Removes references to the load_speed argument in load_map as it doesn't actually exist.
For some reason the dmm_suit injects itself as an argument in airlocks. Putting a band-aid on the symptom.
This commit is contained in:
PsiOmega
2015-03-02 11:41:14 +01:00
parent 1d38246cc1
commit a11c7ba1c7
3 changed files with 58 additions and 58 deletions

View File

@@ -53,10 +53,9 @@ dmm_suite{
*/
verb/load_map(var/dmm_file as file, var/z_offset as num, var/load_speed as num)
verb/load_map(var/dmm_file as file, var/z_offset as num)
// dmm_file: A .dmm file to load (Required).
// z_offset: A number representing the z-level on which to start loading the map (Optional).
// load_speed: How many tiles should be loaded per second, defaults to no pause (Optional)
verb/write_map(var/turf/t1 as turf, var/turf/t2 as turf, var/flags as num){
// t1: A turf representing one corner of a three dimensional grid (Required).