
- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/skipjack_station)
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-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/skipjack_station)
-"Ju" = (
-/obj/effect/decal/cleanable/blood,
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/skipjack_station)
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-/obj/structure/table/rack,
-/obj/item/clothing/suit/space/vox/medic,
-/obj/item/clothing/suit/space/vox/medic,
-/obj/item/clothing/head/helmet/space/vox/medic,
-/obj/item/clothing/head/helmet/space/vox/medic,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
-"Jw" = (
-/obj/item/clothing/glasses/night/vox,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
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-/obj/structure/table/rack,
-/obj/item/weapon/gun/energy/darkmatter,
-/obj/item/weapon/gun/energy/darkmatter,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
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-/obj/machinery/door/airlock/centcom{
- name = "Storage";
- opacity = 1
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
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-/obj/machinery/door/airlock/centcom{
- icon_state = "door_locked";
- locked = 1
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"JA" = (
-/obj/structure/bed/padded,
-/obj/item/weapon/bedsheet/orange,
-/turf/unsimulated/floor{
- icon = 'icons/turf/flooring/wood.dmi';
- icon_state = "wood_broken1";
- tag = "icon-wood"
- },
-/area/skipjack_station)
-"JB" = (
-/obj/structure/table/standard,
-/turf/unsimulated/floor{
- tag = "icon-wood";
- icon_state = "wood"
- },
-/area/skipjack_station)
-"JC" = (
-/obj/structure/bed/padded,
-/obj/item/weapon/bedsheet/brown,
-/turf/unsimulated/floor{
- tag = "icon-wood";
- icon_state = "wood"
- },
-/area/skipjack_station)
-"JD" = (
-/obj/structure/bed/padded,
-/obj/item/weapon/bedsheet/green,
-/turf/unsimulated/floor{
- tag = "icon-wood";
- icon_state = "wood"
- },
-/area/skipjack_station)
-"JE" = (
-/obj/structure/table/standard,
-/obj/effect/decal/cleanable/cobweb2,
-/turf/unsimulated/floor{
- tag = "icon-wood";
- icon_state = "wood"
- },
-/area/skipjack_station)
-"JF" = (
-/obj/structure/closet/secure_closet/freezer/fridge,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/skipjack_station)
-"JG" = (
-/obj/structure/sink{
- icon_state = "sink";
- dir = 8;
- pixel_x = -12;
- pixel_y = 2
- },
-/obj/structure/mirror{
- dir = 4;
- pixel_x = -28;
- pixel_y = 0
- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/skipjack_station)
-"JH" = (
-/obj/machinery/shower{
- dir = 1
- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/skipjack_station)
-"JI" = (
-/obj/structure/table/rack,
-/obj/item/clothing/suit/space/vox/pressure,
-/obj/item/clothing/suit/space/vox/pressure,
-/obj/item/clothing/head/helmet/space/vox/pressure,
-/obj/item/clothing/head/helmet/space/vox/pressure,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
-"JJ" = (
-/obj/item/weapon/gun/energy/plasmastun,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
-"JK" = (
-/obj/item/weapon/gun/launcher/crossbow,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
-"JL" = (
-/obj/fiftyspawner/rods,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
-"JM" = (
-/obj/item/clothing/mask/gas/swat/vox,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
-"JN" = (
-/obj/structure/table/rack,
-/obj/item/clothing/mask/gas/swat/vox,
-/obj/item/clothing/mask/gas/swat/vox,
-/obj/item/clothing/mask/gas/swat/vox,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
-"JO" = (
-/obj/structure/table/standard,
-/obj/machinery/chemical_dispenser/bar_soft/full,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/syndicate_station)
-"JP" = (
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/syndicate_station)
-"JQ" = (
-/obj/structure/reagent_dispensers/beerkeg/fakenuke{
- desc = "Something seems off about this bomb.";
- name = "\improper Nuclear Fission Explosive"
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/syndicate_station)
-"JR" = (
-/obj/structure/sink/kitchen{
- pixel_y = 28
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/syndicate_station)
-"JS" = (
-/obj/structure/closet/secure_closet/freezer/fridge,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/syndicate_station)
-"JT" = (
-/obj/structure/curtain/open/shower/security,
-/obj/machinery/shower{
- dir = 4;
- icon_state = "shower";
- pixel_x = 5;
- pixel_y = -1
- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/syndicate_station)
-"JU" = (
-/obj/structure/undies_wardrobe,
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/syndicate_station)
-"JV" = (
-/obj/structure/curtain/open/shower/security,
-/obj/machinery/shower{
- dir = 8;
- icon_state = "shower";
- pixel_x = -5;
- pixel_y = -1
- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/syndicate_station)
-"JW" = (
-/obj/structure/bed/chair,
-/turf/simulated/shuttle/floor/skipjack,
-/area/shuttle/syndicate_elite/mothership)
-"JX" = (
-/obj/effect/landmark{
- name = "voxstart"
- },
-/turf/unsimulated/floor{
- tag = "icon-wood";
- icon_state = "wood"
- },
-/area/skipjack_station)
-"JY" = (
-/turf/unsimulated/floor{
- tag = "icon-wood";
- icon_state = "wood"
- },
-/area/skipjack_station)
-"JZ" = (
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet{
- dir = 9
- },
-/obj/effect/floor_decal/carpet{
- dir = 5
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "carpet"
- },
-/area/skipjack_station)
-"Ka" = (
-/obj/effect/decal/cleanable/blood,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/skipjack_station)
-"Kb" = (
-/obj/machinery/gibber,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/skipjack_station)
-"Kc" = (
-/obj/structure/kitchenspike,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/skipjack_station)
-"Kd" = (
-/turf/unsimulated/wall{
- desc = "That looks like it doesn't open easily.";
- icon = 'icons/obj/doors/rapid_pdoor.dmi';
- icon_state = "pdoor1";
- name = "Shuttle Bay Blast Door"
- },
-/area/skipjack_station)
-"Ke" = (
-/obj/effect/landmark{
- name = "Syndicate-Uplink"
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"Kf" = (
-/obj/machinery/door/airlock/centcom{
- name = "Armory";
- opacity = 1
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"Kg" = (
-/obj/structure/table/standard,
-/obj/item/weapon/storage/box/glasses/square{
- pixel_x = 1;
- pixel_y = 4
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/syndicate_station)
-"Kh" = (
-/obj/structure/table/reinforced,
-/obj/machinery/microwave{
- pixel_x = -1;
- pixel_y = 8
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/syndicate_station)
-"Ki" = (
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/syndicate_station)
-"Kj" = (
-/obj/machinery/door/airlock{
- name = "Unit 2"
- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/syndicate_station)
-"Kk" = (
-/obj/machinery/recharge_station,
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/syndicate_station)
-"Kl" = (
-/obj/machinery/computer/pod{
- id = "syndicate_elite";
- name = "Hull Door Control"
- },
-/turf/simulated/shuttle/floor/skipjack,
-/area/shuttle/syndicate_elite/mothership)
-"Km" = (
-/obj/machinery/computer/syndicate_elite_shuttle,
-/turf/simulated/shuttle/floor/skipjack,
-/area/shuttle/syndicate_elite/mothership)
-"Kn" = (
-/turf/unsimulated/floor{
- icon = 'icons/turf/flooring/wood.dmi';
- icon_state = "wood_broken3";
- tag = "icon-wood"
- },
-/area/skipjack_station)
-"Ko" = (
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "carpet"
- },
-/area/skipjack_station)
-"Kp" = (
-/obj/machinery/door/airlock/hatch{
- req_access = list(150)
- },
-/turf/unsimulated/floor{
- icon_state = "steel_dirty"
- },
-/area/skipjack_station)
-"Kq" = (
-/turf/unsimulated/floor{
- icon_state = "steel_dirty"
- },
-/area/skipjack_station)
-"Kr" = (
-/obj/item/xenos_claw,
-/obj/item/organ/internal/brain/vox,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
-"Ks" = (
-/obj/item/weapon/ore,
-/turf/unsimulated/floor{
- tag = "icon-asteroid_dug";
- name = "plating";
- icon_state = "asteroid_dug"
- },
-/area/skipjack_station)
-"Kt" = (
-/obj/effect/landmark{
- name = "Nuclear-Bomb"
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "dark"
- },
-/area/syndicate_station)
-"Ku" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/tray{
- pixel_y = 5
- },
-/obj/effect/landmark{
- name = "Nuclear-Code"
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/syndicate_station)
-"Kv" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/storage/box/donkpockets{
- pixel_x = 3;
- pixel_y = 3
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/syndicate_station)
-"Kw" = (
-/obj/structure/mirror{
- dir = 4;
- pixel_x = -32;
- pixel_y = 0
- },
-/obj/structure/sink{
- icon_state = "sink";
- dir = 8;
- pixel_x = -12;
- pixel_y = 2
- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/syndicate_station)
-"Kx" = (
-/turf/simulated/shuttle/wall/dark/hard_corner,
-/area/shuttle/syndicate_elite/mothership)
-"Ky" = (
-/obj/machinery/door/airlock/external{
- name = "Shuttle Airlock";
- req_access = list(150)
- },
-/obj/machinery/door/blast/regular{
- icon_state = "pdoor1";
- id = "syndicate_elite";
- name = "Front Hull Door";
- opacity = 1
- },
-/turf/simulated/shuttle/plating,
