mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
[MIRROR] refactors most spans (#9139)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com> Co-authored-by: Kashargul <KashL@t-online.de>
This commit is contained in:
@@ -61,7 +61,7 @@
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/obj/item/assembly/proc/attach_assembly(var/obj/item/assembly/A, var/mob/user)
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holder = new/obj/item/assembly_holder(get_turf(src))
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if(holder.attach(A,src,user))
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to_chat(user, "<span class='notice'>You attach \the [A] to \the [src]!</span>")
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to_chat(user, span_notice("You attach \the [A] to \the [src]!"))
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return TRUE
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/obj/item/assembly/attackby(obj/item/W as obj, mob/user as mob)
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@@ -72,9 +72,9 @@
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return
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if(W.has_tool_quality(TOOL_SCREWDRIVER))
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if(toggle_secure())
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to_chat(user, "<span class='notice'>\The [src] is ready!</span>")
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to_chat(user, span_notice("\The [src] is ready!"))
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else
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to_chat(user, "<span class='notice'>\The [src] can now be attached!</span>")
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to_chat(user, span_notice("\The [src] can now be attached!"))
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return
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return ..()
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@@ -114,15 +114,15 @@
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/obj/item/assembly_holder/attackby(var/obj/item/W, var/mob/user)
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if(W.has_tool_quality(TOOL_SCREWDRIVER))
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if(!a_left || !a_right)
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to_chat(user, "<span class='warning'> BUG:Assembly part missing, please report this!</span>")
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to_chat(user, span_warning(" BUG:Assembly part missing, please report this!"))
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return
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a_left.toggle_secure()
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a_right.toggle_secure()
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secured = !secured
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if(secured)
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to_chat(user, "<span class='notice'>\The [src] is ready!</span>")
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to_chat(user, span_notice("\The [src] is ready!"))
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else
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to_chat(user, "<span class='notice'>\The [src] can now be taken apart!</span>")
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to_chat(user, span_notice("\The [src] can now be taken apart!"))
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update_icon()
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return
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else
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@@ -132,7 +132,7 @@
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src.add_fingerprint(user)
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if(src.secured)
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if(!a_left || !a_right)
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to_chat(user, "<span class='warning'> BUG:Assembly part missing, please report this!</span>")
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to_chat(user, span_warning(" BUG:Assembly part missing, please report this!"))
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return
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if(istype(a_left,a_right.type))//If they are the same type it causes issues due to window code
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switch(tgui_alert(usr, "Which side would you like to use?","Side",list("Left","Right")))
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@@ -217,18 +217,18 @@
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if(!istype(tmr,/obj/item/assembly/timer))
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tmr = holder.a_right
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if(!istype(tmr,/obj/item/assembly/timer))
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to_chat(usr, "<span class='notice'>This detonator has no timer.</span>")
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to_chat(usr, span_notice("This detonator has no timer."))
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return
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if(tmr.timing)
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to_chat(usr, "<span class='notice'>Clock is ticking already.</span>")
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to_chat(usr, span_notice("Clock is ticking already."))
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else
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var/ntime = tgui_input_number(usr, "Enter desired time in seconds", "Time", "5", 1000, 0)
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if (ntime>0 && ntime<1000)
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tmr.time = ntime
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name = initial(name) + "([tmr.time] secs)"
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to_chat(usr, "<span class='notice'>Timer set to [tmr.time] seconds.</span>")
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to_chat(usr, span_notice("Timer set to [tmr.time] seconds."))
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else
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to_chat(usr, "<span class='notice'>Timer can't be [ntime<=0?"negative":"more than 1000 seconds"].</span>")
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to_chat(usr, span_notice("Timer can't be [ntime<=0?"negative":"more than 1000 seconds"]."))
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else
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to_chat(usr, "<span class='notice'>You cannot do this while [usr.stat?"unconscious/dead":"restrained"].</span>")
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to_chat(usr, span_notice("You cannot do this while [usr.stat?"unconscious/dead":"restrained"]."))
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@@ -102,7 +102,7 @@
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/obj/item/assembly/infra/tgui_interact(mob/user, datum/tgui/ui)
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if(!secured)
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to_chat(user, "<span class='warning'>[src] is unsecured!</span>")
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to_chat(user, span_warning("[src] is unsecured!"))
