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Fixes #8334.
Removes references to the load_speed argument in load_map as it doesn't actually exist. For some reason the dmm_suit injects itself as an argument in airlocks. Putting a band-aid on the symptom.
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@@ -53,10 +53,9 @@ dmm_suite{
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*/
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verb/load_map(var/dmm_file as file, var/z_offset as num, var/load_speed as num)
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verb/load_map(var/dmm_file as file, var/z_offset as num)
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// dmm_file: A .dmm file to load (Required).
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// z_offset: A number representing the z-level on which to start loading the map (Optional).
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// load_speed: How many tiles should be loaded per second, defaults to no pause (Optional)
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verb/write_map(var/turf/t1 as turf, var/turf/t2 as turf, var/flags as num){
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// t1: A turf representing one corner of a three dimensional grid (Required).
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