mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
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[MIRROR] refactors most spans (#9139)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com> Co-authored-by: Kashargul <KashL@t-online.de>
This commit is contained in:
@@ -39,15 +39,15 @@
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return
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if(istype(I, /obj/item/evidencebag))
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to_chat(user, "<span class='notice'>You find putting an evidence bag in another evidence bag to be slightly absurd.</span>")
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to_chat(user, span_notice("You find putting an evidence bag in another evidence bag to be slightly absurd."))
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return
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if(I.w_class > 3)
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to_chat(user, "<span class='notice'>[I] won't fit in [src].</span>")
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to_chat(user, span_notice("[I] won't fit in [src]."))
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return
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if(contents.len)
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to_chat(user, "<span class='notice'>[src] already has something inside it.</span>")
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to_chat(user, span_notice("[src] already has something inside it."))
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return
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user.visible_message("[user] puts [I] into [src]", "You put [I] inside [src].",\
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@@ -41,7 +41,7 @@
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/obj/item/reagent_containers/glass/rag/attack_self(mob/user as mob)
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if(on_fire)
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user.visible_message("<span class='warning'>\The [user] stamps out [src].</span>", "<span class='warning'>You stamp out [src].</span>")
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user.visible_message(span_warning("\The [user] stamps out [src]."), span_warning("You stamp out [src]."))
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user.unEquip(src)
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extinguish()
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else
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@@ -53,9 +53,9 @@
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if(F.lit)
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src.ignite()
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if(on_fire)
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visible_message("<span class='warning'>\The [user] lights [src] with [W].</span>")
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visible_message(span_warning("\The [user] lights [src] with [W]."))
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else
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to_chat(user, "<span class='warning'>You manage to singe [src], but fail to light it.</span>")
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to_chat(user, span_warning("You manage to singe [src], but fail to light it."))
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. = ..()
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update_name()
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@@ -84,19 +84,19 @@
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if(reagents.total_volume)
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var/target_text = trans_dest? "\the [trans_dest]" : "\the [user.loc]"
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user.visible_message("<span class='danger'>\The [user] begins to wring out [src] over [target_text].</span>", "<span class='notice'>You begin to wring out [src] over [target_text].</span>")
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user.visible_message(span_danger("\The [user] begins to wring out [src] over [target_text]."), span_notice("You begin to wring out [src] over [target_text]."))
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if(do_after(user, reagents.total_volume*5)) //50 for a fully soaked rag
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if(trans_dest)
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reagents.trans_to(trans_dest, reagents.total_volume)
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else
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reagents.splash(user.loc, reagents.total_volume)
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user.visible_message("<span class='danger'>\The [user] wrings out [src] over [target_text].</span>", "<span class='notice'>You finish to wringing out [src].</span>")
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user.visible_message(span_danger("\The [user] wrings out [src] over [target_text]."), span_notice("You finish to wringing out [src]."))
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update_name()
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/obj/item/reagent_containers/glass/rag/proc/wipe_down(atom/A, mob/user)
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if(!reagents.total_volume)
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to_chat(user, "<span class='warning'>The [initial(name)] is dry!</span>")
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to_chat(user, span_warning("The [initial(name)] is dry!"))
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else
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user.visible_message("[user] starts to wipe [A] with [src].")
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update_name()
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@@ -108,29 +108,29 @@
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if(isliving(target)) //Leaving this as isliving.
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var/mob/living/M = target
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if(on_fire) //Check if rag is on fire, if so igniting them and stopping.
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user.visible_message("<span class='danger'>\The [user] hits [target] with [src]!</span>",)
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user.visible_message(span_danger("\The [user] hits [target] with [src]!"),)
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user.do_attack_animation(src)
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M.IgniteMob()
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else if(user.zone_sel.selecting == O_MOUTH) //Check player target location, provided the rag is not on fire. Then check if mouth is exposed.
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if(ishuman(target)) //Added this since player species process reagents in majority of cases.
