Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze

This commit is contained in:
MisterBook
2013-06-05 18:39:43 -05:00
62 changed files with 1111 additions and 815 deletions

View File

@@ -646,7 +646,7 @@ var/list/admin_verbs_mod = list(
if(!istype(M, /mob/living/carbon/human))
usr << "\red You can only do this to humans!"
return
switch(alert("Are you sure you wish to edit this mob's appearance? Skrell, Unathi and Tajaran can result in unintended consequences.",,"Yes","No"))
switch(alert("Are you sure you wish to edit this mob's appearance? Skrell, Unathi, Vox and Tajaran can result in unintended consequences.",,"Yes","No"))
if("No")
return
var/new_facial = input("Please select facial hair color.", "Character Generation") as color

View File

@@ -792,6 +792,10 @@ datum/preferences
if(is_alien_whitelisted(user, "Skrell")) //Check for Skrell and admins
new_species += "Skrell"
whitelisted = 1
if(is_alien_whitelisted(user, "Vox")) //Check for Skrell and admins
new_species += "Vox"
whitelisted = 1
if(!whitelisted)
alert(user, "You cannot change your species as you need to be whitelisted. If you wish to be whitelisted contact an admin in-game, on the forums, or on IRC.")
@@ -799,6 +803,7 @@ datum/preferences
new_species += "Tajaran"
new_species += "Unathi"
new_species += "Skrell"
new_species += "Vox"
species = input("Please select a species", "Character Generation", null) in new_species
if(prev_species != species)

View File

@@ -45,22 +45,31 @@
if(!M) return
if(!M.client) return
var/client/C = M.client
var/icon/tempHud = 'icons/mob/hud.dmi'
var/image/holder
for(var/mob/living/carbon/human/patient in view(M))
var/foundVirus = 0
for(var/datum/disease/D in patient.viruses)
if(!D.hidden[SCANNER])
foundVirus++
if(!C) continue
C.images += image(tempHud, patient, "hud[RoundHealth(patient.health)]")
holder = patient.hud_list[HEALTH_HUD]
if(patient.stat == 2)
C.images += image(tempHud, patient, "huddead")
else if(patient.status_flags & XENO_HOST)
C.images += image(tempHud, patient, "hudxeno")
else if(foundVirus)
C.images += image(tempHud, patient, "hudill")
holder.icon_state = "hudhealth-100"
else
C.images += image(tempHud, patient, "hudhealthy")
holder.icon_state = "hud[RoundHealth(patient.health)]"
C.images += holder
holder = patient.hud_list[STATUS_HUD]
if(patient.stat == 2)
holder.icon_state = "huddead"
else if(patient.status_flags & XENO_HOST)
holder.icon_state = "hudxeno"
else if(foundVirus)
holder.icon_state = "hudill"
else
holder.icon_state = "hudhealthy"
C.images += holder
/obj/item/clothing/glasses/hud/security
@@ -80,41 +89,57 @@
if(!M) return
if(!M.client) return
var/client/C = M.client
var/icon/tempHud = 'icons/mob/hud.dmi'
var/image/holder
for(var/mob/living/carbon/human/perp in view(M))
if(!C) continue
var/perpname = perp.name
holder = perp.hud_list[ID_HUD]
if(perp.wear_id)
var/obj/item/weapon/card/id/I = perp.wear_id.GetID()
if(I)
C.images += image(tempHud, perp, "hud[ckey(I.GetJobRealName())]")
perpname = I.registered_name
holder.icon_state = "hud[ckey(I.GetJobName())]"
C.images += holder
else
perpname = perp.name
C.images += image(tempHud, perp, "hudunknown")
holder.icon_state = "hudunknown"
C.images += holder
else
C.images += image(tempHud, perp, "hudunknown")
perpname = perp.name
holder.icon_state = "hudunknown"
C.images += holder
for(var/datum/data/record/E in data_core.general)
if(E.fields["name"] == perpname)
holder = perp.hud_list[WANTED_HUD]
for (var/datum/data/record/R in data_core.security)
if((R.fields["id"] == E.fields["id"]) && (R.fields["criminal"] == "*Arrest*"))
C.images += image(tempHud, perp, "hudwanted")
holder.icon_state = "hudwanted"
C.images += holder
break
else if((R.fields["id"] == E.fields["id"]) && (R.fields["criminal"] == "Incarcerated"))
C.images += image(tempHud, perp, "hudprisoner")
holder.icon_state = "hudprisoner"
C.images += holder
break
else if((R.fields["id"] == E.fields["id"]) && (R.fields["criminal"] == "Parolled"))
C.images += image(tempHud, perp, "hudparolled")
holder.icon_state = "hudparolled"
C.images += holder
break
else if((R.fields["id"] == E.fields["id"]) && (R.fields["criminal"] == "Released"))
C.images += image(tempHud, perp, "hudreleased")
holder.icon_state = "hudreleased"
C.images += holder
break
for(var/obj/item/weapon/implant/I in perp)
if(I.implanted)
if(istype(I,/obj/item/weapon/implant/tracking))
C.images += image(tempHud, perp, "hud_imp_tracking")
holder = perp.hud_list[IMPTRACK_HUD]
holder.icon_state = "hud_imp_tracking"
C.images += holder
if(istype(I,/obj/item/weapon/implant/loyalty))
C.images += image(tempHud, perp, "hud_imp_loyal")
holder = perp.hud_list[IMPLOYAL_HUD]
holder.icon_state = "hud_imp_loyal"
C.images += holder
if(istype(I,/obj/item/weapon/implant/chem))
C.images += image(tempHud, perp, "hud_imp_chem")
holder = perp.hud_list[IMPCHEM_HUD]
holder.icon_state = "hud_imp_chem"
C.images += holder

