Conflicts:
	code/modules/power/cable.dm
	icons/obj/power_cond_red.dmi
This commit is contained in:
Chinsky
2014-01-27 02:27:27 +04:00
74 changed files with 1962 additions and 804 deletions

View File

@@ -447,7 +447,6 @@
#include "code\game\objects\effects\decals\Cleanable\robots.dm" #include "code\game\objects\effects\decals\Cleanable\robots.dm"
#include "code\game\objects\effects\decals\Cleanable\tracks.dm" #include "code\game\objects\effects\decals\Cleanable\tracks.dm"
#include "code\game\objects\effects\decals\posters\bs12.dm" #include "code\game\objects\effects\decals\posters\bs12.dm"
#include "code\game\objects\effects\decals\posters\tgposters.dm"
#include "code\game\objects\effects\spawners\bombspawner.dm" #include "code\game\objects\effects\spawners\bombspawner.dm"
#include "code\game\objects\effects\spawners\gibspawner.dm" #include "code\game\objects\effects\spawners\gibspawner.dm"
#include "code\game\objects\effects\spawners\vaultspawner.dm" #include "code\game\objects\effects\spawners\vaultspawner.dm"
@@ -1277,6 +1276,11 @@
#include "code\modules\virus2\helpers.dm" #include "code\modules\virus2\helpers.dm"
#include "code\modules\virus2\isolator.dm" #include "code\modules\virus2\isolator.dm"
#include "code\modules\virus2\items_devices.dm" #include "code\modules\virus2\items_devices.dm"
#include "code\TriDimension\controller.dm"
#include "code\TriDimension\Movement.dm"
#include "code\TriDimension\Pipes.dm"
#include "code\TriDimension\Structures.dm"
#include "code\TriDimension\Turfs.dm"
#include "code\WorkInProgress\autopsy.dm" #include "code\WorkInProgress\autopsy.dm"
#include "code\WorkInProgress\buildmode.dm" #include "code\WorkInProgress\buildmode.dm"
#include "code\WorkInProgress\explosion_particles.dm" #include "code\WorkInProgress\explosion_particles.dm"

View File

@@ -26,7 +26,7 @@
process() process()
..() ..()
if(!on) if(!on || !network)
return 0 return 0
var/air_heat_capacity = air_contents.heat_capacity() var/air_heat_capacity = air_contents.heat_capacity()
var/combined_heat_capacity = current_heat_capacity + air_heat_capacity var/combined_heat_capacity = current_heat_capacity + air_heat_capacity

View File

@@ -1130,7 +1130,7 @@ obj/machinery/atmospherics/pipe/attackby(var/obj/item/weapon/W as obj, var/mob/u
var/datum/gas_mixture/int_air = return_air() var/datum/gas_mixture/int_air = return_air()
var/datum/gas_mixture/env_air = loc.return_air() var/datum/gas_mixture/env_air = loc.return_air()
if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE) if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE)
user << "\red You cannot unwrench this [src], it too exerted due to internal pressure." user << "<span class='warning'>You cannot unwrench [src], it is too exerted due to internal pressure.</span>"
add_fingerprint(user) add_fingerprint(user)
return 1 return 1
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)

View File

@@ -1,49 +1,52 @@
var/maxZ = 6 /obj/item/weapon/tank/jetpack/verb/moveup()
var/minZ = 2 set name = "Move Upwards"
set category = "Object"
// Maybe it's best to have this hardcoded for whatever we'd add to the map, in order to avoid exploits if(allow_thrust(0.01, usr))
// (such as mining base => admin station) var/turf/controllerlocation = locate(1, 1, usr.z)
// Note that this assumes the ship's top is at z=1 and bottom at z=4 var/legal = 0
/obj/item/weapon/tank/jetpack/proc/move_z(cardinal, mob/user as mob) for(var/obj/effect/landmark/zcontroller/controller in controllerlocation)
if (user.z > 1) legal = controller.up
user << "\red There is nothing of interest in that direction." if (controller.up)
return var/turf/T = locate(usr.x, usr.y, controller.up_target)
if(allow_thrust(0.01, user)) if(T && (istype(T, /turf/space) || istype(T, /turf/simulated/floor/open)))
switch(cardinal) var/blocked = 0
if (UP) // Going up! for(var/atom/A in T.contents)
if(user.z > maxZ) // If we aren't at the very top of the ship if(A.density)
var/turf/T = locate(user.x, user.y, user.z - 1) blocked = 1
// You can only jetpack up if there's space above, and you're sitting on either hull (on the exterior), or space usr << "\red You bump into [A.name]."
//if(T && istype(T, /turf/space) && (istype(user.loc, /turf/space) || istype(user.loc, /turf/space/*/hull*/))) break
//check through turf contents to make sure there's nothing blocking the way if(!blocked)
if(T && istype(T, /turf/space)) usr.Move(T)
var/blocked = 0 usr << "You move upwards."
for(var/atom/A in T.contents)
if(T.density)
blocked = 1
user << "\red You bump into [T.name]."
break
if(!blocked)
user.Move(T)
else
user << "\red You bump into the ship's plating."
else else
user << "\red The ship's gravity well keeps you in orbit!" // Assuming the ship starts on z level 1, you don't want to go past it usr << "\red There is something in your way."
if (legal == 0)
usr << "There is nothing of interest in this direction."
return 1
if (DOWN) // Going down! /obj/item/weapon/tank/jetpack/verb/movedown()
if (user.z < 1) // If we aren't at the very bottom of the ship, or out in space set name = "Move Downwards"
var/turf/T = locate(user.x, user.y, user.z + 1) set category = "Object"
// You can only jetpack down if you're sitting on space and there's space down below, or hull if(allow_thrust(0.01, usr))
if(T && (istype(T, /turf/space) || istype(T, /turf/space/*/hull*/)) && istype(user.loc, /turf/space)) var/turf/controllerlocation = locate(1, 1, usr.z)
var/blocked = 0 var/legal = 0
for(var/atom/A in T.contents) for(var/obj/effect/landmark/zcontroller/controller in controllerlocation)
if(T.density) legal = controller.down
blocked = 1 if (controller.down == 1)
user << "\red You bump into [T.name]." var/turf/T = locate(usr.x, usr.y, controller.down_target)
break var/turf/S = locate(usr.x, usr.y, usr.z)
if(!blocked) if(T && (istype(S, /turf/space) || istype(S, /turf/simulated/floor/open)))
user.Move(T) var/blocked = 0
else for(var/atom/A in T.contents)
user << "\red You bump into the ship's plating." if(A.density)
blocked = 1
usr << "\red You bump into [A.name]."
break
if(!blocked)
usr.Move(T)
usr << "You move downwards."
else else
user << "\red The ship's gravity well keeps you in orbit!" usr << "\red You cant move through the floor."
if (legal == 0)
usr << "There is nothing of interest in this direction."
return 1

View File

@@ -0,0 +1,191 @@
////////////////////////////
// parent class for pipes //
////////////////////////////
obj/machinery/atmospherics/pipe/zpipe
icon = 'icons/obj/structures.dmi'
icon_state = "up"
name = "upwards pipe"
desc = "A pipe segment to connect upwards."
volume = 70
dir = SOUTH
initialize_directions = SOUTH
var/obj/machinery/atmospherics/node1 //connection on the same Z
var/obj/machinery/atmospherics/node2 //connection on the other Z
var/minimum_temperature_difference = 300
var/thermal_conductivity = 0 //WALL_HEAT_TRANSFER_COEFFICIENT No
var/maximum_pressure = 70*ONE_ATMOSPHERE
var/fatigue_pressure = 55*ONE_ATMOSPHERE
alert_pressure = 55*ONE_ATMOSPHERE
level = 1
obj/machinery/atmospherics/pipe/zpipe/New()
..()
switch(dir)
if(SOUTH)
initialize_directions = SOUTH
if(NORTH)
initialize_directions = NORTH
if(WEST)
initialize_directions = WEST
if(EAST)
initialize_directions = EAST
if(NORTHEAST)
initialize_directions = NORTH
if(NORTHWEST)
initialize_directions = WEST
if(SOUTHEAST)
initialize_directions = EAST
if(SOUTHWEST)
initialize_directions = SOUTH
initialize()
obj/machinery/atmospherics/pipe/zpipe/hide(var/i)
if(level == 1 && istype(loc, /turf/simulated))
invisibility = i ? 101 : 0
update_icon()
obj/machinery/atmospherics/pipe/up/process()
if(!parent) //This should cut back on the overhead calling build_network thousands of times per cycle
..()
else
. = PROCESS_KILL
obj/machinery/atmospherics/pipe/zpipe/check_pressure(pressure)
var/datum/gas_mixture/environment = loc.return_air()
var/pressure_difference = pressure - environment.return_pressure()
if(pressure_difference > maximum_pressure)
burst()
else if(pressure_difference > fatigue_pressure)
//TODO: leak to turf, doing pfshhhhh
if(prob(5))
burst()
else return 1
obj/machinery/atmospherics/pipe/zpipe/proc/burst()
src.visible_message("\red \bold [src] bursts!");
playsound(src.loc, 'sound/effects/bang.ogg', 25, 1)
var/datum/effect/effect/system/smoke_spread/smoke = new
smoke.set_up(1,0, src.loc, 0)
smoke.start()
del(src)
obj/machinery/atmospherics/pipe/zpipe/proc/normalize_dir()
if(dir==3)
dir = 1
else if(dir==12)
dir = 4
obj/machinery/atmospherics/pipe/zpipe/Del()
if(node1)
node1.disconnect(src)
if(node2)
node2.disconnect(src)
..()
obj/machinery/atmospherics/pipe/zpipe/pipeline_expansion()
return list(node1, node2)
obj/machinery/atmospherics/pipe/zpipe/update_icon()
return
obj/machinery/atmospherics/pipe/zpipe/disconnect(obj/machinery/atmospherics/reference)
if(reference == node1)
if(istype(node1, /obj/machinery/atmospherics/pipe))
del(parent)
node1 = null
if(reference == node2)
if(istype(node2, /obj/machinery/atmospherics/pipe))
del(parent)
node2 = null
return null
/////////////////////////
// the elusive up pipe //
/////////////////////////
obj/machinery/atmospherics/pipe/zpipe/up
icon = 'icons/obj/structures.dmi'
icon_state = "up"
name = "upwards pipe"
desc = "A pipe segment to connect upwards."
obj/machinery/atmospherics/pipe/zpipe/up/initialize()
normalize_dir()
var/node1_dir
for(var/direction in cardinal)
if(direction&initialize_directions)
if (!node1_dir)
node1_dir = direction
for(var/obj/machinery/atmospherics/target in get_step(src,node1_dir))
if(target.initialize_directions & get_dir(target,src))
node1 = target
break
var/turf/controllerlocation = locate(1, 1, src.z)
for(var/obj/effect/landmark/zcontroller/controller in controllerlocation)
if(controller.up)
var/turf/above = locate(src.x, src.y, controller.up_target)
if(above)
for(var/obj/machinery/atmospherics/target in above)
if(target.initialize_directions && istype(target, /obj/machinery/atmospherics/pipe/zpipe/down))
node2 = target
break
var/turf/T = src.loc // hide if turf is not intact
hide(T.intact)
///////////////////////
// and the down pipe //
///////////////////////
obj/machinery/atmospherics/pipe/zpipe/down
icon = 'icons/obj/structures.dmi'
icon_state = "down"
name = "downwards pipe"
desc = "A pipe segment to connect downwards."
obj/machinery/atmospherics/pipe/zpipe/down/initialize()
normalize_dir()
var/node1_dir
for(var/direction in cardinal)
if(direction&initialize_directions)
if (!node1_dir)
node1_dir = direction
for(var/obj/machinery/atmospherics/target in get_step(src,node1_dir))
if(target.initialize_directions & get_dir(target,src))
node1 = target
break
var/turf/controllerlocation = locate(1, 1, src.z)
for(var/obj/effect/landmark/zcontroller/controller in controllerlocation)
if(controller.down)
var/turf/below = locate(src.x, src.y, controller.down_target)
if(below)
for(var/obj/machinery/atmospherics/target in below)
if(target.initialize_directions && istype(target, /obj/machinery/atmospherics/pipe/zpipe/up))
node2 = target
break
var/turf/T = src.loc // hide if turf is not intact
hide(T.intact)

View File

@@ -3,11 +3,10 @@
/////////////////////////////////////// ///////////////////////////////////////
/obj/multiz /obj/multiz
icon = 'code/TriDimension/multiz.dmi' icon = 'icons/obj/structures.dmi'
density = 0 density = 0
opacity = 0 opacity = 0
anchored = 1 anchored = 1
var/obj/multiz/target
CanPass(obj/mover, turf/source, height, airflow) CanPass(obj/mover, turf/source, height, airflow)
return airflow || !density return airflow || !density
@@ -15,64 +14,140 @@
/obj/multiz/ladder /obj/multiz/ladder
icon_state = "ladderdown" icon_state = "ladderdown"
name = "ladder" name = "ladder"
desc = "A Ladder. You climb up and down it." desc = "A ladder. You climb up and down it."
var/top_icon_state = "ladderdown" var/d_state = 1
var/bottom_icon_state = "ladderup" var/obj/multiz/target
New() New()
. = ..() . = ..()
spawn(1) //Allow map to load
if(z in levels_3d) proc/connect()
if(!target) if(icon_state == "ladderdown") // the upper will connect to the lower
var/list/adjacent_to_me = global_adjacent_z_levels["[z]"] d_state = 1
if("up" in adjacent_to_me) var/turf/controllerlocation = locate(1, 1, z)
target = locate() in locate(x,y,adjacent_to_me["up"]) for(var/obj/effect/landmark/zcontroller/controller in controllerlocation)
if(istype(target)) if(controller.down)
icon_state = bottom_icon_state var/turf/below = locate(src.x, src.y, controller.down_target)
else if("down" in adjacent_to_me) for(var/obj/multiz/ladder/L in below)
target = locate() in locate(x,y,adjacent_to_me["down"]) if(L.icon_state == "ladderup")
if(istype(target)) target = L
icon_state = top_icon_state L.target = src
else d_state = 0
del src break
else return
del src
else if("down" in adjacent_to_me) /* ex_act(severity)
target = locate() in locate(x,y,adjacent_to_me["down"]) switch(severity)
if(istype(target)) if(1.0)
icon_state = bottom_icon_state if(icon_state == "ladderup" && prob(10))
else Del()
del src if(2.0)
else if(prob(50))
del src Del()
if(target) if(3.0)
target.icon_state = ( icon_state == top_icon_state ? bottom_icon_state : top_icon_state) Del()
target.target = src return*/
else
del src
Del() Del()
spawn(1) spawn(1)
if(target) if(target && icon_state == "ladderdown")
del target del target
return ..() return ..()
attack_paw(var/mob/M) attack_paw(var/mob/M)
return attack_hand(M) return attack_hand(M)
attackby(var/W, var/mob/M) attackby(obj/item/C as obj, mob/user as mob)
return attack_hand(M) (..)
// construction commented out for balance concerns
/* if (!target && istype(C, /obj/item/stack/rods))
var/turf/controllerlocation = locate(1, 1, z)
var/found = 0
var/obj/item/stack/rods/S = C
if(S.amount < 2)
user << "You dont have enough rods to finish the ladder."
return
for(var/obj/effect/landmark/zcontroller/controller in controllerlocation)
if(controller.down)
found = 1
var/turf/below = locate(src.x, src.y, controller.down_target)
var/blocked = 0
for(var/atom/A in below.contents)
if(A.density)
blocked = 1
break
if(!blocked && !istype(below, /turf/simulated/wall))
var/obj/multiz/ladder/X = new /obj/multiz/ladder(below)
S.amount = S.amount - 2
if(S.amount == 0) S.Del()
X.icon_state = "ladderup"
connect()
user << "You finish the ladder."
else
user << "The area below is blocked."
if(!found)
user << "You cant build a ladder down there."
return
else if (icon_state == "ladderdown" && d_state == 0 && istype(C, /obj/item/weapon/wrench))
user << "<span class='notice'>You start loosening the anchoring bolts which secure the ladder to the frame.</span>"
playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1)
sleep(30)
if(!user || !C) return
src.d_state = 1
if(target)
var/obj/item/stack/rods/R = new /obj/item/stack/rods(target.loc)
R.amount = 2
target.Del()
user << "<span class='notice'>You remove the bolts anchoring the ladder.</span>"
return
else if (icon_state == "ladderdown" && d_state == 1 && istype(C, /obj/item/weapon/weldingtool) )
var/obj/item/weapon/weldingtool/WT = C
if( WT.remove_fuel(0,user) )
user << "<span class='notice'>You begin to remove the ladder.</span>"
playsound(src.loc, 'sound/items/Welder.ogg', 100, 1)
sleep(60)
if(!user || !WT || !WT.isOn()) return
var/obj/item/stack/sheet/metal/S = new /obj/item/stack/sheet/metal( src )
S.amount = 2
user << "<span class='notice'>You remove the ladder and close the hole.</span>"
Del()
else
user << "<span class='notice'>You need more welding fuel to complete this task.</span>"
return
else
src.attack_hand(user)
return*/
src.attack_hand(user)
return
attack_hand(var/mob/M) attack_hand(var/mob/M)
if(!target || !istype(target.loc, /turf)) if(!target || !istype(target.loc, /turf))
del src M << "The ladder is incomplete and can't be climbed."
var/list/adjacent_to_me = global_adjacent_z_levels["[z]"] else
M.visible_message("\blue \The [M] climbs [target.z == adjacent_to_me["up"] ? "up" : "down"] \the [src]!", "You climb [target.z == adjacent_to_me["up"] ? "up" : "down"] \the [src]!", "You hear some grunting, and clanging of a metal ladder being used.") var/turf/T = target.loc
M.Move(target.loc) var/blocked = 0
for(var/atom/A in T.contents)
if(A.density)
blocked = 1
break
if(blocked || istype(T, /turf/simulated/wall))
M << "Something is blocking the ladder."
else
M.visible_message("\blue \The [M] climbs [src.icon_state == "ladderup" ? "up" : "down"] \the [src]!", "You climb [src.icon_state == "ladderup" ? "up" : "down"] \the [src]!", "You hear some grunting, and clanging of a metal ladder being used.")
M.Move(target.loc)
/* hatch
hatch
icon_state = "hatchdown" icon_state = "hatchdown"
name = "hatch" name = "hatch"
desc = "A hatch. You climb down it, and it will automatically seal against pressure loss behind you." desc = "A hatch. You climb down it, and it will automatically seal against pressure loss behind you."
@@ -125,81 +200,48 @@
spawn(7) spawn(7)
top_hatch.icon_state = top_icon_state top_hatch.icon_state = top_icon_state
bottom_hatch.overlays -= red_overlay bottom_hatch.overlays -= red_overlay
active = 0 active = 0*/
/obj/multiz/stairs /obj/multiz/stairs
name = "Stairs" name = "Stairs"
desc = "Stairs. You walk up and down them." desc = "Stairs. You walk up and down them."
icon_state = "ramptop" icon_state = "rampbottom"
var/top_icon_state = "ramptop" var/obj/multiz/stairs/connected
var/bottom_icon_state = "rampbottom" var/turf/target
active New()
density = 1 ..()
var/turf/cl= locate(1, 1, src.z)
for(var/obj/effect/landmark/zcontroller/c in cl)
if(c.up)
var/turf/O = locate(src.x, src.y, c.up_target)
if(istype(O, /turf/space))
O.ChangeTurf(/turf/simulated/floor/open)
spawn(1)
New() for(var/dir in cardinal)
. = ..() var/turf/T = get_step(src.loc,dir)
spawn(1) for(var/obj/multiz/stairs/S in T)
if(z in levels_3d) if(S && S.icon_state == "rampbottom" && !S.connected)
if(!target) S.dir = dir
var/list/adjacent_to_me = global_adjacent_z_levels["[z]"] src.dir = dir
if("up" in adjacent_to_me) S.connected = src
target = locate() in locate(x,y,adjacent_to_me["up"]) src.connected = S
if(istype(target)) src.icon_state = "ramptop"
icon_state = bottom_icon_state src.density = 1
else if("down" in adjacent_to_me) var/turf/controllerlocation = locate(1, 1, src.z)
target = locate() in locate(x,y,adjacent_to_me["down"]) for(var/obj/effect/landmark/zcontroller/controller in controllerlocation)
if(istype(target)) if(controller.up)
icon_state = top_icon_state var/turf/above = locate(src.x, src.y, controller.up_target)
else if(istype(above,/turf/space) || istype(above,/turf/simulated/floor/open))
del src src.target = above
else break
del src
else if("down" in adjacent_to_me)
target = locate() in locate(x,y,adjacent_to_me["down"])
if(istype(target))
icon_state = bottom_icon_state
else
del src
else
del src
if(target)
target.icon_state = ( icon_state == top_icon_state ? bottom_icon_state : top_icon_state)
target.target = src
var/obj/multiz/stairs/lead_in = locate() in get_step(src, reverse_direction(dir))
if(lead_in)
lead_in.icon_state = ( icon_state == top_icon_state ? bottom_icon_state : top_icon_state)
else
del src
Del()
spawn(1)
if(target) if(target)
del target break
return ..()
Bumped(var/atom/movable/M) Bumped(var/atom/movable/M)
if(target.z > z && istype(src, /obj/multiz/stairs/active) && !locate(/obj/multiz/stairs) in M.loc) if(connected && target && istype(src, /obj/multiz/stairs) && locate(/obj/multiz/stairs) in M.loc)
return //If on bottom, only let them go up stairs if they've moved to the entry tile first. var/obj/multiz/stairs/Con = locate(/obj/multiz/stairs) in M.loc
//If it's the top, they can fall down just fine. if(Con == src.connected) //make sure the atom enters from the approriate lower stairs tile
M.Move(target)
if(!target || !istype(target.loc, /turf)) return
del src
if(ismob(M) && M:client)
M:client.moving = 1
M.Move(target.loc)
if (ismob(M) && M:client)
M:client.moving = 0
Click()
if(!istype(usr,/mob/dead/observer))
return ..()
if(!target || !istype(target.loc, /turf))
del src
usr.client.moving = 1
usr.Move(target.loc)
usr.client.moving = 0

View File

@@ -1,27 +1,3 @@
atom/movable/var/list/adjacent_z_levels
atom/movable/var/archived_z_level
atom/movable/Move() //Hackish
if(adjacent_z_levels && adjacent_z_levels["up"])
var/turf/above_me = locate(x,y,adjacent_z_levels["up"])
if(istype(above_me, /turf/simulated/floor/open))
above_me:RemoveImage(src)
. = ..()
if(archived_z_level != z)
archived_z_level = z
if(z in levels_3d)
adjacent_z_levels = global_adjacent_z_levels["[z]"]
else
adjacent_z_levels = null
if(adjacent_z_levels && adjacent_z_levels["up"])
var/turf/above_me = locate(x,y,adjacent_z_levels["up"])
if(istype(above_me, /turf/simulated/floor/open))
above_me:AddImage(src)
/turf/simulated/floor/open /turf/simulated/floor/open
name = "open space" name = "open space"
intact = 0 intact = 0
@@ -31,66 +7,109 @@ atom/movable/Move() //Hackish
var/icon/darkoverlays = null var/icon/darkoverlays = null
var/turf/floorbelow var/turf/floorbelow
var/list/overlay_references var/list/overlay_references
mouse_opacity = 2
New() New()
..() ..()
spawn(1) getbelow()
if(!(z in levels_3d)) return
ReplaceWithSpace()
var/list/adjacent_to_me = global_adjacent_z_levels["[z]"]
if(!("down" in adjacent_to_me))
ReplaceWithSpace()
floorbelow = locate(x, y, adjacent_to_me["down"])
if(floorbelow)
if(!istype(floorbelow,/turf))
del src
else if(floorbelow.density)
ReplaceWithPlating()
else
set_up()
else
ReplaceWithSpace()
Enter(var/atom/movable/AM) Enter(var/atom/movable/AM)
if (..()) //TODO make this check if gravity is active (future use) - Sukasa if (..()) //TODO make this check if gravity is active (future use) - Sukasa
spawn(1) spawn(1)
// only fall down in defined areas (read: areas with artificial gravitiy)
if(!floorbelow) //make sure that there is actually something below
if(!getbelow())
return
if(AM) if(AM)
AM.Move(floorbelow) var/area/areacheck = get_area(src)
if (istype(AM, /mob/living/carbon/human)) var/blocked = 0
var/mob/living/carbon/human/H = AM var/soft = 0
var/damage = rand(5,15) for(var/atom/A in floorbelow.contents)
H.apply_damage(2*damage, BRUTE, "head") if(A.density)
H.apply_damage(2*damage, BRUTE, "chest") blocked = 1
H.apply_damage(0.5*damage, BRUTE, "l_leg") break
H.apply_damage(0.5*damage, BRUTE, "r_leg") if(istype(A, /obj/machinery/atmospherics/pipe/zpipe/up) && istype(AM,/obj/item/pipe))
H.apply_damage(0.5*damage, BRUTE, "l_arm") blocked = 1
H.apply_damage(0.5*damage, BRUTE, "r_arm") break
H:weakened = max(H:weakened,2) if(istype(A, /obj/structure/disposalpipe/up) && istype(AM,/obj/item/pipe))
H:updatehealth() blocked = 1
break
if(istype(A, /obj/multiz/stairs))
soft = 1
//dont break here, since we still need to be sure that it isnt blocked
if (soft || (!blocked && !(areacheck.name == "Space")))
AM.Move(floorbelow)
if (!soft && istype(AM, /mob/living/carbon/human))
var/mob/living/carbon/human/H = AM
var/damage = 5
H.apply_damage(min(rand(-damage,damage),0), BRUTE, "head")
H.apply_damage(min(rand(-damage,damage),0), BRUTE, "chest")
H.apply_damage(min(rand(-damage,damage),0), BRUTE, "l_leg")
H.apply_damage(min(rand(-damage,damage),0), BRUTE, "r_leg")
H.apply_damage(min(rand(-damage,damage),0), BRUTE, "l_arm")
H.apply_damage(min(rand(-damage,damage),0), BRUTE, "r_arm")
H:weakened = max(H:weakened,2)
H:updatehealth()
return ..() return ..()
attackby() /turf/simulated/floor/open/proc/getbelow()
return //nothing var/turf/controllerlocation = locate(1, 1, z)
for(var/obj/effect/landmark/zcontroller/controller in controllerlocation)
// check if there is something to draw below
if(!controller.down)
src.ChangeTurf(/turf/space)
return 0
else
floorbelow = locate(src.x, src.y, controller.down_target)
return 1
return 1
proc/set_up() //Update the overlays to make the openspace turf show what's down a level // override to make sure nothing is hidden
if(!overlay_references) /turf/simulated/floor/open/levelupdate()
overlay_references = list() for(var/obj/O in src)
if(!floorbelow) return if(O.level == 1)
overlays += floorbelow O.hide(0)
for(var/obj/o in floorbelow)
var/image/o_img = image(o, dir=o.dir, layer = TURF_LAYER+0.05*o.layer)
overlays += o_img
overlay_references[o] = o_img
proc/AddImage(var/atom/movable/o) //overwrite the attackby of space to transform it to openspace if necessary
var/o_img = image(o, dir=o.dir, layer = TURF_LAYER+0.05*o.layer) /turf/space/attackby(obj/item/C as obj, mob/user as mob)
overlays += o_img if (istype(C, /obj/item/weapon/cable_coil))
overlay_references[o] = o_img var/turf/simulated/floor/open/W = src.ChangeTurf(/turf/simulated/floor/open)
W.attackby(C, user)
return
..()
proc/RemoveImage(var/atom/movable/o) /turf/simulated/floor/open/ex_act(severity)
var/o_img = overlay_references[o] // cant destroy empty space with an ordinary bomb
overlays -= o_img return
overlay_references -= o
/turf/simulated/floor/open/attackby(obj/item/C as obj, mob/user as mob)
(..)
if (istype(C, /obj/item/weapon/cable_coil))
var/obj/item/weapon/cable_coil/cable = C
cable.turf_place(src, user)
return
if (istype(C, /obj/item/stack/rods))
var/obj/structure/lattice/L = locate(/obj/structure/lattice, src)
if(L)
return
var/obj/item/stack/rods/R = C
user << "\blue Constructing support lattice ..."
playsound(src.loc, 'sound/weapons/Genhit.ogg', 50, 1)
ReplaceWithLattice()
R.use(1)
return
if (istype(C, /obj/item/stack/tile/plasteel))
var/obj/structure/lattice/L = locate(/obj/structure/lattice, src)
if(L)
var/obj/item/stack/tile/plasteel/S = C
del(L)
playsound(src.loc, 'sound/weapons/Genhit.ogg', 50, 1)
S.build(src)
S.use(1)
return
else
user << "\red The plating is going to need some support."
return

