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Persistence Patch
- Fixes Paper and font tags stacking across rounds, as shown in:  - Fixes Graffiti being persistent for over 50 rounds (10+ days) - Sets Trash to be persistent for 4 rounds instead of 5 - Fixes Persistence being always-on because of if("persistence_enabled") config.persistence_enabled = 1. As explained: > it's on by default, which means config.txt will be read and if it's not there it stays at 1. If it is there,it gets set to 1. There is no way to disable it - Adds config options to enable/disable **Persistence for Maploaded objects**, as well as a verb to toggle such. - Adds Persistence to config. Currently IGNORE_MAPLOAD for Persistance is **Disabled.** Maploaded objects/dirt/etc will be saved by persistence, preserving current behavior.
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@@ -15,7 +15,8 @@
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age = _age
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/obj/item/trash/Initialize()
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SSpersistence.track_value(src, /datum/persistent/filth/trash)
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if(!mapload || !config.persistence_ignore_mapload)
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SSpersistence.track_value(src, /datum/persistent/filth/trash)
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. = ..()
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/obj/item/trash/Destroy()
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