View File

@@ -65,7 +65,7 @@
name = "surgical cap"
desc = "A cap surgeons wear during operations. Keeps thier hair from tickling your internal organs."
icon_state = "surgcap_blue"
flags = FPRINT | TABLEPASS
flags = FPRINT | TABLEPASS | BLOCKHAIR
/obj/item/clothing/head/surgery/purple
desc = "A cap surgeons wear during operations. Keeps thier hair from tickling your internal organs. This one is deep purple."

View File

@@ -21,4 +21,70 @@
armor = list(melee = 40, bullet = 30, laser = 30,energy = 15, bomb = 35, bio = 100, rad = 50)
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd)
heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECITON_TEMPERATURE
max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECITON_TEMPERATURE
// Vox space gear (vaccuum suit, low pressure armour)
// Can't be equipped by any other species due to bone structure and vox cybernetics.
/obj/item/clothing/head/helmet/space/vox/pressure
name = "alien helmet"
icon_state = "vox-pressure"
item_state = "vox-pressure"
desc = "Hey, wasn't this a prop in \'The Abyss\'?"
armor = list(melee = 60, bullet = 50, laser = 30, energy = 15, bomb = 30, bio = 30, rad = 30)
/obj/item/clothing/suit/space/vox/pressure
name = "alien pressure suit"
icon_state = "vox-pressure"
item_state = "vox-pressure"
desc = "A huge, armoured, pressurized suit, designed for distinctly nonhuman proportions."
w_class = 3
allowed = list(/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/handcuffs,/obj/item/weapon/tank/emergency_oxygen)
slowdown = 2
armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30)
/obj/item/clothing/head/helmet/space/vox/carapace
name = "alien visor"
icon_state = "vox-carapace"
item_state = "vox-carapace"
desc = "A glowing visor, perhaps stolen from a depressed Cylon."
armor = list(melee = 60, bullet = 50, laser = 30, energy = 15, bomb = 30, bio = 30, rad = 30)
/obj/item/clothing/suit/space/vox/carapace
name = "alien carapace armour"
icon_state = "vox-carapace"
item_state = "vox-carapace"
desc = "An armoured, segmented carapace with glowing purple lights. It looks pretty run-down."
w_class = 3
allowed = list(/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/handcuffs,/obj/item/weapon/tank/emergency_oxygen)
slowdown = 1
armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30)
/obj/item/clothing/head/helmet/space/vox/mob_can_equip(M as mob, slot)
var/mob/living/carbon/human/V = M
if(V.dna.mutantrace != "vox")
V << "<span class='warning'>This clearly isn't designed for your species!</span>"
return 0
return ..()
/obj/item/clothing/suit/space/vox/mob_can_equip(M as mob, slot)
var/mob/living/carbon/human/V = M
if(V.dna.mutantrace != "vox")
V << "<span class='warning'>This clearly isn't designed for your species!</span>"
return 0
return ..()
/obj/item/clothing/under/vox/vox_casual
name = "alien clothing"
desc = "This doesn't look very comfortable."
icon_state = "vox-casual-1"
color = "vox-casual-1"
item_state = "vox-casual-1"
/obj/item/clothing/under/vox/vox_robes
name = "alien robes"
desc = "Weird and flowing!"
icon_state = "vox-casual-2"
color = "vox-casual-2"
item_state = "vox-casual-2"

