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Adds a Trait system (#4048)
* Works on trait system, wip. * Finalizes traits. Fixes a few bugs with medical machines assuming a max health of 100.
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@@ -68,6 +68,9 @@
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//used for optional self-objectives that antagonists can give themselves, which are displayed at the end of the round.
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var/ambitions
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//used to store what traits the player had picked out in their preferences before joining, in text form.
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var/list/traits = list()
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/datum/mind/New(var/key)
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src.key = key
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