diff --git a/baystation12.dme b/baystation12.dme index afcec78b11..d8cb9e31e8 100644 --- a/baystation12.dme +++ b/baystation12.dme @@ -981,6 +981,7 @@ #include "code\modules\mob\living\carbon\metroid\login.dm" #include "code\modules\mob\living\carbon\metroid\metroid.dm" #include "code\modules\mob\living\carbon\metroid\powers.dm" +#include "code\modules\mob\living\carbon\metroid\say.dm" #include "code\modules\mob\living\carbon\metroid\subtypes.dm" #include "code\modules\mob\living\carbon\metroid\update_icons.dm" #include "code\modules\mob\living\carbon\monkey\death.dm" diff --git a/code/_onclick/item_attack.dm b/code/_onclick/item_attack.dm index 90a68b02b6..22c8a11300 100644 --- a/code/_onclick/item_attack.dm +++ b/code/_onclick/item_attack.dm @@ -63,7 +63,7 @@ slime.Discipline = 0 if(power >= 3) - if(istype(slime, /mob/living/carbon/slime/adult)) + if(slime.is_adult) if(prob(5 + round(power/2))) if(slime.Victim) diff --git a/code/game/machinery/doors/windowdoor.dm b/code/game/machinery/doors/windowdoor.dm index 61d26340a5..44d374b85c 100644 --- a/code/game/machinery/doors/windowdoor.dm +++ b/code/game/machinery/doors/windowdoor.dm @@ -173,7 +173,7 @@ return src.attack_hand(user) /obj/machinery/door/window/attack_paw(mob/user as mob) - if(istype(user, /mob/living/carbon/alien/humanoid) || istype(user, /mob/living/carbon/slime/adult)) + if(istype(user, /mob/living/carbon/alien/humanoid)) if(src.operating) return playsound(src.loc, 'sound/effects/Glasshit.ogg', 75, 1) @@ -346,4 +346,4 @@ /obj/machinery/door/window/brigdoor/southright dir = SOUTH icon_state = "rightsecure" - base_state = "rightsecure" + base_state = "rightsecure" diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm index 441dee233a..6bc605a9c9 100644 --- a/code/game/objects/items/devices/scanners.dm +++ b/code/game/objects/items/devices/scanners.dm @@ -425,4 +425,47 @@ REAGENT SCANNER name = "advanced reagent scanner" icon_state = "adv_spectrometer" details = 1 - origin_tech = "magnets=4;biotech=2" \ No newline at end of file + origin_tech = "magnets=4;biotech=2" + +/obj/item/device/slime_scanner + name = "slime scanner" + icon_state = "adv_spectrometer" + item_state = "analyzer" + origin_tech = "biotech=1" + w_class = 2.0 + flags = CONDUCT + throwforce = 0 + throw_speed = 3 + throw_range = 7 + matter = list("metal" = 30,"glass" = 20) + +/obj/item/device/slime_scanner/attack(mob/living/M as mob, mob/living/user as mob) + if (!isslime(M)) + user << "This device can only scan slimes!" + return + var/mob/living/carbon/slime/T = M + user.show_message("Slime scan results:") + user.show_message(text("[T.colour] [] slime", T.is_adult ? "adult" : "baby")) + user.show_message(text("Nutrition: [T.nutrition]/[]", T.get_max_nutrition())) + if (T.nutrition < T.get_starve_nutrition()) + user.show_message("Warning: slime is starving!") + else if (T.nutrition < T.get_hunger_nutrition()) + user.show_message("Warning: slime is hungry") + user.show_message("Electric change strength: [T.powerlevel]") + user.show_message("Health: [T.health]") + if (T.slime_mutation[4] == T.colour) + user.show_message("This slime does not evolve any further") + else + if (T.slime_mutation[3] == T.slime_mutation[4]) + if (T.slime_mutation[2] == T.slime_mutation[1]) + user.show_message(text("Possible mutation: []", T.slime_mutation[3])) + user.show_message("Genetic destability: [T.mutation_chance/2]% chance of mutation on splitting") + else + user.show_message(text("Possible mutations: [], [], [] (x2)", T.slime_mutation[1], T.slime_mutation[2], T.slime_mutation[3])) + user.show_message("Genetic destability: [T.mutation_chance]% chance of mutation on splitting") + else + user.show_message(text("Possible mutations: [], [], [], []", T.slime_mutation[1], T.slime_mutation[2], T.slime_mutation[3], T.slime_mutation[4])) + user.show_message("Genetic destability: [T.mutation_chance]% chance of mutation on splitting") + if (T.cores > 1) + user.show_message("Anomalious slime core amount detected") + user.show_message("Growth progress: [T.amount_grown]/10") \ No newline at end of file diff --git a/code/game/objects/structures/grille.dm b/code/game/objects/structures/grille.dm index bb50f1d63d..595a7d903b 100644 --- a/code/game/objects/structures/grille.dm +++ b/code/game/objects/structures/grille.dm @@ -58,7 +58,9 @@ return /obj/structure/grille/attack_slime(mob/user as mob) - if(!istype(user, /mob/living/carbon/slime/adult)) return + var/mob/living/carbon/slime/S = user + if (!S.is_adult) + return playsound(loc, 'sound/effects/grillehit.ogg', 80, 1) user.visible_message("[user] smashes against [src].", \ diff --git a/code/game/objects/structures/inflatable.dm b/code/game/objects/structures/inflatable.dm index 3d21a3a2b2..cd9dfd3e8a 100644 --- a/code/game/objects/structures/inflatable.dm +++ b/code/game/objects/structures/inflatable.dm @@ -103,7 +103,9 @@ attack_slime(mob/user as mob) - if(!isslimeadult(user)) return + var/mob/living/carbon/slime/S = user + if (!S.is_adult) + return attack_generic(user, rand(10, 15)) diff --git a/code/game/objects/structures/mirror.dm b/code/game/objects/structures/mirror.dm index 0937e72d84..5977121973 100644 --- a/code/game/objects/structures/mirror.dm +++ b/code/game/objects/structures/mirror.dm @@ -105,7 +105,9 @@ /obj/structure/mirror/attack_slime(mob/user as mob) - if(!isslimeadult(user)) return + var/mob/living/carbon/slime/S = user + if (!S.is_adult) + return if(shattered) playsound(src.loc, 'sound/effects/hit_on_shattered_glass.ogg', 70, 1) return diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index bc4d5fd25e..4977da7f4d 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -155,7 +155,9 @@ /obj/structure/window/attack_slime(mob/user as mob) - if(!isslimeadult(user)) return + var/mob/living/carbon/slime/S = user + if (!S.is_adult) + return attack_generic(user, rand(10, 15)) diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm index 5990b64ceb..6b1e1d2b01 100644 --- a/code/modules/admin/topic.dm +++ b/code/modules/admin/topic.dm @@ -228,7 +228,7 @@ emergency_shuttle.call_evac() log_admin("[key_name(usr)] called the Emergency Shuttle") message_admins("\blue [key_name_admin(usr)] called the Emergency Shuttle to the station", 1) - + else if (emergency_shuttle.can_recall()) emergency_shuttle.recall() log_admin("[key_name(usr)] sent the Emergency Shuttle back") @@ -247,7 +247,7 @@ log_admin("[key_name(usr)] edited the Emergency Shuttle's launch time to [new_time_left]") message_admins("\blue [key_name_admin(usr)] edited the Emergency Shuttle's launch time to [new_time_left*10]", 1) else if (emergency_shuttle.shuttle.has_arrive_time()) - + var/new_time_left = input("Enter new shuttle arrival time (seconds):","Edit Shuttle Arrival Time", emergency_shuttle.estimate_arrival_time() ) as num emergency_shuttle.shuttle.arrive_time = world.time + new_time_left*10 @@ -255,7 +255,7 @@ message_admins("\blue [key_name_admin(usr)] edited the Emergency Shuttle's arrival time to [new_time_left*10]", 1) else alert("The shuttle is neither counting down to launch nor is it in transit. Please try again when it is.") - + href_list["secretsadmin"] = "check_antagonist" else if(href_list["delay_round_end"]) @@ -291,7 +291,6 @@ if("larva") M.change_mob_type( /mob/living/carbon/alien/larva , null, null, delmob ) if("human") M.change_mob_type( /mob/living/carbon/human , null, null, delmob ) if("slime") M.change_mob_type( /mob/living/carbon/slime , null, null, delmob ) - if("adultslime") M.change_mob_type( /mob/living/carbon/slime/adult , null, null, delmob ) if("monkey") M.change_mob_type( /mob/living/carbon/monkey , null, null, delmob ) if("robot") M.change_mob_type( /mob/living/silicon/robot , null, null, delmob ) if("cat") M.change_mob_type( /mob/living/simple_animal/cat , null, null, delmob ) @@ -1935,20 +1934,20 @@ if("launchshuttle") if(!shuttle_controller) return // Something is very wrong, the shuttle controller has not been created. - + feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","ShL") - + var/list/valid_shuttles = list() for (var/shuttle_tag in shuttle_controller.shuttles) if (istype(shuttle_controller.shuttles[shuttle_tag], /datum/shuttle/ferry)) valid_shuttles += shuttle_tag - + var/shuttle_tag = input("Which shuttle do you want to launch?") as null|anything in valid_shuttles - + if (!shuttle_tag) return - + var/datum/shuttle/ferry/S = shuttle_controller.shuttles[shuttle_tag] if (S.can_launch()) S.launch(usr) @@ -1956,23 +1955,23 @@ log_admin("[key_name(usr)] launched the [shuttle_tag] shuttle") else alert("The [shuttle_tag] shuttle cannot be launched at this time. It's probably busy.") - + if("forcelaunchshuttle") if(!shuttle_controller) return // Something is very wrong, the shuttle controller has not been created. - + feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","ShFL") - + var/list/valid_shuttles = list() for (var/shuttle_tag in shuttle_controller.shuttles) if (istype(shuttle_controller.shuttles[shuttle_tag], /datum/shuttle/ferry)) valid_shuttles += shuttle_tag - + var/shuttle_tag = input("Which shuttle's launch do you want to force?") as null|anything in valid_shuttles - + if (!shuttle_tag) return - + var/datum/shuttle/ferry/S = shuttle_controller.shuttles[shuttle_tag] if (S.can_force()) S.force_launch(usr) @@ -1980,31 +1979,31 @@ log_admin("[key_name(usr)] has forced the [shuttle_tag] shuttle launch") else alert("The [shuttle_tag] shuttle launch cannot be forced at this time. It's busy, or hasn't been launched yet.") - + if("jumpshuttle") if(!shuttle_controller) return // Something is very wrong, the shuttle controller has not been created. - + feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","ShJ") - + var/shuttle_tag = input("Which shuttle do you want to jump?") as null|anything in shuttle_controller.shuttles if (!shuttle_tag) return - + var/datum/shuttle/S = shuttle_controller.shuttles[shuttle_tag] - + var/origin_area = input("Which area is the shuttle at now? (MAKE SURE THIS IS CORRECT OR THINGS WILL BREAK)") as null|area in world if (!origin_area) return - + var/destination_area = input("Which area is the shuttle at now? (MAKE SURE THIS IS CORRECT OR THINGS WILL BREAK)") as null|area in world if (!destination_area) return - + var/long_jump = alert("Is there a transition area for this jump?","", "Yes", "No") if (long_jump == "Yes") var/transition_area = input("Which area is the transition area? (MAKE SURE THIS IS CORRECT OR THINGS WILL BREAK)") as null|area in world if (!transition_area) return - + var/move_duration = input("How many seconds will this jump take?") as num - + S.long_jump(origin_area, destination_area, transition_area, move_duration) message_admins("\blue [key_name_admin(usr)] has initiated a jump from [origin_area] to [destination_area] lasting [move_duration] seconds for the [shuttle_tag] shuttle", 1) log_admin("[key_name_admin(usr)] has initiated a jump from [origin_area] to [destination_area] lasting [move_duration] seconds for the [shuttle_tag] shuttle") @@ -2012,29 +2011,29 @@ S.short_jump(origin_area, destination_area) message_admins("\blue [key_name_admin(usr)] has initiated a jump from [origin_area] to [destination_area] for the [shuttle_tag] shuttle", 1) log_admin("[key_name_admin(usr)] has initiated a jump from [origin_area] to [destination_area] for the [shuttle_tag] shuttle") - + if("moveshuttle") if(!shuttle_controller) return // Something is very wrong, the shuttle controller has not been created. feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","ShM") - + var/confirm = alert("This command directly moves a shuttle from one area to another. DO NOT USE THIS UNLESS YOU ARE DEBUGGING A SHUTTLE AND YOU KNOW WHAT YOU ARE DOING.", "Are you sure?", "Ok", "Cancel") if (confirm == "Cancel") return var/shuttle_tag = input("Which shuttle do you want to jump?") as null|anything in shuttle_controller.shuttles if (!shuttle_tag) return - + var/datum/shuttle/S = shuttle_controller.shuttles[shuttle_tag] - + var/origin_area = input("Which area is the shuttle at now? (MAKE SURE THIS IS CORRECT OR