[MIRROR] Some ZAS tweaks and minor optimizations (#9544)

Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
This commit is contained in:
CHOMPStation2StaffMirrorBot
2024-12-01 10:31:06 -07:00
committed by GitHub
parent 0473c33bcc
commit a7e4ef7dad
47 changed files with 332 additions and 469 deletions

View File

@@ -36,11 +36,11 @@
if(!partner)
return 0
if(!air_master || air_master.current_cycle <= update_cycle)
if(!SSair || SSair.current_cycle <= update_cycle)
return 0
update_cycle = air_master.current_cycle
partner.update_cycle = air_master.current_cycle
update_cycle = SSair.current_cycle
partner.update_cycle = SSair.current_cycle
var/air_heat_capacity = air_contents.heat_capacity()
var/other_air_heat_capacity = partner.air_contents.heat_capacity()

View File

@@ -36,11 +36,11 @@
//Convenience function for atoms to update turfs they occupy
/atom/movable/proc/update_nearby_tiles(need_rebuild)
if(!air_master)
if(!SSair)
return 0
for(var/turf/simulated/turf in locs)
air_master.mark_for_update(turf)
SSair.mark_for_update(turf)
return 1

View File

@@ -5,7 +5,7 @@
/*
Overview:
Connections are made between turfs by air_master.connect(). They represent a single point where two zones converge.
Connections are made between turfs by SSair.connect(). They represent a single point where two zones converge.
Class Vars:
A - Always a simulated turf.
@@ -60,19 +60,19 @@ Class Procs:
/connection/New(turf/simulated/A, turf/simulated/B)
#ifdef ZASDBG
ASSERT(air_master.has_valid_zone(A))
//ASSERT(air_master.has_valid_zone(B))
ASSERT(HAS_VALID_ZONE(A))
//ASSERT(HAS_VALID_ZONE(B))
#endif
src.A = A
src.B = B
zoneA = A.zone
if(!istype(B))
mark_space()
edge = air_master.get_edge(A.zone,B)
edge = SSair.get_edge(A.zone,B)
edge.add_connection(src)
else
zoneB = B.zone
edge = air_master.get_edge(A.zone,B.zone)
edge = SSair.get_edge(A.zone,B.zone)
edge.add_connection(src)
/connection/proc/mark_direct()
@@ -108,7 +108,7 @@ Class Procs:
erase()
return
var/block_status = air_master.air_blocked(A,B)
var/block_status = SSair.air_blocked(A,B)
if(block_status & AIR_BLOCKED)
//to_world("Blocked connection.")
erase()
@@ -133,7 +133,7 @@ Class Procs:
return
else
edge.remove_connection(src)
edge = air_master.get_edge(A.zone, B)
edge = SSair.get_edge(A.zone, B)
edge.add_connection(src)
zoneA = A.zone
@@ -155,7 +155,7 @@ Class Procs:
//to_world("Zones changed, \...")
if(A.zone && B.zone)
edge.remove_connection(src)
edge = air_master.get_edge(A.zone, B.zone)
edge = SSair.get_edge(A.zone, B.zone)
edge.add_connection(src)
zoneA = A.zone
zoneB = B.zone

View File

@@ -2,7 +2,7 @@
Overview:
These are what handle gas transfers between zones and into space.
They are found in a zone's edges list and in air_master.edges.
They are found in a zone's edges list and in SSair.edges.
Each edge updates every air tick due to their role in gas transfer.
They come in two flavors, /connection_edge/zone and /connection_edge/unsimulated.
As the type names might suggest, they handle inter-zone and spacelike connections respectively.
@@ -82,7 +82,7 @@ Class Procs:
/connection_edge/proc/contains_zone(zone/Z)
/connection_edge/proc/erase()
air_master.remove_edge(src)
SSair.remove_edge(src)
//to_world("[type] Erased.")
/connection_edge/proc/tick()
@@ -169,19 +169,19 @@ Class Procs:
if(equiv)
if(direct)
erase()
air_master.merge(A, B)
SSair.merge(A, B)
return
else
A.air.equalize(B.air)
air_master.mark_edge_sleeping(src)
SSair.mark_edge_sleeping(src)
air_master.mark_zone_update(A)
air_master.mark_zone_update(B)
SSair.mark_zone_update(A)
SSair.mark_zone_update(B)
/connection_edge/zone/recheck()
// Edges with only one side being vacuum need processing no matter how close.
if(!A.air.compare(B.air, vacuum_exception = 1))
air_master.mark_edge_active(src)
SSair.mark_edge_active(src)
//Helper proc to get connections for a zone.
/connection_edge/zone/proc/get_connected_zone(zone/from)
@@ -233,16 +233,16 @@ Class Procs:
if(equiv)
A.air.copy_from(air)
air_master.mark_edge_sleeping(src)
SSair.mark_edge_sleeping(src)
air_master.mark_zone_update(A)
SSair.mark_zone_update(A)
/connection_edge/unsimulated/recheck()
// Edges with only one side being vacuum need processing no matter how close.
// Note: This handles the glaring flaw of a room holding pressure while exposed to space, but
// does not specially handle the less common case of a simulated room exposed to an unsimulated pressurized turf.
if(!A.air.compare(air, vacuum_exception = 1))
air_master.mark_edge_active(src)
SSair.mark_edge_active(src)
/proc/ShareHeat(datum/gas_mixture/A, datum/gas_mixture/B, connecting_tiles)
//This implements a simplistic version of the Stefan-Boltzmann law.

View File

@@ -16,7 +16,7 @@ Class Procs:
Preferable to accessing the connection directly because it checks validity.
place(connection/c, d)
Called by air_master.connect(). Sets the connection in the specified direction to c.
Called by SSair.connect(). Sets the connection in the specified direction to c.
update_all()
Called after turf/update_air_properties(). Updates the validity of all connections on this turf.