-/area/shuttle/syndicate_elite/mothership)
-"Kz" = (
-/obj/effect/landmark{
- name = "voxstart"
- },
-/turf/unsimulated/floor{
- icon = 'icons/turf/flooring/wood.dmi';
- icon_state = "wood_broken2";
- tag = "icon-wood"
- },
-/area/skipjack_station)
-"KA" = (
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet{
- dir = 10
- },
-/obj/effect/floor_decal/carpet{
- dir = 6
- },
-/turf/unsimulated/floor{
- dir = 2;
- icon_state = "carpet"
- },
-/area/skipjack_station)
-"KB" = (
-/obj/machinery/door/airlock/hatch{
- req_access = list(150)
- },
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
-"KC" = (
-/obj/structure/table/rack,
-/obj/item/clothing/glasses/thermal/plain/monocle,
-/turf/unsimulated/floor{
- tag = "icon-asteroid";
- icon_state = "asteroid"
- },
-/area/skipjack_station)
-"KD" = (
-/obj/structure/table/rack,
-/turf/unsimulated/floor{
- tag = "icon-asteroid";
- icon_state = "asteroid"
- },
-/area/skipjack_station)
-"KE" = (
-/obj/structure/table/rack,
-/obj/item/weapon/gun/launcher/spikethrower,
-/turf/unsimulated/floor{
- tag = "icon-asteroid";
- icon_state = "asteroid"
- },
-/area/skipjack_station)
-"KF" = (
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"KG" = (
-/obj/machinery/portable_atmospherics/canister/carbon_dioxide,
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/obj/structure/window/reinforced,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"KH" = (
-/obj/structure/table/rack,
-/obj/item/weapon/tank/jetpack/oxygen,
-/obj/item/weapon/tank/jetpack/oxygen,
-/obj/item/weapon/tank/jetpack/oxygen,
-/obj/item/weapon/tank/jetpack/oxygen,
-/obj/item/weapon/tank/jetpack/oxygen,
-/obj/item/weapon/tank/jetpack/oxygen,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"KI" = (
-/obj/structure/table/rack,
-/obj/item/weapon/tank/jetpack/carbondioxide,
-/obj/item/weapon/tank/jetpack/carbondioxide,
-/obj/item/weapon/tank/jetpack/carbondioxide,
-/obj/item/weapon/tank/jetpack/carbondioxide,
-/obj/item/weapon/tank/jetpack/carbondioxide,
-/obj/item/weapon/tank/jetpack/carbondioxide,
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/obj/structure/window/reinforced,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"KJ" = (
-/obj/structure/closet/secure_closet/freezer/kitchen{
- req_access = list(150)
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/syndicate_station)
-"KK" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/reagent_containers/food/drinks/bottle/vodka{
- pixel_x = 3;
- pixel_y = 12
- },
-/obj/item/weapon/reagent_containers/food/drinks/bottle/wine{
- pixel_x = -1;
- pixel_y = 8
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/syndicate_station)
-"KL" = (
-/obj/structure/table/standard,
-/obj/item/weapon/towel{
- color = "#ff0000";
- name = "red towel"
- },
-/obj/item/weapon/towel{
- color = "#ff0000";
- name = "red towel"
- },
-/obj/item/weapon/towel{
- color = "#ff0000";
- name = "red towel"
- },
-/obj/item/weapon/towel{
- color = "#ff0000";
- name = "red towel"
- },
-/obj/item/weapon/towel{
- color = "#ff0000";
- name = "red towel"
- },
-/obj/item/weapon/soap/syndie,
-/obj/item/weapon/soap/syndie,
-/turf/simulated/floor/tiled/freezer,
-/area/syndicate_station)
-"KM" = (
-/obj/machinery/door/airlock{
- name = "Unit 1"
- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/syndicate_station)
-"KN" = (
-/obj/structure/toilet{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/syndicate_station)
-"KO" = (
-/turf/simulated/floor/airless,
-/area/shuttle/syndicate_elite/mothership)
-"KP" = (
-/obj/structure/bed/padded,
-/obj/item/weapon/bedsheet/blue,
-/turf/unsimulated/floor{
- tag = "icon-wood";
- icon_state = "wood"
- },
-/area/skipjack_station)
-"KQ" = (
-/obj/structure/bed/padded,
-/obj/item/weapon/bedsheet/orange,
-/turf/unsimulated/floor{
- tag = "icon-wood";
- icon_state = "wood"
- },
-/area/skipjack_station)
-"KR" = (
-/obj/structure/bed/padded,
-/obj/item/weapon/bedsheet/hop,
-/turf/unsimulated/floor{
- tag = "icon-wood";
- icon_state = "wood"
- },
-/area/skipjack_station)
-"KS" = (
-/obj/item/weapon/ore,
-/turf/unsimulated/floor{
- tag = "icon-asteroid";
- icon_state = "asteroid"
- },
-/area/skipjack_station)
-"KT" = (
-/obj/item/clothing/head/xenos,
-/turf/unsimulated/floor{
- tag = "icon-asteroid";
- icon_state = "asteroid"
- },
-/area/skipjack_station)
-"KU" = (
-/obj/machinery/door/airlock/centcom{
- name = "Suit Storage";
- opacity = 1
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"KV" = (
-/obj/machinery/door/airlock/centcom{
- name = "Kitchen";
- opacity = 1;
- req_access = list(150)
- },
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/syndicate_station)
-"KW" = (
-/obj/machinery/door/airlock{
- name = "Restroom"
- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor";
- dir = 2
- },
-/area/syndicate_station)
-"KX" = (
-/obj/effect/wingrille_spawn/reinforced,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/skipjack_station)
-"KY" = (
-/obj/machinery/door/airlock/hatch{
- req_access = list(150)
- },
-/turf/unsimulated/floor{
- tag = "icon-cult";
- name = "plating";
- icon_state = "cult"
- },
-/area/skipjack_station)
-"KZ" = (
-/obj/item/weapon/storage/box,
-/turf/unsimulated/floor{
- tag = "icon-asteroid";
- icon_state = "asteroid"
- },
-/area/skipjack_station)
-"La" = (
-/obj/item/clothing/mask/gas/swat{
- desc = "A close-fitting mask clearly not made for a human face.";
- name = "\improper alien mask"
- },
-/turf/unsimulated/floor{
- tag = "icon-asteroid";
- icon_state = "asteroid"
- },
-/area/skipjack_station)
-"Lb" = (
-/obj/structure/table/rack,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/suit/space/void/merc,
-/obj/item/clothing/mask/gas/syndicate,
-/obj/item/clothing/head/helmet/space/void/merc,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"Lc" = (
-/obj/structure/table/rack,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/suit/space/syndicate/black/green,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/head/helmet/space/syndicate/black/green,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"Ld" = (
-/obj/machinery/vending/snack{
- name = "hacked Getmore Chocolate Corp";
- prices = list()
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"Le" = (
-/obj/structure/sign/double/map/left{
- pixel_y = 32
- },
-/turf/unsimulated/floor{
- tag = "icon-cult";
- name = "plating";
- icon_state = "cult"
- },
-/area/syndicate_station)
-"Lf" = (
-/obj/structure/sign/double/map/right{
- pixel_y = 32
- },
-/turf/unsimulated/floor{
- tag = "icon-cult";
- name = "plating";
- icon_state = "cult"
- },
-/area/syndicate_station)
-"Lg" = (
-/turf/unsimulated/floor{
- tag = "icon-cult";
- name = "plating";
- icon_state = "cult"
- },
-/area/syndicate_station)
-"Lh" = (
-/obj/item/weapon/storage/box/syndie_kit/clerical,
-/obj/structure/table/standard,
-/turf/unsimulated/floor{
- tag = "icon-cult";
- name = "plating";
- icon_state = "cult"
- },
-/area/syndicate_station)
-"Li" = (
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/syndicate_station)
-"Lj" = (
-/obj/structure/bed/padded,
-/obj/item/weapon/bedsheet/hos,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/syndicate_station)
-"Lk" = (
-/turf/unsimulated/floor{
- tag = "icon-cult";
- name = "plating";
- icon_state = "cult"
- },
-/area/skipjack_station)
-"Ll" = (
-/obj/effect/decal/cleanable/cobweb2,
-/turf/unsimulated/floor{
- tag = "icon-cult";
- name = "plating";
- icon_state = "cult"
- },
-/area/skipjack_station)
-"Lm" = (
-/obj/machinery/suit_cycler/syndicate{
- locked = 0
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/skipjack_station)
-"Ln" = (
-/obj/effect/decal/cleanable/cobweb2{
- icon_state = "spiderling";
- name = "dead spider";
- tag = "icon-spiderling"
- },
-/turf/unsimulated/floor{
- icon_state = "steel_dirty"
- },
-/area/skipjack_station)
-"Lo" = (
-/obj/structure/table/rack,
-/obj/item/weapon/tank/vox,
-/turf/unsimulated/floor{
- tag = "icon-asteroid";
- icon_state = "asteroid"
- },
-/area/skipjack_station)
-"Lp" = (
-/obj/item/pizzabox/meat,
-/turf/unsimulated/floor{
- tag = "icon-asteroid";
- icon_state = "asteroid"
- },
-/area/skipjack_station)
-"Lq" = (
-/obj/structure/table/rack,
-/obj/item/weapon/storage/briefcase/inflatable,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"Lr" = (
-/obj/structure/table/rack,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/suit/space/syndicate/black/blue,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/head/helmet/space/syndicate/black/blue,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"Ls" = (
-/obj/structure/table/rack,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/suit/space/syndicate/black/med,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/head/helmet/space/syndicate/black/med,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"Lt" = (
-/obj/machinery/vending/cola{
- name = "hacked Robust Softdrinks";
- prices = list()
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"Lu" = (
-/obj/structure/bed/chair/comfy/black,
-/turf/unsimulated/floor{
- tag = "icon-cult";
- name = "plating";
- icon_state = "cult"
- },
-/area/syndicate_station)
-"Lv" = (
-/obj/effect/landmark{
- name = "Syndicate-Spawn"
- },
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/syndicate_station)
-"Lw" = (
-/obj/structure/table/standard,
