mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2026-08-24 05:38:15 +01:00
TG_Port_2
Conflicts: code/game/objects/items/weapons/storage/backpack.dm code/game/objects/structures/crates_lockers/closets/secure/security.dm code/game/objects/structures/crates_lockers/closets/wardrobe.dm code/modules/client/preferences_gear.dm code/modules/clothing/under/accessories/accessory.dm
This commit is contained in:
@@ -12,6 +12,9 @@
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..()
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new /obj/item/clothing/under/rank/cargotech(src)
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new /obj/item/clothing/under/rank/cargotech/skirt(src)
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new /obj/item/clothing/under/rank/cargotech/jeans(src)
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new /obj/item/clothing/under/rank/cargotech/jeans/female(src)
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new /obj/item/clothing/suit/hooded/wintercoat/cargo(src)
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new /obj/item/clothing/shoes/black(src)
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new /obj/item/device/radio/headset/headset_cargo(src)
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new /obj/item/clothing/gloves/black(src)
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@@ -33,6 +36,8 @@
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..()
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new /obj/item/clothing/under/rank/cargo(src)
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new /obj/item/clothing/under/rank/cargo/skirt(src)
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new /obj/item/clothing/under/rank/cargo/jeans(src)
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new /obj/item/clothing/under/rank/cargo/jeans/female(src)
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new /obj/item/clothing/shoes/brown(src)
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new /obj/item/device/radio/headset/headset_cargo(src)
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new /obj/item/clothing/gloves/black(src)
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@@ -42,4 +47,5 @@
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new /obj/item/clothing/mask/gas(src)
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new /obj/item/clothing/glasses/meson(src)
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new /obj/item/clothing/head/soft(src)
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new /obj/item/clothing/suit/hooded/wintercoat/cargo(src)
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return
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@@ -15,6 +15,10 @@
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new /obj/item/weapon/storage/backpack/industrial(src)
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else
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new /obj/item/weapon/storage/backpack/satchel_eng(src)
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if(prob(50))
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new /obj/item/weapon/storage/backpack/dufflebag/eng(src)
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else
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return
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if (prob(70))
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new /obj/item/clothing/accessory/storage/brown_vest(src)
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else
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@@ -28,12 +32,14 @@
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new /obj/item/clothing/shoes/brown(src)
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new /obj/item/weapon/cartridge/ce(src)
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new /obj/item/device/radio/headset/heads/ce(src)
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new /obj/item/device/radio/headset/heads/ce/alt(src)
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new /obj/item/weapon/storage/toolbox/mechanical(src)
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new /obj/item/clothing/suit/storage/hazardvest(src)
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new /obj/item/clothing/mask/gas(src)
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new /obj/item/device/multitool(src)
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new /obj/item/device/flash(src)
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new /obj/item/taperoll/engineering(src)
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new /obj/item/clothing/suit/hooded/wintercoat/engineering(src)
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return
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@@ -109,17 +115,23 @@
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new /obj/item/weapon/storage/backpack/industrial(src)
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else
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new /obj/item/weapon/storage/backpack/satchel_eng(src)
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if(prob(50))
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new /obj/item/weapon/storage/backpack/dufflebag/eng(src)
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else
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return
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if (prob(70))
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new /obj/item/clothing/accessory/storage/brown_vest(src)
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else
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new /obj/item/clothing/accessory/storage/webbing(src)
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new /obj/item/weapon/storage/toolbox/mechanical(src)
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new /obj/item/device/radio/headset/headset_eng(src)
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new /obj/item/device/radio/headset/headset_eng/alt(src)
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new /obj/item/clothing/suit/storage/hazardvest(src)
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new /obj/item/clothing/mask/gas(src)
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new /obj/item/clothing/glasses/meson(src)
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new /obj/item/weapon/cartridge/engineering(src)
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new /obj/item/taperoll/engineering(src)
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new /obj/item/clothing/suit/hooded/wintercoat/engineering(src)
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return
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/obj/structure/closet/secure_closet/atmos_personal
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name = "technician's locker"
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@@ -138,6 +150,10 @@
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new /obj/item/weapon/storage/backpack/industrial(src)
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else
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new /obj/item/weapon/storage/backpack/satchel_eng(src)
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if(prob(50))
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new /obj/item/weapon/storage/backpack/dufflebag/eng(src)
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else