View File

@@ -1,231 +0,0 @@
var/datum/controller/subsystem/air/air_master
var/tick_multiplier = 2
/*
Overview:
The air controller does everything. There are tons of procs in here.
Class Vars:
zones - All zones currently holding one or more turfs.
edges - All processing edges.
tiles_to_update - Tiles scheduled to update next tick.
zones_to_update - Zones which have had their air changed and need air archival.
active_hotspots - All processing fire objects.
active_zones - The number of zones which were archived last tick. Used in debug verbs.
next_id - The next UID to be applied to a zone. Mostly useful for debugging purposes as zones do not need UIDs to function.
Class Procs:
mark_for_update(turf/T)
Adds the turf to the update list. When updated, update_air_properties() will be called.
When stuff changes that might affect airflow, call this. It's basically the only thing you need.
add_zone(zone/Z) and remove_zone(zone/Z)
Adds zones to the zones list. Does not mark them for update.
air_blocked(turf/A, turf/B)
Returns a bitflag consisting of:
AIR_BLOCKED - The connection between turfs is physically blocked. No air can pass.
ZONE_BLOCKED - There is a door between the turfs, so zones cannot cross. Air may or may not be permeable.
has_valid_zone(turf/T)
Checks the presence and validity of T's zone.
May be called on unsimulated turfs, returning 0.
merge(zone/A, zone/B)
Called when zones have a direct connection and equivalent pressure and temperature.
Merges the zones to create a single zone.
connect(turf/simulated/A, turf/B)
Called by turf/update_air_properties(). The first argument must be simulated.
Creates a connection between A and B.
mark_zone_update(zone/Z)
Adds zone to the update list. Unlike mark_for_update(), this one is called automatically whenever
air is returned from a simulated turf.
equivalent_pressure(zone/A, zone/B)
Currently identical to A.air.compare(B.air). Returns 1 when directly connected zones are ready to be merged.
get_edge(zone/A, zone/B)
get_edge(zone/A, turf/B)
Gets a valid connection_edge between A and B, creating a new one if necessary.
has_same_air(turf/A, turf/B)
Used to determine if an unsimulated edge represents a specific turf.
Simulated edges use connection_edge/contains_zone() for the same purpose.
Returns 1 if A has identical gases and temperature to B.
remove_edge(connection_edge/edge)
Called when an edge is erased. Removes it from processing.
*/
//
// The rest of the air subsystem is defined in air.dm
//
/datum/controller/subsystem/air
//Geometry lists
var/list/zones = list()
var/list/edges = list()
//Geometry updates lists
var/list/tiles_to_update = list()
var/list/zones_to_update = list()
var/list/active_fire_zones = list()
var/list/active_hotspots = list()
var/list/active_edges = list()
var/active_zones = 0
var/current_cycle = 0
var/next_id = 1 //Used to keep track of zone UIDs.
/datum/controller/subsystem/air/proc/add_zone(zone/z)
zones.Add(z)
z.name = "Zone [next_id++]"
mark_zone_update(z)
/datum/controller/subsystem/air/proc/remove_zone(zone/z)
zones.Remove(z)
zones_to_update.Remove(z)
/datum/controller/subsystem/air/proc/air_blocked(turf/A, turf/B)
#ifdef ZASDBG
ASSERT(isturf(A))
ASSERT(isturf(B))
#endif
var/ablock = A.c_airblock(B)
if(ablock == BLOCKED) return BLOCKED
return ablock | B.c_airblock(A)
/datum/controller/subsystem/air/proc/has_valid_zone(turf/simulated/T)
#ifdef ZASDBG
ASSERT(istype(T))
#endif
return istype(T) && T.zone && !T.zone.invalid
/datum/controller/subsystem/air/proc/merge(zone/A, zone/B)
#ifdef ZASDBG
ASSERT(istype(A))
ASSERT(istype(B))
ASSERT(!A.invalid)
ASSERT(!B.invalid)
ASSERT(A != B)
#endif
if(A.contents.len < B.contents.len)
A.c_merge(B)
mark_zone_update(B)
else
B.c_merge(A)
mark_zone_update(A)
/datum/controller/subsystem/air/proc/connect(turf/simulated/A, turf/simulated/B)
#ifdef ZASDBG
ASSERT(istype(A))
ASSERT(isturf(B))
ASSERT(A.zone)
ASSERT(!A.zone.invalid)
//ASSERT(B.zone)
ASSERT(A != B)
#endif
var/block = air_master.air_blocked(A,B)
if(block & AIR_BLOCKED) return
var/direct = !(block & ZONE_BLOCKED)
var/space = !istype(B)
if(!space)
if(min(A.zone.contents.len, B.zone.contents.len) < ZONE_MIN_SIZE || (direct && (equivalent_pressure(A.zone,B.zone) || current_cycle == 0)))
merge(A.zone,B.zone)
return
var/a_to_b = get_dir(A,B)
var/b_to_a = get_dir(B,A)
if(!A.connections) A.connections = new
if(!B.connections) B.connections = new
if(A.connections.get(a_to_b)) return
if(B.connections.get(b_to_a)) return
if(!space)
if(A.zone == B.zone) return
var/connection/c = new /connection(A,B)
A.connections.place(c, a_to_b)
B.connections.place(c, b_to_a)
if(direct) c.mark_direct()
/datum/controller/subsystem/air/proc/mark_for_update(turf/T)
#ifdef ZASDBG
ASSERT(isturf(T))
#endif
if(T.needs_air_update) return
tiles_to_update |= T
#ifdef ZASDBG
T.add_overlay(mark)
#endif
T.needs_air_update = 1
/datum/controller/subsystem/air/proc/mark_zone_update(zone/Z)
#ifdef ZASDBG
ASSERT(istype(Z))
#endif
if(Z.needs_update) return
zones_to_update.Add(Z)
Z.needs_update = 1
/datum/controller/subsystem/air/proc/mark_edge_sleeping(connection_edge/E)
#ifdef ZASDBG
ASSERT(istype(E))
#endif
if(E.sleeping) return
active_edges.Remove(E)
E.sleeping = 1
/datum/controller/subsystem/air/proc/mark_edge_active(connection_edge/E)
#ifdef ZASDBG
ASSERT(istype(E))
#endif
if(!E.sleeping) return
active_edges.Add(E)
E.sleeping = 0
/datum/controller/subsystem/air/proc/equivalent_pressure(zone/A, zone/B)
return A.air.compare(B.air)
/datum/controller/subsystem/air/proc/get_edge(zone/A, zone/B)
if(istype(B))
for(var/connection_edge/zone/edge in A.edges)
if(edge.contains_zone(B)) return edge
var/connection_edge/edge = new/connection_edge/zone(A,B)
edges.Add(edge)
edge.recheck()
return edge
else
for(var/connection_edge/unsimulated/edge in A.edges)
if(has_same_air(edge.B,B)) return edge
var/connection_edge/edge = new/connection_edge/unsimulated(A,B)
edges.Add(edge)
edge.recheck()
return edge
/datum/controller/subsystem/air/proc/has_same_air(turf/A, turf/B)
if(A.oxygen != B.oxygen) return 0
if(A.nitrogen != B.nitrogen) return 0
if(A.phoron != B.phoron) return 0
if(A.carbon_dioxide != B.carbon_dioxide) return 0
if(A.temperature != B.temperature) return 0
return 1
/datum/controller/subsystem/air/proc/remove_edge(connection_edge/E)
edges.Remove(E)
if(!E.sleeping) active_edges.Remove(E)