View File

@@ -103,6 +103,9 @@
icon_state = "hazard"
item_state = "hazard"
blood_overlay_type = "armor"
allowed = list (/obj/item/device/analyzer, /obj/item/device/flashlight, /obj/item/device/multitool, /obj/item/device/radio, /obj/item/device/t_scanner, \
/obj/item/weapon/crowbar, /obj/item/weapon/screwdriver, /obj/item/weapon/weldingtool, /obj/item/weapon/wirecutters, /obj/item/weapon/wrench, \
/obj/item/weapon/tank/emergency_oxygen)
//Lawyer
/obj/item/clothing/suit/storage/lawyer/bluejacket
@@ -150,16 +153,37 @@
return
usr.update_inv_wear_suit() //so our overlays update
//Medical
/obj/item/clothing/suit/storage/fr_jacket
name = "first responder jacket"
desc = "A high-visibility jacket worn by medical first responders."
icon_state = "fr_jacket_open"
item_state = "fr_jacket"
blood_overlay_type = "armor"
allowed = list(/obj/item/stack/medical, /obj/item/weapon/reagent_containers/dropper, /obj/item/weapon/reagent_containers/hypospray, /obj/item/weapon/reagent_containers/syringe, \
/obj/item/device/healthanalyzer, /obj/item/device/flashlight, /obj/item/device/radio, /obj/item/weapon/tank/emergency_oxygen)
verb/toggle()
set name = "Toggle Jacket Buttons"
set category = "Object"
set src in usr
if(!usr.canmove || usr.stat || usr.restrained())
return 0
switch(icon_state)
if("fr_jacket_open")
src.icon_state = "fr_jacket"
usr << "You button up the jacket."
if("fr_jacket")
src.icon_state = "fr_jacket_open"
usr << "You unbutton the jacket."
usr.update_inv_wear_suit() //so our overlays update
//Mime
/obj/item/clothing/suit/suspenders
name = "suspenders"
desc = "They suspend the illusion of the mime's play."
icon = 'icons/obj/clothing/belts.dmi'
icon_state = "suspenders"
blood_overlay_type = "armor" //it's the less thing that I can put here
/obj/item/clothing/suit/storage/fr_jacket
name = "first responder jacket"
desc = "A high-visibility jacket worn by medical first responders."
icon_state = "fr_jacket_open"
item_state = "fr_jacket"
blood_overlay_type = "armor" //it's the less thing that I can put here

View File

@@ -90,6 +90,7 @@
name = "Virologist Labcoat"
desc = "A suit that protects against minor chemical spills. Offers slightly more protection against biohazards than the standard model. Has a green stripe on the shoulder."
icon_state = "labcoat_vir_open"
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 60, rad = 0)
/obj/item/clothing/suit/storage/labcoat/science
name = "Scientist Labcoat"

View File

@@ -4,6 +4,7 @@
voice_name = "unknown"
icon = 'icons/mob/human.dmi'
icon_state = "body_m_s"
var/list/hud_list = list()
/mob/living/carbon/human/dummy
@@ -20,6 +21,9 @@
if(!dna)
dna = new /datum/dna(null)
for(var/i=0;i<7;i++) // 2 for medHUDs and 5 for secHUDs
hud_list += image('icons/mob/hud.dmi', src, "hudunknown")
..()
if(dna)
@@ -807,6 +811,8 @@
return "Tajaran"
if("skrell")
return "Skrell"
if("vox")
return "Vox"
if("plant")
return "Mobile vegetation"
if("golem")
@@ -822,6 +828,8 @@
return "Skrell"
else if(src.dna.mutantrace == "tajaran")
return "Tajaran"
else if(src.dna.mutantrace == "vox")
return "vox"
/mob/living/carbon/proc/update_mutantrace_languages()
if(src.dna)
@@ -831,6 +839,8 @@
src.skrell_talk_understand = 1
else if(src.dna.mutantrace == "tajaran")
src.tajaran_talk_understand = 1
else if(src.dna.mutantrace == "vox")
src.vox_talk_understand = 1
/mob/living/carbon/human/proc/play_xylophone()
if(!src.xylophone)
@@ -1101,4 +1111,4 @@
.=..()
if(istype(feet_blood_DNA, /list) && feet_blood_DNA.len)
del(feet_blood_DNA)
return 1
return 1