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var/mob/living/carbon/human/H = target
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if(H.head && (H.head.body_parts_covered & FACE)) //Check human head coverage.
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to_chat(user, "<span class='warning'>Remove their [H.head] first.</span>")
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to_chat(user, span_warning("Remove their [H.head] first."))
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return
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else if(reagents.total_volume) //Final check. If the rag is not on fire and their face is uncovered, smother target.
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user.do_attack_animation(src)
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user.visible_message(
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"<span class='danger'>\The [user] smothers [target] with [src]!</span>",
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"<span class='warning'>You smother [target] with [src]!</span>",
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span_danger("\The [user] smothers [target] with [src]!"),
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span_warning("You smother [target] with [src]!"),
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"You hear some struggling and muffled cries of surprise"
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)
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//it's inhaled, so... maybe CHEM_BLOOD doesn't make a whole lot of sense but it's the best we can do for now
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reagents.trans_to_mob(target, amount_per_transfer_from_this, CHEM_BLOOD)
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update_name()
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else
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to_chat(user, "<span class='warning'>You can't smother this creature.</span>")
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to_chat(user, span_warning("You can't smother this creature."))
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else
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to_chat(user, "<span class='warning'>You can't smother this creature.</span>")
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to_chat(user, span_warning("You can't smother this creature."))
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else
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wipe_down(target, user)
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else
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@@ -143,11 +143,11 @@
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if(istype(A, /obj/structure/reagent_dispensers) || istype(A, /obj/item/reagent_containers/glass/bucket) || istype(A, /obj/structure/mopbucket)) //VOREStation Edit - "Allows rags to be used on buckets and mopbuckets"
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if(!reagents.get_free_space())
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to_chat(user, "<span class='warning'>\The [src] is already soaked.</span>")
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to_chat(user, span_warning("\The [src] is already soaked."))
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return
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if(A.reagents && A.reagents.trans_to_obj(src, reagents.maximum_volume))
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user.visible_message("<b>\The [user]</b> soaks [src] using [A].", "<span class='notice'>You soak [src] using [A].</span>")
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user.visible_message("<b>\The [user]</b> soaks [src] using [A].", span_notice("You soak [src] using [A]."))
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update_name()
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return
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@@ -185,7 +185,7 @@
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//also copied from matches
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if(reagents.get_reagent_amount("phoron")) // the phoron explodes when exposed to fire
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visible_message("<span class='danger'>\The [src] conflagrates violently!</span>")
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visible_message(span_danger("\The [src] conflagrates violently!"))
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var/datum/effect/effect/system/reagents_explosion/e = new()
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e.set_up(round(reagents.get_reagent_amount("phoron") / 2.5, 1), get_turf(src), 0, 0)
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e.start()
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@@ -206,7 +206,7 @@
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//rags sitting around with 1 second of burn time left is dumb.
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//ensures players always have a few seconds of burn time left when they light their rag
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if(burn_time <= 5)
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visible_message("<span class='warning'>\The [src] falls apart!</span>")
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visible_message(span_warning("\The [src] falls apart!"))
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new /obj/effect/decal/cleanable/ash(get_turf(src))
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qdel(src)
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update_name()
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@@ -214,7 +214,7 @@
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/obj/item/reagent_containers/glass/rag/process()
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if(!can_ignite())
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visible_message("<span class='warning'>\The [src] burns out.</span>")
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visible_message(span_warning("\The [src] burns out."))
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extinguish()
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//copied from matches
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@@ -25,7 +25,7 @@
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return 0
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evidence |= supplied.evidence
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name = "[initial(name)] (combined)"
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to_chat(user, "<span class='notice'>You transfer the contents of \the [supplied] into \the [src].</span>")
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to_chat(user, span_notice("You transfer the contents of \the [supplied] into \the [src]."))
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return 1
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/obj/item/sample/print/merge_evidence(var/obj/item/sample/supplied, var/mob/user)
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@@ -37,7 +37,7 @@
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else
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evidence[print] = supplied.evidence[print]
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name = "[initial(name)] (combined)"
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to_chat(user, "<span class='notice'>You overlay \the [src] and \the [supplied], combining the print records.</span>")
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to_chat(user, span_notice("You overlay \the [src] and \the [supplied], combining the print records."))