View File

@@ -0,0 +1,263 @@
/obj/effect/landmark/zcontroller
name = "Z-Level Controller"
var/initialized = 0 // when set to 1, turfs will report to the controller
var/up = 0 // 1 allows up movement
var/up_target = 0 // the Z-level that is above the current one
var/down = 0 // 1 allows down movement
var/down_target = 0 // the Z-level that is below the current one
var/list/slow = list()
var/list/normal = list()
var/list/fast = list()
var/slow_time
var/normal_time
var/fast_time
/obj/effect/landmark/zcontroller/New()
..()
for (var/turf/T in world)
if (T.z == z)
fast += T
slow_time = world.time + 3000
normal_time = world.time + 600
fast_time = world.time + 10
processing_objects.Add(src)
initialized = 1
return 1
/obj/effect/landmark/zcontroller/Del()
processing_objects.Remove(src)
return
/obj/effect/landmark/zcontroller/process()
if (world.time > fast_time)
calc(fast)
fast_time = world.time + 10
if (world.time > normal_time)
calc(normal)
normal_time = world.time + 600
/* if (world.time > slow_time)
calc(slow)
slow_time = world.time + 3000 */
return
/obj/effect/landmark/zcontroller/proc/add(var/list/L, var/I, var/transfer)
while (L.len)
var/turf/T = pick(L)
L -= T
slow -= T
normal -= T
fast -= T
if(!T || !istype(T, /turf))
continue
switch (I)
if(1) slow += T
if(2) normal += T
if(3) fast += T
if(transfer > 0)
if(up)
var/turf/controller_up = locate(1, 1, up_target)
for(var/obj/effect/landmark/zcontroller/c_up in controller_up)
var/list/temp = list()
temp += locate(T.x, T.y, up_target)
c_up.add(temp, I, transfer-1)
if(down)
var/turf/controller_down = locate(1, 1, down_target)
for(var/obj/effect/landmark/zcontroller/c_down in controller_down)
var/list/temp = list()
temp += locate(T.x, T.y, down_target)
c_down.add(temp, I, transfer-1)
return
/turf
var/list/z_overlays = list()
/turf/New()
..()
var/turf/controller = locate(1, 1, z)
for(var/obj/effect/landmark/zcontroller/c in controller)
if(c.initialized)
var/list/turf = list()
turf += src
c.add(turf,3,1)
/turf/space/New()
..()
var/turf/controller = locate(1, 1, z)
for(var/obj/effect/landmark/zcontroller/c in controller)
if(c.initialized)
var/list/turf = list()
turf += src
c.add(turf,3,1)
atom/movable/Move() //Hackish
. = ..()
var/turf/controllerlocation = locate(1, 1, src.z)
for(var/obj/effect/landmark/zcontroller/controller in controllerlocation)
if(controller.up || controller.down)
var/list/temp = list()
temp += locate(src.x, src.y, src.z)
controller.add(temp,3,1)
/obj/effect/landmark/zcontroller/proc/calc(var/list/L)
var/list/slowholder = list()
var/list/normalholder = list()
var/list/fastholder = list()
var/new_list
while(L.len)
var/turf/T = pick(L)
new_list = 0
if(!T || !istype(T, /turf))
L -= T
continue
T.overlays -= T.z_overlays
T.z_overlays -= T.z_overlays
if(down && (istype(T, /turf/space) || istype(T, /turf/simulated/floor/open)))
var/turf/below = locate(T.x, T.y, down_target)
if(below)
if(!(istype(below, /turf/space) || istype(below, /turf/simulated/floor/open)))
var/image/t_img = list()
new_list = 1
var/image/temp = image(below, dir=below.dir, layer = TURF_LAYER + 0.04)
temp.color = rgb(127,127,127)
temp.overlays += below.overlays
t_img += temp
T.overlays += t_img
T.z_overlays += t_img
// get objects
var/image/o_img = list()
for(var/obj/o in below)
// ingore objects that have any form of invisibility
if(o.invisibility) continue
new_list = 2
var/image/temp2 = image(o, dir=o.dir, layer = TURF_LAYER+0.05*o.layer)
temp2.color = rgb(127,127,127)
temp2.overlays += o.overlays
o_img += temp2
// you need to add a list to .overlays or it will not display any because space
T.overlays += o_img
T.z_overlays += o_img
// get mobs
var/image/m_img = list()
for(var/mob/m in below)
// ingore mobs that have any form of invisibility
if(m.invisibility) continue
// only add this tile to fastprocessing if there is a living mob, not a dead one
if(istype(m, /mob/living)) new_list = 3
var/image/temp2 = image(m, dir=m.dir, layer = TURF_LAYER+0.05*m.layer)
temp2.color = rgb(127,127,127)
temp2.overlays += m.overlays
m_img += temp2
// you need to add a list to .overlays or it will not display any because space
T.overlays += m_img
T.z_overlays += m_img
T.overlays -= below.z_overlays
T.z_overlays -= below.z_overlays
// this is sadly impossible to use right now
// the overlay is always opaque to mouseclicks and thus prevents interactions with everything except the turf
/*if(up)
var/turf/above = locate(T.x, T.y, up_target)
if(above)
var/eligeable = 0
for(var/d in cardinal)
var/turf/mT = get_step(above,d)
if(istype(mT, /turf/space) || istype(mT, /turf/simulated/floor/open))
eligeable = 1
/*if(mT.opacity == 0)
for(var/f in cardinal)
var/turf/nT = get_step(mT,f)
if(istype(nT, /turf/space) || istype(nT, /turf/simulated/floor/open))
eligeable = 1*/
if(istype(above, /turf/space) || istype(above, /turf/simulated/floor/open)) eligeable = 1
if(eligeable == 1)
if(!(istype(above, /turf/space) || istype(above, /turf/simulated/floor/open)))
var/image/t_img = list()
if(new_list < 1) new_list = 1
above.overlays -= above.z_overlays
var/image/temp = image(above, dir=above.dir, layer = 5 + 0.04)
above.overlays += above.z_overlays
temp.alpha = 100
temp.overlays += above.overlays
temp.overlays -= above.z_overlays
t_img += temp
T.overlays += t_img
T.z_overlays += t_img
// get objects
var/image/o_img = list()
for(var/obj/o in above)
// ingore objects that have any form of invisibility
if(o.invisibility) continue
if(new_list < 2) new_list = 2
var/image/temp2 = image(o, dir=o.dir, layer = 5+0.05*o.layer)
temp2.alpha = 100
temp2.overlays += o.overlays
o_img += temp2
// you need to add a list to .overlays or it will not display any because space
T.overlays += o_img
T.z_overlays += o_img
// get mobs
var/image/m_img = list()
for(var/mob/m in above)
// ingore mobs that have any form of invisibility
if(m.invisibility) continue
// only add this tile to fastprocessing if there is a living mob, not a dead one
if(istype(m, /mob/living) && new_list < 3) new_list = 3
var/image/temp2 = image(m, dir=m.dir, layer = 5+0.05*m.layer)
temp2.alpha = 100
temp2.overlays += m.overlays
m_img += temp2
// you need to add a list to .overlays or it will not display any because space
T.overlays += m_img
T.z_overlays += m_img
T.overlays -= above.z_overlays
T.z_overlays -= above.z_overlays*/
L -= T
if(new_list == 1)
slowholder += T
if(new_list == 2)
normalholder += T
if(new_list == 3)
fastholder += T
for(var/d in cardinal)
var/turf/mT = get_step(T,d)
if(!(mT in fastholder))
fastholder += mT
for(var/f in cardinal)
var/turf/nT = get_step(mT,f)
if(!(nT in fastholder))
fastholder += nT
add(slowholder,1, 0)
add(normalholder, 2, 0)
add(fastholder, 3, 0)
return

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@@ -21,10 +21,6 @@
electrical_storage electrical_storage
name = "\improper Electrical storage" name = "\improper Electrical storage"
engine_monitoring
name = "\improper Electrical storage"
icon_state = "engine_monitoring"
reactor_core reactor_core
name = "\improper Reactor Core" name = "\improper Reactor Core"
//icon_state = "engine_core" //icon_state = "engine_core"

View File

@@ -11,6 +11,12 @@ proc/FloodFill(turf/simulated/start)
var/list/open = list(start) var/list/open = list(start)
//The list of tiles which have been evaulated. //The list of tiles which have been evaulated.
var/list/closed = list() var/list/closed = list()
/////// Z-Level stuff
//List of all space tiles bordering the zone
var/list/list_space = list()
//List of all Z-Levels of the zone where it borders space
var/list/z_space = list()
/////// Z-Level stuff
//Loop through the turfs in the open list in order to find which adjacent turfs should be added to the zone. //Loop through the turfs in the open list in order to find which adjacent turfs should be added to the zone.
while(open.len) while(open.len)
@@ -67,10 +73,75 @@ proc/FloodFill(turf/simulated/start)
//If it cannot connect either to the north or west, connect it! //If it cannot connect either to the north or west, connect it!
closed += O closed += O
/////// Z-Level stuff
if(istype(O,/turf/space))
if(!(O in list_space))
list_space += O
if(!(O.z in z_space))
z_space += O.z
// handle Z-level connections
var/turf/controllerlocation = locate(1, 1, T.z)
for(var/obj/effect/landmark/zcontroller/controller in controllerlocation)
// connect upwards
if(controller.up)
var/turf/above_me = locate(T.x, T.y, controller.up_target)
// add the turf above this
if(istype(above_me, /turf/simulated/floor/open) && !(above_me in open) && !(above_me in closed))
open += above_me
if(istype(above_me,/turf/space))
if(!(above_me in list_space))
list_space += above_me
if(!(above_me.z in z_space))
z_space += above_me.z
// connect downwards
if(controller.down && istype(T, /turf/simulated/floor/open))
var/turf/below_me = locate(T.x, T.y, controller.down_target)
// add the turf below this
if(!(below_me in open) && !(below_me in closed))
open += below_me
/////// Z-Level stuff
//This tile is now evaluated, and can be moved to the list of evaluated tiles. //This tile is now evaluated, and can be moved to the list of evaluated tiles.
open -= T open -= T
closed += T closed += T
/////// Z-Level stuff
// once the zone is done, check if there is space that needs to be changed to open space
if(!open.len)
var/list/temp = list()
while(list_space.len)
var/turf/S = pick(list_space)
//check if the zone has any space borders below the evaluated space tile
//if there is some, we dont need to make open_space since the zone can vent and the zone above can vent
//through the evaluated tile
//if there is none, the zone can connect upwards to either vent from there or connect with the zone there
//also check if the turf below the space is actually part of this zone to prevent the edge tiles from transforming
var/turf/controllerloc = locate(1, 1, S.z)
for(var/obj/effect/landmark/zcontroller/controller in controllerloc)
if(controller.down)
var/turf/below = locate(S.x, S.y, controller.down_target)
if(!((S.z - 1) in z_space) && below in closed)
open += S.ChangeTurf(/turf/simulated/floor/open)
list_space -= S
else
list_space -= S
temp += S
else
list_space -= S
temp += S
// make sure the turf is removed from the list
list_space -= S
z_space -= z_space
while(temp.len)
var/turf/S = pick(temp)
if(!(S.z in z_space))
z_space += S.z
list_space += S
temp -= S
/////// Z-Level stuff
return closed return closed

View File

@@ -27,12 +27,6 @@ var/list/CounterDoorDirections = list(SOUTH,EAST) //Which directions doors turfs
var/interactions_with_unsim = 0 var/interactions_with_unsim = 0
var/progress = "nothing" var/progress = "nothing"
/datum/gas_mixture/zone
Del()
CRASH("Something tried to delete a zone's air!")
. = ..()
//CREATION AND DELETION //CREATION AND DELETION
/zone/New(turf/start) /zone/New(turf/start)
. = ..() . = ..()
@@ -53,7 +47,7 @@ var/list/CounterDoorDirections = list(SOUTH,EAST) //Which directions doors turfs
//Generate the gas_mixture for use in txhis zone by using the average of the gases //Generate the gas_mixture for use in txhis zone by using the average of the gases
//defined at startup. //defined at startup.
//Changed to try and find the source of the error. //Changed to try and find the source of the error.
air = new /datum/gas_mixture/zone() air = new
air.group_multiplier = contents.len air.group_multiplier = contents.len
for(var/turf/simulated/T in contents) for(var/turf/simulated/T in contents)
if(!T.air) if(!T.air)
@@ -152,6 +146,13 @@ var/list/CounterDoorDirections = list(SOUTH,EAST) //Which directions doors turfs
T.zone = src T.zone = src
///// Z-Level Stuff
// also add the tile below it if its open space
if(istype(T, /turf/simulated/floor/open))
var/turf/simulated/floor/open/T2 = T
src.AddTurf(T2.floorbelow)
///// Z-Level Stuff
else else
if(!unsimulated_tiles) if(!unsimulated_tiles)
unsimulated_tiles = list() unsimulated_tiles = list()
@@ -773,6 +774,32 @@ zone/proc/Rebuild()
if(adjacent_id && (!lowest_id || adjacent_id < lowest_id)) if(adjacent_id && (!lowest_id || adjacent_id < lowest_id))
lowest_id = adjacent_id lowest_id = adjacent_id
/////// Z-Level stuff
var/turf/controllerlocation = locate(1, 1, current.z)
for(var/obj/effect/landmark/zcontroller/controller in controllerlocation)
// upwards
if(controller.up)
var/turf/simulated/adjacent = locate(current.x, current.y, controller.up_target)
if(adjacent in turfs && istype(adjacent, /turf/simulated/floor/open))
current_adjacents += adjacent
adjacent_id = turfs[adjacent]
if(adjacent_id && (!lowest_id || adjacent_id < lowest_id))
lowest_id = adjacent_id
// downwards
if(controller.down && istype(current, /turf/simulated/floor/open))
var/turf/simulated/adjacent = locate(current.x, current.y, controller.down_target)
if(adjacent in turfs)
current_adjacents += adjacent
adjacent_id = turfs[adjacent]
if(adjacent_id && (!lowest_id || adjacent_id < lowest_id))
lowest_id = adjacent_id
/////// Z-Level stuff
if(!lowest_id) if(!lowest_id)
lowest_id = current_identifier++ lowest_id = current_identifier++
identical_ids += lowest_id identical_ids += lowest_id

View File

@@ -188,14 +188,15 @@ datum/hud/New(mob/owner)
//Triggered when F12 is pressed (Unless someone changed something in the DMF) //Triggered when F12 is pressed (Unless someone changed something in the DMF)
/mob/verb/button_pressed_F12() /mob/verb/button_pressed_F12(var/full = 0 as null)
set name = "F12" set name = "F12"
set hidden = 1 set hidden = 1
if(hud_used) if(hud_used)
if(ishuman(src)) if(ishuman(src))
if(!src.client) return if(!client) return
if(client.view != world.view)
return
if(hud_used.hud_shown) if(hud_used.hud_shown)
hud_used.hud_shown = 0 hud_used.hud_shown = 0
if(src.hud_used.adding) if(src.hud_used.adding)
@@ -209,10 +210,15 @@ datum/hud/New(mob/owner)
//Due to some poor coding some things need special treatment: //Due to some poor coding some things need special treatment:
//These ones are a part of 'adding', 'other' or 'hotkeybuttons' but we want them to stay //These ones are a part of 'adding', 'other' or 'hotkeybuttons' but we want them to stay
src.client.screen += src.hud_used.l_hand_hud_object //we want the hands to be visible if(!full)
src.client.screen += src.hud_used.r_hand_hud_object //we want the hands to be visible src.client.screen += src.hud_used.l_hand_hud_object //we want the hands to be visible
src.client.screen += src.hud_used.action_intent //we want the intent swticher visible src.client.screen += src.hud_used.r_hand_hud_object //we want the hands to be visible
src.hud_used.action_intent.screen_loc = ui_acti_alt //move this to the alternative position, where zone_select usually is. src.client.screen += src.hud_used.action_intent //we want the intent swticher visible
src.hud_used.action_intent.screen_loc = ui_acti_alt //move this to the alternative position, where zone_select usually is.
else
src.client.screen -= src.healths
src.client.screen -= src.internals
src.client.screen -= src.gun_setting_icon
//These ones are not a part of 'adding', 'other' or 'hotkeybuttons' but we want them gone. //These ones are not a part of 'adding', 'other' or 'hotkeybuttons' but we want them gone.
src.client.screen -= src.zone_sel //zone_sel is a mob variable for some reason. src.client.screen -= src.zone_sel //zone_sel is a mob variable for some reason.
@@ -225,7 +231,12 @@ datum/hud/New(mob/owner)
src.client.screen += src.hud_used.other src.client.screen += src.hud_used.other
if(src.hud_used.hotkeybuttons && !src.hud_used.hotkey_ui_hidden) if(src.hud_used.hotkeybuttons && !src.hud_used.hotkey_ui_hidden)
src.client.screen += src.hud_used.hotkeybuttons src.client.screen += src.hud_used.hotkeybuttons
if(src.healths)
src.client.screen |= src.healths
if(src.internals)
src.client.screen |= src.internals
if(src.gun_setting_icon)
src.client.screen |= src.gun_setting_icon
src.hud_used.action_intent.screen_loc = ui_acti //Restore intent selection to the original position src.hud_used.action_intent.screen_loc = ui_acti //Restore intent selection to the original position
src.client.screen += src.zone_sel //This one is a special snowflake src.client.screen += src.zone_sel //This one is a special snowflake

View File

@@ -891,8 +891,9 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee
/obj/item/clothing/suit/hastur, /obj/item/clothing/suit/hastur,
/obj/item/clothing/suit/imperium_monk, /obj/item/clothing/suit/imperium_monk,
/obj/item/clothing/suit/ianshirt, /obj/item/clothing/suit/ianshirt,
/obj/item/clothing/suit/leathercoat, /obj/item/clothing/under/gimmick/rank/captain/suit,
/obj/item/clothing/suit/browncoat, /obj/item/clothing/under/gimmick/rank/head_of_personnel/suit,
/obj/item/clothing/under/lawyer/purpsuit,
/obj/item/clothing/suit/suspenders, /obj/item/clothing/suit/suspenders,
/obj/item/clothing/suit/storage/labcoat/mad, /obj/item/clothing/suit/storage/labcoat/mad,
/obj/item/clothing/suit/bio_suit/plaguedoctorsuit) /obj/item/clothing/suit/bio_suit/plaguedoctorsuit)

View File

@@ -922,16 +922,28 @@ var/list/ghostteleportlocs = list()
/area/engine /area/engine
engine_smes engine_smes
name = "\improper Engineering SMES" name = "Engineering SMES"
icon_state = "engine_smes" icon_state = "engine_smes"
requires_power = 0//This area only covers the batteries and they deal with their own power // requires_power = 0//This area only covers the batteries and they deal with their own power
engine_room
name = "\improper Engine Room"
icon_state = "engine"
engine_airlock
name = "\improper Engine Room Airlock"
icon_state = "engine"
engine_monitoring
name = "\improper Engine Monitoring Room"
icon_state = "engine_monitoring"
engineering engineering
name = "Engineering" name = "Engineering"
icon_state = "engine_smes" icon_state = "engine_smes"
break_room break_room
name = "\improper Engineering Foyer" name = "Engineering Foyer"
icon_state = "engine" icon_state = "engine"
chiefs_office chiefs_office

View File

@@ -100,6 +100,7 @@
return return
if( !fire ) if( !fire )
fire = 1 fire = 1
master.fire = 1 //used for firedoor checks
updateicon() updateicon()
mouse_opacity = 0 mouse_opacity = 0
for(var/obj/machinery/door/firedoor/D in all_doors) for(var/obj/machinery/door/firedoor/D in all_doors)
@@ -122,6 +123,7 @@
/area/proc/firereset() /area/proc/firereset()
if (fire) if (fire)
fire = 0 fire = 0
master.fire = 0 //used for firedoor checks
mouse_opacity = 0 mouse_opacity = 0
updateicon() updateicon()
for(var/obj/machinery/door/firedoor/D in all_doors) for(var/obj/machinery/door/firedoor/D in all_doors)

View File

@@ -382,6 +382,11 @@ var/list/sacrificed = list()
D.real_name = "[pick(first_names_male)] [pick(last_names)]" D.real_name = "[pick(first_names_male)] [pick(last_names)]"
D.universal_speak = 1 D.universal_speak = 1
D.status_flags &= ~GODMODE D.status_flags &= ~GODMODE
D.s_tone = 35
D.b_eyes = 200
D.r_eyes = 200
D.g_eyes = 200
D.underwear = 0
D.key = ghost.key D.key = ghost.key

View File

@@ -149,6 +149,7 @@ var/global/datum/controller/gameticker/ticker
master_controller.process() //Start master_controller.process() master_controller.process() //Start master_controller.process()
lighting_controller.process() //Start processing DynamicAreaLighting updates lighting_controller.process() //Start processing DynamicAreaLighting updates
for(var/obj/multiz/ladder/L in world) L.connect() //Lazy hackfix for ladders. TODO: move this to an actual controller. ~ Z
if(config.sql_enabled) if(config.sql_enabled)
spawn(3000) spawn(3000)

View File

@@ -51,9 +51,9 @@
B.name = "Toolbox Manifesto" B.name = "Toolbox Manifesto"
if("homosexuality") if("homosexuality")
B.name = "Guys Gone Wild" B.name = "Guys Gone Wild"
if("lol", "wtf", "gay", "penis", "ass", "poo", "badmin", "shitmin", "deadmin", "cock", "cocks") //if("lol", "wtf", "gay", "penis", "ass", "poo", "badmin", "shitmin", "deadmin", "cock", "cocks")
B.name = pick("Woodys Got Wood: The Aftermath", "War of the Cocks", "Sweet Bro and Hella Jef: Expanded Edition") // B.name = pick("Woodys Got Wood: The Aftermath", "War of the Cocks", "Sweet Bro and Hella Jef: Expanded Edition")
H.setBrainLoss(100) // starts off retarded as fuck // H.setBrainLoss(100) // starts off retarded as fuck
if("science") if("science")
B.name = pick("Principle of Relativity", "Quantum Enigma: Physics Encounters Consciousness", "Programming the Universe", "Quantum Physics and Theology", "String Theory for Dummies", "How To: Build Your Own Warp Drive", "The Mysteries of Bluespace", "Playing God: Collector's Edition") B.name = pick("Principle of Relativity", "Quantum Enigma: Physics Encounters Consciousness", "Programming the Universe", "Quantum Physics and Theology", "String Theory for Dummies", "How To: Build Your Own Warp Drive", "The Mysteries of Bluespace", "Playing God: Collector's Edition")
else else
@@ -152,4 +152,4 @@
ticker.Bible_deity_name = B.deity_name ticker.Bible_deity_name = B.deity_name
feedback_set_details("religion_deity","[new_deity]") feedback_set_details("religion_deity","[new_deity]")
feedback_set_details("religion_book","[new_book_style]") feedback_set_details("religion_book","[new_book_style]")
return 1 return 1

View File

@@ -67,7 +67,7 @@ var/global/datum/controller/occupations/job_master
proc/FreeRole(var/rank) //making additional slot on the fly proc/FreeRole(var/rank) //making additional slot on the fly
var/datum/job/job = GetJob(rank) var/datum/job/job = GetJob(rank)
if(job && job.current_positions >= job.total_positions) if(job && job.current_positions >= job.total_positions && job.total_positions != -1)
job.total_positions++ job.total_positions++
return 1 return 1
return 0 return 0

View File

@@ -1,5 +1,5 @@
/obj/machinery/atmospherics/unary/cold_sink/freezer /obj/machinery/atmospherics/unary/cold_sink/freezer
name = "Freezer" name = "gas cooling system"
icon = 'icons/obj/Cryogenic2.dmi' icon = 'icons/obj/Cryogenic2.dmi'
icon_state = "freezer_0" icon_state = "freezer_0"
density = 1 density = 1
@@ -8,84 +8,91 @@
current_heat_capacity = 1000 current_heat_capacity = 1000
New() /obj/machinery/atmospherics/unary/cold_sink/freezer/New()
..() ..()
initialize_directions = dir initialize_directions = dir
initialize() /obj/machinery/atmospherics/unary/cold_sink/freezer/initialize()
if(node) return if(node) return
var/node_connect = dir var/node_connect = dir
for(var/obj/machinery/atmospherics/target in get_step(src,node_connect))
if(target.initialize_directions & get_dir(target,src))
node = target
break
update_icon()
for(var/obj/machinery/atmospherics/target in get_step(src,node_connect))
if(target.initialize_directions & get_dir(target,src))
node = target
break
update_icon() update_icon()
if(src.node)
if(src.on)
icon_state = "freezer_1" /obj/machinery/atmospherics/unary/cold_sink/freezer/update_icon()
else if(src.node)
icon_state = "freezer" if(src.on)
icon_state = "freezer_1"
else else
icon_state = "freezer_0" icon_state = "freezer"
return else
icon_state = "freezer_0"
return
attack_ai(mob/user as mob) /obj/machinery/atmospherics/unary/cold_sink/freezer/attack_ai(mob/user as mob)
return src.attack_hand(user) src.ui_interact(user)
attack_paw(mob/user as mob) /obj/machinery/atmospherics/unary/cold_sink/freezer/attack_paw(mob/user as mob)
return src.attack_hand(user) src.ui_interact(user)
attack_hand(mob/user as mob) /obj/machinery/atmospherics/unary/cold_sink/freezer/attack_hand(mob/user as mob)
user.set_machine(src) src.ui_interact(user)
var/temp_text = ""
if(air_contents.temperature > (T0C - 20)) /obj/machinery/atmospherics/unary/cold_sink/freezer/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null)
temp_text = "<FONT color=red>[air_contents.temperature]</FONT>" // this is the data which will be sent to the ui
else if(air_contents.temperature < (T0C - 20) && air_contents.temperature > (T0C - 100)) var/data[0]
temp_text = "<FONT color=black>[air_contents.temperature]</FONT>" data["on"] = on ? 1 : 0
data["gasPressure"] = round(air_contents.return_pressure())
data["gasTemperature"] = round(air_contents.temperature)
data["minGasTemperature"] = round(T0C - 200)
data["maxGasTemperature"] = round(T20C)
data["targetGasTemperature"] = round(current_temperature)
var/temp_class = "good"
if (air_contents.temperature > (T0C - 20))
temp_class = "bad"
else if (air_contents.temperature < (T0C - 20) && air_contents.temperature > (T0C - 100))
temp_class = "average"
data["gasTemperatureClass"] = temp_class
// update the ui if it exists, returns null if no ui is passed/found
ui = nanomanager.try_update_ui(user, src, ui_key, ui, data)
if (!ui)
// the ui does not exist, so we'll create a new() one
// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
ui = new(user, src, ui_key, "freezer.tmpl", "Gas Cooling System", 440, 300)
// when the ui is first opened this is the data it will use
ui.set_initial_data(data)
// open the new ui window
ui.open()
// auto update every Master Controller tick
ui.set_auto_update(1)
/obj/machinery/atmospherics/unary/cold_sink/freezer/Topic(href, href_list)
if (href_list["toggleStatus"])
src.on = !src.on
update_icon()
if(href_list["temp"])
var/amount = text2num(href_list["temp"])
if(amount > 0)
src.current_temperature = min(T20C, src.current_temperature+amount)
else else
temp_text = "<FONT color=blue>[air_contents.temperature]</FONT>" src.current_temperature = max((T0C - 200), src.current_temperature+amount)
var/dat = {"<B>Cryo gas cooling system</B><BR>
Current status: [ on ? "<A href='?src=\ref[src];start=1'>Off</A> <B>On</B>" : "<B>Off</B> <A href='?src=\ref[src];start=1'>On</A>"]<BR>
Current gas temperature: [temp_text]<BR>
Current air pressure: [air_contents.return_pressure()]<BR>
Target gas temperature: <A href='?src=\ref[src];temp=-100'>-</A> <A href='?src=\ref[src];temp=-10'>-</A> <A href='?src=\ref[src];temp=-1'>-</A> [current_temperature] <A href='?src=\ref[src];temp=1'>+</A> <A href='?src=\ref[src];temp=10'>+</A> <A href='?src=\ref[src];temp=100'>+</A><BR>
"}
user << browse(dat, "window=freezer;size=400x500")
onclose(user, "freezer")
Topic(href, href_list)
if ((usr.contents.Find(src) || ((get_dist(src, usr) <= 1) && istype(src.loc, /turf))) || (istype(usr, /mob/living/silicon/ai)))
usr.set_machine(src)
if (href_list["start"])
src.on = !src.on
update_icon()
if(href_list["temp"])
var/amount = text2num(href_list["temp"])
if(amount > 0)
src.current_temperature = min(T20C, src.current_temperature+amount)
else
src.current_temperature = max((T0C - 200), src.current_temperature+amount)
src.updateUsrDialog()
src.add_fingerprint(usr)
return
process()
..()
src.updateUsrDialog()
src.add_fingerprint(usr)
return 1
/obj/machinery/atmospherics/unary/cold_sink/freezer/process()
..()
/obj/machinery/atmospherics/unary/heat_reservoir/heater /obj/machinery/atmospherics/unary/heat_reservoir/heater
name = "Heater" name = "gas heating system"
icon = 'icons/obj/Cryogenic2.dmi' icon = 'icons/obj/Cryogenic2.dmi'
icon_state = "freezer_0" icon_state = "freezer_0"
density = 1 density = 1
@@ -94,73 +101,83 @@
current_heat_capacity = 1000 current_heat_capacity = 1000
New() /obj/machinery/atmospherics/unary/heat_reservoir/heater/New()
..() ..()
initialize_directions = dir initialize_directions = dir
initialize() /obj/machinery/atmospherics/unary/heat_reservoir/heater/initialize()
if(node) return if(node) return
var/node_connect = dir var/node_connect = dir
for(var/obj/machinery/atmospherics/target in get_step(src,node_connect))
if(target.initialize_directions & get_dir(target,src))
node = target
break
update_icon()
for(var/obj/machinery/atmospherics/target in get_step(src,node_connect))
if(target.initialize_directions & get_dir(target,src))
node = target
break
update_icon() update_icon()
if(src.node)
if(src.on)
icon_state = "heater_1" /obj/machinery/atmospherics/unary/heat_reservoir/heater/update_icon()
else if(src.node)
icon_state = "heater" if(src.on)
icon_state = "heater_1"
else else
icon_state = "heater_0" icon_state = "heater"
return else
icon_state = "heater_0"
return
attack_ai(mob/user as mob) /obj/machinery/atmospherics/unary/heat_reservoir/heater/attack_ai(mob/user as mob)
return src.attack_hand(user) src.ui_interact(user)
attack_paw(mob/user as mob) /obj/machinery/atmospherics/unary/heat_reservoir/heater/attack_paw(mob/user as mob)
return src.attack_hand(user) src.ui_interact(user)
attack_hand(mob/user as mob) /obj/machinery/atmospherics/unary/heat_reservoir/heater/attack_hand(mob/user as mob)
user.set_machine(src) src.ui_interact(user)
var/temp_text = ""
if(air_contents.temperature > (T20C+40)) /obj/machinery/atmospherics/unary/heat_reservoir/heater/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null)
temp_text = "<FONT color=red>[air_contents.temperature]</FONT>" // this is the data which will be sent to the ui
var/data[0]
data["on"] = on ? 1 : 0
data["gasPressure"] = round(air_contents.return_pressure())
data["gasTemperature"] = round(air_contents.temperature)
data["minGasTemperature"] = round(T20C)
data["maxGasTemperature"] = round(T20C+280)
data["targetGasTemperature"] = round(current_temperature)
var/temp_class = "normal"
if (air_contents.temperature > (T20C+40))
temp_class = "bad"
data["gasTemperatureClass"] = temp_class
// update the ui if it exists, returns null if no ui is passed/found
ui = nanomanager.try_update_ui(user, src, ui_key, ui, data)
if (!ui)
// the ui does not exist, so we'll create a new() one
// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
ui = new(user, src, ui_key, "freezer.tmpl", "Gas Heating System", 440, 300)
// when the ui is first opened this is the data it will use
ui.set_initial_data(data)
// open the new ui window
ui.open()
// auto update every Master Controller tick
ui.set_auto_update(1)
/obj/machinery/atmospherics/unary/heat_reservoir/heater/Topic(href, href_list)
if (href_list["toggleStatus"])
src.on = !src.on
update_icon()
if(href_list["temp"])
var/amount = text2num(href_list["temp"])
if(amount > 0)
src.current_temperature = min((T20C+280), src.current_temperature+amount)
else else
temp_text = "<FONT color=black>[air_contents.temperature]</FONT>" src.current_temperature = max(T20C, src.current_temperature+amount)
src.add_fingerprint(usr)
return 1
var/dat = {"<B>Heating system</B><BR> /obj/machinery/atmospherics/unary/heat_reservoir/heater/process()
Current status: [ on ? "<A href='?src=\ref[src];start=1'>Off</A> <B>On</B>" : "<B>Off</B> <A href='?src=\ref[src];start=1'>On</A>"]<BR> ..()
Current gas temperature: [temp_text]<BR>
Current air pressure: [air_contents.return_pressure()]<BR>
Target gas temperature: <A href='?src=\ref[src];temp=-100'>-</A> <A href='?src=\ref[src];temp=-10'>-</A> <A href='?src=\ref[src];temp=-1'>-</A> [current_temperature] <A href='?src=\ref[src];temp=1'>+</A> <A href='?src=\ref[src];temp=10'>+</A> <A href='?src=\ref[src];temp=100'>+</A><BR>
"}
user << browse(dat, "window=heater;size=400x500")
onclose(user, "heater")
Topic(href, href_list)
if ((usr.contents.Find(src) || ((get_dist(src, usr) <= 1) && istype(src.loc, /turf))) || (istype(usr, /mob/living/silicon/ai)))
usr.set_machine(src)
if (href_list["start"])
src.on = !src.on
update_icon()
if(href_list["temp"])
var/amount = text2num(href_list["temp"])
if(amount > 0)
src.current_temperature = min((T20C+280), src.current_temperature+amount)
else
src.current_temperature = max(T20C, src.current_temperature+amount)
src.updateUsrDialog()
src.add_fingerprint(usr)
return
process()
..()
src.updateUsrDialog()