-/obj/item/device/radio/headset/syndicate/alt,
-/obj/item/device/radio/headset/syndicate/alt,
-/obj/item/device/radio/headset/syndicate/alt,
-/obj/item/device/radio/headset/syndicate/alt,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/syndicate_station)
-"Lx" = (
-/obj/structure/bed/chair,
-/turf/unsimulated/floor{
- tag = "icon-cult";
- name = "plating";
- icon_state = "cult"
- },
-/area/skipjack_station)
-"Ly" = (
-/obj/item/weapon/tank/vox,
-/turf/unsimulated/floor{
- tag = "icon-asteroid";
- icon_state = "asteroid"
- },
-/area/skipjack_station)
-"Lz" = (
-/obj/structure/table/rack,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/suit/space/syndicate/black/orange,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/head/helmet/space/syndicate/black/orange,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"LA" = (
-/obj/structure/table/rack,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/suit/space/syndicate/black/engie,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/head/helmet/space/syndicate/black/engie,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"LB" = (
-/obj/machinery/vending/cigarette{
- name = "hacked cigarette machine";
- prices = list();
- products = list(/obj/item/weapon/storage/fancy/cigarettes = 10, /obj/item/weapon/storage/box/matches = 10, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/smokable/cigarette/cigar/havana = 2)
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"LC" = (
-/obj/machinery/door/airlock/centcom{
- name = "Barracks";
- opacity = 1;
- req_access = list(150)
- },
-/turf/unsimulated/floor{
- tag = "icon-cult";
- name = "plating";
- icon_state = "cult"
- },
-/area/syndicate_station)
-"LD" = (
-/obj/structure/bed/chair/comfy/black{
- dir = 4
- },
-/turf/unsimulated/floor{
- tag = "icon-cult";
- name = "plating";
- icon_state = "cult"
- },
-/area/syndicate_station)
-"LE" = (
-/obj/structure/table/glass,
-/turf/unsimulated/floor{
- tag = "icon-cult";
- name = "plating";
- icon_state = "cult"
- },
-/area/syndicate_station)
-"LF" = (
-/obj/structure/bed/chair/comfy/black{
- dir = 8
- },
-/turf/unsimulated/floor{
- tag = "icon-cult";
- name = "plating";
- icon_state = "cult"
- },
-/area/syndicate_station)
-"LG" = (
-/obj/machinery/door/airlock/centcom{
- name = "Barracks";
- opacity = 1;
- req_access = list(150)
- },
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/syndicate_station)
-"LH" = (
-/obj/structure/table/standard,
-/obj/item/device/flashlight/lamp{
- pixel_x = 4;
- pixel_y = 8
- },
-/obj/item/clothing/glasses/sunglasses/prescription,
-/obj/item/clothing/glasses/sunglasses/prescription,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/syndicate_station)
-"LI" = (
-/obj/structure/bed/chair{
- dir = 4
- },
-/turf/unsimulated/floor{
- tag = "icon-cult";
- name = "plating";
- icon_state = "cult"
- },
-/area/skipjack_station)
-"LJ" = (
-/obj/structure/table/steel,
-/obj/item/device/pda/syndicate,
-/turf/unsimulated/floor{
- tag = "icon-cult";
- name = "plating";
- icon_state = "cult"
- },
-/area/skipjack_station)
-"LK" = (
-/obj/structure/bed/chair{
- dir = 8
- },
-/turf/unsimulated/floor{
- tag = "icon-cult";
- name = "plating";
- icon_state = "cult"
- },
-/area/skipjack_station)
-"LL" = (
-/obj/machinery/portable_atmospherics/canister/phoron,
-/obj/item/weapon/tank/vox,
-/turf/unsimulated/floor{
- tag = "icon-asteroid";
- icon_state = "asteroid"
- },
-/area/skipjack_station)
-"LM" = (
-/obj/item/clothing/head/philosopher_wig,
-/turf/unsimulated/floor{
- tag = "icon-asteroid";
- icon_state = "asteroid"
- },
-/area/skipjack_station)
-"LN" = (
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"LO" = (
-/obj/structure/table/rack,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/suit/space/syndicate/black/red,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/head/helmet/space/syndicate/black/red,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"LP" = (
-/obj/structure/table/rack,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/suit/space/syndicate/black,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/head/helmet/space/syndicate/black,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"LQ" = (
-/obj/structure/table/glass,
-/obj/item/device/paicard,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"LR" = (
-/obj/structure/table/standard,
-/obj/item/weapon/paper_bin{
- pixel_x = -3;
- pixel_y = 8
- },
-/obj/item/weapon/pen{
- pixel_y = 4
- },
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/syndicate_station)
-"LS" = (
-/obj/structure/table/steel,
-/obj/item/device/radio/uplink,
-/turf/unsimulated/floor{
- tag = "icon-cult";
- name = "plating";
- icon_state = "cult"
- },
-/area/skipjack_station)
-"LT" = (
-/obj/item/weapon/gun/launcher/pneumatic,
-/turf/unsimulated/floor{
- tag = "icon-asteroid";
- icon_state = "asteroid"
- },
-/area/skipjack_station)
-"LU" = (
-/obj/structure/bed/chair/comfy/black{
- dir = 1
- },
-/turf/unsimulated/floor{
- tag = "icon-cult";
- name = "plating";
- icon_state = "cult"
- },
-/area/syndicate_station)
-"LV" = (
-/obj/structure/table/standard,
-/obj/item/device/pda/syndicate,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/syndicate_station)
-"LW" = (
-/obj/item/weapon/storage/box/syndie_kit/spy,
-/turf/unsimulated/floor{
- tag = "icon-cult";
- name = "plating";
- icon_state = "cult"
- },
-/area/skipjack_station)
-"LX" = (
-/obj/structure/bed/chair{
- dir = 1
- },
-/turf/unsimulated/floor{
- tag = "icon-cult";
- name = "plating";
- icon_state = "cult"
- },
-/area/skipjack_station)
-"LY" = (
-/obj/structure/ore_box,
-/turf/unsimulated/floor{
- tag = "icon-asteroid";
- icon_state = "asteroid"
- },
-/area/skipjack_station)
-"LZ" = (
-/obj/structure/table/rack,
-/obj/item/device/suit_cooling_unit,
-/obj/item/device/suit_cooling_unit,
-/obj/item/device/suit_cooling_unit,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"Ma" = (
-/obj/structure/table/rack,
-/obj/item/weapon/tank/emergency/oxygen/double,
-/obj/item/weapon/tank/emergency/oxygen/double,
-/obj/item/weapon/tank/emergency/oxygen/double,
-/obj/item/weapon/tank/emergency/oxygen/double,
-/obj/item/weapon/tank/emergency/oxygen/double,
-/obj/item/weapon/tank/emergency/oxygen/double,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"Mb" = (
-/obj/structure/table/rack,
-/obj/item/weapon/rig/merc/empty,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"Mc" = (
-/obj/machinery/suit_cycler/syndicate{
- locked = 0
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"Md" = (
-/obj/structure/lattice,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/space,
-/area/space)
-"Me" = (
-/obj/machinery/door/airlock/external{
- req_access = list(150)
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/skipjack_station)
-"Mf" = (
-/obj/structure/lattice,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/space,
-/area/space)
-"Mg" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/lattice,
-/turf/space,
-/area/space)
-"Mh" = (
-/obj/machinery/door/airlock/external{
- frequency = 1331;
- id_tag = "merc_base_hatch";
- req_access = list(150)
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"Mi" = (
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/lattice,
-/turf/space,
-/area/space)
-"Mj" = (
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/skipjack_station)
-"Mk" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/skipjack_station)
-"Ml" = (
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"Mm" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/syndicate_station)
-"Mn" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/space,
-/area/space)
-"Mo" = (
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/space,
-/area/space)
-"Mp" = (
-/turf/simulated/shuttle/wall/voidcraft/red,
-/area/syndicate_station/start)
-"Mq" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/syndicate_station/start)
-"Mr" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/syndicate_station/start)
-"Ms" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/syndicate_station/start)
-"Mt" = (
-/turf/simulated/wall/skipjack,
-/area/skipjack_station/start)
-"Mu" = (
-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1331;
- master_tag = "vox_west_control";
- req_one_access = list(150)
- },
-/turf/simulated/wall/skipjack,
-/area/skipjack_station/start)
-"Mv" = (
-/obj/machinery/door/airlock/hatch{
- frequency = 1331;
- icon_state = "door_closed";
- id_tag = "vox_northwest_lock";
- locked = 0;
- req_access = list(150)
- },
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Mw" = (
-/obj/machinery/door/airlock/hatch{
- frequency = 1331;
- icon_state = "door_closed";
- id_tag = "vox_northeast_lock";
- locked = 0;
- req_access = list(150)
- },
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Mx" = (
-/obj/machinery/access_button{
- command = "cycle_exterior";
- frequency = 1331;
- master_tag = "vox_east_control";
- req_access = list(150)
- },
-/turf/simulated/wall/skipjack,
-/area/skipjack_station/start)
-"My" = (
-/obj/structure/table/standard,
-/obj/random/projectile,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/skipjack_station)
-"Mz" = (
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "smindicate";
- name = "Outer Airlock";
- opacity = 0
- },
-/obj/machinery/door/airlock/voidcraft{
