[MIRROR] refactors most spans (#9139)

Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
This commit is contained in:
CHOMPStation2
2024-10-04 06:00:17 -07:00
committed by GitHub
parent 43ee646816
commit ab154b48b2
1511 changed files with 12497 additions and 12357 deletions

View File

@@ -9,13 +9,13 @@ Contains helper procs for airflow, handled in /connection_group.
if(last_airflow_stun > world.time - vsc.airflow_stun_cooldown) return 0
if(!(status_flags & CANSTUN) && !(status_flags & CANWEAKEN))
to_chat(src, "<span class='notice'>You stay upright as the air rushes past you.</span>")
to_chat(src, span_notice("You stay upright as the air rushes past you."))
return 0
if(buckled)
to_chat(src, "<span class='notice'>Air suddenly rushes past you!</span>")
to_chat(src, span_notice("Air suddenly rushes past you!"))
return 0
if(!lying)
to_chat(src, "<span class='warning'>The sudden rush of air knocks you over!</span>")
to_chat(src, span_warning("The sudden rush of air knocks you over!"))
Weaken(5)
last_airflow_stun = world.time
@@ -24,7 +24,7 @@ Contains helper procs for airflow, handled in /connection_group.
/mob/living/carbon/human/airflow_stun()
if(shoes && (shoes.item_flags & NOSLIP))
to_chat(src, "<span class='notice'>Air suddenly rushes past you!</span>")
to_chat(src, span_notice("Air suddenly rushes past you!"))
return 0
..()
@@ -96,7 +96,7 @@ Contains helper procs for airflow, handled in /connection_group.
/mob/airflow_hit(atom/A)
for(var/mob/M in hearers(src))
M.show_message("<span class='danger'>\The [src] slams into \a [A]!</span>",1,"<span class='danger'>You hear a loud slam!</span>",2)
M.show_message(span_danger("\The [src] slams into \a [A]!"),1,span_danger("You hear a loud slam!"),2)
playsound(src, "smash.ogg", 25, 1, -1)
var/weak_amt = istype(A,/obj/item) ? A:w_class : rand(1,5) //Heheheh
Weaken(weak_amt)
@@ -104,7 +104,7 @@ Contains helper procs for airflow, handled in /connection_group.
/obj/airflow_hit(atom/A)
for(var/mob/M in hearers(src))
M.show_message("<span class='danger'>\The [src] slams into \a [A]!</span>",1,"<span class='danger'>You hear a loud slam!</span>",2)
M.show_message(span_danger("\The [src] slams into \a [A]!"),1,span_danger("You hear a loud slam!"),2)
playsound(src, "smash.ogg", 25, 1, -1)
. = ..()
@@ -114,7 +114,7 @@ Contains helper procs for airflow, handled in /connection_group.
/mob/living/carbon/human/airflow_hit(atom/A)
// for(var/mob/M in hearers(src))
// M.show_message("<span class='danger'>[src] slams into [A]!</span>",1,"<span class='danger'>You hear a loud slam!</span>",2)
// M.show_message(span_danger("[src] slams into [A]!"),1,span_danger("You hear a loud slam!"),2)
playsound(src, "punch", 25, 1, -1)
if (prob(33))
loc:add_blood(src)