Resolving bugs with spawn order and delays.

This commit is contained in:
Zuhayr
2015-03-18 12:02:02 +10:30
parent d8018db5c9
commit a8f44cae98
24 changed files with 5545 additions and 5767 deletions

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@@ -809,7 +809,7 @@ var/list/be_special_flags = list(
#define ANTAG_HAS_NUKE 128 // Will spawn a nuke at supplied location.
#define ANTAG_RANDSPAWN 256 // Potentially randomly spawns due to events.
#define ANTAG_VOTABLE 512 // Can be voted as an additional antagonist before roundstart.
#define ANTAG_SET_APPEARANCE 1024 // Causes antagonists to use an appearance modifier on spawn.
// Mode/antag template macros.
#define MODE_BORER "borer"
#define MODE_XENOMORPH "xeno"