View File

@@ -8,12 +8,12 @@
/*
if(!check_rights(R_DEBUG)) return
var/result = air_master.Tick()
var/result = SSair.Tick()
if(result)
to_chat(src, "Successfully Processed.")
else
to_chat(src, "Failed to process! ([air_master.tick_progress])")
to_chat(src, "Failed to process! ([SSair.tick_progress])")
*/
/client/proc/Zone_Info(turf/T as null|turf)

View File

@@ -58,7 +58,7 @@ If it gains pressure too slowly, it may leak or just rupture instead of explodin
fuel_objs.Cut()
if(!fire_tiles.len)
air_master.active_fire_zones.Remove(src)
SSair.active_fire_zones.Remove(src)
/zone/proc/remove_liquidfuel(var/used_liquid_fuel, var/remove_fire=0)
if(!fuel_objs.len)
@@ -94,7 +94,7 @@ If it gains pressure too slowly, it may leak or just rupture instead of explodin
return 1
fire = new(src, fl)
air_master.active_fire_zones |= zone
SSair.active_fire_zones |= zone
var/obj/effect/decal/cleanable/liquid_fuel/fuel = locate() in src
zone.fire_tiles |= src
@@ -191,7 +191,7 @@ If it gains pressure too slowly, it may leak or just rupture instead of explodin
set_light(3, 1, color)
firelevel = fl
air_master.active_hotspots.Add(src)
SSair.active_hotspots.Add(src)
/obj/fire/proc/fire_color(var/env_temperature)
var/temperature = max(4000*sqrt(firelevel/vsc.fire_firelevel_multiplier), env_temperature)
@@ -209,7 +209,7 @@ If it gains pressure too slowly, it may leak or just rupture instead of explodin
T.fire = null
loc = null
air_master.active_hotspots.Remove(src)
SSair.active_hotspots.Remove(src)
/turf/simulated/var/fire_protection = 0 //Protects newly extinguished tiles from being overrun again.

View File

@@ -41,9 +41,8 @@
if(istype(unsim, /turf/simulated))
var/turf/simulated/sim = unsim
if(air_master.has_valid_zone(sim))
air_master.connect(sim, src)
if(HAS_VALID_ZONE(sim))
SSair.connect(sim, src)
// CHOMPAdd
#define GET_ZONE_NEIGHBOURS(T, ret) \
@@ -240,7 +239,7 @@
if(verbose) to_world("Connecting to [sim.zone]")
#endif
SSair.connect(src, sim) // CHOMPEdit
SSair.connect(src, sim)
#ifdef ZASDBG
@@ -268,7 +267,7 @@
//At this point, a zone should have happened. If it hasn't, don't add more checks, fix the bug.
for(var/turf/T in postponed)
SSair.connect(src, T) // CHOMPEdit
SSair.connect(src, T)
/turf/proc/post_update_air_properties()
if(connections) connections.update_all()
@@ -324,7 +323,7 @@
/turf/simulated/return_air()
if(zone)
if(!zone.invalid)
air_master.mark_zone_update(zone)
SSair.mark_zone_update(zone)
return zone.air
else
if(!air)

View File

@@ -56,7 +56,7 @@ Class Procs:
/zone/var/list/graphic_remove = list()
/zone/New()
air_master.add_zone(src)
SSair.add_zone(src)
air.temperature = TCMB
air.group_multiplier = 1
air.volume = CELL_VOLUME
@@ -65,7 +65,7 @@ Class Procs:
#ifdef ZASDBG
ASSERT(!invalid)
ASSERT(istype(T))
ASSERT(!air_master.has_valid_zone(T))
ASSERT(!HAS_VALID_ZONE(T))
#endif
var/datum/gas_mixture/turf_air = T.return_air()
@@ -75,7 +75,7 @@ Class Procs:
if(T.fire)
var/obj/effect/decal/cleanable/liquid_fuel/fuel = locate() in T
fire_tiles.Add(T)
air_master.active_fire_zones |= src
SSair.active_fire_zones |= src
if(fuel) fuel_objs += fuel
if(air.graphic)
T.update_graphic(air.graphic)
@@ -122,11 +122,11 @@ Class Procs:
if(E.contains_zone(into))
continue //don't need to rebuild this edge
for(var/turf/T in E.connecting_turfs)
air_master.mark_for_update(T)
SSair.mark_for_update(T)
/zone/proc/c_invalidate()
invalid = 1
air_master.remove_zone(src)
SSair.remove_zone(src)
#ifdef ZASDBG
for(var/turf/simulated/T in contents)
T.dbg(invalid_zone)
@@ -141,7 +141,7 @@ Class Procs:
T.update_graphic(graphic_remove = air_graphic) //we need to remove the overlays so they're not doubled when the zone is rebuilt
//T.dbg(invalid_zone)
T.needs_air_update = 0 //Reset the marker so that it will be added to the list.
air_master.mark_for_update(T)
SSair.mark_for_update(T)
/zone/proc/add_tile_air(datum/gas_mixture/tile_air)
//air.volume += CELL_VOLUME
@@ -152,7 +152,7 @@ Class Procs:
air.group_multiplier = contents.len+1
/zone/proc/tick()
if(air.temperature >= PHORON_FLASHPOINT && !(src in air_master.active_fire_zones) && air.check_combustability() && contents.len)
if(air.temperature >= PHORON_FLASHPOINT && !(src in SSair.active_fire_zones) && air.check_combustability() && contents.len)
var/turf/T = pick(contents)
if(istype(T))
T.create_fire(vsc.fire_firelevel_multiplier)

View File

@@ -15,7 +15,7 @@ Every air tick:
Important Functions:
air_master.mark_for_update(turf)
SSair.mark_for_update(turf)
When stuff happens, call this. It works on everything. You basically don't need to worry about any other
functions besides CanPass().

