diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm
index 8dc6823726..5291ce7635 100644
--- a/code/modules/mob/living/carbon/carbon.dm
+++ b/code/modules/mob/living/carbon/carbon.dm
@@ -218,23 +218,23 @@
else if (on_fire)
playsound(src.loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
if (M.on_fire)
- M.visible_message("[M] tries to pat out [src]'s flames, but to no avail!", \
+ M.visible_message("[M] tries to pat out [src]'s flames, but to no avail!",
"You try to pat out [src]'s flames, but to no avail! Put yourself out first!")
else
- M.visible_message("[M] tries to pat out [src]'s flames!", \
+ M.visible_message("[M] tries to pat out [src]'s flames!",
"You try to pat out [src]'s flames! Hot!")
if(do_mob(M, src, 15))
if (prob(10) && (M.fire_stacks <= 0))
- src.fire_stacks -= 2
+ M.fire_stacks -= 0.5
M.fire_stacks += 1
M.IgniteMob()
if (M.on_fire)
- M.visible_message("The fire spreads from [src] to [M]!", \
+ M.visible_message("The fire spreads from [src] to [M]!",
"The fire spreads to you as well!")
else
- src.fire_stacks -= 3 //Less effective than stop, drop, and roll
+ src.fire_stacks -= 1 //Less effective than stop, drop, and roll
if (src.fire_stacks <= 0)
- M.visible_message("[M] successfully pats out [src]'s flames.", \
+ M.visible_message("[M] successfully pats out [src]'s flames.",
"You successfully pat out [src]'s flames.")
src.ExtinguishMob()
src.fire_stacks = 0