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return 1
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/obj/item/sample/attackby(var/obj/O, var/mob/user)
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@@ -67,10 +67,10 @@
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return
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var/mob/living/carbon/human/H = user
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if(H.gloves)
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to_chat(user, "<span class='warning'>Take \the [H.gloves] off first.</span>")
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to_chat(user, span_warning("Take \the [H.gloves] off first."))
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return
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to_chat(user, "<span class='notice'>You firmly press your fingertips onto the card.</span>")
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to_chat(user, span_notice("You firmly press your fingertips onto the card."))
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var/fullprint = H.get_full_print()
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evidence[fullprint] = fullprint
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name = "[initial(name)] (\the [H])"
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@@ -87,11 +87,11 @@
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var/mob/living/carbon/human/H = M
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if(H.gloves)
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to_chat(user, "<span class='warning'>\The [H] is wearing gloves.</span>")
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to_chat(user, span_warning("\The [H] is wearing gloves."))
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return 1
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if(user != H && H.a_intent != "help" && !H.lying)
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user.visible_message("<span class='danger'>\The [user] tries to take prints from \the [H], but they move away.</span>")
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user.visible_message(span_danger("\The [user] tries to take prints from \the [H], but they move away."))
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return 1
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if(user.zone_sel.selecting == "r_hand" || user.zone_sel.selecting == "l_hand")
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@@ -104,7 +104,7 @@
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if(istype(O) && !O.is_stump())
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has_hand = 1
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if(!has_hand)
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to_chat(user, "<span class='warning'>They don't have any hands.</span>")
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to_chat(user, span_warning("They don't have any hands."))
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return 1
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user.visible_message("[user] takes a copy of \the [H]'s fingerprints.")
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var/fullprint = H.get_full_print()
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@@ -134,7 +134,7 @@
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/obj/item/forensics/sample_kit/proc/take_sample(var/mob/user, var/atom/supplied)
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var/obj/item/sample/S = new evidence_path(get_turf(user), supplied)
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to_chat(user, "<span class='notice'>You transfer [S.evidence.len] [S.evidence.len > 1 ? "[evidence_type]s" : "[evidence_type]"] to \the [S].</span>")
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to_chat(user, span_notice("You transfer [S.evidence.len] [S.evidence.len > 1 ? "[evidence_type]s" : "[evidence_type]"] to \the [S]."))
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/obj/item/forensics/sample_kit/afterattack(var/atom/A, var/mob/user, var/proximity)
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if(!proximity)
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@@ -144,7 +144,7 @@
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take_sample(user,A)
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return 1
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else
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to_chat(user, "<span class='warning'>You are unable to locate any [evidence_type]s on \the [A].</span>")
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to_chat(user, span_warning("You are unable to locate any [evidence_type]s on \the [A]."))
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return ..()
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/obj/item/forensics/sample_kit/powder
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@@ -15,26 +15,26 @@
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/obj/item/detective_scanner/attack(mob/living/carbon/human/M as mob, mob/user as mob)
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if (!ishuman(M))
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to_chat(user, "<span class='warning'>\The [M] does not seem to be compatible with this device.</span>")
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to_chat(user, span_warning("\The [M] does not seem to be compatible with this device."))
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flick("[icon_state]0",src)
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return 0
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if(reveal_fingerprints)
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if((!( istype(M.dna, /datum/dna) ) || M.gloves))
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to_chat(user, "<span class='notice'>No fingerprints found on [M]</span>")
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to_chat(user, span_notice("No fingerprints found on [M]"))
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flick("[icon_state]0",src)
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return 0
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else if(user.zone_sel.selecting == "r_hand" || user.zone_sel.selecting == "l_hand")
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var/obj/item/sample/print/P = new /obj/item/sample/print(user.loc)
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P.attack(M, user)
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to_chat(user, "<span class='notice'>Done printing.</span>")
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// to_chat(user, "<span class='notice'>[M]'s Fingerprints: [md5(M.dna.uni_identity)]</span>")
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to_chat(user, span_notice("Done printing."))