View File

@@ -12,6 +12,8 @@
#define ATMOS_PASS_DENSITY 3 // Blocks air and zones if density = TRUE, allows both if density = FALSE
#define ATMOS_PASS_PROC 4 // Call CanZASPass() using c_airblock
#define HAS_VALID_ZONE(T) (T.zone && !T.zone.invalid)
// CHOMPAdd Start
#define NORTHUP (NORTH|UP)

View File

@@ -1008,7 +1008,7 @@ Turf and target are seperate in case you want to teleport some distance from a t
if(toupdate.len)
for(var/turf/simulated/T1 in toupdate)
air_master.mark_for_update(T1)
SSair.mark_for_update(T1)
return copiedobjs

View File

@@ -11,8 +11,6 @@ var/global/datum/controller/game_controller/master_controller //Set in world.New
var/global/controller_iteration = 0
var/global/last_tick_duration = 0
var/global/pipe_processing_killed = 0
/datum/controller/game_controller
var/list/shuttle_list // For debugging and VV

View File

@@ -1,3 +1,60 @@
/*
Overview:
SSair does everything. There are tons of procs in here.
Class Vars:
zones - All zones currently holding one or more turfs.
edges - All processing edges.
tiles_to_update - Tiles scheduled to update next tick.
zones_to_update - Zones which have had their air changed and need air archival.
active_hotspots - All processing fire objects.
active_zones - The number of zones which were archived last tick. Used in debug verbs.
next_id - The next UID to be applied to a zone. Mostly useful for debugging purposes as zones do not need UIDs to function.
Class Procs:
mark_for_update(turf/T)
Adds the turf to the update list. When updated, update_air_properties() will be called.
When stuff changes that might affect airflow, call this. It's basically the only thing you need.
add_zone(zone/Z) and remove_zone(zone/Z)
Adds zones to the zones list. Does not mark them for update.
air_blocked(turf/A, turf/B)
Returns a bitflag consisting of:
AIR_BLOCKED - The connection between turfs is physically blocked. No air can pass.
ZONE_BLOCKED - There is a door between the turfs, so zones cannot cross. Air may or may not be permeable.
merge(zone/A, zone/B)
Called when zones have a direct connection and equivalent pressure and temperature.
Merges the zones to create a single zone.
connect(turf/simulated/A, turf/B)
Called by turf/update_air_properties(). The first argument must be simulated.
Creates a connection between A and B.
mark_zone_update(zone/Z)
Adds zone to the update list. Unlike mark_for_update(), this one is called automatically whenever
air is returned from a simulated turf.
equivalent_pressure(zone/A, zone/B)
Currently identical to A.air.compare(B.air). Returns 1 when directly connected zones are ready to be merged.
get_edge(zone/A, zone/B)
get_edge(zone/A, turf/B)
Gets a valid connection_edge between A and B, creating a new one if necessary.
has_same_air(turf/A, turf/B)
Used to determine if an unsimulated edge represents a specific turf.
Simulated edges use connection_edge/contains_zone() for the same purpose.
Returns 1 if A has identical gases and temperature to B.
remove_edge(connection_edge/edge)
Called when an edge is erased. Removes it from processing.
*/
// Air update stages
#define SSAIR_TURFS 1
#define SSAIR_EDGES 2
@@ -30,8 +87,19 @@ SUBSYSTEM_DEF(air)
// This is used to tell CI WHERE the edges are.
var/list/startup_active_edge_log = list()
/datum/controller/subsystem/air/PreInit()
air_master = src
//Geometry lists
var/list/zones = list()
var/list/edges = list()
//Geometry updates lists
var/list/tiles_to_update = list()
var/list/zones_to_update = list()
var/list/active_fire_zones = list()
var/list/active_hotspots = list()
var/list/active_edges = list()
var/active_zones = 0
var/current_cycle = 0
var/next_id = 1 //Used to keep track of zone UIDs.
/datum/controller/subsystem/air/Initialize() // CHOMPEdit
var/start_timeofday = REALTIMEOFDAY // CHOMPEdit
@@ -111,7 +179,7 @@ Total Unsimulated Turfs: [world.maxx*world.maxy*world.maxz - simulated_turf_coun
log_and_message_admins("SSair: Was told to start a new run, but the previous run wasn't finished! currentrun.len=[currentrun.len], current_step=[current_step]")
resumed = TRUE
else
current_cycle++ // Begin a new air_master cycle!
current_cycle++ // Begin a new SSair cycle!
current_step = SSAIR_TURFS // Start with Step 1 of course
INTERNAL_PROCESS_STEP(SSAIR_TURFS, TRUE, process_tiles_to_update, cost_turfs, SSAIR_EDGES)
@@ -120,7 +188,7 @@ Total Unsimulated Turfs: [world.maxx*world.maxy*world.maxz - simulated_turf_coun
INTERNAL_PROCESS_STEP(SSAIR_HOTSPOTS, FALSE, process_active_hotspots, cost_hotspots, SSAIR_ZONES)
INTERNAL_PROCESS_STEP(SSAIR_ZONES, FALSE, process_zones_to_update, cost_zones, SSAIR_DONE)
// Okay, we're done! Woo! Got thru a whole air_master cycle!
// Okay, we're done! Woo! Got thru a whole SSair cycle!
if(LAZYLEN(currentrun) || current_step != SSAIR_DONE)
log_and_message_admins("SSair: Was not able to complete a full air cycle despite reaching the end of fire(). This shouldn't happen.")
else
@@ -307,9 +375,162 @@ Total Unsimulated Turfs: [world.maxx*world.maxy*world.maxz - simulated_turf_coun
next_fire = world.time + wait
can_fire = TRUE // Unpause
//
// The procs from the ZAS Air Controller are in ZAS/Controller.dm
//
/datum/controller/subsystem/air/proc/add_zone(zone/z)
zones.Add(z)
z.name = "Zone [next_id++]"
mark_zone_update(z)
/datum/controller/subsystem/air/proc/remove_zone(zone/z)
zones.Remove(z)
zones_to_update.Remove(z)
/datum/controller/subsystem/air/proc/air_blocked(turf/A, turf/B)
#ifdef ZASDBG
ASSERT(isturf(A))
ASSERT(isturf(B))
#endif
var/ablock = A.c_airblock(B)
if(ablock == BLOCKED)
return BLOCKED
return ablock | B.c_airblock(A)
/datum/controller/subsystem/air/proc/merge(zone/A, zone/B)
#ifdef ZASDBG
ASSERT(istype(A))
ASSERT(istype(B))
ASSERT(!A.invalid)
ASSERT(!B.invalid)
ASSERT(A != B)
#endif
if(A.contents.len < B.contents.len)
A.c_merge(B)
mark_zone_update(B)
else
B.c_merge(A)
mark_zone_update(A)
/datum/controller/subsystem/air/proc/connect(turf/simulated/A, turf/simulated/B)
#ifdef ZASDBG
ASSERT(istype(A))
ASSERT(isturf(B))
ASSERT(A.zone)
ASSERT(!A.zone.invalid)
//ASSERT(B.zone)
ASSERT(A != B)
#endif
var/block = SSair.air_blocked(A,B)
if(block & AIR_BLOCKED) return
var/direct = !(block & ZONE_BLOCKED)
var/space = !istype(B)
if(!space)
if(min(A.zone.contents.len, B.zone.contents.len) < ZONE_MIN_SIZE || (direct && (equivalent_pressure(A.zone,B.zone) || current_cycle == 0)))
merge(A.zone,B.zone)
return
var/a_to_b = get_dir(A,B)
var/b_to_a = get_dir(B,A)
if(!A.connections)
A.connections = new
if(!B.connections)
B.connections = new
if(A.connections.get(a_to_b))
return
if(B.connections.get(b_to_a))
return
if(!space)
if(A.zone == B.zone)
return
var/connection/c = new /connection(A,B)
A.connections.place(c, a_to_b)
B.connections.place(c, b_to_a)
if(direct) c.mark_direct()
/datum/controller/subsystem/air/proc/mark_for_update(turf/T)
#ifdef ZASDBG
ASSERT(isturf(T))
#endif
if(T.needs_air_update)
return
tiles_to_update |= T
#ifdef ZASDBG
T.add_overlay(mark)
#endif
T.needs_air_update = 1
/datum/controller/subsystem/air/proc/mark_zone_update(zone/Z)
#ifdef ZASDBG
ASSERT(istype(Z))
#endif
if(Z.needs_update)
return
zones_to_update.Add(Z)
Z.needs_update = 1
/datum/controller/subsystem/air/proc/mark_edge_sleeping(connection_edge/E)
#ifdef ZASDBG
ASSERT(istype(E))
#endif
if(E.sleeping)
return
active_edges.Remove(E)
E.sleeping = 1
/datum/controller/subsystem/air/proc/mark_edge_active(connection_edge/E)
#ifdef ZASDBG
ASSERT(istype(E))
#endif
if(!E.sleeping)
return
active_edges.Add(E)
E.sleeping = 0
/datum/controller/subsystem/air/proc/equivalent_pressure(zone/A, zone/B)
return A.air.compare(B.air)
/datum/controller/subsystem/air/proc/get_edge(zone/A, zone/B)
if(istype(B))
for(var/connection_edge/zone/edge in A.edges)
if(edge.contains_zone(B))
return edge
var/connection_edge/edge = new /connection_edge/zone(A,B)
edges.Add(edge)
edge.recheck()
return edge
else
for(var/connection_edge/unsimulated/edge in A.edges)
if(has_same_air(edge.B,B))
return edge
var/connection_edge/edge = new /connection_edge/unsimulated(A,B)
edges.Add(edge)
edge.recheck()
return edge
/datum/controller/subsystem/air/proc/has_same_air(turf/A, turf/B)
if(A.oxygen != B.oxygen)
return FALSE
if(A.nitrogen != B.nitrogen)
return FALSE
if(A.phoron != B.phoron)
return FALSE
if(A.carbon_dioxide != B.carbon_dioxide)
return FALSE
if(A.temperature != B.temperature)
return FALSE
return TRUE
/datum/controller/subsystem/air/proc/remove_edge(connection_edge/E)
edges.Remove(E)
if(!E.sleeping)
active_edges.Remove(E)
#undef SSAIR_TURFS
#undef SSAIR_EDGES