View File

@@ -31,7 +31,8 @@
/obj/item/toy/prize/seraph = 1, /obj/item/toy/prize/seraph = 1,
/obj/item/toy/prize/mauler = 1, /obj/item/toy/prize/mauler = 1,
/obj/item/toy/prize/odysseus = 1, /obj/item/toy/prize/odysseus = 1,
/obj/item/toy/prize/phazon = 1 /obj/item/toy/prize/phazon = 1,
/obj/item/toy/waterflower = 1
) )
/obj/machinery/computer/arcade /obj/machinery/computer/arcade

View File

@@ -88,11 +88,11 @@
user << "<span class='warning'>Access denied.</span>" user << "<span class='warning'>Access denied.</span>"
return return
var/area/A = get_area(src) var/alarmed = 0
ASSERT(istype(A))
if(A.master) for(var/area/A in areas_added) //Checks if there are fire alarms in any areas associated with that firedoor
A = A.master if(A.fire || A.air_doors_activated)
var/alarmed = A.air_doors_activated || A.fire alarmed = 1
var/answer = alert(user, "Would you like to [density ? "open" : "close"] this [src.name]?[ alarmed && density ? "\nNote that by doing so, you acknowledge any damages from opening this\n[src.name] as being your own fault, and you will be held accountable under the law." : ""]",\ var/answer = alert(user, "Would you like to [density ? "open" : "close"] this [src.name]?[ alarmed && density ? "\nNote that by doing so, you acknowledge any damages from opening this\n[src.name] as being your own fault, and you will be held accountable under the law." : ""]",\
"\The [src]", "Yes, [density ? "open" : "close"]", "No") "\The [src]", "Yes, [density ? "open" : "close"]", "No")
@@ -114,9 +114,13 @@
if(needs_to_close) if(needs_to_close)
spawn(50) spawn(50)
alarmed = 0
for(var/area/A in areas_added) //Just in case a fire alarm is turned off while the firedoor is going through an autoclose cycle
if(A.fire || A.air_doors_activated)
alarmed = 1
if(alarmed) if(alarmed)
nextstate = CLOSED nextstate = CLOSED
close()
/obj/machinery/door/firedoor/attackby(obj/item/weapon/C as obj, mob/user as mob) /obj/machinery/door/firedoor/attackby(obj/item/weapon/C as obj, mob/user as mob)
add_fingerprint(user) add_fingerprint(user)

View File

@@ -4,6 +4,7 @@
icon = 'icons/obj/doors/rapid_pdoor.dmi' icon = 'icons/obj/doors/rapid_pdoor.dmi'
icon_state = "pdoor1" icon_state = "pdoor1"
var/id = 1.0 var/id = 1.0
dir = 1
explosion_resistance = 25 explosion_resistance = 25
/obj/machinery/door/poddoor/Bumped(atom/AM) /obj/machinery/door/poddoor/Bumped(atom/AM)
@@ -39,6 +40,7 @@
src.icon_state = "pdoor0" src.icon_state = "pdoor0"
src.SetOpacity(0) src.SetOpacity(0)
sleep(10) sleep(10)
layer = initial(layer)
src.density = 0 src.density = 0
update_nearby_tiles() update_nearby_tiles()
@@ -53,6 +55,7 @@
if (src.operating) if (src.operating)
return return
src.operating = 1 src.operating = 1
layer = 3.3
flick("pdoorc1", src) flick("pdoorc1", src)
src.icon_state = "pdoor1" src.icon_state = "pdoor1"
src.density = 1 src.density = 1

View File

@@ -23,6 +23,10 @@ Buildable meters
#define PIPE_MTVALVE 18 #define PIPE_MTVALVE 18
#define PIPE_MANIFOLD4W 19 #define PIPE_MANIFOLD4W 19
#define PIPE_CAP 20 #define PIPE_CAP 20
///// Z-Level stuff
#define PIPE_UP 21
#define PIPE_DOWN 22
///// Z-Level stuff
/obj/item/pipe /obj/item/pipe
name = "pipe" name = "pipe"
@@ -84,6 +88,12 @@ Buildable meters
src.pipe_type = PIPE_MANIFOLD4W src.pipe_type = PIPE_MANIFOLD4W
else if(istype(make_from, /obj/machinery/atmospherics/pipe/cap)) else if(istype(make_from, /obj/machinery/atmospherics/pipe/cap))
src.pipe_type = PIPE_CAP src.pipe_type = PIPE_CAP
///// Z-Level stuff
else if(istype(make_from, /obj/machinery/atmospherics/pipe/zpipe/up))
src.pipe_type = PIPE_UP
else if(istype(make_from, /obj/machinery/atmospherics/pipe/zpipe/down))
src.pipe_type = PIPE_DOWN
///// Z-Level stuff
else else
src.pipe_type = pipe_type src.pipe_type = pipe_type
src.dir = dir src.dir = dir
@@ -117,6 +127,10 @@ Buildable meters
"t-valve", \ "t-valve", \
"4-way manifold", \ "4-way manifold", \
"pipe cap", \ "pipe cap", \
///// Z-Level stuff
"pipe up", \
"pipe down", \
///// Z-Level stuff
) )
name = nlist[pipe_type+1] + " fitting" name = nlist[pipe_type+1] + " fitting"
var/list/islist = list( \ var/list/islist = list( \
@@ -141,6 +155,10 @@ Buildable meters
"mtvalve", \ "mtvalve", \
"manifold4w", \ "manifold4w", \
"cap", \ "cap", \
///// Z-Level stuff
"cap", \
"cap", \
///// Z-Level stuff
) )
icon_state = islist[pipe_type + 1] icon_state = islist[pipe_type + 1]
@@ -213,6 +231,10 @@ Buildable meters
return dir|flip|cw return dir|flip|cw
if(PIPE_CAP) if(PIPE_CAP)
return flip return flip
///// Z-Level stuff
if(PIPE_UP,PIPE_DOWN)
return dir
///// Z-Level stuff
return 0 return 0
/obj/item/pipe/proc/get_pdir() //endpoints for regular pipes /obj/item/pipe/proc/get_pdir() //endpoints for regular pipes
@@ -348,7 +370,7 @@ Buildable meters
if (M.node3) if (M.node3)
M.node3.initialize() M.node3.initialize()
M.node3.build_network() M.node3.build_network()
if(PIPE_MANIFOLD4W) //4-way manifold if(PIPE_MANIFOLD4W) //4-way manifold
var/obj/machinery/atmospherics/pipe/manifold4w/M = new( src.loc ) var/obj/machinery/atmospherics/pipe/manifold4w/M = new( src.loc )
M.dir = dir M.dir = dir
@@ -515,7 +537,7 @@ Buildable meters
if (P.node2) if (P.node2)
P.node2.initialize() P.node2.initialize()
P.node2.build_network() P.node2.build_network()
if(PIPE_MTVALVE) //manual t-valve if(PIPE_MTVALVE) //manual t-valve
var/obj/machinery/atmospherics/tvalve/V = new(src.loc) var/obj/machinery/atmospherics/tvalve/V = new(src.loc)
V.dir = dir V.dir = dir
@@ -535,7 +557,7 @@ Buildable meters
if (V.node3) if (V.node3)
V.node3.initialize() V.node3.initialize()
V.node3.build_network() V.node3.build_network()
if(PIPE_CAP) if(PIPE_CAP)
var/obj/machinery/atmospherics/pipe/cap/C = new(src.loc) var/obj/machinery/atmospherics/pipe/cap/C = new(src.loc)
C.dir = dir C.dir = dir
@@ -593,6 +615,40 @@ Buildable meters
if (C.node) if (C.node)
C.node.initialize() C.node.initialize()
C.node.build_network() C.node.build_network()
///// Z-Level stuff
if(PIPE_UP) //volume pump
var/obj/machinery/atmospherics/pipe/zpipe/up/P = new(src.loc)
P.dir = dir
P.initialize_directions = pipe_dir
if (pipename)
P.name = pipename
var/turf/T = P.loc
P.level = T.intact ? 2 : 1
P.initialize()
P.build_network()
if (P.node1)
P.node1.initialize()
P.node1.build_network()
if (P.node2)
P.node2.initialize()
P.node2.build_network()
if(PIPE_DOWN) //volume pump
var/obj/machinery/atmospherics/pipe/zpipe/down/P = new(src.loc)
P.dir = dir
P.initialize_directions = pipe_dir
if (pipename)
P.name = pipename
var/turf/T = P.loc
P.level = T.intact ? 2 : 1
P.initialize()
P.build_network()
if (P.node1)
P.node1.initialize()
P.node1.build_network()
if (P.node2)
P.node2.initialize()
P.node2.build_network()
///// Z-Level stuff
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
user.visible_message( \ user.visible_message( \
@@ -649,4 +705,4 @@ Buildable meters
#undef PIPE_VOLUME_PUMP #undef PIPE_VOLUME_PUMP
#undef PIPE_OUTLET_INJECT #undef PIPE_OUTLET_INJECT
#undef PIPE_MTVALVE #undef PIPE_MTVALVE
//#undef PIPE_MANIFOLD4W //#undef PIPE_MANIFOLD4W

View File

@@ -13,6 +13,7 @@
/obj/machinery/pipedispenser/attack_hand(user as mob) /obj/machinery/pipedispenser/attack_hand(user as mob)
if(..()) if(..())
return return
///// Z-Level stuff
var/dat = {" var/dat = {"
<b>Regular pipes:</b><BR> <b>Regular pipes:</b><BR>
<A href='?src=\ref[src];make=0;dir=1'>Pipe</A><BR> <A href='?src=\ref[src];make=0;dir=1'>Pipe</A><BR>
@@ -22,6 +23,8 @@
<A href='?src=\ref[src];make=20;dir=1'>Pipe Cap</A><BR> <A href='?src=\ref[src];make=20;dir=1'>Pipe Cap</A><BR>
<A href='?src=\ref[src];make=19;dir=1'>4-Way Manifold</A><BR> <A href='?src=\ref[src];make=19;dir=1'>4-Way Manifold</A><BR>
<A href='?src=\ref[src];make=18;dir=1'>Manual T-Valve</A><BR> <A href='?src=\ref[src];make=18;dir=1'>Manual T-Valve</A><BR>
<A href='?src=\ref[src];make=21;dir=1'>upward Pipe</A><BR>
<A href='?src=\ref[src];make=22;dir=1'>downward Pipe</A><BR>
<b>Devices:</b><BR> <b>Devices:</b><BR>
<A href='?src=\ref[src];make=4;dir=1'>Connector</A><BR> <A href='?src=\ref[src];make=4;dir=1'>Connector</A><BR>
<A href='?src=\ref[src];make=7;dir=1'>Unary Vent</A><BR> <A href='?src=\ref[src];make=7;dir=1'>Unary Vent</A><BR>
@@ -42,6 +45,7 @@
<A href='?src=\ref[src];make=12;dir=5'>Bent Pipe</A><BR> <A href='?src=\ref[src];make=12;dir=5'>Bent Pipe</A><BR>
"} "}
///// Z-Level stuff
//What number the make points to is in the define # at the top of construction.dm in same folder //What number the make points to is in the define # at the top of construction.dm in same folder
user << browse("<HEAD><TITLE>[src]</TITLE></HEAD><TT>[dat]</TT>", "window=pipedispenser") user << browse("<HEAD><TITLE>[src]</TITLE></HEAD><TT>[dat]</TT>", "window=pipedispenser")
@@ -143,6 +147,7 @@ Nah
if(..()) if(..())
return return
///// Z-Level stuff
var/dat = {"<b>Disposal Pipes</b><br><br> var/dat = {"<b>Disposal Pipes</b><br><br>
<A href='?src=\ref[src];dmake=0'>Pipe</A><BR> <A href='?src=\ref[src];dmake=0'>Pipe</A><BR>
<A href='?src=\ref[src];dmake=1'>Bent Pipe</A><BR> <A href='?src=\ref[src];dmake=1'>Bent Pipe</A><BR>
@@ -152,7 +157,10 @@ Nah
<A href='?src=\ref[src];dmake=5'>Bin</A><BR> <A href='?src=\ref[src];dmake=5'>Bin</A><BR>
<A href='?src=\ref[src];dmake=6'>Outlet</A><BR> <A href='?src=\ref[src];dmake=6'>Outlet</A><BR>
<A href='?src=\ref[src];dmake=7'>Chute</A><BR> <A href='?src=\ref[src];dmake=7'>Chute</A><BR>
<A href='?src=\ref[src];dmake=21'>Upwards</A><BR>
<A href='?src=\ref[src];dmake=22'>Downwards</A><BR>
"} "}
///// Z-Level stuff
user << browse("<HEAD><TITLE>[src]</TITLE></HEAD><TT>[dat]</TT>", "window=pipedispenser") user << browse("<HEAD><TITLE>[src]</TITLE></HEAD><TT>[dat]</TT>", "window=pipedispenser")
return return
@@ -192,6 +200,12 @@ Nah
if(7) if(7)
C.ptype = 8 C.ptype = 8
C.density = 1 C.density = 1
///// Z-Level stuff
if(21)
C.ptype = 11
if(22)
C.ptype = 12
///// Z-Level stuff
C.add_fingerprint(usr) C.add_fingerprint(usr)
C.update() C.update()
wait = 1 wait = 1
@@ -203,7 +217,7 @@ Nah
/obj/machinery/pipedispenser/orderable /obj/machinery/pipedispenser/orderable
anchored = 0 anchored = 0
unwrenched = 1 unwrenched = 1
/obj/machinery/pipedispenser/disposal/orderable /obj/machinery/pipedispenser/disposal/orderable
anchored = 0 anchored = 0
unwrenched = 1 unwrenched = 1

View File

@@ -6,21 +6,9 @@
if(dx>=dy) return dx + (0.5*dy) //The longest side add half the shortest side approximates the hypotenuse if(dx>=dy) return dx + (0.5*dy) //The longest side add half the shortest side approximates the hypotenuse
else return dy + (0.5*dx) else return dy + (0.5*dx)
///// Z-Level Stuff
proc/trange(var/Dist=0,var/turf/Center=null)//alternative to range (ONLY processes turfs and thus less intensive) proc/explosion(turf/epicenter, devastation_range, heavy_impact_range, light_impact_range, flash_range, adminlog = 1, z_transfer = 1)
if(Center==null) return ///// Z-Level Stuff
//var/x1=((Center.x-Dist)<1 ? 1 : Center.x-Dist)
//var/y1=((Center.y-Dist)<1 ? 1 : Center.y-Dist)
//var/x2=((Center.x+Dist)>world.maxx ? world.maxx : Center.x+Dist)
//var/y2=((Center.y+Dist)>world.maxy ? world.maxy : Center.y+Dist)
var/turf/x1y1 = locate(((Center.x-Dist)<1 ? 1 : Center.x-Dist),((Center.y-Dist)<1 ? 1 : Center.y-Dist),Center.z)
var/turf/x2y2 = locate(((Center.x+Dist)>world.maxx ? world.maxx : Center.x+Dist),((Center.y+Dist)>world.maxy ? world.maxy : Center.y+Dist),Center.z)
return block(x1y1,x2y2)
proc/explosion(turf/epicenter, devastation_range, heavy_impact_range, light_impact_range, flash_range, adminlog = 1)
src = null //so we don't abort once src is deleted src = null //so we don't abort once src is deleted
spawn(0) spawn(0)
if(config.use_recursive_explosions) if(config.use_recursive_explosions)
@@ -28,6 +16,12 @@ proc/explosion(turf/epicenter, devastation_range, heavy_impact_range, light_impa
explosion_rec(epicenter, power) explosion_rec(epicenter, power)
return return
///// Z-Level Stuff
if(z_transfer && (devastation_range > 0 || heavy_impact_range > 0))
//transfer the explosion in both directions
explosion_z_transfer(epicenter, devastation_range, heavy_impact_range, light_impact_range, flash_range)
///// Z-Level Stuff
var/start = world.timeofday var/start = world.timeofday
epicenter = get_turf(epicenter) epicenter = get_turf(epicenter)
if(!epicenter) return if(!epicenter) return
@@ -61,7 +55,7 @@ proc/explosion(turf/epicenter, devastation_range, heavy_impact_range, light_impa
var/y0 = epicenter.y var/y0 = epicenter.y
var/z0 = epicenter.z var/z0 = epicenter.z
for(var/turf/T in trange(max(devastation_range, heavy_impact_range, light_impact_range), epicenter)) for(var/turf/T in range(epicenter, max(devastation_range, heavy_impact_range, light_impact_range)))
var/dist = cheap_pythag(T.x - x0,T.y - y0) var/dist = cheap_pythag(T.x - x0,T.y - y0)
if(dist < devastation_range) dist = 1 if(dist < devastation_range) dist = 1
@@ -98,4 +92,21 @@ proc/explosion(turf/epicenter, devastation_range, heavy_impact_range, light_impa
proc/secondaryexplosion(turf/epicenter, range) proc/secondaryexplosion(turf/epicenter, range)
for(var/turf/tile in range(range, epicenter)) for(var/turf/tile in range(range, epicenter))
tile.ex_act(2) tile.ex_act(2)
///// Z-Level Stuff
proc/explosion_z_transfer(turf/epicenter, devastation_range, heavy_impact_range, light_impact_range, flash_range, up = 1, down = 1)
var/turf/controllerlocation = locate(1, 1, epicenter.z)
for(var/obj/effect/landmark/zcontroller/controller in controllerlocation)
if(controller.down)
//start the child explosion, no admin log and no additional transfers
explosion(locate(epicenter.x, epicenter.y, controller.down_target), max(devastation_range - 2, 0), max(heavy_impact_range - 2, 0), max(light_impact_range - 2, 0), max(flash_range - 2, 0), 0, 0)
if(devastation_range - 2 > 0 || heavy_impact_range - 2 > 0) //only transfer further if the explosion is still big enough
explosion(locate(epicenter.x, epicenter.y, controller.down_target), max(devastation_range - 2, 0), max(heavy_impact_range - 2, 0), max(light_impact_range - 2, 0), max(flash_range - 2, 0), 0, 1)
if(controller.up)
//start the child explosion, no admin log and no additional transfers
explosion(locate(epicenter.x, epicenter.y, controller.up_target), max(devastation_range - 2, 0), max(heavy_impact_range - 2, 0), max(light_impact_range - 2, 0), max(flash_range - 2, 0), 0, 0)
if(devastation_range - 2 > 0 || heavy_impact_range - 2 > 0) //only transfer further if the explosion is still big enough
explosion(locate(epicenter.x, epicenter.y, controller.up_target), max(devastation_range - 2, 0), max(heavy_impact_range - 2, 0), max(light_impact_range - 2, 0), max(flash_range - 2, 0), 1, 0)
///// Z-Level Stuff

View File

@@ -312,22 +312,22 @@
if(slot_l_ear) if(slot_l_ear)
if(H.l_ear) if(H.l_ear)
return 0 return 0
if( w_class < 2 )
return 1
if( !(slot_flags & SLOT_EARS) ) if( !(slot_flags & SLOT_EARS) )
return 0 return 0
if( (slot_flags & SLOT_TWOEARS) && H.r_ear ) if( (slot_flags & SLOT_TWOEARS) && H.r_ear )
return 0 return 0
if( w_class < 2 )
return 1
return 1 return 1
if(slot_r_ear) if(slot_r_ear)
if(H.r_ear) if(H.r_ear)
return 0 return 0
if( w_class < 2 )
return 1
if( !(slot_flags & SLOT_EARS) ) if( !(slot_flags & SLOT_EARS) )
return 0 return 0
if( (slot_flags & SLOT_TWOEARS) && H.l_ear ) if( (slot_flags & SLOT_TWOEARS) && H.l_ear )
return 0 return 0
if( w_class < 2 )
return 1
return 1 return 1
if(slot_w_uniform) if(slot_w_uniform)
if(H.w_uniform) if(H.w_uniform)
@@ -488,7 +488,7 @@
(H.glasses && H.glasses.flags & GLASSESCOVERSEYES) \ (H.glasses && H.glasses.flags & GLASSESCOVERSEYES) \
)) ))
// you can't stab someone in the eyes wearing a mask! // you can't stab someone in the eyes wearing a mask!
user << "\red You're going to need to remove that mask/helmet/glasses first." user << "\red You're going to need to remove the eye covering first."
return return
var/mob/living/carbon/monkey/Mo = M var/mob/living/carbon/monkey/Mo = M
@@ -496,7 +496,7 @@
(Mo.wear_mask && Mo.wear_mask.flags & MASKCOVERSEYES) \ (Mo.wear_mask && Mo.wear_mask.flags & MASKCOVERSEYES) \
)) ))
// you can't stab someone in the eyes wearing a mask! // you can't stab someone in the eyes wearing a mask!
user << "\red You're going to need to remove that mask/helmet/glasses first." user << "\red You're going to need to remove the eye covering first."
return return
if(istype(M, /mob/living/carbon/alien) || istype(M, /mob/living/carbon/slime))//Aliens don't have eyes./N slimes also don't have eyes! if(istype(M, /mob/living/carbon/alien) || istype(M, /mob/living/carbon/slime))//Aliens don't have eyes./N slimes also don't have eyes!