View File

@@ -392,6 +392,7 @@
var/SA_para_min = 1
var/SA_sleep_min = 5
var/oxygen_used = 0
var/nitrogen_used = 0
var/breath_pressure = (breath.total_moles()*R_IDEAL_GAS_EQUATION*breath.temperature)/BREATH_VOLUME
//Partial pressure of the O2 in our breath
@@ -401,8 +402,10 @@
// And CO2, lets say a PP of more than 10 will be bad (It's a little less really, but eh, being passed out all round aint no fun)
var/CO2_pp = (breath.carbon_dioxide/breath.total_moles())*breath_pressure // Tweaking to fit the hacky bullshit I've done with atmo -- TLE
//var/CO2_pp = (breath.carbon_dioxide/breath.total_moles())*0.5 // The default pressure value
// Nitrogen, for Vox.
var/Nitrogen_pp = (breath.nitrogen/breath.total_moles())*breath_pressure
if(O2_pp < safe_oxygen_min) // Too little oxygen
if(O2_pp < safe_oxygen_min && src.dna.mutantrace!="vox") // Too little oxygen
if(prob(20))
spawn(0) emote("gasp")
if(O2_pp > 0)
@@ -420,6 +423,19 @@
oxyloss += 5*ratio
oxygen_used = breath.oxygen*ratio/6
oxygen_alert = max(oxygen_alert, 1)*/
else if(Nitrogen_pp < safe_oxygen_min && src.dna.mutantrace=="vox") //Vox breathe nitrogen, not oxygen.
if(prob(20))
spawn(0) emote("gasp")
if(Nitrogen_pp > 0)
var/ratio = safe_oxygen_min/Nitrogen_pp
adjustOxyLoss(min(5*ratio, HUMAN_MAX_OXYLOSS))
failed_last_breath = 1
nitrogen_used = breath.nitrogen*ratio/6
else
adjustOxyLoss(HUMAN_MAX_OXYLOSS)
failed_last_breath = 1
oxygen_alert = max(oxygen_alert, 1)
else // We're in safe limits
failed_last_breath = 0
adjustOxyLoss(-5)
@@ -427,6 +443,7 @@
oxygen_alert = 0
breath.oxygen -= oxygen_used
breath.nitrogen -= nitrogen_used
breath.carbon_dioxide += oxygen_used
//CO2 does not affect failed_last_breath. So if there was enough oxygen in the air but too much co2, this will hurt you, but only once per 4 ticks, instead of once per tick.
@@ -1029,7 +1046,7 @@
for(var/image/hud in client.images)
if(copytext(hud.icon_state,1,4) == "hud") //ugly, but icon comparison is worse, I believe
del(hud)
client.images.Remove(hud)
client.screen.Remove(global_hud.blurry, global_hud.druggy, global_hud.vimpaired, global_hud.darkMask)

View File

@@ -313,6 +313,8 @@ proc/get_damage_icon_part(damage_state, body_part)
//Eyes
if(!skeleton)
var/icon/eyes_s = new/icon('icons/mob/human_face.dmi', "eyes_s")
if(src.get_species()=="Vox")
eyes_s = new/icon('icons/mob/human_face.dmi', "vox_eyes_s")
eyes_s.Blend(rgb(r_eyes, g_eyes, b_eyes), ICON_ADD)
stand_icon.Blend(eyes_s, ICON_OVERLAY)
@@ -442,6 +444,9 @@ proc/get_damage_icon_part(damage_state, body_part)
if("skrell")
race_icon = 'icons/mob/human_races/r_skrell.dmi'
deform_icon = 'icons/mob/human_races/r_def_skrell.dmi'
if("vox")
race_icon = 'icons/mob/human_races/r_vox.dmi'
deform_icon = 'icons/mob/human_races/r_def_vox.dmi'
else
race_icon = 'icons/mob/human_races/r_human.dmi'
deform_icon = 'icons/mob/human_races/r_def_human.dmi'