View File

@@ -89,7 +89,6 @@
//Goon PS stuff, and other yet-to-be-subsystem things.
options["LEGACY: master_controller"] = master_controller
options["LEGACY: air_master"] = air_master
options["LEGACY: job_master"] = job_master
options["LEGACY: radio_controller"] = radio_controller
options["LEGACY: emergency_shuttle"] = emergency_shuttle

View File

@@ -438,12 +438,12 @@
return ..(M)
/obj/machinery/door/update_nearby_tiles(need_rebuild)
if(!air_master)
if(!SSair)
return 0
for(var/turf/simulated/turf in locs)
update_heat_protection(turf)
air_master.mark_for_update(turf)
SSair.mark_for_update(turf)
return 1

View File

@@ -503,15 +503,15 @@
update_nearby_tiles(need_rebuild)
if(!air_master) return 0
if(!SSair) return 0
var/turf/simulated/source = loc
var/turf/simulated/destination = get_step(source,dir)
update_heat_protection(loc)
if(istype(source)) air_master.tiles_to_update += source
if(istype(destination)) air_master.tiles_to_update += destination
if(istype(source)) SSair.tiles_to_update += source
if(istype(destination)) SSair.tiles_to_update += destination
return 1
*/

View File

@@ -13,8 +13,8 @@
// Special case to prevent us from being part of a zone during the first air master tick.
// We must merge ourselves into a zone on next tick. This will cause a bit of lag on
// startup, but it can't really be helped you know?
if(air_master && air_master.current_cycle == 0)
if(SSair && SSair.current_cycle == 0)
spawn(1)
air_master.mark_for_update(get_turf(src))
SSair.mark_for_update(get_turf(src))
return FALSE
return is_zone ? FALSE : TRUE // Anything except zones can pass

View File

@@ -258,9 +258,9 @@
if (!isturf(NT) || (NT in found) || (NT in pending))
continue
// We ask ZAS to determine if its airtight. Thats what matters anyway right?
if(air_master.air_blocked(T, NT))
if(SSair.air_blocked(T, NT))
// Okay thats the edge of the room
if(get_area_type(NT.loc) == AREA_SPACE && air_master.air_blocked(NT, NT))
if(get_area_type(NT.loc) == AREA_SPACE && SSair.air_blocked(NT, NT))
found += NT // So we include walls/doors not already in any area
continue
if (istype(NT, /turf/space))

View File

@@ -678,9 +678,9 @@
if(!visual && forbiddenAreas[NT.loc.type])
return ROOM_ERR_FORBIDDEN
// We ask ZAS to determine if its airtight. Thats what matters anyway right?
if(air_master.air_blocked(T, NT))
if(SSair.air_blocked(T, NT))
// Okay thats the edge of the room
if(get_area_type(NT.loc) == AREA_SPACE && air_master.air_blocked(NT, NT))
if(get_area_type(NT.loc) == AREA_SPACE && SSair.air_blocked(NT, NT))
found += NT // So we include walls/doors not already in any area
continue
if (istype(NT, /turf/space))
@@ -835,9 +835,9 @@
if(!get_new_area_type(NT.loc) == 1) //The contains somewhere that is NOT a buildable area.
return 3 //NOT A BUILDABLE AREA
if(air_master.air_blocked(T, NT)) //Is the room airtight?
if(SSair.air_blocked(T, NT)) //Is the room airtight?
// Okay thats the edge of the room
if(get_new_area_type(NT.loc) == 1 && air_master.air_blocked(NT, NT))
if(get_new_area_type(NT.loc) == 1 && SSair.air_blocked(NT, NT))
found += NT // So we include walls/doors not already in any area
continue
if (istype(NT, /turf/space))