View File

@@ -27,7 +27,7 @@
if(istype(W, /obj/item/weapon/weldingtool)) if(istype(W, /obj/item/weapon/weldingtool))
var/obj/item/weapon/weldingtool/WT = W var/obj/item/weapon/weldingtool/WT = W
if(WT.isOn()) //Badasses dont get blinded by lighting their candle with a welding tool if(WT.isOn()) //Badasses dont get blinded by lighting their candle with a welding tool
light("\red [user] casually lights the [name] with [W], what a badass.") light("\red [user] casually lights the [name] with [W].")
else if(istype(W, /obj/item/weapon/lighter)) else if(istype(W, /obj/item/weapon/lighter))
var/obj/item/weapon/lighter/L = W var/obj/item/weapon/lighter/L = W
if(L.lit) if(L.lit)

View File

@@ -90,8 +90,8 @@
/obj/item/toy/crayon/attack(mob/M as mob, mob/user as mob) /obj/item/toy/crayon/attack(mob/M as mob, mob/user as mob)
if(M == user) if(M == user)
user << "You take a bite of the crayon. Delicious!" user << "You take a bite of the crayon and swallow it."
user.nutrition += 5 // user.nutrition += 5
if(uses) if(uses)
uses -= 5 uses -= 5
if(uses <= 0) if(uses <= 0)

View File

@@ -27,6 +27,12 @@ A list of items and costs is stored under the datum of every game mode, alongsid
ItemList = text2list(src.items, ";") // Parsing the items text string ItemList = text2list(src.items, ";") // Parsing the items text string
uses = ticker.mode.uplink_uses uses = ticker.mode.uplink_uses
nanoui_items = generate_nanoui_items() nanoui_items = generate_nanoui_items()
for(var/D in ItemList)
var/list/O = text2list(D, ":")
if(O.len>0)
valid_items += O[1]
/* /*
Built the Items List for use with NanoUI Built the Items List for use with NanoUI
@@ -56,16 +62,6 @@ A list of items and costs is stored under the datum of every game mode, alongsid
return items_nano return items_nano
//Halfassed fix for href exploit ~Z
for(var/D in ItemList)
var/list/O = text2list(D, ":")
if(O.len>0)
valid_items += O[1]
//Let's build a menu! //Let's build a menu!
/obj/item/device/uplink/proc/generate_menu() /obj/item/device/uplink/proc/generate_menu()

View File

@@ -72,11 +72,11 @@
syndicate syndicate
icon_state = "target_s" icon_state = "target_s"
desc = "A shooting target that looks like a syndicate scum." desc = "A shooting target that looks like a hostile agent."
hp = 2600 // i guess syndie targets are sturdier? hp = 2600 // i guess syndie targets are sturdier?
alien alien
icon_state = "target_q" icon_state = "target_q"
desc = "A shooting target that looks like a xenomorphic alien." desc = "A shooting target with a threatening silhouette."
hp = 2350 // alium onest too kinda hp = 2350 // alium onest too kinda
/obj/item/target/bullet_act(var/obj/item/projectile/Proj) /obj/item/target/bullet_act(var/obj/item/projectile/Proj)

View File

@@ -294,7 +294,7 @@
/obj/item/toy/ammo/crossbow /obj/item/toy/ammo/crossbow
name = "foam dart" name = "foam dart"
desc = "Its nerf or nothing! Ages 8 and up." desc = "It's nerf or nothing! Ages 8 and up."
icon = 'icons/obj/toy.dmi' icon = 'icons/obj/toy.dmi'
icon_state = "foamdart" icon_state = "foamdart"
flags = FPRINT | TABLEPASS flags = FPRINT | TABLEPASS
@@ -365,7 +365,7 @@
/obj/item/toy/crayon /obj/item/toy/crayon
name = "crayon" name = "crayon"
desc = "A colourful crayon. Looks tasty. Mmmm..." desc = "A colourful crayon. Please refrain from eating it or putting it in your nose."
icon = 'icons/obj/crayons.dmi' icon = 'icons/obj/crayons.dmi'
icon_state = "crayonred" icon_state = "crayonred"
w_class = 1.0 w_class = 1.0

View File

@@ -82,17 +82,17 @@ CIGARETTE PACKETS ARE IN FANCY.DM
if(istype(W, /obj/item/weapon/weldingtool)) if(istype(W, /obj/item/weapon/weldingtool))
var/obj/item/weapon/weldingtool/WT = W var/obj/item/weapon/weldingtool/WT = W
if(WT.isOn())//Badasses dont get blinded while lighting their cig with a welding tool if(WT.isOn())//Badasses dont get blinded while lighting their cig with a welding tool
light("<span class='notice'>[user] casually lights the [name] with [W], what a badass.</span>") light("<span class='notice'>[user] casually lights the [name] with [W].</span>")
else if(istype(W, /obj/item/weapon/lighter/zippo)) else if(istype(W, /obj/item/weapon/lighter/zippo))
var/obj/item/weapon/lighter/zippo/Z = W var/obj/item/weapon/lighter/zippo/Z = W
if(Z.lit) if(Z.lit)
light("<span class='rose'>With a single flick of their wrist, [user] smoothly lights their [name] with their [W]. Damn they're cool.</span>") light("<span class='rose'>With a flick of their wrist, [user] lights their [name] with their [W].</span>")
else if(istype(W, /obj/item/weapon/lighter)) else if(istype(W, /obj/item/weapon/lighter))
var/obj/item/weapon/lighter/L = W var/obj/item/weapon/lighter/L = W
if(L.lit) if(L.lit)
light("<span class='notice'>After some fiddling, [user] manages to light their [name] with [W].</span>") light("<span class='notice'>[user] manages to light their [name] with [W].</span>")
else if(istype(W, /obj/item/weapon/match)) else if(istype(W, /obj/item/weapon/match))
var/obj/item/weapon/match/M = W var/obj/item/weapon/match/M = W
@@ -309,7 +309,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
/obj/item/clothing/mask/cigarette/pipe/cobpipe /obj/item/clothing/mask/cigarette/pipe/cobpipe
name = "corn cob pipe" name = "corn cob pipe"
desc = "A nicotine delivery system popularized by folksy backwoodsmen and kept popular in the modern age and beyond by space hipsters." desc = "A nicotine delivery system popularized by folksy backwoodsmen, kept popular in the modern age and beyond by space hipsters."
icon_state = "cobpipeoff" icon_state = "cobpipeoff"
item_state = "cobpipeoff" item_state = "cobpipeoff"
icon_on = "cobpipeon" //Note - these are in masks.dmi icon_on = "cobpipeon" //Note - these are in masks.dmi
@@ -360,7 +360,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
if(istype(src, /obj/item/weapon/lighter/zippo) ) if(istype(src, /obj/item/weapon/lighter/zippo) )
user.visible_message("<span class='rose'>Without even breaking stride, [user] flips open and lights [src] in one smooth movement.</span>") user.visible_message("<span class='rose'>Without even breaking stride, [user] flips open and lights [src] in one smooth movement.</span>")
else else
if(prob(75)) if(prob(95))
user.visible_message("<span class='notice'>After a few attempts, [user] manages to light the [src].</span>") user.visible_message("<span class='notice'>After a few attempts, [user] manages to light the [src].</span>")
else else
user << "<span class='warning'>You burn yourself while lighting the lighter.</span>" user << "<span class='warning'>You burn yourself while lighting the lighter.</span>"
@@ -374,7 +374,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
icon_state = icon_off icon_state = icon_off
item_state = icon_off item_state = icon_off
if(istype(src, /obj/item/weapon/lighter/zippo) ) if(istype(src, /obj/item/weapon/lighter/zippo) )
user.visible_message("<span class='rose'>You hear a quiet click, as [user] shuts off [src] without even looking at what they're doing. Wow.") user.visible_message("<span class='rose'>You hear a quiet click, as [user] shuts off [src] without even looking at what they're doing.")
else else
user.visible_message("<span class='notice'>[user] quietly shuts off the [src].") user.visible_message("<span class='notice'>[user] quietly shuts off the [src].")
@@ -395,7 +395,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
cig.attackby(src, user) cig.attackby(src, user)
else else
if(istype(src, /obj/item/weapon/lighter/zippo)) if(istype(src, /obj/item/weapon/lighter/zippo))
cig.light("<span class='rose'>[user] whips the [name] out and holds it for [M]. Their arm is as steady as the unflickering flame they light \the [cig] with.</span>") cig.light("<span class='rose'>[user] whips the [name] out and holds it for [M].</span>")
else else
cig.light("<span class='notice'>[user] holds the [name] out for [M], and lights the [cig.name].</span>") cig.light("<span class='notice'>[user] holds the [name] out for [M], and lights the [cig.name].</span>")
else else

View File

@@ -71,7 +71,7 @@
/obj/item/weapon/book/manual/supermatter_engine /obj/item/weapon/book/manual/supermatter_engine
name = "Supermatter Engine User's Guide" name = "Supermatter Engine User's Guide"
icon_state = "bookParticleAccelerator" //TEMP FIXME icon_state = "bookSupermatter"
author = "Waleed Asad" author = "Waleed Asad"
title = "Supermatter Engine User's Guide" title = "Supermatter Engine User's Guide"

View File

@@ -10,7 +10,9 @@
/obj/structure/lattice/New() /obj/structure/lattice/New()
..() ..()
if(!(istype(src.loc, /turf/space))) ///// Z-Level Stuff
if(!(istype(src.loc, /turf/space) || istype(src.loc, /turf/simulated/floor/open)))
///// Z-Level Stuff
del(src) del(src)
for(var/obj/structure/lattice/LAT in src.loc) for(var/obj/structure/lattice/LAT in src.loc)
if(LAT != src) if(LAT != src)
@@ -80,4 +82,4 @@
dir_sum += direction dir_sum += direction
icon_state = "lattice[dir_sum]" icon_state = "lattice[dir_sum]"
return return

View File

@@ -153,7 +153,7 @@
if(I.type == /obj/item/device/analyzer) if(I.type == /obj/item/device/analyzer)
user << "<span class='notice'>The water temperature seems to be [watertemp].</span>" user << "<span class='notice'>The water temperature seems to be [watertemp].</span>"
if(istype(I, /obj/item/weapon/wrench)) if(istype(I, /obj/item/weapon/wrench))
user << "<span class='notice'>You begin to adjust the temperature valve with the [I].</span>" user << "<span class='notice'>You begin to adjust the temperature valve with \the [I].</span>"
if(do_after(user, 50)) if(do_after(user, 50))
switch(watertemp) switch(watertemp)
if("normal") if("normal")
@@ -162,7 +162,7 @@
watertemp = "boiling" watertemp = "boiling"
if("boiling") if("boiling")
watertemp = "normal" watertemp = "normal"
user.visible_message("<span class='notice'>[user] adjusts the shower with the [I].</span>", "<span class='notice'>You adjust the shower with the [I].</span>") user.visible_message("<span class='notice'>[user] adjusts the shower with \the [I].</span>", "<span class='notice'>You adjust the shower with \the [I].</span>")
add_fingerprint(user) add_fingerprint(user)
/obj/machinery/shower/update_icon() //this is terribly unreadable, but basically it makes the shower mist up /obj/machinery/shower/update_icon() //this is terribly unreadable, but basically it makes the shower mist up
@@ -354,7 +354,7 @@
if (istype(O, /obj/item/weapon/reagent_containers)) if (istype(O, /obj/item/weapon/reagent_containers))
var/obj/item/weapon/reagent_containers/RG = O var/obj/item/weapon/reagent_containers/RG = O
RG.reagents.add_reagent("water", min(RG.volume - RG.reagents.total_volume, RG.amount_per_transfer_from_this)) RG.reagents.add_reagent("water", min(RG.volume - RG.reagents.total_volume, RG.amount_per_transfer_from_this))
user.visible_message("\blue [user] fills the [RG] using \the [src].","\blue You fill the [RG] using \the [src].") user.visible_message("\blue [user] fills \the [RG] using \the [src].","\blue You fill \the [RG] using \the [src].")
return return
else if (istype(O, /obj/item/weapon/melee/baton)) else if (istype(O, /obj/item/weapon/melee/baton))

View File

@@ -9,6 +9,9 @@
..() ..()
name = "floor" name = "floor"
/turf/simulated/floor/airless/ceiling
icon_state = "rockvault"
/turf/simulated/floor/light /turf/simulated/floor/light
name = "Light floor" name = "Light floor"
luminosity = 5 luminosity = 5

View File

@@ -200,6 +200,20 @@
if (!N) if (!N)
return return
///// Z-Level Stuff ///// This makes sure that turfs are not changed to space when one side is part of a zone
if(N == /turf/space)
var/turf/controller = locate(1, 1, src.z)
for(var/obj/effect/landmark/zcontroller/c in controller)
if(c.down)
var/turf/below = locate(src.x, src.y, c.down_target)
if((below.zone || zone) && !istype(below, /turf/space)) // dont make open space into space, its pointless and makes people drop out of the station
var/turf/W = src.ChangeTurf(/turf/simulated/floor/open)
var/list/temp = list()
temp += W
c.add(temp,3,1) // report the new open space to the zcontroller
return W
///// Z-Level Stuff
var/old_lumcount = lighting_lumcount - initial(lighting_lumcount) var/old_lumcount = lighting_lumcount - initial(lighting_lumcount)
if(ispath(N, /turf/simulated/floor)) if(ispath(N, /turf/simulated/floor))
@@ -337,4 +351,4 @@
if(!t.density) if(!t.density)
if(!LinkBlocked(src, t) && !TurfBlockedNonWindow(t)) if(!LinkBlocked(src, t) && !TurfBlockedNonWindow(t))
L.Add(t) L.Add(t)
return L return L

View File

@@ -90,6 +90,7 @@ var/datum/engine_eject/engine_eject_control = null
var/host = null var/host = null
var/aliens_allowed = 0 var/aliens_allowed = 0
var/ooc_allowed = 1 var/ooc_allowed = 1
var/dsay_allowed = 1
var/dooc_allowed = 1 var/dooc_allowed = 1
var/traitor_scaling = 1 var/traitor_scaling = 1
//var/goonsay_allowed = 0 //var/goonsay_allowed = 0

View File

@@ -696,7 +696,7 @@ var/global/floorIsLava = 0
/datum/admins/proc/toggleooc() /datum/admins/proc/toggleooc()
set category = "Server" set category = "Server"
set desc="Toggle dis bitch" set desc="Globally Toggles OOC"
set name="Toggle OOC" set name="Toggle OOC"
ooc_allowed = !( ooc_allowed ) ooc_allowed = !( ooc_allowed )
if (ooc_allowed) if (ooc_allowed)
@@ -707,6 +707,20 @@ var/global/floorIsLava = 0
message_admins("[key_name_admin(usr)] toggled OOC.", 1) message_admins("[key_name_admin(usr)] toggled OOC.", 1)
feedback_add_details("admin_verb","TOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! feedback_add_details("admin_verb","TOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/toggledsay()
set category = "Server"
set desc="Globally Toggles DSAY"
set name="Toggle DSAY"
dsay_allowed = !( dsay_allowed )
if (dsay_allowed)
world << "<B>Deadchat has been globally enabled!</B>"
else
world << "<B>Deadchat has been globally disabled!</B>"
log_admin("[key_name(usr)] toggled deadchat.")
message_admins("[key_name_admin(usr)] toggled deadchat.", 1)
feedback_add_details("admin_verb","TDSAY") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc
/datum/admins/proc/toggleoocdead() /datum/admins/proc/toggleoocdead()
set category = "Server" set category = "Server"
set desc="Toggle dis bitch" set desc="Toggle dis bitch"

View File

@@ -55,6 +55,7 @@ var/list/admin_verbs_admin = list(
/client/proc/secrets, /client/proc/secrets,
/datum/admins/proc/toggleooc, /*toggles ooc on/off for everyone*/ /datum/admins/proc/toggleooc, /*toggles ooc on/off for everyone*/
/datum/admins/proc/toggleoocdead, /*toggles ooc on/off for everyone who is dead*/ /datum/admins/proc/toggleoocdead, /*toggles ooc on/off for everyone who is dead*/
/datum/admins/proc/toggledsay, /*toggles dsay on/off for everyone*/
/client/proc/game_panel, /*game panel, allows to change game-mode etc*/ /client/proc/game_panel, /*game panel, allows to change game-mode etc*/
/client/proc/cmd_admin_say, /*admin-only ooc chat*/ /client/proc/cmd_admin_say, /*admin-only ooc chat*/
/datum/admins/proc/PlayerNotes, /datum/admins/proc/PlayerNotes,

View File

@@ -179,7 +179,7 @@
//Atmospherics Rig (BS12) //Atmospherics Rig (BS12)
/obj/item/clothing/head/helmet/space/rig/atmos /obj/item/clothing/head/helmet/space/rig/atmos
desc = "A special helmet designed for work in a hazardou, low pressure environments. Has reduced radiation shielding and protective plating to allow for greater mobility." desc = "A special helmet designed for work in a hazardous, low pressure environments. Has reduced radiation shielding and protective plating to allow for greater mobility."
name = "atmospherics hardsuit helmet" name = "atmospherics hardsuit helmet"
icon_state = "rig0-atmos" icon_state = "rig0-atmos"
item_state = "atmos_helm" item_state = "atmos_helm"

View File

@@ -513,6 +513,11 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
src << "<span class='warning'>Spawning as a mouse is currently disabled.</span>" src << "<span class='warning'>Spawning as a mouse is currently disabled.</span>"
return return
var/mob/dead/observer/M = usr
if(config.antag_hud_restricted && M.has_enabled_antagHUD == 1)
src << "<span class='warning'>antagHUD restrictions prevent you from spawning in as a mouse.</span>"
return
var/timedifference = world.time - client.time_died_as_mouse var/timedifference = world.time - client.time_died_as_mouse
if(client.time_died_as_mouse && timedifference <= mouse_respawn_time * 600) if(client.time_died_as_mouse && timedifference <= mouse_respawn_time * 600)
var/timedifference_text var/timedifference_text

View File

@@ -57,6 +57,12 @@
src << "\red You have deadchat muted." src << "\red You have deadchat muted."
return return
if(!src.client.holder)
if(!dsay_allowed)
src << "\red Deadchat is globally muted"
return
var/input var/input
if(!message) if(!message)
input = copytext(sanitize(input(src, "Choose an emote to display.") as text|null), 1, MAX_MESSAGE_LEN) input = copytext(sanitize(input(src, "Choose an emote to display.") as text|null), 1, MAX_MESSAGE_LEN)

View File

@@ -1192,6 +1192,13 @@
see_in_dark = 8 see_in_dark = 8
if(!druggy) see_invisible = SEE_INVISIBLE_LEVEL_TWO if(!druggy) see_invisible = SEE_INVISIBLE_LEVEL_TWO
if(healths) healths.icon_state = "health7" //DEAD healthmeter if(healths) healths.icon_state = "health7" //DEAD healthmeter
if(client)
if(client.view != world.view)
if(locate(/obj/item/weapon/gun/energy/sniperrifle, contents))
var/obj/item/weapon/gun/energy/sniperrifle/s = locate() in src
if(s.zoom)
s.zoom()
else else
sight &= ~(SEE_TURFS|SEE_MOBS|SEE_OBJS) sight &= ~(SEE_TURFS|SEE_MOBS|SEE_OBJS)
see_in_dark = species.darksight see_in_dark = species.darksight

View File

@@ -119,7 +119,7 @@
set desc = "Grow to a more complex form." set desc = "Grow to a more complex form."
if(!is_alien_whitelisted(src, "Diona") && config.usealienwhitelist) if(!is_alien_whitelisted(src, "Diona") && config.usealienwhitelist)
src << alert("You are currently not whitelisted to play an adult Diona.") src << alert("You are currently not whitelisted to play as a full diona.")
return 0 return 0
if(donors.len < 5) if(donors.len < 5)
@@ -190,4 +190,4 @@
universal_speak = 1 universal_speak = 1
src << "\green You feel your awareness expand, and realize you know how to speak with the creatures around you." src << "\green You feel your awareness expand, and realize you know how to speak with the creatures around you."
else else
src << "\green The blood seeps into your small form, and you draw out the echoes of memories and personality from it, working them into your budding mind." src << "\green The blood seeps into your small form, and you draw out the echoes of memories and personality from it, working them into your budding mind."

View File

@@ -124,11 +124,11 @@
/obj/item/broken_device /obj/item/broken_device
name = "broken component" name = "broken component"
icon = 'icons/robot_component.dmi' icon = 'icons/obj/robot_component.dmi'
icon_state = "broken" icon_state = "broken"
/obj/item/robot_parts/robot_component /obj/item/robot_parts/robot_component
icon = 'icons/robot_component.dmi' icon = 'icons/obj/robot_component.dmi'
icon_state = "working" icon_state = "working"
construction_time = 200 construction_time = 200
construction_cost = list("metal"=5000) construction_cost = list("metal"=5000)
@@ -214,4 +214,4 @@
if(H.emagged && prob(5)) if(H.emagged && prob(5))
user.show_message("\red \t ERROR: INTERNAL SYSTEMS COMPROMISED",1) user.show_message("\red \t ERROR: INTERNAL SYSTEMS COMPROMISED",1)
src.add_fingerprint(user) src.add_fingerprint(user)
return return

View File

@@ -707,8 +707,7 @@
locked = 0 locked = 0
else else
user << "You fail to emag the cover lock." user << "You fail to emag the cover lock."
if(prob(25)) src << "Hack attempt detected."
src << "Hack attempt detected."
else else
user << "The cover is already unlocked." user << "The cover is already unlocked."
return return
@@ -725,7 +724,7 @@
lawupdate = 0 lawupdate = 0
connected_ai = null connected_ai = null
user << "You emag [src]'s interface." user << "You emag [src]'s interface."
// message_admins("[key_name_admin(user)] emagged cyborg [key_name_admin(src)]. Laws overridden.") message_admins("[key_name_admin(user)] emagged cyborg [key_name_admin(src)]. Laws overridden.")
log_game("[key_name(user)] emagged cyborg [key_name(src)]. Laws overridden.") log_game("[key_name(user)] emagged cyborg [key_name(src)]. Laws overridden.")
clear_supplied_laws() clear_supplied_laws()
clear_inherent_laws() clear_inherent_laws()
@@ -737,7 +736,7 @@
sleep(5) sleep(5)
src << "\red Initiating diagnostics..." src << "\red Initiating diagnostics..."
sleep(20) sleep(20)
src << "\red SynBorg v1.7 loaded." src << "\red SynBorg v1.7.1 loaded."
sleep(5) sleep(5)
src << "\red LAW SYNCHRONISATION ERROR" src << "\red LAW SYNCHRONISATION ERROR"
sleep(5) sleep(5)
@@ -756,9 +755,8 @@
src.module.rebuild() src.module.rebuild()
updateicon() updateicon()
else else
user << "You fail to [ locked ? "unlock" : "lock"] [src]'s interface." user << "You fail to hack [src]'s interface."
if(prob(25)) src << "Hack attempt detected."
src << "Hack attempt detected."
return return
else if(istype(W, /obj/item/borg/upgrade/)) else if(istype(W, /obj/item/borg/upgrade/))
@@ -797,7 +795,7 @@
if ("help") if ("help")
for(var/mob/O in viewers(src, null)) for(var/mob/O in viewers(src, null))
if ((O.client && !( O.blinded ))) if ((O.client && !( O.blinded )))
O.show_message(text("\blue [M] caresses [src]'s plating with its scythe like arm."), 1) O.show_message(text("\blue [M] caresses [src]'s plating with its scythe-like arm."), 1)
if ("grab") if ("grab")
if (M == src) if (M == src)
@@ -816,13 +814,6 @@
if ("hurt") if ("hurt")
var/damage = rand(10, 20) var/damage = rand(10, 20)
if (prob(90)) if (prob(90))
/*
if (M.class == "combat")
damage += 15
if(prob(20))
weakened = max(weakened,4)
stunned = max(stunned,4)
What is this?*/
playsound(loc, 'sound/weapons/slash.ogg', 25, 1, -1) playsound(loc, 'sound/weapons/slash.ogg', 25, 1, -1)
for(var/mob/O in viewers(src, null)) for(var/mob/O in viewers(src, null))

View File

@@ -186,6 +186,12 @@
if(L.incorporeal_move)//Move though walls if(L.incorporeal_move)//Move though walls
Process_Incorpmove(direct) Process_Incorpmove(direct)
return return
if(mob.client)
if(mob.client.view != world.view)
if(locate(/obj/item/weapon/gun/energy/sniperrifle, mob.contents)) // If mob moves while zoomed in with sniper rifle, unzoom them.
var/obj/item/weapon/gun/energy/sniperrifle/s = locate() in mob
if(s.zoom)
s.zoom()
if(Process_Grab()) return if(Process_Grab()) return
@@ -447,4 +453,4 @@
prob_slip = 0 // Changing this to zero to make it line up with the comment. prob_slip = 0 // Changing this to zero to make it line up with the comment.
prob_slip = round(prob_slip) prob_slip = round(prob_slip)
return(prob_slip) return(prob_slip)

View File

@@ -37,6 +37,11 @@
usr << "\red Speech is currently admin-disabled." usr << "\red Speech is currently admin-disabled."
return return
if(!src.client.holder)
if(!dsay_allowed)
src << "\red Deadchat is globally muted"
return
if(client && !(client.prefs.toggles & CHAT_DEAD)) if(client && !(client.prefs.toggles & CHAT_DEAD))
usr << "\red You have deadchat muted." usr << "\red You have deadchat muted."
return return

View File

@@ -110,6 +110,12 @@
if(istype(W, /obj/item/weapon/wirecutters)) if(istype(W, /obj/item/weapon/wirecutters))
///// Z-Level Stuff
if(src.d1 == 12 || src.d2 == 12)
user << "<span class='warning'>You must cut this cable from above.</span>"
return
///// Z-Level Stuff
// if(power_switch) // if(power_switch)
// user << "\red This piece of cable is tied to a power switch. Flip the switch to remove it." // user << "\red This piece of cable is tied to a power switch. Flip the switch to remove it."
// return // return
@@ -125,6 +131,17 @@
for(var/mob/O in viewers(src, null)) for(var/mob/O in viewers(src, null))
O.show_message("<span class='warning'>[user] cuts the cable.</span>", 1) O.show_message("<span class='warning'>[user] cuts the cable.</span>", 1)
///// Z-Level Stuff
if(src.d1 == 11 || src.d2 == 11)
var/turf/controllerlocation = locate(1, 1, z)
for(var/obj/effect/landmark/zcontroller/controller in controllerlocation)
if(controller.down)
var/turf/below = locate(src.x, src.y, controller.down_target)
for(var/obj/structure/cable/c in below)
if(c.d1 == 12 || c.d2 == 12)
c.Del()
///// Z-Level Stuff
del(src) del(src)
return // not needed, but for clarity return // not needed, but for clarity
@@ -324,29 +341,75 @@
if((LC.d1 == dirn && LC.d2 == 0 ) || ( LC.d2 == dirn && LC.d1 == 0)) if((LC.d1 == dirn && LC.d2 == 0 ) || ( LC.d2 == dirn && LC.d1 == 0))
user << "<span class='warning'>There's already a cable at that position.</span>" user << "<span class='warning'>There's already a cable at that position.</span>"
return return
///// Z-Level Stuff
// check if the target is open space
if(istype(F, /turf/simulated/floor/open))
for(var/obj/structure/cable/LC in F)
if((LC.d1 == dirn && LC.d2 == 11 ) || ( LC.d2 == dirn && LC.d1 == 11))
user << "<span class='warning'>There's already a cable at that position.</span>"
return
var/obj/structure/cable/C = new(F) var/turf/simulated/floor/open/temp = F
var/obj/structure/cable/C = new(F)
var/obj/structure/cable/D = new(temp.floorbelow)
C.cableColor(item_color) C.cableColor(item_color)
C.d1 = 0 C.d1 = 11
C.d2 = dirn C.d2 = dirn
C.add_fingerprint(user) C.add_fingerprint(user)
C.updateicon() C.updateicon()
C.powernet = new() C.powernet = new()
powernets += C.powernet powernets += C.powernet
C.powernet.cables += C C.powernet.cables += C
C.mergeConnectedNetworks(C.d2) C.mergeConnectedNetworks(C.d2)
C.mergeConnectedNetworksOnTurf() C.mergeConnectedNetworksOnTurf()
D.cableColor(item_color)
D.d1 = 12
D.d2 = 0
D.add_fingerprint(user)
D.updateicon()
D.powernet = C.powernet
D.powernet.cables += D
D.mergeConnectedNetworksOnTurf()
// do the normal stuff
else
///// Z-Level Stuff
for(var/obj/structure/cable/LC in F)
if((LC.d1 == dirn && LC.d2 == 0 ) || ( LC.d2 == dirn && LC.d1 == 0))
user << "There's already a cable at that position."
return
var/obj/structure/cable/C = new(F)
C.cableColor(item_color)
C.d1 = 0
C.d2 = dirn
C.add_fingerprint(user)
C.updateicon()
C.powernet = new()
powernets += C.powernet
C.powernet.cables += C
C.mergeConnectedNetworks(C.d2)
C.mergeConnectedNetworksOnTurf()
use(1) use(1)
if (C.shock(user, 50)) if (C.shock(user, 50))
if (prob(50)) //fail if (prob(50)) //fail
new/obj/item/weapon/cable_coil(C.loc, 1, C.cable_color) new/obj/item/weapon/cable_coil(C.loc, 1, C.cable_color)
del(C) del(C)
//src.laying = 1 //src.laying = 1
//last = C //last = C

View File

@@ -112,7 +112,17 @@
// if unmarked==1, only return those with no powernet // if unmarked==1, only return those with no powernet
/proc/power_list(var/turf/T, var/source, var/d, var/unmarked=0) /proc/power_list(var/turf/T, var/source, var/d, var/unmarked=0)
. = list() . = list()
var/fdir = (!d)? 0 : turn(d, 180) // the opposite direction to d (or 0 if d==0) var/fdir = (!d)? 0 : turn(d, 180)
// the opposite direction to d (or 0 if d==0)
///// Z-Level Stuff
var/Zdir
if(d==11)
Zdir = 11
else if (d==12)
Zdir = 12
else
Zdir = 999
///// Z-Level Stuff
// world.log << "d=[d] fdir=[fdir]" // world.log << "d=[d] fdir=[fdir]"
for(var/AM in T) for(var/AM in T)
if(AM == source) continue //we don't want to return source if(AM == source) continue //we don't want to return source
@@ -129,7 +139,9 @@
var/obj/structure/cable/C = AM var/obj/structure/cable/C = AM
if(!unmarked || !C.powernet) if(!unmarked || !C.powernet)
if(C.d1 == fdir || C.d2 == fdir) ///// Z-Level Stuff
if(C.d1 == fdir || C.d2 == fdir || C.d1 == Zdir || C.d2 == Zdir)
///// Z-Level Stuff
. += C . += C
else if(C.d1 == turn(C.d2, 180)) else if(C.d1 == turn(C.d2, 180))
. += C . += C
@@ -140,11 +152,43 @@
. = list() // this will be a list of all connected power objects . = list() // this will be a list of all connected power objects
var/turf/T = loc var/turf/T = loc
if(d1) T = get_step(src, d1) ///// Z-Level Stuff
if(T) . += power_list(T, src, d1, 1) if(d1)
if(d1 <= 10)
T = get_step(src, d1)
if(T)
. += power_list(T, src, d1, 1)
else if (d1 == 11 || d1 == 12)
var/turf/controllerlocation = locate(1, 1, z)
for(var/obj/effect/landmark/zcontroller/controller in controllerlocation)
if(controller.up && d1 == 12)
T = locate(src.x, src.y, controller.up_target)
if(T)
. += power_list(T, src, 11, 1)
if(controller.down && d1 == 11)
T = locate(src.x, src.y, controller.down_target)
if(T)
. += power_list(T, src, 12, 1)
else if(!d1)
if(T)
. += power_list(T, src, d1, 1)
T = get_step(src, d2) if(d2 == 11 || d2 == 12)
if(T) . += power_list(T, src, d2, 1) var/turf/controllerlocation = locate(1, 1, z)
for(var/obj/effect/landmark/zcontroller/controller in controllerlocation)
if(controller.up && d2 == 12)
T = locate(src.x, src.y, controller.up_target)
if(T)
. += power_list(T, src, 11, 1)
if(controller.down && d2 == 11)
T = locate(src.x, src.y, controller.down_target)
if(T)
. += power_list(T, src, 12, 1)
else
T = get_step(src, d2)
if(T)
. += power_list(T, src, d2, 1)
///// Z-Level Stuff
return . return .

