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https://github.com/CHOMPStation2/CHOMPStation2.git
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Merge remote-tracking branch 'upstream/master' into dev
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@@ -72,7 +72,7 @@ var/const/MAX_ACTIVE_TIME = 400
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Die()
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return
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/obj/item/clothing/mask/facehugger/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
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/obj/item/clothing/mask/facehugger/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
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if(exposed_temperature > 300)
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Die()
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return
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@@ -431,7 +431,8 @@
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else
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stop_pulling()
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. = ..()
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if ((s_active && !( s_active in contents ) ))
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if (s_active && !( s_active in contents ) && get_turf(s_active) != get_turf(src)) //check !( s_active in contents ) first so we hopefully don't have to call get_turf() so much.
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s_active.close(src)
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if(update_slimes)
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@@ -198,12 +198,7 @@ datum/preferences
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preview_icon.Blend(new /icon(icobase, "groin_[g]"), ICON_OVERLAY)
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preview_icon.Blend(new /icon(icobase, "head_[g]"), ICON_OVERLAY)
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for(var/name in list("l_arm","r_arm","l_leg","r_leg","l_foot","r_foot","l_hand","r_hand"))
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// make sure the organ is added to the list so it's drawn
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if(organ_data[name] == null)
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organ_data[name] = null
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for(var/name in organ_data)
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for(var/name in list("r_arm","r_hand","r_leg","r_foot","l_leg","l_foot","l_arm","l_hand"))
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if(organ_data[name] == "amputated") continue
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var/icon/temp = new /icon(icobase, "[name]")
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@@ -216,7 +211,7 @@ datum/preferences
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if(current_species && (current_species.flags & HAS_TAIL))
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var/icon/temp = new/icon("icon" = 'icons/effects/species.dmi', "icon_state" = "[current_species.tail]_s")
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preview_icon.Blend(temp, ICON_OVERLAY)
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// Skin color
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if(current_species && (current_species.flags & HAS_SKIN_COLOR))
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preview_icon.Blend(rgb(r_skin, g_skin, b_skin), ICON_ADD)
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