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https://github.com/CHOMPStation2/CHOMPStation2.git
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AI can speak station languages, excluding rootspeak
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@@ -149,15 +149,15 @@ var/list/ai_verbs_hidden = list( // For why this exists, refer to https://xkcd.c
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//Languages
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//Languages
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add_language("Robot Talk", 1)
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add_language("Robot Talk", 1)
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add_language(LANGUAGE_GALCOM, 1)
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add_language(LANGUAGE_GALCOM, 1)
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add_language(LANGUAGE_SOL_COMMON, 0)
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add_language(LANGUAGE_SOL_COMMON, 1)
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add_language(LANGUAGE_UNATHI, 0)
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add_language(LANGUAGE_UNATHI, 1)
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add_language(LANGUAGE_SIIK, 0)
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add_language(LANGUAGE_SIIK, 1)
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add_language(LANGUAGE_SKRELLIAN, 0)
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add_language(LANGUAGE_SKRELLIAN, 1)
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add_language(LANGUAGE_TRADEBAND, 1)
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add_language(LANGUAGE_TRADEBAND, 1)
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add_language(LANGUAGE_GUTTER, 0)
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add_language(LANGUAGE_GUTTER, 1)
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add_language(LANGUAGE_EAL, 1)
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add_language(LANGUAGE_EAL, 1)
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add_language(LANGUAGE_SCHECHI, 0)
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add_language(LANGUAGE_SCHECHI, 1)
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add_language(LANGUAGE_SIGN, 0)
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add_language(LANGUAGE_SIGN, 1)
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if(!safety)//Only used by AIize() to successfully spawn an AI.
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if(!safety)//Only used by AIize() to successfully spawn an AI.
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if (!B)//If there is no player/brain inside.
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if (!B)//If there is no player/brain inside.
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@@ -77,6 +77,19 @@
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else
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else
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O.key = key
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O.key = key
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//Languages
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add_language("Robot Talk", 1)
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add_language(LANGUAGE_GALCOM, 1)
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add_language(LANGUAGE_SOL_COMMON, 1)
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add_language(LANGUAGE_UNATHI, 1)
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add_language(LANGUAGE_SIIK, 1)
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add_language(LANGUAGE_SKRELLIAN, 1)
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add_language(LANGUAGE_TRADEBAND, 1)
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add_language(LANGUAGE_GUTTER, 1)
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add_language(LANGUAGE_EAL, 1)
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add_language(LANGUAGE_SCHECHI, 1)
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add_language(LANGUAGE_SIGN, 1)
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if(move)
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if(move)
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var/obj/loc_landmark
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var/obj/loc_landmark
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for(var/obj/effect/landmark/start/sloc in landmarks_list)
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for(var/obj/effect/landmark/start/sloc in landmarks_list)
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