View File

@@ -32,7 +32,7 @@ var/global/list/rad_collectors = list()
P.air_contents.toxins = 0 P.air_contents.toxins = 0
eject() eject()
else else
P.air_contents.toxins -= 0.001*drainratio P.air_contents.adjust(tx = -0.001*drainratio)
return return

View File

@@ -215,7 +215,7 @@
//world << "[href] ; [href_list[href]]" //world << "[href] ; [href_list[href]]"
if (!istype(src.loc, /turf) || istype(usr, /mob/living/silicon/ai)) if (!istype(src.loc, /turf) && !istype(usr, /mob/living/silicon/))
return 0 // Do not update ui return 0 // Do not update ui
if( href_list["cmode"] ) if( href_list["cmode"] )

View File

@@ -205,37 +205,54 @@ obj/item/weapon/gun/energy/staff/focus
projectile_type = "/obj/item/projectile/energy/plasma" projectile_type = "/obj/item/projectile/energy/plasma"
/obj/item/weapon/gun/energy/sniperrifle /obj/item/weapon/gun/energy/sniperrifle
name = "L.W.A.P. Sniper Rifle" name = "L.W.A.P. Sniper Rifle"
desc = "A rifle constructed of lightweight materials, fitted with a SMART aiming-system scope." desc = "A rifle constructed of lightweight materials, fitted with a SMART aiming-system scope."
icon = 'icons/obj/gun.dmi' icon = 'icons/obj/gun.dmi'
icon_state = "sniper" icon_state = "sniper"
fire_sound = 'sound/weapons/marauder.ogg' fire_sound = 'sound/weapons/marauder.ogg'
origin_tech = "combat=6;materials=5;powerstorage=4" origin_tech = "combat=6;materials=5;powerstorage=4"
projectile_type = "/obj/item/projectile/beam/sniper" projectile_type = "/obj/item/projectile/beam/sniper"
slot_flags = SLOT_BACK slot_flags = SLOT_BACK
charge_cost = 250 charge_cost = 250
fire_delay = 35 fire_delay = 35
w_class = 4.0 w_class = 4.0
var/zoom = 0
var/zoom = 0
/obj/item/weapon/gun/energy/sniperrifle/dropped(mob/user) /obj/item/weapon/gun/energy/sniperrifle/dropped(mob/user)
user.client.view = world.view user.client.view = world.view
zoom = 0
/*
This is called from
modules/mob/mob_movement.dm if you move you will be zoomed out
modules/mob/living/carbon/human/life.dm if you die, you will be zoomed out.
*/
/obj/item/weapon/gun/energy/sniperrifle/verb/zoom() /obj/item/weapon/gun/energy/sniperrifle/verb/zoom()
set category = "Special Verbs" set category = "Object"
set name = "Zoom" set name = "Use Sniper Scope"
set popup_menu = 0 set popup_menu = 0
if(usr.stat || !(istype(usr,/mob/living/carbon/human))) if(usr.stat || !(istype(usr,/mob/living/carbon/human)))
usr << "No." usr << "You are unable to focus down the scope of the rifle."
return return
if(!zoom && global_hud.darkMask[1] in usr.client.screen)
usr << "Your welding equipment gets in the way of you looking down the scope"
return
if(!zoom && usr.get_active_hand() != src)
usr << "You are too distracted to look down the scope, perhaps if it was in your active hand this might work better"
return
src.zoom = !src.zoom if(usr.client.view == world.view)
usr << ("<font color='[src.zoom?"blue":"red"]'>Zoom mode [zoom?"en":"dis"]abled.</font>") if(!usr.hud_used.hud_shown)
if(zoom) usr.button_pressed_F12(1) // If the user has already limited their HUD this avoids them having a HUD when they zoom in
usr.client.view = 12 usr.button_pressed_F12(1)
usr << sound('sound/mecha/imag_enh.ogg',volume=50) usr.client.view = 12
else zoom = 1
usr.client.view = world.view//world.view - default mob view size else
return usr.client.view = world.view
if(!usr.hud_used.hud_shown)
usr.button_pressed_F12(1)
zoom = 0
usr << "<font color='[zoom?"blue":"red"]'>Zoom mode [zoom?"en":"dis"]abled.</font>"
return

View File

@@ -177,7 +177,7 @@ mob/living/proc/Targeted(var/obj/item/weapon/gun/I) //Self explanitory.
target_locked = image("icon" = 'icons/effects/Targeted.dmi', "icon_state" = "locked") target_locked = image("icon" = 'icons/effects/Targeted.dmi', "icon_state" = "locked")
update_targeted() update_targeted()
//Adding the buttons to the controler person //Adding the buttons to the controller person
var/mob/living/T = I.loc var/mob/living/T = I.loc
if(T) if(T)
if(T.client) if(T.client)

View File

@@ -1,39 +1,67 @@
/proc/GetColors(hex) //Actually converts hex to rgb
hex = uppertext(hex)
var/hi1 = text2ascii(hex, 2)
var/lo1 = text2ascii(hex, 3)
var/hi2 = text2ascii(hex, 4)
var/lo2 = text2ascii(hex, 5)
var/hi3 = text2ascii(hex, 6)
var/lo3 = text2ascii(hex, 7)
return list(((hi1>= 65 ? hi1-55 : hi1-48)<<4) | (lo1 >= 65 ? lo1-55 : lo1-48),
((hi2 >= 65 ? hi2-55 : hi2-48)<<4) | (lo2 >= 65 ? lo2-55 : lo2-48),
((hi3 >= 65 ? hi3-55 : hi3-48)<<4) | (lo3 >= 65 ? lo3-55 : lo3-48))
/proc/mix_color_from_reagents(var/list/reagent_list) /proc/mix_color_from_reagents(var/list/reagent_list)
if(!reagent_list || !reagent_list.len) return 0 if(!reagent_list || !length(reagent_list))
return 0
var/list/rgbcolor = list(0,0,0) var/contents = length(reagent_list)
var/finalcolor = 0 var/list/weight = new /list(contents)
for(var/datum/reagent/re in reagent_list) //TODO: weigh final colour by amount of reagents; make this algorithm use hex var/list/redcolor = new /list(contents)
if(!finalcolor) var/list/greencolor = new /list(contents)
rgbcolor = GetColors(re.color) var/list/bluecolor = new /list(contents)
finalcolor = re.color var/i
else
var/newcolor[3]
var/prergbcolor[3]
prergbcolor = rgbcolor
newcolor = GetColors(re.color)
rgbcolor[1] = (prergbcolor[1]+newcolor[1])/2 //fill the list of weights
rgbcolor[2] = (prergbcolor[2]+newcolor[2])/2 for(i=1; i<=contents; i++)
rgbcolor[3] = (prergbcolor[3]+newcolor[3])/2 var/datum/reagent/re = reagent_list[i]
var/reagentweight = re.volume
if(istype(re, /datum/reagent/paint))
reagentweight *= 20 //Paint colours a mixture twenty times as much
weight[i] = reagentweight
finalcolor = rgb(rgbcolor[1], rgbcolor[2], rgbcolor[3])
//fill the lists of colours
for(i=1; i<=contents; i++)
var/datum/reagent/re = reagent_list[i]
var/hue = re.color
if(length(hue) != 7)
return 0
redcolor[i]=hex2num(copytext(hue,2,4))
greencolor[i]=hex2num(copytext(hue,4,6))
bluecolor[i]=hex2num(copytext(hue,6,8))
//mix all the colors
var/red = mixOneColor(weight,redcolor)
var/green = mixOneColor(weight,greencolor)
var/blue = mixOneColor(weight,bluecolor)
//assemble all the pieces
var/finalcolor = "#[red][green][blue]"
return finalcolor return finalcolor
// This isn't a perfect color mixing system, the more reagents that are inside, /proc/mixOneColor(var/list/weight, var/list/color)
// the darker it gets until it becomes absolutely pitch black! I dunno, maybe if (!weight || !color || length(weight)!=length(color))
// that's pretty realistic? I don't do a whole lot of color-mixing anyway. return 0
// If you add brighter colors to it it'll eventually get lighter, though.
var/contents = length(weight)
var/i
//normalize weights
var/listsum = 0
for(i=1; i<=contents; i++)
listsum += weight[i]
for(i=1; i<=contents; i++)
weight[i] /= listsum
//mix them
var/mixedcolor = 0
for(i=1; i<=contents; i++)
mixedcolor += weight[i]*color[i]
mixedcolor = round(mixedcolor)
//until someone writes a formal proof for this algorithm, let's keep this in
if(mixedcolor<0x00 || mixedcolor>0xFF)
return 0
var/finalcolor = num2hex(mixedcolor)
while(length(finalcolor)<2)
finalcolor = text("0[]",finalcolor) //Takes care of leading zeroes
return finalcolor

View File

@@ -43,7 +43,7 @@
/obj/machinery/chem_dispenser/process() /obj/machinery/chem_dispenser/process()
if(recharged < 0) if(recharged <= 0)
recharge() recharge()
recharged = 15 recharged = 15
else else
@@ -68,7 +68,7 @@
options[/obj/item/stack/sheet/mineral/gold] = "Wire a golden filament to fix it." options[/obj/item/stack/sheet/mineral/gold] = "Wire a golden filament to fix it."
options[/obj/item/stack/sheet/plasteel] = "Surround the outside with a plasteel cover to fix it." options[/obj/item/stack/sheet/plasteel] = "Surround the outside with a plasteel cover to fix it."
options[/obj/item/stack/sheet/rglass] = "Insert a pane of reinforced glass to fix it." options[/obj/item/stack/sheet/rglass] = "Insert a pane of reinforced glass to fix it."
stat |= BROKEN
while(amount > 0) while(amount > 0)
amount -= 1 amount -= 1
@@ -104,13 +104,12 @@
* *
* @return nothing * @return nothing
*/ */
/obj/machinery/chem_dispenser/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null) /obj/machinery/chem_dispenser/ui_interact(mob/user, ui_key = "main",var/datum/nanoui/ui = null)
if(stat & (BROKEN|NOPOWER)) return
if(user.stat || user.restrained()) return
if(broken_requirements.len) if(broken_requirements.len)
user << "<span class='warning'>[src] is broken. [broken_requirements[broken_requirements[1]]]</span>" user << "<span class='warning'>[src] is broken. [broken_requirements[broken_requirements[1]]]</span>"
return return
if(stat & (BROKEN|NOPOWER)) return
if(user.stat || user.restrained()) return
// this is the data which will be sent to the ui // this is the data which will be sent to the ui
var/data[0] var/data[0]
@@ -140,15 +139,15 @@
if(temp) if(temp)
chemicals.Add(list(list("title" = temp.name, "id" = temp.id, "commands" = list("dispense" = temp.id)))) // list in a list because Byond merges the first list... chemicals.Add(list(list("title" = temp.name, "id" = temp.id, "commands" = list("dispense" = temp.id)))) // list in a list because Byond merges the first list...
data["chemicals"] = chemicals data["chemicals"] = chemicals
// update the ui if it exists, returns null if no ui is passed/found // update the ui if it exists, returns null if no ui is passed/found
ui = nanomanager.try_update_ui(user, src, ui_key, ui, data) ui = nanomanager.try_update_ui(user, src, ui_key, ui, data)
if (!ui) if (!ui)
// the ui does not exist, so we'll create a new() one // the ui does not exist, so we'll create a new() one
// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm // for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
ui = new(user, src, ui_key, "chem_dispenser.tmpl", ui_title, 380, 650) ui = new(user, src, ui_key, "chem_dispenser.tmpl", ui_title, 380, 650)
// when the ui is first opened this is the data it will use // when the ui is first opened this is the data it will use
ui.set_initial_data(data) ui.set_initial_data(data)
// open the new ui window // open the new ui window
ui.open() ui.open()
@@ -194,6 +193,8 @@
else else
user.drop_item() user.drop_item()
del(B) del(B)
if(broken_requirements.len==0)
stat ^= BROKEN
return return
if(src.beaker) if(src.beaker)
user << "Something is already loaded into the machine." user << "Something is already loaded into the machine."
@@ -1258,4 +1259,4 @@
var/amount = O.reagents.total_volume var/amount = O.reagents.total_volume
O.reagents.trans_to(beaker, amount) O.reagents.trans_to(beaker, amount)
if(!O.reagents.total_volume) if(!O.reagents.total_volume)
remove_object(O) remove_object(O)

View File

@@ -1393,13 +1393,6 @@ datum
/////////////////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////////////////
holywater
name = "Holy Water"
id = "holywater"
description = "This was once water, but has been altered by higher powers."
reagent_state = LIQUID
color = "#535E66" // rgb: 83, 94, 102
nanites nanites
name = "Nanomachines" name = "Nanomachines"
id = "nanites" id = "nanites"

View File

@@ -485,7 +485,7 @@ datum
name = "Potassium Chlorophoride" name = "Potassium Chlorophoride"
id = "potassium_chlorophoride" id = "potassium_chlorophoride"
result = "potassium_chlorophoride" result = "potassium_chlorophoride"
required_reagents = list("potassium_chloride" = 1, "plasma" = 1, "chloral_hydrate" = 1) required_reagents = list("potassium_chloride" = 1, "plasma" = 1, "chloralhydrate" = 1)
result_amount = 4 result_amount = 4
stoxin stoxin

View File

@@ -47,11 +47,10 @@
set src in view() set src in view()
..() ..()
if (!(usr in view(2)) && usr!=src.loc) return if (!(usr in view(2)) && usr!=src.loc) return
usr << "\blue It contains "
if(reagents && reagents.reagent_list.len) if(reagents && reagents.reagent_list.len)
usr << "\blue [src.reagents.total_volume] units of liquid." usr << "\blue It contains [src.reagents.total_volume] units of liquid."
else else
usr << "\blue nothing." usr << "\blue It is empty."
if (!is_open_container()) if (!is_open_container())
usr << "\blue Airtight lid seals it completely." usr << "\blue Airtight lid seals it completely."

View File

@@ -65,9 +65,19 @@
if(10) if(10)
base_state = "pipe-j2s" base_state = "pipe-j2s"
dpdir = dir | left | flip dpdir = dir | left | flip
///// Z-Level stuff
if(11)
base_state = "pipe-u"
dpdir = dir
if(12)
base_state = "pipe-d"
dpdir = dir
///// Z-Level stuff
if(ptype<6 || ptype>8) ///// Z-Level stuff
if(ptype<6 || ptype>8 && !(ptype==11 || ptype==12))
///// Z-Level stuff
icon_state = "con[base_state]" icon_state = "con[base_state]"
else else
icon_state = base_state icon_state = base_state
@@ -139,6 +149,12 @@
return /obj/machinery/disposal/deliveryChute return /obj/machinery/disposal/deliveryChute
if(9,10) if(9,10)
return /obj/structure/disposalpipe/sortjunction return /obj/structure/disposalpipe/sortjunction
///// Z-Level stuff
if(11)
return /obj/structure/disposalpipe/up
if(12)
return /obj/structure/disposalpipe/down
///// Z-Level stuff
return return

View File

@@ -873,6 +873,12 @@
C.ptype = 9 C.ptype = 9
if("pipe-j2s") if("pipe-j2s")
C.ptype = 10 C.ptype = 10
///// Z-Level stuff
if("pipe-u")
C.ptype = 11
if("pipe-d")
C.ptype = 12
///// Z-Level stuff
src.transfer_fingerprints_to(C) src.transfer_fingerprints_to(C)
C.dir = dir C.dir = dir
C.density = 0 C.density = 0
@@ -900,8 +906,113 @@
update() update()
return return
///// Z-Level stuff
/obj/structure/disposalpipe/up
icon_state = "pipe-u"
New()
..()
dpdir = dir
update()
return
nextdir(var/fromdir)
var/nextdir
if(fromdir == 11)
nextdir = dir
else
nextdir = 12
return nextdir
transfer(var/obj/structure/disposalholder/H)
var/nextdir = nextdir(H.dir)
H.dir = nextdir
var/turf/T
var/obj/structure/disposalpipe/P
if(nextdir == 12)
var/turf/controllerlocation = locate(1, 1, src.z)
for(var/obj/effect/landmark/zcontroller/controller in controllerlocation)
if(controller.up)
T = locate(src.x, src.y, controller.up_target)
if(!T)
H.loc = src.loc
return
else
for(var/obj/structure/disposalpipe/down/F in T)
P = F
else
T = get_step(src.loc, H.dir)
P = H.findpipe(T)
if(P)
// find other holder in next loc, if inactive merge it with current
var/obj/structure/disposalholder/H2 = locate() in P
if(H2 && !H2.active)
H.merge(H2)
H.loc = P
else // if wasn't a pipe, then set loc to turf
H.loc = T
return null
return P
/obj/structure/disposalpipe/down
icon_state = "pipe-d"
New()
..()
dpdir = dir
update()
return
nextdir(var/fromdir)
var/nextdir
if(fromdir == 12)
nextdir = dir
else
nextdir = 11
return nextdir
transfer(var/obj/structure/disposalholder/H)
var/nextdir = nextdir(H.dir)
H.dir = nextdir
var/turf/T
var/obj/structure/disposalpipe/P
if(nextdir == 11)
var/turf/controllerlocation = locate(1, 1, src.z)
for(var/obj/effect/landmark/zcontroller/controller in controllerlocation)
if(controller.down)
T = locate(src.x, src.y, controller.down_target)
if(!T)
H.loc = src.loc
return
else
for(var/obj/structure/disposalpipe/up/F in T)
P = F
else
T = get_step(src.loc, H.dir)
P = H.findpipe(T)
if(P)
// find other holder in next loc, if inactive merge it with current
var/obj/structure/disposalholder/H2 = locate() in P
if(H2 && !H2.active)
H.merge(H2)
H.loc = P
else // if wasn't a pipe, then set loc to turf
H.loc = T
return null
return P
///// Z-Level stuff
//a three-way junction with dir being the dominant direction //a three-way junction with dir being the dominant direction
/obj/structure/disposalpipe/junction /obj/structure/disposalpipe/junction

