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https://github.com/CHOMPStation2/CHOMPStation2.git
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Conflict Resolution
Also fixes a compiling error with previous PR
This commit is contained in:
@@ -243,9 +243,6 @@
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/datum/gear/accessory/locket
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/datum/gear/accessory/locket
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display_name = "locket"
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display_name = "locket"
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<<<<<<< HEAD
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path = /obj/item/clothing/accessory/locket
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=======
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path = /obj/item/clothing/accessory/locket
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path = /obj/item/clothing/accessory/locket
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/datum/gear/accessory/halfcape
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/datum/gear/accessory/halfcape
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@@ -280,4 +277,3 @@
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/datum/gear/accessory/cowledvest
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/datum/gear/accessory/cowledvest
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display_name = "cowled vest"
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display_name = "cowled vest"
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path = /obj/item/clothing/accessory/cowledvest
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path = /obj/item/clothing/accessory/cowledvest
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>>>>>>> 3e9624c... Adds the Zaddat Race + Modifies pressure damage calculations (#5869)
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@@ -330,6 +330,11 @@
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reagent_tag = null
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reagent_tag = null
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assisted_langs = list(LANGUAGE_EAL, LANGUAGE_ROOTLOCAL, LANGUAGE_ROOTGLOBAL, LANGUAGE_VOX)
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assisted_langs = list(LANGUAGE_EAL, LANGUAGE_ROOTLOCAL, LANGUAGE_ROOTGLOBAL, LANGUAGE_VOX)
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/datum/species/zaddat
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spawn_flags = SPECIES_CAN_JOIN
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min_age = 18
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gluttonous = 0
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/datum/species/diona
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/datum/species/diona
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spawn_flags = SPECIES_CAN_JOIN | SPECIES_IS_WHITELISTED
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spawn_flags = SPECIES_CAN_JOIN | SPECIES_IS_WHITELISTED
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min_age = 18
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min_age = 18
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@@ -241,8 +241,6 @@
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name = "bone repair injector"
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name = "bone repair injector"
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desc = "A refined version of the standard autoinjector, allowing greater capacity. This one excels at treating damage to bones."
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desc = "A refined version of the standard autoinjector, allowing greater capacity. This one excels at treating damage to bones."
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filled_reagents = list("inaprovaline" = 5, "osteodaxon" = 10)
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filled_reagents = list("inaprovaline" = 5, "osteodaxon" = 10)
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<<<<<<< HEAD
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=======
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/obj/item/weapon/reagent_containers/hypospray/autoinjector/biginjector/glucose
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/obj/item/weapon/reagent_containers/hypospray/autoinjector/biginjector/glucose
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name = "glucose hypo"
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name = "glucose hypo"
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@@ -354,4 +352,3 @@
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if(.) // Will occur if successfully injected.
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if(.) // Will occur if successfully injected.
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infect_mob_random_lesser(H)
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infect_mob_random_lesser(H)
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add_attack_logs(user, H, "Infected \the [H] with \the [src], by \the [user].")
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add_attack_logs(user, H, "Infected \the [H] with \the [src], by \the [user].")
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>>>>>>> 3e9624c... Adds the Zaddat Race + Modifies pressure damage calculations (#5869)
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@@ -623,7 +623,7 @@
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/obj/item/weapon/storage/backpack/saddlebag/tempest/ui_action_click()
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/obj/item/weapon/storage/backpack/saddlebag/tempest/ui_action_click()
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ambulance = !(ambulance)
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ambulance = !(ambulance)
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if(ambulance)
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if(ambulance)
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processing_objects.Add(src)
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START_PROCESSING(SSobj, src)
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item_state = "tempestsaddlebag-amb"
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item_state = "tempestsaddlebag-amb"
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icon_state = "tempestbag-amb"
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icon_state = "tempestbag-amb"
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if (ismob(loc))
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if (ismob(loc))
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@@ -644,7 +644,7 @@
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/obj/item/weapon/storage/backpack/saddlebag/tempest/process()
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/obj/item/weapon/storage/backpack/saddlebag/tempest/process()
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if(!ambulance)
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if(!ambulance)
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processing_objects.Remove(src)
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STOP_PROCESSING(SSobj, src)
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return
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return
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if(world.time - ambulance_last_switch > 15)
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if(world.time - ambulance_last_switch > 15)
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ambulance_state = !(ambulance_state)
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ambulance_state = !(ambulance_state)
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