View File

@@ -18,6 +18,7 @@ var/list/department_radio_keys = list(
":k" = "skrell", "#k" = "skrell", ".k" = "skrell",
":j" = "tajaran", "#j" = "tajaran", ".j" = "tajaran",
":o" = "soghun", "#o" = "soghun", ".o" = "soghun",
":v" = "vox", "#v" = "vox", ".v" = "vox",
":R" = "right hand", "#R" = "right hand", ".R" = "right hand",
":L" = "left hand", "#L" = "left hand", ".L" = "left hand",
@@ -37,6 +38,7 @@ var/list/department_radio_keys = list(
":K" = "skrell", "#K" = "skrell", ".K" = "skrell",
":J" = "tajaran", "#J" = "tajaran", ".J" = "tajaran",
":O" = "soghun", "#O" = "soghun", ".O" = "soghun",
":V" = "vox", "#V" = "vox", ".V" = "vox",
//kinda localization -- rastaf0
//same keys as above, but on russian keyboard layout. This file uses cp1251 as encoding.
@@ -185,6 +187,7 @@ var/list/department_radio_keys = list(
var/is_speaking_skrell = 0
var/is_speaking_soghun = 0
var/is_speaking_taj = 0
var/is_speaking_vox = 0
var/is_speaking_radio = 0
switch (message_mode)
@@ -283,6 +286,10 @@ var/list/department_radio_keys = list(
if(skrell_talk_understand || universal_speak)
is_speaking_skrell = 1
if ("vox")
if(vox_talk_understand || universal_speak)
is_speaking_vox = 1
if("changeling")
if(mind && mind.changeling)
for(var/mob/Changeling in mob_list)
@@ -370,7 +377,7 @@ var/list/department_radio_keys = list(
for (var/M in listening)
if(hascall(M,"say_understands"))
if (M:say_understands(src) && !is_speaking_skrell && !is_speaking_soghun && !is_speaking_taj)
if (M:say_understands(src) && !is_speaking_skrell && !is_speaking_soghun && !is_speaking_vox && !is_speaking_taj)
heard_a += M
else if(ismob(M))
if(is_speaking_skrell && (M:skrell_talk_understand || M:universal_speak))
@@ -379,6 +386,8 @@ var/list/department_radio_keys = list(
heard_a += M
else if(is_speaking_taj && (M:tajaran_talk_understand || M:universal_speak))
heard_a += M
else if(is_speaking_vox && (M:vox_talk_understand || M:universal_speak))
heard_a += M
else
heard_b += M
else
@@ -394,7 +403,7 @@ var/list/department_radio_keys = list(
var/rendered = null
if (length(heard_a))
var/message_a = say_quote(message,is_speaking_soghun,is_speaking_skrell,is_speaking_taj)
var/message_a = say_quote(message,is_speaking_soghun,is_speaking_skrell,is_speaking_taj,is_speaking_vox)
if (italics)
message_a = "<i>[message_a]</i>"
@@ -419,7 +428,7 @@ var/list/department_radio_keys = list(
message_b = voice_message
else
message_b = stars(message)
message_b = say_quote(message_b,is_speaking_soghun,is_speaking_skrell,is_speaking_taj)
message_b = say_quote(message_b,is_speaking_soghun,is_speaking_skrell,is_speaking_taj,is_speaking_vox)
if (italics)
message_b = "<i>[message_b]</i>"

View File

@@ -2,36 +2,53 @@
if(client)
for(var/image/hud in client.images)
if(copytext(hud.icon_state,1,4) == "hud")
del(hud)
client.images -= hud
/mob/living/silicon/pai/proc/securityHUD()
if(client)
var/icon/tempHud = 'icons/mob/hud.dmi'
var/image/holder
var/turf/T = get_turf_or_move(src.loc)
for(var/mob/living/carbon/human/perp in view(T))
var/perpname = "wot"
holder = perp.hud_list[ID_HUD]
if(perp.wear_id)
client.images += image(tempHud,perp,"hud[ckey(perp:wear_id:GetJobRealName())]")
var/perpname = "wot"
if(istype(perp.wear_id,/obj/item/weapon/card/id))
perpname = perp.wear_id:registered_name
else if(istype(perp.wear_id,/obj/item/device/pda))
var/obj/item/device/pda/tempPda = perp.wear_id
perpname = tempPda.owner
for (var/datum/data/record/E in data_core.general)
if (E.fields["name"] == perpname)
for (var/datum/data/record/R in data_core.security)
if ((R.fields["id"] == E.fields["id"]) && (R.fields["criminal"] == "*Arrest*"))
client.images += image(tempHud,perp,"hudwanted")
break
else if((R.fields["id"] == E.fields["id"]) && (R.fields["criminal"] == "Incarcerated"))
client.images += image(tempHud,perp,"hudprisoner")
break
var/obj/item/weapon/card/id/I = perp.wear_id.GetID()
if(I)
perpname = I.registered_name
holder.icon_state = "hud[ckey(perp:wear_id:GetJobName())]"
client.images += holder
else
perpname = perp.name
holder.icon_state = "hudunknown"
client.images += holder
else
client.images += image(tempHud,perp,"hudunknown")
holder.icon_state = "hudunknown"
client.images += holder
for(var/datum/data/record/E in data_core.general)
if(E.fields["name"] == perpname)
holder = perp.hud_list[WANTED_HUD]
for(var/datum/data/record/R in data_core.security)
if((R.fields["id"] == E.fields["id"]) && (R.fields["criminal"] == "*Arrest*"))
holder.icon_state = "hudwanted"
client.images += holder
break
else if((R.fields["id"] == E.fields["id"]) && (R.fields["criminal"] == "Incarcerated"))
holder.icon_state = "hudprisoner"
client.images += holder
break
else if((R.fields["id"] == E.fields["id"]) && (R.fields["criminal"] == "Parolled"))
holder.icon_state = "hudparolled"
client.images += holder
break
else if((R.fields["id"] == E.fields["id"]) && (R.fields["criminal"] == "Released"))
holder.icon_state = "hudreleased"
client.images += holder
break
/mob/living/silicon/pai/proc/medicalHUD()
if(client)
var/icon/tempHud = 'icons/mob/hud.dmi'
var/image/holder
var/turf/T = get_turf_or_move(src.loc)
for(var/mob/living/carbon/human/patient in view(T))
@@ -40,15 +57,24 @@
if(!D.hidden[SCANNER])
foundVirus = 1
client.images += image(tempHud,patient,"hud[RoundHealth(patient.health)]")
holder = patient.hud_list[HEALTH_HUD]
if(patient.stat == 2)
client.images += image(tempHud,patient,"huddead")
else if(patient.status_flags & XENO_HOST)
client.images += image(tempHud,patient,"hudxeno")
else if(foundVirus)
client.images += image(tempHud,patient,"hudill")
holder.icon_state = "hudhealth-100"
client.images += holder
else
client.images += image(tempHud,patient,"hudhealthy")
holder.icon_state = "hud[RoundHealth(patient.health)]"
client.images += holder
holder = patient.hud_list[STATUS_HUD]
if(patient.stat == 2)
holder.icon_state = "huddead"
else if(patient.status_flags & XENO_HOST)
holder.icon_state = "hudxeno"
else if(foundVirus)
holder.icon_state = "hudill"
else
holder.icon_state = "hudhealthy"
client.images += holder
/mob/living/silicon/pai/proc/RoundHealth(health)
switch(health)