- frequency = 1331;
- id_tag = "merc_shuttle_outer";
- name = "Ship External Access";
- req_access = list(150)
- },
-/turf/simulated/shuttle/plating,
-/area/syndicate_station/start)
-"MA" = (
-/obj/structure/table/steel,
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"MB" = (
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"MC" = (
-/obj/machinery/autolathe{
- hacked = 1;
- name = "hacked autolathe"
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"MD" = (
-/obj/structure/shuttle/engine/heater{
- tag = "icon-heater (EAST)";
- icon_state = "heater";
- dir = 4
- },
-/turf/simulated/floor/airless,
-/area/syndicate_station/start)
-"ME" = (
-/obj/structure/shuttle/engine/router{
- tag = "icon-router (WEST)";
- icon_state = "router";
- dir = 8
- },
-/turf/simulated/floor/airless,
-/area/syndicate_station/start)
-"MF" = (
-/turf/space,
-/obj/structure/shuttle/engine/propulsion{
- tag = "icon-propulsion_r (EAST)";
- icon_state = "propulsion_r";
- dir = 4
- },
-/turf/simulated/shuttle/plating/airless/carry,
-/area/syndicate_station/start)
-"MG" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- frequency = 1331;
- id_tag = "vox_west_vent"
- },
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"MH" = (
-/obj/machinery/airlock_sensor{
- frequency = 1331;
- id_tag = "vox_west_sensor";
- pixel_x = 25
- },
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"MI" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/machinery/door/blast/regular{
- id = "skipjackshutters";
- name = "Skipjack Blast Shielding"
- },
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"MJ" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/machinery/door/blast/regular{
- id = "skipjackshutters";
- name = "Skipjack Blast Shielding"
- },
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"MK" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/machinery/door/blast/regular{
- id = "skipjackshutters";
- name = "Skipjack Blast Shielding"
- },
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"ML" = (
-/obj/machinery/airlock_sensor{
- frequency = 1331;
- id_tag = "vox_east_sensor";
- pixel_x = -25
- },
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"MM" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- frequency = 1331;
- id_tag = "vox_east_vent"
- },
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"MN" = (
-/obj/machinery/atmospherics/pipe/simple/visible{
- tag = "icon-intact (SOUTHEAST)";
- icon_state = "intact";
- dir = 6
- },
-/turf/simulated/shuttle/wall/voidcraft/red,
-/area/syndicate_station/start)
-"MO" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 8;
- frequency = 1331;
- id_tag = "merc_shuttle_pump"
- },
-/obj/machinery/button/remote/blast_door{
- id = "smindicate";
- name = "ship lockdown control";
- pixel_x = -25
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"MP" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 4;
- frequency = 1331;
- id_tag = "merc_shuttle_pump"
- },
-/obj/machinery/airlock_sensor{
- frequency = 1331;
- id_tag = "merc_shuttle_sensor";
- pixel_x = 28;
- pixel_y = 8
- },
-/obj/machinery/embedded_controller/radio/airlock/docking_port{
- frequency = 1331;
- id_tag = "merc_shuttle";
- pixel_x = 24;
- pixel_y = -2;
- req_access = list(150)
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"MQ" = (
-/obj/machinery/atmospherics/pipe/simple/visible{
- dir = 4
- },
-/turf/simulated/shuttle/wall/voidcraft/red,
-/area/syndicate_station/start)
-"MR" = (
-/obj/machinery/atmospherics/pipe/simple/visible{
- tag = "icon-intact (SOUTHWEST)";
- icon_state = "intact";
- dir = 10
- },
-/turf/simulated/shuttle/wall/voidcraft/red,
-/area/syndicate_station/start)
-"MS" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/syndicate_station/start)
-"MT" = (
-/obj/machinery/atmospherics/pipe/tank/air,
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"MU" = (
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"MV" = (
-/obj/machinery/recharger/wallcharger{
- pixel_x = -25
- },
-/obj/structure/table/steel,
-/obj/item/weapon/plastique,
-/obj/item/weapon/plastique,
-/obj/item/weapon/plastique,
-/obj/item/weapon/plastique,
-/obj/item/weapon/plastique,
-/obj/item/weapon/plastique,
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"MW" = (
-/obj/machinery/light{
- dir = 4
- },
-/obj/structure/table/rack,
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"MX" = (
-/turf/space,
-/obj/structure/shuttle/engine/propulsion{
- tag = "icon-propulsion (EAST)";
- icon_state = "propulsion";
- dir = 4
- },
-/turf/simulated/shuttle/plating/airless/carry,
-/area/syndicate_station/start)
-"MY" = (
-/obj/machinery/atmospherics/pipe/manifold/visible{
- dir = 8
- },
-/obj/machinery/meter,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"MZ" = (
-/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
- tag_airpump = "vox_west_vent";
- tag_exterior_door = "vox_northwest_lock";
- frequency = 1331;
- id_tag = "vox_west_control";
- tag_interior_door = "vox_southwest_lock";
- pixel_x = 24;
- req_access = list(150);
- tag_chamber_sensor = "vox_west_sensor"
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 8;
- frequency = 1331;
- id_tag = "vox_west_vent"
- },
-/obj/machinery/light/small,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Na" = (
-/obj/machinery/computer/station_alert,
-/turf/simulated/shuttle/floor/skipjack,
-/area/skipjack_station/start)
-"Nb" = (
-/obj/structure/flight_left,
-/turf/simulated/shuttle/floor/skipjack,
-/area/skipjack_station/start)
-"Nc" = (
-/obj/machinery/computer/shuttle_control/web/heist,
-/turf/simulated/shuttle/floor/skipjack,
-/area/skipjack_station/start)
-"Nd" = (
-/obj/structure/flight_right,
-/turf/simulated/shuttle/floor/skipjack,
-/area/skipjack_station/start)
-"Ne" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/clothing/head/pirate,
-/obj/item/clothing/glasses/thermal/plain/monocle,
-/turf/simulated/shuttle/floor/skipjack,
-/area/skipjack_station/start)
-"Nf" = (
-/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
- frequency = 1331;
- id_tag = "skipjack_shuttle";
- pixel_x = -24;
- req_access = list(150);
- tag_airpump = "vox_east_vent";
- tag_chamber_sensor = "vox_east_sensor";
- tag_exterior_door = "vox_northeast_lock";
- tag_interior_door = "vox_southeast_lock"
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 4;
- frequency = 1331;
- id_tag = "vox_east_vent"
- },
-/obj/machinery/light/small,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Ng" = (
-/obj/machinery/atmospherics/pipe/manifold/visible{
- dir = 4
- },
-/obj/machinery/meter,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Nh" = (
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1331;
- master_tag = "merc_shuttle";
- name = "interior access button";
- pixel_x = 25;
- pixel_y = 25;
- req_access = list(150)
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"Ni" = (
-/obj/machinery/atmospherics/pipe/manifold/visible{
- tag = "icon-map (WEST)";
- icon_state = "map";
- dir = 8
- },
-/obj/machinery/door/airlock/voidcraft/vertical{
- frequency = 1331;
- id_tag = "merc_shuttle_inner";
- name = "Ship External Access";
- req_access = list(150)
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"Nj" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 8;
- frequency = 1331;
- id_tag = "merc_shuttle_pump"
- },
-/obj/machinery/light/small,
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"Nk" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 4;
- frequency = 1331;
- id_tag = "merc_shuttle_pump"
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"Nl" = (
-/obj/machinery/door/airlock/voidcraft/vertical{
- frequency = 1331;
- id_tag = "merc_shuttle_inner";
- name = "Ship External Access";
- req_access = list(150)
- },
-/obj/machinery/atmospherics/pipe/simple/visible{
- dir = 4
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"Nm" = (
-/obj/machinery/atmospherics/pipe/manifold4w/visible,
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1331;
- master_tag = "merc_shuttle";
- name = "interior access button";
- pixel_x = -25;
- pixel_y = 25;
- req_access = list(150)
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"Nn" = (
-/obj/machinery/atmospherics/pipe/simple/visible{
- dir = 4
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"No" = (
-/obj/machinery/atmospherics/pipe/simple/visible{
- dir = 4
- },
-/obj/machinery/meter,
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"Np" = (
-/obj/machinery/atmospherics/pipe/simple/visible{
- tag = "icon-intact (NORTHWEST)";
- icon_state = "intact";
- dir = 9
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"Nq" = (
-/obj/machinery/recharger/wallcharger{
- pixel_x = -25
- },
-/obj/structure/table/steel,
-/obj/item/weapon/storage/box/frags,
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"Nr" = (
-/obj/machinery/door/airlock/hatch{
- frequency = 1331;
- icon_state = "door_closed";
- id_tag = "vox_southwest_lock";
- locked = 0;
- req_access = list(150)
- },
-/obj/machinery/atmospherics/pipe/simple/visible,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Ns" = (
-/obj/machinery/light/small{
- dir = 8
- },
-/obj/structure/bed/chair{
- dir = 1
- },
-/turf/simulated/shuttle/floor/skipjack,
-/area/skipjack_station/start)
-"Nt" = (
-/turf/simulated/shuttle/floor/skipjack,