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@@ -5193,7 +5193,7 @@
"bVS" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "bVS" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
"bVT" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "bVT" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
"bVU" = (/obj/machinery/power/apc{dir = 4; name = "Incinerator APC"; pixel_x = 24; pixel_y = 0},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "bVU" = (/obj/machinery/power/apc{dir = 4; name = "Incinerator APC"; pixel_x = 24; pixel_y = 0},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
"bVV" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/ai_monitored/storage/eva{name = "Engineering EVA Storage"}) "bVV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/light{dir = 1},/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor,/area/engine/engineering)
"bVW" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-y"; dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/aft) "bVW" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-y"; dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/aft)
"bVX" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Construction Area Maintenance"; req_access_txt = "32"},/turf/simulated/floor/plating,/area/construction) "bVX" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Construction Area Maintenance"; req_access_txt = "32"},/turf/simulated/floor/plating,/area/construction)
"bVY" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/construction) "bVY" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/construction)
@@ -5238,7 +5238,7 @@
"bWL" = (/turf/simulated/floor/engine,/area/toxins/telesci) "bWL" = (/turf/simulated/floor/engine,/area/toxins/telesci)
"bWM" = (/obj/item/device/radio/intercom{pixel_y = 25},/turf/simulated/floor/engine,/area/toxins/telesci) "bWM" = (/obj/item/device/radio/intercom{pixel_y = 25},/turf/simulated/floor/engine,/area/toxins/telesci)
"bWN" = (/obj/machinery/door/firedoor/border_only{dir = 2; name = "hazard door south"},/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/toxins/xenobiology) "bWN" = (/obj/machinery/door/firedoor/border_only{dir = 2; name = "hazard door south"},/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"},/area/toxins/xenobiology)
"bWO" = (/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hardsuits"; req_access_txt = "10"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor,/area/ai_monitored/storage/eva{name = "Engineering EVA Storage"}) "bWO" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/engine/engineering)
"bWP" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall/r_wall,/area/toxins/telesci) "bWP" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall/r_wall,/area/toxins/telesci)
"bWQ" = (/obj/machinery/shieldwallgen{req_access = list(55)},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor{icon_state = "white"},/area/toxins/telesci) "bWQ" = (/obj/machinery/shieldwallgen{req_access = list(55)},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor{icon_state = "white"},/area/toxins/telesci)
"bWR" = (/obj/machinery/door/window/southright{dir = 1; name = "Test Chamber"; req_access_txt = "47"},/obj/machinery/door/window/southright{name = "Test Chamber"; req_access_txt = "47"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/turf/simulated/floor{icon_state = "white"},/area/toxins/telesci) "bWR" = (/obj/machinery/door/window/southright{dir = 1; name = "Test Chamber"; req_access_txt = "47"},/obj/machinery/door/window/southright{name = "Test Chamber"; req_access_txt = "47"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/turf/simulated/floor{icon_state = "white"},/area/toxins/telesci)
@@ -5318,7 +5318,7 @@
"bYn" = (/obj/machinery/power/apc{name = "Aft Hall APC"; dir = 8; pixel_x = -25; pixel_y = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) "bYn" = (/obj/machinery/power/apc{name = "Aft Hall APC"; dir = 8; pixel_x = -25; pixel_y = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft)
"bYo" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/hallway/primary/aft) "bYo" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/hallway/primary/aft)
"bYp" = (/turf/simulated/floor,/area/hallway/primary/aft) "bYp" = (/turf/simulated/floor,/area/hallway/primary/aft)
"bYq" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva{name = "Engineering EVA Storage"}) "bYq" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor,/area/engine/engineering)
"bYr" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/ai_monitored/storage/eva{name = "Engineering EVA Storage"}) "bYr" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/ai_monitored/storage/eva{name = "Engineering EVA Storage"})
"bYs" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor,/area/atmos) "bYs" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor,/area/atmos)
"bYt" = (/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor,/area/atmos) "bYt" = (/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor,/area/atmos)
@@ -5406,7 +5406,7 @@
"bZX" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/pump,/turf/simulated/floor{icon_state = "arrival"; dir = 8},/area/atmos) "bZX" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/pump,/turf/simulated/floor{icon_state = "arrival"; dir = 8},/area/atmos)
"bZY" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; dir = 9; icon_state = "intact-c"; level = 2},/turf/simulated/wall/r_wall,/area/atmos) "bZY" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; dir = 9; icon_state = "intact-c"; level = 2},/turf/simulated/wall/r_wall,/area/atmos)
"bZZ" = (/obj/machinery/camera{c_tag = "Atmospherics Access"; dir = 4; network = list("SS13")},/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/simple{pipe_color = "red"; dir = 6; icon_state = "intact-r"; level = 2},/turf/simulated/floor,/area/atmos) "bZZ" = (/obj/machinery/camera{c_tag = "Atmospherics Access"; dir = 4; network = list("SS13")},/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/simple{pipe_color = "red"; dir = 6; icon_state = "intact-r"; level = 2},/turf/simulated/floor,/area/atmos)
"caa" = (/obj/structure/dispenser,/turf/simulated/floor,/area/ai_monitored/storage/eva{name = "Engineering EVA Storage"}) "caa" = (/obj/structure/dispenser{plasmatanks = 0},/turf/simulated/floor,/area/ai_monitored/storage/eva{name = "Engineering EVA Storage"})
"cab" = (/obj/machinery/space_heater,/obj/structure/sign/atmosplaque{pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple{pipe_color = "red"; dir = 4; icon_state = "intact-r"; level = 2},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/atmos) "cab" = (/obj/machinery/space_heater,/obj/structure/sign/atmosplaque{pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple{pipe_color = "red"; dir = 4; icon_state = "intact-r"; level = 2},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/atmos)
"cac" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "red"; dir = 4; icon_state = "intact-r"; level = 2},/obj/structure/closet/fireaxecabinet{pixel_y = -32},/obj/machinery/space_heater,/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/atmos) "cac" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "red"; dir = 4; icon_state = "intact-r"; level = 2},/obj/structure/closet/fireaxecabinet{pixel_y = -32},/obj/machinery/space_heater,/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/atmos)
"cad" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "red"; dir = 4; icon_state = "intact-r"; level = 2},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/space_heater,/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/atmos) "cad" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "red"; dir = 4; icon_state = "intact-r"; level = 2},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/space_heater,/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/atmos)
@@ -5524,12 +5524,12 @@
"ccl" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology) "ccl" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
"ccm" = (/obj/machinery/camera{c_tag = "Engineering EVA South"; dir = 4; network = list("SS13")},/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/rig,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig,/turf/simulated/floor,/area/ai_monitored/storage/eva{name = "Engineering EVA Storage"}) "ccm" = (/obj/machinery/camera{c_tag = "Engineering EVA South"; dir = 4; network = list("SS13")},/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/rig,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig,/turf/simulated/floor,/area/ai_monitored/storage/eva{name = "Engineering EVA Storage"})
"ccn" = (/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering Secure Storage"; req_access_txt = "11"},/turf/simulated/floor/plating,/area/engine/storage_hard) "ccn" = (/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/obj/machinery/door/airlock/engineering{name = "Engineering Secure Storage"; req_access_txt = "11"},/turf/simulated/floor/plating,/area/engine/storage_hard)
"cco" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/obj/machinery/door/airlock/maintenance_hatch{name = "Port SMES"; req_access_txt = "11"},/turf/simulated/floor,/area/engine/engine_smes) "cco" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 1},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engine/engineering)
"ccp" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/aft) "ccp" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/aft)
"ccq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/maintenance_hatch{frequency = 1233; icon_state = "door_closed"; id_tag = "engine_airlock_exterior"; locked = 0; name = "Engine Access"; req_access_txt = "10"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor,/area/engine{name = "Engine Room"}) "ccq" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engine/engineering)
"ccr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/engine/chiefs_office) "ccr" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/engine/engineering)
"ccs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/maintenance_hatch{name = "Starboard SMES"; req_access_txt = "11"},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor,/area/engine/engine_smes) "ccs" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/power/terminal,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "warning"},/area/engine/engineering)
"cct" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/maintenance_hatch{icon_state = "door_closed"; id_tag = "engine_airlock_interior"; locked = 0; name = "Engine Access"; req_access_txt = "10"},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "cct" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/ai_monitored/storage/eva{name = "Engineering EVA Storage"})
"ccu" = (/turf/simulated/wall/r_wall,/area/crew_quarters/sleep_male/toilet_male{name = "\improper Engineering Washroom"}) "ccu" = (/turf/simulated/wall/r_wall,/area/crew_quarters/sleep_male/toilet_male{name = "\improper Engineering Washroom"})
"ccv" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/power/apc{dir = 2; name = "Engineering Washroom APC"; pixel_y = -24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 8; icon_state = "whiteyellowcorner"},/area/crew_quarters/sleep_male/toilet_male{name = "\improper Engineering Washroom"}) "ccv" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/power/apc{dir = 2; name = "Engineering Washroom APC"; pixel_y = -24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 8; icon_state = "whiteyellowcorner"},/area/crew_quarters/sleep_male/toilet_male{name = "\improper Engineering Washroom"})
"ccw" = (/obj/machinery/camera{c_tag = "Atmospherics West"; dir = 4; network = list("SS13")},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor,/area/atmos) "ccw" = (/obj/machinery/camera{c_tag = "Atmospherics West"; dir = 4; network = list("SS13")},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor,/area/atmos)
@@ -5569,15 +5569,15 @@
"cde" = (/turf/simulated/wall/r_wall,/area/engine/break_room) "cde" = (/turf/simulated/wall/r_wall,/area/engine/break_room)
"cdf" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/aft) "cdf" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/aft)
"cdg" = (/obj/structure/toilet{dir = 8},/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/window/reinforced/tinted{dir = 1},/obj/machinery/light/small{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whiteyellowcorner"},/area/crew_quarters/sleep_male/toilet_male{name = "\improper Engineering Washroom"}) "cdg" = (/obj/structure/toilet{dir = 8},/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/window/reinforced/tinted{dir = 1},/obj/machinery/light/small{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whiteyellowcorner"},/area/crew_quarters/sleep_male/toilet_male{name = "\improper Engineering Washroom"})
"cdh" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "cdh" = (/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hardsuits"; req_access_txt = "10"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/ai_monitored/storage/eva{name = "Engineering EVA Storage"})
"cdi" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/obj/machinery/door/window/westright{dir = 4; name = "Engineering Toilet"; opacity = 1},/obj/machinery/light_switch{pixel_y = -25},/turf/simulated/floor{dir = 2; icon_state = "whiteyellowcorner"},/area/crew_quarters/sleep_male/toilet_male{name = "\improper Engineering Washroom"}) "cdi" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/obj/machinery/door/window/westright{dir = 4; name = "Engineering Toilet"; opacity = 1},/obj/machinery/light_switch{pixel_y = -25},/turf/simulated/floor{dir = 2; icon_state = "whiteyellowcorner"},/area/crew_quarters/sleep_male/toilet_male{name = "\improper Engineering Washroom"})
"cdj" = (/obj/machinery/door/airlock/engineering{name = "Engineering Washroom"; req_access_txt = "11"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/crew_quarters/sleep_male/toilet_male{name = "\improper Engineering Washroom"}) "cdj" = (/obj/machinery/door/airlock/engineering{name = "Engineering Washroom"; req_access_txt = "11"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/crew_quarters/sleep_male/toilet_male{name = "\improper Engineering Washroom"})
"cdk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/genetics_cloning) "cdk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/genetics_cloning)
"cdl" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engine/break_room) "cdl" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/engine/break_room)
"cdm" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/engine/storage_hard) "cdm" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/engine/storage_hard)
"cdn" = (/obj/machinery/power/smes,/obj/structure/cable,/obj/structure/cable,/turf/simulated/floor,/area/engine/engine_smes) "cdn" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "warningcorner"; dir = 2},/area/engine/engineering)
"cdo" = (/obj/machinery/atmospherics/unary/cold_sink/freezer{current_temperature = 1; dir = 2; on = 1; req_access_txt = "56"},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "cdo" = (/obj/structure/disposalpipe/segment,/obj/machinery/power/terminal,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "warning"},/area/engine/engineering)
"cdp" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Main"; req_access_txt = "10"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/chiefs_office) "cdp" = (/obj/machinery/power/terminal,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "warning"},/area/engine/engineering)
"cdq" = (/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor,/area/atmos) "cdq" = (/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor,/area/atmos)
"cdr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor,/area/atmos) "cdr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor,/area/atmos)
"cds" = (/obj/machinery/atmospherics/pipe/manifold{dir = 8; icon_state = "manifold"; level = 2},/obj/machinery/meter,/turf/simulated/floor,/area/atmos) "cds" = (/obj/machinery/atmospherics/pipe/manifold{dir = 8; icon_state = "manifold"; level = 2},/obj/machinery/meter,/turf/simulated/floor,/area/atmos)
@@ -5619,23 +5619,23 @@
"cec" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_xeno_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cec" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_xeno_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
"ced" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/aft) "ced" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/aft)
"cee" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/aft) "cee" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/aft)
"cef" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/engine/chiefs_office) "cef" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva{name = "Engineering EVA Storage"})
"ceg" = (/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = 24},/obj/structure/table/reinforced,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) "ceg" = (/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = 24},/obj/structure/table/reinforced,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
"ceh" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Chief Engineer's Desk"; departmentType = 3; name = "Chief Engineer RC"; pixel_x = 0; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) "ceh" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Chief Engineer's Desk"; departmentType = 3; name = "Chief Engineer RC"; pixel_x = 0; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
"cei" = (/obj/machinery/door_control{id = "atmos"; name = "Atmospherics Lockdown"; pixel_x = 10; pixel_y = 24; req_access_txt = "24"},/obj/machinery/door_control{desc = "A remote control-switch for the engineering security doors."; id = "Engineering"; name = "Engineering Lockdown"; pixel_x = -10; pixel_y = 24; req_access_txt = "10"},/obj/machinery/door_control{desc = "A remote control-switch for secure storage."; id = "EngineVent"; name = "Engine Ventillatory Control"; pixel_x = 0; pixel_y = 24; req_access_txt = "11"},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) "cei" = (/obj/machinery/door_control{id = "atmos"; name = "Atmospherics Lockdown"; pixel_x = 10; pixel_y = 24; req_access_txt = "24"},/obj/machinery/door_control{desc = "A remote control-switch for the engineering security doors."; id = "Engineering"; name = "Engineering Lockdown"; pixel_x = -10; pixel_y = 24; req_access_txt = "10"},/obj/machinery/door_control{desc = "A remote control-switch for secure storage."; id = "EngineVent"; name = "Engine Ventillatory Control"; pixel_x = 0; pixel_y = 24; req_access_txt = "11"},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
"cej" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) "cej" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
"cek" = (/obj/machinery/computer/atmos_alert,/obj/machinery/alarm{pixel_y = 24},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) "cek" = (/obj/machinery/computer/atmos_alert,/obj/machinery/alarm{pixel_y = 24},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
"cel" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/engine/chiefs_office) "cel" = (/obj/machinery/camera{c_tag = "Engineering SMES"; dir = 1; network = list("SS13")},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/engine/engineering)
"cem" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{dir = 2; icon_state = "caution"},/area/engine/break_room) "cem" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{dir = 2; icon_state = "caution"},/area/engine/break_room)
"cen" = (/obj/machinery/shieldgen,/turf/simulated/floor/plating,/area/engine/storage_hard) "cen" = (/obj/machinery/shieldgen,/turf/simulated/floor/plating,/area/engine/storage_hard)
"ceo" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{dir = 2; icon_state = "caution"},/area/engine/break_room) "ceo" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{dir = 2; icon_state = "caution"},/area/engine/break_room)
"cep" = (/obj/machinery/camera{c_tag = "Engineering Foyer Southwest"; dir = 4; network = list("SS13")},/turf/simulated/floor{dir = 10; icon_state = "caution"},/area/engine/break_room) "cep" = (/obj/machinery/camera{c_tag = "Engineering Foyer Southwest"; dir = 4; network = list("SS13")},/turf/simulated/floor{dir = 10; icon_state = "caution"},/area/engine/break_room)
"ceq" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/obj/machinery/camera{c_tag = "Engineering Lobby"; dir = 4; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "yellowcorner"},/area/hallway/primary/aft) "ceq" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/obj/machinery/camera{c_tag = "Engineering Lobby"; dir = 4; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "yellowcorner"},/area/hallway/primary/aft)
"cer" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "red"; dir = 4; icon_state = "intact-r"; level = 2},/obj/machinery/meter,/obj/structure/disposalpipe/junction{dir = 8},/turf/simulated/floor,/area/atmos) "cer" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "red"; dir = 4; icon_state = "intact-r"; level = 2},/obj/machinery/meter,/obj/structure/disposalpipe/junction{dir = 8},/turf/simulated/floor,/area/atmos)
"ces" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor{dir = 1; icon_state = "yellowcorner"},/area/hallway/primary/aft) "ces" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/obj/machinery/power/smes,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/engine/engineering)
"cet" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) "cet" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
"ceu" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/obj/machinery/camera{c_tag = "Engineering Core Airlock"; dir = 1; network = list("SS13")},/obj/machinery/light_switch{pixel_y = -25},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 0},/turf/simulated/floor,/area/engine) "ceu" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/power/smes,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/engine/engineering)
"cev" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Storage"; req_access_txt = "10"; req_one_access_txt = "11;24"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/storage) "cev" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/power/smes,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/engine/engineering)
"cew" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) "cew" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft)
"cex" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{dir = 6},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/atmos) "cex" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{dir = 6},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/atmos)
"cey" = (/obj/machinery/atmospherics/unary/vent_pump,/turf/simulated/floor,/area/atmos) "cey" = (/obj/machinery/atmospherics/unary/vent_pump,/turf/simulated/floor,/area/atmos)
@@ -5664,7 +5664,7 @@
"ceV" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) "ceV" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
"ceW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_xeno_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = "10;13"},/turf/simulated/floor/plating/airless,/area/solar/starboard) "ceW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_xeno_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = "10;13"},/turf/simulated/floor/plating/airless,/area/solar/starboard)
"ceX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) "ceX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft)
"ceY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/engine/chiefs_office) "ceY" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/engine/engineering)
"ceZ" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/suit/space/rig/elite,/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig/elite,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) "ceZ" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/suit/space/rig/elite,/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig/elite,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
"cfa" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) "cfa" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
"cfb" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/junction{icon_state = "pipe-y"; dir = 1},/turf/simulated/floor,/area/hallway/primary/aft) "cfb" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/junction{icon_state = "pipe-y"; dir = 1},/turf/simulated/floor,/area/hallway/primary/aft)
@@ -5674,12 +5674,12 @@
"cff" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/engine/break_room) "cff" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/engine/break_room)
"cfg" = (/turf/simulated/floor/plating,/area/engine/storage_hard) "cfg" = (/turf/simulated/floor/plating,/area/engine/storage_hard)
"cfh" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/break_room) "cfh" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/break_room)
"cfi" = (/obj/machinery/door/firedoor/border_only{layer = 2.6; name = "\improper Firelock South"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Storage"; req_access_txt = "10"; req_one_access_txt = "11;24"},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor,/area/engine/storage) "cfi" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/turf/simulated/floor,/area/engine/engineering)
"cfj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{dir = 10; icon_state = "caution"},/area/engine/break_room) "cfj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/engine/engineering)
"cfk" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/primary/aft) "cfk" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/primary/aft)
"cfl" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold{pipe_color = "red"; dir = 1; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "caution"},/area/engine/break_room) "cfl" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold{pipe_color = "red"; dir = 1; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "caution"},/area/engine/break_room)
"cfm" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 8},/turf/simulated/floor,/area/hallway/primary/aft) "cfm" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 8},/turf/simulated/floor,/area/hallway/primary/aft)
"cfn" = (/obj/machinery/door/firedoor/border_only{layer = 2.6; name = "\improper Firelock South"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Storage"; req_access_txt = "10"; req_one_access_txt = "11;24"},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor,/area/engine/storage) "cfn" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/junction{dir = 8; icon_state = "pipe-j2"},/turf/simulated/floor,/area/engine/engineering)
"cfo" = (/obj/machinery/door/airlock/atmos{name = "Atmospherics"; req_access_txt = "24"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor,/area/atmos) "cfo" = (/obj/machinery/door/airlock/atmos{name = "Atmospherics"; req_access_txt = "24"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor,/area/atmos)
"cfp" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/crew_quarters/sleep/engi) "cfp" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/crew_quarters/sleep/engi)
"cfq" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/crew_quarters/sleep/engi) "cfq" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/crew_quarters/sleep/engi)
@@ -5710,7 +5710,7 @@
"cfP" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology) "cfP" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
"cfQ" = (/obj/machinery/requests_console{department = "Science"; departmentType = 2; name = "Science Requests Console"; pixel_x = 0; pixel_y = 30},/obj/machinery/camera{c_tag = "Xenobiology Module North"; dir = 2; network = list("SS13","Research"); pixel_x = 0},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology) "cfQ" = (/obj/machinery/requests_console{department = "Science"; departmentType = 2; name = "Science Requests Console"; pixel_x = 0; pixel_y = 30},/obj/machinery/camera{c_tag = "Xenobiology Module North"; dir = 2; network = list("SS13","Research"); pixel_x = 0},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
"cfR" = (/obj/machinery/embedded_controller/radio/access_controller{exterior_door_tag = "xeno_airlock_exterior"; id_tag = "xeno_airlock_control"; interior_door_tag = "xeno_airlock_interior"; name = "Xenobiology Access Console"; pixel_x = 8; pixel_y = 22},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/light_switch{pixel_x = -6; pixel_y = 26},/turf/simulated/floor{dir = 4; icon_state = "whitegreencorner"},/area/toxins/xenobiology) "cfR" = (/obj/machinery/embedded_controller/radio/access_controller{exterior_door_tag = "xeno_airlock_exterior"; id_tag = "xeno_airlock_control"; interior_door_tag = "xeno_airlock_interior"; name = "Xenobiology Access Console"; pixel_x = 8; pixel_y = 22},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/light_switch{pixel_x = -6; pixel_y = 26},/turf/simulated/floor{dir = 4; icon_state = "whitegreencorner"},/area/toxins/xenobiology)
"cfS" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 6; icon_state = "caution"},/area/engine/break_room) "cfS" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/turf/simulated/floor,/area/engine/engineering)
"cfT" = (/obj/machinery/power/apc{cell_type = 5000; dir = 1; name = "Xenobiology APC"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{dir = 1; icon_state = "whitegreencorner"},/area/toxins/xenobiology) "cfT" = (/obj/machinery/power/apc{cell_type = 5000; dir = 1; name = "Xenobiology APC"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{dir = 1; icon_state = "whitegreencorner"},/area/toxins/xenobiology)
"cfU" = (/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology) "cfU" = (/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
"cfV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plating/airless,/area/solar/starboard) "cfV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plating/airless,/area/solar/starboard)
@@ -5722,12 +5722,12 @@
"cgb" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engine/break_room) "cgb" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engine/break_room)
"cgc" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engine/break_room) "cgc" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engine/break_room)
"cgd" = (/obj/machinery/computer/station_alert,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) "cgd" = (/obj/machinery/computer/station_alert,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
"cge" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 10; icon_state = "caution"},/area/engine/break_room) "cge" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engine/engineering)
"cgf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/engine/chiefs_office) "cgf" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/engine/engineering)
"cgg" = (/obj/structure/table/reinforced,/obj/machinery/computer/skills{icon_state = "medlaptop"},/obj/item/weapon/lighter/zippo,/obj/item/weapon/storage/fancy/cigarettes,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) "cgg" = (/obj/structure/table/reinforced,/obj/machinery/computer/skills{icon_state = "medlaptop"},/obj/item/weapon/lighter/zippo,/obj/item/weapon/storage/fancy/cigarettes,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
"cgh" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/crew_quarters/sleep/engi) "cgh" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/crew_quarters/sleep/engi)
"cgi" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/engineering{name = "Engineering Dormitories"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor,/area/crew_quarters/sleep/engi) "cgi" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/engineering{name = "Engineering Dormitories"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor,/area/crew_quarters/sleep/engi)
"cgj" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Foyer"; req_one_access_txt = "11;24"},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor,/area/engine/break_room) "cgj" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engine Control Room"; req_one_access_txt = "11"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engine/engineering)
"cgk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/engine/break_room) "cgk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/engine/break_room)
"cgl" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor,/area/engine/break_room) "cgl" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor,/area/engine/break_room)
"cgm" = (/obj/structure/table/reinforced,/obj/item/weapon/folder/yellow,/obj/item/weapon/stamp/ce,/obj/item/weapon/pen,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/device/megaphone,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) "cgm" = (/obj/structure/table/reinforced,/obj/item/weapon/folder/yellow,/obj/item/weapon/stamp/ce,/obj/item/weapon/pen,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/device/megaphone,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
@@ -5741,7 +5741,7 @@
"cgu" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/aft) "cgu" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/aft)
"cgv" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology) "cgv" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
"cgw" = (/obj/machinery/camera{c_tag = "Engineering Secure Storage"; dir = 4; network = list("SS13")},/obj/machinery/shieldgen,/turf/simulated/floor/plating,/area/engine/storage_hard) "cgw" = (/obj/machinery/camera{c_tag = "Engineering Secure Storage"; dir = 4; network = list("SS13")},/obj/machinery/shieldgen,/turf/simulated/floor/plating,/area/engine/storage_hard)
"cgx" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Foyer"; req_one_access_txt = "11;24"},/turf/simulated/floor,/area/engine/break_room) "cgx" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engine/engineering)
"cgy" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/aft) "cgy" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/aft)
"cgz" = (/obj/machinery/atmospherics/pipe/manifold{pipe_color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{dir = 4; icon_state = "caution"},/area/engine/break_room) "cgz" = (/obj/machinery/atmospherics/pipe/manifold{pipe_color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{dir = 4; icon_state = "caution"},/area/engine/break_room)
"cgA" = (/obj/structure/closet/toolcloset,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "caution"},/area/engine/break_room) "cgA" = (/obj/structure/closet/toolcloset,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "caution"},/area/engine/break_room)
@@ -5782,7 +5782,7 @@
"chj" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) "chj" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
"chk" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) "chk" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
"chl" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) "chl" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
"chm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/engine/chiefs_office) "chm" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engine/engineering)
"chn" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/crew_quarters/sleep/engi) "chn" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/crew_quarters/sleep/engi)
"cho" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/engine/break_room) "cho" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/engine/break_room)
"chp" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engine/break_room) "chp" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engine/break_room)
@@ -5790,7 +5790,7 @@
"chr" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/break_room) "chr" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/break_room)
"chs" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/engine/break_room) "chs" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/engine/break_room)
"cht" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor,/area/hallway/primary/aft) "cht" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor,/area/hallway/primary/aft)
"chu" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/engine/break_room) "chu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/maintenance_hatch{icon_state = "door_closed"; id_tag = "engine_airlock_exterior"; locked = 0; name = "Engine Access"; req_access_txt = "10"},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor,/area/engine/engineering)
"chv" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/engine/break_room) "chv" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/engine/break_room)
"chw" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/light,/turf/simulated/floor,/area/hallway/primary/aft) "chw" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/light,/turf/simulated/floor,/area/hallway/primary/aft)
"chx" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/hallway/primary/aft) "chx" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/hallway/primary/aft)
@@ -5826,26 +5826,26 @@
"cib" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) "cib" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
"cic" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) "cic" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
"cid" = (/obj/machinery/power/apc{dir = 4; name = "CE Office APC"; pixel_x = 24; pixel_y = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) "cid" = (/obj/machinery/power/apc{dir = 4; name = "CE Office APC"; pixel_x = 24; pixel_y = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
"cie" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hardsuits"; req_access_txt = "10"; req_one_access_txt = "11;24"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor,/area/ai_monitored/storage/eva{name = "Engineering EVA Storage"}) "cie" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area/engine/engineering)
"cif" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva{name = "Engineering EVA Storage"}) "cif" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/turf/simulated/wall/r_wall,/area/engine/engineering)
"cig" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Station Engineer"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor,/area/engine/break_room) "cig" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Station Engineer"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor,/area/engine/break_room)
"cih" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor,/area/engine/break_room) "cih" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor,/area/engine/break_room)
"cii" = (/obj/machinery/atmospherics/pipe/manifold{pipe_color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/engine/break_room) "cii" = (/obj/machinery/atmospherics/pipe/manifold{pipe_color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/engine/break_room)
"cij" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/engine/break_room) "cij" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/engine/break_room)
"cik" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/engine/break_room) "cik" = (/turf/simulated/wall/r_wall,/area/engine/engine_airlock)
"cil" = (/obj/structure/table/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/northleft{dir = 8; icon_state = "left"; name = "Engineering Desk"; req_access_txt = "32"},/turf/simulated/floor,/area/engine/break_room) "cil" = (/obj/structure/table/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/window/northleft{dir = 8; icon_state = "left"; name = "Engineering Desk"; req_access_txt = "32"},/turf/simulated/floor,/area/engine/break_room)
"cim" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/aft) "cim" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/aft)
"cin" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/hallway/primary/aft) "cin" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/hallway/primary/aft)
"cio" = (/obj/structure/stool/bed/chair/office/light,/obj/effect/landmark/start{name = "Chief Engineer"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) "cio" = (/obj/machinery/power/apc{dir = 1; name = "Engine Room Airlock APC"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engine/engine_airlock)
"cip" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/hallway/primary/aft) "cip" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/hallway/primary/aft)
"ciq" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) "ciq" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
"cir" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva{name = "Engineering EVA Storage"}) "cir" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva{name = "Engineering EVA Storage"})
"cis" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva{name = "Engineering EVA Storage"}) "cis" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engine/engine_airlock)
"cit" = (/turf/simulated/wall/r_wall,/area/crew_quarters/sleep/engi) "cit" = (/turf/simulated/wall/r_wall,/area/crew_quarters/sleep/engi)
"ciu" = (/turf/simulated/wall,/area/ai_monitored/storage/eva{name = "Engineering EVA Storage"}) "ciu" = (/turf/simulated/wall,/area/ai_monitored/storage/eva{name = "Engineering EVA Storage"})
"civ" = (/obj/machinery/camera{c_tag = "Atmospherics South West"; dir = 4; network = list("SS13")},/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/simple{pipe_color = "red"; icon_state = "intact-r"; level = 2},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/atmos) "civ" = (/obj/machinery/camera{c_tag = "Atmospherics South West"; dir = 4; network = list("SS13")},/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/simple{pipe_color = "red"; icon_state = "intact-r"; level = 2},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/atmos)
"ciw" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/ai_monitored/storage/eva{name = "Engineering EVA Storage"}) "ciw" = (/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/engine/engine_airlock)
"cix" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva{name = "Engineering EVA Storage"}) "cix" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/simulated/floor,/area/engine/engine_monitoring)
"ciy" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{dir = 8; icon_state = "caution"},/area/engine/break_room) "ciy" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{dir = 8; icon_state = "caution"},/area/engine/break_room)
"ciz" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; icon_state = "intact-c"; level = 2},/turf/simulated/floor,/area/atmos) "ciz" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; icon_state = "intact-c"; level = 2},/turf/simulated/floor,/area/atmos)
"ciA" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; frequency = 1439; icon_state = "off"; id_tag = null; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/table,/obj/item/weapon/reagent_containers/spray/cleaner,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/machinery/light,/obj/structure/reagent_dispensers/virusfood{pixel_x = -30},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = -32},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/medical/virology) "ciA" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; frequency = 1439; icon_state = "off"; id_tag = null; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/table,/obj/item/weapon/reagent_containers/spray/cleaner,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/machinery/light,/obj/structure/reagent_dispensers/virusfood{pixel_x = -30},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = -32},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/medical/virology)
@@ -5865,11 +5865,11 @@
"ciO" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/starboard) "ciO" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/starboard)
"ciP" = (/turf/simulated/floor/plating/airless,/area/solar/starboard) "ciP" = (/turf/simulated/floor/plating/airless,/area/solar/starboard)
"ciQ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/aft) "ciQ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/aft)
"ciR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable,/turf/simulated/floor/plating,/area/engine/chiefs_office) "ciR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/engine/engine_monitoring)
"ciS" = (/obj/machinery/power/monitor,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 4; icon_state = "caution"},/area/engine/break_room) "ciS" = (/obj/machinery/vending/coffee,/turf/simulated/floor,/area/engine/engine_monitoring)
"ciT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable,/turf/simulated/floor/plating,/area/engine/chiefs_office) "ciT" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/simulated/floor,/area/engine/engine_monitoring)
"ciU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/engine/chiefs_office) "ciU" = (/obj/structure/closet/radiation,/turf/simulated/floor,/area/engine/engine_monitoring)
"ciV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/engine/chiefs_office) "ciV" = (/turf/simulated/wall/r_wall,/area/engine/engine_monitoring)
"ciW" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{dir = 8; icon_state = "caution"},/area/engine/break_room) "ciW" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{dir = 8; icon_state = "caution"},/area/engine/break_room)
"ciX" = (/obj/structure/table/reinforced{icon_state = "table"},/obj/item/weapon/folder/yellow,/turf/simulated/floor,/area/engine/break_room) "ciX" = (/obj/structure/table/reinforced{icon_state = "table"},/obj/item/weapon/folder/yellow,/turf/simulated/floor,/area/engine/break_room)
"ciY" = (/obj/structure/table/reinforced{icon_state = "table"},/obj/item/clothing/glasses/welding,/turf/simulated/floor,/area/engine/break_room) "ciY" = (/obj/structure/table/reinforced{icon_state = "table"},/obj/item/clothing/glasses/welding,/turf/simulated/floor,/area/engine/break_room)
@@ -5965,17 +5965,17 @@
"ckK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/aft) "ckK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/aft)
"ckL" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 101; on = 1; pressure_checks = 1},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/camera/xray{c_tag = "Engineering Washroom"},/turf/simulated/floor{dir = 2; icon_state = "whiteyellowcorner"},/area/crew_quarters/sleep_male/toilet_male{name = "\improper Engineering Washroom"}) "ckL" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 101; on = 1; pressure_checks = 1},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/camera/xray{c_tag = "Engineering Washroom"},/turf/simulated/floor{dir = 2; icon_state = "whiteyellowcorner"},/area/crew_quarters/sleep_male/toilet_male{name = "\improper Engineering Washroom"})
"ckM" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/floor{dir = 8; icon_state = "whiteyellowcorner"},/area/crew_quarters/sleep_male/toilet_male{name = "\improper Engineering Washroom"}) "ckM" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/floor{dir = 8; icon_state = "whiteyellowcorner"},/area/crew_quarters/sleep_male/toilet_male{name = "\improper Engineering Washroom"})
"ckN" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/floor{dir = 1; icon_state = "yellowcorner"},/area/engine/break_room) "ckN" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor,/area/engine/engine_monitoring)
"ckO" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "caution"},/area/engine/break_room) "ckO" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "caution"},/area/engine/break_room)
"ckP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engine/break_room) "ckP" = (/obj/structure/closet/emcloset,/turf/simulated/floor,/area/engine/engine_monitoring)
"ckQ" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/floor{dir = 4; icon_state = "caution"},/area/engine/break_room) "ckQ" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/floor{dir = 4; icon_state = "caution"},/area/engine/break_room)
"ckR" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor,/area/engine/break_room) "ckR" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor,/area/engine/break_room)
"ckS" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/closet/wardrobe/engineering_yellow,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi) "ckS" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/closet/wardrobe/engineering_yellow,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi)
"ckT" = (/obj/machinery/door/airlock/glass_command{name = "Chief Engineer"; req_access_txt = "56"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor,/area/engine/chiefs_office) "ckT" = (/obj/machinery/door/airlock/glass_command{name = "Chief Engineer"; req_access_txt = "56"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor,/area/engine/chiefs_office)
"ckU" = (/turf/simulated/wall/r_wall,/area/engine/engineering) "ckU" = (/turf/simulated/wall/r_wall,/area/engine/engineering)
"ckV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/engine/chiefs_office) "ckV" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/engine/engine_monitoring)
"ckW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/engine/engineering) "ckW" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 0},/turf/simulated/floor,/area/engine/engine_monitoring)
"ckX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/engine/engineering) "ckX" = (/obj/machinery/light_switch{pixel_x = 27; pixel_y = 0},/turf/simulated/floor,/area/engine/engine_monitoring)
"ckY" = (/obj/structure/closet/wardrobe/engineering_yellow,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{dir = 8; icon_state = "caution"},/area/engine/break_room) "ckY" = (/obj/structure/closet/wardrobe/engineering_yellow,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{dir = 8; icon_state = "caution"},/area/engine/break_room)
"ckZ" = (/obj/machinery/computer/security/engineering,/turf/simulated/floor{dir = 4; icon_state = "caution"},/area/engine/break_room) "ckZ" = (/obj/machinery/computer/security/engineering,/turf/simulated/floor{dir = 4; icon_state = "caution"},/area/engine/break_room)
"cla" = (/obj/machinery/door/airlock/engineering{name = "Engineering Washroom"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor,/area/crew_quarters/sleep/engi) "cla" = (/obj/machinery/door/airlock/engineering{name = "Engineering Washroom"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor,/area/crew_quarters/sleep/engi)
@@ -6042,7 +6042,7 @@
"cmj" = (/obj/structure/closet/wardrobe/black,/obj/machinery/camera{c_tag = "Aft Port Solar Access"; dir = 1},/turf/simulated/floor/plating,/area/maintenance/aft) "cmj" = (/obj/structure/closet/wardrobe/black,/obj/machinery/camera{c_tag = "Aft Port Solar Access"; dir = 1},/turf/simulated/floor/plating,/area/maintenance/aft)
"cmk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) "cmk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft)
"cml" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{dir = 8; icon_state = "caution"},/area/engine/break_room) "cml" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{dir = 8; icon_state = "caution"},/area/engine/break_room)
"cmm" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Main"; req_access_txt = "10"; req_one_access_txt = "11;24"},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/chiefs_office) "cmm" = (/obj/machinery/power/apc{dir = 8; name = "Engine Monitoring Room APC"; pixel_x = -24; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/engine/engine_monitoring)
"cmn" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engine/break_room) "cmn" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engine/break_room)
"cmo" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light_switch{pixel_y = -25},/turf/simulated/floor{dir = 2; icon_state = "caution"},/area/engine/break_room) "cmo" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light_switch{pixel_y = -25},/turf/simulated/floor{dir = 2; icon_state = "caution"},/area/engine/break_room)
"cmp" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/newscaster{pixel_y = -30},/turf/simulated/floor{dir = 2; icon_state = "caution"},/area/engine/break_room) "cmp" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/newscaster{pixel_y = -30},/turf/simulated/floor{dir = 2; icon_state = "caution"},/area/engine/break_room)
@@ -6076,9 +6076,9 @@
"cmR" = (/turf/simulated/wall/r_wall,/area/engine/storage) "cmR" = (/turf/simulated/wall/r_wall,/area/engine/storage)
"cmS" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/turf/simulated/wall/r_wall,/area/engine/storage) "cmS" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/turf/simulated/wall/r_wall,/area/engine/storage)
"cmT" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "caution"},/area/engine/break_room) "cmT" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "caution"},/area/engine/break_room)
"cmU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable,/obj/structure/cable,/turf/simulated/floor/plating,/area/engine/storage) "cmU" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 101; on = 1; pressure_checks = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engine/engine_monitoring)
"cmV" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable,/obj/structure/cable,/turf/simulated/floor/plating,/area/engine/storage) "cmV" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engine/engine_monitoring)
"cmW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable,/turf/simulated/floor/plating,/area/engine/storage) "cmW" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/engine/engine_monitoring)
"cmX" = (/obj/machinery/camera{c_tag = "Engineering West"; dir = 4; network = list("SS13")},/turf/simulated/floor,/area/engine/engineering) "cmX" = (/obj/machinery/camera{c_tag = "Engineering West"; dir = 4; network = list("SS13")},/turf/simulated/floor,/area/engine/engineering)
"cmY" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/engine/engineering) "cmY" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/engine/engineering)
"cmZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/engineering) "cmZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/engineering)
@@ -6115,7 +6115,7 @@
"cnE" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/machinery/vending/tool,/turf/simulated/floor,/area/engine/storage) "cnE" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/machinery/vending/tool,/turf/simulated/floor,/area/engine/storage)
"cnF" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/obj/machinery/door/window/southright{tag = "icon-left (WEST)"; name = "Test Chamber"; icon_state = "left"; dir = 8; req_access_txt = "47"},/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 4},/turf/simulated/floor/engine,/area/toxins/telesci) "cnF" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/obj/machinery/door/window/southright{tag = "icon-left (WEST)"; name = "Test Chamber"; icon_state = "left"; dir = 8; req_access_txt = "47"},/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 4},/turf/simulated/floor/engine,/area/toxins/telesci)
"cnG" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/rods{amount = 50},/turf/simulated/floor,/area/engine/storage) "cnG" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/rods{amount = 50},/turf/simulated/floor,/area/engine/storage)
"cnH" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engine/storage) "cnH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor,/area/engine/engine_airlock)
"cnI" = (/obj/machinery/light{dir = 1},/obj/structure/closet/secure_closet/engineering_personal,/turf/simulated/floor,/area/engine/engineering) "cnI" = (/obj/machinery/light{dir = 1},/obj/structure/closet/secure_closet/engineering_personal,/turf/simulated/floor,/area/engine/engineering)
"cnJ" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/engine/engineering) "cnJ" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/engine/engineering)
"cnK" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 4},/turf/simulated/floor,/area/engine/engineering) "cnK" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 4},/turf/simulated/floor,/area/engine/engineering)
@@ -6162,16 +6162,16 @@
"coz" = (/obj/machinery/power/apc{dir = 8; name = "Engineering Storage APC"; pixel_x = -26; pixel_y = 3},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/engine/storage) "coz" = (/obj/machinery/power/apc{dir = 8; name = "Engineering Storage APC"; pixel_x = -26; pixel_y = 3},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/engine/storage)
"coA" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/engine/storage) "coA" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/engine/storage)
"coB" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/engine/storage) "coB" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/engine/storage)
"coC" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "coC" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/obj/machinery/camera{c_tag = "Engine Room Airlock"; dir = 4; network = list("SS13","Supermatter"); pixel_y = 0},/turf/simulated/floor,/area/engine/engine_airlock)
"coD" = (/obj/structure/table,/obj/item/device/radio/off{pixel_y = 6},/obj/item/device/radio/off{pixel_x = 6; pixel_y = 4},/obj/item/device/radio/off{pixel_x = -6; pixel_y = 4},/obj/item/device/radio/off,/turf/simulated/floor,/area/engine/storage) "coD" = (/obj/structure/table,/obj/item/device/radio/off{pixel_y = 6},/obj/item/device/radio/off{pixel_x = 6; pixel_y = 4},/obj/item/device/radio/off{pixel_x = -6; pixel_y = 4},/obj/item/device/radio/off,/turf/simulated/floor,/area/engine/storage)
"coE" = (/turf/simulated/floor,/area/engine/storage) "coE" = (/turf/simulated/floor,/area/engine/storage)
"coF" = (/obj/machinery/requests_console{announcementConsole = 0; department = "Engineering"; departmentType = 4; name = "Engineering RC"; pixel_x = 30; pixel_y = 0},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/engine/storage) "coF" = (/obj/machinery/requests_console{announcementConsole = 0; department = "Engineering"; departmentType = 4; name = "Engineering RC"; pixel_x = 30; pixel_y = 0},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/engine/storage)
"coG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor,/area/engine/engineering) "coG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor,/area/engine/engineering)
"coH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/engine/engineering) "coH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/engine/engineering)
"coI" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/engine/engineering) "coI" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/engine/engineering)
"coJ" = (/obj/machinery/camera{c_tag = "Engineering East"},/obj/machinery/computer/security/telescreen{desc = "Used for watching the singularity chamber."; dir = 8; layer = 4; name = "Supermatter Engine Telescreen"; network = list("Supermatter"); pixel_x = 0; pixel_y = 30},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/engine/engineering) "coJ" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/engine/engine_airlock)
"coK" = (/obj/structure/sign/nosmoking_2{pixel_y = 32},/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/turf/simulated/floor,/area/engine/engineering) "coK" = (/obj/structure/sign/nosmoking_2{pixel_y = 32},/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/turf/simulated/floor,/area/engine/engineering)
"coL" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/engine/engineering) "coL" = (/obj/structure/closet/emcloset,/turf/simulated/floor,/area/engine/engine_airlock)
"coM" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/power/apc{dir = 1; name = "Engineering APC"; pixel_y = 24},/turf/simulated/floor,/area/engine/engineering) "coM" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/power/apc{dir = 1; name = "Engineering APC"; pixel_y = 24},/turf/simulated/floor,/area/engine/engineering)
"coN" = (/obj/machinery/light{dir = 1},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor,/area/engine/engineering) "coN" = (/obj/machinery/light{dir = 1},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor,/area/engine/engineering)
"coO" = (/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/disposal,/turf/simulated/floor,/area/engine/engineering) "coO" = (/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/disposal,/turf/simulated/floor,/area/engine/engineering)
@@ -6183,9 +6183,9 @@
"coU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/aft) "coU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/aft)
"coV" = (/obj/machinery/shield_capacitor,/turf/simulated/floor/plating,/area/engine/storage_hard) "coV" = (/obj/machinery/shield_capacitor,/turf/simulated/floor/plating,/area/engine/storage_hard)
"coW" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/shield_capacitor,/turf/simulated/floor/plating,/area/engine/storage_hard) "coW" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/shield_capacitor,/turf/simulated/floor/plating,/area/engine/storage_hard)
"coX" = (/obj/machinery/power/terminal,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/engine/engine_smes) "coX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/engine/engine_airlock)
"coY" = (/obj/machinery/power/terminal,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engine/engine_smes) "coY" = (/obj/machinery/shower{icon_state = "shower"; dir = 4},/turf/simulated/floor,/area/engine/engine_airlock)
"coZ" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/power/terminal,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/engine/engine_smes) "coZ" = (/obj/structure/table/reinforced,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor,/area/engine/engine_monitoring)
"cpa" = (/turf/simulated/wall,/area/engine/storage) "cpa" = (/turf/simulated/wall,/area/engine/storage)
"cpb" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/turf/simulated/floor,/area/engine/storage) "cpb" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/item/clothing/glasses/welding,/obj/item/clothing/glasses/welding,/turf/simulated/floor,/area/engine/storage)
"cpc" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/engine/storage) "cpc" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/engine/storage)
@@ -6199,12 +6199,12 @@
"cpk" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/engine/engineering) "cpk" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/engine/engineering)
"cpl" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/engine/engineering) "cpl" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/engine/engineering)
"cpm" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor,/area/engine/engineering) "cpm" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor,/area/engine/engineering)
"cpn" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/engine/engineering) "cpn" = (/turf/simulated/floor,/area/engine/engine_monitoring)
"cpo" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engine/engineering) "cpo" = (/obj/structure/stool/bed/chair/office/dark,/turf/simulated/floor,/area/engine/engine_monitoring)
"cpp" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/engine/engineering) "cpp" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/engine/engineering)
"cpq" = (/obj/machinery/newscaster{pixel_x = 30; pixel_y = 0},/turf/simulated/floor,/area/engine/engineering) "cpq" = (/obj/machinery/newscaster{pixel_x = 30; pixel_y = 0},/turf/simulated/floor,/area/engine/engineering)
"cpr" = (/obj/machinery/light/small{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/engine,/area/toxins/xenobiology) "cpr" = (/obj/machinery/light/small{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/engine,/area/toxins/xenobiology)
"cps" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/power/terminal,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engine/engine_smes) "cps" = (/obj/structure/table/reinforced,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/engine/engine_monitoring)
"cpt" = (/obj/structure/closet/secure_closet/engineering_electrical,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/engine/storage) "cpt" = (/obj/structure/closet/secure_closet/engineering_electrical,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/engine/storage)
"cpu" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/engine/storage) "cpu" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/engine/storage)
"cpv" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/engine/storage) "cpv" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/engine/storage)
@@ -6215,12 +6215,12 @@
"cpA" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/closet/secure_closet/engineering_personal,/turf/simulated/floor,/area/engine/engineering) "cpA" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/closet/secure_closet/engineering_personal,/turf/simulated/floor,/area/engine/engineering)
"cpB" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor,/area/engine/engineering) "cpB" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor,/area/engine/engineering)
