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Fixing turfs and typos
Fixed some typos, turfs, and tried to make the staffs feel a tad better without making the foes to strong.
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@@ -241,7 +241,6 @@
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"rad" = 100
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)
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//This is a place holder loot list
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loot_list = list(/obj/item/clothing/suit/armor/alien = 30,
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/obj/item/clothing/suit/armor/alien/tank = 30,
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/obj/item/prop/alien/junk = 50,
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@@ -258,8 +258,8 @@
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/obj/item/shield_projector/rectangle/automatic/orange
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shield_health = 10
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max_shield_health = 100
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shield_regen_delay = 1 SECONDS
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max_shield_health = 10
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shield_regen_delay = 3 SECONDS
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shield_regen_amount = 10
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size_x = 2
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size_y = 2
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@@ -104,23 +104,23 @@
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//Spells
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/obj/item/projectile/energy/homing_bolt/wizard
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damage = 10
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damage = 12
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/obj/item/projectile/energy/homing_bolt/wizard/fire
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modifier_type_to_apply = /datum/modifier/wizfire
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modifier_duration = 6 SECONDS
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modifier_duration = 8 SECONDS
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/obj/item/projectile/energy/homing_bolt/wizard/lighting
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modifier_type_to_apply = /datum/modifier/wizfire/lighting
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modifier_duration = 6 SECONDS
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modifier_duration = 8 SECONDS
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/obj/item/projectile/energy/homing_bolt/wizard/poison
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modifier_type_to_apply = /datum/modifier/wizpoison
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modifier_duration = 6 SECONDS
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modifier_duration = 8 SECONDS
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/obj/item/projectile/energy/homing_bolt/wizard/frost
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modifier_type_to_apply = /datum/modifier/wizpoison/frost
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modifier_duration = 6 SECONDS
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modifier_duration = 8 SECONDS
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/datum/modifier/wizfire
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name = "wizfire"
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