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// to_chat(user, span_notice("[M]'s Fingerprints: [md5(M.dna.uni_identity)]"))
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if(reveal_blood && M.blood_DNA && M.blood_DNA.len)
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to_chat(user, "<span class='notice'>Blood found on [M]. Analysing...</span>")
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to_chat(user, span_notice("Blood found on [M]. Analysing..."))
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spawn(15)
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for(var/blood in M.blood_DNA)
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to_chat(user, "<span class='notice'>Blood type: [M.blood_DNA[blood]]\nDNA: [blood]</span>")
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to_chat(user, span_notice("Blood type: [M.blood_DNA[blood]]\nDNA: [blood]"))
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return
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/obj/item/detective_scanner/afterattack(atom/A as obj|turf, mob/user, proximity)
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@@ -45,7 +45,7 @@
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/*
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if(istype(A,/obj/machinery/computer/forensic_scanning))
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user.visible_message("[user] takes a cord out of [src] and hooks its end into [A]" ,\
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"<span class='notice'>You download data from [src] to [A]</span>")
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span_notice("You download data from [src] to [A]"))
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var/obj/machinery/computer/forensic_scanning/F = A
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F.sync_data(stored)
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return
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@@ -59,27 +59,27 @@
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add_fingerprint(user)
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if(!(do_after(user, 1 SECOND)))
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to_chat(user, "<span class='warning'>You must remain still for the device to complete its work.</span>")
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to_chat(user, span_warning("You must remain still for the device to complete its work."))
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return 0
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//General
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if ((!A.fingerprints || !A.fingerprints.len) && !A.suit_fibers && !A.blood_DNA)
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user.visible_message("\The [user] scans \the [A] with \a [src], the air around [user.gender == MALE ? "him" : "her"] humming[prob(70) ? " gently." : "."]" ,\
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"<span class='warning'>Unable to locate any fingerprints, materials, fibers, or blood on [A]!</span>",\
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span_warning("Unable to locate any fingerprints, materials, fibers, or blood on [A]!"),\
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"You hear a faint hum of electrical equipment.")
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flick("[icon_state]0",src)
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return 0
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if(add_data(A))
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to_chat(user,"<span class='notice'>Object already in internal memory. Consolidating data...</span>")
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to_chat(user,span_notice("Object already in internal memory. Consolidating data..."))
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flick("[icon_state]1",src)
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return
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//PRINTS
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if(A.fingerprints && A.fingerprints.len)
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to_chat(user, "<span class='notice'>Isolated [A.fingerprints.len] fingerprints:</span>")
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to_chat(user, span_notice("Isolated [A.fingerprints.len] fingerprints:"))
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if(!reveal_incompletes)
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to_chat(user, "<span class='warning'>Rapid Analysis Imperfect: Scan samples with H.R.F.S. equipment to determine nature of incomplete prints.</span>")
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to_chat(user, span_warning("Rapid Analysis Imperfect: Scan samples with H.R.F.S. equipment to determine nature of incomplete prints."))
