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https://github.com/CHOMPStation2/CHOMPStation2.git
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Merge branch 'master' of https://github.com/Baystation12/Baystation12
This commit is contained in:
@@ -78,7 +78,7 @@
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/obj/item/weapon/autopsy_scanner/verb/print_data()
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/obj/item/weapon/autopsy_scanner/verb/print_data()
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set src in view(usr, 1)
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set src in view(usr, 1)
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set name = "Print Data"
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set name = "Print Data"
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if(usr.stat)
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if(usr.stat || !(istype(usr,/mob/living/carbon/human)))
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usr << "No."
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usr << "No."
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return
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return
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@@ -85,7 +85,7 @@ rcd light flash thingy on matter drain
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for(var/mob/V in hearers(M, null))
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for(var/mob/V in hearers(M, null))
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V.show_message("\blue You hear a loud electrical buzzing sound!", 2)
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V.show_message("\blue You hear a loud electrical buzzing sound!", 2)
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spawn(50)
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spawn(50)
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explosion(get_turf(M), 0,1,1,0)
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explosion(get_turf(M), 0,1,2,3)
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del(M)
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del(M)
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else usr << "Out of uses."
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else usr << "Out of uses."
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else usr << "That's not a machine."
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else usr << "That's not a machine."
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@@ -137,7 +137,6 @@
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return
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return
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for(var/obj/item/W in src)
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for(var/obj/item/W in src)
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drop_from_inventory(W)
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drop_from_inventory(W)
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regenerate_icons()
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monkeyizing = 1
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monkeyizing = 1
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canmove = 0
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canmove = 0
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icon = null
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icon = null
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@@ -308,6 +308,10 @@
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//Updating wounds. Handles wound natural I had some free spachealing, internal bleedings and infections
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//Updating wounds. Handles wound natural I had some free spachealing, internal bleedings and infections
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/datum/organ/external/proc/update_wounds()
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/datum/organ/external/proc/update_wounds()
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if((status & ORGAN_ROBOT)) //Robotic limbs don't heal or get worse.
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return
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for(var/datum/wound/W in wounds)
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for(var/datum/wound/W in wounds)
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// wounds can disappear after 10 minutes at the earliest
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// wounds can disappear after 10 minutes at the earliest
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if(W.damage == 0 && W.created + 10 * 10 * 60 <= world.time)
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if(W.damage == 0 && W.created + 10 * 10 * 60 <= world.time)
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