-/area/skipjack_station/start)
-"Nu" = (
-/obj/structure/bed/chair{
- dir = 1
- },
-/turf/simulated/shuttle/floor/skipjack,
-/area/skipjack_station/start)
-"Nv" = (
-/obj/machinery/light/small{
- dir = 4
- },
-/obj/structure/bed/chair{
- dir = 1
- },
-/turf/simulated/shuttle/floor/skipjack,
-/area/skipjack_station/start)
-"Nw" = (
-/obj/machinery/button/remote/blast_door{
- id = "skipjackshutters";
- name = "remote shutter control";
- req_access = list(150)
- },
-/turf/simulated/wall/skipjack,
-/area/skipjack_station/start)
-"Nx" = (
-/obj/machinery/door/airlock/hatch{
- frequency = 1331;
- icon_state = "door_closed";
- id_tag = "vox_southeast_lock";
- locked = 0;
- req_access = list(150)
- },
-/obj/machinery/atmospherics/pipe/simple/visible,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Ny" = (
-/obj/machinery/porta_turret/ai_defense,
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"Nz" = (
-/obj/machinery/atmospherics/pipe/simple/visible{
- tag = "icon-intact (NORTHEAST)";
- icon_state = "intact";
- dir = 5
- },
-/turf/simulated/shuttle/wall/voidcraft/red,
-/area/syndicate_station/start)
-"NA" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced/full,
-/obj/machinery/atmospherics/pipe/simple/visible{
- dir = 4
- },
-/turf/simulated/shuttle/plating,
-/area/syndicate_station/start)
-"NB" = (
-/obj/machinery/atmospherics/pipe/simple/visible{
- tag = "icon-intact (NORTHWEST)";
- icon_state = "intact";
- dir = 9
- },
-/turf/simulated/shuttle/wall/voidcraft/red,
-/area/syndicate_station/start)
-"NC" = (
-/obj/structure/table/steel,
-/obj/effect/spawner/newbomb/timer/syndicate,
-/obj/item/weapon/screwdriver,
-/obj/item/device/assembly/signaler{
- pixel_y = 2
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"ND" = (
-/obj/item/device/radio/intercom{
- desc = "Talk through this. Evilly";
- frequency = 1213;
- name = "Syndicate Intercom";
- pixel_x = 32;
- subspace_transmission = 1;
- syndie = 1
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"NE" = (
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"NF" = (
-/obj/structure/frame/computer,
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"NG" = (
-/turf/space,
-/obj/structure/shuttle/engine/propulsion{
- tag = "icon-propulsion_l (EAST)";
- icon_state = "propulsion_l";
- dir = 4
- },
-/turf/simulated/shuttle/plating/airless/carry,
-/area/syndicate_station/start)
-"NH" = (
-/obj/machinery/atmospherics/pipe/simple/visible,
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1331;
- master_tag = "vox_west_control";
- pixel_x = -22;
- req_one_access = list(150)
- },
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"NI" = (
-/obj/structure/table/rack,
-/obj/item/weapon/material/harpoon,
-/obj/item/weapon/tank/oxygen,
-/obj/item/weapon/tank/oxygen,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/shoes/magboots,
-/obj/random/rigsuit,
-/obj/random/multiple/voidsuit,
-/obj/random/multiple/voidsuit,
-/obj/random/energy,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"NJ" = (
-/obj/structure/table/rack,
-/obj/random/rigsuit,
-/turf/simulated/shuttle/floor/skipjack,
-/area/skipjack_station/start)
-"NK" = (
-/obj/structure/table/rack,
-/obj/item/weapon/tank/oxygen,
-/obj/item/weapon/tank/oxygen,
-/obj/random/multiple/voidsuit,
-/obj/random/multiple/voidsuit,
-/obj/random/energy,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"NL" = (
-/obj/structure/table/rack,
-/obj/item/clothing/mask/breath,
-/obj/machinery/light/small{
- dir = 8
- },
-/obj/random/multiple/voidsuit,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"NM" = (
-/obj/machinery/atmospherics/pipe/simple/visible,
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1331;
- master_tag = "vox_east_control";
- pixel_x = 22;
- req_access = list(150)
- },
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"NN" = (
-/obj/structure/frame/computer,
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"NO" = (
-/obj/machinery/computer/security/nuclear,
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"NP" = (
-/obj/structure/bed/chair{
- dir = 8
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"NQ" = (
-/obj/structure/table/rack,
-/obj/item/weapon/storage/belt/security/tactical/bandolier,
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"NR" = (
-/obj/structure/table/steel,
-/obj/item/weapon/storage/toolbox/syndicate/powertools,
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"NS" = (
-/obj/structure/table/steel,
-/obj/item/weapon/gun/projectile/pistol,
-/obj/item/ammo_magazine/m9mm,
-/obj/item/weapon/gun/projectile/pistol,
-/obj/item/ammo_magazine/m9mm,
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"NT" = (
-/obj/structure/table/rack,
-/obj/item/weapon/storage/belt/security,
-/obj/item/weapon/storage/belt/security,
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"NU" = (
-/obj/machinery/suit_cycler/syndicate{
- locked = 0
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"NV" = (
-/obj/machinery/light,
-/obj/structure/closet/syndicate/suit{
- name = "suit closet"
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"NW" = (
-/obj/machinery/light,
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"NX" = (
-/obj/machinery/button/remote/blast_door{
- id = "syndieshutters_telebay";
- name = "remote shutter control";
- pixel_x = 0;
- pixel_y = -25;
- req_access = list(150)
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"NY" = (
-/obj/machinery/door/blast/regular{
- dir = 4;
- id = "syndieshutters_telebay";
- name = "Outer Airlock"
- },
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"NZ" = (
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"Oa" = (
-/obj/machinery/teleport/station,
-/turf/simulated/shuttle/floor/voidcraft/dark,
-/area/syndicate_station/start)
-"Ob" = (
-/obj/machinery/atmospherics/pipe/simple/visible,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Oc" = (
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Od" = (
-/obj/machinery/microwave{
- pixel_x = -1;
- pixel_y = 8
- },
-/obj/structure/table/steel,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Oe" = (
-/obj/item/seeds/potatoseed,
-/obj/item/seeds/potatoseed,
-/obj/item/seeds/ambrosiavulgarisseed,
-/obj/item/weapon/material/minihoe,
-/obj/item/weapon/beartrap,
-/obj/structure/table/steel,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Of" = (
-/obj/machinery/vending/hydroseeds,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Og" = (
-/obj/structure/table/rack,
-/obj/item/weapon/melee/energy/sword/pirate,
-/obj/item/clothing/suit/space/pirate,
-/obj/item/clothing/suit/space/pirate,
-/obj/item/weapon/tank/oxygen,
-/obj/item/weapon/pinpointer/shuttle/heist,
-/obj/item/weapon/pinpointer/shuttle/heist,
-/turf/simulated/shuttle/floor/skipjack,
-/area/skipjack_station/start)
-"Oh" = (
-/obj/structure/table/rack,
-/obj/item/weapon/storage/belt/utility/full,
-/obj/item/weapon/storage/belt/utility/full,
-/obj/item/device/multitool,
-/obj/item/device/multitool,
-/obj/item/clothing/shoes/magboots,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Oi" = (
-/obj/machinery/washing_machine,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Oj" = (
-/obj/structure/table/standard,
-/obj/item/weapon/storage/fancy/cigarettes,
-/obj/item/weapon/flame/lighter/zippo,
-/obj/item/clothing/gloves/yellow,
-/obj/item/stack/material/steel{
- amount = 50
- },
-/obj/item/stack/material/glass{
- amount = 50
- },
-/obj/item/weapon/card/emag,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
-"Ok" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/machinery/door/blast/shutters{
- density = 0;
- dir = 8;
- icon_state = "shutter0";
- id = "syndieshutters";
- name = "Blast Shutters";
- opacity = 0
- },
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/syndicate_station/start)
-"Ol" = (
-/obj/structure/table/steel_reinforced,
-/obj/machinery/button/remote/blast_door{
- id = "syndieshutters";
- name = "remote shutter control";
- req_access = list(150)
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"Om" = (
-/obj/structure/bed/chair/comfy/red{
- tag = "icon-comfychair_preview (NORTH)";
- icon_state = "comfychair_preview";
- dir = 1
- },
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/syndicate_station/start)
-"On" = (
-/obj/machinery/light{
- dir = 4
- },
-/obj/structure/bed/chair{
- dir = 8
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"Oo" = (
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
- },
-/obj/structure/bed/chair/comfy/red{
- dir = 4;
- icon_state = "comfychair_preview";
- tag = "icon-comfychair_preview (WEST)"
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"Op" = (
-/turf/simulated/shuttle/floor/voidcraft/light,
-/area/syndicate_station/start)
-"Oq" = (
-/obj/machinery/light{
- dir = 4
- },
-/obj/structure/bed/chair/comfy/red{
- tag = "icon-comfychair_preview (WEST)";
- icon_state = "comfychair_preview";
- dir = 8
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
-"Or" = (
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- name = "hacked cigarette machine";
- prices = list();
- products = list(/obj/item/weapon/storage/fancy/cigarettes = 10, /obj/item/weapon/storage/box/matches = 10, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/smokable/cigarette/cigar/havana = 2)
- },
