Basically ripped over /tg/'s powernet and cable code into our own codebase.

Keeps Z-level code as it was.
Modifies/restores powernet procs as necessary to match our own implementation changes.
This commit is contained in:
PsiOmega
2014-10-13 16:47:56 +02:00
parent ef9cc80603
commit a1ee4e766b
24 changed files with 1393 additions and 1183 deletions

View File

@@ -363,7 +363,7 @@ datum/controller/game_controller/proc/process_powernets()
while(i<=powernets.len)
var/datum/powernet/Powernet = powernets[i]
if(Powernet)
Powernet.process()
Powernet.reset()
i++
continue
powernets.Cut(i,i+1)