View File

@@ -160,7 +160,7 @@
for(var/image/hud in client.images) //COPIED FROM the human handle_regular_hud_updates() proc
if(copytext(hud.icon_state,1,4) == "hud") //ugly, but icon comparison is worse, I believe
del(hud)
client.images.Remove(hud)
var/obj/item/borg/sight/hud/hud = (locate(/obj/item/borg/sight/hud) in src)
if(hud && hud.hud) hud.hud.process_hud(src)

View File

@@ -61,7 +61,7 @@
stop_automated_movement = 1
stance_step++
if(stance_step >= 10) //rests for 10 ticks
if(target_mob && target_mob in ListTargets())
if(target_mob && target_mob in ListTargets(10))
stance = HOSTILE_STANCE_ATTACK //If the mob he was chasing is still nearby, resume the attack, otherwise go idle.
else
stance = HOSTILE_STANCE_IDLE
@@ -69,7 +69,7 @@
if(HOSTILE_STANCE_ALERT)
stop_automated_movement = 1
var/found_mob = 0
if(target_mob && target_mob in ListTargets())
if(target_mob && target_mob in ListTargets(10))
if(!(SA_attackable(target_mob)))
stance_step = max(0, stance_step) //If we have not seen a mob in a while, the stance_step will be negative, we need to reset it to 0 as soon as we see a mob again.
stance_step++

View File

@@ -100,7 +100,7 @@
..()
if(!stat)
if(stance == HOSTILE_STANCE_IDLE)
var/list/can_see = ListTargets()
var/list/can_see = view(src, 10)
//30% chance to stop wandering and do something
if(!busy && prob(30))
//first, check for potential food nearby to cocoon

View File

@@ -18,7 +18,7 @@
var/atom/T = null
stop_automated_movement = 0
for(var/atom/A in ListTargets())
for(var/atom/A in ListTargets(10))
if(A == src)
continue
@@ -40,7 +40,7 @@
T = L
break
if(istype(A, /obj/mecha))
else if(istype(A, /obj/mecha)) // Our line of sight stuff was already done in ListTargets().
var/obj/mecha/M = A
if (M.occupant)
stance = HOSTILE_STANCE_ATTACK
@@ -63,7 +63,7 @@
stop_automated_movement = 1
if(!target_mob || SA_attackable(target_mob))
stance = HOSTILE_STANCE_IDLE
if(target_mob in ListTargets())
if(target_mob in ListTargets(10))
if(ranged)
if(get_dist(src, target_mob) <= 6)
OpenFire(target_mob)
@@ -79,7 +79,7 @@
if(!target_mob || SA_attackable(target_mob))
LoseTarget()
return 0
if(!(target_mob in ListTargets()))
if(!(target_mob in ListTargets(10)))
LostTarget()
return 0
if(get_dist(src, target_mob) <= 1) //Attacking
@@ -109,8 +109,10 @@
walk(src, 0)
/mob/living/simple_animal/hostile/proc/ListTargets()
return view(src, 10)
/mob/living/simple_animal/hostile/proc/ListTargets(var/dist = 7)
var/list/L = hearers(src, dist)
L += mechas_list
return L
/mob/living/simple_animal/hostile/Die()
..()

