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Improves the implementation of non-verbal languages
Cleans out the nonverbal language check from say_understands(), which now is responsible for language only. Nonverbal languages have a chance of causing an emote when used. Adds sign languages, which have no verbal component.
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@@ -746,7 +746,8 @@ var/list/RESTRICTED_CAMERA_NETWORKS = list( //Those networks can only be accesse
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//Language flags.
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#define WHITELISTED 1 // Language is available if the speaker is whitelisted.
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#define RESTRICTED 2 // Language can only be accquired by spawning or an admin.
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#define NONVERBAL 4 // Language has a significant non-verbal component.
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#define NONVERBAL 4 // Language has a significant non-verbal component. Speech is garbled without line-of-sight
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#define SIGNLANG 8 // Language is completely non-verbal. Speech is displayed through emotes for those who can understand.
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//Flags for zone sleeping
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#define ZONE_ACTIVE 1
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