More updates for the response team and stuff. The response team telecomm unit now works right, radios now have an autosay proc for automated announcements, the SpecOps shuttle now uses autosay, proper energy guns replace the bugged ones, Automated (non player AI) announcement of new players, another attempt at making the command frequency legible, HUD icon for secHUDs and ERT members.

This commit is contained in:
SkyMarshal
2012-01-22 22:41:17 -07:00
parent fa06a12b1e
commit a9520990f7
11 changed files with 259 additions and 61 deletions

View File

@@ -50,6 +50,15 @@
M.drop_item()
del(src)
return
if (target == user && user.zone_sel.selecting == "mouth")
M.visible_message("\red [user] sticks their gun in their mouth, ready to pull the trigger...")
if(!do_after(user, 20))
M.visible_message("\blue [user] decided life was worth living")
return
M.visible_message("\red [user] pulls the trigger.")
M.apply_damage(60, BRUTE, "head")
M.apply_damage(90, BRUTE, "chest")
return
if (!user.IsAdvancedToolUser())
user << "\red You don't have the dexterity to do this!"