Surgical tools will no longer cause damage on help intent

This commit is contained in:
Anewbe
2017-01-21 18:34:05 -06:00
parent 022ea9f15e
commit ac4b355f5e
33 changed files with 213 additions and 183 deletions

View File

@@ -1165,12 +1165,12 @@ proc/is_hot(obj/item/W as obj)
/proc/is_surgery_tool(obj/item/W as obj)
return ( \
istype(W, /obj/item/weapon/scalpel) || \
istype(W, /obj/item/weapon/hemostat) || \
istype(W, /obj/item/weapon/retractor) || \
istype(W, /obj/item/weapon/cautery) || \
istype(W, /obj/item/weapon/bonegel) || \
istype(W, /obj/item/weapon/bonesetter)
istype(W, /obj/item/weapon/surgical/scalpel) || \
istype(W, /obj/item/weapon/surgical/hemostat) || \
istype(W, /obj/item/weapon/surgical/retractor) || \
istype(W, /obj/item/weapon/surgical/cautery) || \
istype(W, /obj/item/weapon/surgical/bonegel) || \
istype(W, /obj/item/weapon/surgical/bonesetter)
)
//check if mob is lying down on something we can operate him on.