View File

@@ -77,7 +77,7 @@
/mob/living/simple_animal/hostile/mimic/crate/ListTargets()
if(attempt_open)
return view(src, 10)
return ..()
return view(src, 1)
/mob/living/simple_animal/hostile/mimic/crate/FindTarget()
@@ -149,7 +149,8 @@ var/global/list/protected_objects = list(/obj/structure/table, /obj/structure/ca
/mob/living/simple_animal/hostile/mimic/copy/ListTargets()
// Return a list of targets that isn't the creator
return view(src, 7) - creator
. = ..()
return . - creator
/mob/living/simple_animal/hostile/mimic/copy/proc/CopyObject(var/obj/O, var/mob/living/creator)

View File

@@ -211,6 +211,7 @@
var/tajaran_talk_understand = 0
var/soghun_talk_understand = 0
var/skrell_talk_understand = 0
var/vox_talk_understand = 0
var/has_limbs = 1 //Whether this mob have any limbs he can move with
var/can_stand = 1 //Whether this mob have ability to stand

View File

@@ -349,6 +349,10 @@
if(is_alien_whitelisted(src, "Skrell"|| !config.usealienwhitelist))
new_character.dna.mutantrace = "skrell"
new_character.skrell_talk_understand = 1
if(client.prefs.species == "Vox")
if(is_alien_whitelisted(src, "Vox"|| !config.usealienwhitelist))
new_character.dna.mutantrace = "vox"
new_character.vox_talk_understand = 1
if(ticker.random_players)
new_character.gender = pick(MALE, FEMALE)

View File

@@ -144,6 +144,8 @@ datum/preferences
icobase = 'icons/mob/human_races/r_lizard.dmi'
if("Skrell")
icobase = 'icons/mob/human_races/r_skrell.dmi'
if("Vox")
icobase = 'icons/mob/human_races/r_vox.dmi'
else
icobase = 'icons/mob/human_races/r_human.dmi'
preview_icon = new /icon(icobase, "torso_[g]")
@@ -172,6 +174,9 @@ datum/preferences
preview_icon.Blend(rgb(-s_tone, -s_tone, -s_tone), ICON_SUBTRACT)
var/icon/eyes_s = new/icon("icon" = 'icons/mob/human_face.dmi', "icon_state" = "eyes_s")
if(species=="Vox")
eyes_s = new/icon("icon" = 'icons/mob/human_face.dmi', "icon_state" = "vox_eyes_s")
eyes_s.Blend(rgb(r_eyes, g_eyes, b_eyes), ICON_ADD)
var/datum/sprite_accessory/hair_style = hair_styles_list[h_style]

View File

@@ -306,7 +306,7 @@
name = "Shaved"
icon_state = "bald"
gender = NEUTER
species_allowed = list("Human","Unathi","Tajaran","Skrell")
species_allowed = list("Human","Unathi","Tajaran","Skrell","Vox")
watson
name = "Watson Mustache"
@@ -493,6 +493,11 @@
icon_state = "hair_messy"
species_allowed = list("Tajaran")
vox_quills_short
name = "Short Vox Quills"
icon_state = "vox_shortquills"
species_allowed = list("Vox")
/datum/sprite_accessory/facial_hair
taj_sideburns

View File

@@ -69,7 +69,7 @@
return 1
return 0
/mob/proc/say_quote(var/text,var/is_speaking_soghun,var/is_speaking_skrell,var/is_speaking_tajaran)
/mob/proc/say_quote(var/text,var/is_speaking_soghun,var/is_speaking_skrell,var/is_speaking_tajaran,var/is_speaking_vox)
if(!text)
return "says, \"...\""; //not the best solution, but it will stop a large number of runtimes. The cause is somewhere in the Tcomms code
//tcomms code is still runtiming somewhere here
@@ -80,6 +80,8 @@
return "<span class='say_quote'>warbles</span>, \"<span class='skrell'>[text]</span>\"";
if (is_speaking_tajaran)
return "<span class='say_quote'>mrowls</span>, \"<span class='tajaran'>[text]</span>\"";
if (is_speaking_vox)
return "<span class='say_quote'>chirps</span>, \"<span class='vox'>[text]</span>\"";
//Needs Virus2
// if (src.disease_symptoms & DISEASE_HOARSE)
// return "rasps, \"[text]\"";

