-Fixed an AI eye issue where tracking a person from your core won't set your eye.dm

-Tracking now works like it has again. The else if weren't working because the "else if human" check would make them pass all of it.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4563 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
giacomand@gmail.com
2012-08-27 11:52:21 +00:00
parent 62124b989f
commit a6fa7ad176
2 changed files with 12 additions and 6 deletions

View File

@@ -37,6 +37,9 @@
T = get_turf(T)
loc = T
cameranet.visibility(src)
if(ai)
if(ai.client)
ai.client.eye = src
// AI MOVEMENT