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var/list/complete_prints = list()
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var/list/incomplete_prints = list()
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for(var/i in A.fingerprints)
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@@ -89,38 +89,38 @@
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else
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incomplete_prints += print
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if(complete_prints.len < 1)
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to_chat(user, "<span class='notice'>No intact prints found</span>")
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to_chat(user, span_notice("No intact prints found"))
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else
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to_chat(user, "<span class='notice'>Found [complete_prints.len] intact prints</span>")
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to_chat(user, span_notice("Found [complete_prints.len] intact prints"))
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if(reveal_fingerprints)
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for(var/i in complete_prints)
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to_chat(user, "<span class='notice'> [i]</span>")
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to_chat(user, span_notice(" [i]"))
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to_chat(user, "<span class='notice'>Found [incomplete_prints.len] incomplete prints</span>")
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to_chat(user, span_notice("Found [incomplete_prints.len] incomplete prints"))
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if(reveal_incompletes)
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for(var/i in incomplete_prints)
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to_chat(user, "<span class='notice'> [i]</span>")
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to_chat(user, span_notice(" [i]"))
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//FIBERS
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if(A.suit_fibers && A.suit_fibers.len)
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to_chat(user,"<span class='notice'>Fibers/Materials detected.[reveal_fibers ? " Analysing..." : " Acquisition of fibers for H.R.F.S. analysis advised."]</span>")
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to_chat(user,span_notice("Fibers/Materials detected.[reveal_fibers ? " Analysing..." : " Acquisition of fibers for H.R.F.S. analysis advised."]"))
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flick("[icon_state]1",src)
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if(reveal_fibers && do_after(user, 5 SECONDS))
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to_chat(user, "<span class='notice'>Apparel samples scanned:</span>")
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to_chat(user, span_notice("Apparel samples scanned:"))
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for(var/sample in A.suit_fibers)
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to_chat(user, " - <span class='notice'>[sample]</span>")
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//Blood
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if (A.blood_DNA && A.blood_DNA.len)
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to_chat(user, "<span class='notice'>Blood detected.[reveal_blood ? " Analysing..." : " Acquisition of swab for H.R.F.S. analysis advised."]</span>")
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to_chat(user, span_notice("Blood detected.[reveal_blood ? " Analysing..." : " Acquisition of swab for H.R.F.S. analysis advised."]"))
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if(reveal_blood && do_after(user, 5 SECONDS))
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flick("[icon_state]1",src)
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for(var/blood in A.blood_DNA)
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to_chat(user, "Blood type: <span class='warning'>[A.blood_DNA[blood]]</span> DNA: <span class='warning'>[blood]</span>")
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user.visible_message("\The [user] scans \the [A] with \a [src], the air around [user.gender == MALE ? "him" : "her"] humming[prob(70) ? " gently." : "."]" ,\
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"<span class='notice'>You finish scanning \the [A].</span>",\
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span_notice("You finish scanning \the [A]."),\
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"You hear a faint hum of electrical equipment.")
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flick("[icon_state]1",src)
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return 0
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@@ -153,7 +153,7 @@
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var/list/fibers = F.fields["fibers"]
|
||||
var/list/bloods = F.fields["blood"]
|
||||
|
||||
to_chat(user, "<span class='notice'>Data for: [F.fields["name"]]</span>")
|
||||
to_chat(user, span_notice("Data for: [F.fields["name"]]"))
|
||||
|
||||
if(reveal_fingerprints)
|
||||
var/list/complete_prints = list()
|
||||
@@ -167,20 +167,20 @@
|
||||
incomplete_prints += print
|
||||
|
||||
if(complete_prints.len < 1)
|
||||
to_chat(user, "<span class='notice'>No intact prints found.</span>")
|
||||
to_chat(user, span_notice("No intact prints found."))
|
||||
|
||||
if(reveal_incompletes)
|
||||
for(var/print in incomplete_prints)
|
||||
to_chat(user, " - <span class='notice'>[print]</span>")
|
||||
|
||||
if(fibers && fibers.len)
|
||||
to_chat(user, "<span class='notice'>[fibers.len] samples of material were present.</span>")
|
||||
to_chat(user, span_notice("[fibers.len] samples of material were present."))
|
||||
if(reveal_fibers)
|
||||
for(var/sample in fibers)
|
||||
to_chat(user, " - <span class='notice'>[sample]</span>")
|
||||
|
||||
if(bloods && bloods.len)
|
||||
to_chat(user, "<span class='notice'>[bloods.len] samples of blood were present.</span>")
|
||||
to_chat(user, span_notice("[bloods.len] samples of blood were present."))