THINGS WILL BREAK)") as null|area in world if (!origin_area) return - + var/destination_area = input("Which area is the shuttle at now? (MAKE SURE THIS IS CORRECT OR THINGS WILL BREAK)") as null|area in world if (!destination_area) return - + S.move(origin_area, destination_area) message_admins("\blue [key_name_admin(usr)] moved the [shuttle_tag] shuttle", 1) log_admin("[key_name(usr)] moved the [shuttle_tag] shuttle") diff --git a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm index d419a7cf70..03e590f036 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm @@ -177,7 +177,7 @@ var/damage = rand(1, 3) - if(istype(M, /mob/living/carbon/slime/adult)) + if(M.is_adult) damage = rand(10, 40) else damage = rand(5, 35) diff --git a/code/modules/mob/living/carbon/alien/larva/larva.dm b/code/modules/mob/living/carbon/alien/larva/larva.dm index 043b60bae2..9f5640c69b 100644 --- a/code/modules/mob/living/carbon/alien/larva/larva.dm +++ b/code/modules/mob/living/carbon/alien/larva/larva.dm @@ -198,7 +198,7 @@ var/damage = rand(1, 3) - if(istype(src, /mob/living/carbon/slime/adult)) + if(M.is_adult) damage = rand(20, 40) else damage = rand(5, 35) diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index 4f6368ad6f..56374bcd0f 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -336,7 +336,7 @@ var/damage = rand(1, 3) - if(istype(M, /mob/living/carbon/slime/adult)) + if(M.is_adult) damage = rand(10, 35) else damage = rand(5, 25) diff --git a/code/modules/mob/living/carbon/metroid/death.dm b/code/modules/mob/living/carbon/metroid/death.dm index e37f3d2368..b8e004e201 100644 --- a/code/modules/mob/living/carbon/metroid/death.dm +++ b/code/modules/mob/living/carbon/metroid/death.dm @@ -1,23 +1,28 @@ /mob/living/carbon/slime/death(gibbed) + if(!gibbed) + if(is_adult) + var/mob/living/carbon/slime/M = new /mob/living/carbon/slime(loc) + M.colour = colour + M.rabid = 1 + is_adult = 0 + maxHealth = 150 + revive() + regenerate_icons() + number = rand(1, 1000) + name = "[colour] [is_adult ? "adult" : "baby"] slime ([number])" + return + if(stat == DEAD) return stat = DEAD icon_state = "[colour] baby slime dead" - - if(!gibbed) - if(istype(src, /mob/living/carbon/slime/adult)) - ghostize() - var/mob/living/carbon/slime/M1 = new primarytype(loc) - M1.rabid = 1 - var/mob/living/carbon/slime/M2 = new primarytype(loc) - M2.rabid = 1 - if(src) del(src) - else - for(var/mob/O in viewers(src, null)) - O.show_message("The [name] seizes up and falls limp...", 1) //ded -- Urist + overlays.len = 0 + for(var/mob/O in viewers(src, null)) + O.show_message("The [name] seizes up and falls limp...", 1) //ded -- Urist update_canmove() if(blind) blind.layer = 0 - ticker.mode.check_win() + if(ticker && ticker.mode) + ticker.mode.check_win() return ..(gibbed) \ No newline at end of file diff --git a/code/modules/mob/living/carbon/metroid/emote.dm b/code/modules/mob/living/carbon/metroid/emote.dm index 2f6f000539..2cbc139f5a 100644 --- a/code/modules/mob/living/carbon/metroid/emote.dm +++ b/code/modules/mob/living/carbon/metroid/emote.dm @@ -1,4 +1,4 @@ -/mob/living/carbon/slime/emote(var/act,var/m_type=1,var/message = null) +/mob/living/carbon/slime/emote(var/act, var/m_type=1, var/message = null) if (findtext(act, "-", 1, null)) @@ -9,7 +9,7 @@ if(findtext(act,"s",-1) && !findtext(act,"_",-2))//Removes ending s's unless they are prefixed with a '_' act = copytext(act,1,length(act)) - switch(act) + switch(act) //Alphabetical please if ("me") if(silent) return @@ -19,40 +19,51 @@ return if (src.client.handle_spam_prevention(message,MUTE_IC)) return - if (stat) - return - if(!(message)) - return - return custom_emote(m_type, message) - - if ("custom") - return custom_emote(m_type, message) - if("moan") - message = "The [src.name] moans." - m_type = 2 - if("shiver") - message = "The [src.name] shivers." - m_type = 2 - if("sway") - message = "The [src.name] sways around dizzily." - m_type = 1 - if("twitch") - message = "The [src.name] twitches." - m_type = 1 - if("vibrate") - message = "The [src.name] vibrates!" - m_type = 1 - if("light") - message = "The [src.name] lights up for a bit, then stops." - m_type = 1 - if("jiggle") - message = "The [src.name] jiggles!" - m_type = 1 + if (stat) + return + if(!(message)) + return + return custom_emote(m_type, message) if("bounce") message = "The [src.name] bounces in place." m_type = 1 + + if ("custom") + return custom_emote(m_type, message) + + if("jiggle") + message = "The [src.name] jiggles!" + m_type = 1 + + if("light") + message = "The [src.name] lights up for a bit, then stops." + m_type = 1 + + if("moan") + message = "The [src.name] moans." + m_type = 2 + + if("shiver") + message = "The [src.name] shivers." + m_type = 2 + + if("sway") + message = "The [src.name] sways around dizzily." + m_type = 1 + + if("twitch") + message = "The [src.name] twitches." + m_type = 1 + + if("vibrate") + message = "The [src.name] vibrates!" + m_type = 1 + + if ("help") //This is an exception + src << "Help for slime emotes. You can use these emotes with say \"*emote\":\n\nbounce, custom, jiggle, light, moan, shiver, sway, twitch, vibrate" + else - src << text("Invalid Emote: []", act) + src << "\blue Unusable emote '[act]'. Say *help for a list." if ((message && src.stat == 0)) if (m_type & 1) for(var/mob/O in viewers(src, null)) diff --git a/code/modules/mob/living/carbon/metroid/hud.dm b/code/modules/mob/living/carbon/metroid/hud.dm index c770083906..cfaa7f4f16 100644 --- a/code/modules/mob/living/carbon/metroid/hud.dm +++ b/code/modules/mob/living/carbon/metroid/hud.dm @@ -1,4 +1,2 @@ - /mob/living/carbon/slime/proc/regular_hud_updates() - return - + return \ No newline at end of file diff --git a/code/modules/mob/living/carbon/metroid/life.dm b/code/modules/mob/living/carbon/metroid/life.dm index 47e9f6c675..c82d517d59 100644 --- a/code/modules/mob/living/carbon/metroid/life.dm +++ b/code/modules/mob/living/carbon/metroid/life.dm @@ -1,3 +1,10 @@ +/mob/living/carbon/slime + var/AIproc = 0 // determines if the AI loop is activated + var/Atkcool = 0 // attack cooldown + var/Tempstun = 0 // temporary temperature stuns + var/Discipline = 0 // if a slime has been hit with a freeze gun, or wrestled/attacked off a human, they become disciplined and don't attack anymore for a while + var/SStun = 0 // stun variable + /mob/living/carbon/slime/Life() set invisibility = 0 set background = 1 @@ -15,114 +22,80 @@ handle_targets() + if (!ckey) + handle_speech_and_mood() - var/datum/gas_mixture/environment // Added to prevent null location errors-- TLE + var/datum/gas_mixture/environment if(src.loc) environment = loc.return_air() - //Apparently, the person who wrote this code designed it so that //blinded get reset each cycle and then get activated later in the //code. Very ugly. I dont care. Moving this stuff here so its easy //to find it. src.blinded = null - // Basically just deletes any screen objects :< - regular_hud_updates() + regular_hud_updates() // Basically just deletes any screen objects :< - //Handle temperature/pressure differences between body and environment if(environment) - handle_environment(environment) + handle_environment(environment) // Handle temperature/pressure differences between body and environment - //Status updates, death etc. - handle_regular_status_updates() - - - - - -/mob/living/carbon/slime - var/AIproc = 0 // determines if the AI loop is activated - var/Atkcool = 0 // attack cooldown - var/Tempstun = 0 // temporary temperature stuns - var/Discipline = 0 // if a slime has been hit with a freeze gun, or wrestled/attacked off a human, they become disciplined and don't attack anymore for a while - var/SStun = 0 // stun variable + handle_regular_status_updates() // Status updates, death etc. /mob/living/carbon/slime/proc/AIprocess() // the master AI process - //world << "AI proc started." if(AIproc || stat == DEAD || client) return var/hungry = 0 - var/starving = 0 - if(istype(src, /mob/living/carbon/slime/adult)) - switch(nutrition) - if(400 to 1100) hungry = 1 - if(0 to 399) - starving = 1 - else - switch(nutrition) - if(150 to 900) hungry = 1 - if(0 to 149) starving = 1 + if (nutrition < get_starve_nutrition()) + hungry = 2 + else if (nutrition < get_grow_nutrition() && prob(25) || nutrition < get_hunger_nutrition()) + hungry = 1 + AIproc = 1 - //world << "AIproc [AIproc] && stat != 2 [stat] && (attacked > 0 [attacked] || starving [starving] || hungry [hungry] || rabid [rabid] || Victim [Victim] || Target [Target]" - while(AIproc && stat != 2 && (attacked > 0 || starving || hungry || rabid || Victim)) + + while(AIproc && stat != 2 && (attacked || hungry || rabid || Victim)) if(Victim) // can't eat AND have this little process at the same time - //world << "break 1" break if(!Target || client) - //world << "break 2" break - if(Target.health <= -70 || Target.stat == 2) Target = null AIproc = 0 - //world << "break 3" break if(Target) - //world << "[Target] Target Found" for(var/mob/living/carbon/slime/M in view(1,Target)) if(M.Victim == Target) Target = null AIproc = 0 - //world << "break 4" break if(!AIproc) - //world << "break 5" break if(Target in view(1,src)) - if(istype(Target, /mob/living/silicon)) if(!Atkcool) - spawn() - Atkcool = 1 - sleep(15) + Atkcool = 1 + spawn(45) Atkcool = 0 if(Target.Adjacent(src)) Target.attack_slime(src) - //world << "retrun 1" return if(!Target.lying && prob(80)) if(Target.client && Target.health >= 20) if(!Atkcool) - spawn() - Atkcool = 1 - sleep(25) + Atkcool = 1 + spawn(45) Atkcool = 0 if(Target.Adjacent(src)) Target.attack_slime(src) - - if(prob(30)) - step_to(src, Target) - else if(!Atkcool && Target.Adjacent(src)) Feedon(Target) @@ -133,13 +106,13 @@ else if(Target in view(7, src)) - if(Target.Adjacent(src)) + if(!Target.Adjacent(src)) // Bug of the month candidate: slimes were attempting to move to target only if it was directly next to them, which caused them to target things, but not approach them step_to(src, Target) + sleep(5) else Target = null AIproc = 0 - //world << "break 6" break var/sleeptime = movement_delay() @@ -148,7 +121,6 @@ sleep(sleeptime + 2) // this is about as fast as a player slime can go AIproc = 0 - //world << "AI proc ended." /mob/living/carbon/slime/proc/handle_environment(datum/gas_mixture/environment) if(!environment) @@ -166,28 +138,11 @@ else loc_temp = environment.temperature - /* - if((environment.temperature > (T0C + 50)) || (environment.temperature < (T0C + 10))) - var/transfer_coefficient - - transfer_coefficient = 1 - if(wear_mask && (wear_mask.body_parts_covered & HEAD) && (environment.temperature < wear_mask.protective_temperature)) - transfer_coefficient *= wear_mask.heat_transfer_coefficient - - // handle_temperature_damage(HEAD, environment.temperature, environment_heat_capacity*transfer_coefficient) - */ - - if(loc_temp < 310.15) // a cold place bodytemperature += adjust_body_temperature(bodytemperature, loc_temp, 1) else // a hot place bodytemperature += adjust_body_temperature(bodytemperature, loc_temp, 1) - /* - if(stat==2) - bodytemperature += 0.1*(environment.temperature - bodytemperature)*environment_heat_capacity/(environment_heat_capacity + 270000) - - */ //Account for massive pressure differences if(bodytemperature < (T0C + 5)) // start calculating temperature damage etc @@ -207,7 +162,6 @@ return //TODO: DEFERRED - /mob/living/carbon/slime/proc/adjust_body_temperature(current, loc_temp, boost) var/temperature = current var/difference = abs(current-loc_temp) //get difference @@ -229,33 +183,28 @@ if(reagents) reagents.metabolize(src) - src.updatehealth() return //TODO: DEFERRED - /mob/living/carbon/slime/proc/handle_regular_status_updates() - if(istype(src, /mob/living/carbon/slime/adult)) + if(is_adult) health = 200 - (getOxyLoss() + getToxLoss() + getFireLoss() + getBruteLoss() + getCloneLoss()) else health = 150 - (getOxyLoss() + getToxLoss() + getFireLoss() + getBruteLoss() + getCloneLoss()) - - - if(health < config.health_threshold_dead && stat != 2) death() return else if(src.health < config.health_threshold_crit) - // if(src.health <= 20 && prob(1)) spawn(0) emote("gasp") - //if(!src.rejuv) src.oxyloss++ - if(!src.reagents.has_reagent("inaprovaline")) src.adjustOxyLoss(10) + if(!src.reagents.has_reagent("inaprovaline")) + src.adjustOxyLoss(10) - if(src.stat != DEAD) src.stat = UNCONSCIOUS + if(src.stat != DEAD) + src.stat = UNCONSCIOUS if(prob(30)) adjustOxyLoss(-1) @@ -264,12 +213,9 @@ adjustCloneLoss(-1) adjustBruteLoss(-1) - if (src.stat == DEAD) - src.lying = 1 src.blinded = 1 - else if (src.paralysis || src.stunned || src.weakened || (status_flags && FAKEDEATH)) //Stunned etc. if (src.stunned > 0) @@ -314,89 +260,25 @@ return 1 - /mob/living/carbon/slime/proc/handle_nutrition() - if(prob(20)) - if(istype(src, /mob/living/carbon/slime/adult)) nutrition-=rand(4,6) - else nutrition-=rand(2,3) + if (prob(15)) + nutrition -= 1 + is_adult if(nutrition <= 0) nutrition = 0 if(prob(75)) - adjustToxLoss(rand(0,5)) - else - if(istype(src, /mob/living/carbon/slime/adult)) - if(nutrition >= 1000) - if(prob(40)) amount_grown++ + else if (nutrition >= get_grow_nutrition() && amount_grown < 10) + nutrition -= 20 + amount_grown++ + if(amount_grown >= 10 && !Victim && !Target && !ckey) + if(is_adult) + Reproduce() else - if(nutrition >= 800) - if(prob(40)) amount_grown++ - - if(amount_grown >= 10 && !Victim && !Target) - if(istype(src, /mob/living/carbon/slime/adult)) - if(!client) - for(var/i=1,i<=4,i++) - if(prob(70)) - var/mob/living/carbon/slime/M = new primarytype(loc) - M.powerlevel = round(powerlevel/4) - M.Friends = Friends - M.tame = tame - M.rabid = rabid - M.Discipline = Discipline - if(i != 1) step_away(M,src) - else - var/mutations = pick("one","two","three","four") - switch(mutations) - if("one") - var/mob/living/carbon/slime/M = new mutationone(loc) - M.powerlevel = round(powerlevel/4) - M.Friends = Friends - M.tame = tame - M.rabid = rabid - M.Discipline = Discipline - if(i != 1) step_away(M,src) - if("two") - var/mob/living/carbon/slime/M = new mutationtwo(loc) - M.powerlevel = round(powerlevel/4) - M.Friends = Friends - M.tame = tame - M.rabid = rabid - M.Discipline = Discipline - if(i != 1) step_away(M,src) - if("three") - var/mob/living/carbon/slime/M = new mutationthree(loc) - M.powerlevel = round(powerlevel/4) - M.Friends = Friends - M.tame = tame - M.rabid = rabid - M.Discipline = Discipline - if(i != 1) step_away(M,src) - if("four") - var/mob/living/carbon/slime/M = new mutationfour(loc) - M.powerlevel = round(powerlevel/4) - M.Friends = Friends - M.tame = tame - M.rabid = rabid - M.Discipline = Discipline - if(i != 1) step_away(M,src) - - del(src) - - else - if(!client) - var/mob/living/carbon/slime/adult/A = new adulttype(src.loc) - A.nutrition = nutrition -// A.nutrition += 100 - A.powerlevel = max(0, powerlevel-1) - A.Friends = Friends - A.tame = tame - A.rabid = rabid - del(src) - + Evolve() /mob/living/carbon/slime/proc/handle_targets() if(Tempstun) @@ -408,8 +290,7 @@ if(attacked > 50) attacked = 50 if(attacked > 0) - if(prob(85)) - attacked-- + attacked-- if(Discipline > 0) @@ -419,136 +300,278 @@ if(prob(10)) Discipline-- - if(!client) - if(!canmove) return - // DO AI STUFF HERE - - if(Target) - if(attacked <= 0) - Target = null - if(Victim) return // if it's eating someone already, continue eating! - - if(prob(1)) - emote(pick("bounce","sway","light","vibrate","jiggle")) + if(Target) + --target_patience + if (target_patience <= 0 || SStun || Discipline || attacked) // Tired of chasing or something draws out attention + target_patience = 0 + Target = null if(AIproc && SStun) return - var/hungry = 0 // determines if the slime is hungry - var/starving = 0 // determines if the slime is starving-hungry - if(istype(src, /mob/living/carbon/slime/adult)) // 1200 max nutrition - switch(nutrition) - if(601 to 900) - if(prob(25)) hungry = 1//Ensures they continue eating, but aren't as aggressive at the same time - if(301 to 600) hungry = 1 - if(0 to 300) - starving = 1 - else - switch(nutrition) // 1000 max nutrition - if(501 to 700) - if(prob(25)) hungry = 1 - if(201 to 500) hungry = 1 - if(0 to 200) starving = 1 + if (nutrition < get_starve_nutrition()) + hungry = 2 + else if (nutrition < get_grow_nutrition() && prob(25) || nutrition < get_hunger_nutrition()) + hungry = 1 - - if(starving && !client) // if a slime is starving, it starts losing its friends + if(hungry == 2 && !client) // if a slime is starving, it starts losing its friends if(Friends.len > 0 && prob(1)) var/mob/nofriend = pick(Friends) - Friends -= nofriend + --Friends[nofriend] if(!Target) - var/list/targets = list() + if(will_hunt() && hungry || attacked || rabid) // Only add to the list if we need to + var/list/targets = list() - if(hungry || starving) //Only add to the list if we need to for(var/mob/living/L in view(7,src)) - //Ignore other slimes, dead mobs and simple_animals - if(isslime(L) || L.stat != CONSCIOUS || isanimal(L)) + if(isslime(L) || L.stat == DEAD) // Ignore other slimes and dead mobs continue - if(issilicon(L)) - if(!istype(src, /mob/living/carbon/slime/adult)) //Non-starving diciplined adult slimes wont eat things - if(!starving && Discipline > 0) + if(L in Friends) // No eating friends! + continue + + if(issilicon(L) && (rabid || attacked)) // They can't eat silicons, but they can glomp them in defence + targets += L // Possible target found! + + if(istype(L, /mob/living/carbon/human) && dna) //Ignore slime(wo)men + var/mob/living/carbon/human/H = L + if(H.dna) + if(H.dna.mutantrace == "slime") continue - if(tame) //Tame slimes ignore electronic life + if(!L.canmove) // Only one slime can latch on at a time. + var/notarget = 0 + for(var/mob/living/carbon/slime/M in view(1,L)) + if(M.Victim == L) + notarget = 1 + if(notarget) continue - targets += L //Possible target found! + targets += L // Possible target found! - else if(iscarbon(L)) - - if(istype(L, /mob/living/carbon/human)) //Ignore slime(wo)men - var/mob/living/carbon/human/H = L - if(H.dna) - if(H.dna.mutantrace == "slime") - continue - - if(!istype(src, /mob/living/carbon/slime/adult)) //Non-starving diciplined adult slimes wont eat things - if(!starving && Discipline > 0) - continue - - if(L in Friends) //No eating friends! - continue - - if(tame && ishuman(L)) //Tame slimes dont eat people. - continue - - if(!L.canmove) //Only one slime can latch on at a time. - - var/notarget = 0 - for(var/mob/living/carbon/slime/M in view(1,L)) - if(M.Victim == L) - notarget = 1 - if(notarget) - continue - - targets += L //Possible target found! - - - - if((hungry || starving) && targets.len > 0) - if(!istype(src, /mob/living/carbon/slime/adult)) - if(!starving) + if(targets.len > 0) + if(attacked || rabid || hungry == 2) + Target = targets[1] // I am attacked and am fighting back or so hungry I don't even care + else for(var/mob/living/carbon/C in targets) if(!Discipline && prob(5)) - if(ishuman(C)) - Target = C - break - if(isalienadult(C)) + if(ishuman(C) || isalienadult(C)) Target = C break - if(islarva(C)) + if(islarva(C) || ismonkey(C)) Target = C break - if(ismonkey(C)) - Target = C - break - else - Target = targets[1] - else - Target = targets[1] // closest target - if(targets.len > 0) - if(attacked > 0 || rabid) - Target = targets[1] //closest mob probably attacked it, so override Target and attack the nearest! + if (Target) + target_patience = rand(5,7) + if (is_adult) + target_patience += 3 + if(!Target) // If we have no target, we are wandering or following orders + if (Leader) + if (holding_still) + holding_still = max(holding_still - 1, 0) + else if(canmove && isturf(loc)) + step_to(src, Leader) - if(!Target) - if(hungry || starving) - if(canmove && isturf(loc) && prob(50)) + else if(hungry) + if (holding_still) + holding_still = max(holding_still - hungry, 0) + else if(canmove && isturf(loc) && prob(50)) step(src, pick(cardinal)) else - if(canmove && isturf(loc) && prob(33)) + if (holding_still) + holding_still = max(holding_still - 1, 0) + else if(canmove && isturf(loc) && prob(33)) step(src, pick(cardinal)) - else - if(!AIproc) - spawn() AIprocess() + else if(!AIproc) + spawn() + AIprocess() + +/mob/living/carbon/slime/proc/handle_speech_and_mood() + //Mood starts here + var/newmood = "" + if (rabid || attacked) newmood = "angry" + else if (Target) newmood = "mischevous" + + if (!newmood) + if (Discipline && prob(25)) + newmood = "pout" + else if (prob(1)) + newmood = pick("sad", ":3", "pout") + + if ((mood == "sad" || mood == ":3" || mood == "pout") && !newmood) + if (prob(75)) newmood = mood + + if (newmood != mood) // This is so we don't redraw them every time + mood = newmood + regenerate_icons() + + //Speech understanding starts here + var/to_say + if (speech_buffer.len > 0) + var/who = speech_buffer[1] // Who said it? + var/phrase = speech_buffer[2] // What did they say? + if ((findtext(phrase, num2text(number)) || findtext(phrase, "slimes"))) // Talking to us + if (findtext(phrase, "hello") || findtext(phrase, "hi")) + to_say = pick("Hello...", "Hi...") + else if (findtext(phrase, "follow")) + if (Leader) + if (Leader == who) // Already following him + to_say = pick("Yes...", "Lead...", "Following...") + else if (Friends[who] > Friends[Leader]) // VIVA + Leader = who + to_say = "Yes... I follow [who]..." + else + to_say = "No... I follow [Leader]..." + else + if (Friends[who] > 2) + Leader = who + to_say = "I follow..." + else // Not friendly enough + to_say = pick("No...", "I won't follow...") + else if (findtext(phrase, "stop")) + if (Victim) // We are asked to stop feeding + if (Friends[who] > 4) + Victim = null + Target = null + if (Friends[who] < 7) + --Friends[who] + to_say = "Grrr..." // I'm angry but I do it + else + to_say = "Fine..." + else if (Target) // We are asked to stop chasing + if (Friends[who] > 3) + Target = null + if (Friends[who] < 6) + --Friends[who] + to_say = "Grrr..." // I'm angry but I do it + else + to_say = "Fine..." + else if (Leader) // We are asked to stop following + if (Leader == who) + to_say = "Yes... I'll stay..." + Leader = null + else + if (Friends[who] > Friends[Leader]) + Leader = null + to_say = "Yes... I'll stop..." + else + to_say = "No... I'll keep following..." + else if (findtext(phrase, "stay")) + if (Leader) + if (Leader == who) + holding_still = Friends[who] * 10 + to_say = "Yes... Staying..." + else if (Friends[who] > Friends[Leader]) + holding_still = (Friends[who] - Friends[Leader]) * 10 + to_say = "Yes... Staying..." + else + to_say = "No... I'll keep following..." + else + if (Friends[who] > 2) + holding_still = Friends[who] * 10 + to_say = "Yes... Staying..." + else + to_say = "No... I won't stay..." + speech_buffer = list() + + //Speech starts here + if (to_say) + say (to_say) + else if(prob(1)) + emote(pick("bounce","sway","light","vibrate","jiggle")) + else + var/t = 10 + var/slimes_near = -1 // Don't count myself + var/dead_slimes = 0 + var/friends_near = list() + for (var/mob/living/carbon/M in view(7,src)) + if (isslime(M)) + ++slimes_near + if (M.stat == DEAD) + ++dead_slimes + if (M in Friends) + t += 20 + friends_near += M + if (nutrition < get_hunger_nutrition()) t += 10 + if (nutrition < get_starve_nutrition()) t += 10 + if (prob(2) && prob(t)) + var/phrases = list() + if (Target) phrases += "[Target]... looks tasty..." + if (nutrition < get_starve_nutrition()) + phrases += "So... hungry..." + phrases += "Very... hungry..." + phrases += "Need... food..." + phrases += "Must... eat..." + else if (nutrition < get_hunger_nutrition()) + phrases += "Hungry..." + phrases += "Where is the food?" + phrases += "I want to eat..." + phrases += "Rawr..." + phrases += "Blop..." + phrases += "Blorble..." + if (rabid || attacked) + phrases += "Hrr..." + phrases += "Nhuu..." + phrases += "Unn..." + if (mood == ":3") + phrases += "Purr..." + if (attacked) + phrases += "Grrr..." + if (getToxLoss() > 30) + phrases += "Cold..." + if (getToxLoss() > 60) + phrases += "So... cold..." + phrases += "Very... cold..." + if (getToxLoss() > 90) + phrases += "..." + phrases += "C... c..." + if (Victim) + phrases += "Nom..." + phrases += "Tasty..." + if (powerlevel > 3) phrases += "Bzzz..." + if (powerlevel > 5) phrases += "Zap..." + if (powerlevel > 8) phrases += "Zap... Bzz..." + if (mood == "sad") phrases += "Bored..." + if (slimes_near) phrases += "Brother..." + if (slimes_near > 1) phrases += "Brothers..." + if (dead_slimes) phrases += "What happened?" + if (!slimes_near) + phrases += "Lonely..." + for (var/M in friends_near) + phrases += "[M]... friend..." + if (nutrition < get_hunger_nutrition()) + phrases += "[M]... feed me..." + say (pick(phrases)) + +/mob/living/carbon/slime/proc/get_max_nutrition() // Can't go above it + if (is_adult) return 1200 + else return 1000 + +/mob/living/carbon/slime/proc/get_grow_nutrition() // Above it we grow, below it we can eat + if (is_adult) return 1000 + else return 800 + +/mob/living/carbon/slime/proc/get_hunger_nutrition() // Below it we will always eat + if (is_adult) return 600 + else return 500 + +/mob/living/carbon/slime/proc/get_starve_nutrition() // Below it we will eat before everything else + if (is_adult) return 300 + else return 200 + +/mob/living/carbon/slime/proc/will_hunt(var/hunger = -1) // Check for being stopped from feeding and chasing + if (hunger == 2 || rabid || attacked) return 1 + if (Leader) return 0 + if (holding_still) return 0 + return 1 diff --git a/code/modules/mob/living/carbon/metroid/metroid.dm b/code/modules/mob/living/carbon/metroid/metroid.dm index 0f4d205156..67f0b904ed 100644 --- a/code/modules/mob/living/carbon/metroid/metroid.dm +++ b/code/modules/mob/living/carbon/metroid/metroid.dm @@ -3,7 +3,8 @@ icon = 'icons/mob/slimes.dmi' icon_state = "grey baby slime" pass_flags = PASSTABLE - speak_emote = list("hums") + var/is_adult = 0 + speak_emote = list("telepathically chirps") layer = 5 @@ -12,7 +13,7 @@ gender = NEUTER update_icon = 0 - nutrition = 700 // 1000 = max + nutrition = 700 see_in_dark = 8 update_slimes = 0 @@ -22,67 +23,58 @@ status_flags = CANPARALYSE|CANPUSH var/cores = 1 // the number of /obj/item/slime_extract's the slime has left inside + var/mutation_chance = 30 // Chance of mutating, should be between 25 and 35 - var/powerlevel = 0 // 1-10 controls how much electricity they are generating - var/amount_grown = 0 // controls how long the slime has been overfed, if 10, grows into an adult - // if adult: if 10: reproduces + var/powerlevel = 0 // 1-10 controls how much electricity they are generating + var/amount_grown = 0 // controls how long the slime has been overfed, if 10, grows or reproduces + var/number = 0 // Used to understand when someone is talking to it var/mob/living/Victim = null // the person the slime is currently feeding on var/mob/living/Target = null // AI variable - tells the slime to hunt this down + var/mob/living/Leader = null // AI variable - tells the slime to follow this person - var/attacked = 0 // determines if it's been attacked recently. Can be any number, is a cooloff-ish variable - var/tame = 0 // if set to 1, the slime will not eat humans ever, or attack them - var/rabid = 0 // if set to 1, the slime will attack and eat anything it comes in contact with + var/attacked = 0 // Determines if it's been attacked recently. Can be any number, is a cooloff-ish variable + var/rabid = 0 // If set to 1, the slime will attack and eat anything it comes in contact with + var/holding_still = 0 // AI variable, cooloff-ish for how long it's going to stay in one place + var/target_patience = 0 // AI variable, cooloff-ish for how long it's going to follow its target - var/list/Friends = list() // A list of potential friends - var/list/FriendsWeight = list() // A list containing values respective to Friends. This determines how many times a slime "likes" something. If the slime likes it more than 2 times, it becomes a friend + var/list/Friends = list() // A list of friends; they are not considered targets for feeding; passed down after splitting - // slimes pass on genetic data, so all their offspring have the same "Friends", + var/list/speech_buffer = list() // Last phrase said near it and person who said it + + var/mood = "" // To show its face ///////////TIME FOR SUBSPECIES var/colour = "grey" - var/primarytype = /mob/living/carbon/slime - var/mutationone = /mob/living/carbon/slime/orange - var/mutationtwo = /mob/living/carbon/slime/metal - var/mutationthree = /mob/living/carbon/slime/blue - var/mutationfour = /mob/living/carbon/slime/purple - var/adulttype = /mob/living/carbon/slime/adult var/coretype = /obj/item/slime_extract/grey - -/mob/living/carbon/slime/adult - name = "adult slime" - icon = 'icons/mob/slimes.dmi' - icon_state = "grey adult slime" - speak_emote = list("telepathically chirps") - - health = 200 - gender = NEUTER - - update_icon = 0 - nutrition = 800 // 1200 = max - + var/list/slime_mutation[4] /mob/living/carbon/slime/New() - var/datum/reagents/R = new/datum/reagents(100) - reagents = R - R.my_atom = src - if(name == "baby slime") - name = text("[colour] baby slime ([rand(1, 1000)])") - else - name = text("[colour] adult slime ([rand(1,1000)])") - real_name = name - spawn (1) - regenerate_icons() - src << "\blue Your icons have been generated!" + create_reagents(100) + spawn (0) + number = rand(1, 1000) + name = "[colour] [is_adult ? "adult" : "baby"] slime ([number])" + icon_state = "[colour] [is_adult ? "adult" : "baby"] slime" + real_name = name + slime_mutation = mutation_table(colour) + mutation_chance = rand(25, 35) + var/sanitizedcolour = replacetext(colour, " ", "") + coretype = text2path("/obj/item/slime_extract/[sanitizedcolour]") ..() -/mob/living/carbon/slime/adult/New() - //verbs.Remove(/mob/living/carbon/slime/verb/ventcrawl) +/mob/living/carbon/slime/regenerate_icons() + icon_state = "[colour] [is_adult ? "adult" : "baby"] slime" + overlays.len = 0 + if (mood) + overlays += image('icons/mob/slimes.dmi', icon_state = "aslime-[mood]") ..() /mob/living/carbon/slime/movement_delay() + if (bodytemperature >= 330.23) // 135 F + return -1 // slimes become supercharged at high temperatures + var/tally = 0 var/health_deficiency = (100 - health) @@ -92,115 +84,93 @@ tally += (283.222 - bodytemperature) / 10 * 1.75 if(reagents) - if(reagents.has_reagent("hyperzine")) // hyperzine slows slimes down - tally *= 2 // moves twice as slow + if(reagents.has_reagent("hyperzine")) // Hyperzine slows slimes down + tally *= 2 - if(reagents.has_reagent("frostoil")) // frostoil also makes them move VEEERRYYYYY slow + if(reagents.has_reagent("frostoil")) // Frostoil also makes them move VEEERRYYYYY slow tally *= 5 if(health <= 0) // if damaged, the slime moves twice as slow tally *= 2 - if (bodytemperature >= 330.23) // 135 F - return -1 // slimes become supercharged at high temperatures - - return tally+config.slime_delay - + return tally + config.slime_delay /mob/living/carbon/slime/Bump(atom/movable/AM as mob|obj, yes) - spawn( 0 ) - if ((!( yes ) || now_pushing)) - return - now_pushing = 1 + if ((!(yes) || now_pushing)) + return + now_pushing = 1 - if(isobj(AM)) - if(!client && powerlevel > 0) - var/probab = 10 - switch(powerlevel) - if(1 to 2) probab = 20 - if(3 to 4) probab = 30 - if(5 to 6) probab = 40 - if(7 to 8) probab = 60 - if(9) probab = 70 - if(10) probab = 95 - if(prob(probab)) + if(isobj(AM)) + if(!client && powerlevel > 0) + var/probab = 10 + switch(powerlevel) + if(1 to 2) probab = 20 + if(3 to 4) probab = 30 + if(5 to 6) probab = 40 + if(7 to 8) probab = 60 + if(9) probab = 70 + if(10) probab = 95 + if(prob(probab)) + if(istype(AM, /obj/structure/window) || istype(AM, /obj/structure/grille)) + if(nutrition <= get_hunger_nutrition() && !Atkcool) + if (is_adult || prob(5)) + AM.attack_slime(src) + spawn() + Atkcool = 1 + sleep(45) + Atkcool = 0 + if(ismob(AM)) + var/mob/tmob = AM - if(istype(AM, /obj/structure/window) || istype(AM, /obj/structure/grille)) - if(istype(src, /mob/living/carbon/slime/adult)) - if(nutrition <= 600 && !Atkcool) - AM.attack_slime(src) - spawn() - Atkcool = 1 - sleep(15) - Atkcool = 0 - else - if(nutrition <= 500 && !Atkcool) - if(prob(5)) - AM.attack_slime(src) - spawn() - Atkcool = 1 - sleep(15) - Atkcool = 0 - - if(ismob(AM)) - var/mob/tmob = AM - - if(istype(src, /mob/living/carbon/slime/adult)) - if(istype(tmob, /mob/living/carbon/human)) - if(prob(90)) - now_pushing = 0 - return - else - if(istype(tmob, /mob/living/carbon/human)) + if(is_adult) + if(istype(tmob, /mob/living/carbon/human)) + if(prob(90)) now_pushing = 0 return + else + if(istype(tmob, /mob/living/carbon/human)) + now_pushing = 0 + return - now_pushing = 0 - ..() - if (!( istype(AM, /atom/movable) )) - return - if (!( now_pushing )) - now_pushing = 1 - if (!( AM.anchored )) - var/t = get_dir(src, AM) - if (istype(AM, /obj/structure/window)) - if(AM:ini_dir == NORTHWEST || AM:ini_dir == NORTHEAST || AM:ini_dir == SOUTHWEST || AM:ini_dir == SOUTHEAST) - for(var/obj/structure/window/win in get_step(AM,t)) - now_pushing = 0 - return - step(AM, t) - now_pushing = null + now_pushing = 0 + ..() + if (!istype(AM, /atom/movable)) return - return + if (!( now_pushing )) + now_pushing = 1 + if (!( AM.anchored )) + var/t = get_dir(src, AM) + if (istype(AM, /obj/structure/window)) + if(AM:ini_dir == NORTHWEST || AM:ini_dir == NORTHEAST || AM:ini_dir == SOUTHWEST || AM:ini_dir == SOUTHEAST) + for(var/obj/structure/window/win in get_step(AM,t)) + now_pushing = 0 + return + step(AM, t) + now_pushing = null /mob/living/carbon/slime/Process_Spacemove() return 2 - /mob/living/carbon/slime/Stat() ..() statpanel("Status") - if(istype(src, /mob/living/carbon/slime/adult)) + if(is_adult) stat(null, "Health: [round((health / 200) * 100)]%") else stat(null, "Health: [round((health / 150) * 100)]%") - if (client.statpanel == "Status") - if(istype(src,/mob/living/carbon/slime/adult)) - stat(null, "Nutrition: [nutrition]/1200") - if(amount_grown >= 10) + stat(null, "Nutrition: [nutrition]/[get_max_nutrition()]") + if(amount_grown >= 10) + if(is_adult) stat(null, "You can reproduce!") - else - stat(null, "Nutrition: [nutrition]/1000") - if(amount_grown >= 10) + else stat(null, "You can evolve!") stat(null,"Power Level: [powerlevel]") - /mob/living/carbon/slime/adjustFireLoss(amount) ..(-abs(amount)) // Heals them return @@ -210,25 +180,18 @@ ..(Proj) return 0 - /mob/living/carbon/slime/emp_act(severity) powerlevel = 0 // oh no, the power! ..() /mob/living/carbon/slime/ex_act(severity) - - if (stat == 2 && client) - return - - else if (stat == 2 && !client) - del(src) - return + ..() var/b_loss = null var/f_loss = null switch (severity) if (1.0) - b_loss += 500 + del(src) return if (2.0) @@ -260,7 +223,7 @@ //paralysis += 1 - show_message("\red The blob attacks you!") + show_message(" The blob attacks you!") adjustFireLoss(damage) @@ -271,7 +234,6 @@ /mob/living/carbon/slime/u_equip(obj/item/W as obj) return - /mob/living/carbon/slime/attack_ui(slot) return @@ -286,52 +248,48 @@ updatehealth() return - /mob/living/carbon/slime/attack_slime(mob/living/carbon/slime/M as mob) if (!ticker) M << "You cannot attack people before the game has started." return - if(Victim) return // can't attack while eating! + if (Victim) return // can't attack while eating! if (health > -100) - for(var/mob/O in viewers(src, null)) - if ((O.client && !( O.blinded ))) - O.show_message(text("\red The [M.name] has glomped []!", src), 1) - + visible_message(" The [M.name] has glomped [src]!", \ + " The [M.name] has glomped [src]!") var/damage = rand(1, 3) attacked += 5 - if(istype(src, /mob/living/carbon/slime/adult)) + if(M.is_adult) damage = rand(1, 6) else damage = rand(1, 3) adjustBruteLoss(damage) - updatehealth() - return - /mob/living/carbon/slime/attack_animal(mob/living/simple_animal/M as mob) if(M.melee_damage_upper == 0) M.emote("[M.friendly] [src]") else if(M.attack_sound) playsound(loc, M.attack_sound, 50, 1, 1) - for(var/mob/O in viewers(src, null)) - O.show_message("\red [M] [M.attacktext] [src]!", 1) + visible_message("[M] [M.attacktext] [src]!", \ + "[M] [M.attacktext] [src]!") M.attack_log += text("\[[time_stamp()]\] attacked [src.name] ([src.ckey])") src.attack_log += text("\[[time_stamp()]\] was attacked by [M.name] ([M.ckey])") var/damage = rand(M.melee_damage_lower, M.melee_damage_upper) + attacked += 10 adjustBruteLoss(damage) updatehealth() /mob/living/carbon/slime/attack_paw(mob/living/carbon/monkey/M as mob) - if(!