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Added rubber stamps specific to each head of staff, these don't spawn yet. Added extra paper iconstates for the different stamp colours. Added a constant to the supply shuttle file in preparation for QM paperwork expansion.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@358 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -94,7 +94,22 @@ CLIPBOARDS
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if ((!in_range(src, usr) && src.loc != user && !( istype(src.loc, /obj/item/weapon/clipboard) ) && src.loc.loc != user && user.equipped() != P))
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return
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src.info += text("<BR><i>This paper has been stamped with the [].</i><BR>", P.name)
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src.icon_state = "paper_stamped"
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switch(P.type)
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if(/obj/item/weapon/stamp/captain)
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src.icon_state = "paper_stamped_cap"
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if(/obj/item/weapon/stamp/hop)
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src.icon_state = "paper_stamped_hop"
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if(/obj/item/weapon/stamp/hos)
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src.icon_state = "paper_stamped_hos"
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if(/obj/item/weapon/stamp/ce)
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src.icon_state = "paper_stamped_ce"
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if(/obj/item/weapon/stamp/rd)
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src.icon_state = "paper_stamped_rd"
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else
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src.icon_state = "paper_stamped"
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if(!stamped)
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stamped = new
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stamped += P.type
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user << "\blue You stamp the paper with your rubber stamp."
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/*
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