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Expand list of SA_Vulnerability for the phase projectile
Added MOB_CLASS_SYNTHETIC, MOB_CLASS_ABERRATION, MOB_CLASS_HUMANOID
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@@ -242,7 +242,7 @@
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range = 6
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range = 6
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damage = 5
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damage = 5
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SA_bonus_damage = 45 // 50 total on animals
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SA_bonus_damage = 45 // 50 total on animals
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SA_vulnerability = SA_ANIMAL
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SA_vulnerability = list(SA_ANIMAL, MOB_CLASS_SYNTHETIC, MOB_CLASS_ABERRATION, MOB_CLASS_HUMANOID) //CHOMP Edit expand this list
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/obj/item/projectile/energy/phase/light
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/obj/item/projectile/energy/phase/light
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range = 4
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range = 4
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