(istype(M, /mob/living/carbon/monkey))) return//Fix for aliens receiving double messages when attacking other aliens. + if(!(istype(M, /mob/living/carbon/monkey))) + return // Fix for aliens receiving double messages when attacking other aliens. if (!ticker) M << "You cannot attack people before the game has started." @@ -340,6 +298,7 @@ if (istype(loc, /turf) && istype(loc.loc, /area/start)) M << "No attacking people at spawn, you jackass." return + ..() switch(M.a_intent) @@ -352,9 +311,8 @@ if (health > 0) attacked += 10 //playsound(loc, 'sound/weapons/bite.ogg', 50, 1, -1) - for(var/mob/O in viewers(src, null)) - if ((O.client && !( O.blinded ))) - O.show_message(text("\red [M.name] has attacked [src]!"), 1) + visible_message("[M.name] has attacked [src]!", \ + "[M.name] has attacked [src]!") adjustBruteLoss(rand(1, 3)) updatehealth() return @@ -374,15 +332,11 @@ if(Victim) if(Victim == M) if(prob(60)) - for(var/mob/O in viewers(src, null)) - if ((O.client && !( O.blinded ))) - O.show_message("\red [M] attempts to wrestle \the [name] off!", 1) + visible_message("[M] attempts to wrestle \the [name] off!") playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1) else - for(var/mob/O in viewers(src, null)) - if ((O.client && !( O.blinded ))) - O.show_message("\red [M] manages to wrestle \the [name] off!", 1) + visible_message(" [M] manages to wrestle \the [name] off!") playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) if(prob(90) && !client) @@ -402,21 +356,17 @@ else if(prob(30)) - for(var/mob/O in viewers(src, null)) - if ((O.client && !( O.blinded ))) - O.show_message("\red [M] attempts to wrestle \the [name] off of [Victim]!", 1) + visible_message("[M] attempts to wrestle \the [name] off of [Victim]!") playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1) else - for(var/mob/O in viewers(src, null)) - if ((O.client && !( O.blinded ))) - O.show_message("\red [M] manages to wrestle \the [name] off of [Victim]!", 1) + visible_message(" [M] manages to wrestle \the [name] off of [Victim]!") playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) if(prob(80) && !client) Discipline++ - if(!istype(src, /mob/living/carbon/slime/adult)) + if(!is_adult) if(Discipline == 1) attacked = 0 @@ -432,18 +382,13 @@ return - - - if(M.gloves && istype(M.gloves,/obj/item/clothing/gloves)) var/obj/item/clothing/gloves/G = M.gloves if(G.cell) if(M.a_intent == "hurt")//Stungloves. Any contact will stun the alien. if(G.cell.charge >= 2500) G.cell.use(2500) - for(var/mob/O in viewers(src, null)) - if ((O.client && !( O.blinded ))) - O.show_message("\red [src] has been touched with the stun gloves by [M]!", 1, "\red You hear someone fall.", 2) + visible_message("[src] has been touched with the stun gloves by [M]!") return else M << "\red Not enough charge! " @@ -455,21 +400,18 @@ help_shake_act(M) if ("grab") - if (M == src) + if (M == src || anchored) return - var/obj/item/weapon/grab/G = new /obj/item/weapon/grab( M, src ) + var/obj/item/weapon/grab/G = new /obj/item/weapon/grab(M, src) M.put_in_active_hand(G) - grabbed_by += G G.synch() LAssailant = M playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) - for(var/mob/O in viewers(src, null)) - if ((O.client && !( O.blinded ))) - O.show_message(text("\red [] has grabbed [] passively!", M, src), 1) + visible_message("[M] has grabbed [src] passively!") else @@ -479,8 +421,9 @@ if (prob(90)) if (HULK in M.mutations) damage += 5 - if(Victim) + if(Victim || Target) Victim = null + Target = null anchored = 0 if(prob(80) && !client) Discipline++ @@ -492,17 +435,14 @@ playsound(loc, "punch", 25, 1, -1) - for(var/mob/O in viewers(src, null)) - if ((O.client && !( O.blinded ))) - O.show_message(text("\red [] has punched []!", M, src), 1) + visible_message("[M] has punched [src]!", \ + "[M] has punched [src]!") adjustBruteLoss(damage) updatehealth() else playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1) - for(var/mob/O in viewers(src, null)) - if ((O.client && !( O.blinded ))) - O.show_message(text("\red [] has attempted to punch []!", M, src), 1) + visible_message("[M] has attempted to punch [src]!") return @@ -518,48 +458,41 @@ switch(M.a_intent) if ("help") - for(var/mob/O in viewers(src, null)) - if ((O.client && !( O.blinded ))) - O.show_message(text("\blue [M] caresses [src] with its scythe like arm."), 1) + visible_message("[M] caresses [src] with its scythe like arm.") if ("hurt") - if ((prob(95) && health > 0)) + if (prob(95)) attacked += 10 playsound(loc, 'sound/weapons/slice.ogg', 25, 1, -1) var/damage = rand(15, 30) if (damage >= 25) damage = rand(20, 40) - for(var/mob/O in viewers(src, null)) - if ((O.client && !( O.blinded ))) - O.show_message(text("\red [] has attacked [name]!", M), 1) + visible_message("[M] has attacked [name]!", \ + "[M] has attacked [name]!") else - for(var/mob/O in viewers(src, null)) - if ((O.client && !( O.blinded ))) - O.show_message(text("\red [] has wounded [name]!", M), 1) + visible_message("[M] has wounded [name]!", \ + ")[M] has wounded [name]!") adjustBruteLoss(damage) updatehealth() else playsound(loc, 'sound/weapons/slashmiss.ogg', 25, 1, -1) - for(var/mob/O in viewers(src, null)) - if ((O.client && !( O.blinded ))) - O.show_message(text("\red [] has attempted to lunge at [name]!", M), 1) + visible_message("[M] has attempted to lunge at [name]!", \ + "[M] has attempted to lunge at [name]!") if ("grab") - if (M == src) + if (M == src || anchored) return - var/obj/item/weapon/grab/G = new /obj/item/weapon/grab( M, M, src ) + var/obj/item/weapon/grab/G = new /obj/item/weapon/grab(M, src ) M.put_in_active_hand(G) - grabbed_by += G G.synch() LAssailant = M playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) - for(var/mob/O in viewers(src, null)) - O.show_message(text("\red [] has grabbed [name] passively!", M), 1) + visible_message(" [M] has grabbed [name] passively!") if ("disarm") playsound(loc, 'sound/weapons/pierce.ogg', 25, 1, -1) @@ -567,12 +500,12 @@ attacked += 10 if(prob(95)) - for(var/mob/O in viewers(src, null)) - if ((O.client && !( O.blinded ))) - O.show_message(text("\red [] has tackled [name]!", M), 1) + visible_message("[M] has tackled [name]!", \ + "[M] has tackled [name]!") - if(Victim) + if(Victim || Target) Victim = null + Target = null anchored = 0 if(prob(80) && !client) Discipline++ @@ -593,68 +526,123 @@ else drop_item() - for(var/mob/O in viewers(src, null)) - if ((O.client && !( O.blinded ))) - O.show_message(text("\red [] has disarmed [name]!", M), 1) + visible_message("[M] has disarmed [name]!", + "[M] has disarmed [name]!") adjustBruteLoss(damage) updatehealth() return +/mob/living/carbon/slime/attackby(obj/item/W, mob/user) + if(W.force > 0) + attacked += 10 + if(prob(25)) + user << "[W] passes right through [src]!" + return + if(Discipline && prob(50)) // wow, buddy, why am I getting attacked?? + Discipline = 0 + if(W.force >= 3) + if(is_adult) + if(prob(5 + round(W.force/2))) + if(Victim || Target) + if(prob(80) && !client) + Discipline++ + + Victim = null + Target = null + anchored = 0 + + spawn() + SStun = 1 + sleep(rand(5,20)) + SStun = 0 + + spawn(0) + if(user) + canmove = 0 + step_away(src, user) + if(prob(25 + W.force)) + sleep(2) + if(user) + step_away(src, user) + canmove = 1 + + else + if(prob(10 + W.force*2)) + if(Victim || Target) + if(prob(80) && !client) + Discipline++ + if(Discipline == 1) + attacked = 0 + spawn() + SStun = 1 + sleep(rand(5,20)) + SStun = 0 + + Victim = null + Target = null + anchored = 0 + + spawn(0) + if(user) + canmove = 0 + step_away(src, user) + if(prob(25 + W.force*4)) + sleep(2) + if(user) + step_away(src, user) + canmove = 1 + ..() /mob/living/carbon/slime/restrained() return 0 - mob/living/carbon/slime/var/co2overloadtime = null mob/living/carbon/slime/var/temperature_resistance = T0C+75 - -/mob/living/carbon/slime/show_inv(mob/user as mob) - - user.set_machine(src) - var/dat = {" -
[name]
-


-
Close -
"} - user << browse(dat, text("window=mob[name];size=340x480")) - onclose(user, "mob[name]") +/mob/living/carbon/slime/show_inv(mob/user) return -/mob/living/carbon/slime/updatehealth() - if(status_flags & GODMODE) - if(istype(src, /mob/living/carbon/slime/adult)) - health = 200 - else - health = 150 - stat = CONSCIOUS - else - // slimes can't suffocate unless they suicide. They are also not harmed by fire - if(istype(src, /mob/living/carbon/slime/adult)) - health = 200 - (getOxyLoss() + getToxLoss() + getFireLoss() + getBruteLoss() + getCloneLoss()) - else - health = 150 - (getOxyLoss() + getToxLoss() + getFireLoss() + getBruteLoss() + getCloneLoss()) +/mob/living/carbon/slime/toggle_throw_mode() + return +/mob/living/carbon/slime/proc/apply_water() + adjustToxLoss(rand(15,20)) + if (!client) + if (Target) // Like cats + Target = null + ++Discipline + return /obj/item/slime_extract name = "slime extract" desc = "Goo extracted from a slime. Legends claim these to have \"magical powers\"." icon = 'icons/mob/slimes.dmi' icon_state = "grey slime extract" - flags = TABLEPASS force = 1.0 w_class = 1.0 - throwforce = 1.0 + throwforce = 0 throw_speed = 3 throw_range = 6 origin_tech = "biotech=4" var/Uses = 1 // uses before it goes inert + var/enhanced = 0 //has it been enhanced before? + + attackby(obj/item/O as obj, mob/user as mob) + if(istype(O, /obj/item/weapon/slimesteroid2)) + if(enhanced == 1) + user << " This extract has already been enhanced!" + return ..() + if(Uses == 0) + user << " You can't enhance a used extract!" + return ..() + user <<"You apply the enhancer. It now has triple the amount of uses." + Uses = 3 + enhanced = 1 + del(O) /obj/item/slime_extract/New() ..() - var/datum/reagents/R = new/datum/reagents(100) - reagents = R - R.my_atom = src + create_reagents(100) /obj/item/slime_extract/grey name = "grey slime extract" @@ -724,6 +712,26 @@ mob/living/carbon/slime/var/temperature_resistance = T0C+75 name = "adamantine slime extract" icon_state = "adamantine slime extract" +/obj/item/slime_extract/bluespace + name = "bluespace slime extract" + icon_state = "bluespace slime extract" + +/obj/item/slime_extract/pyrite + name = "pyrite slime extract" + icon_state = "pyrite slime extract" + +/obj/item/slime_extract/cerulean + name = "cerulean slime extract" + icon_state = "cerulean slime extract" + +/obj/item/slime_extract/sepia + name = "sepia slime extract" + icon_state = "sepia slime extract" + +/obj/item/slime_extract/rainbow + name = "rainbow slime extract" + icon_state = "rainbow slime extract" + ////Pet Slime Creation/// /obj/item/weapon/slimepotion @@ -734,28 +742,31 @@ mob/living/carbon/slime/var/temperature_resistance = T0C+75 attack(mob/living/carbon/slime/M as mob, mob/user as mob) if(!istype(M, /mob/living/carbon/slime))//If target is not a slime. - user << "\red The potion only works on baby slimes!" + user << " The potion only works on baby slimes!" return ..() - if(istype(M, /mob/living/carbon/slime/adult)) //Can't tame adults - user << "\red Only baby slimes can be tamed!" + if(M.is_adult) //Can't tame adults + user << " Only baby slimes can be tamed!" return..() if(M.stat) - user << "\red The slime is dead!" + user << " The slime is dead!" return..() + if(M.mind) + user << " The slime resists!" + return ..