Fixed name of the medical rig

Fixed the exile implant locker.

Made syndicate simple animals slightly squishier (block chance lowered).

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5160 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
Kortgstation@gmail.com
2012-11-22 08:15:07 +00:00
parent b36ddfae98
commit afe9e93c05
6 changed files with 236 additions and 11 deletions

View File

@@ -42,10 +42,10 @@
New()
..()
sleep(2)
new /obj/item/weapon/implanter/exile
new /obj/item/weapon/implantcase/exile
new /obj/item/weapon/implantcase/exile
new /obj/item/weapon/implantcase/exile
new /obj/item/weapon/implantcase/exile
new /obj/item/weapon/implantcase/exile
new /obj/item/weapon/implanter/exile(src)
new /obj/item/weapon/implantcase/exile(src)
new /obj/item/weapon/implantcase/exile(src)
new /obj/item/weapon/implantcase/exile(src)
new /obj/item/weapon/implantcase/exile(src)
new /obj/item/weapon/implantcase/exile(src)
return

View File

@@ -117,6 +117,6 @@
/obj/item/clothing/suit/space/rig/medical
icon_state = "rig-medical"
name = "mining medical"
name = "medical hardsuit"
item_state = "medical_hardsuit"
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/storage/firstaid,/obj/item/device/healthanalyzer,/obj/item/stack/medical)

View File

@@ -190,7 +190,7 @@
/mob/living/simple_animal/syndicate/melee/attackby(var/obj/item/O as obj, var/mob/user as mob)
if(O.force)
if(prob(65))
if(prob(80))
var/damage = O.force
if (O.damtype == HALLOSS)
damage = 0

View File

@@ -41,7 +41,7 @@
/obj/item/projectile/beam/emitter
name = "emitter beam"
icon_state = "emitter"
damage = 30
/obj/item/projectile/bluetag