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-/turf/simulated/shuttle/floor/voidcraft/dark,
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-/obj/item/clothing/gloves/yellow,
-/obj/item/clothing/gloves/yellow,
-/obj/item/clothing/gloves/yellow,
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-/obj/item/clothing/glasses/night,
-/obj/item/clothing/glasses/night,
-/obj/item/clothing/glasses/night,
-/obj/item/clothing/glasses/night,
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- },
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- direction = 2;
- name = "thrower_throwdown";
- tiles = 0
- },
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- name = "escapeshuttle_leave";
- teleport_x = 25;
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- },
-/turf/simulated/mineral,
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- },
-/obj/structure/window/reinforced{
- dir = 8
- },
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- id = "skipjackshutters";
- name = "Skipjack Blast Shielding"
- },
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- },
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- },
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- dir = 8;
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- id = "syndieshutters";
- name = "Blast Shutters";
- opacity = 0
- },
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/syndicate_station/start)
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- },
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- },
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- name = "Skipjack Blast Shielding"
- },
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- },
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- },
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- },
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- },
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- },
-/obj/machinery/door/blast/regular{
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- },
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
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-/obj/machinery/portable_atmospherics/hydroponics,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
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-/turf/simulated/shuttle/plating,
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- },
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- },
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-/obj/item/weapon/grenade/flashbang,
-/obj/item/weapon/grenade/spawnergrenade/manhacks,
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-"Pc" = (
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-/turf/simulated/shuttle/floor/skipjack,
-/area/skipjack_station/start)
-"Pd" = (
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-/obj/machinery/recharger,
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/simulated/shuttle/floor/skipjack,
-/area/skipjack_station/start)
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-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
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- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
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- desc = "Talk through this. Evilly";
- frequency = 1213;
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- pixel_x = 32;
- subspace_transmission = 1;
- syndie = 1
- },
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- desc = "Talk through this. Evilly";
- frequency = 1213;
- name = "Syndicate Intercom";
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- subspace_transmission = 1;
- syndie = 1
- },
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-/obj/structure/window/reinforced{
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- },
-/obj/structure/window/reinforced{
- dir = 8
- },
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- id = "skipjackshutters";
- name = "Skipjack Blast Shielding"
- },
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
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- req_access = list(150)
- },
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-/area/skipjack_station/start)
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- },
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- },
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-/area/skipjack_station/start)
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- },
-/obj/machinery/light/small{
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- },
-/turf/simulated/shuttle/floor/skipjack,
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- req_access = list(150)
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- },
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- dir = 4
- },
-/obj/machinery/door/blast/shutters{
- density = 0;
- dir = 8;
- icon_state = "shutter0";
- id = "syndieshutters";
- name = "Blast Shutters";
- opacity = 0
- },
-/obj/structure/window/reinforced/full,
-/turf/simulated/shuttle/plating,
-/area/syndicate_station/start)
-"Pu" = (
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-/obj/machinery/recharger,
-/turf/simulated/shuttle/floor/voidcraft,
-/area/syndicate_station/start)
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- name = "AntagCorpVend";
- products = list(/obj/item/device/assembly/prox_sensor = 5, /obj/item/device/assembly/signaler = 4, /obj/item/device/assembly/infra = 4, /obj/item/device/assembly/prox_sensor = 4, /obj/item/weapon/handcuffs = 8, /obj/item/device/flash = 4, /obj/item/weapon/cartridge/signal = 4, /obj/item/clothing/glasses/sunglasses = 4)
- },
-/turf/simulated/shuttle/floor/voidcraft,
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- pixel_y = 3
- },
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- },
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- },
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- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/machinery/door/blast/regular{
- id = "skipjackshutters";
- name = "Skipjack Blast Shielding"
- },
-/turf/simulated/shuttle/plating,
-/area/skipjack_station/start)
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- },
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- },
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- },
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- },
-/obj/machinery/body_scanconsole,
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- },
-/turf/simulated/shuttle/plating,
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- },
-/obj/machinery/atmospherics/pipe/tank/air{
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- start_pressure = 740
- },
-/turf/simulated/shuttle/plating,
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-/turf/simulated/shuttle/floor/voidcraft,
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-/turf/simulated/shuttle/floor/voidcraft,
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- },
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- },
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-/obj/item/device/defib_kit/compact/combat/loaded,
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- req_access = list(150)
- },
-/obj/item/bodybag,
-/obj/item/weapon/reagent_containers/syringe/antiviral,
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- pixel_y = 8
- },
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- },
-/obj/item/weapon/reagent_containers/syringe,
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-/obj/item/weapon/storage/firstaid/clotting,
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-/area/syndicate_station/start)
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- icon_state = "map";
- dir = 8
- },
-/turf/simulated/shuttle/floor/voidcraft/light,
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- icon_state = "intact";
- dir = 9
- },
-/obj/item/device/radio/intercom{
- desc = "Talk through this. Evilly";
- frequency = 1213;
- name = "Syndicate Intercom";
- pixel_x = 32;
- subspace_transmission = 1;
- syndie = 1
- },
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+aaaaRfababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONRgRgOxONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONaaaa
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+"}
+
diff --git a/maps/southern_cross/southern_cross.dm b/maps/southern_cross/southern_cross.dm
index c2b8acaadd..7ddc08f49d 100644
--- a/maps/southern_cross/southern_cross.dm
+++ b/maps/southern_cross/southern_cross.dm
@@ -20,6 +20,7 @@
#include "loadout/loadout_suit.dm"
#include "loadout/loadout_uniform.dm"
+ #include "datums/supplypacks/munitions.dm"
#include "items/encryptionkey_sc.dm"
#include "items/headset_sc.dm"
#include "items/clothing/sc_suit.dm"
diff --git a/maps/southern_cross/southern_cross_areas.dm b/maps/southern_cross/southern_cross_areas.dm
index 7b5a4804c0..ffa2ca4d1a 100644
--- a/maps/southern_cross/southern_cross_areas.dm
+++ b/maps/southern_cross/southern_cross_areas.dm
@@ -122,7 +122,7 @@
flags = RAD_SHIELDED
/area/surface/cave
- ambience = list('sound/ambience/ambimine.ogg', 'sound/ambience/song_game.ogg')
+ ambience = list('sound/ambience/ambimine.ogg', 'sound/ambience/song_game.ogg', 'sound/ambience/serspaceamb1.ogg')
// The bottom half that connects to the outpost and is safer.
