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Merge pull request #5333 from Anewbe/mining_turf_tweak
Mining turf overlays should be properly placed now
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@@ -153,7 +153,7 @@ var/list/mining_overlay_cache = list()
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if(excav_overlay)
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if(excav_overlay)
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add_overlay(excav_overlay)
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add_overlay(excav_overlay)
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//We are a sand floor
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//We are a sand floor
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else
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else
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name = "sand"
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name = "sand"
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@@ -167,12 +167,6 @@ var/list/mining_overlay_cache = list()
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for(var/direction in cardinal)
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for(var/direction in cardinal)
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if(istype(get_step(src, direction), /turf/space) && !istype(get_step(src, direction), /turf/space/cracked_asteroid))
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if(istype(get_step(src, direction), /turf/space) && !istype(get_step(src, direction), /turf/space/cracked_asteroid))
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add_overlay(get_cached_border("asteroid_edge",direction,icon,"asteroid_edges", 0))
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add_overlay(get_cached_border("asteroid_edge",direction,icon,"asteroid_edges", 0))
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//Or any time
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else
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var/turf/simulated/mineral/M = get_step(src, direction)
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if(istype(M) && M.density)
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add_overlay(get_cached_border("rock_side",direction,'icons/turf/walls.dmi',"rock_side"))
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if(overlay_detail)
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if(overlay_detail)
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add_overlay('icons/turf/flooring/decals.dmi',overlay_detail)
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add_overlay('icons/turf/flooring/decals.dmi',overlay_detail)
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