View File

@@ -101,10 +101,6 @@
dirtoverlay.alpha = min((dirt - 50) * 5, 255)
/turf/simulated/Entered(atom/A, atom/OL)
if(movement_disabled && usr.ckey != movement_disabled_exception)
to_chat(usr, span_danger("Movement is admin-disabled.")) //This is to identify lag problems
return
if (istype(A,/mob/living))
var/dirtslip = FALSE //CHOMPEdit
var/mob/living/M = A

View File

@@ -17,7 +17,7 @@
src.blocks_air = 0
set_opacity(0)
for(var/turf/simulated/turf in loc)
air_master.mark_for_update(turf)
SSair.mark_for_update(turf)
else
can_open = WALL_OPENING
//flick("[material.icon_base]fwall_closing", src)
@@ -29,18 +29,18 @@
src.blocks_air = 1
set_opacity(1)
for(var/turf/simulated/turf in loc)
air_master.mark_for_update(turf)
SSair.mark_for_update(turf)
can_open = WALL_CAN_OPEN
update_icon()
/turf/simulated/wall/proc/update_air()
if(!air_master)
if(!SSair)
return
for(var/turf/simulated/turf in loc)
update_thermal(turf)
air_master.mark_for_update(turf)
SSair.mark_for_update(turf)
/turf/simulated/wall/proc/update_thermal(var/turf/simulated/source)

View File

@@ -195,9 +195,6 @@
//There's a lot of QDELETED() calls here if someone can figure out how to optimize this but not runtime when something gets deleted by a Bump/CanPass/Cross call, lemme know or go ahead and fix this mess - kevinz000
/turf/Enter(atom/movable/mover, atom/oldloc)
if(movement_disabled && usr.ckey != movement_disabled_exception)
to_chat(usr, span_warning("Movement is admin-disabled.")) //This is to identify lag problems
return
// Do not call ..()
// Byond's default turf/Enter() doesn't have the behaviour we want with Bump()
// By default byond will call Bump() on the first dense object in contents

View File

@@ -21,6 +21,11 @@
if(istype(below))
below.update_icon() // To add or remove the 'ceiling-less' overlay.
/proc/has_valid_ZAS_zone(turf/simulated/T)
if(!istype(T))
return FALSE
return HAS_VALID_ZONE(T)
//Creates a new turf
/turf/proc/ChangeTurf(var/turf/N, var/tell_universe=1, var/force_lighting_update = 0, var/preserve_outdoors = FALSE)
if (!N)
@@ -28,7 +33,8 @@
if(N == /turf/space)
var/turf/below = GetBelow(src)
if(istype(below) && (air_master.has_valid_zone(below) || air_master.has_valid_zone(src)) && !(src.z in using_map.below_blocked_levels) && (!istype(below, /turf/unsimulated/wall) && !istype(below, /turf/simulated/sky))) // VOREStation Edit: Weird open space
var/zones_present = has_valid_ZAS_zone(below) || has_valid_ZAS_zone(src)
if(istype(below) && zones_present && !(src.z in using_map.below_blocked_levels) && (!istype(below, /turf/unsimulated/wall) && !istype(below, /turf/simulated/sky))) // VOREStation Edit: Weird open space
N = /turf/simulated/open
var/obj/fire/old_fire = fire
@@ -93,8 +99,8 @@
if(tell_universe)
universe.OnTurfChange(W)
if(air_master)
air_master.mark_for_update(src) //handle the addition of the new turf.
if(SSair)
SSair.mark_for_update(src) //handle the addition of the new turf.
for(var/turf/space/S in range(W,1))
S.update_starlight()
@@ -123,8 +129,8 @@
if(tell_universe)
universe.OnTurfChange(W)
if(air_master)
air_master.mark_for_update(src)
if(SSair)
SSair.mark_for_update(src)
for(var/turf/space/S in range(W,1))
S.update_starlight()

View File

@@ -33,7 +33,7 @@
// Force ZAS to reconsider our connections because our temperature has changed
if(connections)
connections.erase_all()
air_master.mark_for_update(src)
SSair.mark_for_update(src)
// Normal station/earth air.
/turf/unsimulated/wall/planetary/normal

View File

@@ -638,10 +638,6 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
set category = "Admin"
set name = "Adminhelp"
if(say_disabled) //This is here to try to identify lag problems
to_chat(usr, span_danger("Speech is currently admin-disabled."))
return
//handle muting and automuting
if(prefs.muted & MUTE_ADMINHELP)
to_chat(src, span_danger("Error: Admin-PM: You cannot send adminhelps (Muted)."))

View File

@@ -831,9 +831,9 @@ CHOMP Remove end */
if (!isturf(NT) || (NT in found) || (NT in pending))
continue
// We ask ZAS to determine if its airtight. Thats what matters anyway right?
if(air_master.air_blocked(T, NT))
if(SSair.air_blocked(T, NT))
// Okay thats the edge of the room
if(get_area_type_buildmode(NT.loc) == AREA_SPACE && air_master.air_blocked(NT, NT))
if(get_area_type_buildmode(NT.loc) == AREA_SPACE && SSair.air_blocked(NT, NT))
found += NT // So we include walls/doors not already in any area
continue
if (istype(NT, /turf/space))

View File

@@ -2,12 +2,12 @@
set category = "Debug.Investigate"
set name = "Show Air Report"
if(!master_controller || !air_master)
tgui_alert_async(usr,"Master_controller or air_master not found.","Air Report")
if(!master_controller || !SSair)
tgui_alert_async(usr,"Master_controller or SSair not found.","Air Report")
return
var/active_groups = air_master.active_zones
var/inactive_groups = air_master.zones.len - active_groups
var/active_groups = SSair.active_zones
var/inactive_groups = SSair.zones.len - active_groups
var/hotspots = 0
for(var/obj/fire/hotspot in world)
@@ -15,7 +15,7 @@
var/active_on_main_station = 0
var/inactive_on_main_station = 0
for(var/zone/zone in air_master.zones)
for(var/zone/zone in SSair.zones)
var/turf/simulated/turf = locate() in zone.contents
if(turf?.z in using_map.station_levels)
if(zone.needs_update)
@@ -25,8 +25,8 @@
var/output = {"<B>AIR SYSTEMS REPORT</B><HR>
<B>General Processing Data</B><BR>
Cycle: [air_master.current_cycle]<br>
Groups: [air_master.zones.len]<BR>
Cycle: [SSair.current_cycle]<br>
Groups: [SSair.zones.len]<BR>
---- <I>Active:</I> [active_groups]<BR>
---- <I>Inactive:</I> [inactive_groups]<BR><br>
---- <I>Active on station:</i> [active_on_main_station]<br>
@@ -36,7 +36,7 @@
Hotspot Processing: [hotspots]<BR>
<br>
<B>Geometry Processing Data</B><BR>
Tile Update: [air_master.tiles_to_update.len]<BR>
Tile Update: [SSair.tiles_to_update.len]<BR>
"}
usr << browse(output,"window=airreport")
@@ -127,11 +127,11 @@
to_chat(src, "Only administrators may use this command.")
return
if(!air_master)
if(!SSair)
to_chat(usr, "Cannot find air_system")
return
var/datum/air_group/dead_groups = list()
for(var/datum/air_group/group in air_master.air_groups)
for(var/datum/air_group/group in SSair.air_groups)
if (!group.group_processing)
dead_groups += group
var/datum/air_group/dest_group = pick(dead_groups)
@@ -149,7 +149,7 @@
to_chat(src, "Only administrators may use this command.")
return
if(!air_master)
if(!SSair)
to_chat(usr, "Cannot find air_system")
return

