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[MIRROR] refactors most spans (#9139)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com> Co-authored-by: Kashargul <KashL@t-online.de>
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@@ -72,7 +72,7 @@ var/list/gamemode_cache = list()
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var/static/respawn = 1
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var/static/respawn_time = 3000 // time before a dead player is allowed to respawn (in ds, though the config file asks for minutes, and it's converted below)
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var/static/respawn_message = "<span class='notice'><B>Make sure to play a different character, and please roleplay correctly!</B></span>"
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var/static/respawn_message = span_notice("<B>Make sure to play a different character, and please roleplay correctly!</B>")
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var/static/guest_jobban = 1
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var/static/usewhitelist = 0
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@@ -532,7 +532,7 @@ var/list/gamemode_cache = list()
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config.respawn_time = raw_minutes MINUTES
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if ("respawn_message")
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config.respawn_message = "<span class='notice'><B>[value]</B></span>"
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config.respawn_message = span_notice("<B>[value]</B>")
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if ("servername")
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config.server_name = value
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