View File

@@ -740,6 +740,8 @@ obj/item/weapon/organ/New(loc, mob/living/carbon/human/H)
base = new('icons/mob/human_races/r_lizard.dmi')
if("skrell")
base = new('icons/mob/human_races/r_skrell.dmi')
if("vox")
base = new('icons/mob/human_races/r_vox.dmi')
else
base = new('icons/mob/human_races/r_human.dmi')
if(base)

View File

@@ -74,7 +74,7 @@
var/mob/living/carbon/human/H = new_mob
if(H.dna)
H.dna.mutantrace = pick("lizard","tajaran","skrell","golem","slime","plant",4;"")
H.dna.mutantrace = pick("lizard","tajaran","skrell","golem","slime","plant","vox",4;"")
else
return

View File

@@ -515,6 +515,12 @@ datum
//world << "reagent data set ([reagent_id])"
D.data = new_data
delete()
for(var/datum/reagent/R in reagent_list)
R.holder = null
if(my_atom)
my_atom.reagents = null
///////////////////////////////////////////////////////////////////////////////////

View File

@@ -512,7 +512,7 @@ datum
if(!M) M = holder.my_atom
M.druggy = max(M.druggy, 15)
if(isturf(M.loc) && !istype(M.loc, /turf/space))
if(M.canmove)
if(M.canmove && !M.restrained())
if(prob(10)) step(M, pick(cardinal))
if(prob(7)) M.emote(pick("twitch","drool","moan","giggle"))
holder.remove_reagent(src.id, 0.5 * REAGENTS_METABOLISM)
@@ -642,7 +642,7 @@ datum
on_mob_life(var/mob/living/M as mob)
if(!M) M = holder.my_atom
if(M.canmove && istype(M.loc, /turf/space))
if(M.canmove && !M.restrained() && istype(M.loc, /turf/space))
step(M, pick(cardinal))
if(prob(5)) M.emote(pick("twitch","drool","moan"))
..()
@@ -728,7 +728,7 @@ datum
on_mob_life(var/mob/living/M as mob)
if(!M) M = holder.my_atom
if(M.canmove && istype(M.loc, /turf/space))
if(M.canmove && !M.restrained() && istype(M.loc, /turf/space))
step(M, pick(cardinal))
if(prob(5)) M.emote(pick("twitch","drool","moan"))
..()
@@ -927,6 +927,13 @@ datum
on_mob_life(var/mob/living/M as mob)
if(!M) M = holder.my_atom
M.apply_effect(2*REM,IRRADIATE,0)
// radium may increase your chances to cure a disease
if(istype(M,/mob/living/carbon)) // make sure to only use it on carbon mobs
if(M:virus2 && prob(5))
if(prob(50))
M.radiation += 50 // curing it that way may kill you instead
M.adjustToxLoss(100)
M:antibodies |= M:virus2.antigen
..()
return

View File

@@ -5,6 +5,9 @@
// type path referencing tools that can be used for this step, and how well are they suited for it
var/list/allowed_tools = null
// type paths referencing mutantraces that this step applies to.
var/list/allowed_species = null
var/list/disallowed_species = null
// duration of the step
var/min_duration = 0
@@ -22,6 +25,21 @@
return allowed_tools[T]
return 0
// Checks if this step applies to the mutantrace of the user.
proc/is_valid_mutantrace(mob/living/carbon/human/target)
if(allowed_species)
for(var/species in allowed_species)
if(target.dna.mutantrace == species)
return 1
if(disallowed_species)
for(var/species in disallowed_species)
if (target.dna.mutantrace == species)
return 0
return 1
// checks whether this step can be applied with the given user and target
proc/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return 0
@@ -63,7 +81,7 @@ proc/do_surgery(mob/living/M, mob/living/user, obj/item/tool)
return 0
for(var/datum/surgery_step/S in surgery_steps)
//check if tool is right or close enough and if this step is possible
if( S.tool_quality(tool) && S.can_use(user, M, user.zone_sel.selecting, tool))
if( S.tool_quality(tool) && S.can_use(user, M, user.zone_sel.selecting, tool) && S.is_valid_mutantrace(M))
S.begin_step(user, M, user.zone_sel.selecting, tool) //start on it
//We had proper tools! (or RNG smiled.) and User did not move or change hands.
if( prob(S.tool_quality(tool)) && do_mob(user, M, rand(S.min_duration, S.max_duration)))