Changes the Laser Carbine/Rifle

This commit is contained in:
Anewbe
2017-12-05 23:36:05 -06:00
parent 8816f12925
commit a841d57239

View File

@@ -1,10 +1,11 @@
/obj/item/weapon/gun/energy/laser
name = "laser carbine"
desc = "A Hephaestus Industries G40E carbine, designed to kill with concentrated energy blasts. This varient has the ability to \
name = "laser rifle"
desc = "A Hephaestus Industries G40E rifle, designed to kill with concentrated energy blasts. This varient has the ability to \
switch between standard fire and a more efficent but weaker 'suppressive' fire."
icon_state = "laser"
item_state = "laser"
fire_sound = 'sound/weapons/Laser.ogg'
fire_delay = 8
slot_flags = SLOT_BELT|SLOT_BACK
w_class = ITEMSIZE_LARGE
force = 10
@@ -15,8 +16,8 @@
one_handed_penalty = 2
firemodes = list(
list(mode_name="normal", projectile_type=/obj/item/projectile/beam/midlaser, charge_cost = 240),
list(mode_name="suppressive", projectile_type=/obj/item/projectile/beam/weaklaser, charge_cost = 60),
list(mode_name="normal", fire_delay=8, projectile_type=/obj/item/projectile/beam/midlaser, charge_cost = 240),
list(mode_name="suppressive", fire_delay=5, projectile_type=/obj/item/projectile/beam/weaklaser, charge_cost = 60),
)
/obj/item/weapon/gun/energy/laser/mounted