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synced 2025-12-11 02:34:00 +00:00
Reduced vote alert noise by half, now easily editable by an arg
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@@ -251,11 +251,11 @@ datum/controller/vote
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world << "<font color='purple'><b>[text]</b>\nType vote to place your votes.\nYou have [config.vote_period/10] seconds to vote.</font>"
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world << "<font color='purple'><b>[text]</b>\nType vote to place your votes.\nYou have [config.vote_period/10] seconds to vote.</font>"
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switch(vote_type)
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switch(vote_type)
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if("crew_transfer")
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if("crew_transfer")
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world << sound('sound/ambience/alarm4.ogg')
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world << sound('sound/ambience/alarm4.ogg', repeat = 0, wait = 0, volume = 50, channel = 1)
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if("gamemode")
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if("gamemode")
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world << sound('sound/ambience/alarm4.ogg')
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world << sound('sound/ambience/alarm4.ogg', repeat = 0, wait = 0, volume = 50, channel = 1)
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if("custom")
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if("custom")
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world << sound('sound/ambience/alarm4.ogg')
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world << sound('sound/ambience/alarm4.ogg', repeat = 0, wait = 0, volume = 50, channel = 1)
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if(mode == "gamemode" && going)
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if(mode == "gamemode" && going)
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going = 0
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going = 0
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world << "<font color='red'><b>Round start has been delayed.</b></font>"
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world << "<font color='red'><b>Round start has been delayed.</b></font>"
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