FOAAAAAAAM

This commit is contained in:
Aronai Sieyes
2020-04-20 17:16:25 -04:00
parent 7a43642cbe
commit a2e6467936
8 changed files with 77 additions and 18 deletions

View File

@@ -53,3 +53,43 @@
if(nif.stat == NIF_TEMPFAIL)
nif.stat = NIF_INSTALLING
nif.durability = min(nif.durability + removed, initial(nif.durability))
/datum/reagent/firefighting_foam
name = "Firefighting Foam"
id = "firefoam"
description = "A historical fire suppressant. Originally believed to simply displace oxygen to starve fires, it actually interferes with the combustion reaction itself. Vastly superior to the cheap water-based extinguishers found on most NT vessels."
reagent_state = LIQUID
color = "#A6FAFF"
taste_description = "the inside of a fire extinguisher"
/datum/reagent/firefighting_foam/touch_turf(var/turf/T, reac_volume)
if(reac_volume >= 1)
var/obj/effect/effect/foam/firefighting/F = (locate(/obj/effect/effect/foam/firefighting) in T)
if(!F)
F = new(T)
else if(istype(F))
F.lifetime = initial(F.lifetime) //reduce object churn a little bit when using smoke by keeping existing foam alive a bit longer
var/datum/gas_mixture/environment = T.return_air()
var/min_temperature = T0C + 100 // 100C, the boiling point of water
var/hotspot = (locate(/obj/fire) in T)
if(hotspot && !isspace(T))
var/datum/gas_mixture/lowertemp = T.remove_air(T.air.total_moles)
lowertemp.temperature = max(min(lowertemp.temperature-2000, lowertemp.temperature / 2), 0)
lowertemp.react()
T.assume_air(lowertemp)
qdel(hotspot)
if (environment && environment.temperature > min_temperature) // Abstracted as steam or something
var/removed_heat = between(0, volume * 19000, -environment.get_thermal_energy_change(min_temperature))
environment.add_thermal_energy(-removed_heat)
if(prob(5))
T.visible_message("<span class='warning'>The foam sizzles as it lands on \the [T]!</span>")
/datum/reagent/firefighting_foam/touch_obj(var/obj/O, reac_volume)
O.water_act(reac_volume / 5)
/datum/reagent/firefighting_foam/touch_mob(var/mob/living/M, reac_volume)
M.adjust_fire_stacks(-reac_volume)
M.ExtinguishMob()