mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-16 13:13:03 +00:00
@@ -105,7 +105,7 @@ datum/preferences/proc/set_biological_gender(var/gender)
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return TOPIC_REFRESH
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return TOPIC_REFRESH
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else if(href_list["metadata"])
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else if(href_list["metadata"])
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var/new_metadata = sanitize(input(user, "Enter any information you'd like others to see, such as Roleplay-preferences:", "Game Preference" , pref.metadata)) as message|null
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var/new_metadata = sanitize(input(user, "Enter any information you'd like others to see, such as Roleplay-preferences:", "Game Preference" , pref.metadata) as message|null) as message|null
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if(new_metadata && CanUseTopic(user))
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if(new_metadata && CanUseTopic(user))
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pref.metadata = sanitize(new_metadata)
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pref.metadata = sanitize(new_metadata)
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return TOPIC_REFRESH
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return TOPIC_REFRESH
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@@ -22,7 +22,7 @@ var/datum/species/shapeshifter/promethean/prometheans
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push_flags = MONKEY|SLIME|SIMPLE_ANIMAL
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push_flags = MONKEY|SLIME|SIMPLE_ANIMAL
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flags = NO_SCAN | NO_SLIP | NO_MINOR_CUT
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flags = NO_SCAN | NO_SLIP | NO_MINOR_CUT
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appearance_flags = HAS_SKIN_COLOR | HAS_EYE_COLOR | HAS_HAIR_COLOR | RADIATION_GLOWS
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appearance_flags = HAS_SKIN_COLOR | HAS_EYE_COLOR | HAS_HAIR_COLOR | RADIATION_GLOWS
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spawn_flags = SPECIES_IS_RESTRICTED
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spawn_flags = SPECIES_IS_WHITELISTED //VOREStation Edit
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breath_type = null
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breath_type = null
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poison_type = null
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poison_type = null
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@@ -59,17 +59,17 @@
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flesh_color = "#34AF10"
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flesh_color = "#34AF10"
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reagent_tag = IS_UNATHI
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//reagent_tag = IS_UNATHI //VOREStation Removal
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base_color = "#066000"
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base_color = "#066000"
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heat_discomfort_level = 295
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//heat_discomfort_level = 295 //VOREStation Removal
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heat_discomfort_strings = list(
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heat_discomfort_strings = list(
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"You feel soothingly warm.",
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"You feel soothingly warm.",
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"You feel the heat sink into your bones.",
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"You feel the heat sink into your bones.",
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"You feel warm enough to take a nap."
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"You feel warm enough to take a nap."
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)
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)
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cold_discomfort_level = 292
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//cold_discomfort_level = 292 //VOREStation Removal
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cold_discomfort_strings = list(
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cold_discomfort_strings = list(
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"You feel chilly.",
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"You feel chilly.",
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"You feel sluggish and cold.",
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"You feel sluggish and cold.",
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@@ -122,15 +122,15 @@
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flesh_color = "#AFA59E"
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flesh_color = "#AFA59E"
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base_color = "#333333"
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base_color = "#333333"
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reagent_tag = IS_TAJARA
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//reagent_tag = IS_TAJARA //VOREStation Removal
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heat_discomfort_level = 292
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//heat_discomfort_level = 292 //VOREStation Removal
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heat_discomfort_strings = list(
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heat_discomfort_strings = list(
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"Your fur prickles in the heat.",
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"Your fur prickles in the heat.",
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"You feel uncomfortably warm.",
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"You feel uncomfortably warm.",
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"Your overheated skin itches."
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"Your overheated skin itches."
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)
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)
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cold_discomfort_level = 275
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//cold_discomfort_level = 275 //VOREStation Removal
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/datum/species/tajaran/equip_survival_gear(var/mob/living/carbon/human/H)
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/datum/species/tajaran/equip_survival_gear(var/mob/living/carbon/human/H)
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..()
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..()
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@@ -162,7 +162,7 @@
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blood_color = "#1D2CBF"
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blood_color = "#1D2CBF"
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base_color = "#006666"
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base_color = "#006666"
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reagent_tag = IS_SKRELL
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//reagent_tag = IS_SKRELL //VOREStation Removal
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has_limbs = list(
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has_limbs = list(
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BP_TORSO = list("path" = /obj/item/organ/external/chest),
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BP_TORSO = list("path" = /obj/item/organ/external/chest),
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@@ -5,6 +5,9 @@
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// would require us to exclude that datum from the global list.
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// would require us to exclude that datum from the global list.
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/datum/sprite_accessory/hair
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/datum/sprite_accessory/hair
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species_allowed = list("Human","Skrell","Unathi","Tajara", "Teshari", "Nevrean", "Akula", "Sergal", "Flatland Zorren", "Highlander Zorren") //This lets all races use the default hairstyles.
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sergal_plain
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sergal_plain
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name = "Sergal Plain"
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name = "Sergal Plain"
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icon = 'icons/mob/human_face_vr.dmi'
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icon = 'icons/mob/human_face_vr.dmi'
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@@ -29,8 +32,6 @@
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icon_state = "serg_fairytail"
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icon_state = "serg_fairytail"
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species_allowed = list("Sergal")
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species_allowed = list("Sergal")
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species_allowed = list("Human","Skrell","Unathi","Tajara", "Teshari", "Nevrean", "Akula", "Sergal", "Flatland Zorren", "Highlander Zorren") //This lets all races use the default hairstyles.
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bald
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bald
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name = "Bald"
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name = "Bald"
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icon_state = "bald"
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icon_state = "bald"
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@@ -2,7 +2,7 @@
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#define isTaurTail(A) istype(A, /datum/sprite_accessory/tail/taur)
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#define isTaurTail(A) istype(A, /datum/sprite_accessory/tail/taur)
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/mob/living/carbon/human/proc/get_ears_overlay()
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/mob/living/carbon/human/proc/get_ears_overlay()
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if(ear_style && !(head && (head.flags_inv & BLOCKHEADHAIR)) && (src.species.get_bodytype() in ear_style.species_allowed))
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if(ear_style && !(head && (head.flags_inv & BLOCKHEADHAIR)))
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var/icon/ears_s = new/icon("icon" = ear_style.icon, "icon_state" = ear_style.icon_state)
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var/icon/ears_s = new/icon("icon" = ear_style.icon, "icon_state" = ear_style.icon_state)
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if(ear_style.do_colouration)
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if(ear_style.do_colouration)
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ears_s.Blend(rgb(src.r_hair, src.g_hair, src.b_hair), ear_style.color_blend_mode)
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ears_s.Blend(rgb(src.r_hair, src.g_hair, src.b_hair), ear_style.color_blend_mode)
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@@ -374,3 +374,4 @@
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var/strsound = pick(struggle_sounds)
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var/strsound = pick(struggle_sounds)
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playsound(R.loc, strsound, 50, 1)
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playsound(R.loc, strsound, 50, 1)
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R << strsound //Might be too loud. We'll see.
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