From 1617ac4627f192a5be1799b380270c868742ae59 Mon Sep 17 00:00:00 2001 From: LunarFleet <66186750+LunarFleet@users.noreply.github.com> Date: Mon, 17 Aug 2020 10:58:14 -0400 Subject: [PATCH 1/2] Flechette merc nerfs Praise --- .../mob/living/simple_mob/subtypes/humanoid/mercs/mercs.dm | 5 ++++- code/modules/projectiles/projectile/magnetic.dm | 7 +++++++ 2 files changed, 11 insertions(+), 1 deletion(-) diff --git a/code/modules/mob/living/simple_mob/subtypes/humanoid/mercs/mercs.dm b/code/modules/mob/living/simple_mob/subtypes/humanoid/mercs/mercs.dm index 5bdddb9542..68eb6d40ea 100644 --- a/code/modules/mob/living/simple_mob/subtypes/humanoid/mercs/mercs.dm +++ b/code/modules/mob/living/simple_mob/subtypes/humanoid/mercs/mercs.dm @@ -195,9 +195,12 @@ /mob/living/simple_mob/humanoid/merc/ranged/rifle/mag loot_list = list(/obj/item/weapon/gun/magnetic/railgun/flechette = 100) - projectiletype = /obj/item/projectile/bullet/magnetic/flechette + projectiletype = /obj/item/projectile/bullet/magnetic/flechette/rapid // Who thought rapid fire 20 damage with 100% armor pen was a good idea? CH edit projectilesound = 'sound/weapons/rapidslice.ogg' + projectile_dispersion = 5 + projectile_accuracy = -20 + base_attack_cooldown = 15 reload_max = 10 // Laser Rifle diff --git a/code/modules/projectiles/projectile/magnetic.dm b/code/modules/projectiles/projectile/magnetic.dm index c79afc76ca..1fa55afb96 100644 --- a/code/modules/projectiles/projectile/magnetic.dm +++ b/code/modules/projectiles/projectile/magnetic.dm @@ -30,6 +30,13 @@ damage = 12 armor_penetration = 100 +/obj/item/projectile/bullet/magnetic/flechette/rapid + name = "rapid flechette" + icon_state = "flechette" + fire_sound = 'sound/weapons/rapidslice.ogg' + damage = 10 + armor_penetration = 35 + /obj/item/projectile/bullet/magnetic/flechette/hunting name = "shredder slug" armor_penetration = 30 From 843e2f36d4ec7cb6cb88bc0033007af429fdeb41 Mon Sep 17 00:00:00 2001 From: LunarFleet <66186750+LunarFleet@users.noreply.github.com> Date: Tue, 18 Aug 2020 08:19:33 -0400 Subject: [PATCH 2/2] Fixes my own stupidity --- code/modules/projectiles/projectile/magnetic.dm | 7 ------- code/modules/projectiles/projectile/magnetic_ch.dm | 6 ++++++ vorestation.dme | 1 + 3 files changed, 7 insertions(+), 7 deletions(-) create mode 100644 code/modules/projectiles/projectile/magnetic_ch.dm diff --git a/code/modules/projectiles/projectile/magnetic.dm b/code/modules/projectiles/projectile/magnetic.dm index 1fa55afb96..c79afc76ca 100644 --- a/code/modules/projectiles/projectile/magnetic.dm +++ b/code/modules/projectiles/projectile/magnetic.dm @@ -30,13 +30,6 @@ damage = 12 armor_penetration = 100 -/obj/item/projectile/bullet/magnetic/flechette/rapid - name = "rapid flechette" - icon_state = "flechette" - fire_sound = 'sound/weapons/rapidslice.ogg' - damage = 10 - armor_penetration = 35 - /obj/item/projectile/bullet/magnetic/flechette/hunting name = "shredder slug" armor_penetration = 30 diff --git a/code/modules/projectiles/projectile/magnetic_ch.dm b/code/modules/projectiles/projectile/magnetic_ch.dm new file mode 100644 index 0000000000..e86fc19557 --- /dev/null +++ b/code/modules/projectiles/projectile/magnetic_ch.dm @@ -0,0 +1,6 @@ +/obj/item/projectile/bullet/magnetic/flechette/rapid + name = "rapid flechette" + icon_state = "flechette" + fire_sound = 'sound/weapons/rapidslice.ogg' + damage = 10 + armor_penetration = 35 \ No newline at end of file diff --git a/vorestation.dme b/vorestation.dme index 4535cc5546..e9e3d81da0 100644 --- a/vorestation.dme +++ b/vorestation.dme @@ -3378,6 +3378,7 @@ #include "code\modules\projectiles\projectile\force.dm" #include "code\modules\projectiles\projectile\hook.dm" #include "code\modules\projectiles\projectile\magnetic.dm" +#include "code\modules\projectiles\projectile\magnetic_ch.dm" #include "code\modules\projectiles\projectile\pellets.dm" #include "code\modules\projectiles\projectile\scatter.dm" #include "code\modules\projectiles\projectile\special.dm"