|
||||
if(reveal_blood)
|
||||
for(var/bloodsample in bloods)
|
||||
to_chat(user, " - <span class='warning'>[bloodsample]</span> Type: [bloods[bloodsample]]")
|
||||
@@ -192,7 +192,7 @@
|
||||
|
||||
if (tgui_alert(usr, "Are you sure you want to wipe all data from [src]?","Wipe Data",list("Yes","No")) == "Yes")
|
||||
stored = list()
|
||||
to_chat(usr, "<span class='notice'>Forensic data erase complete.</span>")
|
||||
to_chat(usr, span_notice("Forensic data erase complete."))
|
||||
|
||||
/obj/item/detective_scanner/advanced
|
||||
name = "advanced forensic scanner"
|
||||
|
||||
@@ -23,23 +23,23 @@
|
||||
var/sample_type
|
||||
|
||||
if(H.wear_mask)
|
||||
to_chat(user, "<span class='warning'>\The [H] is wearing a mask.</span>")
|
||||
to_chat(user, span_warning("\The [H] is wearing a mask."))
|
||||
return
|
||||
|
||||
if(!H.dna || !H.dna.unique_enzymes)
|
||||
to_chat(user, "<span class='warning'>They don't seem to have DNA!</span>")
|
||||
to_chat(user, span_warning("They don't seem to have DNA!"))
|
||||
return
|
||||
|
||||
if(user != H && H.a_intent != "help" && !H.lying)
|
||||
user.visible_message("<span class='danger'>\The [user] tries to take a swab sample from \the [H], but they move away.</span>")
|
||||
user.visible_message(span_danger("\The [user] tries to take a swab sample from \the [H], but they move away."))
|
||||
return
|
||||
|
||||
if(user.zone_sel.selecting == O_MOUTH)
|
||||
if(!H.organs_by_name[BP_HEAD])
|
||||
to_chat(user, "<span class='warning'>They don't have a head.</span>")
|
||||
to_chat(user, span_warning("They don't have a head."))
|
||||
return
|
||||
if(!H.check_has_mouth())
|
||||
to_chat(user, "<span class='warning'>They don't have a mouth.</span>")
|
||||
to_chat(user, span_warning("They don't have a mouth."))
|
||||
return
|
||||
user.visible_message("[user] swabs \the [H]'s mouth for a saliva sample.")
|
||||
dna = list(H.dna.unique_enzymes)
|
||||
@@ -55,7 +55,7 @@
|
||||
if(istype(O) && !O.is_stump())
|
||||
has_hand = 1
|
||||
if(!has_hand)
|
||||
to_chat(user, "<span class='warning'>They don't have any hands.</span>")
|
||||
to_chat(user, span_warning("They don't have any hands."))
|
||||
return
|
||||
user.visible_message("[user] swabs [H]'s palm for a sample.")
|
||||
sample_type = "GSR"
|
||||
@@ -74,7 +74,7 @@
|
||||
return
|
||||
|
||||
if(is_used())
|
||||
to_chat(user, "<span class='warning'>This swab has already been used.</span>")
|
||||
to_chat(user, span_warning("This swab has already been used."))
|
||||
return
|
||||
|
||||
add_fingerprint(user)
|
||||
@@ -87,7 +87,7 @@
|
||||
|
||||
var/choice
|
||||
if(!choices.len)
|
||||
to_chat(user, "<span class='warning'>There is no evidence on \the [A].</span>")
|
||||
to_chat(user, span_warning("There is no evidence on \the [A]."))
|
||||
return
|
||||
else if(choices.len == 1)
|
||||
choice = choices[1]
|
||||
@@ -106,7 +106,7 @@
|
||||
else if(choice == "Gunshot Residue")
|
||||
var/obj/item/clothing/B = A
|
||||
if(!istype(B) || !B.gunshot_residue)
|
||||
to_chat(user, "<span class='warning'>There is no residue on \the [A].</span>")
|
||||
to_chat(user, span_warning("There is no residue on \the [A]."))
|
||||
return
|
||||
gsr = B.gunshot_residue
|
||||
sample_type = "residue"
|
||||
|
||||
Reference in New Issue
Block a user