mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-13 11:43:31 +00:00
Restricts items, removes a medal, enables character check
This commit is contained in:
@@ -80,7 +80,6 @@
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path = /obj/item/weapon/storage/box/fluff/kilano
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path = /obj/item/weapon/storage/box/fluff/kilano
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ckeywhitelist = list("beyondmylife")
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ckeywhitelist = list("beyondmylife")
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character_name = list("Ne'tra Ky'ram")
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character_name = list("Ne'tra Ky'ram")
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allowed_roles = list("Colony Director", "Head of Personnel", "Security Officer", "Warden", "Head of Security","Detective")
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/datum/gear/fluff/xin_sovietuniform
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/datum/gear/fluff/xin_sovietuniform
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path = /obj/item/clothing/under/soviet
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path = /obj/item/clothing/under/soviet
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@@ -145,13 +144,6 @@
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ckeywhitelist = list("dhaeleena")
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ckeywhitelist = list("dhaeleena")
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character_name = list("Dhaeleena M'iar")
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character_name = list("Dhaeleena M'iar")
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/* Item not defined.
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/datum/gear/fluff/elliot_medal
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path = /obj/item/clothing/accessory/medal/medical
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ckeywhitelist = list("dickfreedomjohnson")
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character_name = list("Elliot Richards")
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*/
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/datum/gear/fluff/elliot_belt
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/datum/gear/fluff/elliot_belt
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path = /obj/item/weapon/storage/belt/champion
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path = /obj/item/weapon/storage/belt/champion
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ckeywhitelist = list("dickfreedomjohnson")
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ckeywhitelist = list("dickfreedomjohnson")
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@@ -276,25 +268,25 @@
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path = /obj/item/clothing/accessory/permit/gun/fluff/ace
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path = /obj/item/clothing/accessory/permit/gun/fluff/ace
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ckeywhitelist = list("jertheace")
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ckeywhitelist = list("jertheace")
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character_name = list("Jeremiah Acacius")
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character_name = list("Jeremiah Acacius")
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allowed_roles = list("Colony Director", "Head of Personnel", "Security Officer", "Warden", "Head of Security","Detective")
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allowed_roles = list("Colony Director", "Warden", "Head of Security")
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/datum/gear/fluff/jeremiah_gun
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/datum/gear/fluff/jeremiah_gun
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path = /obj/item/weapon/gun/projectile/p92x/large/preban/hp
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path = /obj/item/weapon/gun/projectile/p92x/large/preban/hp
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ckeywhitelist = list("jertheace")
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ckeywhitelist = list("jertheace")
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character_name = list("Jeremiah Acacius")
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character_name = list("Jeremiah Acacius")
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allowed_roles = list("Colony Director", "Head of Personnel", "Security Officer", "Warden", "Head of Security","Detective")
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allowed_roles = list("Colony Director", "Warden", "Head of Security")
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/datum/gear/fluff/jeremiah_ammo
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/datum/gear/fluff/jeremiah_ammo
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path = /obj/item/ammo_magazine/m9mm/large/preban/hp //Spare ammo
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path = /obj/item/ammo_magazine/m9mm/large/preban/hp //Spare ammo
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ckeywhitelist = list("jertheace")
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ckeywhitelist = list("jertheace")
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character_name = list("Jeremiah Acacius")
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character_name = list("Jeremiah Acacius")
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allowed_roles = list("Colony Director", "Head of Personnel", "Security Officer", "Warden", "Head of Security","Detective")
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allowed_roles = list("Colony Director", "Warden", "Head of Security")
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/datum/gear/fluff/jeremiah_holster
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/datum/gear/fluff/jeremiah_holster
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path = /obj/item/clothing/accessory/holster/armpit
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path = /obj/item/clothing/accessory/holster/armpit
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ckeywhitelist = list("jertheace")
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ckeywhitelist = list("jertheace")
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character_name = list("Jeremiah Acacius")
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character_name = list("Jeremiah Acacius")
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allowed_roles = list("Colony Director", "Head of Personnel", "Security Officer", "Warden", "Head of Security","Detective")
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allowed_roles = list("Colony Director", "Warden", "Head of Security")
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/datum/gear/fluff/jeremiah_boots
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/datum/gear/fluff/jeremiah_boots
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path = /obj/item/clothing/shoes/boots/combat
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path = /obj/item/clothing/shoes/boots/combat
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@@ -311,10 +303,12 @@
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ckeywhitelist = list("joanrisu")
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ckeywhitelist = list("joanrisu")
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character_name = list("Joan Risu")
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character_name = list("Joan Risu")
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/datum/gear/fluff/katarina_backpack
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/datum/gear/fluff/katarina_backpack
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path = /obj/item/weapon/storage/backpack/dufflebag/sec/fluff/katarina
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path = /obj/item/weapon/storage/backpack/dufflebag/sec/fluff/katarina
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ckeywhitelist = list("joanrisu")
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ckeywhitelist = list("joanrisu")
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character_name = list("Katarina Eine")
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character_name = list("Katarina Eine")
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allowed_roles = list("Colony Director", "Warden", "Head of Security")
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/datum/gear/fluff/emoticon_box
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/datum/gear/fluff/emoticon_box
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path = /obj/item/weapon/storage/box/fluff/emoticon
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path = /obj/item/weapon/storage/box/fluff/emoticon
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@@ -536,7 +530,7 @@
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ckeywhitelist = list("seiga")
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ckeywhitelist = list("seiga")
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character_name = list("Alfonso Oak Telanor")
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character_name = list("Alfonso Oak Telanor")
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/datum/gear/fluff/nthasd_modkit
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/datum/gear/fluff/nthasd_modkit //Converts a Security suit's sprite
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path = /obj/item/device/modkit_conversion/hasd
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path = /obj/item/device/modkit_conversion/hasd
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ckeywhitelist = list("silencedmp5a5")
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ckeywhitelist = list("silencedmp5a5")
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character_name = list("NT-HASD #556")
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character_name = list("NT-HASD #556")
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@@ -14,8 +14,6 @@
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continue
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continue
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if(G.ckeywhitelist && !(preference_mob.ckey in G.ckeywhitelist))
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if(G.ckeywhitelist && !(preference_mob.ckey in G.ckeywhitelist))
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continue
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continue
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/* Commenting out the charactername check, for now. Easier to do it here, instead of doing it in the individual entries.
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if(G.character_name && !(preference_mob.real_name in G.character_name))
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if(G.character_name && !(preference_mob.real_name in G.character_name))
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continue
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continue
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*/
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. += gear_name
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. += gear_name
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