From aeb8f2a6c27a0923510d8faba22fe86f76895e03 Mon Sep 17 00:00:00 2001 From: GinjaNinja32 Date: Wed, 20 May 2015 16:44:47 +0100 Subject: [PATCH] Fixes #9380 --- code/game/objects/items/weapons/extinguisher.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/game/objects/items/weapons/extinguisher.dm b/code/game/objects/items/weapons/extinguisher.dm index 9a0e5eef78..4eec1009e5 100644 --- a/code/game/objects/items/weapons/extinguisher.dm +++ b/code/game/objects/items/weapons/extinguisher.dm @@ -110,8 +110,8 @@ var/list/the_targets = list(T,T1,T2) for(var/a = 1 to spray_particles) - spawn(0) - var/obj/effect/effect/water/W = PoolOrNew(new /obj/effect/effect/water, get_turf(src)) + spawn(0) + var/obj/effect/effect/water/W = PoolOrNew(/obj/effect/effect/water, get_turf(src)) var/turf/my_target if(a == 1) my_target = T @@ -126,7 +126,7 @@ return reagents.trans_to_obj(W, spray_amount) W.set_color() - W.set_up(my_target) + W.set_up(my_target) if((istype(usr.loc, /turf/space)) || (usr.lastarea.has_gravity == 0)) user.inertia_dir = get_dir(target, user)