Persistence Patch

- Fixes Paper and font tags stacking across rounds, as shown in: ![](https://cdn.discordapp.com/attachments/187013248309002240/741937939382141000/164fdd3a37fb22f18dfa9b5c431ffc04.png)

- Fixes Graffiti being persistent for over 50 rounds (10+ days)
- Sets Trash to be persistent for 4 rounds instead of 5
- Fixes Persistence being always-on because of if("persistence_enabled") config.persistence_enabled = 1. As explained: 
> it's on by default, which means config.txt will be read and if it's not there it stays at 1. If it is there,it gets set to 1. There is no way to disable it

- Adds config options to enable/disable **Persistence for Maploaded objects**, as well as a verb to toggle such.
- Adds Persistence to config.

Currently IGNORE_MAPLOAD for Persistance is **Disabled.**
Maploaded objects/dirt/etc will be saved by persistence, preserving current behavior.
This commit is contained in:
Rykka
2020-08-16 09:48:46 -04:00
parent fe88fbf3f5
commit ad6870c78d
13 changed files with 60 additions and 20 deletions

View File

@@ -236,7 +236,8 @@ var/list/gamemode_cache = list()
var/static/dooc_allowed = 1
var/static/dsay_allowed = 1
var/persistence_enabled = 1
var/persistence_disabled = FALSE
var/persistence_ignore_mapload = FALSE
var/allow_byond_links = 0
var/allow_discord_links = 0
@@ -579,8 +580,11 @@ var/list/gamemode_cache = list()
if("protect_roles_from_antagonist")
config.protect_roles_from_antagonist = 1
if ("persistence_enabled")
config.persistence_enabled = 1
if("persistence_disabled")
config.persistence_disabled = TRUE // Previously this forcibly set persistence enabled in the saves.
if("persistence_ignore_mapload")
config.persistence_ignore_mapload = TRUE
if ("probability")
var/prob_pos = findtext(value, " ")

View File

@@ -19,7 +19,7 @@ SUBSYSTEM_DEF(persistence)
/datum/controller/subsystem/persistence/proc/track_value(var/atom/value, var/track_type)
if(config.persistence_enabled == 0) //if the config is not set to persistent nothing will save or load.
if(config.persistence_disabled) //if the config is set to persistence disabled, nothing will save or load.
return
var/turf/T = get_turf(value)