View File

@@ -146,12 +146,6 @@ var/list/debug_verbs = list (
,/client/proc/print_jobban_old
,/client/proc/print_jobban_old_filter
,/client/proc/forceEvent
,/client/proc/break_all_air_groups
,/client/proc/regroup_all_air_groups
,/client/proc/kill_pipe_processing
,/client/proc/kill_air_processing
,/client/proc/disable_communication
,/client/proc/disable_movement
,/client/proc/Zone_Info
,/client/proc/Test_ZAS_Connection
,/client/proc/ZoneTick
@@ -345,80 +339,3 @@ var/list/debug_verbs = list (
to_world("There are [count] objects of type [type_path] in the game world")
feedback_add_details("admin_verb","mOBJ") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
var/global/prevent_airgroup_regroup = 0
/client/proc/break_all_air_groups()
set category = "Mapping"
set name = "Break All Airgroups"
/*prevent_airgroup_regroup = 1
for(var/datum/air_group/AG in air_master.air_groups)
AG.suspend_group_processing()
message_admins("[src.ckey] used 'Break All Airgroups'")*/
/client/proc/regroup_all_air_groups()
set category = "Mapping"
set name = "Regroup All Airgroups Attempt"
to_chat(usr, span_red("Proc disabled.")) //Why not.. Delete the procs instead?
/*prevent_airgroup_regroup = 0
for(var/datum/air_group/AG in air_master.air_groups)
AG.check_regroup()
message_admins("[src.ckey] used 'Regroup All Airgroups Attempt'")*/
/client/proc/kill_pipe_processing()
set category = "Mapping"
set name = "Kill pipe processing"
to_chat(usr, span_red("Proc disabled."))
/*pipe_processing_killed = !pipe_processing_killed
if(pipe_processing_killed)
message_admins("[src.ckey] used 'kill pipe processing', stopping all pipe processing.")
else
message_admins("[src.ckey] used 'kill pipe processing', restoring all pipe processing.")*/
/client/proc/kill_air_processing()
set category = "Mapping"
set name = "Kill air processing"
to_chat(usr, span_red("Proc disabled."))
/*air_processing_killed = !air_processing_killed
if(air_processing_killed)
message_admins("[src.ckey] used 'kill air processing', stopping all air processing.")
else
message_admins("[src.ckey] used 'kill air processing', restoring all air processing.")*/
//This proc is intended to detect lag problems relating to communication procs
var/global/say_disabled = 0
/client/proc/disable_communication()
set category = "Mapping"
set name = "Disable all communication verbs"
to_chat(usr, span_red("Proc disabled."))
/*say_disabled = !say_disabled
if(say_disabled)
message_admins("[src.ckey] used 'Disable all communication verbs', killing all communication methods.")
else
message_admins("[src.ckey] used 'Disable all communication verbs', restoring all communication methods.")*/
//This proc is intended to detect lag problems relating to movement
var/global/movement_disabled = 0
var/global/movement_disabled_exception //This is the client that calls the proc, so he can continue to run around to gauge any change to lag.
/client/proc/disable_movement()
set category = "Mapping"
set name = "Disable all movement"
to_chat(usr, span_red("Proc disabled."))
/*movement_disabled = !movement_disabled
if(movement_disabled)
message_admins("[src.ckey] used 'Disable all movement', killing all movement.")
movement_disabled_exception = usr.ckey
else
message_admins("[src.ckey] used 'Disable all movement', restoring all movement.")*/

View File

@@ -2,10 +2,6 @@
set category = "IC.Game"
set name = "Pray"
if(say_disabled) //This is here to try to identify lag problems
to_chat(usr, span_red("Speech is currently admin-disabled."))
return
var/raw_msg = sanitize(tgui_input_text(usr, "Prayers are sent to staff but do not open tickets or go to Discord. If you have a technical difficulty or an event/spice idea/hook - please ahelp instead. Thank you!", "Pray", null, MAX_MESSAGE_LEN))
if(!raw_msg) return

View File

@@ -116,7 +116,7 @@ var/list/overminds = list()
if(client)
if(message)
client.handle_spam_prevention(MUTE_IC)
if((client.prefs.muted & MUTE_IC) || say_disabled)
if((client.prefs.muted & MUTE_IC))
to_chat(src, span_warning("You cannot speak in IC (Muted)."))
return

View File

@@ -3,9 +3,6 @@
set name = "OOC"
set category = "OOC.Chat"
if(say_disabled) //This is here to try to identify lag problems
to_chat(usr, span_warning("Speech is currently admin-disabled."))
return
if(!mob) return
if(IsGuestKey(key))
@@ -86,10 +83,6 @@
set desc = "Local OOC, seen only by those in view."
set category = "OOC.Chat"
if(say_disabled) //This is here to try to identify lag problems
to_chat(usr, span_danger("Speech is currently admin-disabled."))
return
if(!mob)
return

View File

@@ -254,11 +254,11 @@
var/no_los
var/turf/last_turf = origin_turf
for(var/turf/target_turf in getline(origin_turf,neighbor))
if(air_master.air_blocked(last_turf, target_turf))
if(SSair.air_blocked(last_turf, target_turf))
no_los = 1
break
last_turf = target_turf
if(!no_los && air_master.air_blocked(origin_turf, neighbor))
if(!no_los && SSair.air_blocked(origin_turf, neighbor))
no_los = 1
if(no_los)
closed_turfs |= neighbor

View File

@@ -420,10 +420,6 @@ GLOBAL_DATUM_INIT(mhelp_tickets, /datum/mentor_help_tickets, new)
set category = "Admin"
set name = "Mentorhelp"
if(say_disabled) //This is here to try to identify lag problems
to_chat(usr, span_danger("Speech is currently admin-disabled."))
return
//handle muting and automuting
if(prefs.muted & MUTE_ADMINHELP)
to_chat(src, span_danger("Error: Mentor-PM: You cannot send adminhelps (Muted)."))