/area/surface/cave/explored/normal
@@ -990,11 +990,11 @@ area/crew_quarters/heads/sc/hop/quarters
icon_state = "SolarcontrolS"
/area/maintenance/solars/foreportsolar
- name = "Solar Maintenance - Fore Starboard"
- icon_state = "SolarcontrolS"
+ name = "Solar Maintenance - Fore Port"
+ icon_state = "SolarcontrolP"
/area/maintenance/solars/forestarboardsolar
- name = "Solar Maintenance - Fore Port"
+ name = "Solar Maintenance - Fore Starboard"
icon_state = "SolarcontrolS"
/area/solar
diff --git a/maps/submaps/surface_submaps/mountains/BlastMine1.dmm b/maps/submaps/surface_submaps/mountains/BlastMine1.dmm
new file mode 100644
index 0000000000..34094caf86
--- /dev/null
+++ b/maps/submaps/surface_submaps/mountains/BlastMine1.dmm
@@ -0,0 +1,35 @@
+"a" = (/turf/simulated/mineral,/area/submap/cave/BlastMine1)
+"b" = (/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/BlastMine1)
+"c" = (/obj/structure/sign/warning/bomb_range,/turf/simulated/wall/sandstone,/area/submap/cave/BlastMine1)
+"d" = (/obj/structure/table/rack,/obj/item/weapon/syndie/c4explosive,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/BlastMine1)
+"e" = (/obj/structure/loot_pile/surface/bones,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/BlastMine1)
+"f" = (/mob/living/simple_animal/hostile/savik{returns_home = 1},/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/BlastMine1)
+"g" = (/obj/structure/table/rack,/obj/item/clothing/head/bomb_hood,/obj/item/clothing/suit/bomb_suit,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/BlastMine1)
+"h" = (/obj/item/device/gps/internal/poi{gps_tag = "Unidentified Signal"},/turf/simulated/wall/sandstone,/area/submap/cave/BlastMine1)
+"i" = (/mob/living/simple_animal/retaliate/diyaab,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/BlastMine1)
+"j" = (/obj/structure/table/reinforced,/obj/item/weapon/flame/lighter/zippo/c4detonator{detonator_mode = 1},/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/BlastMine1)
+"k" = (/obj/structure/table/rack,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/BlastMine1)
+"l" = (/obj/machinery/floodlight,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/BlastMine1)
+"m" = (/turf/simulated/wall/sandstone,/area/submap/cave/BlastMine1)
+"n" = (/obj/structure/girder/displaced,/obj/structure/sign/warning/bomb_range,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/BlastMine1)
+"o" = (/obj/structure/table,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/BlastMine1)
+"p" = (/obj/effect/decal/remains/human,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/BlastMine1)
+"q" = (/obj/structure/sign/warning/bomb_range,/turf/simulated/wall/sandstone{damage = 20},/area/submap/cave/BlastMine1)
+
+(1,1,1) = {"
+aaabbbaaaa
+aabbbbaaaa
+aacbbbbaaa
+aadbbbbbbb
+abdbbecbbb
+abdbfbgbbb
+abhbbbbbba
+abdibbgjaa
+bbkbilmaaa
+bbkbbbbbba
+banbbbbbbb
+abbbbbbbbb
+aaopbbqbbb
+bbbbbbbbba
+baabbbaaaa
+"}
diff --git a/maps/submaps/surface_submaps/mountains/SupplyDrop1.dmm b/maps/submaps/surface_submaps/mountains/SupplyDrop1.dmm
new file mode 100644
index 0000000000..7d2dac4f13
--- /dev/null
+++ b/maps/submaps/surface_submaps/mountains/SupplyDrop1.dmm
@@ -0,0 +1,23 @@
+"a" = (/turf/simulated/mineral,/area/submap/cave/SupplyDrop1)
+"b" = (/turf/template_noop,/area/template_noop)
+"c" = (/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/SupplyDrop1)
+"d" = (/turf/simulated/wall/titanium,/area/submap/cave/SupplyDrop1)
+"e" = (/obj/structure/droppod_door{dir = 1},/turf/simulated/wall/titanium,/area/submap/cave/SupplyDrop1)
+"f" = (/turf/simulated/floor/reinforced,/area/submap/cave/SupplyDrop1)
+"g" = (/obj/structure/droppod_door{dir = 8},/turf/simulated/wall/titanium,/area/submap/cave/SupplyDrop1)
+"h" = (/obj/structure/closet/crate,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/weapon/storage/box/flare,/obj/item/stack/marker_beacon/ten,/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon,/obj/item/trash/tastybread,/obj/item/trash/tastybread,/obj/item/trash/sosjerky,/obj/item/trash/sosjerky,/obj/item/trash/liquidfood,/obj/item/trash/liquidfood,/obj/item/weapon/flame/lighter/random,/obj/item/device/gps,/turf/simulated/floor/reinforced,/area/submap/cave/SupplyDrop1)
+"i" = (/obj/structure/droppod_door{dir = 4},/turf/simulated/wall/titanium,/area/submap/cave/SupplyDrop1)
+"j" = (/obj/structure/droppod_door,/turf/simulated/wall/titanium,/area/submap/cave/SupplyDrop1)
+
+(1,1,1) = {"
+aabbbccccb
+aacccaaccb
+acccccaccb
+acccdedccb
+cccddfddcc
+cccgfhficc
+bccddfddac
+bbcadjdcac
+bbaaacccac
+bbcccccccc
+"}
diff --git a/maps/submaps/surface_submaps/mountains/mountains.dm b/maps/submaps/surface_submaps/mountains/mountains.dm
index c7e6b513f5..58fdce2971 100644
--- a/maps/submaps/surface_submaps/mountains/mountains.dm
+++ b/maps/submaps/surface_submaps/mountains/mountains.dm
@@ -27,6 +27,8 @@
#include "IceCave1A.dmm"
#include "IceCave1B.dmm"
#include "IceCave1C.dmm"
+#include "SupplyDrop1.dmm"
+#include "BlastMine1.dmm"
#endif
// The 'mountains' is the mining z-level, and has a lot of caves.
@@ -169,7 +171,12 @@
mappath = 'maps/submaps/surface_submaps/mountains/IceCave1C.dmm'
cost = 10
-
+/datum/map_template/surface/mountains/normal/supplydrop1
+ name = "Supply Drop 1"
+ desc = "A drop pod that landed deep within the mountains."
+ mappath = 'maps/submaps/surface_submaps/mountains/SupplyDrop1.dmm'
+ cost = 10
+ allow_duplicates = TRUE
/**************
* Deep Caves *
@@ -237,4 +244,10 @@
name = "Mine Vault 5"
desc = "A small xeno vault with potential loot. Also major horrible suprises."
mappath = 'maps/submaps/surface_submaps/mountains/vault5.dmm'
- cost = 25
\ No newline at end of file
+ cost = 25
+
+/datum/map_template/surface/mountains/deep/BlastMine1
+ name = "Blast Mine 1"
+ desc = "An abandoned blast mining site, seems that local wildlife has moved in."
