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makes a couple Entered() procs call parent as well - bellies + disposals
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@@ -308,6 +308,7 @@
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// Called whenever an atom enters this belly
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/obj/belly/Entered(atom/movable/thing, atom/OldLoc)
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. = ..() //CHOMPEdit: radios
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thing.belly_cycles = 0 //CHOMPEdit: reset cycle count
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if(istype(thing, /mob/observer)) //CHOMPEdit. Silence, spook.
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if(desc)
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@@ -108,6 +108,7 @@
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return TRUE
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/obj/structure/biowaste_tank/Entered(atom/movable/thing, atom/OldLoc)
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. = ..()
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if(istype(thing, /obj/item/weapon/reagent_containers/food))
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qdel(thing)
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return
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