() var/mob/living/simple_animal/slime/pet = new /mob/living/simple_animal/slime(M.loc) pet.icon_state = "[M.colour] baby slime" pet.icon_living = "[M.colour] baby slime" pet.icon_dead = "[M.colour] baby slime dead" pet.colour = "[M.colour]" user <<"You feed the slime the potion, removing it's powers and calming it." - del (M) + del(M) var/newname = copytext(sanitize(input(user, "Would you like to give the slime a name?", "Name your new pet", "pet slime") as null|text),1,MAX_NAME_LEN) if (!newname) newname = "pet slime" pet.name = newname pet.real_name = newname - del (src) + del(src) /obj/item/weapon/slimepotion2 name = "advanced docility potion" @@ -763,27 +774,30 @@ mob/living/carbon/slime/var/temperature_resistance = T0C+75 icon = 'icons/obj/chemical.dmi' icon_state = "bottle19" - attack(mob/living/carbon/slime/adult/M as mob, mob/user as mob) - if(!istype(M, /mob/living/carbon/slime/adult))//If target is not a slime. - user << "\red The potion only works on adult slimes!" + attack(mob/living/carbon/slime/M as mob, mob/user as mob) + if(!istype(M, /mob/living/carbon/slime/))//If target is not a slime. + user << " The potion only works on slimes!" return ..() if(M.stat) - user << "\red The slime is dead!" + user << " The slime is dead!" return..() + if(M.mind) + user << " The slime resists!" + return ..() var/mob/living/simple_animal/adultslime/pet = new /mob/living/simple_animal/adultslime(M.loc) pet.icon_state = "[M.colour] adult slime" pet.icon_living = "[M.colour] adult slime" pet.icon_dead = "[M.colour] baby slime dead" pet.colour = "[M.colour]" user <<"You feed the slime the potion, removing it's powers and calming it." - del (M) + del(M) var/newname = copytext(sanitize(input(user, "Would you like to give the slime a name?", "Name your new pet", "pet slime") as null|text),1,MAX_NAME_LEN) if (!newname) newname = "pet slime" pet.name = newname pet.real_name = newname - del (src) + del(src) /obj/item/weapon/slimesteroid @@ -794,25 +808,45 @@ mob/living/carbon/slime/var/temperature_resistance = T0C+75 attack(mob/living/carbon/slime/M as mob, mob/user as mob) if(!istype(M, /mob/living/carbon/slime))//If target is not a slime. - user << "\red The steroid only works on baby slimes!" + user << " The steroid only works on baby slimes!" return ..() - if(istype(M, /mob/living/carbon/slime/adult)) //Can't tame adults - user << "\red Only baby slimes can use the steroid!" + if(M.is_adult) //Can't tame adults + user << " Only baby slimes can use the steroid!" return..() if(M.stat) - user << "\red The slime is dead!" + user << " The slime is dead!" return..() if(M.cores == 3) - user <<"\red The slime already has the maximum amount of extract!" + user <<" The slime already has the maximum amount of extract!" return..() user <<"You feed the slime the steroid. It now has triple the amount of extract." M.cores = 3 - del (src) + del(src) +/obj/item/weapon/slimesteroid2 + name = "extract enhancer" + desc = "A potent chemical mix that will give a slime extract three uses." + icon = 'icons/obj/chemical.dmi' + icon_state = "bottle17" + + /*afterattack(obj/target, mob/user , flag) + if(istype(target, /obj/item/slime_extract)) + if(target.enhanced == 1) + user << " This extract has already been enhanced!" + return ..() + if(target.Uses == 0) + user << " You can't enhance a used extract!" + return ..() + user <<"You apply the enhancer. It now has triple the amount of uses." + target.Uses = 3 + target.enahnced = 1 + del(src)*/ ////////Adamantine Golem stuff I dunno where else to put it +// This will eventually be removed. + /obj/item/clothing/under/golem name = "adamantine skin" desc = "a golem's skin" @@ -949,6 +983,7 @@ mob/living/carbon/slime/var/temperature_resistance = T0C+75 var/area/A = get_area(src) if(A) G << "Golem rune created in [A.name]." + //////////////////////////////Old shit from metroids/RoRos, and the old cores, would not take much work to re-add them//////////////////////// /* @@ -958,11 +993,10 @@ mob/living/carbon/slime/var/temperature_resistance = T0C+75 desc = "Goo extracted from a slime. Legends claim these to have \"magical powers\"." icon = 'icons/mob/slimes.dmi' icon_state = "slime extract" - flags = TABLEPASS force = 1.0 w_class = 1.0 throwforce = 1.0 - throw_speed = 3 + throw_speed = 2 throw_range = 6 origin_tech = "biotech=4" var/POWERFLAG = 0 // sshhhhhhh @@ -971,9 +1005,7 @@ mob/living/carbon/slime/var/temperature_resistance = T0C+75 /obj/item/slime_core/New() ..() - var/datum/reagents/R = new/datum/reagents(100) - reagents = R - R.my_atom = src + create_reagents(100) POWERFLAG = rand(1,10) Uses = rand(7, 25) //flags |= NOREACT @@ -1017,9 +1049,9 @@ mob/living/carbon/slime/var/temperature_resistance = T0C+75 /obj/item/weapon/reagent_containers/food/snacks/egg/slime/proc/Hatch() processing_objects.Remove(src) var/turf/T = get_turf(src) - src.visible_message("\blue The [name] pulsates and quivers!") + src.visible_message(" The [name] pulsates and quivers!") spawn(rand(50,100)) - src.visible_message("\blue The [name] bursts open!") + src.visible_message(" The [name] bursts open!") new/mob/living/carbon/slime(T) del(src) @@ -1035,4 +1067,4 @@ mob/living/carbon/slime/var/temperature_resistance = T0C+75 return else ..() -*/ \ No newline at end of file +*/ diff --git a/code/modules/mob/living/carbon/metroid/powers.dm b/code/modules/mob/living/carbon/metroid/powers.dm index 707fc9cc15..bb7dcbe7bb 100644 --- a/code/modules/mob/living/carbon/metroid/powers.dm +++ b/code/modules/mob/living/carbon/metroid/powers.dm @@ -11,12 +11,12 @@ var/list/choices = list() for(var/mob/living/C in view(1,src)) - if(C!=src && !istype(C,/mob/living/carbon/slime)) + if(C!=src && !istype(C,/mob/living/carbon/slime) && Adjacent(C)) choices += C - var/mob/living/carbon/M = input(src,"Who do you wish to feed on?") in null|choices + var/mob/living/M = input(src,"Who do you wish to feed on?") in null|choices if(!M) return - if(M in view(1, src)) + if(Adjacent(M)) if(!istype(src, /mob/living/carbon/brain)) if(!istype(M, /mob/living/carbon/slime)) @@ -42,76 +42,72 @@ -/mob/living/carbon/slime/proc/Feedon(var/mob/living/carbon/M) +/mob/living/carbon/slime/proc/Feedon(var/mob/living/M) Victim = M src.loc = M.loc canmove = 0 anchored = 1 var/lastnut = nutrition - //if(M.client) M << "\red You legs become paralyzed!" - if(istype(src, /mob/living/carbon/slime/adult)) + var/fed_succesfully = 0 + if(is_adult) icon_state = "[colour] adult slime eat" else icon_state = "[colour] baby slime eat" while(Victim && M.health > -70 && stat != 2) - // M.canmove = 0 canmove = 0 - if(M in view(1, src)) + if(Adjacent(M)) loc = M.loc if(prob(15) && M.client && istype(M, /mob/living/carbon)) - M << "\red [pick("You can feel your body becoming weak!", \ + M << "[pick("You can feel your body becoming weak!", \ "You feel like you're about to die!", \ "You feel every part of your body screaming in agony!", \ "A low, rolling pain passes through your body!", \ "Your body feels as if it's falling apart!", \ "You feel extremely weak!", \ - "A sharp, deep pain bathes every inch of your body!")]" + "A sharp, deep pain bathes every inch of your body!")]" if(istype(M, /mob/living/carbon)) - Victim.adjustCloneLoss(rand(1,10)) + Victim.adjustCloneLoss(rand(5,6)) Victim.adjustToxLoss(rand(1,2)) if(Victim.health <= 0) Victim.adjustToxLoss(rand(2,4)) - // Heal yourself - adjustToxLoss(-10) - adjustOxyLoss(-10) - adjustBruteLoss(-10) - adjustFireLoss(-10) - adjustCloneLoss(-10) + fed_succesfully = 1 - if(Victim) - for(var/mob/living/carbon/slime/slime in view(1,M)) - if(slime.Victim == M && slime != src) - slime.Feedstop() + else if(istype(M, /mob/living/simple_animal)) + Victim.adjustBruteLoss(is_adult ? rand(7, 15) : rand(4, 12)) + fed_succesfully = 1 - nutrition += rand(10,25) + else + if(prob(25)) + src << "[pick("This subject is incompatable", \ + "This subject does not have a life energy", "This subject is empty", \ + "I am not satisified", "I can not feed from this subject", \ + "I do not feel nourished", "This subject is not food")]..." + + if(fed_succesfully) + //I have no idea why this is not in handle_nutrition() + nutrition += rand(15,30) if(nutrition >= lastnut + 50) if(prob(80)) lastnut = nutrition powerlevel++ if(powerlevel > 10) powerlevel = 10 + adjustToxLoss(-10) - if(istype(src, /mob/living/carbon/slime/adult)) - if(nutrition > 1200) - nutrition = 1200 - else - if(nutrition > 1000) - nutrition = 1000 - - Victim.updatehealth() + //Heal yourself. + adjustOxyLoss(-10) + adjustBruteLoss(-10) + adjustFireLoss(-10) + adjustCloneLoss(-10) + updatehealth() - - else - if(prob(25)) - src << "\red [pick("This subject is incompatable", \ - "This subject does not have a life energy", "This subject is empty", \ - "I am not satisified", "I can not feed from this subject", \ - "I do not feel nourished", "This subject is not food")]..." + if(Victim) + Victim.updatehealth() sleep(rand(15,45)) @@ -119,11 +115,11 @@ break if(stat == 2) - if(!istype(src, /mob/living/carbon/slime/adult)) + if(!is_adult) icon_state = "[colour] baby slime dead" else - if(istype(src, /mob/living/carbon/slime/adult)) + if(is_adult) icon_state = "[colour] adult slime" else icon_state = "[colour] baby slime" @@ -139,7 +135,11 @@ if(Victim.LAssailant && Victim.LAssailant != Victim) if(prob(50)) if(!(Victim.LAssailant in Friends)) - Friends.Add(Victim.LAssailant) // no idea why i was using the |= operator + Friends[Victim.LAssailant] = 1 + //Friends.Add(Victim.LAssailant) // no idea why i was using the |= operator + else + ++Friends[Victim.LAssailant] + if(M.client && istype(src, /mob/living/carbon/human)) if(prob(85)) @@ -173,16 +173,13 @@ if(stat) src << "I must be conscious to do this..." return - if(!istype(src, /mob/living/carbon/slime/adult)) + if(!is_adult) if(amount_grown >= 10) - var/mob/living/carbon/slime/adult/new_slime = new adulttype(loc) - new_slime.nutrition = nutrition - new_slime.powerlevel = max(0, powerlevel-1) - new_slime.a_intent = "hurt" - new_slime.key = key - new_slime.universal_speak = universal_speak - new_slime << "You are now an adult slime." - del(src) + is_adult = 1 + maxHealth = 200 + amount_grown = 0 + regenerate_icons() + name = text("[colour] [is_adult ? "adult" : "baby"] slime ([number])") else src << "I am not ready to evolve yet..." else @@ -190,15 +187,14 @@ /mob/living/carbon/slime/verb/Reproduce() set category = "Slime" - set desc = "This will make you split into four Slimes. NOTE: this will KILL you, but you will be transferred into one of the babies." + set desc = "This will make you split into four Slimes." if(stat) src << "I must be conscious to do this..." return - if(istype(src, /mob/living/carbon/slime/adult)) + if(is_adult) if(amount_grown >= 10) - //if(input("Are you absolutely sure you want to reproduce? Your current body will cease to be, but your consciousness will be transferred into a produced slime.") in list("Yes","No")=="Yes") if(stat) src << "I must be conscious to do this..." return @@ -207,54 +203,30 @@ var/new_nutrition = round(nutrition * 0.9) var/new_powerlevel = round(powerlevel / 4) for(var/i=1,i<=4,i++) - if(prob(80)) - var/mob/living/carbon/slime/M = new primarytype(loc) - M.nutrition = new_nutrition - M.powerlevel = new_powerlevel - if(i != 1) step_away(M,src) - babies += M + var/mob/living/carbon/slime/M = new /mob/living/carbon/slime/(loc) + if(prob(mutation_chance)) + M.colour = slime_mutation[rand(1,4)] else - var/mutations = pick("one","two","three","four") - switch(mutations) - if("one") - var/mob/living/carbon/slime/M = new mutationone(loc) - M.nutrition = new_nutrition - M.powerlevel = new_powerlevel - if(i != 1) step_away(M,src) - babies += M - if("two") - var/mob/living/carbon/slime/M = new mutationtwo(loc) - M.nutrition = new_nutrition - M.powerlevel = new_powerlevel - if(i != 1) step_away(M,src) - babies += M - if("three") - var/mob/living/carbon/slime/M = new mutationthree(loc) - M.nutrition = new_nutrition - M.powerlevel = new_powerlevel - if(i != 1) step_away(M,src) - babies += M - if("four") - var/mob/living/carbon/slime/M = new mutationfour(loc) - M.nutrition = new_nutrition - M.powerlevel = new_powerlevel - if(i != 1) step_away(M,src) - babies += M + M.colour = colour + if(ckey) M.nutrition = new_nutrition //Player slimes are more robust at spliting. Once an oversight of poor copypasta, now a feature! + M.powerlevel = new_powerlevel + if(i != 1) step_away(M,src) + M.Friends = Friends.Copy() + babies += M + feedback_add_details("slime_babies_born","slimebirth_[replacetext(M.colour," ","_")]") var/mob/living/carbon/slime/new_slime = pick(babies) - new_slime.a_intent = "hurt" new_slime.universal_speak = universal_speak - new_slime.key = key - - new_slime << "You are now a slime!" + if(src.mind) + src.mind.transfer_to(new_slime) + else + new_slime.key = src.key del(src) else src << "I am not ready to reproduce yet..." else src << "I am not old enough to reproduce yet..." - - /mob/living/carbon/slime/verb/ventcrawl() set name = "Crawl through Vent" set desc = "Enter an air vent and crawl through the pipe system." diff --git a/code/modules/mob/living/carbon/metroid/say.dm b/code/modules/mob/living/carbon/metroid/say.dm new file mode 100644 index 0000000000..89708595da --- /dev/null +++ b/code/modules/mob/living/carbon/metroid/say.dm @@ -0,0 +1,23 @@ +/mob/living/carbon/slime/say(var/message) + var/verb = say_quote(message) + + if(copytext(message,1,2) == "*") + return emote(copytext(message,2)) + + return ..