[MIRROR] refactors most spans (#9139)

Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
This commit is contained in:
CHOMPStation2
2024-10-04 06:00:17 -07:00
committed by GitHub
parent 43ee646816
commit ab154b48b2
1511 changed files with 12497 additions and 12357 deletions

View File

@@ -72,7 +72,7 @@ var/list/gamemode_cache = list()
var/static/respawn = 1
var/static/respawn_time = 3000 // time before a dead player is allowed to respawn (in ds, though the config file asks for minutes, and it's converted below)
var/static/respawn_message = "<span class='notice'><B>Make sure to play a different character, and please roleplay correctly!</B></span>"
var/static/respawn_message = span_notice("<B>Make sure to play a different character, and please roleplay correctly!</B>")
var/static/guest_jobban = 1
var/static/usewhitelist = 0
@@ -532,7 +532,7 @@ var/list/gamemode_cache = list()
config.respawn_time = raw_minutes MINUTES
if ("respawn_message")
config.respawn_message = "<span class='notice'><B>[value]</B></span>"
config.respawn_message = span_notice("<B>[value]</B>")
if ("servername")
config.server_name = value