"cpC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor,/area/engine/engineering) "cpC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor,/area/engine/engineering)
"cpD" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 1},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engine/engineering) "cpD" = (/obj/structure/stool/bed/chair/office/dark,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/engine_monitoring)
"cpE" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engine/engineering) "cpE" = (/obj/machinery/computer/station_alert,/turf/simulated/floor,/area/engine/engine_monitoring)
"cpF" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engine/engineering) "cpF" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engine/engineering)
"cpG" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engine/engineering) "cpG" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engine/engineering)
"cpH" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engine/engineering) "cpH" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engine/engineering)
"cpI" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/engine/engineering) "cpI" = (/obj/structure/cable,/obj/machinery/power/monitor{name = "Main Power Grid Monitoring"},/turf/simulated/floor,/area/engine/engine_monitoring)
"cpJ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/window/reinforced{dir = 4},/obj/structure/closet/wardrobe/engineering_yellow,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi) "cpJ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/window/reinforced{dir = 4},/obj/structure/closet/wardrobe/engineering_yellow,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi)
"cpK" = (/obj/structure/disposalpipe/trunk{dir = 4},/obj/machinery/disposal,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = -30; pixel_y = 0},/obj/machinery/camera{c_tag = "Chief Engineer's Office Southwest"; dir = 4; network = list("SS13")},/turf/simulated/floor{dir = 10; icon_state = "caution"},/area/engine/break_room) "cpK" = (/obj/structure/disposalpipe/trunk{dir = 4},/obj/machinery/disposal,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = -30; pixel_y = 0},/obj/machinery/camera{c_tag = "Chief Engineer's Office Southwest"; dir = 4; network = list("SS13")},/turf/simulated/floor{dir = 10; icon_state = "caution"},/area/engine/break_room)
"cpL" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/medical/virology) "cpL" = (/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/medical/virology)
@@ -6230,12 +6230,12 @@
"cpP" = (/obj/structure/lattice,/obj/structure/grille,/obj/structure/lattice,/turf/space,/area) "cpP" = (/obj/structure/lattice,/obj/structure/grille,/obj/structure/lattice,/turf/space,/area)
"cpQ" = (/obj/machinery/shield_gen,/turf/simulated/floor/plating,/area/engine/storage_hard) "cpQ" = (/obj/machinery/shield_gen,/turf/simulated/floor/plating,/area/engine/storage_hard)
"cpR" = (/obj/machinery/light,/obj/machinery/power/port_gen,/turf/simulated/floor/plating,/area/engine/storage_hard) "cpR" = (/obj/machinery/light,/obj/machinery/power/port_gen,/turf/simulated/floor/plating,/area/engine/storage_hard)
"cpS" = (/obj/structure/closet/crate{name = "solar pack crate"},/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/weapon/circuitboard/solar_control,/obj/item/weapon/tracker_electronics,/obj/item/weapon/paper/solar,/obj/machinery/light{dir = 1},/turf/simulated/floor/plating,/area/engine/storage_hard) "cpS" = (/obj/machinery/computer/security/engineering,/turf/simulated/floor,/area/engine/engine_monitoring)
"cpT" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/toxins/misc_lab) "cpT" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/toxins/misc_lab)
"cpU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/aft) "cpU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/aft)
"cpV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable,/turf/simulated/floor/plating,/area/engine/storage) "cpV" = (/obj/machinery/light,/obj/structure/table/reinforced,/obj/machinery/door_control{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineBlast"; name = "Engine Room Blast Doors"; pixel_x = 0; pixel_y = 0; req_access_txt = "10"},/obj/machinery/camera{c_tag = "Engine Monitoring Room"; dir = 1},/turf/simulated/floor,/area/engine/engine_monitoring)
"cpW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable,/turf/simulated/floor/plating,/area/engine/storage) "cpW" = (/obj/machinery/computer/general_air_control{frequency = 1441; name = "Engine Pressure Monitor"; sensors = list("engine_sensor" = "Engine Chamber")},/turf/simulated/floor,/area/engine/engine_monitoring)
"cpX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable,/turf/simulated/floor/plating,/area/engine/storage) "cpX" = (/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/power/monitor{name = "Engine Power Monitoring"},/turf/simulated/floor,/area/engine/engine_monitoring)
"cpY" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor,/area/engine/engineering) "cpY" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor,/area/engine/engineering)
"cpZ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/engineering) "cpZ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/engineering)
"cqa" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engine/engineering) "cqa" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engine/engineering)
@@ -6244,23 +6244,23 @@
"cqd" = (/obj/structure/closet/crate/radiation{desc = "A crate with a radiation sign on it. For the love of god, use protection."; name = "Radiation Suit Crate"; req_access_txt = "56"},/turf/simulated/floor/plating,/area/engine/storage_hard) "cqd" = (/obj/structure/closet/crate/radiation{desc = "A crate with a radiation sign on it. For the love of god, use protection."; name = "Radiation Suit Crate"; req_access_txt = "56"},/turf/simulated/floor/plating,/area/engine/storage_hard)
"cqe" = (/obj/machinery/camera{c_tag = "Misc Research Chamber"; dir = 8; network = list("SS13","Research")},/turf/simulated/floor/engine,/area/toxins/misc_lab) "cqe" = (/obj/machinery/camera{c_tag = "Misc Research Chamber"; dir = 8; network = list("SS13","Research")},/turf/simulated/floor/engine,/area/toxins/misc_lab)
"cqf" = (/obj/machinery/door/poddoor{desc = "By gods, release the hounds!"; id = "xenobioout6"; name = "Containment Release"},/turf/simulated/floor/engine,/area/toxins/xenobiology) "cqf" = (/obj/machinery/door/poddoor{desc = "By gods, release the hounds!"; id = "xenobioout6"; name = "Containment Release"},/turf/simulated/floor/engine,/area/toxins/xenobiology)
"cqg" = (/obj/machinery/light{dir = 1},/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area/engine/storage_hard) "cqg" = (/obj/machinery/computer/security/engineering{name = "Engine Room Cameras"; network = list("Supermatter")},/turf/simulated/floor,/area/engine/engine_monitoring)
"cqh" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/plating,/area/engine/storage_hard) "cqh" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/plating,/area/engine/storage_hard)
"cqi" = (/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/floor/plating,/area/engine/storage_hard) "cqi" = (/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/floor/plating,/area/engine/storage_hard)
"cqj" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/shieldwallgen,/turf/simulated/floor/plating,/area/engine/storage_hard) "cqj" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/shieldwallgen,/turf/simulated/floor/plating,/area/engine/storage_hard)
"cqk" = (/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/power/apc{dir = 4; name = "Engineering Hard Storage"; pixel_x = 26; pixel_y = 0},/turf/simulated/floor/plating,/area/engine/storage_hard) "cqk" = (/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/power/apc{dir = 4; name = "Engineering Hard Storage"; pixel_x = 26; pixel_y = 0},/turf/simulated/floor/plating,/area/engine/storage_hard)
"cql" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engine/engineering) "cql" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engine/engineering)
"cqm" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/engine/engineering) "cqm" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/engine/engine_airlock)
"cqn" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/engine/engineering) "cqn" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/engine/engineering)
"cqo" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engine/engineering) "cqo" = (/obj/structure/table,/obj/item/weapon/book/manual/supermatter_engine,/turf/simulated/floor,/area/engine/engine_airlock)
"cqp" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/engine/engineering) "cqp" = (/obj/structure/closet/radiation,/obj/item/clothing/glasses/meson,/turf/simulated/floor,/area/engine/engine_airlock)
"cqq" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor,/area/engine/engineering) "cqq" = (/turf/simulated/wall/r_wall,/area/engine/engine_room)
"cqr" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor,/area/engine/engineering) "cqr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/maintenance_hatch{icon_state = "door_closed"; id_tag = "engine_airlock_interior"; locked = 0; name = "Engine Access"; req_access_txt = "10"},/turf/simulated/floor/plating,/area/engine/engine_room)
"cqs" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/engine/engineering) "cqs" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engine/engine_room)
"cqt" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/engine/engineering) "cqt" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/poddoor{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; layer = 2.7; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engine/engine_room)
"cqu" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engine/engineering) "cqu" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; layer = 2.7; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/engine/engine_room)
"cqv" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/engine/engineering) "cqv" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor{density = 0; dir = 4; icon_state = "pdoor0"; id = "EngineBlast"; layer = 2.7; name = "Engine Monitoring Room Blast Doors"; opacity = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engine/engine_room)
"cqw" = (/obj/structure/closet/crate{name = "solar pack crate"},/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/weapon/circuitboard/solar_control,/obj/item/weapon/tracker_electronics,/obj/item/weapon/paper/solar,/obj/machinery/light{dir = 1},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "caution"; dir = 5},/area/engine/break_room) "cqw" = (/obj/machinery/door/airlock/glass_engineering{name = "Engineering Main"; req_access_txt = "10"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/chiefs_office)
"cqx" = (/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access_txt = "24"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/atmos) "cqx" = (/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access_txt = "24"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/atmos)
"cqy" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/ai_monitored/storage/eva{name = "Engineering EVA Storage"}) "cqy" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/ai_monitored/storage/eva{name = "Engineering EVA Storage"})
"cqz" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/machinery/camera{c_tag = "Engineering Foyer Northwest"; dir = 4; network = list("SS13")},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = -30; pixel_y = 0},/turf/simulated/floor{dir = 9; icon_state = "caution"},/area/engine/break_room) "cqz" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/machinery/camera{c_tag = "Engineering Foyer Northwest"; dir = 4; network = list("SS13")},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = -30; pixel_y = 0},/turf/simulated/floor{dir = 9; icon_state = "caution"},/area/engine/break_room)
@@ -6273,20 +6273,20 @@
"cqG" = (/obj/machinery/shieldwallgen,/turf/simulated/floor/plating,/area/engine/storage_hard) "cqG" = (/obj/machinery/shieldwallgen,/turf/simulated/floor/plating,/area/engine/storage_hard)
"cqH" = (/turf/simulated/wall,/area/engine/storage_hard) "cqH" = (/turf/simulated/wall,/area/engine/storage_hard)
"cqI" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/engine/engineering) "cqI" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/engine/engineering)
"cqJ" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engine/engineering) "cqJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable,/obj/structure/cable,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engine/storage)
"cqK" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera{c_tag = "Engineering Southwest"; dir = 1; network = list("SS13")},/turf/simulated/floor,/area/engine/engineering) "cqK" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera{c_tag = "Engineering Southwest"; dir = 1; network = list("SS13")},/turf/simulated/floor,/area/engine/engineering)
"cqL" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/engine/engineering) "cqL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engine/storage)
"cqM" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engine/engineering) "cqM" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engine/engineering)
"cqN" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engine/engineering) "cqN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable,/obj/structure/cable,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engine/storage)
"cqO" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engine/engineering) "cqO" = (/obj/machinery/door/airlock/glass_engineering{name = "Engineering Storage"; req_access_txt = "10"; req_one_access_txt = "11;24"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/storage)
"cqP" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor,/area/engine/engineering) "cqP" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/engine/storage)
"cqQ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engine/engineering) "cqQ" = (/obj/machinery/camera{c_tag = "Engineering East"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/engine/engineering)
"cqR" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engine/engineering) "cqR" = (/obj/structure/dispenser{oxygentanks = 0},/turf/simulated/floor/plating,/area/engine/storage_hard)
"cqS" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/light,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engine/engineering) "cqS" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area/engine/storage_hard)
"cqT" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor,/area/engine/engineering) "cqT" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plating,/area/engine/storage_hard)
"cqU" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/engine/engineering) "cqU" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engine/engineering)
"cqV" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/engine/engineering) "cqV" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/engine/engineering)
"cqW" = (/obj/machinery/camera{c_tag = "Engineering Southeast"; dir = 1; network = list("SS13")},/turf/simulated/floor,/area/engine/engineering) "cqW" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 1},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engine/engineering)
"cqX" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "atmos"; name = "Atmos Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/atmos) "cqX" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "atmos"; name = "Atmos Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/atmos)
"cqY" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) "cqY" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
"cqZ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/aft) "cqZ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/aft)
@@ -6299,9 +6299,9 @@
"crg" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/crew_quarters/sleep/engi) "crg" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"},/area/crew_quarters/sleep/engi)
"crh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engine/break_room) "crh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engine/break_room)
"cri" = (/obj/structure/bookcase/manuals/engineering,/turf/simulated/floor{dir = 5; icon_state = "caution"},/area/engine/break_room) "cri" = (/obj/structure/bookcase/manuals/engineering,/turf/simulated/floor{dir = 5; icon_state = "caution"},/area/engine/break_room)
"crj" = (/turf/simulated/wall/r_wall,/area/engine/engine_smes) "crj" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/engine/engineering)
"crk" = (/obj/structure/table,/obj/item/weapon/book/manual/engineering_construction,/obj/machinery/light{dir = 1},/obj/item/weapon/book/manual/evaguide{pixel_x = -2; pixel_y = 7},/turf/simulated/floor{dir = 1; icon_state = "caution"},/area/engine/break_room) "crk" = (/obj/structure/table,/obj/item/weapon/book/manual/engineering_construction,/obj/machinery/light{dir = 1},/obj/item/weapon/book/manual/evaguide{pixel_x = -2; pixel_y = 7},/turf/simulated/floor{dir = 1; icon_state = "caution"},/area/engine/break_room)
"crl" = (/turf/simulated/wall/r_wall,/area/engine{name = "Engine Room"}) "crl" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/engineering)
"crm" = (/obj/machinery/atmospherics/pipe/manifold{pipe_color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology) "crm" = (/obj/machinery/atmospherics/pipe/manifold{pipe_color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
"crn" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology) "crn" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
"cro" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/disposalpipe/junction{icon_state = "pipe-y"; dir = 1},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/aft) "cro" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/disposalpipe/junction{icon_state = "pipe-y"; dir = 1},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/aft)
@@ -6313,108 +6313,108 @@
"cru" = (/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access_txt = "24"},/turf/simulated/floor,/area/crew_quarters/sleep/engi) "cru" = (/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access_txt = "24"},/turf/simulated/floor,/area/crew_quarters/sleep/engi)
"crv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engine/break_room) "crv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engine/break_room)
"crw" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{pixel_x = -28},/turf/simulated/floor{dir = 4; icon_state = "whiteyellowcorner"},/area/crew_quarters/sleep_male/toilet_male{name = "\improper Engineering Washroom"}) "crw" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{pixel_x = -28},/turf/simulated/floor{dir = 4; icon_state = "whiteyellowcorner"},/area/crew_quarters/sleep_male/toilet_male{name = "\improper Engineering Washroom"})
"crx" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/engine/engine_smes) "crx" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Hardsuits"; req_access_txt = "10"; req_one_access_txt = "11;24"},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor,/area/ai_monitored/storage/eva{name = "Engineering EVA Storage"})
"cry" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engine/break_room) "cry" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engine/break_room)
"crz" = (/obj/machinery/shower{icon_state = "shower"; dir = 4},/turf/simulated/floor,/area/engine{name = "Engine Room"}) "crz" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva{name = "Engineering EVA Storage"})
"crA" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/engine{name = "Engine Room"}) "crA" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva{name = "Engineering EVA Storage"})
"crB" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/engine{name = "Engine Room"}) "crB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Storage"; req_access_txt = "10"; req_one_access_txt = "11;24"},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor,/area/engine/storage)
"crC" = (/obj/machinery/portable_atmospherics/scrubber,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "white"},/area/toxins/misc_lab) "crC" = (/obj/machinery/portable_atmospherics/scrubber,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "white"},/area/toxins/misc_lab)
"crD" = (/obj/structure/closet/toolcloset,/turf/simulated/floor{dir = 8; icon_state = "caution"},/area/engine/break_room) "crD" = (/obj/structure/closet/toolcloset,/turf/simulated/floor{dir = 8; icon_state = "caution"},/area/engine/break_room)
"crE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/engine,/area/toxins/misc_lab) "crE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/engine,/area/toxins/misc_lab)
"crF" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/table,/obj/item/device/radio/electropack,/obj/item/stack/sheet/metal{amount = 5000},/turf/simulated/floor/engine,/area/toxins/misc_lab) "crF" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/table,/obj/item/device/radio/electropack,/obj/item/stack/sheet/metal{amount = 5000},/turf/simulated/floor/engine,/area/toxins/misc_lab)
"crG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/window/reinforced{dir = 4},/obj/structure/closet/wardrobe/engineering_yellow,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi) "crG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/window/reinforced{dir = 4},/obj/structure/closet/wardrobe/engineering_yellow,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi)
"crH" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/flora/pottedplant{tag = "icon-plant-20"; icon_state = "plant-20"},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi) "crH" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/flora/pottedplant{tag = "icon-plant-20"; icon_state = "plant-20"},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi)
"crI" = (/obj/machinery/power/smes,/obj/structure/cable,/turf/simulated/floor,/area/engine/engine_smes) "crI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Storage"; req_access_txt = "10"; req_one_access_txt = "11;24"},/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor,/area/engine/storage)
"crJ" = (/obj/machinery/light,/turf/simulated/floor,/area/engine/engine_smes) "crJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engine/storage)
"crK" = (/obj/structure/closet/radiation,/obj/machinery/light,/turf/simulated/floor,/area/engine{name = "Engine Room"}) "crK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engine/storage)
"crL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor,/area/engine{name = "Engine Room"}) "crL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/engine/storage)
"crM" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window{dir = 2},/obj/structure/stool/bed,/obj/item/weapon/bedsheet/rd,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi) "crM" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window{dir = 2},/obj/structure/stool/bed,/obj/item/weapon/bedsheet/rd,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi)
"crN" = (/obj/machinery/atmospherics/unary/cold_sink/freezer{current_temperature = 5; dir = 1; opacity = 1; req_access_txt = "56"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine{name = "Engine Room"}) "crN" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor,/area/ai_monitored/storage/eva{name = "Engineering EVA Storage"})
"crO" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/unary/vent_pump,/obj/structure/window/reinforced{dir = 4},/obj/structure/closet/wardrobe/engineering_yellow,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi) "crO" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/unary/vent_pump,/obj/structure/window/reinforced{dir = 4},/obj/structure/closet/wardrobe/engineering_yellow,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi)
"crP" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/table/reinforced,/obj/item/weapon/storage/secure/safe{pixel_y = 25},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi) "crP" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/table/reinforced,/obj/item/weapon/storage/secure/safe{pixel_y = 25},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi)
"crQ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engine{name = "Engine Room"}) "crQ" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva{name = "Engineering EVA Storage"})
"crR" = (/obj/effect/landmark/start{name = "Scientist"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/toxins/misc_lab) "crR" = (/obj/effect/landmark/start{name = "Scientist"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/toxins/misc_lab)
"crS" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area/engine{name = "Engine Room"}) "crS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor/plating,/area/engine/chiefs_office)
"crT" = (/turf/simulated/floor/plating,/area/engine) "crT" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Foyer"; req_one_access_txt = "11;24"},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor,/area/engine/break_room)
"crU" = (/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "crU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/engine/break_room)
"crV" = (/obj/machinery/power/rad_collector,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "crV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{dir = 1; icon_state = "blackcorner"},/area/engine/break_room)
"crW" = (/obj/machinery/light{dir = 1},/obj/machinery/power/rad_collector,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "crW" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "yellowcorner"},/area/engine/break_room)
"crX" = (/obj/machinery/power/rad_collector,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "crX" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "caution"},/area/engine/break_room)
"crY" = (/obj/machinery/power/apc{dir = 1; name = "Engine Room APC"; pixel_y = 24},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "crY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor/plating,/area/engine/chiefs_office)
"crZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "crZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor/plating,/area/engine/chiefs_office)
"csa" = (/obj/machinery/atmospherics/pipe/manifold{pipe_color = "yellow"; icon_state = "manifold-y"; level = 2},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csa" = (/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Foyer"; req_one_access_txt = "11;24"},/turf/simulated/floor,/area/engine/break_room)
"csb" = (/obj/machinery/atmospherics/pipe/manifold{pipe_color = "yellow"; dir = 1; icon_state = "manifold-y"; level = 2},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csb" = (/obj/structure/stool/bed/chair/office/light,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/effect/landmark/start{name = "Chief Engineer"},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
"csc" = (/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor/plating,/area/engine/chiefs_office)
"csd" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csd" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "caution"},/area/engine/break_room)
"cse" = (/obj/machinery/atmospherics/pipe/simple{dir = 5; icon_state = "intact-c"; level = 2; pipe_color = "cyan"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "cse" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor,/area/engine/break_room)
"csf" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csf" = (/obj/machinery/computer/station_alert,/turf/simulated/floor{dir = 4; icon_state = "caution"},/area/engine/break_room)
"csg" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csg" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor/plating,/area/engine/chiefs_office)
"csh" = (/obj/machinery/atmospherics/pipe/manifold{pipe_color = "cyan"; dir = 1; icon_state = "manifold-c"; level = 2},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csh" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/floor{dir = 1; icon_state = "blackcorner"},/area/engine/break_room)
"csi" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable,/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor/plating,/area/engine/chiefs_office)
"csj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold4w{pipe_color = "blue"; icon_state = "manifold4w-b"; level = 2},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor/plating,/area/engine/chiefs_office)
"csk" = (/obj/structure/table,/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/cable_coil,/obj/item/weapon/cable_coil,/obj/item/clothing/glasses/welding,/obj/item/weapon/book/manual/supermatter_engine,/turf/simulated/floor,/area/engine/storage) "csk" = (/obj/structure/table,/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/cable_coil,/obj/item/weapon/cable_coil,/obj/item/clothing/glasses/welding,/obj/item/weapon/book/manual/supermatter_engine,/turf/simulated/floor,/area/engine/storage)
"csl" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/clothing/glasses/meson{pixel_y = 4},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/clothing/glasses/welding/superior,/obj/structure/disposalpipe/segment{dir = 4},/obj/item/weapon/book/manual/supermatter_engine,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) "csl" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/clothing/glasses/meson{pixel_y = 4},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/clothing/glasses/welding/superior,/obj/structure/disposalpipe/segment{dir = 4},/obj/item/weapon/book/manual/supermatter_engine,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
"csm" = (/obj/structure/table,/obj/item/weapon/book/manual/engineering_guide{pixel_x = 3; pixel_y = 2},/obj/item/weapon/book/manual/atmospipes,/obj/structure/disposalpipe/segment,/obj/item/weapon/book/manual/supermatter_engine,/turf/simulated/floor{dir = 9; icon_state = "caution"},/area/engine/break_room) "csm" = (/obj/structure/table,/obj/item/weapon/book/manual/engineering_guide{pixel_x = 3; pixel_y = 2},/obj/item/weapon/book/manual/atmospipes,/obj/structure/disposalpipe/segment,/obj/item/weapon/book/manual/supermatter_engine,/turf/simulated/floor{dir = 9; icon_state = "caution"},/area/engine/break_room)
"csn" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; dir = 9; icon_state = "intact-c"; level = 2},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable,/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor/plating,/area/engine/chiefs_office)
"cso" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "cso" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor/plating,/area/engine/chiefs_office)
"csp" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 4},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csp" = (/obj/machinery/door/airlock/glass_engineering{name = "Engineering Main"; req_access_txt = "10"; req_one_access_txt = "11;24"},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor{icon_state = "floorgrime"},/area/engine/chiefs_office)
"csq" = (/obj/machinery/power/emitter{anchored = 1; state = 2},/obj/structure/cable,/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor/plating,/area/engine/engineering)
"csr" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine{name = "Engine Room"}) "csr" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor/plating,/area/engine/engineering)
"css" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 6},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "css" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor/plating,/area/engine/engineering)
"cst" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 10},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "cst" = (/obj/structure/closet/crate{name = "solar pack crate"},/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/weapon/circuitboard/solar_control,/obj/item/weapon/tracker_electronics,/obj/item/weapon/paper/solar,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "caution"; dir = 5},/area/engine/break_room)
"csu" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csu" = (/obj/structure/closet/crate{name = "solar pack crate"},/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/weapon/circuitboard/solar_control,/obj/item/weapon/tracker_electronics,/obj/item/weapon/paper/solar,/obj/machinery/light{dir = 1},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "caution"},/area/engine/break_room)
"csv" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 6},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor/plating,/area/engine/chiefs_office)
"csw" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 4},/obj/machinery/atmospherics/binary/pump{dir = 2; icon_state = "intact_on"; layer = 2; name = "Engine Inpump"; on = 1},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine{name = "Engine Room"}) "csw" = (/turf/simulated/floor{dir = 4; icon_state = "yellowcorner"},/area/engine/break_room)
"csx" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 4},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine{name = "Engine Room"}) "csx" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor,/area/hallway/primary/aft)
"csy" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 4},/obj/machinery/atmospherics/pipe/simple/yellow/visible,/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor/plating,/area/engine/chiefs_office)
"csz" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "green"; icon_state = "intact-g"; level = 2},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csz" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor/plating,/area/hallway/primary/aft)
"csA" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; icon_state = "intact-c"},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csA" = (/obj/machinery/door/poddoor{icon_state = "pdoor1"; id = "EngineVent"; name = "Engine Core Vent"; p_open = 0},/turf/simulated/floor/engine,/area/engine/engine_room)
"csB" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/window/reinforced{dir = 4},/obj/structure/table/reinforced,/obj/item/weapon/storage/secure/safe{pixel_y = 25},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi) "csB" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/window/reinforced{dir = 4},/obj/structure/table/reinforced,/obj/item/weapon/storage/secure/safe{pixel_y = 25},/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/crew_quarters/sleep/engi)
"csC" = (/obj/machinery/atmospherics/trinary/filter{dir = 8; filter_type = 1; icon_state = "intact_on"; name = "Gas filter (Engine 2)"; on = 1; req_access = null; target_pressure = 4500},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine{name = "Engine Room"}) "csC" = (/obj/machinery/atmospherics/portables_connector{dir = 1; name = "Connector Port (Air Supply)"},/obj/machinery/portable_atmospherics/canister,/turf/simulated/floor/plating,/area/engine/engine_room)
"csD" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/table/reinforced,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/hallway/primary/aft) "csD" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/table/reinforced,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/hallway/primary/aft)
"csE" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/engine/engineering) "csE" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/engine/engineering)
"csF" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/yellow/visible,/obj/machinery/camera{c_tag = "Engineering Core West"; dir = 4; network = list("SS13","Supermatter")},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csF" = (/turf/simulated/floor/engine,/area/engine/engine_room)
"csG" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine{name = "Engine Room"}) "csG" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engine/engine_room)
"csH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor/shutters{dir = 2; id = "EngineShutter"; name = "Engine Shutters"},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/poddoor/shutters{dir = 8; id = "EngineShutter"; name = "Engine Shutters"},/turf/simulated/floor/plating,/area/engine/engine_room)
"csI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; icon_state = "intact-c"; level = 2},/obj/machinery/door/poddoor/shutters{dir = 2; id = "EngineShutter"; name = "Engine Shutters"},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csI" = (/obj/machinery/camera{c_tag = "Engineering Core South"; dir = 1; network = list("SS13","Supermatter")},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engine/engine_room)
"csJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor/shutters{dir = 2; id = "EngineShutter"; name = "Engine Shutters"},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csJ" = (/obj/machinery/light,/turf/simulated/floor/plating,/area/engine/engine_room)
"csK" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,/obj/machinery/atmospherics/pipe/simple/yellow/visible,/obj/machinery/door/poddoor/shutters{dir = 2; id = "EngineShutter"; name = "Engine Shutters"},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csK" = (/turf/simulated/floor/plating,/area/engine/engine_room)
"csL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor/shutters{dir = 2; id = "EngineShutter"; name = "Engine Shutters"},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/poddoor/shutters{dir = 4; id = "EngineShutter"; name = "Engine Shutters"},/turf/simulated/floor/plating,/area/engine/engine_room)
"csM" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible,/obj/machinery/meter,/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csM" = (/obj/machinery/atmospherics/unary/cold_sink/freezer{current_temperature = 5; dir = 1; opacity = 1; req_access_txt = "56"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engine_room)
"csN" = (/obj/machinery/atmospherics/unary/vent_scrubber,/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csN" = (/obj/machinery/atmospherics/portables_connector{dir = 1; name = "Connector Port (Air Supply)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engine_room)
"csO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/engine/engineering) "csO" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/engine/engine_room)
"csP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 10},/obj/machinery/camera{c_tag = "Engineering Core East"; dir = 8; network = list("SS13","Supermatter")},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csP" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/binary/pump{dir = 2; icon_state = "intact_off"; layer = 2; name = "Engine Filter Outpump"; on = 0},/turf/simulated/floor/plating,/area/engine/engine_room)
"csQ" = (/obj/machinery/door_control{id = "EngineVent"; name = "Engine Ventillatory Control"; pixel_x = -25; pixel_y = 0; req_access_txt = "10"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/yellow/visible,/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csQ" = (/obj/machinery/atmospherics/binary/pump{dir = 2; icon_state = "intact_off"; layer = 2; name = "Engine Filter Outpump"; on = 0},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engine_room)
"csR" = (/obj/machinery/door/airlock/hatch,/turf/simulated/floor/engine,/area/engine{name = "Engine Room"}) "csR" = (/obj/machinery/power/emitter{anchored = 1; dir = 8; state = 2},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/engine/engine_room)
"csS" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 140; on = 1; pressure_checks = 0},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/engine{name = "Engine Room"}) "csS" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/binary/pump{dir = 2; icon_state = "intact_off"; layer = 2; name = "Engine Filter Outpump"; on = 0},/turf/simulated/floor/plating,/area/engine/engine_room)
"csT" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine{name = "Engine Room"}) "csT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor/shutters{dir = 8; id = "EngineShutter"; name = "Engine Shutters"},/turf/simulated/floor/plating,/area/engine/engine_room)
"csU" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 4000; icon_state = "in"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engine{name = "Engine Room"}) "csU" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engine_room)
"csV" = (/obj/machinery/door/airlock/hatch,/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 4},/turf/simulated/floor/engine,/area/engine{name = "Engine Room"}) "csV" = (/obj/machinery/power/supermatter{layer = 4},/obj/machinery/mass_driver{id = "enginecore"},/turf/simulated/floor/greengrid,/area/engine/engine_room)
"csW" = (/obj/machinery/atmospherics/binary/pump{dir = 4; icon_state = "intact_on"; name = "Engine Outpump"; on = 1},/obj/machinery/atmospherics/pipe/simple/yellow/visible,/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csW" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engine_room)
"csX" = (/obj/machinery/atmospherics/trinary/filter{dir = 1; filter_type = 0; icon_state = "intact_on"; name = "Gas filter (Engine 1)"; on = 1; pressure_resistance = 103; req_access = null; target_pressure = 4500},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor/shutters{dir = 4; id = "EngineShutter"; name = "Engine Shutters"},/turf/simulated/floor/plating,/area/engine/engine_room)
"csY" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 9},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csY" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engine_room)
"csZ" = (/obj/machinery/door_control{id = "EngineShutter"; name = "Shutters Control"; pixel_x = 25; pixel_y = 0; req_access_txt = "10"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/yellow/visible,/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "csZ" = (/obj/machinery/power/emitter{anchored = 1; dir = 4; state = 2},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/engine/engine_room)
"cta" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/yellow/visible,/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "cta" = (/obj/machinery/door_control{id = "EngineVent"; name = "Engine Ventillatory Control"; pixel_x = -25; pixel_y = 0; req_access_txt = "10"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/yellow/visible,/obj/machinery/door_control{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineBlast"; name = "Monitoring Room Blast Doors"; pixel_x = -25; pixel_y = 10; req_access_txt = "10"},/obj/machinery/door_control{id = "EngineShutter"; name = "Engine Shutters Control"; pixel_x = -25; pixel_y = -10; req_access_txt = "10"},/turf/simulated/floor/plating,/area/engine/engine_room)
"ctb" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "ctb" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; locked = 1},/turf/simulated/floor/engine,/area/engine/engine_room)
"ctc" = (/obj/machinery/power/emitter{anchored = 1; dir = 4; state = 2},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "ctc" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "engine_sensor"; output = 63},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engine_room)
"ctd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor/shutters{id = "EngineShutter"; name = "Engine Shutters"},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "ctd" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 140; on = 1; pressure_checks = 0},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/engine/engine_room)
"cte" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine{name = "Engine Room"}) "cte" = (/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; locked = 1},/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 4},/turf/simulated/floor/engine,/area/engine/engine_room)
"ctf" = (/obj/machinery/power/supermatter{layer = 4},/obj/machinery/mass_driver{id = "enginecore"},/turf/simulated/floor/greengrid,/area/engine{name = "Engine Room"}) "ctf" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 4000; icon_state = "in"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engine/engine_room)
"ctg" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine{name = "Engine Room"}) "ctg" = (/obj/machinery/atmospherics/binary/pump{dir = 4; icon_state = "intact_on"; name = "Engine Outpump"; on = 1},/obj/machinery/atmospherics/pipe/simple/yellow/visible,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engine_room)
"cth" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor/shutters{dir = 8; id = "EngineShutter"; name = "Engine Shutters"},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "cth" = (/obj/machinery/atmospherics/pipe/manifold{pipe_color = "yellow"; icon_state = "manifold-y"; level = 2},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engine/engine_room)
"cti" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine{name = "Engine Room"}) "cti" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 9},/turf/simulated/floor/plating,/area/engine/engine_room)
"ctj" = (/obj/machinery/power/emitter{anchored = 1; dir = 8; state = 2},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "ctj" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/yellow/visible,/obj/machinery/meter,/turf/simulated/floor/plating,/area/engine/engine_room)
"ctk" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/yellow/visible,/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "ctk" = (/obj/machinery/atmospherics/trinary/filter{dir = 1; filter_type = 0; icon_state = "intact_on"; name = "Gas filter (Engine 1)"; on = 1; pressure_resistance = 103; req_access = null; target_pressure = 4500},/turf/simulated/floor/plating,/area/engine/engine_room)
"ctl" = (/obj/machinery/atmospherics/portables_connector{dir = 1; name = "Connector Port (Air Supply)"},/obj/machinery/portable_atmospherics/canister,/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "ctl" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 10},/obj/machinery/camera{c_tag = "Engineering Core East"; dir = 8; network = list("SS13","Supermatter")},/turf/simulated/floor/plating,/area/engine/engine_room)
"ctm" = (/obj/machinery/light,/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "ctm" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible,/obj/machinery/meter,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engine_room)
"ctn" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -30; pixel_y = 0; req_access_txt = "0"},/turf/simulated/shuttle/floor,/area) "ctn" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -30; pixel_y = 0; req_access_txt = "0"},/turf/simulated/shuttle/floor,/area)
"cto" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/poddoor/shutters{id = "EngineShutter"; name = "Engine Shutters"},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "cto" = (/obj/machinery/atmospherics/unary/vent_scrubber,/turf/simulated/floor/plating,/area/engine/engine_room)
"ctp" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engine{name = "Engine Room"}) "ctp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/yellow/visible,/obj/machinery/camera{c_tag = "Engineering Core West"; dir = 4; network = list("SS13","Supermatter")},/turf/simulated/floor/plating,/area/engine/engine_room)
"ctq" = (/turf/simulated/floor/engine,/area/engine{name = "Engine Room"}) "ctq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor/shutters{dir = 2; id = "EngineShutter"; name = "Engine Shutters"},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engine/engine_room)
"ctr" = (/obj/machinery/camera{c_tag = "Engineering Core South"; dir = 1; network = list("SS13","Supermatter")},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engine{name = "Engine Room"}) "ctr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor/shutters{dir = 2; id = "EngineShutter"; name = "Engine Shutters"},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engine/engine_room)
"cts" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/poddoor/shutters{dir = 8; id = "EngineShutter"; name = "Engine Shutters"},/turf/simulated/floor/plating,/area/engine{name = "Engine Room"}) "cts" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,/obj/machinery/atmospherics/pipe/simple/yellow/visible,/obj/machinery/door/poddoor/shutters{dir = 2; id = "EngineShutter"; name = "Engine Shutters"},/turf/simulated/floor/plating,/area/engine/engine_room)
"ctt" = (/obj/machinery/atmospherics/portables_connector{dir = 1; name = "Connector Port (Air Supply)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine{name = "Engine Room"}) "ctt" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor/shutters{dir = 2; id = "EngineShutter"; name = "Engine Shutters"},/turf/simulated/floor/plating,/area/engine/engine_room)
"ctu" = (/obj/machinery/door/poddoor{icon_state = "pdoor1"; id = "EngineVent"; name = "Engine Core Vent"; p_open = 0},/turf/simulated/floor/engine,/area/engine{name = "Engine Room"}) "ctu" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; icon_state = "intact-c"; level = 2},/obj/machinery/door/poddoor/shutters{dir = 2; id = "EngineShutter"; name = "Engine Shutters"},/turf/simulated/floor/plating,/area/engine/engine_room)
"ctv" = (/turf/space,/area/syndicate_station/southwest) "ctv" = (/turf/space,/area/syndicate_station/southwest)
"ctw" = (/turf/space,/area/syndicate_station/southeast) "ctw" = (/turf/space,/area/syndicate_station/southeast)
"ctx" = (/turf/space,/area/syndicate_station/south) "ctx" = (/turf/space,/area/syndicate_station/south)
@@ -6529,7 +6529,7 @@
"cvC" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/grassybush,/turf/simulated/floor/holofloor{icon_state = "wood_siding6"; dir = 2},/area/holodeck/source_picnicarea) "cvC" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/grassybush,/turf/simulated/floor/holofloor{icon_state = "wood_siding6"; dir = 2},/area/holodeck/source_picnicarea)
"cvD" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/grassybush,/turf/simulated/floor/holofloor{icon_state = "wood_siding10"; dir = 2},/area/holodeck/source_picnicarea) "cvD" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/grassybush,/turf/simulated/floor/holofloor{icon_state = "wood_siding10"; dir = 2},/area/holodeck/source_picnicarea)
"cvE" = (/obj/machinery/power/apc{cell_type = 15000; dir = 1; name = "Engineering Foyer APC"; pixel_x = 0; pixel_y = 25},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor{dir = 1; icon_state = "caution"},/area/engine/break_room) "cvE" = (/obj/machinery/power/apc{cell_type = 15000; dir = 1; name = "Engineering Foyer APC"; pixel_x = 0; pixel_y = 25},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor{dir = 1; icon_state = "caution"},/area/engine/break_room)
"cvF" = (/turf/simulated/floor{dir = 4; icon_state = "caution"},/area/engine/break_room) "cvF" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine/engine_room)
"cvG" = (/obj/structure/closet/crate,/obj/machinery/light_switch{pixel_x = 27},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "caution"; dir = 5},/area/engine/break_room) "cvG" = (/obj/structure/closet/crate,/obj/machinery/light_switch{pixel_x = 27},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "caution"; dir = 5},/area/engine/break_room)
"cvH" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_emptycourt) "cvH" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_emptycourt)
"cvI" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_emptycourt) "cvI" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_emptycourt)
@@ -6586,7 +6586,7 @@
"cwH" = (/turf/simulated/floor/holofloor{icon_state = "carpet1-0"; dir = 4},/area/holodeck/source_theatre) "cwH" = (/turf/simulated/floor/holofloor{icon_state = "carpet1-0"; dir = 4},/area/holodeck/source_theatre)
"cwI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Lobby"; req_one_access_txt = "0"},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) "cwI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Lobby"; req_one_access_txt = "0"},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft)
"cwJ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Lobby"; req_one_access_txt = "0"},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor,/area/hallway/primary/aft) "cwJ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/airlock/glass_engineering{name = "Engineering Lobby"; req_one_access_txt = "0"},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor,/area/hallway/primary/aft)
"cwK" = (/obj/machinery/atmospherics/tvalve/digital{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine{name = "Engine Room"}) "cwK" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 4},/obj/machinery/atmospherics/binary/pump{dir = 2; icon_state = "intact_on"; layer = 2; name = "Engine Inpump"; on = 1},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine/engine_room)
"cwL" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_emptycourt) "cwL" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_emptycourt)
"cwM" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_emptycourt) "cwM" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_emptycourt)
"cwN" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_emptycourt) "cwN" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_emptycourt)
@@ -9129,7 +9129,7 @@
"dtC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/mine/abandoned) "dtC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/mine/abandoned)
"dtD" = (/obj/structure/transit_tube{icon_state = "N-SW"},/obj/structure/lattice,/turf/space,/area) "dtD" = (/obj/structure/transit_tube{icon_state = "N-SW"},/obj/structure/lattice,/turf/space,/area)
"dtE" = (/obj/structure/sign/nosmoking_2{pixel_x = 32},/obj/machinery/camera{c_tag = "Research Outpost Mass Spectrometry"; dir = 8; network = list("Research","SS13")},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/hologram/holopad,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/research_outpost/spectro) "dtE" = (/obj/structure/sign/nosmoking_2{pixel_x = 32},/obj/machinery/camera{c_tag = "Research Outpost Mass Spectrometry"; dir = 8; network = list("Research","SS13")},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/hologram/holopad,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/research_outpost/spectro)
"dtF" = (/obj/machinery/chem_dispenser{broken_on_spawn = 1; energy = 0; recharged = 5000},/obj/item/weapon/paper{info = "Until I can get one of the repair crews in from Orion to look at it, no-one is to touch this thing.<br><br>And when I find out who thought it would be a good idea to do that with the emitter from the lab, you're finished here!"; name = "Out of Order"},/turf/simulated/floor{icon_state = "white"},/area/research_outpost/sample) "dtF" = (/obj/machinery/chem_dispenser,/turf/simulated/floor{icon_state = "white"},/area/research_outpost/sample)
"dtG" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1; scrub_CO2 = 0; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "white"},/area/research_outpost/sample) "dtG" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1; scrub_CO2 = 0; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "white"},/area/research_outpost/sample)
"dtH" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; on = 1},/turf/simulated/floor{icon_state = "white"},/area/research_outpost/sample) "dtH" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; on = 1},/turf/simulated/floor{icon_state = "white"},/area/research_outpost/sample)
"dtI" = (/obj/machinery/light/small{dir = 4},/obj/machinery/power/apc{dir = 4; name = "Sample Preparation APC"; pixel_x = 24; pixel_y = 0},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable,/turf/simulated/floor{icon_state = "white"},/area/research_outpost/sample) "dtI" = (/obj/machinery/light/small{dir = 4},/obj/machinery/power/apc{dir = 4; name = "Sample Preparation APC"; pixel_x = 24; pixel_y = 0},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable,/turf/simulated/floor{icon_state = "white"},/area/research_outpost/sample)
@@ -10317,12 +10317,12 @@
"dQu" = (/obj/structure/table,/turf/simulated/shuttle/floor,/area) "dQu" = (/obj/structure/table,/turf/simulated/shuttle/floor,/area)
"dQv" = (/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor,/area) "dQv" = (/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor,/area)
"dQw" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_theatre) "dQw" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_theatre)
"dQx" = (/obj/machinery/computer/station_alert,/turf/simulated/floor,/area/engine/break_room) "dQx" = (/obj/machinery/atmospherics/trinary/filter{dir = 8; filter_type = 1; icon_state = "intact_on"; name = "Gas filter (Engine 2)"; on = 1; req_access = null; target_pressure = 4500},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine/engine_room)
"dQy" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_theatre) "dQy" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_theatre)
"dQz" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_theatre) "dQz" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet5-1"; dir = 4},/area/holodeck/source_theatre)
"dQA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engine/break_room) "dQA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engine/break_room)
"dQB" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_theatre) "dQB" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet9-4"; dir = 4},/area/holodeck/source_theatre)
"dQC" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/engine/break_room) "dQC" = (/obj/machinery/atmospherics/tvalve/digital{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine/engine_room)
"dQD" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_theatre) "dQD" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet13-5"; dir = 4},/area/holodeck/source_theatre)
"dQE" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet13-0"; dir = 4},/area/holodeck/source_meetinghall) "dQE" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet13-0"; dir = 4},/area/holodeck/source_meetinghall)
"dQF" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet9-0"; dir = 4},/area/holodeck/source_meetinghall) "dQF" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet9-0"; dir = 4},/area/holodeck/source_meetinghall)
@@ -10334,7 +10334,7 @@
"dQL" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet10-0"; dir = 4},/area/holodeck/source_meetinghall) "dQL" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet10-0"; dir = 4},/area/holodeck/source_meetinghall)
"dQM" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet6-0"; dir = 4},/area/holodeck/source_meetinghall) "dQM" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet6-0"; dir = 4},/area/holodeck/source_meetinghall)
"dQN" = (/obj/machinery/door/airlock/research{autoclose = 0; frequency = 1449; icon_state = "door_locked"; id_tag = "xeno_airlock_interior"; locked = 1; name = "Xenobiology Internal Airlock"; req_access_txt = "55"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology) "dQN" = (/obj/machinery/door/airlock/research{autoclose = 0; frequency = 1449; icon_state = "door_locked"; id_tag = "xeno_airlock_interior"; locked = 1; name = "Xenobiology Internal Airlock"; req_access_txt = "55"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
"dQO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/primary/aft) "dQO" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 4},/turf/simulated/floor/plating,/area/engine/engine_room)
"dQP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold{pipe_color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology) "dQP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold{pipe_color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
"dQQ" = (/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/ferry) "dQQ" = (/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/ferry)
"dQR" = (/obj/machinery/portable_atmospherics/canister,/turf/simulated/floor/engine,/area/toxins/misc_lab) "dQR" = (/obj/machinery/portable_atmospherics/canister,/turf/simulated/floor/engine,/area/toxins/misc_lab)
@@ -10474,6 +10474,38 @@
"dTv" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor,/area/derelict/bridge) "dTv" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor,/area/derelict/bridge)
"dTw" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters) "dTw" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters)
"dTx" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters) "dTx" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters)
"dTy" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 4},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine/engine_room)
"dTz" = (/obj/machinery/atmospherics/pipe/manifold{pipe_color = "yellow"; dir = 1; icon_state = "manifold-y"; level = 2},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplatecorner"},/area/engine/engine_room)
"dTA" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 6},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engine/engine_room)
"dTB" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 4},/obj/machinery/atmospherics/pipe/simple/yellow/visible,/turf/simulated/floor/plating{dir = 1; icon_state = "warnplatecorner"},/area/engine/engine_room)
"dTC" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 4},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/engine/engine_room)
"dTD" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 10},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/engine/engine_room)
"dTE" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/engine/engine_room)
"dTF" = (/obj/machinery/atmospherics/pipe/simple{dir = 5; icon_state = "intact-c"; level = 2; pipe_color = "cyan"},/turf/simulated/floor/plating,/area/engine/engine_room)
"dTG" = (/obj/machinery/atmospherics/unary/cold_sink/freezer{current_temperature = 1; dir = 8; layer = 2.5; on = 1; req_access_txt = "56"},/turf/simulated/floor/plating,/area/engine/engine_room)
"dTH" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 10},/turf/simulated/floor/plating,/area/engine/engine_room)
"dTI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engine/engine_room)
"dTJ" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 6},/turf/simulated/floor/plating,/area/engine/engine_room)
"dTK" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "green"; icon_state = "intact-g"; level = 2},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engine/engine_room)
"dTL" = (/obj/machinery/power/emitter{anchored = 1; state = 2},/obj/structure/cable,/turf/simulated/floor/plating,/area/engine/engine_room)
"dTM" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; icon_state = "intact-c"},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engine/engine_room)
"dTN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/engine/engine_room)
"dTO" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/engine/engine_room)
"dTP" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/engine/engine_room)
"dTQ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; dir = 6; icon_state = "intact-c"; initialize_directions = 6; level = 2},/turf/simulated/floor/plating,/area/engine/engine_room)
"dTR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/turf/simulated/floor/plating,/area/engine/engine_room)
"dTS" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold{pipe_color = "cyan"; dir = 1; icon_state = "manifold-c"; level = 2},/turf/simulated/floor/plating,/area/engine/engine_room)
"dTT" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/engine/engine_room)
"dTU" = (/obj/machinery/atmospherics/pipe/manifold{pipe_color = "cyan"; icon_state = "manifold-c"; level = 2},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/engine/engine_room)
"dTV" = (/obj/machinery/atmospherics/pipe/manifold{pipe_color = "cyan"; dir = 1; icon_state = "manifold-c"; level = 2},/turf/simulated/floor/plating,/area/engine/engine_room)
"dTW" = (/obj/machinery/atmospherics/binary/pump{dir = 8; icon_state = "intact_off"; layer = 2; name = "Engine Coolant Pump"; on = 0},/obj/machinery/light_switch{pixel_x = 0; pixel_y = 27},/turf/simulated/floor/plating,/area/engine/engine_room)
"dTX" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor/plating,/area/engine/engine_room)
"dTY" = (/obj/machinery/power/rad_collector,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/engine/engine_room)
"dTZ" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; dir = 6; icon_state = "intact-c"; initialize_directions = 6; level = 2},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/engine/engine_room)
"dUa" = (/obj/machinery/light{dir = 1},/obj/machinery/power/rad_collector,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/engine/engine_room)
"dUb" = (/obj/machinery/power/apc{dir = 1; name = "Engine Room APC"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/engine/engine_room)
"dUc" = (/obj/machinery/power/terminal{dir = 8},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/engine/engine_room)
"dUd" = (/obj/machinery/power/smes,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/engine/engine_room)
(1,1,1) = {" (1,1,1) = {"
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View File

