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Species Vars Extension
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@@ -12,6 +12,17 @@
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#define NO_INFECT 0x400 // Don't allow infections in limbs or organs, similar to IS_PLANT, without other strings.
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// unused: 0x8000 - higher than this will overflow
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// Species EMP vuln for carbons
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#define EMP_PAIN 0x1 // EMPs cause pain
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#define EMP_BLIND 0x2 // EMPs cause screenflash and blindness
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#define EMP_DEAFEN 0x4 // EMPs cause deafness
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#define EMP_CONFUSE 0x8 // EMPs cause disorientation
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#define EMP_WEAKEN 0x10 // EMPs cause collapsing (at high severity only)
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#define EMP_BRUTE_DMG 0x20 // EMPs inflict brute damage
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#define EMP_BURN_DMG 0x40 // EMPs inflict burn damage
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#define EMP_TOX_DMG 0x80 // EMPs inflict toxin damage
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#define EMP_OXY_DMG 0x100 // EMPs inflict oxy damage
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// Species spawn flags
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#define SPECIES_IS_WHITELISTED 0x1 // Must be whitelisted to play.
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#define SPECIES_IS_RESTRICTED 0x2 // Is not a core/normally playable species. (castes, mutantraces)
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