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Fixes another bug
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@@ -21,6 +21,9 @@
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. = ..()
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verbs.Cut()
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var/turf/T = loc //If this runtimes atleast we'll know what's creating overlays in things that aren't turfs.
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T.luminosity = 0
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/atom/movable/lighting_overlay/proc/update_lumcount(delta_r, delta_g, delta_b)
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if(!delta_r && !delta_g && !delta_b) //Nothing is being changed all together.
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return
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