From a9e575e5fb4af2d9efb3e6b02682b9181e7227ab Mon Sep 17 00:00:00 2001 From: "kortgstation@gmail.com" Date: Fri, 23 Dec 2011 23:18:44 +0000 Subject: [PATCH] Tg Update: Cyborgs will no longer drop shit everywhere when hit by the Staff of Change. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2789 316c924e-a436-60f5-8080-3fe189b3f50e --- code/modules/projectiles/projectile/change.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/projectiles/projectile/change.dm b/code/modules/projectiles/projectile/change.dm index 02ff86c2ed..cae60a735b 100644 --- a/code/modules/projectiles/projectile/change.dm +++ b/code/modules/projectiles/projectile/change.dm @@ -21,7 +21,7 @@ /obj/item/projectile/change/proc/wabbajack (mob/M as mob in world) if(istype(M, /mob/living) && M.stat != 2) for(var/obj/item/W in M) - if (istype(W, /obj/item/weapon/implant)||istype(W, /obj/item/weapon/cell)||istype(W, /obj/item/device/mmi)) + if (istype(M, /mob/living/silicon/robot)||istype(W, /obj/item/weapon/implant)) del (W) M.drop_from_slot(W) var/randomize = pick("monkey","robot","metroid","alien","human")