Some tweaks!

This commit is contained in:
Unknown
2020-04-27 13:49:11 -04:00
parent 8f8fb86014
commit a9812e82aa
6 changed files with 34 additions and 9 deletions

View File

@@ -5,6 +5,7 @@
/decl/hierarchy/outfit/job/cargo/qm
name = OUTFIT_JOB_NAME("Cargo")
uniform = /obj/item/clothing/under/rank/cargo
l_ear = /obj/item/device/radio/headset/headset_qm //VOREStation Add
shoes = /obj/item/clothing/shoes/brown
glasses = /obj/item/clothing/glasses/sunglasses
l_hand = /obj/item/weapon/clipboard

View File

@@ -5,6 +5,8 @@
/datum/job/hop
disallow_jobhop = TRUE
pto_type = PTO_CIVILIAN
departments = list(DEPARTMENT_COMMAND, DEPARTMENT_CIVILIAN)
departments_managed = list(DEPARTMENT_CIVILIAN, DEPARTMENT_CARGO, DEPARTMENT_PLANET)
alt_titles = list("Crew Resources Officer" = /datum/alt_title/cro,
"Deputy Director" = /datum/alt_title/deputy_director)

View File

@@ -39,7 +39,7 @@ var/const/SAR =(1<<14)
faction = "Station"
total_positions = 1
spawn_positions = 1
supervisors = "the Colony Director"
supervisors = "the Head of Personnel"
selection_color = "#d6d05c"
economic_modifier = 8
minimal_player_age = 7
@@ -61,7 +61,7 @@ var/const/SAR =(1<<14)
faction = "Station"
total_positions = 4
spawn_positions = 4
supervisors = "the Pathfinder"
supervisors = "the Pathfinder and the Head of Personnel"
selection_color = "#999440"
economic_modifier = 5
minimal_player_age = 3
@@ -82,7 +82,7 @@ var/const/SAR =(1<<14)
faction = "Station"
total_positions = 3
spawn_positions = 3
supervisors = "the Pathfinder"
supervisors = "the Pathfinder and the Head of Personnel"
selection_color = "#999440"
economic_modifier = 6
pto_type = PTO_EXPLORATION
@@ -102,7 +102,7 @@ var/const/SAR =(1<<14)
faction = "Station"
total_positions = 2
spawn_positions = 2
supervisors = "the Pathfinder"
supervisors = "the Pathfinder and the Chief Medical Officer"
selection_color = "#999440"
economic_modifier = 6
minimal_player_age = 3

View File

@@ -26,22 +26,27 @@
channels = list("Mercenary" = 1, "Raider" = 1, "Response Team" = 1, "Science" = 1, "Command" = 1, "Medical" = 1, "Engineering" = 1, "Security" = 1, "Supply" = 1, "Service" = 1, "Explorer" = 1)
/obj/item/device/encryptionkey/pathfinder
name = "pathfinder radio encryption key"
name = "pathfinder's encryption key"
icon_state = "com_cypherkey"
channels = list("Command" = 1, "Explorer" = 1)
/obj/item/device/encryptionkey/qm
name = "quartermaster's encryption key"
icon_state = "qm_cypherkey"
channels = list("Command" = 1, "Supply" = 1)
/obj/item/device/encryptionkey/pilot
name = "pilot's encryption key"
icon_state = "cypherkey"
channels = list("Explorer" = 1)
/obj/item/device/encryptionkey/explorer
name = "explorer radio encryption key"
name = "explorer's encryption key"
icon_state = "rob_cypherkey"
channels = list("Explorer" = 1)
/obj/item/device/encryptionkey/sar
name = "sar's encryption key"
name = "fm's encryption key"
icon_state = "med_cypherkey"
channels = list("Medical" = 1, "Explorer" = 1)

View File

@@ -50,6 +50,23 @@
return
..()
/obj/item/device/radio/headset/headset_cargo
desc = "A headset used by the QM's slaves."
/obj/item/device/radio/headset/headset_cargo/alt
desc = "A bowman headset used by the QM's slaves."
/obj/item/device/radio/headset/headset_qm
name = "qm radio headset"
desc = "A headset used by the QM."
icon_state = "cargo_headset"
ks2type = /obj/item/device/encryptionkey/qm
/obj/item/device/radio/headset/headset_qm/alt
name = "qm bowman headset"
desc = "A bowman headset used by the QM."
icon_state = "cargo_headset_alt"
/obj/item/device/radio/headset/pathfinder
name = "pathfinder's headset"
desc = "Headset used by pathfinders for exploring. Access to the explorer and command channels."

View File

@@ -47,8 +47,8 @@
/obj/item/clothing/under/rank/cargo/jeans,
/obj/item/clothing/under/rank/cargo/jeans/female,
/obj/item/clothing/shoes/brown,
/obj/item/device/radio/headset/headset_cargo,
/obj/item/device/radio/headset/headset_cargo/alt,
/obj/item/device/radio/headset/headset_qm, //VOREStation Edit,
/obj/item/device/radio/headset/headset_qm/alt, //VOREStation Edit,
/obj/item/clothing/gloves/black,
/obj/item/clothing/gloves/fingerless,
/obj/item/clothing/suit/fire/firefighter,