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return
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if (prob(70))
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new /obj/item/clothing/accessory/storage/brown_vest(src)
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else
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@@ -146,8 +162,10 @@
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new /obj/item/device/flashlight(src)
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new /obj/item/weapon/extinguisher(src)
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new /obj/item/device/radio/headset/headset_eng(src)
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new /obj/item/device/radio/headset/headset_eng/alt(src)
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new /obj/item/clothing/suit/storage/hazardvest(src)
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new /obj/item/clothing/mask/gas(src)
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new /obj/item/weapon/cartridge/atmos(src)
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new /obj/item/taperoll/engineering(src)
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new /obj/item/clothing/suit/hooded/wintercoat/engineering/atmos(src)
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return
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@@ -66,6 +66,10 @@
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new /obj/item/weapon/storage/backpack/medic(src)
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else
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new /obj/item/weapon/storage/backpack/satchel_med(src)
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if(prob(50))
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new /obj/item/weapon/storage/backpack/dufflebag/med(src)
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else
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return
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new /obj/item/clothing/under/rank/nursesuit (src)
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new /obj/item/clothing/head/nursehat (src)
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switch(pick("blue", "green", "purple"))
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@@ -96,6 +100,8 @@
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new /obj/item/clothing/shoes/white(src)
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// new /obj/item/weapon/cartridge/medical(src)
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new /obj/item/device/radio/headset/headset_med(src)
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new /obj/item/device/radio/headset/headset_med/alt(src)
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new /obj/item/clothing/suit/hooded/wintercoat/medical(src)
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return
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@@ -116,6 +122,10 @@
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new /obj/item/weapon/storage/backpack/medic(src)
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else
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new /obj/item/weapon/storage/backpack/satchel_med(src)
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if(prob(50))
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new /obj/item/weapon/storage/backpack/dufflebag/med(src)
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else
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return
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new /obj/item/clothing/suit/bio_suit/cmo(src)
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new /obj/item/clothing/head/bio_hood/cmo(src)
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new /obj/item/clothing/shoes/white(src)
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@@ -137,8 +147,10 @@
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new /obj/item/clothing/gloves/latex(src)
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new /obj/item/clothing/shoes/brown (src)
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new /obj/item/device/radio/headset/heads/cmo(src)
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new /obj/item/device/radio/headset/heads/cmo/alt(src)
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new /obj/item/device/flash(src)
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new /obj/item/weapon/reagent_containers/hypospray(src)
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new /obj/item/clothing/suit/hooded/wintercoat/medical(src)
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return
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@@ -45,6 +45,7 @@
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new /obj/item/clothing/shoes/leather(src)
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new /obj/item/clothing/gloves/latex(src)
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new /obj/item/device/radio/headset/heads/rd(src)
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new /obj/item/device/radio/headset/heads/rd/alt(src)
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new /obj/item/weapon/tank/air(src)
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new /obj/item/clothing/mask/gas(src)
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new /obj/item/device/flash(src)
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@@ -14,6 +14,10 @@
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new /obj/item/weapon/storage/backpack/captain(src)
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else
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new /obj/item/weapon/storage/backpack/satchel_cap(src)
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if(prob(50))
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new /obj/item/weapon/storage/backpack/dufflebag/captain(src)
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else
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return
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new /obj/item/clothing/suit/captunic(src)
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new /obj/item/clothing/suit/captunic/capjacket(src)
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new /obj/item/clothing/head/caphat/cap(src)
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@@ -23,6 +27,7 @@
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new /obj/item/clothing/head/helmet/swat(src)
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new /obj/item/clothing/shoes/brown(src)
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new /obj/item/device/radio/headset/heads/captain(src)
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new /obj/item/device/radio/headset/heads/captain/alt(src)
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new /obj/item/clothing/gloves/captain(src)
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new /obj/item/weapon/gun/energy/gun(src)
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new /obj/item/clothing/suit/armor/captain(src)
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@@ -30,6 +35,7 @@
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new /obj/item/clothing/under/dress/dress_cap(src)
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new /obj/item/clothing/head/caphat/formal(src)
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new /obj/item/clothing/under/captainformal(src)