(message, null, verb) + +/mob/living/carbon/slime/say_quote(var/text) + var/ending = copytext(text, length(text)) + + if (ending == "?") + return "telepathically asks"; + else if (ending == "!") + return "telepathically cries"; + + return "telepathically chirps"; + +/mob/living/carbon/slime/say_understands(var/other) + if (istype(other, /mob/living/carbon/slime)) + return 1 + return ..() + diff --git a/code/modules/mob/living/carbon/metroid/subtypes.dm b/code/modules/mob/living/carbon/metroid/subtypes.dm index 4eb4087f6e..3b7e0107ab 100644 --- a/code/modules/mob/living/carbon/metroid/subtypes.dm +++ b/code/modules/mob/living/carbon/metroid/subtypes.dm @@ -1,372 +1,79 @@ - -////////////////Tier 2 - -/mob/living/carbon/slime/purple - colour = "purple" - icon_state = "purple baby slime" - primarytype = /mob/living/carbon/slime/purple - mutationone = /mob/living/carbon/slime/darkpurple - mutationtwo = /mob/living/carbon/slime/darkblue - mutationthree = /mob/living/carbon/slime/green - mutationfour = /mob/living/carbon/slime/green - adulttype = /mob/living/carbon/slime/adult/purple - coretype = /obj/item/slime_extract/purple - -/mob/living/carbon/slime/adult/purple - icon_state = "purple adult slime" - colour = "purple" - primarytype = /mob/living/carbon/slime/purple - mutationone = /mob/living/carbon/slime/darkpurple - mutationtwo = /mob/living/carbon/slime/darkblue - mutationthree = /mob/living/carbon/slime/green - mutationfour = /mob/living/carbon/slime/green - adulttype = /mob/living/carbon/slime/adult/purple - coretype = /obj/item/slime_extract/purple - -/mob/living/carbon/slime/metal - colour = "metal" - icon_state = "metal baby slime" - primarytype = /mob/living/carbon/slime/metal - mutationone = /mob/living/carbon/slime/silver - mutationtwo = /mob/living/carbon/slime/yellow - mutationthree = /mob/living/carbon/slime/gold - mutationfour = /mob/living/carbon/slime/gold - adulttype = /mob/living/carbon/slime/adult/metal - coretype = /obj/item/slime_extract/metal - -/mob/living/carbon/slime/adult/metal - icon_state = "metal adult slime" - colour = "metal" - primarytype = /mob/living/carbon/slime/metal - mutationone = /mob/living/carbon/slime/silver - mutationtwo = /mob/living/carbon/slime/yellow - mutationthree = /mob/living/carbon/slime/gold - mutationfour = /mob/living/carbon/slime/gold - adulttype = /mob/living/carbon/slime/adult/metal - coretype = /obj/item/slime_extract/metal - -/mob/living/carbon/slime/orange - colour = "orange" - icon_state = "orange baby slime" - primarytype = /mob/living/carbon/slime/orange - mutationone = /mob/living/carbon/slime/red - mutationtwo = /mob/living/carbon/slime/red - mutationthree = /mob/living/carbon/slime/darkpurple - mutationfour = /mob/living/carbon/slime/yellow - adulttype = /mob/living/carbon/slime/adult/orange - coretype = /obj/item/slime_extract/orange - -/mob/living/carbon/slime/adult/orange - colour = "orange" - icon_state = "orange adult slime" - primarytype = /mob/living/carbon/slime/orange - mutationone = /mob/living/carbon/slime/red - mutationtwo = /mob/living/carbon/slime/red - mutationthree = /mob/living/carbon/slime/darkpurple - mutationfour = /mob/living/carbon/slime/yellow - adulttype = /mob/living/carbon/slime/adult/orange - coretype = /obj/item/slime_extract/orange - -/mob/living/carbon/slime/blue - colour = "blue" - icon_state = "blue baby slime" - primarytype = /mob/living/carbon/slime/blue - mutationone = /mob/living/carbon/slime/darkblue - mutationtwo = /mob/living/carbon/slime/pink - mutationthree = /mob/living/carbon/slime/pink - mutationfour = /mob/living/carbon/slime/silver - adulttype = /mob/living/carbon/slime/adult/blue - coretype = /obj/item/slime_extract/blue - -/mob/living/carbon/slime/adult/blue - icon_state = "blue adult slime" - colour = "blue" - primarytype = /mob/living/carbon/slime/blue - mutationone = /mob/living/carbon/slime/darkblue - mutationtwo = /mob/living/carbon/slime/pink - mutationthree = /mob/living/carbon/slime/silver - mutationfour = /mob/living/carbon/slime/pink - adulttype = /mob/living/carbon/slime/adult/blue - coretype = /obj/item/slime_extract/blue - - - - -//Tier 3 - -/mob/living/carbon/slime/darkblue - colour = "dark blue" - icon_state = "dark blue baby slime" - primarytype = /mob/living/carbon/slime/darkblue - mutationone = /mob/living/carbon/slime/purple - mutationtwo = /mob/living/carbon/slime/purple - mutationthree = /mob/living/carbon/slime/blue - mutationfour = /mob/living/carbon/slime/blue - adulttype = /mob/living/carbon/slime/adult/darkblue - coretype = /obj/item/slime_extract/darkblue - -/mob/living/carbon/slime/adult/darkblue - icon_state = "dark blue adult slime" - colour = "dark blue" - primarytype = /mob/living/carbon/slime/darkblue - mutationone = /mob/living/carbon/slime/purple - mutationtwo = /mob/living/carbon/slime/purple - mutationthree = /mob/living/carbon/slime/blue - mutationfour = /mob/living/carbon/slime/blue - adulttype = /mob/living/carbon/slime/adult/darkblue - coretype = /obj/item/slime_extract/darkblue - -/mob/living/carbon/slime/darkpurple - colour = "dark purple" - icon_state = "dark purple baby slime" - primarytype = /mob/living/carbon/slime/darkpurple - mutationone = /mob/living/carbon/slime/purple - mutationtwo = /mob/living/carbon/slime/purple - mutationthree = /mob/living/carbon/slime/orange - mutationfour = /mob/living/carbon/slime/orange - adulttype = /mob/living/carbon/slime/adult/darkpurple - coretype = /obj/item/slime_extract/darkpurple - -/mob/living/carbon/slime/adult/darkpurple - icon_state = "dark purple adult slime" - colour = "dark purple" - primarytype = /mob/living/carbon/slime/darkpurple - mutationone = /mob/living/carbon/slime/purple - mutationtwo = /mob/living/carbon/slime/purple - mutationthree = /mob/living/carbon/slime/orange - mutationfour = /mob/living/carbon/slime/orange - adulttype = /mob/living/carbon/slime/adult/darkpurple - coretype = /obj/item/slime_extract/darkpurple - - -/mob/living/carbon/slime/yellow - icon_state = "yellow baby slime" - colour = "yellow" - primarytype = /mob/living/carbon/slime/yellow - mutationone = /mob/living/carbon/slime/metal - mutationtwo = /mob/living/carbon/slime/metal - mutationthree = /mob/living/carbon/slime/orange - mutationfour = /mob/living/carbon/slime/orange - adulttype = /mob/living/carbon/slime/adult/yellow - coretype = /obj/item/slime_extract/yellow - -/mob/living/carbon/slime/adult/yellow - icon_state = "yellow adult slime" - colour = "yellow" - primarytype = /mob/living/carbon/slime/yellow - mutationone = /mob/living/carbon/slime/metal - mutationtwo = /mob/living/carbon/slime/metal - mutationthree = /mob/living/carbon/slime/orange - mutationfour = /mob/living/carbon/slime/orange - adulttype = /mob/living/carbon/slime/adult/yellow - coretype = /obj/item/slime_extract/yellow - - -/mob/living/carbon/slime/silver - colour = "silver" - icon_state = "silver baby slime" - primarytype = /mob/living/carbon/slime/silver - mutationone = /mob/living/carbon/slime/metal - mutationtwo = /mob/living/carbon/slime/metal - mutationthree = /mob/living/carbon/slime/blue - mutationfour = /mob/living/carbon/slime/blue - adulttype = /mob/living/carbon/slime/adult/silver - coretype = /obj/item/slime_extract/silver - -/mob/living/carbon/slime/adult/silver - icon_state = "silver adult slime" - colour = "silver" - primarytype = /mob/living/carbon/slime/silver - mutationone = /mob/living/carbon/slime/metal - mutationtwo = /mob/living/carbon/slime/metal - mutationthree = /mob/living/carbon/slime/blue - mutationfour = /mob/living/carbon/slime/blue - adulttype = /mob/living/carbon/slime/adult/silver - coretype = /obj/item/slime_extract/silver - - - -/////////////Tier 4 - - -/mob/living/carbon/slime/pink - colour = "pink" - icon_state = "pink baby slime" - primarytype = /mob/living/carbon/slime/pink - mutationone = /mob/living/carbon/slime/pink - mutationtwo = /mob/living/carbon/slime/pink - mutationthree = /mob/living/carbon/slime/lightpink - mutationfour = /mob/living/carbon/slime/lightpink - adulttype = /mob/living/carbon/slime/adult/pink - coretype = /obj/item/slime_extract/pink - -/mob/living/carbon/slime/adult/pink - icon_state = "pink adult slime" - colour = "pink" - primarytype = /mob/living/carbon/slime/pink - mutationone = /mob/living/carbon/slime/pink - mutationtwo = /mob/living/carbon/slime/pink - mutationthree = /mob/living/carbon/slime/lightpink - mutationfour = /mob/living/carbon/slime/lightpink - adulttype = /mob/living/carbon/slime/adult/pink - coretype = /obj/item/slime_extract/pink - -/mob/living/carbon/slime/red - colour = "red" - icon_state = "red baby slime" - primarytype = /mob/living/carbon/slime/red - mutationone = /mob/living/carbon/slime/red - mutationtwo = /mob/living/carbon/slime/red - mutationthree = /mob/living/carbon/slime/oil - mutationfour = /mob/living/carbon/slime/oil - adulttype = /mob/living/carbon/slime/adult/red - coretype = /obj/item/slime_extract/red - -/mob/living/carbon/slime/adult/red - icon_state = "red adult slime" - colour = "red" - primarytype = /mob/living/carbon/slime/red - mutationone = /mob/living/carbon/slime/red - mutationtwo = /mob/living/carbon/slime/red - mutationthree = /mob/living/carbon/slime/oil - mutationfour = /mob/living/carbon/slime/oil - adulttype = /mob/living/carbon/slime/adult/red - coretype = /obj/item/slime_extract/red - -/mob/living/carbon/slime/gold - colour = "gold" - icon_state = "gold baby slime" - primarytype = /mob/living/carbon/slime/gold - mutationone = /mob/living/carbon/slime/gold - mutationtwo = /mob/living/carbon/slime/gold - mutationthree = /mob/living/carbon/slime/adamantine - mutationfour = /mob/living/carbon/slime/adamantine - adulttype = /mob/living/carbon/slime/adult/gold - coretype = /obj/item/slime_extract/gold - -/mob/living/carbon/slime/adult/gold - icon_state = "gold adult slime" - colour = "gold" - primarytype = /mob/living/carbon/slime/gold - mutationone = /mob/living/carbon/slime/gold - mutationtwo = /mob/living/carbon/slime/gold - mutationthree = /mob/living/carbon/slime/adamantine - mutationfour = /mob/living/carbon/slime/adamantine - adulttype = /mob/living/carbon/slime/adult/gold - coretype = /obj/item/slime_extract/gold - -/mob/living/carbon/slime/green - colour = "green" - icon_state = "green baby slime" - primarytype = /mob/living/carbon/slime/green - mutationone = /mob/living/carbon/slime/green - mutationtwo = /mob/living/carbon/slime/green - mutationthree = /mob/living/carbon/slime/black - mutationfour = /mob/living/carbon/slime/black - adulttype = /mob/living/carbon/slime/adult/green - coretype = /obj/item/slime_extract/green - -/mob/living/carbon/slime/adult/green - icon_state = "green adult slime" - colour = "green" - primarytype = /mob/living/carbon/slime/green - mutationone = /mob/living/carbon/slime/green - mutationtwo = /mob/living/carbon/slime/green - mutationthree = /mob/living/carbon/slime/black - mutationfour = /mob/living/carbon/slime/black - adulttype = /mob/living/carbon/slime/adult/green - coretype = /obj/item/slime_extract/green - - - -// Tier 5 - -/mob/living/carbon/slime/lightpink - colour = "light pink" - icon_state = "light pink baby slime" - primarytype = /mob/living/carbon/slime/lightpink - mutationone = /mob/living/carbon/slime/lightpink - mutationtwo = /mob/living/carbon/slime/lightpink - mutationthree = /mob/living/carbon/slime/lightpink - mutationfour = /mob/living/carbon/slime/lightpink - adulttype = /mob/living/carbon/slime/adult/lightpink - coretype = /obj/item/slime_extract/lightpink - -/mob/living/carbon/slime/adult/lightpink - icon_state = "light pink adult slime" - colour = "light pink" - primarytype = /mob/living/carbon/slime/lightpink - mutationone = /mob/living/carbon/slime/lightpink - mutationtwo = /mob/living/carbon/slime/lightpink - mutationthree = /mob/living/carbon/slime/lightpink - mutationfour = /mob/living/carbon/slime/lightpink - adulttype = /mob/living/carbon/slime/adult/lightpink - coretype = /obj/item/slime_extract/lightpink - - -/mob/living/carbon/slime/oil - icon_state = "oil baby slime" - colour = "oil" - primarytype = /mob/living/carbon/slime/oil - mutationone = /mob/living/carbon/slime/oil - mutationtwo = /mob/living/carbon/slime/oil - mutationthree = /mob/living/carbon/slime/oil - mutationfour = /mob/living/carbon/slime/oil - adulttype = /mob/living/carbon/slime/adult/oil - coretype = /obj/item/slime_extract/oil - -/mob/living/carbon/slime/adult/oil - icon_state = "oil adult slime" - colour = "oil" - primarytype = /mob/living/carbon/slime/oil - mutationone = /mob/living/carbon/slime/oil - mutationtwo = /mob/living/carbon/slime/oil - mutationthree = /mob/living/carbon/slime/oil - mutationfour = /mob/living/carbon/slime/oil - adulttype = /mob/living/carbon/slime/adult/oil - coretype = /obj/item/slime_extract/oil - - -/mob/living/carbon/slime/black - icon_state = "black baby slime" - colour = "black" - primarytype = /mob/living/carbon/slime/black - mutationone = /mob/living/carbon/slime/black - mutationtwo = /mob/living/carbon/slime/black - mutationthree = /mob/living/carbon/slime/black - mutationfour = /mob/living/carbon/slime/black - adulttype = /mob/living/carbon/slime/adult/black - coretype = /obj/item/slime_extract/black - -/mob/living/carbon/slime/adult/black - icon_state = "black adult slime" - colour = "black" - primarytype = /mob/living/carbon/slime/black - mutationone = /mob/living/carbon/slime/black - mutationtwo = /mob/living/carbon/slime/black - mutationthree = /mob/living/carbon/slime/black - mutationfour = /mob/living/carbon/slime/black - adulttype = /mob/living/carbon/slime/adult/black - coretype = /obj/item/slime_extract/black - -/mob/living/carbon/slime/adamantine - icon_state = "adamantine baby slime" - colour = "adamantine" - primarytype = /mob/living/carbon/slime/adamantine - mutationone = /mob/living/carbon/slime/adamantine - mutationtwo = /mob/living/carbon/slime/adamantine - mutationthree = /mob/living/carbon/slime/adamantine - mutationfour = /mob/living/carbon/slime/adamantine - adulttype = /mob/living/carbon/slime/adult/adamantine - coretype = /obj/item/slime_extract/adamantine - -/mob/living/carbon/slime/adult/adamantine - icon_state = "adamantine adult slime" - colour = "adamantine" - primarytype = /mob/living/carbon/slime/adamantine - mutationone = /mob/living/carbon/slime/adamantine - mutationtwo = /mob/living/carbon/slime/adamantine - mutationthree = /mob/living/carbon/slime/adamantine - mutationfour = /mob/living/carbon/slime/adamantine - adulttype = /mob/living/carbon/slime/adult/adamantine - coretype = /obj/item/slime_extract/adamantine \ No newline at end of file +proc/mutation_table(var/colour) + var/list/slime_mutation[4] + switch(colour) + //Tier 1 + if("grey") + slime_mutation[1] = "orange" + slime_mutation[2] = "metal" + slime_mutation[3] = "blue" + slime_mutation[4] = "purple" + //Tier 2 + if("purple") + slime_mutation[1] = "dark purple" + slime_mutation[2] = "dark blue" + slime_mutation[3] = "green" + slime_mutation[4] = "green" + if("metal") + slime_mutation[1] = "silver" + slime_mutation[2] = "yellow" + slime_mutation[3] = "gold" + slime_mutation[4] = "gold" + if("orange") + slime_mutation[1] = "dark purple" + slime_mutation[2] = "yellow" + slime_mutation[3] = "red" + slime_mutation[4] = "red" + if("blue") + slime_mutation[1] = "dark blue" + slime_mutation[2] = "silver" + slime_mutation[3] = "pink" + slime_mutation[4] = "pink" + //Tier 3 + if("dark blue") + slime_mutation[1] = "purple" + slime_mutation[2] = "blue" + slime_mutation[3] = "cerulean" + slime_mutation[4] = "cerulean" + if("dark purple") + slime_mutation[1] = "purple" + slime_mutation[2] = "orange" + slime_mutation[3] = "sepia" + slime_mutation[4] = "sepia" + if("yellow") + slime_mutation[1] = "metal" + slime_mutation[2] = "orange" + slime_mutation[3] = "bluespace" + slime_mutation[4] = "bluespace" + if("silver") + slime_mutation[1] = "metal" + slime_mutation[2] = "blue" + slime_mutation[3] = "pyrite" + slime_mutation[4] = "pyrite" + //Tier 4 + if("pink") + slime_mutation[1] = "pink" + slime_mutation[2] = "pink" + slime_mutation[3] = "light pink" + slime_mutation[4] = "light pink" + if("red") + slime_mutation[1] = "red" + slime_mutation[2] = "red" + slime_mutation[3] = "oil" + slime_mutation[4] = "oil" + if("gold") + slime_mutation[1] = "gold" + slime_mutation[2] = "gold" + slime_mutation[3] = "adamantine" + slime_mutation[4] = "adamantine" + if("green") + slime_mutation[1] = "green" + slime_mutation[2] = "green" + slime_mutation[3] = "black" + slime_mutation[4] = "black" + // Tier 5 + else + slime_mutation[1] = colour + slime_mutation[2] = colour + slime_mutation[3] = colour + slime_mutation[4] = colour + return(slime_mutation) \ No newline at end of file diff --git a/code/modules/mob/living/carbon/monkey/monkey.dm b/code/modules/mob/living/carbon/monkey/monkey.dm index 4eb294c8a4..1892128c29 100644 --- a/code/modules/mob/living/carbon/monkey/monkey.dm +++ b/code/modules/mob/living/carbon/monkey/monkey.dm @@ -403,7 +403,7 @@ var/damage = rand(1, 3) - if(istype(src, /mob/living/carbon/slime/adult)) + if(M.is_adult) damage = rand(20, 40) else damage = rand(5, 35) diff --git a/code/modules/mob/living/say.dm b/code/modules/mob/living/say.dm index 4fd99b4293..b439c0d475 100644 --- a/code/modules/mob/living/say.dm +++ b/code/modules/mob/living/say.dm @@ -133,10 +133,17 @@ var/list/department_radio_keys = list( hearturfs += M.locs[1] for(var/obj/O in M.contents) listening_obj |= O + if (isslime(I)) + var/mob/living/carbon/slime/S = I + if (src in S.Friends) + S.speech_buffer = list() + S.speech_buffer.Add(src) + S.speech_buffer.Add(lowertext(html_decode(message))) else if(istype(I, /obj/)) var/obj/O = I hearturfs += O.locs[1] listening_obj |= O + for(var/mob/M in player_list) if(M.stat == DEAD && M.client && (M.client.prefs.toggles & CHAT_GHOSTEARS)) diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index 8d1823f0c5..273df70dd9 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -897,7 +897,7 @@ var/damage = rand(1, 3) - if(istype(src, /mob/living/carbon/slime/adult)) + if(M.is_adult) damage = rand(20, 40) else damage = rand(5, 35) diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm index 906acdbfb2..d9b9693a86 100644 --- a/code/modules/mob/living/simple_animal/simple_animal.dm +++ b/code/modules/mob/living/simple_animal/simple_animal.dm @@ -341,7 +341,7 @@ var/damage = rand(1, 3) - if(istype(src, /mob/living/carbon/slime/adult)) + if(M.is_adult) damage = rand(20, 40) else damage = rand(5, 35) diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm index 314a4026ab..175838d354 100644 --- a/code/modules/mob/mob_helpers.dm +++ b/code/modules/mob/mob_helpers.dm @@ -35,11 +35,6 @@ return 1 return 0 -/proc/isslimeadult(A) - if(istype(A, /mob/living/carbon/slime/adult)) - return 1 - return 0 - /proc/isrobot(A) if(istype(A, /mob/living/silicon/robot)) return 1 diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm index b063cb7bc1..18693966cf 100644 --- a/code/modules/mob/transform_procs.dm +++ b/code/modules/mob/transform_procs.dm @@ -245,11 +245,10 @@ babies += M new_slime = pick(babies) else + new_slime = new /mob/living/carbon/slime(loc) if(adult) - new_slime = new /mob/living/carbon/slime/adult(loc) + new_slime.is_adult = 1 else - new_slime = new /mob/living/carbon/slime(loc) - new_slime.a_intent = "hurt" new_slime.key = key new_slime << "You are now a slime. Skreee!" diff --git a/code/modules/projectiles/projectile/change.dm b/code/modules/projectiles/projectile/change.dm index aee7b1f6d8..fc88f6b519 100644 --- a/code/modules/projectiles/projectile/change.dm +++ b/code/modules/projectiles/projectile/change.dm @@ -49,8 +49,7 @@ Robot.mmi = new /obj/item/device/mmi(new_mob) Robot.mmi.transfer_identity(M) //Does not transfer key/client. if("slime") - if(prob(50)) new_mob = new /mob/living/carbon/slime/adult(M.loc) - else new_mob = new /mob/living/carbon/slime(M.loc) + new_mob = new /mob/living/carbon/slime(M.loc) new_mob.universal_speak = 1 if("xeno") var/alien_caste = pick("Hunter","Sentinel","Drone","Larva") diff --git a/code/modules/reagents/Chemistry-Reagents.dm b/code/modules/reagents/Chemistry-Reagents.dm index 2bb33f891a..757a922233 100644 --- a/code/modules/reagents/Chemistry-Reagents.dm +++ b/code/modules/reagents/Chemistry-Reagents.dm @@ -234,7 +234,7 @@ datum T.wet_overlay = null for(var/mob/living/carbon/slime/M in T) - M.adjustToxLoss(rand(15,20)) + M.apply_water() var/hotspot = (locate(/obj/fire) in T) if(hotspot && !istype(T, /turf/space)) diff --git a/code/modules/reagents/Chemistry-Recipes.dm b/code/modules/reagents/Chemistry-Recipes.dm index fbc3488d91..2fab5c9400 100644 --- a/code/modules/reagents/Chemistry-Recipes.dm +++ b/code/modules/reagents/Chemistry-Recipes.dm @@ -1230,7 +1230,7 @@ datum O.show_message(text("\red The contents of the slime core harden and begin to emit a warm, bright light."), 1) var/obj/item/device/flashlight/slime/F = new /obj/item/device/flashlight/slime F.loc = get_turf(holder.my_atom) - + //Purple slimepsteroid @@ -1292,7 +1292,6 @@ datum required_other = 1 on_reaction(var/datum/reagents/holder) for(var/mob/living/carbon/slime/slime in viewers(get_turf(holder.my_atom), null)) - slime.tame = 0 slime.rabid = 1 for(var/mob/O in viewers(get_turf(holder.my_atom), null)) O.show_message(text("\red The [slime] is driven into a frenzy!."), 1) diff --git a/code/modules/surgery/braincore.dm b/code/modules/surgery/braincore.dm index b89c48275b..c0bc19179a 100644 --- a/code/modules/surgery/braincore.dm +++ b/code/modules/surgery/braincore.dm @@ -267,8 +267,7 @@ if(target.cores >= 0) new target.coretype(target.loc) if(target.cores <= 0) - var/origstate = initial(target.icon_state) - target.icon_state = "[origstate] dead-nocore" + target.icon_state = "[target.colour] baby slime dead-nocore" fail_step(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool) diff --git a/maps/tgstation2.dmm b/maps/tgstation2.dmm index fea5f3a21e..8429057322 100644 --- a/maps/tgstation2.dmm +++ b/maps/tgstation2.dmm @@ -6153,7 +6153,7 @@ "coq" = (/obj/machinery/optable{name = "Xenobiology Operating Table"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "whitehall"; dir = 2},/area/rnd/xenobiology) "cor" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cos" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/reagentgrinder,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"cot" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped,/obj/item/weapon/reagent_containers/spray/cleaner,/obj/item/clothing/gloves/latex,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"cot" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped,/obj/item/weapon/reagent_containers/spray/cleaner,/obj/item/clothing/gloves/latex,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/item/device/slime_scanner,/obj/item/device/slime_scanner,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cou" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cov" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cow" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/machinery/smartfridge/secure/extract,/turf/simulated/floor{dir = 2; icon_state = "whitecorner"},/area/rnd/xenobiology)