diff --git a/code/game/mecha/equipment/mecha_equipment.dm b/code/game/mecha/equipment/mecha_equipment.dm index bfd5ee0e9d..58b187670f 100644 --- a/code/game/mecha/equipment/mecha_equipment.dm +++ b/code/game/mecha/equipment/mecha_equipment.dm @@ -1,20 +1,13 @@ //DO NOT ADD MECHA PARTS TO THE GAME WITH THE DEFAULT "SPRITE ME" SPRITE! //I'm annoyed I even have to tell you this! SPRITE FIRST, then commit. -<<<<<<< HEAD -#define EQUIP_HULL 1 -#define EQUIP_WEAPON 2 -#define EQUIP_UTILITY 3 -#define EQUIP_SPECIAL 4 -//VOREStation Addition begin: MICROMECHS -#define EQUIP_MICRO_UTILITY 5 -#define EQUIP_MICRO_WEAPON 6 -//VOREStation Addition end: MICROMECHS -======= #define EQUIP_HULL "hull" #define EQUIP_WEAPON "weapon" #define EQUIP_UTILITY "utility" #define EQUIP_SPECIAL "core" ->>>>>>> 24b2df4... Merge pull request #6026 from Mechoid/Precursotech_Janus +//VOREStation Addition begin: MICROMECHS +#define EQUIP_MICRO_UTILITY "micro_utility" +#define EQUIP_MICRO_WEAPON "micro_weapon" +//VOREStation Addition end: MICROMECHS /obj/item/mecha_parts/mecha_equipment name = "mecha equipment"