diff --git a/code/modules/nano/modules/power_monitor.dm b/code/modules/nano/modules/power_monitor.dm index 20bfce570f..ed7c64aa94 100644 --- a/code/modules/nano/modules/power_monitor.dm +++ b/code/modules/nano/modules/power_monitor.dm @@ -33,9 +33,7 @@ ui.open() ui.set_auto_update(1) -// Proc: refresh_sensors() -// Parameters: None -// Description: Refreshes list of active sensors kept on this computer. +// Refreshes list of active sensors kept on this computer. /obj/nano_module/power_monitor/proc/refresh_sensors() grid_sensors = list() var/turf/T = get_turf(src) @@ -46,9 +44,7 @@ else grid_sensors += S -// Proc: Topic() -// Parameters: 2 (href, href_list - allows us to process UI clicks) -// Description: Allows us to process UI clicks, which are relayed in form of hrefs. +// Allows us to process UI clicks, which are relayed in form of hrefs. /obj/nano_module/power_monitor/Topic(href, href_list) if(..()) return diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm index 61a011e594..4bf7b9c99e 100644 --- a/code/modules/organs/organ_external.dm +++ b/code/modules/organs/organ_external.dm @@ -210,6 +210,7 @@ // sync the organ's damage with its wounds src.update_damages() + owner.updatehealth() //droplimb will call updatehealth() again if it does end up being called //If limb took enough damage, try to cut or tear it off if(owner && loc == owner) @@ -232,7 +233,6 @@ else droplimb(0,DROPLIMB_BLUNT) - owner.updatehealth() return update_icon() /obj/item/organ/external/proc/heal_damage(brute, burn, internal = 0, robo_repair = 0) @@ -689,9 +689,9 @@ Note that amputating the affected organ does in fact remove the infection from t if(src && istype(loc,/turf)) throw_at(get_edge_target_turf(src,pick(alldirs)),rand(1,3),30) dir = 2 - return if(DROPLIMB_BURN) new /obj/effect/decal/cleanable/ash(get_turf(victim)) + qdel(src) if(DROPLIMB_BLUNT) var/obj/effect/decal/cleanable/blood/gibs/gore = new owner.species.single_gib_type(get_turf(victim)) if(victim.species.flesh_color) @@ -705,8 +705,7 @@ Note that amputating the affected organ does in fact remove the infection from t I.removed() if(istype(loc,/turf)) I.throw_at(get_edge_target_turf(src,pick(alldirs)),rand(1,3),30) - - qdel(src) + qdel(src) /**************************************************** HELPERS diff --git a/code/modules/power/sensors/sensor_monitoring.dm b/code/modules/power/sensors/sensor_monitoring.dm index 54b203a7d4..5f561fcde6 100644 --- a/code/modules/power/sensors/sensor_monitoring.dm +++ b/code/modules/power/sensors/sensor_monitoring.dm @@ -1,7 +1,4 @@ // POWERNET SENSOR MONITORING CONSOLE -// -// Last Change 31.12.2014 by Atlantis -// // Connects to powernet sensors and loads data from them. Shows this data to the user. // Newly supports NanoUI. @@ -22,18 +19,14 @@ active_power_usage = 300 var/obj/nano_module/power_monitor/power_monitor -// Proc: process() -// Parameters: None -// Description: Checks the sensors for alerts. If change (alerts cleared or detected) occurs, calls for icon update. +// Checks the sensors for alerts. If change (alerts cleared or detected) occurs, calls for icon update. /obj/machinery/computer/power_monitor/process() var/alert = check_warnings() if(alert != alerting) alerting = !alerting update_icon() -// Proc: update_icon() -// Parameters: None -// Description: Updates icon of this computer according to current status. +// Updates icon of this computer according to current status. /obj/machinery/computer/power_monitor/update_icon() if(stat & BROKEN) icon_state = "powerb" @@ -46,17 +39,12 @@ return icon_state = "power" -// Proc: New() -// Parameters: None -// Description: On creation automatically connects to active sensors. This is delayed to ensure sensors already exist. +// On creation automatically connects to active sensors. This is delayed to ensure sensors already exist. /obj/machinery/computer/power_monitor/New() ..() - spawn(50) - power_monitor = new(src) + power_monitor = new(src) -// Proc: attack_hand() -// Parameters: None -// Description: On user click opens the UI of this computer. +// On user click opens the UI of this computer. /obj/machinery/computer/power_monitor/attack_hand(mob/user) add_fingerprint(user) @@ -64,16 +52,12 @@ return ui_interact(user) -// Proc: ui_interact() -// Parameters: 4 (standard NanoUI parameters) -// Description: Uses dark magic to operate the NanoUI of this computer. +// Uses dark magic to operate the NanoUI of this computer. /obj/machinery/computer/power_monitor/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) power_monitor.ui_interact(user, ui_key, ui, force_open) -// Proc: check_warnings() -// Parameters: None -// Description: Verifies if any warnings were registered by connected sensors. +// Verifies if any warnings were registered by connected sensors. /obj/machinery/computer/power_monitor/proc/check_warnings() for(var/obj/machinery/power/sensor/S in power_monitor.grid_sensors) if(S.check_grid_warning()) diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm index 98293ebc7f..86e2f1b6da 100644 --- a/code/modules/projectiles/projectile.dm +++ b/code/modules/projectiles/projectile.dm @@ -278,6 +278,7 @@ if(kill_count-- < 1) on_impact(src.loc) //for any final impact behaviours qdel(src) + return if((!( current ) || loc == current)) current = locate(min(max(x + xo, 1), world.maxx), min(max(y + yo, 1), world.maxy), z) if((x == 1 || x == world.maxx || y == 1 || y == world.maxy)) @@ -289,6 +290,7 @@ if(!location) qdel(src) // if it's left the world... kill it + return before_move() Move(location.return_turf())