diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index 8dc6823726..5291ce7635 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -218,23 +218,23 @@ else if (on_fire) playsound(src.loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) if (M.on_fire) - M.visible_message("[M] tries to pat out [src]'s flames, but to no avail!", \ + M.visible_message("[M] tries to pat out [src]'s flames, but to no avail!", "You try to pat out [src]'s flames, but to no avail! Put yourself out first!") else - M.visible_message("[M] tries to pat out [src]'s flames!", \ + M.visible_message("[M] tries to pat out [src]'s flames!", "You try to pat out [src]'s flames! Hot!") if(do_mob(M, src, 15)) if (prob(10) && (M.fire_stacks <= 0)) - src.fire_stacks -= 2 + M.fire_stacks -= 0.5 M.fire_stacks += 1 M.IgniteMob() if (M.on_fire) - M.visible_message("The fire spreads from [src] to [M]!", \ + M.visible_message("The fire spreads from [src] to [M]!", "The fire spreads to you as well!") else - src.fire_stacks -= 3 //Less effective than stop, drop, and roll + src.fire_stacks -= 1 //Less effective than stop, drop, and roll if (src.fire_stacks <= 0) - M.visible_message("[M] successfully pats out [src]'s flames.", \ + M.visible_message("[M] successfully pats out [src]'s flames.", "You successfully pat out [src]'s flames.") src.ExtinguishMob() src.fire_stacks = 0