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new /obj/item/clothing/suit/hooded/wintercoat/captain(src)
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return
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@@ -51,6 +57,7 @@
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new /obj/item/clothing/head/helmet(src)
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new /obj/item/weapon/cartridge/hop(src)
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new /obj/item/device/radio/headset/heads/hop(src)
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new /obj/item/device/radio/headset/heads/hop/alt(src)
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new /obj/item/weapon/storage/box/ids(src)
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new /obj/item/weapon/storage/box/ids( src )
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new /obj/item/weapon/gun/energy/gun(src)
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@@ -103,6 +110,10 @@
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new /obj/item/weapon/storage/backpack/security(src)
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else
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new /obj/item/weapon/storage/backpack/satchel_sec(src)
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if(prob(50))
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new /obj/item/weapon/storage/backpack/dufflebag/sec(src)
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else
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return
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new /obj/item/clothing/head/HoS(src)
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new /obj/item/clothing/suit/storage/vest/hos(src)
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new /obj/item/clothing/under/rank/head_of_security/jensen(src)
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@@ -112,9 +123,11 @@
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new /obj/item/clothing/head/HoS/dermal(src)
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new /obj/item/weapon/cartridge/hos(src)
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new /obj/item/device/radio/headset/heads/hos(src)
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new /obj/item/device/radio/headset/heads/hos/alt(src)
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new /obj/item/clothing/glasses/sunglasses/sechud(src)
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new /obj/item/taperoll/police(src)
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new /obj/item/weapon/shield/riot(src)
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new /obj/item/weapon/shield/riot/tele(src)
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new /obj/item/weapon/storage/box/flashbangs(src)
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new /obj/item/weapon/storage/belt/security(src)
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new /obj/item/device/flash(src)
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@@ -123,6 +136,7 @@
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new /obj/item/clothing/accessory/holster/waist(src)
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new /obj/item/weapon/melee/telebaton(src)
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new /obj/item/clothing/head/beret/sec/corporate/hos(src)
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new /obj/item/clothing/suit/hooded/wintercoat/security(src)
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return
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@@ -144,13 +158,19 @@
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new /obj/item/weapon/storage/backpack/security(src)
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else
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new /obj/item/weapon/storage/backpack/satchel_sec(src)
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if(prob(50))
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new /obj/item/weapon/storage/backpack/dufflebag/sec(src)
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else
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return
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new /obj/item/clothing/suit/storage/vest/warden(src)
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new /obj/item/clothing/under/rank/warden(src)
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new /obj/item/clothing/under/rank/warden/corp(src)
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new /obj/item/clothing/suit/armor/vest/warden(src)
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new /obj/item/clothing/suit/armor/vest/warden/alt(src)
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new /obj/item/clothing/head/warden(src)
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new /obj/item/weapon/cartridge/security(src)
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new /obj/item/device/radio/headset/headset_sec(src)
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new /obj/item/device/radio/headset/headset_sec/alt(src)
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new /obj/item/clothing/glasses/sunglasses/sechud(src)
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new /obj/item/taperoll/police(src)
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new /obj/item/weapon/storage/box/flashbangs(src)
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@@ -160,6 +180,7 @@
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new /obj/item/weapon/gun/energy/gun(src)
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new /obj/item/weapon/storage/box/holobadge(src)
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new /obj/item/clothing/head/beret/sec/corporate/warden(src)
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new /obj/item/clothing/suit/hooded/wintercoat/security(src)
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return
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@@ -180,10 +201,15 @@
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new /obj/item/weapon/storage/backpack/security(src)
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else
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new /obj/item/weapon/storage/backpack/satchel_sec(src)
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if(prob(50))
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new /obj/item/weapon/storage/backpack/dufflebag/sec(src)
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else
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return
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new /obj/item/clothing/suit/storage/vest/officer(src)
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new /obj/item/clothing/head/helmet(src)
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// new /obj/item/weapon/cartridge/security(src)
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new /obj/item/device/radio/headset/headset_sec(src)
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new /obj/item/device/radio/headset/headset_sec/alt(src)
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new /obj/item/weapon/storage/belt/security(src)
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new /obj/item/device/flash(src)
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new /obj/item/weapon/reagent_containers/spray/pepper(src)
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