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return FALSE
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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@@ -51,18 +51,18 @@
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/obj/item/assembly/mousetrap/attack_self(var/mob/living/user)
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if(!armed)
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to_chat(user, "<span class='notice'>You arm [src].</span>")
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to_chat(user, span_notice("You arm [src]."))
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else
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if((CLUMSY in user.mutations) && prob(50))
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var/which_hand = "l_hand"
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if(!user.hand)
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which_hand = "r_hand"
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triggered(user, which_hand)
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user.visible_message("<span class='warning'>[user] accidentally sets off [src], breaking their fingers.</span>", \
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"<span class='warning'>You accidentally trigger [src]!</span>")
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user.visible_message(span_warning("[user] accidentally sets off [src], breaking their fingers."), \
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span_warning("You accidentally trigger [src]!"))
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return
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to_chat(user, "<span class='notice'>You disarm [src].</span>")
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to_chat(user, span_notice("You disarm [src]."))
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armed = !armed
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update_icon()
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playsound(user, 'sound/weapons/handcuffs.ogg', 30, 1, -3)
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@@ -74,8 +74,8 @@
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if(!user.hand)
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which_hand = "r_hand"
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triggered(user, which_hand)
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user.visible_message("<span class='warning'>[user] accidentally sets off [src], breaking their fingers.</span>", \
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"<span class='warning'>You accidentally trigger [src]!</span>")
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user.visible_message(span_warning("[user] accidentally sets off [src], breaking their fingers."), \
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span_warning("You accidentally trigger [src]!"))
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return
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..()
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@@ -87,16 +87,16 @@
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var/mob/living/carbon/H = AM
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if(H.m_intent == "run")
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triggered(H)
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H.visible_message("<span class='warning'>[H] accidentally steps on [src].</span>", \
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"<span class='warning'>You accidentally step on [src]</span>")
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H.visible_message(span_warning("[H] accidentally steps on [src]."), \
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span_warning("You accidentally step on [src]"))
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if(ismouse(AM))
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triggered(AM)
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..()
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/obj/item/assembly/mousetrap/on_found(var/mob/living/finder)
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if(armed)
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finder.visible_message("<span class='warning'>[finder] accidentally sets off [src], breaking their fingers.</span>", \
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"<span class='warning'>You accidentally trigger [src]!</span>")
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finder.visible_message(span_warning("[finder] accidentally sets off [src], breaking their fingers."), \
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span_warning("You accidentally trigger [src]!"))
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triggered(finder, finder.hand ? "l_hand" : "r_hand")
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return 1 //end the search!
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return 0
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@@ -104,7 +104,7 @@
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/obj/item/assembly/mousetrap/hitby(var/atom/movable/A)
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if(!armed)
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return ..()
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visible_message("<span class='warning'>[src] is triggered by [A].</span>")
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visible_message(span_warning("[src] is triggered by [A]."))
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triggered(null)
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/obj/item/assembly/mousetrap/armed
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@@ -120,4 +120,4 @@
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return
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layer = HIDING_LAYER
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to_chat(usr, "<span class='notice'>You hide [src].</span>")
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to_chat(usr, span_notice("You hide [src]."))
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@@ -103,7 +103,7 @@
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/obj/item/assembly/prox_sensor/tgui_interact(mob/user, datum/tgui/ui)
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if(!secured)
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to_chat(user, "<span class='warning'>[src] is unsecured!</span>")
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to_chat(user, span_warning("[src] is unsecured!"))
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return FALSE
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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@@ -28,7 +28,7 @@
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return
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if(W.has_tool_quality(TOOL_SCREWDRIVER))
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status = !status
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to_chat(user, "<span class='notice'>[src] is now [status ? "secured" : "unsecured"]!</span>")
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to_chat(user, span_notice("[src] is now [status ? "secured" : "unsecured"]!"))
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playsound(src, W.usesound, 50, 1)
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add_fingerprint(user)
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return
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@@ -64,7 +64,7 @@
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/obj/item/assembly/timer/tgui_interact(mob/user, datum/tgui/ui)
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if(!secured)
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to_chat(user, "<span class='warning'>[src] is unsecured!</span>")
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to_chat(user, span_warning("[src] is unsecured!"))
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return FALSE
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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