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Surgical tools will no longer cause damage on help intent
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@@ -1165,12 +1165,12 @@ proc/is_hot(obj/item/W as obj)
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/proc/is_surgery_tool(obj/item/W as obj)
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return ( \
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istype(W, /obj/item/weapon/scalpel) || \
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istype(W, /obj/item/weapon/hemostat) || \
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istype(W, /obj/item/weapon/retractor) || \
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istype(W, /obj/item/weapon/cautery) || \
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istype(W, /obj/item/weapon/bonegel) || \
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istype(W, /obj/item/weapon/bonesetter)
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istype(W, /obj/item/weapon/surgical/scalpel) || \
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istype(W, /obj/item/weapon/surgical/hemostat) || \
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istype(W, /obj/item/weapon/surgical/retractor) || \
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istype(W, /obj/item/weapon/surgical/cautery) || \
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istype(W, /obj/item/weapon/surgical/bonegel) || \
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istype(W, /obj/item/weapon/surgical/bonesetter)
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)
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//check if mob is lying down on something we can operate him on.
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