converts our spans (#9185)

This commit is contained in:
Kashargul
2024-10-07 20:47:23 +02:00
committed by GitHub
parent f4155aa973
commit a92a42b85b
162 changed files with 1360 additions and 1269 deletions
@@ -43,17 +43,17 @@
if(istype(L.species, /datum/species/crew_shadekin))
L.halloss += 5
if(prob(50))
to_chat(L, "<span class='danger'>The more you move through this darkness, the more you can feel a throbbing, shooting ache in your bones.</span>")
to_chat(L, span_danger("The more you move through this darkness, the more you can feel a throbbing, shooting ache in your bones."))
if(prob(5))
L.visible_message("[L]'s body gives off a faint, sparking, haze...", "Your body gives off a faint, sparking, haze...", runemessage = "gives off a faint, sparking haze")
else if(istype(L.species, /datum/species/shadekin))
var/obj/item/organ/internal/brain/shadekin/B = L.internal_organs_by_name["brain"]
B.dark_energy += 10
if(prob(10))
to_chat(L, "<span class='notice'>You can feel the energy flowing into you!</span>")
to_chat(L, span_notice("You can feel the energy flowing into you!"))
else
if(prob(0.25))
to_chat(L, "<span class='danger'>The darkness seethes under your feet...</span>")
to_chat(L, span_danger("The darkness seethes under your feet..."))
L.hallucination += 50
/obj/effect/dark/proc/light_check()