+ mappath = 'maps/submaps/surface_submaps/mountains/BlastMine1.dmm'
+ cost = 20
diff --git a/maps/submaps/surface_submaps/mountains/mountains_areas.dm b/maps/submaps/surface_submaps/mountains/mountains_areas.dm
index 04afe6b91d..e17290aa3a 100644
--- a/maps/submaps/surface_submaps/mountains/mountains_areas.dm
+++ b/maps/submaps/surface_submaps/mountains/mountains_areas.dm
@@ -76,4 +76,13 @@
name = "Ice Cave 1B"
/area/submap/cave/IceCave1C
- name = "Ice Cave 1C"
\ No newline at end of file
+
+ name = "Ice Cave 1C"
+ name = "Mine Vault"
+
+/area/submap/cave/SupplyDrop1
+ name = "Supply Drop 1"
+
+/area/submap/cave/BlastMine1
+ name = "Blast Mine 1"
+
diff --git a/maps/submaps/surface_submaps/plains/RationCache.dmm b/maps/submaps/surface_submaps/plains/RationCache.dmm
new file mode 100644
index 0000000000..600832aa18
--- /dev/null
+++ b/maps/submaps/surface_submaps/plains/RationCache.dmm
@@ -0,0 +1,20 @@
+"a" = (/turf/template_noop,/area/template_noop)
+"b" = (/turf/simulated/floor/outdoors/snow,/area/submap/RationCache)
+"c" = (/mob/living/simple_animal/retaliate/diyaab{returns_home = 1},/turf/simulated/floor/outdoors/snow,/area/submap/RationCache)
+"d" = (/mob/living/simple_animal/retaliate/diyaab{returns_home = 1},/turf/simulated/floor/outdoors/dirt,/area/submap/RationCache)
+"e" = (/turf/simulated/floor/outdoors/dirt,/area/submap/RationCache)
+"f" = (/obj/item/trash/liquidfood,/obj/item/trash/liquidfood,/obj/item/trash/liquidfood,/obj/item/trash/liquidfood,/obj/item/trash/liquidfood,/obj/item/trash/liquidfood,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/RationCache)
+"g" = (/obj/machinery/portable_atmospherics/hydroponics/soil,/turf/simulated/floor/outdoors/dirt,/area/submap/RationCache)
+
+(1,1,1) = {"
+aaaabbbaaa
+aabbbbbbaa
+abbbbcbbbb
+abbbdbbcbb
+bbcefebbbb
+bbbegebbbb
+bbbbebcbbb
+bbbbbbbbaa
+aabbcbbaaa
+aabbbaaaaa
+"}
diff --git a/maps/submaps/surface_submaps/plains/SupplyDrop2.dmm b/maps/submaps/surface_submaps/plains/SupplyDrop2.dmm
new file mode 100644
index 0000000000..7afbe010ab
--- /dev/null
+++ b/maps/submaps/surface_submaps/plains/SupplyDrop2.dmm
@@ -0,0 +1,23 @@
+"a" = (/turf/template_noop,/area/template_noop)
+"b" = (/turf/template_noop,/area/submap/SupplyDrop2)
+"c" = (/turf/simulated/floor/plating,/area/submap/SupplyDrop2)
+"d" = (/obj/structure/girder/displaced,/turf/template_noop,/area/submap/SupplyDrop2)
+"e" = (/turf/simulated/wall/titanium,/area/submap/SupplyDrop2)
+"f" = (/turf/simulated/floor/reinforced,/area/submap/SupplyDrop2)
+"g" = (/obj/structure/loot_pile/maint/junk,/turf/simulated/floor/reinforced,/area/submap/SupplyDrop2)
+"h" = (/obj/item/device/flashlight,/turf/simulated/floor/reinforced,/area/submap/SupplyDrop2)
+"i" = (/obj/structure/loot_pile/maint/technical,/obj/item/device/gps/internal/poi,/obj/item/weapon/cell/device/weapon/empty,/obj/item/weapon/cell/device/weapon/empty,/turf/simulated/floor/plating,/area/submap/SupplyDrop2)
+"j" = (/obj/structure/loot_pile/maint/technical,/turf/simulated/floor/reinforced,/area/submap/SupplyDrop2)
+"k" = (/obj/structure/girder,/turf/template_noop,/area/submap/SupplyDrop2)
+"l" = (/obj/structure/loot_pile/maint/trash,/turf/simulated/floor/reinforced,/area/submap/SupplyDrop2)
+"m" = (/obj/structure/loot_pile/maint/trash,/turf/simulated/floor/plating,/area/submap/SupplyDrop2)
+
+(1,1,1) = {"
+aabbcdaaa
+abbefbbbb
+bbeegeebb
+bffhijfff
+bbekcekbb
+bbbkldbba
+abbbmbbba
+"}
diff --git a/maps/submaps/surface_submaps/plains/plains.dm b/maps/submaps/surface_submaps/plains/plains.dm
index 176c1d7f49..0d6a557d7a 100644
--- a/maps/submaps/surface_submaps/plains/plains.dm
+++ b/maps/submaps/surface_submaps/plains/plains.dm
@@ -24,7 +24,8 @@
#include "Snow3.dmm"
#include "Snow4.dmm"
#include "Snow5.dmm"
-
+#include "SupplyDrop2.dmm"
+#include "RationCache.dmm"
#endif
@@ -181,3 +182,15 @@
desc = "Please stop the snow"
mappath = 'maps/submaps/surface_submaps/plains/snow5.dmm'
cost = 5
+
+/datum/map_template/surface/plains/RationCache
+ name = "Ration Cache"
+ desc = "A forgotten cache of emergency rations."
+ mappath = 'maps/submaps/surface_submaps/plains/RationCache.dmm'
+ cost = 5
+
+/datum/map_template/surface/plains/SupplyDrop2
+ name = "Supply Drop 2"
+ desc = "A drop pod that's clearly been here a while, most of the things inside are rusted and worthless."
+ mappath = 'maps/submaps/surface_submaps/plains/SupplyDrop2.dmm'
+ cost = 8
\ No newline at end of file
diff --git a/maps/submaps/surface_submaps/plains/plains_areas.dm b/maps/submaps/surface_submaps/plains/plains_areas.dm
index 6de8a18113..c488d83431 100644
--- a/maps/submaps/surface_submaps/plains/plains_areas.dm
+++ b/maps/submaps/surface_submaps/plains/plains_areas.dm
@@ -73,3 +73,8 @@
/area/submap/snow5
name = "Snow5"
+/area/submap/SupplyDrop2
+ name = "Supply Drop 2"
+
+/area/submap/RationCache
+ name = "Ration Cache"
diff --git a/sound/ambience/serspaceamb1.ogg b/sound/ambience/serspaceamb1.ogg
new file mode 100644
index 0000000000..b83f222080
Binary files /dev/null and b/sound/ambience/serspaceamb1.ogg differ
diff --git a/vorestation.dme b/vorestation.dme
index 5b0985e2c9..d05a617ad0 100644
--- a/vorestation.dme
+++ b/vorestation.dme
@@ -1125,8 +1125,14 @@
#include "code\game\objects\items\weapons\tanks\tank_types.dm"
#include "code\game\objects\items\weapons\tanks\tank_types_vr.dm"
#include "code\game\objects\items\weapons\tanks\tanks.dm"
-#include "code\game\objects\random\random.dm"
+#include "code\game\objects\random\_random.dm"
+#include "code\game\objects\random\guns_and_ammo.dm"
+#include "code\game\objects\random\maintenance.dm"
+#include "code\game\objects\random\mapping.dm"
+#include "code\game\objects\random\misc.dm"
+#include "code\game\objects\random\mob.dm"
#include "code\game\objects\random\random_vr.dm"
+#include "code\game\objects\random\spacesuits.dm"
#include "code\game\objects\structures\alien_props.dm"
#include "code\game\objects\structures\barsign.dm"
#include "code\game\objects\structures\bedsheet_bin.dm"
@@ -1475,6 +1481,7 @@
#include "code\modules\clothing\chameleon.dm"
#include "code\modules\clothing\clothing.dm"
#include "code\modules\clothing\clothing_accessories.dm"
+#include "code\modules\clothing\clothing_icons.dm"
#include "code\modules\clothing\clothing_vr.dm"
#include "code\modules\clothing\ears\ears.dm"
#include "code\modules\clothing\glasses\glasses.dm"
@@ -1910,6 +1917,7 @@
#include "code\modules\mob\living\bot\bot.dm"
#include "code\modules\mob\living\bot\cleanbot.dm"
#include "code\modules\mob\living\bot\ed209bot.dm"
+#include "code\modules\mob\living\bot\edCLNbot.dm"
#include "code\modules\mob\living\bot\farmbot.dm"
#include "code\modules\mob\living\bot\floorbot.dm"
#include "code\modules\mob\living\bot\medbot.dm"
@@ -2630,6 +2638,7 @@
#include "code\modules\surgery\generic.dm"
#include "code\modules\surgery\implant.dm"
#include "code\modules\surgery\limb_reattach.dm"
+#include "code\modules\surgery\neck.dm"
#include "code\modules\surgery\organs_internal.dm"
#include "code\modules\surgery\other.dm"
#include "code\modules\surgery\robotics.dm"