bodycamera console runtime fix (#11998)

This commit is contained in:
Will
2025-11-18 07:29:54 -05:00
committed by GitHub
parent 9f525c89e3
commit ad1ff644b3
3 changed files with 132 additions and 133 deletions

View File

@@ -0,0 +1,131 @@
/obj/machinery/computer/security/telescreen/bodycamera
name = "bodycamera monitor"
desc = "Damn, why do they never have anything interesting on these things? (Alt-click to toggle the display)"
icon = 'icons/obj/entertainment_monitor.dmi'
icon_state = "screen"
icon_screen = null
light_color = "#FFEEDB"
light_range_on = 2
network = list(NETWORK_BODYCAM)
circuit = /obj/item/circuitboard/security/telescreen/bodycamera
camera_datum_type = /datum/tgui_module/camera/bigscreen
var/obj/item/radio/bradio = null
var/obj/effect/overlay/vis/bpinboard
var/datum/weakref/showing
var/datum/weakref/the_camera
var/enabled = TRUE // on or off
/obj/machinery/computer/security/telescreen/bodycamera/Initialize(mapload)
GLOB.bodycamera_screens += src
var/static/icon/mask = icon('icons/obj/entertainment_monitor.dmi', "mask")
add_overlay("glass")
bpinboard = SSvis_overlays.add_vis_overlay(src, icon = icon, iconstate = "pinboard", layer = 0.1, add_appearance_flags = KEEP_TOGETHER, add_vis_flags = VIS_INHERIT_ID|VIS_INHERIT_PLANE, unique = TRUE)
bpinboard.add_filter("screen cutter", 1, alpha_mask_filter(icon = mask))
vis_contents += bpinboard
/*
bpinboard = new()
bpinboard.icon = icon
bpinboard.icon_state = "pinboard"
bpinboard.layer = 0.1
bpinboard.vis_flags = VIS_UNDERLAY|VIS_INHERIT_ID|VIS_INHERIT_PLANE
bpinboard.appearance_flags = KEEP_TOGETHER
bpinboard.add_filter("screen cutter", 1, alpha_mask_filter(icon = mask))
vis_contents += bpinboard
*/
. = ..()
bradio = new(src)
bradio.listening = TRUE
bradio.broadcasting = FALSE
bradio.set_frequency(BDCM_FREQ)
bradio.canhear_range = world.view // Same as default sight range.
power_change()
/obj/machinery/computer/security/telescreen/bodycamera/Destroy()
if(showing)
stop_showing()
vis_contents.Cut()
QDEL_NULL(bpinboard)
QDEL_NULL(bradio)
return ..()
/obj/machinery/computer/security/telescreen/bodycamera/proc/bodycam_toggle()
enabled = !enabled
if(!enabled)
stop_showing()
bradio?.on = FALSE
else if(operable())
bradio?.on = TRUE
/obj/machinery/computer/security/telescreen/bodycamera/Click(location, control, params)
var/list/modifiers = params2list(params)
if(modifiers["alt"])
if(isliving(usr) && Adjacent(usr) && !usr.incapacitated())
bodycam_toggle()
visible_message("<b>[usr]</b> toggles [src] [enabled ? "on" : "off"].","You toggle [src] [enabled ? "on" : "off"].", runemessage = "click")
//Changing click to only come into play when shift or alt clicking. These things are ANNOYING.
return
if(modifiers["shift"])
attack_hand(usr)
return
..()
/obj/machinery/computer/security/telescreen/bodycamera/update_icon()
return // NUH
/obj/machinery/computer/security/telescreen/bodycamera/process()
if(!showing || !the_camera)
stop_showing()
return
var/atom/them = showing.resolve()
var/obj/item/clothing/accessory/bodycam/bo_cam = the_camera.resolve()
var/turf/here = get_turf(them)
var/turf/there = get_turf(bo_cam)
if(here != there)
stop_showing()
/obj/machinery/computer/security/telescreen/bodycamera/proc/show_thing(atom/thing, obj/item/clothing/accessory/bodycam/other_thing)
if(!enabled)
return
if(showing)
stop_showing()
if(stat & NOPOWER)
return
if(!thing || !other_thing)
return
the_camera = WEAKREF(other_thing)
var/tries = 10
var/atom/recursive_loc = thing
while(--tries)
recursive_loc = thing.loc
if(!istype(recursive_loc, /atom/movable))
break
thing = recursive_loc // should get the topmost atom, which *should* be a mob, or a locker, or something that isnt just ~clothes~
showing = WEAKREF(thing)
if(bpinboard)
bpinboard.vis_contents = list(thing)
/obj/machinery/computer/security/telescreen/bodycamera/proc/stop_showing()
// Reverse of the above
if(bpinboard)
bpinboard.vis_contents = null
showing = null
the_camera = null
/obj/machinery/computer/security/telescreen/bodycamera/proc/maybe_stop_showing(datum/weakref/thingref)
if(showing == thingref)
stop_showing()
/obj/machinery/computer/security/telescreen/bodycamera/power_change()
..()
if(stat & NOPOWER)
bradio?.on = FALSE
stop_showing()
else if(enabled)
bradio?.on = TRUE