View File

@@ -182,8 +182,8 @@ var/list/mining_overlay_cache = list()
recalculate_directional_opacity()
if(ticker && ticker.current_state == GAME_STATE_PLAYING)
reconsider_lights()
if(air_master)
air_master.mark_for_update(src)
if(SSair)
SSair.mark_for_update(src)
/turf/simulated/mineral/proc/get_cached_border(var/cache_id, var/direction, var/icon_file, var/icon_state, var/offset = 32)
//Cache miss

View File

@@ -2,7 +2,7 @@
//Start of a breath chain, calls breathe()
/mob/living/carbon/handle_breathing()
if(air_master.current_cycle%4==2 || failed_last_breath || (health < CONFIG_GET(number/health_threshold_crit))) //First, resolve location and get a breath
if(SSair.current_cycle%4==2 || failed_last_breath || (health < CONFIG_GET(number/health_threshold_crit))) //First, resolve location and get a breath
breathe()
/mob/living/carbon/proc/breathe()

View File

@@ -1853,7 +1853,7 @@
stomach_contents.Remove(M)
qdel(M)
continue
if(air_master.current_cycle%3==1)
if(SSair.current_cycle%3==1)
if(!(M.status_flags & GODMODE))
M.adjustBruteLoss(5)
adjust_nutrition(10)

View File

@@ -154,7 +154,7 @@ var/list/channel_to_radio_key = new
if(client)
if(message)
client.handle_spam_prevention(MUTE_IC)
if((client.prefs.muted & MUTE_IC) || say_disabled)
if((client.prefs.muted & MUTE_IC))
to_chat(src, span_warning("You cannot speak in IC (Muted)."))
return

View File

@@ -586,7 +586,7 @@
'sound/vore/digest12.ogg')
playsound(src, churnsound, vol = 100, vary = 1, falloff = 0.1, ignore_walls = TRUE, preference = /datum/preference/toggle/digestion_noises)
//If the timing is right, and there are items to be touched
if(air_master.current_cycle%3==1 && length(touchable_items))
if(SSair.current_cycle%3==1 && length(touchable_items))
//Burn all the mobs or add them to the exclusion list
var/volume = 0 //CHOMPAdd

View File

@@ -88,7 +88,7 @@ var/global/list/grub_machine_overlays = list()
return
if(istype(loc, /obj/machinery))
if(machine_effect && air_master.current_cycle%30)
if(machine_effect && SSair.current_cycle%30)
for(var/mob/M in player_list)
M << machine_effect
if(prob(10))

View File

@@ -34,9 +34,6 @@
set desc = "Emote to nearby people (and your pred/prey)"
set hidden = 1
if(say_disabled) //This is here to try to identify lag problems
to_chat(usr, span_red("Speech is currently admin-disabled."))
return
//VOREStation Addition Start
if(forced_psay)
pme(message)
@@ -58,10 +55,6 @@
usr.emote(message)
/mob/proc/say_dead(var/message)
if(say_disabled) //This is here to try to identify lag problems
to_chat(usr, span_danger("Speech is currently admin-disabled."))
return
if(!client)
return // Clientless mobs shouldn't be trying to talk in deadchat.

View File

@@ -7,9 +7,6 @@
set desc = "Emote to nearby people (and your pred/prey)"
set hidden = 1
if(say_disabled) //This is here to try to identify lag problems
to_chat(usr, "Speech is currently admin-disabled.")
return
if(forced_psay)
pme(message)
return
@@ -28,9 +25,6 @@
set name = "Subtle (Custom)"
set desc = "Emote to nearby people, with ability to choose which specific portion of people you wish to target."
if(say_disabled) //This is here to try to identify lag problems
to_chat(usr, "Speech is currently admin-disabled.")
return
if(forced_psay)
pme(message)
return

View File

@@ -148,10 +148,10 @@
/datum/unit_test/active_edges/start_test()
var/active_edges = air_master.active_edges.len
var/active_edges = SSair.active_edges.len
var/list/edge_log = list()
if(active_edges)
for(var/connection_edge/E in air_master.active_edges)
for(var/connection_edge/E in SSair.active_edges)
var/a_temp = E.A.air.temperature
var/a_moles = E.A.air.total_moles
var/a_vol = E.A.air.volume

View File

@@ -6,10 +6,6 @@
set category = "Admin"
set name = "Mentorhelp"
if(say_disabled) //This is here to try to identify lag problems
to_chat(usr, span_danger("Speech is currently admin-disabled."))
return
//handle muting and automuting
if(prefs.muted & MUTE_ADMINHELP)
to_chat(src, span_danger("Error: Mentor-PM: You cannot send adminhelps (Muted)."))
@@ -77,10 +73,6 @@
set category = "Admin"
set name = "Adminhelp"
if(say_disabled) //This is here to try to identify lag problems
to_chat(usr, span_danger("Speech is currently admin-disabled."))
return
//handle muting and automuting
if(prefs.muted & MUTE_ADMINHELP)
to_chat(src, span_danger("Error: Admin-PM: You cannot send adminhelps (Muted)."))

View File

@@ -17,7 +17,7 @@
src.blocks_air = 0
set_opacity(0)
for(var/turf/simulated/turf in loc)
air_master.mark_for_update(turf)
SSair.mark_for_update(turf)
else
can_open = WALL_OPENING
//flick("[material.icon_base]fwall_closing", src)
@@ -29,18 +29,18 @@
src.blocks_air = 1
set_opacity(1)
for(var/turf/simulated/turf in loc)
air_master.mark_for_update(turf)
SSair.mark_for_update(turf)
can_open = WALL_CAN_OPEN
update_icon()
/turf/simulated/shuttlewalls/proc/update_air()
if(!air_master)
if(!SSair)
return
for(var/turf/simulated/turf in loc)
update_thermal(turf)
air_master.mark_for_update(turf)
SSair.mark_for_update(turf)
/turf/simulated/shuttlewalls/proc/update_thermal(var/turf/simulated/source)

View File

@@ -4722,7 +4722,6 @@
#include "code\ZAS\Connection.dm"
#include "code\ZAS\ConnectionGroup.dm"
#include "code\ZAS\ConnectionManager.dm"
#include "code\ZAS\Controller.dm"
#include "code\ZAS\Debug.dm"
#include "code\ZAS\Diagnostic.dm"
#include "code\ZAS\Fire.dm"