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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2026-08-23 13:18:09 +01:00
converts our spans (#9185)
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@@ -23,13 +23,13 @@
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/turf/simulated/floor/outdoors/desert_planet/sand/attackby(var/obj/item/W, var/mob/user)
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if(istype(W, /obj/item/shovel))
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to_chat(user, "<span class='notice'>You begin to remove \the [src] with your [W].</span>")
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to_chat(user, span_notice("You begin to remove \the [src] with your [W]."))
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if(do_after(user, 4 SECONDS * W.toolspeed))
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to_chat(user, "<span class='notice'>\The [src] has been dug up, and now lies in a pile nearby.</span>")
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to_chat(user, span_notice("\The [src] has been dug up, and now lies in a pile nearby."))
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icon_state = "sand_dug"
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new /obj/item/ore/glass (src)
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else
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to_chat(user, "<span class='notice'>You decide to not finish removing \the [src].</span>")
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to_chat(user, span_notice("You decide to not finish removing \the [src]."))
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else
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..()
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@@ -89,7 +89,7 @@
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// Stolen from mineral turf code.
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/turf/simulated/floor/outdoors/desert_planet/stonewall/attackby(obj/item/W as obj, mob/user as mob)
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if(!user.IsAdvancedToolUser())
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to_chat(user, "<span class='warning'>You don't have the dexterity to do this!</span>")
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to_chat(user, span_warning("You don't have the dexterity to do this!"))
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return
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if(istype(W, /obj/item/pickaxe))
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@@ -102,11 +102,11 @@
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last_act = world.time
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playsound(user, P.drill_sound, 20, 1)
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to_chat(user, "<span class='notice'>You start [P.drill_verb].</span>")
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to_chat(user, span_notice("You start [P.drill_verb]."))
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if(do_after(user,P.digspeed))
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to_chat(user, "<span class='notice'>You finish [P.drill_verb] \the [src].</span>")
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to_chat(user, span_notice("You finish [P.drill_verb] \the [src]."))
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new /obj/item/stack/material/sandstone(src)
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density = FALSE
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opacity = FALSE
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@@ -26,7 +26,7 @@
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// Stolen from mineral turf code.
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/turf/simulated/floor/outdoors/lavaland/ashrock/attackby(obj/item/W as obj, mob/user as mob)
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if(!user.IsAdvancedToolUser())
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to_chat(user, "<span class='warning'>You don't have the dexterity to do this!</span>")
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to_chat(user, span_warning("You don't have the dexterity to do this!"))
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return
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if(istype(W, /obj/item/pickaxe))
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@@ -39,11 +39,11 @@
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last_act = world.time
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playsound(user, P.drill_sound, 20, 1)
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to_chat(user, "<span class='notice'>You start [P.drill_verb].</span>")
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to_chat(user, span_notice("You start [P.drill_verb]."))
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if(do_after(user,P.digspeed))
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to_chat(user, "<span class='notice'>You finish [P.drill_verb] \the [src].</span>")
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to_chat(user, span_notice("You finish [P.drill_verb] \the [src]."))
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density = FALSE
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opacity = FALSE
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demote() // Converts the turf to the next layer in turf_layers.
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