@@ -0,0 +1,49 @@
<div class="item">
<div class="itemLabel">
Status:
</div>
<div class="itemContent">
{{:~link('On', 'power', {'toggleStatus' : 1}, on ? 'selected' : null)}}{{:~link('Off', 'close', {'toggleStatus' : 1}, on ? null : 'selected')}}
</div>
</div>
<div class="item">
<div class="itemLabel">
Gas Pressure:
</div>
<div class="itemContent">
{{:gasPressure}} kPa
</div>
</div>
<h3>Gas Temperature</h3>
<div class="item">
<div class="itemLabel">
Current:
</div>
<div class="itemContent">
{{:~displayBar(gasTemperature, minGasTemperature, maxGasTemperature, gasTemperatureClass)}}
<div class="statusValue">
<span class="{{:gasTemperatureClass}}">{{:gasTemperature}} K</span>
</div>
</div>
</div>
<div class="item">
<div class="itemLabel">
Target:
</div>
<div class="itemContent">
{{:~displayBar(targetGasTemperature, minGasTemperature, maxGasTemperature)}}
<div style="clear: both; padding-top: 4px;">
{{:~link('-', null, {'temp' : -100}, (targetGasTemperature > minGasTemperature) ? null : 'disabled')}}
{{:~link('-', null, {'temp' : -10}, (targetGasTemperature > minGasTemperature) ? null : 'disabled')}}
{{:~link('-', null, {'temp' : -1}, (targetGasTemperature > minGasTemperature) ? null : 'disabled')}}
<div style="float: left; width: 80px; text-align: center;">&nbsp;{{:targetGasTemperature}} K&nbsp;</div>
{{:~link('+', null, {'temp' : 1}, (targetGasTemperature < maxGasTemperature) ? null : 'disabled')}}
{{:~link('+', null, {'temp' : 10}, (targetGasTemperature < maxGasTemperature) ? null : 'disabled')}}
{{:~link('+', null, {'temp' : 100}, (targetGasTemperature < maxGasTemperature) ? null : 'disabled')}}
</div>
</div>
</div>