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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-29 03:22:12 +00:00
Shifts around a few Tech Levels.
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@@ -850,7 +850,7 @@
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icon_state = "jaws_pry"
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item_state = "jawsoflife"
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matter = list(MAT_METAL=150, MAT_SILVER=50)
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origin_tech = list(TECH_MATERIALS = 2, TECH_ENGINEERING = 2)
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origin_tech = list(TECH_MATERIAL = 2, TECH_ENGINEERING = 2)
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usesound = 'sound/items/jaws_pry.ogg'
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force = 15
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toolspeed = 0.25
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@@ -150,4 +150,4 @@
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flags = OPENCONTAINER | NOREACT
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complexity = 8
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spawn_flags = IC_SPAWN_RESEARCH
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origin_tech = list(TECH_MATERIALS = 3, TECH_ENGINEERING = 2, TECH_DATA = 2, TECH_BIO = 2)
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origin_tech = list(TECH_MATERIAL = 3, TECH_ENGINEERING = 2, TECH_DATA = 2, TECH_BIO = 2)
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@@ -6,7 +6,7 @@
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slot_flags = SLOT_BELT
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force = 9
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lightcolor = "#33CCFF"
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origin_tech = list(TECH_COMBAT = 2, TECH_BIO = 4)
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origin_tech = list(TECH_COMBAT = 2, TECH_BIO = 2)
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agonyforce = 10 //It's not supposed to be great at stunning human beings.
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hitcost = 48 //Less zap for less cost
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description_info = "This baton will stun a slime or other lesser lifeform for about five seconds, if hit with it while on."
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